Search Results

Search found 8440 results on 338 pages for 'wms implementation'.

Page 275/338 | < Previous Page | 271 272 273 274 275 276 277 278 279 280 281 282  | Next Page >

  • Help me find article on Multi-threading and Event Handling in Java

    - by JDR
    I once read an article on how to properly write event handlers for multi-threading in Java, but I can't for the life of me find it anymore. It described the pitfalls and potentials for deadlocks that can occur when firing events (not Swing events mind you, but general events like model update notifications). To clarify, the situation would be as such: // let's say this is code from an MVC model somewhere public void setSomeProperty(String myProperty){ if(!this.myProperty.equals(myProperty)){ this.myProperty = myProperty; fireMyPropertyChangedEvent(...); } } The article described how passing control to arbitrary external listener code was a potential cause for deadlock. I now find myself in a situation where I need to fire such events in a multithreaded environment and I would very much like to read the article again to see what it has to say before I continue. Does anyone know the article I'm referring to? I believe it came as a (fairly short) PDF. It started off with an initial naive implementation and incrementally pointed out flaws and improved upon it. It ended with a sort of final proper-way-to-fire-multithreaded-events. I've searched endlessly in my browse history and on google, but all I could find were endless amounts topics on Swing event dispatch threads. Thank you.

    Read the article

  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

    Read the article

  • Within a DLL, how is the function table structured?

    - by Willi Ballenthin
    I've been looking into the implementation of a device library that doesn't explicitly support my operating system. In particular, I have a disassembled DLL, and a fair amount of supporting source code. Now, how is the function table/export table structured? My understanding is that the first structure of the .data section is a table of VRAs. Next is a table of strings linked by index to that first address table. This makes sense to me, as a linker could translate between symbols and addresses. How do functions referenced by ordinals fit into this picture? How does one know which function has such and such ordinal number, and how does the linker resolve this? In other words, given that some other DLL imports SOME_LIBRARY_ordinal_7, how does the linker know which function to work with? Thanks, all! edit More information... Im working with the FTDI libraries, and would like to resolve which function is being invoked. In particular, I see something like: extern FTD2XX_Ordinal_28: near how might I go about determining which function is being referenced, and how does the linker do this?

    Read the article

  • Python lists/arrays: disable negative indexing wrap-around

    - by wim
    While I find the negative number wraparound (i.e. A[-2] indexing the second-to-last element) extremely useful in many cases, there are often use cases I come across where it is more of an annoyance than helpful, and I find myself wishing for an alternate syntax to use when I would rather disable that particular behaviour. Here is a canned 2D example below, but I have had the same peeve a few times with other data structures and in other numbers of dimensions. import numpy as np A = np.random.randint(0, 2, (5, 10)) def foo(i, j, r=2): '''sum of neighbours within r steps of A[i,j]''' return A[i-r:i+r+1, j-r:j+r+1].sum() In the slice above I would rather that any negative number to the slice would be treated the same as None is, rather than wrapping to the other end of the array. Because of the wrapping, the otherwise nice implementation above gives incorrect results at boundary conditions and requires some sort of patch like: def ugly_foo(i, j, r=2): def thing(n): return None if n < 0 else n return A[thing(i-r):i+r+1, thing(j-r):j+r+1].sum() I have also tried zero-padding the array or list, but it is still inelegant (requires adjusting the lookup locations indices accordingly) and inefficient (requires copying the array). Am I missing some standard trick or elegant solution for slicing like this? I noticed that python and numpy already handle the case where you specify too large a number nicely - that is, if the index is greater than the shape of the array it behaves the same as if it were None.

