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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • Inline form editing on client side

    - by bykasif
    I see some web sites use dynamic forms(I am not sure about how to call them!) to edit a group of data. For example: there is a group of data such as name, last name, city, country.etc. when user clicks on EDIT button, instead of doing postback, a form, consisisting of 2 textboxes + 2 comboboxes, dynamically opens to edit,And then when you click on Save button, edit form disappears, and all data updates.. Now, I know what happens over here is using Ajax for server calls and some javascript for dom manipulation.. I even found some jquery plugins for textbox editing.. However, I could not found anything for full implementation of form fields. Therefore I have implemented it on asp.net by jquery ajax calls and dom manipulation manually. here is my process: 1) when Edit button clicked: Make a ajax call to server to retrieve necessary formedit.aspx 2) it returns editable form fields with values assigned. 3) when Save button clicked: make ajax call to server to retrieve formupdateprocess.aspx page. it basically do the database updates and then return necessary DOM snipplet (...) to insert current page.. well it works but MY PROBLEM, is performance.. Result seems slower than samples I see in other sites.:(( IS there anything that I dont know? a better way to implement this??

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  • problems getting HTTPRiot working

    - by bwizzy
    I've got an iphone app where I'm trying to use HTTPRiot to make some API calls to a web app. Problem is I can't see that none of the HTTPRiot delegate methods are being called. I've got a log in all the delegate methods, and I'm also looking at the webserver log. I see that the URL is being hit. //API.h #import <Foundation/Foundation.h> #include <HTTPRiot/HTTPRiot.h> @interface API : HRRestModel { } +(void)runTest; @end //API.m #import "API.h" @implementation API + (void)initialize { NSLog(@"api initialize"); [self setDelegate:self]; [self setBaseURL:[NSURL URLWithString:@"http://localhost:3000/api"]]; [self setBasicAuthWithUsername:@"demo" password:@"123456"]; NSDictionary *params = [NSDictionary dictionaryWithObject:@"1234567" forKey:@"api_key"]; [self setDefaultParams:params]; }//end initialize +(void)runTest { NSLog(@"api run test"); // Would send a request to http://localhost:1234/api/people/1?api_key=1234567 [self getPath:@"/save_diet" withOptions:nil object:nil]; } +(void)restConnection:(NSURLConnection *)connection didReturnResource:(id)resource object:(id)object { NSLog(@"didReturnResource"); } +(void)restConnection:(NSURLConnection *)connection didReceiveResponse:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveResponse"); } +(void)restConnection:(NSURLConnection *)connection didReceiveParseError:(NSError *)error responseBody:(NSString *)body object:(id)object { NSLog(@"didReceiveParseError"); } +(void)restConnection:(NSURLConnection *)connection didReceiveError:(NSError *)error response:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveError"); } +(void)restConnection:(NSURLConnection *)connection didFailWithError:(NSError *)error object:(id)object { NSLog(@"didFailWithError"); } @end //test code [API runTest]; //log output

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  • Data structure to build and lookup set of integer ranges

    - by actual
    I have a set of uint32 integers, there may be millions of items in the set. 50-70% of them are consecutive, but in input stream they appear in unpredictable order. I need to: Compress this set into ranges to achieve space efficient representation. Already implemented this using trivial algorithm, since ranges computed only once speed is not important here. After this transformation number of resulting ranges is typically within 5 000-10 000, many of them are single-item, of course. Test membership of some integer, information about specific range in the set is not required. This one must be very fast -- O(1). Was thinking about minimal perfect hash functions, but they do not play well with ranges. Bitsets are very space inefficient. Other structures, like binary trees, has complexity of O(log n), worst thing with them that implementation make many conditional jumps and processor can not predict them well giving poor performance. Is there any data structure or algorithm specialized in integer ranges to solve this task?

