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  • How to synchronize the ball in a network pong game?

    - by Thaars
    I’m developing a multiplayer network pong game, my first game ever. The current state is, I’ve running the physic engine with the same configurations on the server and the clients. The own paddle movement is predicted and get just confirmed by the authoritative server. Is a difference detected between them, I correct the position at the client by interpolation. The opponent paddle is also interpolated 200ms to 100ms in the past, because the server is broadcasting snapshots every 100ms to each client. So far it works very well, but now I have to simulate the ball and have a problem to understanding the procedure. I’ve read Valve’s (and many other) articles about fast-paced multiplayer several times and understood their approach. Maybe I can compare my ball with their bullets, but their advantage is, the bullets are not visible. When I have to display the ball, and see my paddle in the present, the opponent in the past and the server is somewhere between it, how can I synchronize the ball over all instances and ensure, that it got ever hit by the paddle even if the paddle is fast moving? Currently my ball’s position is simply set by a server update, so it can happen, that the ball bounces back, even if the paddle is some pixel away (because of a delayed server position). Until now I’ve got no synced clock over all instances. I’m sending a client step index with each update to the server. If the server did his job, he sends the snapshot with the last step index of each client back to the clients. Now I’m looking for the stored position at the returned step index and compare them. Do I need a common clock to sync the ball? EDIT: I've tried to sync a common clock for the server and all clients with a timestamp. But I think it's better to use an own stepping instead of a timestamp (so I don't need to calculate with the ping and so on - and the timestamp will never be exact). The physics are running 60 times per second and now I use this for keeping them synchronized. Is that a good way? When the ball gets calculated by each client, the angle after bouncing can differ because of the different position of the paddles (the opponent is 200ms in the past). When the server is sending his ball position, velocity and angle (because he knows the position of each paddle and is authoritative), the ball could be in a very different position because of the different angles after bouncing (because the clients receive the server data after 100ms). How is it possible to interpolate such a huge difference? I posted this question some days ago at stackoverflow, but got no answer yet. Maybe this is the better place for this question.

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  • Microsoft sort Virtual Machine Converter, un outil gratuit pour convertir les machines virtuelles vSphere vers Hyper-V

    Microsoft lorgne les clients de VMware et sort Virtual Machine Converter un outil gratuit pour convertir les machines virtuelles vSphere vers Hyper-V Microsoft lorgne les clients de VMware, en facilitant le processus de migration des environnements de virtualisation de la société vers Hyper-V. La firme vient de publier un outil gratuit qui permet de convertir des machines virtuelles qui s'exécutent sur les produits VMware en un format pouvant s'exécuter dans son environnement de virtualisation Hyper-V. Microsoft Virtual Machine Converter (MVMC) convertit les machines virtuelles créées avec l'outil de virtualisation vSphere 4.1 et 5.0, qui peuvent s'exécuter sur Windows Serv...

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  • How to avoid intrusion detection/anti spoofing issue on a sonicwall TZ series FW

    - by Ian
    We have a sonicwall tz series FW with two internet service providers connected. One of the providers has a wireless service which works a bit like an ethernet switch in that we have an ip with a /24 subnet and the gateway is .1. All other clients on the same subnet (say 195.222.99.0) have the same .1 gateway - this is important, read on. Some of our clients are also on the same subnet. Our config: X0 : Lan X1 : 89.90.91.92 X2 : 195.222.99.252/24 (GW 195.222.99.1) X1 and X2 are not connected, other than both being connected to the public Internet. Client config: X1 : 195.222.99.123/24 (GW 195.222.99.1) What fails, what works: Traffic 195.222.99.123 (client) <- 89.90.91.92 (X1) : Spoof alert Traffic 195.222.99.123 (client) <- 195.222.99.252 (X1) : OK - no spoof alert I have several clients with IPs in the 195.222.99.0 range and all provoke identical alerts. This is the alert I see on the FW: Alert Intrusion Prevention IP spoof dropped 195.222.99.252, 21475, X1 89.90.91.92, 80, X1 MAC address: 00:12:ef:41:75:88 Anti-spoofing is switched off on my FW (network-mac-ip-anti-spoofing - config for each interface) for all ports I can provoke the alerts by telneting to a port on X1 from the clients. You can't argue with the logic - this is suspicious traffic. X1 is receiving traffic with a source IP which corresponds to X2s subnet. Anyone know how can I tell the FW that packets with a src subnet of 195.222.99.0 can legitimately appear on X1? I know whats going wrong, I've seen the same thing before, but with higher end FWs you can avoid this with a few extra rules. I can't see how to do this here. And before you ask why we're using this service provider - they give us 3ms (yep 3ms, thats not an error) delay between routers.