    Read the article

  • Proper structure for dependency injection (using Guice)

    - by David B.
    I would like some suggestions and feedback on the best way to structure dependency injection for a system with the structure described below. I'm using Guice and thus would prefer solutions centered around it's annotation-based declarations, not XML-heavy Spring-style configuration. Consider a set of similar objects, Ball, Box, and Tube, each dependent on a Logger, supplied via the constructor. (This might not be important, but all four classes happen to be singletons --- of the application, not Gang-of-Four, variety.) A ToyChest class is responsible for creating and managing the three shape objects. ToyChest itself is not dependent on Logger, aside from creating the shape objects which are. The ToyChest class is instantiated as an application singleton in a Main class. I'm confused about the best way to construct the shapes in ToyChest. I either (1) need access to a Guice Injector instance already attached to a Module binding Logger to an implementation or (2) need to create a new Injector attached to the right Module. (1) is accomplished by adding an @Inject Injector injectorfield to ToyChest, but this feels weird because ToyChest doesn't actually have any direct dependencies --- only those of the children it instantiates. For (2), I'm not sure how to pass in the appropriate Module. Am I on the right track? Is there a better way to structure this? The answers to this question mention passing in a Provider instead of using the Injector directly, but I'm not sure how that is supposed to work. EDIT: Perhaps a more simple question is: when using Guice, where is the proper place to construct the shapes objects? ToyChest will do some configuration with them, but I suppose they could be constructed elsewhere. ToyChest (as the container managing them), and not Main, just seems to me like the appropriate place to construct them.

    Read the article

  • Unit Testing Interfaces in Python

    - by Nicholas Mancuso
    I am currently learning python in preperation for a class over the summer and have gotten started by implementing different types of heaps and priority based data structures. I began to write a unit test suite for the project but ran into difficulties into creating a generic unit test that only tests the interface and is oblivious of the actual implementation. I am wondering if it is possible to do something like this.. suite = HeapTestSuite(BinaryHeap()) suite.run() suite = HeapTestSuite(BinomialHeap()) suite.run() What I am currently doing just feels... wrong (multiple inheritance? ACK!).. class TestHeap: def reset_heap(self): self.heap = None def test_insert(self): self.reset_heap() #test that insert doesnt throw an exception... for x in self.inseq: self.heap.insert(x) def test_delete(self): #assert we get the first value we put in self.reset_heap() self.heap.insert(5) self.assertEquals(5, self.heap.delete_min()) #harder test. put in sequence in and check that it comes out right self.reset_heap() for x in self.inseq: self.heap.insert(x) for x in xrange(len(self.inseq)): val = self.heap.delete_min() self.assertEquals(val, x) class BinaryHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinaryHeap() def reset_heap(self): self.heap = BinaryHeap() class BinomialHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinomialHeap() def reset_heap(self): self.heap = BinomialHeap() if __name__ == '__main__': unittest.main()

    Read the article

  • C#: Determine Type for (De-)Serialization

    - by dbemerlin
    Hi, i have a little problem implementing some serialization/deserialization logic. I have several classes that each take a different type of Request object, all implementing a common interface and inheriting from a default implementation: This is how i think it should be: Requests interface IRequest { public String Action {get;set;} } class DefaultRequest : IRequest { public String Action {get;set;} } class LoginRequest : DefaultRequest { public String User {get;set;} public String Pass {get;set;} } Handlers interface IHandler<T> { public Type GetRequestType(); public IResponse HandleRequest(IModel model, T request); } class DefaultHandler<T> : IHandler<T> // Used as fallback if the handler cannot be determined { public Type GetRequestType() { return /* ....... how to get the Type of T? ((new T()).GetType()) ? .......... */ } public IResponse HandleRequest(IModel model, T request) { /* ... */ } } class LoginHandler : DefaultHandler<LoginRequest> { public IResponse HandleRequest(IModel mode, LoginRequest request) { } } Calling class Controller { public ProcessRequest(String action, String serializedRequest) { IHandler handler = GetHandlerForAction(action); IRequest request = serializer.Deserialize<handler.GetRequestType()>(serializedRequest); handler(this.Model, request); } } Is what i think of even possible? My current Solution is that each handler gets the serialized String and is itself responsible for deserialization. This is not a good solution as it contains duplicate code, the beginning of each HandleRequest method looks the same (FooRequest request = Deserialize(serializedRequest); + try/catch and other Error Handling on failed deserialization). Embedding type information into the serialized Data is not possible and not intended. Thanks for any Hints.