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  • WPF bound object update notification

    - by Carlo
    I have a TreeView with a few objects bound to it, let's say something like this: public class House { public List<Room> Rooms { get; set; } public List<Person> People { get; set; } public House() { this.Rooms = new List<Room>(); this.People = new List<Person>(); } public void BuildRoom(string name) { this.Rooms.Add(new Room() { Name = name }); } public void DestroyRoom(string name) { this.Rooms.Remove(new Room() { Name = name }); } public void PersonEnter(string name) { this.People.Add(new Person() { Name = name }); } public void PersonLeave(string name) { this.People.Remove(new Person() { Name = name }); } } public class Room { public string Name { get; set; } } public class Person { public string Name { get; set; } } The TreeView is watching over the House object, whenever a room is built / destroyed or a person enters / leaves, my tree view updates itself to show the new state of the house (I omitted some implementation details for simplicity). What I want is to know the exact moment when this update finishes, so I can do something right there, the thing is that I created an indicator of the selected item, and when something moves, I need to update said indicator's position, that's the reason I need it exactly when the tree view updates. Let me know if you know a solution to this. Also, the code is not perfect (DestroyRoom and PersonLeave), but you get the idea. Thanks!

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  • Datastructure choices for highspeed and memory efficient detection of duplicate of strings

    - by Jonathan Holland
    I have a interesting problem that could be solved in a number of ways: I have a function that takes in a string. If this function has never seen this string before, it needs to perform some processing. If the function has seen the string before, it needs to skip processing. After a specified amount of time, the function should accept duplicate strings. This function may be called thousands of time per second, and the string data may be very large. This is a highly abstracted explanation of the real application, just trying to get down to the core concept for the purpose of the question. The function will need to store state in order to detect duplicates. It also will need to store an associated timestamp in order to expire duplicates. It does NOT need to store the strings, a unique hash of the string would be fine, providing there is no false positives due to collisions (Use a perfect hash?), and the hash function was performant enough. The naive implementation would be simply (in C#): Dictionary<String,DateTime> though in the interest of lowering memory footprint and potentially increasing performance I'm evaluating a custom data structures to handle this instead of a basic hashtable. So, given these constraints, what would you use? EDIT, some additional information that might change proposed implementations: 99% of the strings will not be duplicates. Almost all of the duplicates will arrive back to back, or nearly sequentially. In the real world, the function will be called from multiple worker threads, so state management will need to be synchronized.

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  • std::vector elements initializing

    - by Chameleon
    std::vector<int> v1(1000); std::vector<std::vector<int>> v2(1000); std::vector<std::vector<int>::const_iterator> v3(1000); How elements of these 3 vectors initialized? About int, I test it and I saw that all elements become 0. Is this standard? I believed that primitives remain undefined. I create a vector with 300000000 elements, give non-zero values, delete it and recreate it, to avoid OS memory clear for data safety. Elements of recreated vector were 0 too. What about iterator? Is there a initial value (0) for default constructor or initial value remains undefined? When I check this, iterators point to 0, but this can be OS When I create a special object to track constructors, I saw that for first object, vector run the default constructor and for all others it run the copy constructor. Is this standard? Is there a way to completely avoid initialization of elements? Or I must create my own vector? (Oh my God, I always say NOT ANOTHER VECTOR IMPLEMENTATION) I ask because I use ultra huge sparse matrices with parallel processing, so I cannot use push_back() and of course I don't want useless initialization, when later I will change the value.

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  • NSMutableArray for Object which has NSString property causes memory leak

    - by user262325
    Hello everyone I hope to add objects to a NSMutableArray "myArray", The NSMutableArray is the array for FileObj which has a NSString property "fileName" #import <UIKit/UIKit.h> @interface FileObj : NSObject { NSString *fileName; } -(void) setfileName:(NSString *)s ; -(NSString *) getfileName ; @end // // File.m// #import "File.h" @implementation FileObj -(void) setfileName:(NSString *)s ; { fileName=s; } -(NSString *) getfileName ; { return fileName; } @end I initialize the myArray here: NSMutableArray *temarray; temarray=[[NSMutableArray alloc] init]; self.myArray=temarray; [temarray release]; the codes to add object to myArray FileObj *newobj=[[FileObj alloc]init ]; NSString *fieldValue2 = [[NSString alloc] initWithUTF8String:@"aaaa"]; [newobj setfileName:fieldValue2]; [myArray addObject:newobj]; [fieldValue2 release]; //**if I enabled the line, it will cause crash** //**if I disable the line, it will cause memory leak** [newobj release]; Welcome any comment Thanks interdev

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  • C++ private inheritance and static members/types

