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  • Optimising ruby regexp -- lots of match groups

    - by Farcaller
    I'm working on a ruby baser lexer. To improve performance, I joined up all tokens' regexps into one big regexp with match group names. The resulting regexp looks like: /\A(?<__anonymous_-1038694222803470993>(?-mix:\n+))|\A(?<__anonymous_-1394418499721420065>(?-mix:\/\/[\A\n]*))|\A(?<__anonymous_3077187815313752157>(?-mix:include\s+"[\A"]+"))|\A(?<LET>(?-mix:let\s))|\A(?<IN>(?-mix:in\s))|\A(?<CLASS>(?-mix:class\s))|\A(?<DEF>(?-mix:def\s))|\A(?<DEFM>(?-mix:defm\s))|\A(?<MULTICLASS>(?-mix:multiclass\s))|\A(?<FUNCNAME>(?-mix:![a-zA-Z_][a-zA-Z0-9_]*))|\A(?<ID>(?-mix:[a-zA-Z_][a-zA-Z0-9_]*))|\A(?<STRING>(?-mix:"[\A"]*"))|\A(?<NUMBER>(?-mix:[0-9]+))/ I'm matching it to my string producing a MatchData where exactly one token is parsed: bigregex =~ "\n ... garbage" puts $~.inspect Which outputs #<MatchData "\n" __anonymous_-1038694222803470993:"\n" __anonymous_-1394418499721420065:nil __anonymous_3077187815313752157:nil LET:nil IN:nil CLASS:nil DEF:nil DEFM:nil MULTICLASS:nil FUNCNAME:nil ID:nil STRING:nil NUMBER:nil> So, the regex actually matched the "\n" part. Now, I need to figure the match group where it belongs (it's clearly visible from #inspect output that it's _anonymous-1038694222803470993, but I need to get it programmatically). I could not find any option other than iterating over #names: m.names.each do |n| if m[n] type = n.to_sym resolved_type = (n.start_with?('__anonymous_') ? nil : type) val = m[n] break end end which verifies that the match group did have a match. The problem here is that it's slow (I spend about 10% of time in the loop; also 8% grabbing the @input[@pos..-1] to make sure that \A works as expected to match start of string (I do not discard input, just shift the @pos in it). You can check the full code at GH repo. Any ideas on how to make it at least a bit faster? Is there any option to figure the "successful" match group easier?

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • Simply tag-based highlighting with Javascript

    - by nkd
    Hello, I got this code which works: <html> <head> <title>JS highlighting test</title> <script type="text/javascript"> function highlight() { var t = document.getElementById('highlight').innerHTML; t = t.replace(/(if|switch|for|while)\s*(\()/gi, "<b>$1</b>$2"); document.getElementById('highlight').innerHTML = t; } </script> </head> <body onload="javascript:highlight();"> <pre id="highlight"> 1 if(foo) { 2 bar(); 3 } 4 3 while(--baz) { 5 oof(); 6 } </pre> </body> </html> I would like to have it for all <pre> tags instead of just one with some specific and unique id as it works now. The best would be to have an combination of a specific tag with a specific id. Is it possible to extend the small JS function above to work this way (using some document.getElementsByTag(tag).getElementsById(id).innerHTML or something alike (I don't know what exactly suites the need) in a loop? I tried myself but with no real success. I need only as simple solution as possible, nothing really special. Thank you for your ideas. -- nkd

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  • User input being limited to the alphabet in python

    - by Danger Cat
    I am SUPER new to programming and have my first assignment coming up in python. I am writing a hangman type game, where users are required to guess the word inputted from the other user. I have written most of the code, but the only problem I am having is when users have to input the word, making sure it is only limited to the alphabet. The code I have so far is : word = str.lower(raw_input("Type in your secret word! Shhhh... ")) answer = True while answer == True: for i in range(len(word)): if word[i] not in ("abcdefghijklmnopqrstuvwxyz"): word = raw_input("Sorry, words only contain letters. Please enter a word ") break else: answer = False This works while I input a few tries, but eventually will either exit the loop or displays an error. Is there any easier way to use this? We've really only covered topics up to loops in class, and break and continue are also very new to me. Thank you! (Pardon if the code is sloppy, but as I said I am very new to this....)