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  • client flips between internal and external IP addresses??

    - by jmiller-miramontes
    I have what seems like a not-particularly-complicated home network, all things considered: a DSL line comes in to a modem/router, which goes off to a switch, which supports a bunch of machines. My machines live in a 192.168.0.x address space; however, I'm running some public servers on the network, so I have a block of 8 (5, really) static IP addresses that are mapped to the servers by the router. The non-servers get 192.168.0.x addresses via NAT; some machines have static addresses and some get addresses from DHCP. Locally, I'm running a DNS server (named) to map between the domain names and the 192.168 address space. Somewhat messy, but everything basically works. Except: One of my local non-server clients occasionally switches from its internal address to its external address. That is, if I check the logs of a website I'm running internally, the hits coming from this client sometimes show up with the internal 192.168 address, and sometimes with the external (216.103...) address. It will flip back and forth for no apparent reason, without my doing anything. This can be a problem in terms of how the clients interact with the way I have some of the clients' SSH systems configured (e.g., allowing access from the internal network but not the external network), but it also Just Seems Wrong. I will confess that I'm kinda skating on the very edge of my networking competence here, but I can't for the life of me figure out what's going on. If it helps, the client in question is running Mac OS X / 10.6; its address is statically assigned, is not one of the five externally-accessible addresses, and gets its DNS from (first) the internal DNS server and (second) my ISP's DNS servers. I can't swear that none of the other NAT clients are also showing this problem; the one I'm dealing with is my everyday machine, so this is where I run into it. Does anybody out there have any advice? This is driving me crazy...

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  • Enabling Samba Shares Across Subnets

    - by John
    I was curious how I could go about setting up SAMBA so that shares could be seen and used across different subnets. We have some Linux devices that are bound to Active Directory and we would like to have them serve SAMBA shares to clients that will reside in a different subnet than what the servers reside in? Is there any way to do this without needing to setup a WINS server or use legacy NetBIOS methods since the majority of our clients are Windows 7, Windows Server 2003, Windows Server 2008, and Macintosh OS X (10.6 or newer)? EDIT Right now, only clients in the same subnet as the SAMBA server can see the shares. Clients outside of the subnet (i.e. the client subnet) cannot see or connect to the share. The error returned is: The specified network name is no longer available. It does not seem to matter if I use IP, FQDN, or NetBIOS name to try and connect to the share with. We have a common Cisco router handling the inter-subnet routing. Everything else seems to work correctly with this network setup and the device can be pinged from multiple subnets. I also do not believe it to be a firewall type of issue since the rules for this segment are rather lax.

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  • Cannot access server shares over VPN

    - by DuncanDavies
    I've set up a single hosted server to use as a development environment for a web-based application. The web app is served up fine on port 80, however I'm struggling to get my VPN to behave how I'd expect so the developers don't have the access they require. The VPN connects fine and I can access the back-end database (SQL Server) which resides on the server with the client tools from the laptops. However they cannot access any shared folders. The server's local IP address is 10.x.x.x, and I've assigned a static IP address pool to RRAS (of 192.168.100.1 - 20). The clients pick up a valid IP Address (i.e. 192.168.100.9) when they connect. There is no name resolution setup, DNS or WINS. When connected via VPN the clients can ping the server (192.168.100.1) by IP Address, but cannot map a drive to a shared folder (net use * \\192.168.100.1\xxxxx) - I get 'System error 53 has occurred. The network path was not found.' I don't understand why I can ping by the ip, but not map by it. Some details: Server OS is Windows 2008 (Datacenter) VPN is SSTP using RRAS Clients are all Windows 7 I've tried temporarily disabling the firewalls So, why can we not access the file system when everything else (ping, RDP, SQL Server clients tools) works? Thanks for your help Duncan