    Read the article

  • EF 4.0 Guid or Int as A primary Key

    - by bigb
    I am Implementing custom ASPNetMembership using EF 4.0 Is there any reason why i should use Guid as a primary key in User tables? As far as i know Int as a PK on SQL Server more performanced than strings. And Int is easier to iterate. Also, for security purpose if i need to pass this it id somewhere in url i may encrypt it somehow and pass it like a strings with no probs. But if i want to use auto generated Guid on SQL Server side using EF 4.0 i need to do this trick http://leedumond.com/blog/using-a-guid-as-an-entitykey-in-entity-framework-4/ I can't see any cases why i should use Guid as PK, may be only one if system going to have millions ans millions users, but also, theoretically, Guid could be duplicated sometime isn't so? Anyway Int32 size is 2,147.483.647 it is pretty much even for very-very big system, but if this number is still not enough I may go with Int64, in that cases I may have 9,223.372.036.854.775.807 rows. Pretty much huh? From another hand, M$ using Guids as PK in their ASPNetMembership implementation. [aspnetdb].[aspnet_Users] - PK UserId Type uniqueidentifier, should be some reasons/explanation why the did it?! May be some one has any ideas/experience about that?

    Read the article

  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

    Read the article

  • Refactoring. Your way to reduce code complexity of big class with big methods

    - by Andrew Florko
    I have a legacy class that is rahter complex to maintain: class OldClass { method1(arg1, arg2) { ... 200 lines of code ... } method2(arg1) { ... 200 lines of code ... } ... method20(arg1, arg2, arg3) { ... 200 lines of code ... } } methods are huge, unstructured and repetitive (developer loved copy/paste aprroach). I want to split each method into 3-5 small functions, whith one pulic method and several helpers. What will you suggest? Several ideas come to my mind: Add several private helper methods to each method and join them in #region (straight-forward refactoring) Use Command pattern (one command class per OldClass method in a separate file). Create helper static class per method with one public method & several private helper methods. OldClass methods delegate implementation to appropriate static class (very similiar to commands). ? Thank you in advance!

    Read the article

  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

    Read the article

  • Getting errors in my appdelegate when I make my masterview declared it as globally.

    - by monish
    Hi Guys, Here I am fighting with a problem couple of hours. My problem is Here is my code in appdelegate didFinishLaunching method. #import "CorkItAppDelegate.h" @implementation CorkItAppDelegate @synthesize window,isPicker,isFirstTime,winTyp,winTypId,wineCatName,wineRegName,theViewController,catId,regId,facebookObject,isGetWineName,getNewWineName,isNewWine,getNewWineReg,isNewReg,wineDetPk,currentLocation,internetConnectionStatus; static NSString* mapCurrentLocationUrlArg = @"http://maps.google.com/maps?q=%s@"; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch //facebookObject=[[FacebookMyLib alloc]init]; [self createEditableCopyOfDatabaseIfNeeded]; [self initializeDataStructures]; [MyCLController sharedInstance].delegate = self; [[MyCLController sharedInstance].locationManager startUpdatingLocation]; isGetWineName = NO; facebookObject = [[FacebookMyLib alloc] init]; theViewController = [[[MasterViewController alloc] init]autorelease]; UINavigationController* controller = [[UINavigationController alloc] initWithRootViewController:theViewController]; controller.navigationBar.barStyle = UIBarStyleBlackOpaque; [window addSubview:controller.view]; [window makeKeyAndVisible]; } here in this code I declared the MasterView controller globally in .h class. and it written property and synthesize for that. But when I run the build I am getting two errors at #import "MasterViewController" like error:expected specifier-qualifier-list before 'MasterViewController'. can anyone suggest me how to get rid of this. Anyone's help will be much Appreciated. Thank you, Monish.

    Read the article

  • White-box testing in Javascript - how to deal with privacy?