    - by WearyMonkey
    I am trying to stop a class from being able to convert its 'this' pointer into a pointer of one of its interfaces. I do this by using private inheritance via a middle proxy class. The problem is that I find private inheritance makes all public static members and types of the base class inaccessible to all classes under the inheriting class in the hierarchy. class Base { public: enum Enum { value }; }; class Middle : private Base { }; class Child : public Middle { public: void Method() { Base::Enum e = Base::value; // doesn't compile BAD! Base* base = this; // doesn't compile GOOD! } }; I've tried this in both VS2008 (the required version) and VS2010, neither work. Can anyone think of a workaround? Or a different approach to stopping the conversion? Also I am curios of the behavior, is it just a side effect of the compiler implementation, or is it by design? If by design, then why? I always thought of private inheritance to mean that nobody knows Middle inherits from Base. However, the exhibited behavior implies private inheritance means a lot more than that, in-fact Child has less access to Base than any namespace not in the class hierarchy!

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  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

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  • How do I configure encodings (UTF-8) for code executed by Quartz scheduled Jobs in Spring framework

    - by Martin
    I wonder how to configure Quartz scheduled job threads to reflect proper encoding. Code which otherwise executes fine within Springframework injection loaded webapps (java) will get encoding issues when run in threads scheduled by quartz. Is there anyone who can help me out? All source is compiled using maven2 with source and file encodings configured as UTF-8. In the quartz threads any string will have encoding errors if outside ISO 8859-1 characters: Example config <bean name="jobDetail" class="org.springframework.scheduling.quartz.JobDetailBean"> <property name="jobClass" value="example.ExampleJob" /> </bean> <bean id="jobTrigger" class="org.springframework.scheduling.quartz.SimpleTriggerBean"> <property name="jobDetail" ref="jobDetail" /> <property name="startDelay" value="1000" /> <property name="repeatCount" value="0" /> <property name="repeatInterval" value="1" /> </bean> <bean class="org.springframework.scheduling.quartz.SchedulerFactoryBean"> <property name="triggers"> <list> <ref bean="jobTrigger"/> </list> </property> </bean> Example implementation public class ExampleJob extends QuartzJobBean { private Log log = LogFactory.getLog(ExampleJob.class); protected void executeInternal(JobExecutionContext ctx) throws JobExecutionException { log.info("ÅÄÖ"); log.info(Charset.defaultCharset()); } } Example output 2010-05-20 17:04:38,285 1342 INFO [QuartzScheduler_Worker-9] ExampleJob - vÖvÑvñ 2010-05-20 17:04:38,286 1343 INFO [QuartzScheduler_Worker-9] ExampleJob - UTF-8 The same lines of code executed within spring injected beans referenced by servlets in the web-container will output proper encoding. What is it that make Quartz threads encoding dependent?

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  • Best way to build an application based on R?

    - by Prasad Chalasani
    I'm looking for suggestions on how to go about building an application that uses R for analytics, table generation, and plotting. What I have in mind is an application that: displays various data tables in different tabs, somewhat like in Excel, and the columns should be sortable by clicking. takes user input parameters in some dialog windows. displays plots dynamically (i.e. user-input-dependent) either in a tab or in a new pop-up window/frame Note that I am not talking about a general-purpose fron-end/GUI for exploring data with R (like say Rattle), but a specific application. Some questions I'd like to see addressed are: Is an entirely R-based approach even possible ( on Windows ) ? The following passage from the Rattle article in R-Journal intrigues me: It is interesting to note that the first implementation of Rattle actually used Python for implementing the callbacks and R for the statistics, using rpy. The release of RGtk2 allowed the interface el- ements of Rattle to be written directly in R so that Rattle is a fully R-based application If it's better to use another language for the GUI part, which language is best suited for this? I'm looking for a language where it's relatively "painless" to build the GUI, and that also integrates very well with R. From this StackOverflow question How should I do rapid GUI development for R and Octave methods (possibly with Python)? I see that Python + PyQt4 + QtDesigner + RPy2 seems to be the best combo. Is that the consensus ? Anyone have pointers to specific (open source) applications of the type I describe, as examples that I can learn from?

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  • R Tree 50,000 foot overview?

    - by roufamatic
    I'm working on a school project that involves taking a lat/long point and finding the top five closest points in a known list of places. The list is to be stored in memory, with the caveat that we must choose an "appropriate data structure" -- that is, we cannot simply store all the places in an array and compare distances one-by-one in a linear fashion. The teacher suggested grouping the place data by US State to prevent calculating the distance for places that are obviously too far away. I think I can do better. From my research online it seems like an R-Tree or one of its variants might be a neat solution. Unfortunately, that sentence is as far as I've gotten with understanding the actual technique, as the literature is simply too dense for my non-academic head. Can somebody give me a really high overview of what the process is for populating an R-Tree with lat/long data, and then traversing the tree to find those 5 nearest neighbors of a given point? Additionally the project is in C, and I don't have to reinvent the wheel on this, so if you've used an existing open source C implementation of an R Tree I'd be interested in your experiences.