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  • Fixed and dynamic IPs in ISC DHPD lead to double lease

    - by GorillaPatch
    I would like to have a small dynamic adress part and the most clients are assigned a fixed IP adress. My dhcpd.conf looks like this: use-host-decl-names on; authoritative; allow client-updates; ddns-updates on; # Einstellungen fuer DHCP leases default-lease-time 3600; max-lease-time 86400; lease-file-name "/var/lib/dhcpd/dhcpd.leases"; subnet 192.168.11.0 netmask 255.255.255.0 { ddns-updates on; pool { # IP range which will be assigned statically range 192.168.11.1 192.168.11.240; deny all clients; } pool { # small dynamic range range 192.168.11.241 192.168.11.254; # used for temporary devices } } group { host pc1 { hardware ethernet xx:xx:xx:xx:xx:xx; fixed-address 192.168.11.11; } } The motivation for the pool declaration with deny all hosts comes from the ISC DHCPD homepage http://www.isc.org/files/auth.html This will allow hosts to be first added to the network, where they will receive a temporary IP from the 241-254 adress range and then later write an explicit host declaration. Upon next connect it will receive the right configuration. The problem is that I am getting error messages that 192.168.11.13 has a dynamic and a static lease. I am a bit confused as I expected the pool declaration with deny all clients would not count as dynamic. Dynamic and static leases present for 192.168.11.13. Remove host declaration pc1 or remove 192.168.11.13 from the dynamic address pool for 192.168.11.0/24 Is there a way to have the DHCP server send an DHCPNA to clients if they have a host statement and retain this dynamic range?

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  • Inconsistent DHCP replies with Windows 2008R2 DHCP server

    - by verbalicious
    I've got a Windows 2008R2 standard server running DHCP services. We've noticed that certain clients are receiving inconsistent DHCP replies. We have over 175 Windows workstations in this VLAN that don't seem to have trouble getting DHCP leases. However, PXE-booting clients trying to reach our DHCP server are able to get a lease inconsistently. Additionally, we tried using the "dhcping" tool against our DHCP server and found that roughly two of every three requests time out with "no answer" -- and this holds true when we set the timeout value on dhcping to 20seconds. After a failed attempt, however, we may get a dhcp lease reply immediately with dhcping. This leads me to believe that this issue isn't confined to PXE booting clients, but something more systemic with my LAN layer2 or DHCP. And that possibly my 175 windows clients are experiencing this in some form without my knowledge. We have over 30% of our scope available so the addresses are there. I was unable to find anything in the Windows server "DHCP-Server" log. Of course, my goal is to have my DHCP server reply to every request that it receives on the LAN!

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  • 530 5.7.1 Client was not authenticated Exchange 2010 for some computers within mask

    - by user1636309
    We have a classic problem with Client not Authenticated but with a specific twist: We have an Exchange 2010 cluster, let's say EX01 and EX02, the connection is always to smtp.acme.com, then it is switched through load balancer. We have an application server, call it APP01 There are clients connected to the APP01. There is a need for anonymous mail relay from both clients and APP01. The Anonymous Users setting of the Exchange is DISABLED, but the specific computers - APP01 and clients by the mask, let's say, 192.168.2.* - are enabled. For internal relay, a "Send Connector" is created, and then the above IP addresses are added for the connector to allow computers, servers, or any other device such as a copy machine to use the exchange server to relay email to recipients. The problem is that the relay works for APP01 and some clients, but not others (we get "Client not Authenticated") - all inside the same network and the same mask. This is basically what we do to test it outside of our application: http://smtp25.blogspot.sk/2009/04/530-571-client-was-not-authenticated.html So, I am looking for ideas: What can be the reason for such a strange behaviour? Where I can see the trace of what's going on at the Exchange side?