    - by Max Shawabkeh
    I'm writing unit tests for a module in a small Javascript application. In order to keep the interface clean, some of the implementation details are closed over by an anonymous function (the usual JS pattern for privacy). However, while testing I need to access/mock/verify the private parts. Most of the tests I've written previously have been in Python, where there are no real private variables (members, identifiers, whatever you want to call them). One simply suggests privacy via a leading underscore for the users, and freely ignores it while testing the code. In statically typed OO languages I suppose one could make private members accessible to tests by converting them to be protected and subclassing the object to be tested. In Javascript, the latter doesn't apply, while the former seems like bad practice. I could always wall back to black box testing and simply check the final results. It's the simplest and cleanest approach, but unfortunately not really detailed enough for my needs. So, is there a standard way of keeping variables private while still retaining some backdoors for testing in Javascript?

    Read the article

  • long startup time...Need help

    - by Jeff
    My app is all done and working great. So now I ran it on a old iPhone and the app takes 17.3 seconds to start!?!? i spent a lot of time looking into it and i found that the reason it is taking so long to load is i have a lot of views and each view has a png background image. All my views and made in IB and in my code: #import "MyTestAppDelegate.h" #import "MyTestViewController.h" @implementation MyTestAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end At the end of the code where is says: [window addSubview:viewController.view]; the app seems to be loading all the views in the nib at the same time. All the png's from all the views are about 12mb. There is no need for the app to load all the views at the same time during startup. Is there a way i can only load the first "home" view at startup? (All the views are part of the same nib.)

    Read the article

  • Identity alternative for SQL Azure Federation : are Azure Queues or Service Bus Queues a good choice?

    - by JYL
    As many of developers, I'm looking for a way to integrate my existing app to SQL Azure Federations, and replacing the Identity columns (the primary keys of my tables) is a big problem. For many reasons, I do NOT want use GUID for my primary keys (please don't open the debate about the GUID or not, it's not my question : i just don't want a GUID, period). So I need to build a key provider to replace the "identity" feature of a standard SQL database. I'm using Entity Framework, so i can easily find one place to set the Id value just before the insert (by overriding the SaveChanges method of my ObjectContext class). I just need to find a "not too complicated" implementation for getting the current Id, which is "farm-ready". I've read this SO post : "ID Generation for Sharded Database (Azure Federated Database)" and "Synchronizing Multiple Nodes in Windows Azure from MSDN Magazine", but this solution sounds a bit complicated for me. I'm thinking about creating (automatically) one azure queue for each SQL table, which contain a pre-loaded list of consecutive integer. When I want an Id value, I just have to get a message from the queue (which becomes invisible and is deleted on the way), which give me the current available Id. About the choice between "Windows Azure Queues" and "Windows Azure Service Bus Queues", I prefere "Windows Azure Queues", due to the "high" latency of Service Bus Queues. I don't think that the lack of "ordering garantee" of Azure Queues is a problem. What do you think about that idea of using Azure Queues to provide Id values ? Do you see any argument to give up that idea ? Do you have a better idea, or even a good practice, to provider integer ids in SQL Azure Federation databases ? Thanks.

    Read the article

  • Need help implementing this algorithm with map reduce(hadoop)

    - by Julia
    Hi all! i have algorithm that will go through a large data set read some text files and search for specific terms in those lines. I have it implemented in Java, but I didnt want to post code so that it doesnt look i am searching for someone to implement it for me, but it is true i really need a lot of help!!! This was not planned for my project, but data set turned out to be huge, so teacher told me I have to do it like this. I was reading about MapReduce and thaught that i first do the standard implementation and then it will be more/less easier to do it with mapreduce. But didnt happen, since algorithm is quite stupid and nothing special, and map reduce...i cant wrap my mind around it. So here is shortly pseudo code of my algorithm LIST termList (there is method that creates this list from lucene index) FOLDER topFolder INPUT topFolder IF it is folder and not empty list files (there are 30 sub folders inside) FOR EACH sub folder GET file "CheckedFile.txt" analyze(CheckedFile) ENDFOR END IF Method ANALYZE(CheckedFile) read CheckedFile WHILE CheckedFile has next line GET line FOR(loops through termList) GET third word from line IF third word = term from list append whole line to string buffer ENDIF ENDFOR END WHILE OUTPUT string buffer to file Also, as you can see, each time when "analyze" is called, new file has to be created, i understood that map reduce is difficult to write to many outputs??? I understand mapreduce intuition, and my example seems perfectly suited for mapreduce, but when it comes to do this, obviously I do not know enough and i am STUCK! Please please help.