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  • Trying to create a group of button sprites

    - by user1449653
    Good day, I have like 15 images I need to be buttons. I have buttons working with a Box() (Box - looks like this) class Box(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface((35, 30)) self.image = self.image.convert() self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.rect.centerx = 25 self.rect.centery = 505 self.dx = 10 self.dy = 10 I am trying to make the buttons work with image sprites. So I attempted to copy the class style of the box and do the same for my Icons.. code looks like this... class Icons(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() self.rect.x = 25 self.rect.y = 550 the code in the main() rect = image.get_rect() rect.x = 25 rect.y = 550 ic1 = Icons((screen.get_rect().x, screen.get_rect().y)) screen.blit(ic1.image, ic1.rect) pygame.display.update() This code produces a positional (accepts 1 argument but 2 are there) error or an image is not referenced error (inside the Icon class). I'm unsure if this is the right way to go about this anyways.. I know for sure that I need to load all the images (as sprites)... store them in an array... and then have my mouse check if it is clicking one of the items in the array using a for loop. Thanks. EDIT QUESTION 2: class Icons(pygame.sprite.Sprite): def init(self, *args): pygame.sprite.Sprite.init(self, *args) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() ic1 = self.image self.rect.x = 10 self.rect.y = 490 self.image = pygame.image.load("images/fillIC.gif").convert() self.rect = self.image.get_rect() ic2 = self.image self.rect.x = 10 self.rect.y = 540 Thanks to your help I got the Icons class loading ONE image. Its not loading both. Obviously because its being overwritten by the second one. It seems that "class" for this purpose isn't what I need. Which begs the question how I make sprites outside of a class.. If there is a way to make the class work please let me know.

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  • [java] tcp socket communication [send and recieve help]

    - by raven
    hello, I am creating a Chat in java. I have a method (onMouseRelease) inside an object that creates a tcp server and waits for a socket ServerSocket server = new ServerSocket(port); Socket channel = server.accept(); now I want to make a thread that will loop and read data from the socket, so that once the user on the other side sent me a string, I will extract the data from the socket [or is it called packet? sry I am new to this], and update a textbox to add the additional string from the socket [or packet?]. I have no idea how to READ (extract) the information from the scoket [/packet] and then update it into a JTextArea which is called userOutput. And how to Send a string to the other client, so that it will also could read the new data and update its JTextArea. (from what I know, for a 2 sided tcp communication you need one computer to host a server and the other to connect [as a client] and once the connection is set the client can also recieve new information from the socket. Is that true? and please tell me how ) Any help appreciated !! I know this is abit long but I have searched allot and didn't understand [I saw something like printwriter but failed to understand].

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  • Learning Java and logic using debugger. Did I cheat?

    - by centr0
    After a break from coding in general, my way of thinking logically faded (as if it was there to begin with...). I'm no master programmer. Intermediate at best. I decided to see if i can write an algorithm to print out the fibonacci sequence in Java. I got really frustrated because it was something so simple, and used the debugger to see what was going on with my variables. solved it in less than a minute with the help of the debugger. Is this cheating? When I read code either from a book or someone else's, I now find that it takes me a little more time to understand. If the alghorithm is complex (to me) i end up writing notes as to whats going on in the loop. A primitive debugger if you will. When you other programmers read code, do you also need to write things down as to whats the code doing? Or are you a genius and and just retain it?

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  • Heapsort not working in Python for list of strings using heapq module

    - by VSN
    I was reading the python 2.7 documentation when I came across the heapq module. I was interested in the heapify() and the heappop() methods. So, I decided to write a simple heapsort program for integers: from heapq import heapify, heappop user_input = raw_input("Enter numbers to be sorted: ") data = map (int, user_input.split(",")) new_data = [] for i in range(len(data)): heapify(data) new_data.append(heappop(data)) print new_data This worked like a charm. To make it more interesting, I thought I would take away the integer conversion and leave it as a string. Logically, it should make no difference and the code should work as it did for integers: from heapq import heapify, heappop user_input = raw_input("Enter numbers to be sorted: ") data = user_input.split(",") new_data = [] for i in range(len(data)): heapify(data) print data new_data.append(heappop(data)) print new_data Note: I added a print statement in the for loop to see the heapified list. Here's the output when I ran the script: `$ python heapsort.py Enter numbers to be sorted: 4, 3, 1, 9, 6, 2 [' 1', ' 3', ' 2', ' 9', ' 6', '4'] [' 2', ' 3', '4', ' 9', ' 6'] [' 3', ' 6', '4', ' 9'] [' 6', ' 9', '4'] [' 9', '4'] ['4'] [' 1', ' 2', ' 3', ' 6', ' 9', '4']` The reasoning I applied was that since the strings are being compared, the tree should be the same if they were numbers. As is evident, the heapify didn't work correctly after the third iteration. Could someone help me figure out if I am missing something here? I'm running Python 2.4.5 on RedHat 3.4.6-9. Thanks, VSN

