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  • How does this module code work?

    - by phsr
    I'm new to ruby and I am trying to figure out how the following code works The following code is inside a class in a module. The method is called later with the following code: @something ||= Module::Class.config class << self def config &block options = OpenStruct.new yield options if block_given? init_client! Client.new(options) end def init_client!(client) base_eigenclass = class << Base; self; end base_eigenclass.send :define_method, :client do @client = client end client end end The class has some constants in it, and when the classes initialize is called, the instance member are set to option.variable || VARIABLE_CONSTANT. I understand that if there is no value for option.variable then VARIABLE_CONSTANT is used, but I don't understand that calling Module::Class.config do |options| #some block end set the @client until config is called again with options The code definitely works, but I want to understand how it does

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  • including a string as a parameter to a function in a header file? c++

    - by Nara
    hello everyone, total newbie is here :) i have this header file, zeeheader.h, and i wrote some classes in it, i'm having problems giving a string as a parameter to one of the functions: class DeliTest { public: void DeliCheck(Stack*,string); void ComCheck (unsigned,string); bool EofCheck (unsigned,string); }; as i was implementinng it in the cpp file, i added #include to it, it seemed to be working, for example : as i was writing the "data." i got the "length()" appear by the intellisense, so i thought that it was working, but it wasn't. i got errors like: syntax error : identifier 'string' overloaded member function not found in 'DeliTest' this is one of the fucntions in the cpp file: bool DeliTest::EofCheck(unsigned i, string data) { if (i == data.length()-1) return 1; return 0; } am i supposed to be adding something to the header file??

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  • "Inconsistent accessibility" on class definition

    - by TWood
    I'm adding some bindable CLR properties to my ongoing WPF application in my App class and I can't compile because of this inconsistent accessibility error. Inconsistent Accessibility: Property type 'SomeProj.Error' is less accessible than property 'SomeProj.App.LatestError' To fix this error I had to change class Error to public class Error. In VB, classes were assumed public and most of the time omitted that access modifier. Is this not the case in C# as well? I only recently made the vb-c# jump and little nuances like this in the syntax slow me down.

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  • How to create your own advert engine for an Android App?

    - by Richard Green
    I have an Android App and I would like to start putting non-intrusive advert into the app. However, I have the benefit of knowing exactly what products I would like to put in these adverts (which will basically be amazon "similar products" type things and a few other suppliers). Is there any ad-engine out there that will allow me to do this? The ones I see already just put what they think are suitable. I have scoured and I can't find an example of this... Any ideas? Should I just bite the bullet and write my own classes to do this ?

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  • What is the purpose of Process class in Java?

    - by Nitesh Panchal
    Runtime objRuntime = Runtime.getRuntime(); String strBackupString = "mysqldump -u " + userName + " -p" + password + " " + dbName; Process objProcess = objRuntime.exec(strBackupString); This is used for backup of database. But what exactly happens? Can anybody make me explain, what is the purpose of Runtime and Process class? Is this class used to act as if we are typing command from command prompt? Then what should i pass to objRuntime.exec() if i want to open notepad? And is the command executed as soon as we call exec method? If yes, then what purpose does Process serve here? I really can't understand these two classes. Please make me understand. Thanks in advance :)

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  • How do you pass objects between View Controllers in Objective-C?

    - by editor
    I've been trudging through some code for two days trying to figure out why I couldn't fetch a global NSMutableArray variable I declared in the .h and implemented in .m and set in a the viewDidLoad function. It finally dawned on me: there's no such thing as a global variable in Objective-C, at least not in the PHP sense I've come to know. I didn't ever really read the XCode error warnings, but there it was, even if not quite plain English: "Instance variable 'blah' accessed in class method." My question: What am I supposed to do now? I've got two View Controllers that need to access a central NSMutableDictionary I generate from a JSON file via URL. It's basically an extended menu for all my Table View drill downs, and I'd like to have couple other "global" (non-static) variables. Do I have to grab the JSON each time I want to generate this NSMutableDictionary or is there some way to set it once and access it from various classes via #import? Do I have to write data to a file, or is there another way people usually do this?

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  • Extendable accessing of sqlite database on android platform

    - by mscriven
    Hi, I am fairly new to the android sdk and databases and have been searching for an answer to this quite some time. I am trying to build an app which has multiple tables within a database. e.g. one for weapons, armours etc. However, my DatabaseManager class which handles all of my table creating, DatabaseHelper inner class and populating of data is creating for an extremely large class requiring high maintenance. Every time I would like to add or remove a table column I need to change quite a few areas of code, - Every reference to the addition of a row in that table with data - The method that the above calls - The method returning all of the database rows - The code in the helper class creating the table - Any specific update methods My question is this: Surely there must be some better way of coding this system, maybe using a database isn't the best way to go, or am i just not used to such large classes having only learned java at university and my largest class consisting of a mere 400-600 lines of code. Thanks for any help!