    Read the article

  • Need help/guidance about creating a desktop application with gui

    - by Somebody still uses you MS-DOS
    I'm planning to do an Desktop application using Python, to learn some Desktop concepts. I'm going to use GTK or Qt, I still haven't decided which one. Fact is: I would like to create an application with the possibility to be called from command line, AND using a GUI. So it would be useful for cmd fans, and GUI users as well. It would be interesting to create a web interface too in the future, so it could be run in a server somewhere using an html interface created with a template language. I'm thinking about two approaches: - Creating a "model" with a simple interface which is called from a desktop/web implementation; - Creating a "model" with an html interface, and embeb a browser component so I could reuse all the code in both desktop/web scenarios. My question is: which exactly concepts are involved in this project? What advantages/disadvantages each approach has? Are they possible? By naming "interface", I'm planning to just do some interfaces.py files with def calls. Is this a bad approach? I would like to know some book recommendations, or resources to both options - or source code from projects which share the same GUI/cmd/web goals I'm after. Thanks in advance!

    Read the article

  • Mono Text Based Web Browser

    - by powerbox
    Hi guys, is there any public text based web browser implementation for C# or on mono base api that I can use to fill up web forms automatically? I'll be using it to automate some web task that does not require any image authentication. I'm currently using a web browser control available on .Net Framework and waits for the event WebBrowserDocumentCompletedEventHandler to fire after a page is successfully loaded and invoke some actions like Submit or simulating a mouse click on some links. It actually does the job but I can't process bulk transactions since I needed to wait for the whole page to be loaded together with the images and other stuff. It is easy to use HttpWebRequest to fill up some forms , provide some data and then submit. But on some occasions I only need to simulate a mouse click to a certain link which I don't know how to do with HttpWebRequest. By the way using HttpWebRequest will still download all the images of a web page that I see pointless since I only need to provide correct data back to the server. I hope someone can pinpoint me the correct way of doing this kind of automation and thanks in advance!

    Read the article

  • Big time Leaking in Objective-C Category

    - by Daniel Amitay
    I created a custom NSString Category which lets me find all strings between two other strings. I'm now running into the problem of finding that there are a lot of kBs leaking from my script. Please see code below: #import "MyStringBetween.h" @implementation NSString (MyStringBetween) -(NSArray *)mystringBetween:(NSString *)aString and:(NSString *)bString; { NSAutoreleasePool *autoreleasepool = [[NSAutoreleasePool alloc] init]; NSArray *firstlist = [self componentsSeparatedByString:bString]; NSMutableArray *finalArray = [[NSMutableArray alloc] init]; for (int y = 0; y < firstlist.count - 1 ; y++) { NSString *firstObject = [firstlist objectAtIndex:y]; NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; if(secondlist.count > 1){ [finalArray addObject:[secondlist objectAtIndex:secondlist.count - 1]]; } } [autoreleasepool release]; return finalArray; } @end I admit that I'm not super good at releasing objects, but I had believed that the NSAutoreleasePool handled things for me. The line that is leaking: NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; Manually releasing secondlist raises an exception. Thanks in advance!

    Read the article

  • Where to turn upon realizing I can't program my way out of a paper bag?

    - by luminarious
    I have no job and just enough money to get by until April or so. While looking for work, I figured I might as well go through with a pet project, a browser based card game. Make it nice and free, collect donations and maybe earn enough for a movie ticket to escape reality for a while. I have dabbled in web development a bit. I can make simple stuff happen with JS/PHP if I follow tutorials. I designed my own art blog's template - http://luminarious.tumblr.com. I can visualise the game working in my head, flowcharts and everything. But then I tried to go deeper with Javascript and almost had an aneurysm before understanding what a closure is. Wether I suck at learning, have ADD or fail epically at productivity, I have not got much done. Coming up with ideas, screen mock-ups and so forth was very enjoyable, but actual implementation.. not so much. In fact, I cry a bit every time I think about the time someone competent could have finished this in. I'd like to excuse myself with my ENTP personality type, but that hardly solves anything. Rather, I'd like to know to get from A (bunch of ideas with little semblance to a web app) to B (something to proudly show others) while being unable to pay anyone? Are there any secret techniques for learning? Is there any way to get mentoring or code review? Is there anyone with too much free time willing to code for me? How to trust someone to not steal my code when I ask for assistance? Is there anything I should have asked instead of any of those?