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  • Space between 2 vertices on a heightmap

    - by Sietse
    First off, I am sorry for the crazy title. I couldn't really think of something else. I am working on a hobby project, it's a infinite world generated with Perlin Noise, Java and LWJGL. But I am having a problem, it is kinda hard to explain, so I made a video: http://youtu.be/D_NUBJZ_5Kw Obviously the problem is the black spaces in between all the pieces of ground. I have no idea what is causing it. I already tried making all the values doubles instead of floats, but that didn't fix it. Here is a piece of code I am using: float height2, height = (float)getHeight(x, y); height2 = (float) ((getHeight(x-1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y+1, r, g, b, a, 0f, 1f); height2 = (float) ((getHeight(x+1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y+1, r, g, b, a, 1f, 1f); height2 = (float) ((getHeight(x+1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y, r, g, b, a, 1f, 0f); height2 = (float) ((getHeight(x-1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y, r, g, b, a, 0f, 0f); I loop through this at the initialization of a chunk with x-16 and y-16. vertexhelper is a class I made that just puts everything in a array. (I am using floats here, but that's after doing the maths, so that shouldn't be a problem) I highly appreciate you reading this.

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  • C++ Template Iterator error

    - by gprime
    I am going over some code i wrote in 2006 as an undergrad. It's a simple genetic algorithm library written in C++ using templates. It use to work in 2006 when i coded it with visual studio, but now when i am trying to run it in xcode i get compile errors. This function is giving me errors: friend bool operator==(const TSPGenome<T> & t1, const TSPGenome<T> & t2) { // loop through each interator and check to see if the two genomes have the same values if(t1.genome_vec->size() != t2.genome_vec->size()) return false; else { // iterate through each vector<T>::iterator it_t1; vector<T>::iterator it_t2; it_t1 = t1.genome_vec->begin(); for(it_t2 = t2.genome_vec->begin(); it_t2 != t2.genome_vec->end(); ++it_t2, ++it_t1) { if(*it_t2 != *it_t1) return false; } } // everything seems good return true; } xcode complains about these two lines not having ; before it_t1 and it_t2. vector<T>::iterator it_t1; vector<T>::iterator it_t2; Is it because the vector type it T? I declared it in the class as follows: template <typename T> class TSPGenome : public Genome { Any help would be appreciated. Thanks!

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  • question about siftdown operation on heap

    - by davit-datuashvili
    i have following pseudo code which execute siftdown operation on heap array suppose is x void siftdown(int n) pre heap(2,n) && n>=0 post heap(1,n) i=1; loop /*invariant heap(1,n) except perhaps between i and it's (0,1,or 2) children*/ c=2*i; if (c>n) break; // c is left child of i if (c+1)<=n /* c+1 is rigth child of i if (x[c+1]<x[c]) c++ /* c is lesser child of i if (x[i]<=x[c]) break; swap(c,i) i=c; i have wrote following code is it correct? public class siftdown{ public static void main(String[]args){ int c; int n=9; int a[]=new int[]{19,100,17,2,7,3,36,1,25}; int i=1; while (i<n){ c=2*i; if (c>n) break; //c is the left child of i if (c+1<=n) //c+1 ir rigth child of i if (a[c+1]<a[c]) c++; if (a[i]<=a[c]) break; int t=a[c]; a[c]=a[i]; a[i]=t; i=c; } for (int j=0;j<a.length;j++){ System.out.println(a[j]); } } } // result is 19 2 17 1 7 3 36 100 25

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  • Why is it possible to enumerate a LinqToSql query after calling Dispose() on the DataContext?