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  • Service behavior not being applied correctly

    - by Rubans
    I have a custom behavior for a service where I want to specify a receive timeout value, I have created a behavior and on the build service header. I use the declarative attribute to apply the behavior or as I thought. But the behavior seems to make no difference, i.e. the set timeout value is not being applied as expected. However when I have noticed the behavior is only being applied when the host is opened rather than when created. The same behavior when applied explicitly through does work. Any ideas? Behavior: [AttributeUsage(AttributeTargets.Class)] public class BuildServiceBindingBehavior : Attribute, IServiceBehavior { public BuildServiceBindingBehavior( string p_receiveTime ) { ReceiveTimeout = TimeSpan.Parse( p_receiveTime ); } #region IServiceBehavior Members public void AddBindingParameters( ServiceDescription serviceDescription, ServiceHostBase serviceHostBase, System.Collections.ObjectModel.Collection<ServiceEndpoint> endpoints, System.ServiceModel.Channels.BindingParameterCollection bindingParameters ) { } public void ApplyDispatchBehavior( ServiceDescription serviceDescription, ServiceHostBase serviceHostBase ) { // add this behavior to each endpoint foreach ( var endPoint in serviceDescription.Endpoints ) { endPoint.Binding.ReceiveTimeout = ReceiveTimeout; } } public void Validate( ServiceDescription serviceDescription, ServiceHostBase serviceHostBase ) { } #endregion internal TimeSpan ReceiveTimeout { get; set; } } Service code: [ServiceBehavior(Name = "DotNetBuildsService", InstanceContextMode = InstanceContextMode.PerSession, ConcurrencyMode = ConcurrencyMode.Single )] // Set receieve time out [BuildServiceBindingBehavior( "0:0:1" )] public class BuildService : IBuildTasksService { //implementation code }

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Accessing red5 server outside the localhost

    - by user1039290
    I am new on red5 server so I stuck in. I am trying to record videos from webcam and save them in to my server. To do this, I installed red5 to my server. In addition, I also downloaded red5recorder and put it into my webapps folder. But there is any information about its implementation details. Whatever. So I go on with Red5 SimpleRecorder tutorial. Everything works fine when I tried in my server, but there is a problem when I try to connect to server from other computer to record a video. Actually, video recording is handled but the recorded video is not uploaded to the server. When I work in localhost it works fine, but from outside I couldn't be able to record or upload the video. I change the red5-web.properties document, and set virtual host to my server's IP but it again only works in localhost. What could be the reason? Is it about file permissions? or what could it be? Kind regards, Can

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  • Exceptions over remote methods

    - by Andrei Vajna II
    What are the best practices for exceptions over remote methods? I'm sure that you need to handle all exceptions at the level of a remote method implementation, because you need to log it on the server side. But what should you do afterwards? Should you wrap the exception in a RemoteException (java) and throw it to the client? This would mean that the client would have to import all exceptions that could be thrown. Would it be better to throw a new custom exception with fewer details? Because the client won't need to know all the details of what went wrong. What should you log on the client? I've even heard of using return codes(for efficiency maybe?) to tell the caller about what happened. The important thing to keep in mind, is that the client must be informed of what went wrong. A generic answer of "Something failed" or no notification at all is unacceptable. And what about runtime (unchecked) exceptions?

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  • MEF: Satisfy part on an Export using and Export from the composed part.