    Read the article

  • Writing a generic function that can take a Writer as well as an OutputStream

    - by ebruchez
    I wrote a couple of functions that look like this: def myWrite(os: OutputStream) = {} def myWrite(w: Writer) = {} Now both are very similar and I thought I would try to write a single parametrized version of the function. I started with a type with the two methods that are common in the Java OutputStream and Writer: type Writable[T] = { def close() : Unit def write(cbuf: Array[T], off: Int, len: Int): Unit } One issue is that OutputStream writes Byte and Writer writes Char, so I parametrized the type with T. Then I write my function: def myWrite[T, A[T] <: Writable[T]](out: A[T]) = {} and try to use it: val w = new java.io.StringWriter() myWrite(w) Result: <console>:9: error: type mismatch; found : java.io.StringWriter required: ?A[ ?T ] Note that implicit conversions are not applicable because they are ambiguous: both method any2ArrowAssoc in object Predef of type [A](x: A)ArrowAssoc[A] and method any2Ensuring in object Predef of type [A](x: A)Ensuring[A] are possible conversion functions from java.io.StringWriter to ?A[ ?T ] myWrite(w) I tried a few other combinations of types and parameters, to no avail so far. My question is whether there is a way of achieving this at all, and if so how. (Note that the implementation of myWrite will need, internally, to know the type T that parametrizes the write() method, because it needs to create a buffer as in new ArrayT.)

    Read the article

  • UITableView populating EVERY OTHER launch

    - by Joshmattvander
    I am having a problem that I cant seem to get to the bottom of. In my view did load code, I am creating an array and attempting to populate the table. For some reason it only populates the data on EVERY OTHER time the app is run. I put logs in viewDidLoad which runs as does viewWillAppear and outputs the correct count for the array. Also, the UITableView specicic methods get called when it works and they just don't get called when it doesnt work. I cant figure out the root of this problem. Again this occurrence happens exactly 50% of the time. Theres no dynamic data that could be tripping up or anything. #import "InfoViewController.h" @implementation InfoViewController - (void)viewDidLoad { NSLog(@"Info View Loaded"); // This runs infoList = [[NSMutableArray alloc] init]; //Set The Data //Theres 8 similar lines [infoList addObject :[[NSMutableDictionary alloc] initWithObjectsAndKeys: @"Scrubbed", @"name", @"scrubbed", @"url", nil]]; NSLog(@"%d", [infoList count]); // This shows the count correctly every time [super viewDidLoad]; } -(void) viewWillAppear:(BOOL)animated { NSLog(@"Info Will Appear"); // This Runs } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // This WILL NOT RUN when it doesnt work, and DOES show the count when it does run NSLog(@"Counted in numberOfRowsInSection %d", [infoList count]); return [infoList count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"ROW"); static NSString *CellIdentifier = @"infoCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.text = [[infoList objectAtIndex:indexPath.row] objectForKey:@"name"]; return cell; } @end