    - by DanM
    I'm using the Repository Pattern with some LinqToSql objects. My repository objects all implement IDisposable, and the Dispose() method does only thing--calls Dispose() on the DataContext. Whenever I use a repository, I wrap it in a using person, like this: public IEnumerable<Person> SelectPersons() { using (var repository = _repositorySource.GetNew<Person>(dc => dc.Person)) { return repository.GetAll(); } } This method returns an IEnumerable<Person>, so if my understanding is correct, no querying of the database actually takes place until Enumerable<Person> is traversed (e.g., by converting it to a list or array or by using it in a foreach loop), as in this example: var persons = gateway.SelectPersons(); // Dispose() is fired here var personViewModels = ( from b in persons select new PersonViewModel { Id = b.Id, Name = b.Name, Age = b.Age, OrdersCount = b.Order.Count() }).ToList(); // executes queries In this example, Dispose() gets called immediately after setting persons, which is an IEnumerable<Person>, and that's the only time it gets called. So, a couple questions: How does this work? How can a disposed DataContext still query the database for results when I walk the IEnumerable<Person>? What does Dispose() actually do? I've heard that it is not necessary (e.g., see this question) to dispose of a DataContext, but my impression was that it's not a bad idea. Is there any reason not to dispose of it?

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  • PHP : If...Else...Query

    - by Rachel
    I am executing this statement under while (($data=fgetcsv($this->fin,5000,";"))!==FALSE) Now what I want in else loop is to throw exception only for data value which did not satisfy the if condition. Right now am displaying the complete row as I am not sure how to throw exception only for data which does not satisfy the value. Code if ((strtotime($data[11]) &&strtotime($data[12])&&strtotime($data[16]))!==FALSE && ctype_digit($data[0]) && ctype_alnum($data[1]) && ctype_digit($data[2]) && ctype_alnum($data[3]) && ctype_alnum($data[4]) && ctype_alnum($data[5]) && ctype_alnum($data[6]) && ctype_alnum($data[7]) && ctype_alnum($data[8]) && $this->_is_valid($data[9]) && ctype_digit($data[10]) && ctype_digit($data[13]) && $this->_is_valid($data[14])) { //Some Logic } else { throw new Exception ("Data {$data[0], $data[1], $data[2], $data[3], $data[4], $data[5], $data[6], $data[7], $data[8], $data[9], $data[10], $data[11], $data[12], $data[13], $data[14], $data[16]} is not in valid format"); } Guidance would be highly appreciated as to how can I throw exception only for data which did not satisfy the if value.

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  • How to iterate & retrieve values from NSArray of NSArrays of NSDictionaries

    - by chinjazz
    I'm stumpped on how iterate and get values for an Array of Arrays of NSDictionaries (different classes/entities). Here's what I'm currently doing: 1) Constructing two separate arrays of NSDictionaries (different entities) 2) Combining both arrays with: NSMutableArray *combinedArrayofDicts = [[NSMutableArray alloc] initWithObjects: sizesArrayOfDicts, wishListArrayOfDicts , nil]; 3) Then archive combinedArrayofDicts : NSData *dataToSend = [NSKeyedArchiver archivedDataWithRootObject:combinedArrayofDicts]; 4) Transmit over GameKit [self.session sendDataToAllPiers:dataToSend withDataMode: GKSendDataReliable error:nil]; 5) How would I manage traversing thru this array on the receiving end? I want to fetch values by for each class which is key'ed by classname: Here's how it looks via NSLog (2 Sizes Dicts, and 1 Wishlist Dict) Printing description of receivedArray: <__NSArrayM 0xbc65eb0>( <__NSArrayM 0xbc651f0>( { classname = Sizes; displayOrder = 0; share = 1; sizeType = Neck; value = "13\" or 33 (cm)"; }, { classname = Sizes; displayOrder = 0; share = 1; sizeType = Sleeve; value = "34\" or 86 (cm)"; } ) , <__NSArrayM 0xbc65e80>( { classname = Wishlist; detail = ""; displayOrder = 0; imageString = ""; latitude = "30.33216666666667"; link = "http://maps.google.com/maps?q=loc:30.332,-81.41"; longitude = "-81.40949999999999"; name = bass; share = 1; store = ""; } ) ) (lldb) In my for loop I'm issuing this: NSString *value = [dict objectForKey:@"classname"]; and get an exception: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSArrayM objectForKey:]: unrecognized selector sent to instance 0xbc651f0' Is this frowned upon as far as mixing object types in arrays of arrays?

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  • How to delay program for a certain number of milliseconds, or until a key is pressed?