    - by Pop Catalin
    Hi, I have the following scenario in Silverlight 4: I have a notifications service Snippet [InheritedExport] public interface INotificationsService : IObservable<ReceivedNotification> { void IssueNotifications(IEnumerable<ClientIssuedNotification> notifications); } and and implementation of this service Snippet [PartCreationPolicy(CreationPolicy.NonShared)] public class ClientNotificationService : INotificationsService { [Import] IPlugin Plugin { get; set; } ... } How can I say to MEF that the Plugin property of the ClientNotificationService must be provided by the importing class that imports the INotificationsService. For example: Snippet public class Client { [Export] IPlugin Current { get; set; } [Import] INotificationService NotificationService; } How can I say that I want MEF to satisfy the ClientNotificationService.Plugin part with the exported IPlugin by the Client class. Basically I want the NotificationService, to receive a Unique ID provided by the importing class, whenever it is created and composed to a new class, or if there's and alternative method, like using meta data to do this I'd appreciate any insights. I've been struggling with this for a while. Thanks

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  • paypal_adaptive gem in Rails: Dynamic Receiver "Population" (Chained Payments)

    - by Jmlevick
    Note: I didn't find a better title for this O.o Hello, Humm... Look, what I want to do is to have a Rails app where a visitor can click a button/link to make a "special" chained payment using Paypal; Currently I have a Users registration form that has one field for the user to enter his/her paypal account email, and as I saw here: http://marker.to/XGg9MR it is possible to specify the primary reciever and the secondary ones by adding such info in a controller action when using the paypal_adaptive gem in a rails app. The thing is, I don't want to hard code the secondary reciever as I need to specify a different secondary reciever from time to time, (being specific my primary reciever will always be the same, but depending on what button/link the visitor clicks, the secondary one is going to change) and I want that secondary reciever email to be the paypal e-mail account from one of the registered users when the visitor clicks on their specific button/link... My question is: Is it possible to create such enviroment functionality in my app using the current implementation of the paypal_adaptive gem? Could someone point me in the right direction on how to accomplish such thing? I'm still learning rails and also I'm really new in the paypal handling universe with this framework! XD P.S. Thanks! :)

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  • Using before_create in Rails to normalize a many to many table

    - by weotch
    I am working on a pretty standard tagging implementation for a table of recipes. There is a many to many relationship between recipes and tags so the tags table will be normalized. Here are my models: class Recipe < ActiveRecord::Base has_many :tag_joins, :as => :parent has_many :tags, :through => :tag_joins end class TagJoin < ActiveRecord::Base belongs_to :parent, :polymorphic => true belongs_to :tag, :counter_cache => :usage_count end class Tag < ActiveRecord::Base has_many :tag_joins, :as => :parent has_many :recipes, :through => :tag_joins, :source => :parent , :source_type => 'Recipe' before_create :normalizeTable def normalizeTable t = Tag.find_by_name(self.name) if (t) j = TagJoin.new j.parent_type = self.tag_joins.parent_type j.parent_id = self.tag_joins.parent_id j.tag_id = t.id return false end end end The last bit, the before_create callback, is what I'm trying to get working. My goal is if there is an attempt to create a new tag with the same name as one already in the table, only a single row in the join table is produced, using the existing row in tags. Currently the code dies with: undefined method `parent_type' for #<Class:0x102f5ce38> Any suggestions?

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  • Rapid Opening and Closing System.IO.StreamWriter in C#

    - by ccomet
    Suppose you have a file that you are programmatically logging information into with regards to a process. Kinda like your typical debug Console.WriteLine, but due to the nature of the code you're testing, you don't have a console to write onto so you have to write it somewhere like a file. My current program uses System.IO.StreamWriter for this task. My question is about the approach to using the StreamWriter. Is it better to open just one StreamWriter instance, do all of the writes, and close it when the entire process is done? Or is it a better idea to open a new StreamWriter instance to write a line into the file, then immediately close it, and do this for every time something needs to be written in? In the latter approach, this would probably be facilitated by a method that would do just that for a given message, rather than bloating the main process code with excessive amounts of lines. But having a method to aid in that implementation doesn't necessarily make it the better choice. Are there significant advantages to picking one approach or the other? Or are they functionally equivalent, leaving the choice on the shoulders of the programmer?

