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  • Can anyone explain why this behaviour might be happening in Windows Forms?

    - by gizgok
    I'm developing a Windows Forms Application. See attached image for the Interface. Now I've put a close button (X) in the Panel(say Panel2) which has Application Constants as label.The first combo box is in another panel(say Panel1). Now when I click on the X button in Panel 2 I want the Panel to be invisible and the combo box text to be blank. Simple enough. So I write Panel2.visible=false; comboBox1.SelectedIndex=-1; When I click on X, the text in combo box goes blank, then I have to click again for the Panel2 to go invisible. Then I changed the sequence comboBox1.SelectedIndex=-1; Panel2.visible=fasle; and this works smooth. Not sure why this might be happening? Is there anything that I might be doing with my form design/code to have such a behaviour?

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  • ODI 12c's Mapping Designer - Combining Flow Based and Expression Based Mapping

    - by Madhu Nair
    post by David Allan ODI is renowned for its declarative designer and minimal expression based paradigm. The new ODI 12c release has extended this even further to provide an extended declarative mapping designer. The ODI 12c mapper is a fusion of ODI's new declarative designer with the familiar flow based designer while retaining ODI’s key differentiators of: Minimal expression based definition, The ability to incrementally design an interface and to extract/load data from any combination of sources, and most importantly Backed by ODI’s extensible knowledge module framework. The declarative nature of the product has been extended to include an extensible library of common components that can be used to easily build simple to complex data integration solutions. Big usability improvements through consistent interactions of components and concepts all constructed around the familiar knowledge module framework provide the utmost flexibility. Here is a little taster: So what is a mapping? A mapping comprises of a logical design and at least one physical design, it may have many. A mapping can have many targets, of any technology and can be arbitrarily complex. You can build reusable mappings and use them in other mappings or other reusable mappings. In the example below all of the information from an Oracle bonus table and a bonus file are joined with an Oracle employees table before being written to a target. Some things that are cool include the one-click expression cross referencing so you can easily see what's used where within the design. The logical design in a mapping describes what you want to accomplish  (see the animated GIF here illustrating how the above mapping was designed) . The physical design lets you configure how it is to be accomplished. So you could have one logical design that is realized as an initial load in one physical design and as an incremental load in another. In the physical design below we can customize how the mapping is accomplished by picking Knowledge Modules, in ODI 12c you can pick multiple nodes (on logical or physical) and see common properties. This is useful as we can quickly compare property values across objects - below we can see knowledge modules settings on the access points between execution units side by side, in the example one table is retrieved via database links and the other is an external table. In the logical design I had selected an append mode for the integration type, so by default the IKM on the target will choose the most suitable/default IKM - which in this case is an in-built Oracle Insert IKM (see image below). This supports insert and select hints for the Oracle database (the ANSI SQL Insert IKM does not support these), so by default you will get direct path inserts with Oracle on this statement. In ODI 12c, the mapper is just that, a mapper. Design your mapping, write to multiple targets, the targets can be in the same data server, in different data servers or in totally different technologies - it does not matter. ODI 12c will derive and generate a plan that you can use or customize with knowledge modules. Some of the use cases which are greatly simplified include multiple heterogeneous targets, multi target inserts for Oracle and writing of XML. Let's switch it up now and look at a slightly different example to illustrate expression reuse. In ODI you can define reusable expressions using user functions. These can be reused across mappings and the implementations specialized per technology. So you can have common expressions across Oracle, SQL Server, Hive etc. shielding the design from the physical aspects of the generated language. Another way to reuse is within a mapping itself. In ODI 12c expressions can be defined and reused within a mapping. Rather than replicating the expression text in larger expressions you can decompose into smaller snippets, below you can see UNIT_TAX AMOUNT has been defined and is used in two downstream target columns - its used in the TOTAL_TAX_AMOUNT plus its used in the UNIT_TAX_AMOUNT (a recording of the calculation).  You can see the columns that the expressions depend on (upstream) and the columns the expression is used in (downstream) highlighted within the mapper. Also multi selecting attributes is a convenient way to see what's being used where, below I have selected the TOTAL_TAX_AMOUNT in the target datastore and the UNIT_TAX_AMOUNT in UNIT_CALC. You can now see many expressions at once now and understand much more at the once time without needlessly clicking around and memorizing information. Our mantra during development was to keep it simple and make the tool more powerful and do even more for the user. The development team was a fusion of many teams from Oracle Warehouse Builder, Sunopsis and BEA Aqualogic, debating and perfecting the mapper in ODI 12c. This was quite a project from supporting the capabilities of ODI in 11g to building the flow based mapping tool to support the future. I hope this was a useful insight, there is so much more to come on this topic, this is just a preview of much more that you will see of the mapper in ODI 12c.