    - by Jack
    I need to delay my program's execution for a specified number of milliseconds, but also want the user to be able to escape the wait when a key is pressed. If no key is pressed the program should wait for the specified number of milliseconds. I have been using Thread.Sleep to halt the program (which in the context of my program I think is ok as the UI is set to minimise during the execution of the main method). I have thought about doing something like this: while(GetAsyncKeyState(System.Windows.Forms.Keys.Escape) == 0 || waitTime > totalWait) { Thread.Sleep(100); waitTime += 100; } As Thread.Sleep will wait until at least the time specified before waking the thread up, there will obviously be a large unwanted extra delay as it is scaled up in the while loop. Is there some sort of method that will sleep for a specified amount of time but only while a condition holds true? Or is the above example above the "correct" way to do it but to use a more accurate Sleep method? If so what method can I use? Thanks in advance for your help.

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  • Loading a view routed by a URL parameter (e.g., /users/:id) in MEAN stack

    - by Matt Rowles
    I am having difficulties with trying to load a user by their id, for some reason my http.get call isn't hitting my controller. I get the following error in the browser console: TypeError: undefined is not a function at new <anonymous> (http://localhost:9000/scripts/controllers/users.js:10:8) Update I've fixed my code up as per comments below, but now my code just enters an infinite loop in the angular users controllers (see code below). I am using the Angular Express Generator for reference Backend - nodejs, express, mongo routes.js: // not sure if this is required, but have used it before? app.param('username', users.show); app.route('/api/users/:username') .get(users.show); controller.js: // This never gets hit exports.show = function (req, res, next, username) { User.findOne({ username: username }) .exec(function (err, user) { req.user = user; res.json(req.user || null); }); }; Frontend - angular app.js: $routeProvider .when('/users/:username', { templateUrl: function( params ){ return 'users/view/' + params.username; }, controller: 'UsersCtrl' }) services/user.js: angular.module('app') .factory('User', function ($resource) { return $resource('/api/users/:username', { username: '@username' }, { update: { method: 'PUT', params: {} }, get: { method: 'GET', params: { username:'username' } } }); }); controllers/users.js: angular.module('app') .controller('UsersCtrl', ['$scope', '$http', '$routeParams', '$route', 'User', function ($scope, $http, $routeParams, $route, User) { // this returns the error above $http.get( '/api/users/' + $routeParams.username ) .success(function( user ) { $scope.user = user; }) .error(function( err) { console.log( err ); }); }]); If it helps, I'm using this setup

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  • Identifying memory leaks in C++

    - by Dororo
    I've got the following bit of code, which I've narrowed down to be causing a memory leak (that is, in Task Manager, the Private Working Set of memory increases with the same repeated input string). I understand the concepts of heaps and stacks for memory, as well as the general rules for avoiding memory leaks, but something somewhere is still going wrong: while(!quit){ char* thebuffer = new char[210]; //checked the function, it isn't creating the leak int size = FuncToObtainInputTextFromApp(thebuffer); //stored in thebuffer string bufferstring = thebuffer; int startlog = bufferstring.find("$"); int endlog = bufferstring.find("&"); string str_text=""; str_text = bufferstring.substr(startlog,endlog-startlog+1); String^ str_text_m = gcnew String(str_text_m.c_str()); //some work done delete str_text_m; delete [] thebuffer; } The only thing I can think of is it might be the creation of 'string str_text' since it never goes out of scope since it just reloops in the while? If so, how would I resolve that? Defining it outside the while loop wouldn't solve it since it'd also remain in scope then too. Any help would be greatly appreciated.

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  • Chat app vs REST app - use a thread in an Activity or a thread in a Service?

    - by synic
    In Virgil Dobjanschi's talk, "Developing Android REST client applications" (link here), he said a few things that took me by surprise. Including: Don't run http queries in threads spawned by your activities. Instead, communicate with a service to do them, and store the information in a ContentProvider. Use a ContentObserver to be notified of changes. Always perform long running tasks in a Service, never in your Activity. Stop your Service when you're done with it. I understand that he was talking about a REST API, but I'm trying to make it fit with some other ideas I've had for apps. One of APIs I've been using uses long-polling for their chat interface. There is a loop http queries, most of which will time out. This means that, as long as the app hasn't been killed by the OS, or the user hasn't specifically turned off the chat feature, I'll never be done with the Service, and it will stay open forever. This seems less than optimal. Long question short: For a chat application that uses long polling to simulate push and immediate response, is it still best practice to use a Service to perform the HTTP queries, and store the information in a ContentProvider?