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  • Esper generating episodes

    - by Jasonojh
    I would like to use Esper to generate episodes of events. I am trying to detect the changes in robot movement during each time period and was wondering what would be the best way of implementation. The rules for generation of episodes from the events would be If the new event time(eg. 7sec, robot A) of a robot is more than 3 sec than the latest event(eg. 3 sec, robot A) of the same robot, the new event belongs to a new episode. Each episode should represent only one robot (eg. 2sec, robotA and 3sec, robotB should output 2 episodes) Input data: Event Time Robot Position 1 1 A 0 2 2 A 1 3 6 A 2 Output data should be: Array[0]={Event 1,Event 2} Array[1]={Event 3} //more than 3 sec Input data: Event Time Robot Position 1 1 A 0 2 2 A 1 3 4 B 0 4 6 A 2 Output data should be: Array[0]={Event 1,Event 2} Array[1]={Event 3} //different robot Array[2]={Event 4} Please help provide suggestions. I have tried using mulitple listeners, one for each robot, to create episodes and it works but I am trying to use a single EPL statement to do it. I have tried win:time_accum(3sec) group by robot but the second example output: Array[0]={Event 1,Event 2, Event 4} Array[1]={Event 3} as the time window is shifted everytime an event comes in, the system still thinks that event 4 is less than 3 sec due to event 3. how do I create a unique time window for each robot? Thank you for your suggestions and any help is greatly appreciated.

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  • Is this the best way to make an API request using PHP CURL?

    - by Abs
    Hello all, I have a site that has a simple API which can be used via http. I wish to make use of the API and submit data about 1000-1500 times at one time. Here is their API: http://api.jum.name/ I have constructed the URL to make a submission but now I am wondering what is the best way to make these 1000-1500 API GET requests? Here is the PHP CURL implementation I was thinking of: $add = 'http://www.mysite.com/3rdparty/API/api.php?fn=post&username=test&password=tester&url=http://google.com&category=21&title=story a&content=content text&tags=Season,news'; curl_setopt ($ch, CURLOPT_URL, "$add"); curl_setopt ($ch, CURLOPT_POST, 0); curl_setopt ($ch, CURLOPT_COOKIEFILE, 'files/cookie.txt'); curl_setopt ($ch, CURLOPT_FOLLOWLOCATION, 0); curl_setopt ($ch, CURLOPT_RETURNTRANSFER, TRUE); $postdata = curl_exec ($ch); Shall I close the CURL connection every time I make a submission? Can I re-write the above in a better way that will make these 1000-1500 submissions quicker? Thanks all

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  • Objective C: Function returning correct data for the first time of call and null for other times

    - by Kooshal Bhungy
    Hi all, Am a beginner in objective C, i am implementing a function that would query a web server and display the returning string in console. I am calling the function (getDatafromServer) repeatedly in a loop. The problem is that the first time am getting the value whereas the other times, it returns me a (null) in console... I've searched about memory management and check out on the forums but none have worked. Can you please guys tell me where am wrong in the codes below? Thanks in advance.... @implementation RequestThread +(void)startthread:(id)param{ while (true) { //NSLog(@"Test threads"); sleep(5); NSLog(@"%@",[self getDatafromServer]); } } +(NSString *) getDatafromServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *myRequestString = @"name=Hello%20&[email protected]"; NSData *myRequestData = [NSData dataWithBytes:[myRequestString UTF8String] length:[myRequestString length]]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:@"http://192.168.1.32/gs/includes/widget/getcalls.php?user=asdasd&passw=asdasdasd"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody: myRequestData]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *myString = [NSString stringWithUTF8String:[returnData bytes]]; [myRequestString release]; [request release]; [returnData release]; return myString; [pool release]; } @end

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  • Dynamically showing TableView or DetailView

    - by Niels
    From my TableView I dynamically want to show either a TableView or a DetailView (new segue), based on the cell's content. I setup two segues from the TableView to different DetailViews and one segue from the TableViewCell to the TableView. I have almost completed the implementation using performSegueWithIdentifier: (see below), but there is one struggling issue remaining: after I call [self dismissModalViewControllerAnimated:YES]; on the DetailView it returns to an empty TableView . I assume because the Storyboard segue from the UITableViewCell is performed. By clicking the back button I return to my original (parent) TableView data. Any suggestions for this work? - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { NSLog(@"%s", __PRETTY_FUNCTION__); NSString *type = [[self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row] valueForKey:@"cell_type"]; NSLog(@"cell_type: %@", type); if([[segue identifier] isEqualToString:@"DetailSegue"]) { UIViewController *detailViewController = [segue destinationViewController]; detailViewController.game = [self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row]; } else if ... } else if([[segue identifier] isEqualToString:@"TableViewSegue"]){ if([type isEqualToString:@"TableView"]){ //Create child ViewController, a custom ViewController with custom initWithId:Title: CategoryViewController *categoryViewController = [[segue destinationViewController] initWithId:categoryId Title:categoryTitle]; } } }

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