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • We need you! Sign up now to give Oracle your feedback on future product design trends at OpenWorld 2012

    - by mvaughan
    By Kathy Miedema, Oracle Applications User Experience Get the most from your Oracle OpenWorld 2012 experience and participate in a usability feedback session, where your expertise will help Oracle develop unbeatable products and solutions. Sign up to attend a one-hour session during Oracle OpenWorld. You’ll learn about Oracle’s future design trends -- including mobile applications and social networking -- and how these trends will affect your users down the road. A street scene from Oracle OpenWorld 2011. Oracle’s usability experts will guide you through practical learning sessions on the user experience of various business applications, middleware, and more. All user feedback sessions will be conducted October 1–3 at the InterContinental San Francisco Hotel on Howard Street, just a few steps away from the Moscone Center. To best match you with a user feedback activity, we will ask you about your role at your company. Our user feedback opportunities include focus groups, surveys, and one-on-one sessions with usability engineers. What do you get out of it? Customer and partner participants in the past have been surprised to learn how tuned in Oracle is to work that their applications users do every day. Oracle’s User Experience team members are trained to listen carefully, ask specific questions, interpret your answers, and work with designers to create products and solutions that suit your needs. Our goal is to help make you and your users more productive and efficient. Learn about Oracle’s process, and take advantage of the chance to give your specific feedback to the designers who create the enterprise applications of your future. See for yourself how Oracle collects feedback and measures its designs for turning them into code. Seats are limited for Oracle’s user feedback sessions, so sign up now by sending an e-mail to [email protected] with the subject line: Sign Me Up for an Oracle OpenWorld 2012 UX Session. For more information about customer feedback sessions and what you can learn from them, please visit the Usable Apps website. When: Monday-Wednesday during OpenWorld 2012, Oct. 1-3 Where: The InterContinental San Francisco Hotel How to sign up: RSVP now by sending an email to [email protected] with the subject line “Sign me up for an OOW 2012 UX Session.” Learn more: Visit the Usable Apps website at Get Involved.

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  • Functional vs. Non-Functional Requirements vs Design ideas in an SRS

    - by Nicholas Chow
    For a school project, I had to create a SRS for a "fictional" application. However they did not show us what it exactly entails, and were very vague with explanations. The SRS asked of us has to have at least 5 functional requirements, 5 non functional requirements and 1 constraint. Now I have tried my best to make one however I there are still some uncertainties left, I hope you experts can tell me whether or not I am thinking in the right direction. I will keep on updating this posts as I have questions regarding requirements that are vague to me, thank you all in advance for making SRS more clear for me FR1 Registration of Organizer FR1 describes the registration of an Organizer on CrowdFundum FR1.1 The system shall display a registration form on the website. FR1.2 The system shall require a Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code on the registration form when a user registers. FR1.3 The system shall check whether the Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code are filled out correctly within 1 seconds after a user submits the registration form. FR1.4 The system shall display an error message containing: “Registration could not be completed” to the subscriber within 1 seconds after the system check of the registration form was unsuccessful. FR1.5 The system shall send a verification email containing a verification link to the subscriber within 30 seconds after the system check of the registration form was successful. FR1.6 The system shall add the newly registered Organizer to the user base within 5 seconds after the verification link was accessed. Questions: FR1.1 Is this a functional requirement, or have I incorporated design idea in it by using "shall display on website". If so what would be a better way to write it? FR1.2 Is this better written in one requirement, or should I write each condition as a seperate requirement? FR1.3-1.5 Are these functional requirements or did I mix some non functional elements in it? How is it better phrased? FR1.3-1.6 Are these all correct functional requirements? As in free of ambiguity, complete, implementation free etc.

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  • Looking for MSSQL Table Design Sanity Check for Profile Tables with Dynamic Columns.

