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  • When asked "How do I make a website?" how do you answer?

    - by Luke CK
    A (non-technical) friend of mine has asked me how to make a website. I get this question all the time. After a few questions I found out that she has an idea that could turn into a commercial site. I described three options to her: a) Get a book/enroll in a class/follow some online tutorials and learn how to do it. She's pretty smart and her personality seems like a good match for this sort of thing so I'm sure she could learn but she doesn't have a lot of time spare. Maybe if she started with one of those WYSIWYG editors at first? I stressed that this would take a longer than a couple of weekends of playing around. b) Hire someone to build it. Ranges from ultra cheap to ultra expensive, crappy to good and everything in between. I didn't mention sites like Rentacoder because she hasn't worked on a project like this before and doesn't know what to ask for. At this stage she'd likely ask for a Youtube-MySpace-Google for a few hundred bucks because she doesn't yet understand just how much is involved. c) Find someone technical and partner up with them. I explained that this can either work really well or be a disaster because she'd have to give up some of her ownership of the idea. How do you respond in these situations?

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  • why does django-registration use an "activation window" for activating accounts?

    - by bharal
    i'm using django-registration, which is a django lib that helps with users registering on a django-built website. All well and dandy, except that it insists i have an "activation email" associated with all new users. It defaults to a 7 day window, after which, if someone signed up (and we then sent an email to confirm their email address) but didn't click on the link in the sent email within the 7 days, then they cannot sign up. Instead, they need to do the whole process all over again. I'm sure this is a concept that exists generally in web design, because why would django-registration make its own arbitrary signup process up? Anyway, the question is why? What do i gain by having the peace of mind knowing that all the users of my site are the kind of go-getters that click on registration emails with 7 days of receiving them? Why should i sleep easier knowing that my database isn't filled with users who, for whatever reason, clicked through to sign up but didn't actually want to sign up? cheers!

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  • Which web solution should I use for my project?

    - by BenIOs
    I'm going to create a fairly large (from my point of view anyway) web project with a friend. We will create a site with roads and other road related info. Our calculations is that we will have around 100k items in our database. Each item will contain some information like location, name etc. (about 30 thing each). We are counting on having a few hundred thousand unique visitors per month. The 100k items and their locations (that will be searchable) will be the main part of the page but we will also have some articles, comments, news and later on some more social functions (accounts, forums, picture uploads etc.). We were going to use Google AppEngine to develop our project since it is really scalable and free (at least for a while). But I'm actually starting to doubt that AppEngine is right for us. It seems to be for webbapps and not sites like ours. Which system (language/framework etc.) would you guys recommend us to use? It doesn't really mater if we know the language since before (we like learning new stuff) but it would be good if it's something that is future proof.

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  • Slick PHP based image manager for managing user profile images

    - by franko75
    Hi, I'm just throwing this out there as I'm plodding my way through creating a Member Photo album on a site i'm working on, where they can login and upload their photos to a personal gallery. I want this to be nice and lightweight, but still slick and "modern" with a modal based interface for the user. I'm surprised though that there is seemingly nothing open source out there which fits the bill - I've done a few searches on Google to no avail and can't seem to find anything. Lots of bloated photo galleries out there but nothing looks like it has been developed using more recent technologies. Is anyone aware of anything which might suit what I'm looking for? I'm fully prepared to try and code it myself but I'd be delighted if I didn't have to! Pure laziness you might say, but there's no point reinventing the wheel.

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  • What's the easiest and safest way to record data being inputted by a user on a web site

    - by fred august
    Apologies, this is a tragically simple question that will bore most of you. I need to implement the simplest "leave your email and we'll contact you" web page. The simplest thing I could think of is doing an HTML form which calls a PHP script which appends the data in some file on the server. Easy to implement, but now I'm wondering if it's totally hackable. Is it? Are there obvious better ways that are still simple? thanks f

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  • C++: Platform indepentend game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because of its platform independent. But Java is to slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Should I still care about IE6?

    - by Nimbuz
    I've finished the design and about to code HTML for a website that will use fancy form elements and effects. I'm wondering if I should support IE6? What are the latest stats? Do you support IE6 still?

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  • what do you expect from flash in the near future?

    - by algro
    The recent article of steve jobs link made me think about the future of flash. I'm learning actionscript 3.0 in my studies but is it the right decision still to go for it? I was pretty sure that I will be able to build application in as3 for iphones/ipads in the near future. It seems to me, while I would stay with flash, the market will be polarized by apple and adobe and you will always work double for both clientele, or just lose half of them. Which decision would you take as a designer, if you were still at university and you intend to become a freelancer?

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  • OPENGL Android getting the coordinates of my image

    - by Debopam
    I used the codes from the following the website. And it helped a lot to draw the required object on my screen. But the problem I am facing is getting the coordinates of my object. Let me explain. According to the code. You just need to add your graphic images in PNG format and refer it to the class here. What I am trying to achieve is a simple collision detection mechanism. I have added a maze (as PNG). And have a object (as PNG) to go through the blank path within the maze. In order to do this I need to know the blank spaces within the coordinates through which my object will move. Can any one tell me how to get the blank spaces as (x,y) coordinates through which I can take my object?

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  • How do I require a login for a user in Django?