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  • Find number of serialized objects

    - by tmosier
    Hello all. My issue is trying to determine a number of objects created, the objects being serialized from an XML document. The XML document should be set up for simplicity, so any developer can add an additional object and need no further modification to the code. However each of these objects need to be handled/updated seperately, and specifically, some of the objects are of different sub-classes, which need to be handled differently. Here is some pseudocode for what I am going for class A { public B myClassB; public void Update() { // for every object of whatever type in myClassB // update logic } } XML: <\data <\object1 etc... So what would be my simplest course of action, allowing other to add objects via the XML, but still ensuring the proper logic happenes for each?

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  • How are OpenGL programs debugged?

    - by manasij7479
    I'm trying to find what is causing a segfault when glDrawArrays is called (as gdb says) in my simple program. When I use the OpenGl calls directly, the program runs fine. But when I wrap them up into two classes (under construction, of vao and vbo) the program segfaults. So, in my wrappers, I definitly disabled something or set something I'm not supposed to. My question is, how do I get some diagnostics that will help me pinpoint the source of the problem ? I'm looking for something similar to what glGetShaderiv does, but for vao and vbo s, that will tell me if I have..say.. unbound a buffer by mistake. [I'm not posting the code here, but if any of you want to donate some time by testing a segfaulting example, here is a tar.gz of the source . You'll need working libraries of sfml-2.0rc, glew and gcc=4.6 .]

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  • NoMethodError when using .where (eager fetching)

    - by Ethan Leroy
    I have the following model classes... class Image < ActiveRecord::Base attr_accessible :description, :title has_many :imageTags has_many :tags, :through => :imageTags end class Tag < ActiveRecord::Base attr_accessible :name has_many :imageTags has_many :images, :through => :imageTags end class ImageTag < ActiveRecord::Base attr_accessible :position belongs_to :image belongs_to :tag end And when I use find for getting the Tag with the id 1 t = Tag.find(1); @images = t.images; But when I do the same with where, I get a NoMethodError, with the description undefined method 'images': t = Tag.where(:name => "foo"); @images = t.images; I also tried adding .includes(:images) before the .where statement, but that doesn't work too. So, how can I get all Images that belong to a Tag?

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  • The pImpl idiom and Testability

    - by Rimo
    The pImpl idiom in c++ aims to hide the implementation details (=private members) of a class from the users of that class. However it also hides some of the dependencies of that class which is usually regarded bad from a testing point of view. For example if class A hides its implementation details in Class AImpl which is only accessible from A.cpp and AImpl depends on a lot of other classes, it becomes very difficult to unit test class A since the testing framework has no access to the methods of AImpl and also no way to inject dependency into AImpl. This has been a problem for me lately and I am beginning to think that the pImpl idiom and writing testable code don't mix well. Has anyone come across this problem before? and have you found a solution?

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  • What constitutes a private API in an iPhone app?

    - by tweened
    I'm fairly new to Objective-C and am confused on what falls under the unbrella of a "private API" that could cause Apple to reject my app. Does this include adding methods to existing classes? For example, I found some code on stackoverflow to recolor the tab bar icons for UITabBars with this extension to the UITabBarItem class. Is this considered a "private API"? If not, what does? @interface UITabBar (ColorExtensions) - (void)recolorItemsWithImage:(UIImage *)image shadowColor:(UIColor *)shadowColor shadowOffset:(CGSize)shadowOffset shadowBlur:(CGFloat)shadowBlur; @end

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  • How to Handle Console.log and error output in JavaScript.

    - by uber_n00b
    I have a constructor that has a series of classes and functions within it - in each function I check if the param is set to show the error and output if so. Like so using an inline if. The issue and question is short of keeping two versions is this approach not wise in that each IF has to be evaluated thus adding to the time it takes to perform? debugSlide = (bag.debug==1)? console.log("item id =" + bag.itemId) : 0; How do you do this? Any pointers on where I can find tips on this? Thanks in advance!

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  • How much Java should I have learnt before trying Android programming?

    - by Sidney Yin
    Hi - I have been seeking beginner learning books in Android, and of course found out that I should learn Java first. So I began studying Java and now I am quite comfortable with objects, classes, inheritance, interfaces, and just moved onto Layouts in Swing as well as Swing Features. But I am starting to wonder.... do I know enough about Java now? Can I start programming Android yet? Of course I can keep going in Java, but have been itching to begin programming Android apps. Any definitive answer here about how much Java I need to know before Android? Thanks so much!

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  • Dispatching generic tasks in WCF or .Net Remoting

    - by Eric
    Hello all, I've been researching for a couple days on and off, and have yet to figure out the best way to achieve the following goal. I would like to define either an interface or abstract class in C# which has an associated Run method, similar to the Java runnable interface. The goal would be to have a shared queue which contains a list of these objects. Then individual clients would be able to derive their own concrete runnable classes and add them to the queue hosted by the server. Clients would also be able to pop these runnable objects off the queue and execute them arbitrarily. This seems like it should be feasible in a VM based language without needing to place any of the concrete implementations in a shared assembly, but I have thus far had no luck finding a working example of such a system. Does anyone know how this might be achieved?