    - by Code Sherpa
    I just want a general sanity check regarding database design. We are building a web system that has both Teachers and Students. Both have accounts in the system. Both have profiles in the system. My question is about the table design of those Profile tables. The Teacher profile is pretty static regarding the metadata associated with it. Each teacher has a set number of fields that exposes information about that individual (schools, degrees, etc). The students, however, are a different case. We are using a windows service to pull varying data about the students from an endless stream of excel spreadsheets. The data gets moved into our database and then the fields appear in association with the student's profile. Accordingly, each and every student may have very different fields in their profile. I originally started with the concept of three tables: Accounts ---------- AccountID TeacherProfiles ---------- TeacherProfileID AccountID SecondarySchool University YearsTeaching Etc... StudentProfiles ---------- StudentProfileID AccountID Header Value The StudentProfiles table would hold the name of the column headers from the excel spreadsheets and the associated values. I have since evolved the design a little to treat Profiles more generically per the attached ERD image. The Teacher and Student "Headers" are stored in a table called "ProfileAttributeTypes" and responses (either from the excel document or via input fields on the web form) are put in a ProfileAttributes table. This way both Student and Teacher profiles can be associated with a dynamic flow of profile fields. The "Permissions" table tells us whether we are dealing with a Student or a Teacher. Since this system is likely to grow quickly, I want to make sure the foundation is solid. Can you please provide feedback about this design and let me know if it seems sound or if you could see problems it might create and, if so, what might be a better approach? Thanks in advance.

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  • With which class to start Test Driven Development of card game application? And what would be the next 5 to 7 tests?

    - by Maxis
    I have started to write card game applications. Some model classes: CardSuit, CardValue, Card Deck, IDeckCreator, RegularDeckCreator, DoubleDeckCreator Board Hand and some game classes: Turn, TurnHandler IPlayer, ComputerPlayer, HumanPlayer IAttackStrategy, SimpleAttachStrategy, IDefenceStrategy, SimpleDefenceStrategy GameData, Game are already written. My idea is to create engine, where two computer players could play game and then later I could add UI part. Already for some time I'm reading about Test Driven Development (TDD) and I have idea to start writing application from scratch, as currently I have tendency to write not needed code, which seems usable in future. Also code doesn't have any tests and it is hard to add them now. Seems that TDD could improve all these issue - minimum of needed code, good test coverage and also could help to come to right application design. But I have one issue - I can't decide from where to start TDD? Should I start from bottom - Card related classes or somewhere on top - Game, TurnHandler, ... ? With which class you would start? And what would be the next 5 to 7 tests? (use the card game you know the best) I would like to start TDD with your help and then continue on my own!

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  • Web Safe Area (optimal resolution) for web app design?

    - by M.A.X
    I'm in the process of designing a new web app and I'm wondering for what 'Web Safe Area' should I optimize the app layout and design. By Web Safe Area I mean the actual area available to display the website in the browser (which is influenced by monitor resolution as well as the space taken up by the browser and OS) I did some investigation and thinking on my own but wanted to share this to see what the general opinion is. Here is what I found: Optimal Display Resolution: w3schools web stats seems to be the most referenced source (however they state that these are results from their site and is biased towards tech savvy users) http://www.w3counter.com/globalstats.php (aggregate data from something like 15,000 different sites that use their tracking services) StatCounter Global Stats Display Resolution (Stats are based on aggregate data collected by StatCounter on a sample exceeding 15 billion pageviews per month collected from across the StatCounter network of more than 3 million websites) NetMarketShare Screen Resolutions (marketshare.hitslink.com) (a web analytics consulting firm, they get data from browsers of site visitors to their on-demand network of live stats customers. The data is compiled from approximately 160 million visitors per month) Display Resolution Summary: There is a bit of variation between the above sources but in general as of Jan 2011 looks like 1024x768 is about 20%, while ~85% have a higher resolution of at least 1280x768 (1280x800 is the most common of these with 15-20% of total web, depending on the source; 1280x1024 and 1366x768 follow behind with 9-14% of the share). My guess would be that the higher resolution values will be even more common if we filter on North America, and even higher if we filter on N.American corporate users (unfortunately I couldn't find any free geographically filtered statistics). Another point to note is that the 1024x768 desktop user population is likely lower than the aforementioned 20%, seeing as the iPad (1024x768 native display) is likely propping up those number (the app I'm designing is flash based, Apple mobile devices don't support flash so iPad support isn't a concern). My recommendation would be to optimize around the 1280x768 constraint (*note: 1280x768 is actually a relatively rare resolution, but I think it's a valid constraint range considering that 1366x768 is relatively common and 1280 is the most common horizontal resolution). Browser + OS Constraints: To further add to the constraints we have to subtract the space taken up by the browser (assuming IE, which is the most space consuming) and the OS (assuming WinXP-Win7): Win7 has the biggest taskbar footprint at a height of 40px (XP's and Vista's is 30px) The default IE8 view uses up 25px at the bottom of the screen with the status bar and a further 120px at the top of the screen with the windows title bar and the browser UI (assuming the default 'favorites' toolbar is present, it would instead be 91px without the favorites toolbar). Assuming no scrollbar, we also loose a total of 4px horizontally for the window outline. This means that we are left with 583px of vertical space and 1276px of horizontal. In other words, a Web Safe Area of 1276 x 583 Is this a correct line of thinking? I'm really surprised that I couldn't find this type of investigation anywhere on the web. Lots of websites talk about designing for 1024x768, but that's only half the equation! There is no mention of browser/OS influences on the actual area you have to display the site/app. Any help on this would be greatly appreciated! Thanks. EDIT Another caveat to my line of thinking above is that different browsers actually take up different amounts of pixels based on the OS they're running on. For example, under WinXP IE8 takes up 142px on top of the screen (instead the aforementioned 120px for Win7) because the file menu shows up by default on XP while in Win7 the file menu is hidden by default. So it looks like on WinXP + IE8 the Web Safe Area would be a mere 572px (768px-142-30-24=572)