    Read the article

  • Public class: Makes pointer from integer without cast

    - by meridimus
    I have written a class to help save and load data for the sake of persistence for my iPhone application but I have a problem with some NSUIntegers that I'm passing across. Basically, I have the code to use pointers, but eventually it has to start out being an actual value right? So I get this error warning: passing argument 1 of 'getSaveWithCampaign:andLevel:' makes pointer from integer without a cast My code is laid out like so. (Persistence is the name of the class) NSDictionary *saveData = [Persistence getSaveWithCampaign:currentCampaign andLevel:[indexPath row]]; Here's Persistence.m #import "Persistence.h" @implementation Persistence + (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kSaveFilename]; } + (NSDictionary *)getSaveWithCampaign:(NSUInteger *)campaign andLevel:(NSUInteger *)level { NSString *filePath = [self dataFilePath]; if([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSDictionary *saveData = [[NSDictionary alloc] initWithContentsOfFile:filePath]; NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *campaignAndLevelData = [saveData objectForKey:campaignAndLevelKey]; [saveData release]; return campaignAndLevelData; } else { return nil; } } + (NSString *)makeCampaign:(NSUInteger *)campaign andLevelKey:(NSUInteger *)level { return [[NSString stringWithFormat:@"%d - ", campaign+1] stringByAppendingString:[NSString stringWithFormat:@"%d", level+1]]; } @end

    Read the article

  • C As Principal Class For Mac App

    - by CodaFi
    So, I've got a c file raring to go and be the main class behind an all-C mac-app, however, a combination of limiting factors are preventing the application from being launched. As it currently stands, the project is just a main.m and a class called AppDelegate.c, so I entered "AppDelegate" as the name of the principal class in the info.plist, and to my complete surprise, the log printed: Unable to find class: AppDelegate, exiting This would work perfectly well in iOS, because the main function accepts the name of a delegate class, and handles it automatically, but NSApplicationMain() takes no such argument. Now, I know this stems from the fact that there are no @interface/@implementation directives in C, and that's really what the OS seems to be looking for, so I wrote a simple NSApplication subclass and provided it as the Principal Class to the plist, and it launched perfectly well. My question is, how could one go about setting a c file as the principal class in a mac application and have it launch correctly? PS, don't ask what or why I'm doing this for, the foundation must be dug. For @millimoose's amusement, here be the AppDelegate.c file: #include <objc/runtime.h> #include <objc/message.h> struct AppDel { Class isa; id window; }; // This is a strong reference to the class of the AppDelegate // (same as [AppDelegate class]) Class AppDelClass; BOOL AppDel_didFinishLaunching(struct AppDel *self, SEL _cmd, void *application, void *options) { self->window = objc_msgSend(objc_getClass("NSWindow"), sel_getUid("alloc")); self->window = objc_msgSend(self->window, sel_getUid("init")); objc_msgSend(self->window, sel_getUid("makeKeyAndOrderFront:"), self); return YES; }

    Read the article

  • Using a Data Management Singleton

    - by Dan Ray
    Here's my singleton code (pretty much boilerplate): @interface DataManager : NSObject { NSMutableArray *eventList; } @property (nonatomic, retain) NSMutableArray *eventList; +(DataManager*)sharedDataManager; @end And then the .m: #import "DataManager.h" static DataManager *singletonDataManager = nil; @implementation DataManager @synthesize eventList; +(DataManager*)sharedDataManager { @synchronized(self) { if (!singletonDataManager) { singletonDataManager = [[DataManager alloc] init]; } } NSLog(@"Pulling a copy of shared manager."); return singletonDataManager; } So then in my AppDelegate, I load some stuff before launching my first view: NSMutableArray *eventList = [DataManager sharedDataManager].eventList; .... NSLog(@"Adding event %@ to eventList", event.title); [eventList addObject:event]; NSLog(@"eventList now has %d members", [eventList count]); [event release]; As you can see, I've peppered the code with NSLog love notes to myself. The output to the Log reads like: 2010-05-10 09:08:53.355 MyApp[2037:207] Adding event Woofstock Music Festival to eventList 2010-05-10 09:08:53.355 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.411 MyApp[2037:207] Adding event Test Event for Staging to eventList 2010-05-10 09:08:53.411 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.467 MyApp[2037:207] Adding event Montgomery Event to eventList 2010-05-10 09:08:53.467 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.524 MyApp[2037:207] Adding event Alamance County Event For June to eventList 2010-05-10 09:08:53.524 MyApp[2037:207] eventList now has 0 members ... What gives? I have no errors getting to my eventList NSMutableArray. But I addObject: fails silently?

    Read the article

< Previous Page | 271 272 273 274 275 276 277 278 279 280 281 282  | Next Page >