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  • iptables advanced routing

    - by Shamanu4
    I have a Centos server acting as a NAT in my network. This server has one external (later ext1) interface and three internal (later int1, int2 and int3). Egress traffic comes from users via int1 and after MASQUERADE goes via ext1. Ingress traffic comes from ext1, MASQUERADE, and goes via int2 or int3 according to static routes. | ext1 | x.x.x.x/24 +---------|----------------------+ | | | Centos server (NAT) | | | +---|------|---------------|-----+ | | | int1 | | int2 | int3 10.30.1.10/24 | | 10.30.2.10/24 | 10.30.3.10/24 ^ v v 10.30.1.1/24 | | 10.30.2.1/24 | 10.30.3.1/24 +---|------|---------------|-----+ | | | | | | | v v | | ^ -Traffic policer- | | |_____________ | | | | | +------------------|-------------+ | 192.168.0.1/16 | | Clients 192.168.0.0/16 The problem: Egress traffic seems to be dropped after PREROUTING table. Packet counters are not changing on MASQUERADE rule in POSTROUTING. If I change the routes to clients causing the traffic go back via int1 - everything works perfectly. current iptable configuration is very simple: # cat /etc/sysconfig/iptables *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -I INPUT 1 -i int1 -j ACCEPT -A FORWARD -j ACCEPT COMMIT *nat -A POSTROUTING -o ext1 -j MASQUERADE # COMMIT Can anyone point me what I'm missing? Thanks. UPDATE: 192.168.100.60 via 10.30.2.1 dev int2 proto zebra # routes to clients ... 192.168.100.61 via 10.30.3.1 dev int3 proto zebra # ... I have a lot of them x.x.x.0/24 dev ext1 proto kernel scope link src x.x.x.x 10.30.1.0/24 dev int1 proto kernel scope link src 10.30.1.10 10.30.2.0/24 dev int2 proto kernel scope link src 10.30.2.10 10.30.3.0/24 dev int3 proto kernel scope link src 10.30.3.10 169.254.0.0/16 dev ext1 scope link metric 1003 169.254.0.0/16 dev int1 scope link metric 1004 169.254.0.0/16 dev int2 scope link metric 1005 169.254.0.0/16 dev int3 scope link metric 1006 blackhole 192.168.0.0/16 default via x.x.x.y dev ext1 Clients have 192.168.0.1 as gateway, which is redirecting them to 10.30.1.1

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  • Windows Vista/7 dropping Mac Server share points

    - by Hooligancat
    My Windows Vista and Windows 7 clients are having problems maintaining access to SMB shares on a Mac server. The initial connection to the server appears to be OK, as the Windows clients can see all of the server share points. However, the client randomly drops a couple of the server share points although the clients can still see the server. For example. If I have the following share points on the Mac server: Share A Share B Share C Share D Share E The Windows client can see these shares most of the time and can access them most of the time. But randomly a couple of the shares will just get dropped or go missing from the Windows client's ability to view them so I end up with something like: Share B Share D Share E All the share points are established int the same way with the same permission settings. My Mac OSX Server is set up with the following for SMB: SMB sharing enabled Standalone Server Workgroup of `CORPORATE` Allow Guest Access = YES Client connections limit = 100 Authentication: NTLMv2 & Kerberos and NTLM Code Page is Latin US (437) This is a workgroup master browser WINS registration is set to Enable WINS server (tried with setting off) Enable virtual share points for homes YES I noticed in my SMB file service log that the clients appear to connect OK, but I get the following error which implies a reset by either the server or the client: /SourceCache/samba/samba-187.9/samba/source/lib/util_sock.c:read_data(534) read_data: read failure for 4 bytes to client 192.168.0.99. = Connection reset by peer I am a bit stumped as to a direction to turn to try and get this to resolve. Continued attempts to access the server from the client will reconnect to the share points, but they inevitably get dropped again in the near future. Any and all help much appreciated.

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  • Intermittent FTP login issues (Microsoft IIS FTP Service)