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  • Strange Maintenance Plan SubPlans behaviour: each SP runs all the tasks of all other SP at odd times

    - by Wentu
    SQL Server 2005: I have a problem with scheduling a Maintenance Plan (MP) with 3 subplans (SP). SP1 is scheduled to run hourly, SP2 daily at 7.00 and SP3 on sundays at 8.00 Reading MP history I see that what happened (I know it seems crazy) is: 11: SP1 runs and executes all the tasks of SP1 SP2 and SP3 12: SP2 runs and does the same 13: SP3 runs and does the same 14: SP1 runs and does the same From the job Activity monitor, SP1 has last run time at 14, SP2 and SP3 are never been executed. All of the SP are scheduled correctly in the Job Activity Monitor (SP2 for tomorrow at 7, SP3 for next sunday at 8) Do you have any idea what is happening? Thankx a lot Wentu

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  • How do I import a Flash Catalyst design into Dreamweaver?

    - by garrett
    So I made a banner in Flash Catalyst and published it to swf/air file. Now I can't find a way to get it into Dreamweaver. When I hit "Import SWF" and go to browse for it, it doesn't show up. When I publish it to swf, the file is a Jscript script file. I've been looking for tutorials, but I haven't found one for my issue. Currently I am downloading Flash Pro and hoping I can import the Catalyst design into that, then import the Flash Pro design of it into Dreamweaver. I am not very advanced in Catalyst or Dreamweaver, but I do know my way around a bit, and this is causing me one hell of a headache.

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  • Problem with Strange VMWare behaviour when shutting down guest.

    - by adza77
    Hi, I've been having a problem for a while now with VMWare Workstaion. (Originally with 6.5, but now with 7.0 and 7.0.1 too). The problem occurs when I choose to shut down a guest. VMWare itself seems to hang. If I choose to shut down a guest that's opened full screen, and during the process I minimise the screen to work on other applications in the host, often (not all the time) when I return to the guest I have a 'greyed out' screen and the system becomes unresponsive. The host O/S still seems to be working, but I am unable to switch to other applications. (I can bring up the taskbar on the host and 'see' other applications and even switch to them, but VMWare still stays 'on top' being unresponsive). I can not terminate VMWare even when windows says that the application has become unresponsive and gives me the option to terminate. VMWare stays on top, and I'm forced to either shutdown, or log off and log back on in order to regain control of my computer. This happens with both Windows 7 and Windows Vista guest operating systems (32 bit), and I have had it happen on multiple host machines, and multiple guest machines too. Current Host: Windows 7 64 bit, 8GB Ram, 500GB HDD, i7 Processor. I have been searching for more than 6 months for a solution but have found none, so finally decided to post here. Does anyone know what might be causing the problem (+or even how to minimize the VM so I can at least access any other applications and save work before forcing a logoff / reboot+) would be extrememly handly. If I know the correct keystrokes to save and close in an application on the host I can do this by task-switching to the desired app to save and close successfully, but I can't see what I'm doing because VMWare Workstation is still on-top 'greyed' out. Cheers Adam.

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  • Problem with Strange VMWare behaviour when shutting down guest.