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  • Replacing text with variables

    - by Steve
    I have to send out letters to certain clients and I have a standard letter that I need to use. I want to replace some of the text inside the body of the message with variables. Here is my maturity_letter models.py class MaturityLetter(models.Model): default = models.BooleanField(default=False, blank=True) body = models.TextField(blank=True) footer = models.TextField(blank=True) Now the body has a value of this: Dear [primary-firstname], AN IMPORTANT REMINDER… You have a [product] that is maturing on [maturity_date] with [financial institution]. etc Now I would like to replace everything in brackets with my template variables. This is what I have in my views.py so far: context = {} if request.POST: start_form = MaturityLetterSetupForm(request.POST) if start_form.is_valid(): agent = request.session['agent'] start_date = start_form.cleaned_data['start_date'] end_date = start_form.cleaned_data['end_date'] investments = Investment.objects.all().filter(maturity_date__range=(start_date, end_date), plan__profile__agent=agent).order_by('maturity_date') inv_form = MaturityLetterInvestments(investments, request.POST) if inv_form.is_valid(): sel_inv = inv_form.cleaned_data['investments'] context['sel_inv'] = sel_inv maturity_letter = MaturityLetter.objects.get(id=1) context['mat_letter'] = maturity_letter context['inv_form'] = inv_form context['agent'] = agent context['show_report'] = True Now if I loop through the sel_inv I get access to sel_inv.maturity_date, etc but I am lost in how to replace the text. On my template, all I have so far is: {% if show_letter %} {{ mat_letter.body }} <br/> {{ mat_letter.footer }} {% endif %} Much appreciated.

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  • php weird bug where an array is not an array !

    - by iko
    I've been going mad trying to figure out why an array would not be an array in php. For a reason I can't understand I have a bug in a smarty class. The code is this : $compiled_tags = array(); for ($i = 0, $for_max = count($template_tags); $i < $for_max; $i++) { $this->_current_line_no += substr_count($text_blocks[$i], "\n"); // I tried array push instead to see // bug is here array_push($compiled_tags,$this->_compile_tag($template_tags[$i])); //$compiled_tags[] = $this->_compile_tag($template_tags[$i]); $this->_current_line_no += substr_count($template_tags[$i], "\n"); } the error message is Warning: array_push() expects parameter 1 to be array, integer given in .... OR before with [] Warning: Cannot use a scalar value as an array in .... I trying a var_debug on $compiled_tags and as soon I enter the for loop is not an array anymore but an integer. I tried renaming the variable, but same problem. I'm sure is something simple that I missed but I can't figure it out. Any help is (as always) welcomed !

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  • Multilangual website using ASP and a database

    - by Noam Smadja
    i want to consult about something i do. my website has 3 languages. Hebrew (main), english and russian. i am using a database having a table with the fields: ID, fieldName, 1, 2, 3. where 1 2 3 are the languages. upon entering the website language 1 (hebrew) is chosen automaticly until you choose another. and saved as a session("currentLanguage"). i wrote a function langstirng whice recieves a field name and prints the value acording to the language in session("currentLanguage"): Dim languageStrings Set languageStrings = Server.CreateObject("ADODB.Recordset") languageStrings.ActiveConnection = MM_KerenDB_STRING languageStrings.Source = "SELECT fieldName,"&current_Language&"FROM Multilangual" languageStrings.CursorType = 0 languageStrings.CursorLocation = 2 languageStrings.LockType = 1 languageStrings.Open() sub langstring(fieldName) do while NOT(languageStrings.EOF) if (languageStrings.fields.item("fieldName").value = fieldName) then exit do else languageStrings.movenext end if loop if (languageStrings.EOF) then response.Write("***"&fieldName&"***") else response.Write(languageStrings.fields.item(currentLanguage+1).value) end if languageStrings.movefirst end sub and i use it like so: <div>langstring("header")</div>. i find it stupid that i keep sending the query to the server on any and every page. since the multilangual table does not change "THAT" often i want to somehow save the recordset for the current browsing. I am looking help for THIS solution, Please.