    - by JaggenSWE
    I've got a somewhat weird problem which I'm not sure how to troubleshoot. We have a FTP running on a Windows Server 2003 machine using the IIS FTP Service, this is for our clients and is configured with IP-restrictions. However, now ONE of the clients starts complaining that they can't log in to the server from time to time. This is just ONE of 10+ clients that have this issue, which makes me think it's a problem on their side. Just to be on the safe side I had a peek into the FTP logs and found something strange. Whenever succeed in loggin in this is what I can find in the logs: nnn.nnn.nnn.70, userxxx, 2012-06-11, 09:22:32, MSFTPSVC1, SERVERNAME, nnn.nn.nn.11, 0, 0, 0, 331, 0, [191747]USER, userxxx, -, nnn.nnn.nnn.70, userxxx, 2012-06-11, 09:22:32, MSFTPSVC1, SERVERNAME, nnn.nn.nn.11, 0, 0, 0, 230, 0, [191747]PASS, -, -, However, if the login fails I see the following events: nnn.nnn.nnn.70, userxxx, 2012-06-11, 09:16:33, MSFTPSVC1, SERVERNAME, nnn.nn.nn.11, 0, 0, 0, 331, 0, [191739]USER, userxxx, -, nnn.nnn.nnn.70, -, 2012-06-11, 09:16:33, MSFTPSVC1, SERVERNAME, nnn.nn.nn.11, 0, 0, 0, 530, 1326, [191739]PASS, -, -, When you look at the event where the clients sends the PASS in the successful login it seems to know that it is infact "userxxx" that is coupled to that PASS, but when it fails it seems to be lost since user in the PASS event is set to "-". Anyone have any ideas around this, any help would be appreciated. :) //JaggenSWE

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  • Measure Upload Speed between a client and our server

    - by tresstylez
    We host a SAAS application specially customized for multiple clients. For one customer in particular -- they are reporting sporadic performance issues from various locations on their network, in particular UPLOADING documents through a form on our website. The client claims they have "bandwidth to spare" and that utilization of their "pipe" is so low that it MUST be our application, but our application has MANY clients and all features are working fine for all other clients. Interestingly enough -- DOWNLOADS (ie. just accessing the website, or downloading documents) is working fine. Speed test shows that they should get 1.2Mbps UP. So, a 3MB file should take 20 secs to upload. It takes 60+ seconds on their network. Sometimes even small files take OVER 10 minutes to upload or they timeout. Pings and Traceroutes don't show any abnormally long hops or response times. They claim other SAAS applications they use allow them to upload just fine. Both IT teams are working together to resolve this issue. What kind of data can I request from the clients to begin ruling things out. Seems like we need to somehow measure LATENCY of the networks involved or even at the switch level, we need to understand if packets are getting dropped somewhere and why. Where should I start? Any help is appreciated. I'll provide more info upon requests

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  • Running two graphics cards (non-SLI) to power 3D on two different monitors?

    - by Delameko
    Hi, I'm a bit clueless about this, so excuse my naivety. I have two video cards, a Nvidia 8800 and a GT120, powering three monitors. I run two 3D game instances (two Everquest 2 clients), one on each of my first two monitors. It's been running fine, although sometimes it sounds like the computer is trying to take off. Today I realised that I was actually playing them on the two monitors that are both powered by the 8800. Thinking that I might as well make use of the power of both cards I tried switching the monitor cables over so that each card would be "powering" one of the clients. (Is it silly to assume this is how it works?) This doesn't seem to have had the desired effect, as the client running on the 8800 screen is running worse than it was before. Is it even possible to run two clients on separate GPUs? Is SLI the only way to utilise 2 GPUs? Is there something special I have to do? Or do I have to set the client to use a particular GPU (an option I can't seem to find in EQ2)? I run the clients in window mode if that makes any difference, and I'm running Win 7. Thanks.

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  • Global Email Forwarding with EXIM?

    - by Dexirian
    Been trying to find a solution to this for a while without success so here i go : I was given the task to build a High-Availability Load-Balanced Network Cluster for our 2 linux servers. I did some workaround and managed to get a DNS + SQL + Web Folders + Mails synchronisation going between both. Now i would like my server 2 to only do mailing and server 1 to only do web hosting. I transfered all the accounts for 1 to 2 using the WHM built-in account transfert feature. I created 2 different rsync jobs that sync, update, and delete the files for mail and websites. Now i was able to successfully transfer 1 mail accounts from 1 to 2, and the server 2 works flawlessly. All i had to do was change the MX entries to point to the new server and bingo. Now my problem is, some clients have their mail softwares configured so that they point to oldserver.domain.com. I cant make the (A) entry of oldserver.domain.com point to the new server for obvious reasons. I thought of using .foward files and add them to the home directories of the concerned users but that would be very difficult. So my question is : Is there a way to configure exim so that it will only foward mails to the new server? I need to change all the users so they use their mail on server 2 without them doing anything. Thanks! EDIT : TO CLARIFY MY PROBLEM Some clients have their mail point to oldserver.xyz instead of mail.olderserver.xyz I want to know if i can do something to prevent modifying the clients configuration I would also like to know is there is a way to find out what clients aren't properly configured