    - by adza77
    Hi, I've been having a problem for a while now with VMWare Workstaion. (Originally with 6.5, but now with 7.0 and 7.0.1 too). The problem occurs when I choose to shut down a guest. VMWare itself seems to hang. If I choose to shut down a guest that's opened full screen, and during the process I minimise the screen to work on other applications in the host, often (not all the time) when I return to the guest I have a 'greyed out' screen and the system becomes unresponsive. The host O/S still seems to be working, but I am unable to switch to other applications. (I can bring up the taskbar on the host and 'see' other applications and even switch to them, but VMWare still stays 'on top' being unresponsive). I can not terminate VMWare even when windows says that the application has become unresponsive and gives me the option to terminate. VMWare stays on top, and I'm forced to either shutdown, or log off and log back on in order to regain control of my computer. This happens with both Windows 7 and Windows Vista guest operating systems (32 bit), and I have had it happen on multiple host machines, and multiple guest machines too. Current Host: Windows 7 64 bit, 8GB Ram, 500GB HDD, i7 Processor. I have been searching for more than 6 months for a solution but have found none, so finally decided to post here. Does anyone know what might be causing the problem (+or even how to minimize the VM so I can at least access any other applications and save work before forcing a logoff / reboot+) would be extrememly handly. If I know the correct keystrokes to save and close in an application on the host I can do this by task-switching to the desired app to save and close successfully, but I can't see what I'm doing because VMWare Workstation is still on-top 'greyed' out. Cheers Adam.

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  • Can this USB3 behaviour be anything else than a hardware failure?

    - by Jonas Wielicki
    While my motherboard is half a year old now (ASUS M5A99X EVO), I only recently made use of the USB3 boards (after purchase of USB3 external harddrive). However, I am encountering issues. I am running linux 3.6.7-4.fc16.x86_64. Initially, the harddrive worked fine with USB3 (amazing ˜160MB/s), but I had some problems after putting after putting the harddrive to sleep manually after use (backup) with hdparm -Y. After some time, the device disappears from lsusb and i see the following in dmesg: [ 1924.091107] xhci_hcd 0000:05:00.0: xHCI host not responding to stop endpoint command. [ 1924.091114] xhci_hcd 0000:05:00.0: Assuming host is dying, halting host. [ 1924.091147] xhci_hcd 0000:05:00.0: HC died; cleaning up [ 1924.091233] usb 11-1: USB disconnect, device number 2 [ 1924.091272] sd 6:0:0:0: Device offlined - not ready after error recovery Testing with my (USB3 capable) notebook, I could not immediately reproduce the behaivour. I put the drive to sleep with hdparm -Y and waited for like an hour, but it was still listed in lsusb and responded after a few seconds delay when I tried after the hour of waiting. After an hour, on the desktop, the device would've usually vanished. Googling for this issue, I came across hints that playing around with IOMMU settings and upgrading the BIOS might help. I upgraded the BIOS and tried both with and without IOMMU enabled, got similar results. Most disturbing is, that one of the two USB 3.0 hubs sometimes also disappears from lsusb (or does not show up after boot at all). I've also heard that there are some hardware issues with ASUS USB3 ports. Applying mechanic force to the capble doesn't push the issue to one side or the other. Also, udev seems to reenumerate all devices if I plug the HDD into the USB 3.0 port without success (I can notice from my keyboard layout being changed to the default, which I do not use normally). The drive is externally powered and the external power supply is plugged in (it also stays powered when unplugging from USB, although it will spin down then). So before I try to return the board, I wanted to find out whether this can be anything else than a failure on the motherboard?

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  • unexpected behaviour of Ctrl-a x and Ctrl-a X in screen?! regions, locking

    - by gojira
    According to the screen manual (version 4.0.2.) C-a x C-a C-x (lockscreen) Lock this terminal. C-a X (remove) Kill the current region. But what actually happens when I use it (Screen version 4.00.03 (FAU) 23-Oct-06): C-a X locks the terminal and asks me for the password. When I enter the correct passwword, I am back in screen but the region is killed (wtf) C-a x does nothing apparently Please note the differences between x (lowercase) and X (uppercase). Why is there a mixup between the functionalities of C-a X and C-a x? How can I fix this? I am on CentOS release 5 (Final).

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  • Can I set Windows default second-monitor behaviour to "Extend these displays"?

    - by MT_Head
    I travel to multiple offices (and multiple desks in those offices), and whenever possible I plug an external monitor into my laptop. Whenever I plug in a monitor I haven't used before, Windows defaults to "Duplicate these displays" - which messes up the arrangement of icons on my desktop if the external monitor is a different shape from my laptop's monitor. I then select "Extend these displays", and my laptop screen returns to its original shape - but my icons don't go back to their original arrangement. Grrrrr. Fast-forward a few days or weeks; I've got my icons arranged so I can find stuff again - then I go to a new office and it starts all over again. I'm tired of this. Is it possible to make "Extend these displays" the default behavior? I'm using Windows 8 x64 Home Premium, but I had the same complaint under Windows 7 x64 Ultimate. (Prior to that, I hadn't discovered the joy of dual displays. Ah, the time I wasted...)