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  • Binding Events rather than using onclick

    - by Abs
    Hello all, I have been told its better to bind events to elements rather than having onclicks with functions everywhere. I agree with this as it devolves more from the HTML which means cleaner and easier to debug code. But I am having trouble doing this! I loop through some data with PHP (see below) and I currently use onclick to call a function. How can I bind this onclick event to many elements using JQuery. <?php foreach($main_tags as $key=>$value){ ?> <li> <a id="<?php echo $key; ?>" href="#" onclick="tag_search('<?php echo $key; ?>'); return false;"> <?php echo $key; ?> <span class="num-active"> <?php echo $value; ?> </span> </a> </li> <?php } ?> Thanks all for any help

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  • How to get the parameter names of an object's constructors (reflection)?

    - by Tom
    Say I somehow got an object reference from an other class: Object myObj = anObject; Now I can get the class of this object: Class objClass = myObj.getClass(); Now, I can get all constructors of this class: Constructor[] constructors = objClass.getConstructors(); Now, I can loop every constructor: if (constructors.length > 0) { for (int i = 0; i < constructors.length; i++) { System.out.println(constructors[i]); } } This is already giving me a good summary of the constructor, for example a constructor public Test(String paramName) is shown as public Test(java.lang.String) Instead of giving me the class type however, I want to get the name of the parameter.. in this case "paramName". How would I do that? I tried the following without success: if (constructors.length > 0) { for (int iCon = 0; iCon < constructors.length; iCon++) { Class[] params = constructors[iCon].getParameterTypes(); if (params.length > 0) { for (int iPar = 0; iPar < params.length; iPar++) { Field fields[] = params[iPar].getDeclaredFields(); for (int iFields = 0; iFields < fields.length; iFields++) { String fieldName = fields[i].getName(); System.out.println(fieldName); } } } } } Unfortunately, this is not giving me the expected result. Could anyone tell me how I should do this or what I am doing wrong? Thanks!

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  • Unable to retrieve data, mysql php pdo

    - by Kyle Hudson
    Hi, I have an issue, i cannot get any results from mysql on a production box but can on a development box, we use PHP 5.3 with MySQL (pdo). $sd = $this->dbh->quote($sd); $si_sql = "SELECT COUNT(*) FROM tbl_wl_data WHERE (site_domain = $sd OR siteDomainMasked = $sd);"; if($this->dbh->query($si_sql)->rowCount() > 0) { //gets to here, just doesnt get through the loop $sql = "SELECT pk_aid, site_name, site_css, site_img_sw, supportPhone FROM tbl_wl_data WHERE (site_domain = $sd OR siteDomainMasked = $sd);"; foreach($this->dbh->query($sql) as $wlsd) { //-- fails here if($wlsd['wl_status'] != '1') { require "_domainDisabled.php"; exit; } $this->pk_aid = $wlsd['pk_aid']; $this->siteTitle = $wlsd['site_name']; $this->siteCSS = $wlsd['site_css']; $this->siteImage = $wlsd['site_img_sw']; $this->siteSupportPhone = $wlsd['supportPhone']; } } else { throw new ERR_SITE_NOT_LINKED; } It just doesnt seem to get into the loopk, i ran the query in navicat and it returns the data. Really confused :S

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  • Fetch multiple rows from SQL in PHP foreach item in array

    - by TrySpace
    I try to request an array of IDs, to return each row with that ID, and push each into an Array $finalArray But only the first result from the Query will output, and at the second foreach, it skips the while loop. I have this working in another script, so I don't understand where it's going wrong. The $arrayItems is an array containing: "home, info" $finalArray = array(); foreach ($arrayItems as $UID_get) { $Query = "SELECT * FROM items WHERE (uid = '" . cleanQuery($UID_get) . "' ) ORDER BY uid"; if($Result = $mysqli->query($Query)) { print_r($UID_get); echo "<BR><-><BR>"; while ($Row = $Result->fetch_assoc()) { array_push($finalArray , $Row); print_r($finalArray ); echo "<BR><><BR>"; } } else { echo '{ "returned" : "FAIL" }'; //. mysqli_connect_errno() . ' ' . mysqli_connect_error() . "<BR>"; } } (the cleanQuery is to escape and stripslashes) What I'm trying to get is an array of multiple rows (after i json_encoded it, like: {"finalArray" : { "home": {"id":"1","created":"0000-00-00 00:00:00","css":"{ \"background-color\" : \"red\" }"} }, { "info": {"id":"2","created":"0000-00-00 00:00:00","css":"{ \"background-color\" : \"blue\" }"} } } But that's after I get both, or more results from the db. the print_r($UID_get); does print info, but then nothing.. So, why am I not getting the second row from info? I am essentially re-querying foreach $arrayItem right?

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