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  • C# WCF Server retrieves 'List<T>' with 1 entry, but client doesn't receive it?! Please help Urgentl

    - by Neville
    Hi Everyone, I've been battling and trying to research this issue for over 2 days now with absolutely no luck. I am trying to retrieve a list of clients from the server (server using fluentNHibernate). The client object is as follow: [DataContract] //[KnownType(typeof(System.Collections.Generic.List<ContactPerson>))] //[KnownType(typeof(System.Collections.Generic.List<Address>))] //[KnownType(typeof(System.Collections.Generic.List<BatchRequest>))] //[KnownType(typeof(System.Collections.Generic.List<Discount>))] [KnownType(typeof(EClientType))] [KnownType(typeof(EComType))] public class Client { #region Properties [DataMember] public virtual int ClientID { get; set; } [DataMember] public virtual EClientType ClientType { get; set; } [DataMember] public virtual string RegisterID {get; set;} [DataMember] public virtual string HerdCode { get; set; } [DataMember] public virtual string CompanyName { get; set; } [DataMember] public virtual bool InvoicePerBatch { get; set; } [DataMember] public virtual EComType ResultsComType { get; set; } [DataMember] public virtual EComType InvoiceComType { get; set; } //[DataMember] //public virtual IList<ContactPerson> Contacts { get; set; } //[DataMember] //public virtual IList<Address> Addresses { get; set; } //[DataMember] //public virtual IList<BatchRequest> Batches { get; set; } //[DataMember] //public virtual IList<Discount> Discounts { get; set; } #endregion #region Overrides public override bool Equals(object obj) { var other = obj as Client; if (other == null) return false; return other.GetHashCode() == this.GetHashCode(); } public override int GetHashCode() { return ClientID.GetHashCode() | ClientType.GetHashCode() | RegisterID.GetHashCode() | HerdCode.GetHashCode() | CompanyName.GetHashCode() | InvoicePerBatch.GetHashCode() | ResultsComType.GetHashCode() | InvoiceComType.GetHashCode();// | Contacts.GetHashCode() | //Addresses.GetHashCode() | Batches.GetHashCode() | Discounts.GetHashCode(); } #endregion } As you can see, I have allready tried to remove the sub-lists, though even with this simplified version of the client I still run into the propblem. my fluent mapping is: public class ClientMap : ClassMap<Client> { public ClientMap() { Table("Clients"); Id(p => p.ClientID); Map(p => p.ClientType).CustomType<EClientType>(); ; Map(p => p.RegisterID); Map(p => p.HerdCode); Map(p => p.CompanyName); Map(p => p.InvoicePerBatch); Map(p => p.ResultsComType).CustomType<EComType>(); Map(p => p.InvoiceComType).CustomType<EComType>(); //HasMany<ContactPerson>(p => p.Contacts) // .KeyColumns.Add("ContactPersonID") // .Inverse() // .Cascade.All(); //HasMany<Address>(p => p.Addresses) // .KeyColumns.Add("AddressID") // .Inverse() // .Cascade.All(); //HasMany<BatchRequest>(p => p.Batches) // .KeyColumns.Add("BatchID") // .Inverse() // .Cascade.All(); //HasMany<Discount>(p => p.Discounts) // .KeyColumns.Add("DiscountID") // .Inverse() // .Cascade.All(); } The client method, seen below, connects to the server. The server retrieves the list, and everything looks right in the object, still, when it returns, the client doesn't receive anything (it receive a List object, but with nothing in it. Herewith the calling method: public List<s.Client> GetClientList() { try { s.DataServiceClient svcClient = new s.DataServiceClient(); svcClient.Open(); List<s.Client> clients = new List<s.Client>(); clients = svcClient.GetClientList().ToList<s.Client>(); svcClient.Close(); //when receiving focus from server, the clients object has a count of 0 return clients; } catch (Exception e) { MessageBox.Show(e.Message); } return