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  • Why do I see different TCP behaviour between IIS and FTP server applications on Windows 2003?

    - by rupello
    I am comparing Wireshark traces of a 10MB file download file from: the FileZilla FTP server and IIS (using HTTP) on the same Windows 2003 server. The FTP download performs faster and the trace shows the server behaving as expected, sending more data to the client with every ACK received: Link to full-size image The HTTP server trace shows a more bursty pattern. The timing of the send bursts are sometimes unrelated to any ACKs received from the client (circled in red): Link to full-size image Anyone have a suggestion as to why IIS traffic is having like this? Update: We have tried modifying the http.sys registry settings (setting MaxBytesPerSend to 256k and MaxBufferedSendBytes to 64k as recommended). Changing MaxBytesPerSend does seem to improve performance by increasing the amount of in-flight data , but we still see the same bursty pattern.

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  • Why doesn't Data Driven Subscription in SSRS 2005 like my Stored Procedure?

    - by bert
    I'm trying to define a Data Driven Subscription for a report in SSRS 2005. In Step 3 of the set up you're asked for: " a command or query that returns a list of recipients and optionally returns fields used to vary delivery settings and report parameter values for each recipient" This I have written and it returns the data without a hitch. I press next and it rolls onto the next screen in the set up which has all the variables to set for the DDS and in each case it has an option to "Select Value From Database" I select this radio button and press the drop down. No fields are available to me. Now the only way I could vary the number of parameters returned by the SP was to have the SP write the SQL to an nvarchar variable and then at the end execute the variable as sql. I have tested this in the Management Studio and it returns the expected fields. I even named them after the fields in SSRS but the thing won't put the field names into the dropdowns. I've even taken the query body out of the Stored Proc, verified it in SSRS and then tried that. It doesn't work either. Can anyone shed any light into what I'm doing wrong?

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  • How best to implement "favourites" feature? (like favourite products on a data driven website)

    - by ClarkeyBoy
    Hi, I have written a dynamic database driven, object oriented website with an administration frontend etc etc. I would like to add a feature where customers can save items as "favourites", without having to create an account and login, to come back to them later, but I dont know how exactly to go about doing this... I see three options: Log favourites based on IP address and then change these to be logged against an account if the customer then creates an account; Force customers to create an account to be able to use this functionality; Log favourites based on IP address but give users the option to save their favourites under a name they specify. The problem with option 1 is that I dont know much about IP addresses - my Dad thinks they are unique, but I know people have had problems with systems like this. The problem with 1 and 2 is that accounts have not been opened up to customers yet - only administrators can log in at the moment. It should be easy to alter this (no more than a morning or afternoons work) but I would also have to implement usergroups too. The problem with option 3 is that if user A saves a favourites list called "My Favourites", and then user B tries to save a list under this name and it is refused, user B will then be able to access the list saved by user A because they now know it already exists. A solution to this is to password protect lists, but to go to all this effort I may as well implement option 2. Of course I could always use option 4; use an alternative if anyone can suggest a better solution than any of the above options. So has anyone ever done something like this before? If so how did you go about it? What do you recommend (or not recommend)? Many thanks in advance, Regards, Richard

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  • Can I use POSIX signals in my Perl program to create event-driven programming?

    - by Shiftbit
    Is there any POSIX signals that I could utilize in my Perl program to create event-driven programming? Currently, I have multi-process program that is able to cross communicate but my parent thread is only able to listen to listen at one child at a time. foreach (@proc) { sysread(${$_}{'read'}, my $line, 100); #problem here chomp($line); print "Parent hears: $line\n"; } The problem is that the parent sits in a continual wait state until it receives it a signal from the first child before it can continue on. I am relying on 'pipe' for my intercommunication. My current solution is very similar to: http://stackoverflow.com/questions/2558098/how-can-i-use-pipe-to-facilitate-interprocess-communication-in-perl If possible I would like to rely on a $SIG{...} event or any non-CPAN solution. Update: As Jonathan Leffler mentioned, kill can be used to send a signal: kill USR1 = $$; # send myself a SIGUSR1 My solution will be to send a USR1 signal to my child process. This event tells the parent to listen to the particular child. child: kill USR1 => $parentPID if($customEvent); syswrite($parentPipe, $msg, $buffer); #select $parentPipe; print $parentPipe $msg; parent: $SIG{USR1} = { #get child pid? sysread($array[$pid]{'childPipe'}, $msg, $buffer); }; But how do I get my the source/child pid that signaled the parent? Have the child Identify itself in its message. What happens if two children signal USR1 at the same time?