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  • Find and list all functions/methods in a set of JavaScript files

    - by Dan Milstein
    Is there a way to read a set of JavaScript files, and output a description of where every function/method is defined? I realize that this is likely impossible in full generality, due to the extreme dynamic nature of the language. What I'm imagining is something which gets the (relatively) straightforward cases. Ideally, I'd want it figure out where, e.g. some method got attached to string or hash or some other fundamental class (and also just let you find all the classes/functions that get defined once in one place). Does such a tool exist?

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  • port an iOS (iPhone) app to mac?

    - by William Jockusch
    Is there a preferred way to go about this? The app in question is not too large . . . single-player game that I wrote over the course of a couple of months. EDIT: I should add that I have no experience with mac development . . . outside of what comes naturally with being an iOS developer. EDIT: Classes heavily used in the game: subclasses of NSObject, UIView, and UIViewController. I don't know much about NSView, but I'm pretty sure all the UIView stuff will work in that class. Also some use of UITableViewController. I do also have Game Center, but I can leave that part out for now. There is no multi-touch.

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  • Updateable Priority Queue

    - by user1427661
    Is there anything built into the C++ Standard Library that allows me to work in a priority queue/heap like data structure (i.e., can always pop the highest value from the list, can define how the highest value is determined for custom classes, etc.) but allows me to update the keys in the heap? I'm dealing with fairly simple data, pairs to be exact, but I need to be able to update the value of a given key within the heap easily for my algorithm to function. WHat is the best way to achieve this in C++?

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  • Why delegate types are derived from MulticastDelegate class why not it directly derive from Delegate class?

    - by Vijay
    I have a very basic question regarding delegate types. I compared the memebers of Delegate and MulticastDelegate classes in object browser and I couldn't find any new additional member present in MulticastDelegate. I also noticed that the Delegate class has GetInvocationList virtual method. So I assume that the Delegate class should have the capability to hold references to multiple methods. If my assumption is correct I wonder why not custom delegate types directly derive from the Delegate class instead of MulticastDelegate class. Not sure what I am missing here. Please help me understand the difference.

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  • CSS Rule Priorities

    - by Antilogic
    Given the following mark-up... <div id="Header"> <a href="#" class="Highlight">foo</a> </div> And the following stylesheet... /******************Exceptions******************/ #Footer, #Header, #Footer a, #Header a { color: #f8f8f8; } /******************Classes******************/ .Highlight, a.Highlight { color: #B1D355; } .Notification, a.Notification { color: Red; } Why is my link still off-white (F8F8F8) rather than green (B1D355)? Shouldn't using the class Highlight override the color settings for Header and Footer since it comes after their declarations?

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  • Objects with inheritance memory storage

    - by nikitas350
    Say that i have some classes like this example. class A { int k, m; public: A(int a, int b) { k = a; m = b; } }; class B { int k, m; public: B() { k = 2; m = 3; } }; class C : private A, private B { int k, m; public: C(int a, int b) : A(a, b) { k = b; m = a; } }; Now, in a class C object, are the variables stored in a specific way? I know what happens in a POD object, but this is not a POD object...

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  • java - reduce external jar file size

    - by joe_shmoe
    Hi all, still learning, so be patient :) I've developed a module for a Java project. The module depends on external library (fastutil). the problem is, the fastutil.jar file is a couple of times heavier than the whole project itself (14 MB). I only use a tiny subset of the classes from the library. the module is now finished, and no-one is likely to extend it in future. is there a way I could extract only the relevant class to some fastutil_small.jar so that others don't have to download all this extra weight? there's probably a simple answer to this, but as I said, I still consider myself a noob. Thanks a lot

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  • How can i do something like IList<T>.Contains(OtherObjectType) ?

    - by Noctris
    Hi, I have the following classes: Client ClientCacheMedia ( contains Client, Media and some other parameters so it is the link between the media and the client) Media where client contains an IList. Now what i would like to do, is have a way to check if this ilist contains a certain media so : Client.ClientCacheMedia.Contains(MyMedia) is there any way to let the IList accept media as an object to match ? ( i can easily override the Equals Property on ClientCacheMedia to check if the media passed is the one that the ClientCacheMedia.Media contains, it's just the Ilist that will not accept any other object on the Contains Method.

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  • Load custom class properly

    - by LinusAn
    I have a custom class which I want to "load" inside the firstViewController and then access it from other classes by segues. My Problem is, I can't even access and change the instance variable inside the firstViewController. Somehow I'm "loading" it wrong. Here is the code I used until now: inside viewController.h @property (strong, nonatomic) myClass *newClass; inside viewController.m @synthesize newClass; I then try to access it by: self.newClass.string = @"myString"; if(newClass.string == @"myString"){ NSLog(@"didn't work"); } Well, I get "didn't work". Why is that? When I write myClass *newClass = [myClass new]; It does work. But the class and its properties gets overwritten every time the ViewController loads again. What would you recommend? Thank you very much.

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  • Good JDBC pattern

    - by Java Developer
    What is the good practice for database operation in Java application? Do you construct the DML syntax in the Java code and send the statements to DB engine for execution, or you just collect the parameters and then make a call to stored procedure with the parameters via java code? or neither because that's just not how to do it? can anyone give an example of a full database utility classes to do database operations in Java app? also what about the transaction manager? My assignment is to make database operation that is modular in Java. Thanks

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