null; } and the server method: public IList<Client> GetClientList() { var clients = new List<Client>(); try { using (var session = SessionHelper.OpenSession()) { clients = session.Linq<Client>().Where(p => p.ClientID > 0).ToList<Client>(); } } catch (Exception e) { EventLog.WriteEntry("eCOWS.Data", e.Message); } return clients; //returns a list with 1 client in it } the server method interface is: [UseNetDataContractSerializer] [OperationContract] IList<Client> GetClientList(); for final references, here is my client app.config entries: <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IDataService" listenBacklog="10" maxConnections="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" receiveTimeout="00:10:00" sendTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://localhost:9000/eCOWS/DataService" binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IDataService" contract="eCowsDataService.IDataService" name="NetTcpBinding_IDataService" behaviorConfiguration="eCowsEndpointBehavior"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </client> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehavior"> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> and my server app.config: <system.serviceModel> <bindings> <netTcpBinding> <binding name="netTcpBinding" maxConnections="10" listenBacklog="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" sendTimeout="00:10:00" receiveTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <services> <service name="eCows.Data.Services.DataService" behaviorConfiguration="eCowsServiceBehavior"> <host> <baseAddresses> <add baseAddress="http://localhost:9001/eCOWS/" /> <add baseAddress="net.tcp://localhost:9000/eCOWS/" /> </baseAddresses> </host> <endpoint address="DataService" binding="netTcpBinding" contract="eCows.Data.Services.IDataService" behaviorConfiguration="eCowsEndpointBehaviour"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehaviour"> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="eCowsServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceThrottling maxConcurrentCalls="10" maxConcurrentSessions="10"/> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> <behavior name="MexBehaviour"> <serviceMetadata /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> I use to run into "socket closed / network or timeout" errors, and the trace showed clearly that on the callback it was looking for a listening endpoint, but couldn't find one. Anyway, after adding the UseNetSerializer that error went away, yet now I'm just not getting anything. Oh PS. if I add all the commented out List items, I still retrieve an entry from the DB, but also still not receive anything on the client. if I remove the [UseNetDataContractSerializer] I get the following error(s) in the svclog : WARNING: Description Faulted System.ServiceModel.Channels.ServerSessionPreambleConnectionReader+ServerFramingDuplexSessionChannel WARNING: Description Faulted System.ServiceModel.Channels.ServiceChannel ERROR: Initializing[eCows.Data.Models.Client#3]-failed to lazily initialize a collection of role: eCows.Data.Models.Client.Addresses, no session or session was closed ... ERROR: Could not find default endpoint element that references contract 'ILogbookManager' in the ServiceModel client configuration section. This might be because no configuration file was found for your application, or because no endpoint element matching this contract could be found in the client element. If I add a .Not.LazyLoad to the List mapping items, I'm back at not receiving errors, but also not receiving any client information.. Sigh! Please, if anyone can help with this I'd be extremely grateful. I'm probably just missing something small.. but... what is it :) hehe. Thanks in advance! Neville