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  • BASIC Menu-driven program repeates twice after successful completion of first task.

    - by Zazu
    Hello, Im using Plato3 to write C programs. Im creating a menu-driven program but want to test out the basic concept of getting it to work #include<stdio.h> #include<ctype.h> int function1(); main(){ char s; do{ puts("\n choose the following"); puts("(P)rint\n"); puts("(Q)uit\n"); scanf("%c",&s); s=toupper(s); switch (s){ case 'P' : function1(); break; case 'Q' : return -1; break; } }while (function1()==0); } int function1(){ printf("Hello World"); return 0; } The problem is that once function1() returns the value 0, the whole program is echoed ... why ? Example : Running the program gives this : Hello WorldHellow World choose the following (P)rint (Q)uit Hello World choose the following (P)rint (Q)uit -- Any idea why ? Please help, thanks !!!!

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  • How to rewrite data-driven test suites of JUnit 3 in Junit 4?

    - by rics
    I am using data-driven test suites running JUnit 3 based on Rainsberger's JUnit Recipes. The purpose of these tests is to check whether a certain function is properly implemented related to a set of input-output pairs. Here is the definition of the test suite: public static Test suite() throws Exception { TestSuite suite = new TestSuite(); Calendar calendar = GregorianCalendar.getInstance(); calendar.set(2009, 8, 05, 13, 23); // 2009. 09. 05. 13:23 java.sql.Date date = new java.sql.Date(calendar.getTime().getTime()); suite.addTest(new DateFormatTestToString(date, JtDateFormat.FormatType.YYYY_MON_DD, "2009-SEP-05")); suite.addTest(new DateFormatTestToString(date, JtDateFormat.FormatType.DD_MON_YYYY, "05/SEP/2009")); return suite; } and the definition of the testing class: public class DateFormatTestToString extends TestCase { private java.sql.Date date; private JtDateFormat.FormatType dateFormat; private String expectedStringFormat; public DateFormatTestToString(java.sql.Date date, JtDateFormat.FormatType dateFormat, String expectedStringFormat) { super("testGetString"); this.date = date; this.dateFormat = dateFormat; this.expectedStringFormat = expectedStringFormat; } public void testGetString() { String result = JtDateFormat.getString(date, dateFormat); assertTrue( expectedStringFormat.equalsIgnoreCase(result)); } } How is it possible to test several input-output parameters of a method using JUnit 4? This question and the answers explained to me the distinction between JUnit 3 and 4 in this regard. This question and the answers describe the way to create test suite for a set of class but not for a method with a set of different parameters.

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  • C#: System.Lazy&lt;T&gt; and the Singleton Design Pattern