    - by Di Zou
    In my urls.py I have this: (r'^myapp/$', 'myapp.views.views.index'), (r'^myapp/login/$', 'myapp.views.views.login_user'), In my settings.py I have this: LOGIN_URL = '/myapp/login' In my views.py I have this: @login_required((login_url='/myapp/login/') def index(request): return render_to_response('index.html') def login_user(request): #login stuff return render(request, 'registration/login.html', {'state':state, 'username': username}) I can go to mysite.com/myapp/login and the login page works. However, when I go to mysite.com/myapp/index I do not get redirected to the login page even though I am logged out. Why is that and how do I fix it?

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  • Java EE and JDK

    - by user269799
    I want to move from Java SE to Java EE. I will be using some of the sample projects that come with the Java EE. I have uninstalled the JDK but I think this may have been a mistake? When I download the latest Java EE (6), upon installation it asks me for the location of the JDK (which is uninstalled). I was under the impression that the JDK was specific to each version of Java i.e. SE or EE. Am I wrong here? I would have thought that when I download Java EE 6 that it was actually the EE JDK? Can anybody please clarify this for me? GF

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  • SkillsBank Module

    - by ferronrsmith
    I am working in Joomla trying to build a skillsbank. I am wondering if there exists any open-source module on the net that supports this operation. Can anyone help me please

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  • Is there an API available that, given text, returns a list of companies with their ticker symbols?

    - by smo7002
    Ideally I would love to extract exactly what Google Finance's Get Quote functionality does with the predictive search. That's really all that I'm looking for. I don't want to store the data, I just want to be able to search company names/ticker symbols so that I can get the correct symbol. I already have specialized quote functionality in place. Also, the search functionality needs to be intuitive. I've looked through Google Finance API but haven't seen exactly what it is that I'm looking for. Any suggestions are appreciated. Thanks

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  • getting the url of the page and the url of the selected hyperlink

    - by Dan
    Hi This is pretty hard to explain but i'll give it a shot. Working with Safari to create an extension as is now possible with Safari 5 - how would I go about getting the URL of the current page with using JavaScript and the Safari API? I would also like to be able to get a hyperlink that is selected. For instance in Safari when you right click on a hyperlink and it says open in a new tab, open in a window etc - clicking opens that hyperlink. What part of the API is used to get access to the link itself, and how does it know its a link in the first place? I hope thats clear enough. Thanks

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  • How to be a better software designer

    - by Bmw
    I feel as if I am a hack programmer. I do things over and over again until they finally work. I copy/paste code. I don't think about why something makes sense, if it works I go with it. I have my undergraduate in computer science, and I've done this the entire time. Somehow I made it through the degree by doing this and now I'm in my second year of programming professionally and I am still able to do this and get away with it. Here's the thing, I don't want to be this way anymore. I am not proud of the work I do, I feel like I'm just a copy/paste programmer. How do I become better? I want to be able to design something on my own without copying code. Have you ever been in this situation, if so how did you move beyond it to become a better programmer? To add some background about myself, I started as an asp.net c# programmer, now I'm doing vbscript (which actually makes my tendency to copy/paste/hack a lot worse I must say!) with classic asp…

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  • Image Replacement (JS/JQuery) working in IE but not FF

    - by Sunburnt Ginger
    I have tried multiple solutions for replacing broken images (both JS & jQuery) and all work perfectly with IE but not in FF, is there a reason for this? Are images handled differently in FF that may cause this? JQuery Example: $("img").error(function(){ $(this).unbind("error").attr("src", "nopic.jpg"); }); Javascript Example: (triggered by onError event in img tag) function noimage(img){ img.onerror=""; img.src="nopic.jpg"; return true; } Both of these examples work perfectly in IE but not at all in FF. What gives? Thanks in advance!

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  • How to make a custom installer for games, etc?

    - by Dodi300
    Hello. Can anyone tell me how to create a custom installer to 'install' games. I say custom meaning I don't want the user to have the option where the game is installed. I want it to be a straight forward process, maybe with just one loading bar. The program I'm developing is a 'center' for game playing, which includes a community and other features, such as a timer that records how long a game is played for. I just thought that installing each game in one place, with a simple installer would make the program easier to use. It also will allow me to do other features as the games will all be installed in one place. No need for the user to specify where the game is installed. Would this be possible?

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  • Which version of .NET is available for Xbox 360?

    - by Rosarch
    I tried to look this up on MSDN, but couldn't get a straight answer. It says: The .NET Compact Framework for Xbox 360 implements a subset of the .NET Compact Framework, and has been optimized to take advantage of and expose the power of the Xbox 360. What exactly is the subset? Which version of the framework? 3.5? 2.0?

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  • Can I suppress or enforce URLs to be prefaced with http:// in ALL browsers?

    - by Ryan Dunlap
    I want to ensure that regardless of what browser a user is in, they all see the EXACT same characters in the URL bar. Most browsers show the preceding protocol type in the URL bar. However, Chrome for example truncates http:// (not sure about https) and starts with the domain name, ie: Chrome: stackoverflow.com/questions/ask Safari: http://stackoverflow.com/questions/ask So, is there a way to either suppress the http:// in all browsers, or even enforce it in all browsers? Preferably suppress.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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