    - by James Michael Hare
    So we've all coded a Singleton at one time or another.  It's a really simple pattern and can be a slightly more elegant alternative to global variables.  Make no mistake, Singletons can be abused and are often over-used -- but occasionally you find a Singleton is the most elegant solution. For those of you not familiar with a Singleton, the basic Design Pattern is that a Singleton class is one where there is only ever one instance of the class created.  This means that constructors must be private to avoid users creating their own instances, and a static property (or method in languages without properties) is defined that returns a single static instance. 1: public class Singleton 2: { 3: // the single instance is defined in a static field 4: private static readonly Singleton _instance = new Singleton(); 5:  6: // constructor private so users can't instantiate on their own 7: private Singleton() 8: { 9: } 10:  11: // read-only property that returns the static field 12: public static Singleton Instance 13: { 14: get 15: { 16: return _instance; 17: } 18: } 19: } This is the most basic singleton, notice the key features: Static readonly field that contains the one and only instance. Constructor is private so it can only be called by the class itself. Static property that returns the single instance. Looks like it satisfies, right?  There's just one (potential) problem.  C# gives you no guarantee of when the static field _instance will be created.  This is because the C# standard simply states that classes (which are marked in the IL as BeforeFieldInit) can have their static fields initialized any time before the field is accessed.  This means that they may be initialized on first use, they may be initialized at some other time before, you can't be sure when. So what if you want to guarantee your instance is truly lazy.  That is, that it is only created on first call to Instance?  Well, there's a few ways to do this.  First we'll show the old ways, and then talk about how .Net 4.0's new System.Lazy<T> type can help make the lazy-Singleton cleaner. Obviously, we could take on the lazy construction ourselves, but being that our Singleton may be accessed by many different threads, we'd need to lock it down. 1: public class LazySingleton1 2: { 3: // lock for thread-safety laziness 4: private static readonly object _mutex = new object(); 5:  6: // static field to hold single instance 7: private static LazySingleton1 _instance = null; 8:  9: // property that does some locking and then creates on first call 10: public static LazySingleton1 Instance 11: { 12: get 13: { 14: if (_instance == null) 15: { 16: lock (_mutex) 17: { 18: if (_instance == null) 19: { 20: _instance = new LazySingleton1(); 21: } 22: } 23: } 24:  25: return _instance; 26: } 27: } 28:  29: private LazySingleton1() 30: { 31: } 32: } This is a standard double-check algorithm so that you don't lock if the instance has already been created.  However, because it's possible two threads can go through the first if at the same time the first time back in, you need to check again after the lock is acquired to avoid creating two instances. Pretty straightforward, but ugly as all heck.  Well, you could also take advantage of the C# standard's BeforeFieldInit and define your class with a static constructor.  It need not have a body, just the presence of the static constructor will remove the BeforeFieldInit attribute on the class and guarantee that no fields are initialized until the first static field, property, or method is called.   1: public class LazySingleton2 2: { 3: // because of the static constructor, this won't get created until first use 4: private static readonly LazySingleton2 _instance = new LazySingleton2(); 5:  6: // Returns the singleton instance using lazy-instantiation 7: public static LazySingleton2 Instance 8: { 9: get { return _instance; } 10: } 11:  12: // private to prevent direct instantiation 13: private LazySingleton2() 14: { 15: } 16:  17: // removes BeforeFieldInit on class so static fields not 18: // initialized before they are used 19: static LazySingleton2() 20: { 21: } 22: } Now, while this works perfectly, I hate it.  Why?  Because it's relying on a non-obvious trick of the IL to guarantee laziness.  Just looking at this code, you'd have no idea that it's doing what it's doing.  Worse yet, you may decide that the empty static constructor serves no purpose and delete it (which removes your lazy guarantee).  Worse-worse yet, they may alter the rules around BeforeFieldInit in the future which could change this. So, what do I propose instead?  .Net 4.0 adds the System.Lazy type which guarantees thread-safe lazy-construction.  Using System.Lazy<T>, we get: 1: public class LazySingleton3 2: { 3: // static holder for instance, need to use lambda to construct since constructor private 4: private static readonly Lazy<LazySingleton3> _instance 5: = new Lazy<LazySingleton3>(() => new LazySingleton3()); 6:  7: // private to prevent direct instantiation. 8: private LazySingleton3() 9: { 10: } 11:  12: // accessor for instance 13: public static LazySingleton3 Instance 14: { 15: get 16: { 17: return _instance.Value; 18: } 19: } 20: } Note, you need your lambda to call the private constructor as Lazy's default constructor can only call public constructors of the type passed in (which we can't have by definition of a Singleton).  But, because the lambda is defined inside our type, it has access to the private members so it's perfect. Note how the Lazy<T> makes it obvious what you're doing (lazy construction), instead of relying on an IL generation side-effect.  This way, it's more maintainable.  Lazy<T> has many other uses as well, obviously, but I really love how elegant and readable it makes the lazy Singleton.

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  • Should you remove all warnings in your Verilog or VHDL design? Wh or why not?

    - by Brian Carlton
    In (regular) software I have worked at companies where the gcc option -Wall is used to show all warnings. Then they need to be dealt with. With non-trivial FPGA/ASIC design in Verilog or VHDL there are often many many warnings. Should I worry about all of them? Do you have any specific techniques to suggest? My flow is mainly for FPGAs (Altera and Xilinx in particular), but I assume the same rules would apply to ASIC design, possibly more so due to the inability to change the design after it is built.

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  • Should you remove all warnings in your Verilog or VHDL design? Why or why not?

    - by Brian Carlton
    In (regular) software I have worked at companies where the gcc option -Wall is used to show all warnings. Then they need to be dealt with. With non-trivial FPGA/ASIC design in Verilog or VHDL there are often many many warnings. Should I worry about all of them? Do you have any specific techniques to suggest? My flow is mainly for FPGAs (Altera and Xilinx in particular), but I assume the same rules would apply to ASIC design, possibly more so due to the inability to change the design after it is built.

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