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  • Implications of Java 6 End of Public Updates for EBS Users

    - by Steven Chan (Oracle Development)
    The Support Roadmap for Oracle Java is published here: Oracle Java SE Support Roadmap The latest updates to that page (as of Sept. 19, 2012) state (emphasis added): Java SE 6 End of Public Updates Notice After February 2013, Oracle will no longer post updates of Java SE 6 to its public download sites. Existing Java SE 6 downloads already posted as of February 2013 will remain accessible in the Java Archive on Oracle Technology Network. Developers and end-users are encouraged to update to more recent Java SE versions that remain available for public download. For enterprise customers, who need continued access to critical bug fixes and security fixes as well as general maintenance for Java SE 6 or older versions, long term support is available through Oracle Java SE Support . What does this mean for Oracle E-Business Suite users? EBS users fall under the category of "enterprise users" above.  Java is an integral part of the Oracle E-Business Suite technology stack, so EBS users will continue to receive Java SE 6 updates after February 2013. In other words, nothing will change for EBS users after February 2013.  EBS users will continue to receive critical bug fixes and security fixes as well as general maintenance for Java SE 6. These Java SE 6 updates will be made available to EBS users for the Extended Support periods documented in the Oracle Lifetime Support policy document for Oracle Applications (PDF): EBS 11i Extended Support ends November 2013 EBS 12.0 Extended Support ends January 2015 EBS 12.1 Extended Support ends December 2018 Will EBS users be forced to upgrade to JRE 7 for Windows desktop clients? No. This upgrade will be highly recommended but currently remains optional. JRE 6 will be available to Windows users to run with EBS for the duration of your respective EBS Extended Support period.  Updates will be delivered via My Oracle Support, where you can continue to receive critical bug fixes and security fixes as well as general maintenance for JRE 6 desktop clients.  The certification of Oracle E-Business Suite with JRE 7 (for desktop clients accessing EBS Forms-based content) is in its final stages.  If you plan to upgrade your EBS desktop clients to JRE 7 when that certification is released, you can get a head-start on that today. Coexistence of JRE 6 and JRE 7 on Windows desktops The upgrade to JRE 7 will be highly recommended for EBS users, but some users may need to run both JRE 6 and 7 on their Windows desktops for reasons unrelated to the E-Business Suite. Most EBS configurations with IE and Firefox use non-static versioning by default. JRE 7 will be invoked instead of JRE 6 if both are installed on a Windows desktop. For more details, see "Appendix B: Static vs. Non-static Versioning and Set Up Options" in Notes 290801.1 and 393931.1. Applying Updates to JRE 6 and JRE 7 to Windows desktops Auto-update will keep JRE 7 up-to-date for Windows users with JRE 7 installed. Auto-update will only keep JRE 7 up-to-date for Windows users with both JRE 6 and 7 installed.  JRE 6 users are strongly encouraged to apply the latest Critical Patch Updates as soon as possible after each release. The Jave SE CPUs will be available via My Oracle Support.  EBS users can find more information about JRE 6 and 7 updates here: Information Center: Installation & Configuration for Oracle Java SE (Note 1412103.2) The dates for future Java SE CPUs can be found on the Critical Patch Updates, Security Alerts and Third Party Bulletin.  An RSS feed is available on that site for those who would like to be kept up-to-date. What will Mac users need? Oracle will provide updates to JRE 7 for Mac OS X users. EBS users running Macs will need to upgrade to JRE 7 to receive JRE updates. The certification of Oracle E-Business Suite with JRE 7 for Mac-based desktop clients accessing EBS Forms-based content is underway. Mac users waiting for that certification may find this article useful: How to Reenable Apple Java 6 Plug-in for Mac EBS Users Will EBS users be forced to upgrade to JDK 7 for EBS application tier servers? No. This upgrade will be highly recommended but will be optional for EBS application tier servers running on Windows, Linux, and Solaris.  You can choose to remain on JDK 6 for the duration of your respective EBS Extended Support period.  If you remain on JDK 6, you will continue to receive critical bug fixes and security fixes as well as general maintenance for JDK 6. The certification of Oracle E-Business Suite with JDK 7 for EBS application tier servers on Windows, Linux, and Solaris as well as other platforms such as IBM AIX and HP-UX is planned.  Customers running platforms other than Windows, Linux, and Solaris should refer to their Java vendors's sites for more information about their support policies. Related Articles Planning Bulletin for JRE 7: What EBS Customers Can Do Today EBS 11i and 12.1 Support Timeline Changes Frequently Asked Questions about Latest EBS Support Changes Critical Patch Updates During EBS 11i Exception to Sustaining Support Period

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  • The Linux powered LAN Gaming House

    - by sachinghalot
    LAN parties offer the enjoyment of head to head gaming in a real-life social environment. In general, they are experiencing decline thanks to the convenience of Internet gaming, but Kenton Varda is a man who takes his LAN gaming very seriously. His LAN gaming house is a fascinating project, and best of all, Linux plays a part in making it all work.Varda has done his own write ups (short, long), so I'm only going to give an overview here. The setup is a large house with 12 gaming stations and a single server computer.The client computers themselves are rack mounted in a server room, and they are linked to the gaming stations on the floor above via extension cables (HDMI for video and audio and USB for mouse and keyboard). Each client computer, built into a 3U rack mount case, is a well specced gaming rig in its own right, sporting an Intel Core i5 processor, 4GB of RAM and an Nvidia GeForce 560 along with a 60GB SSD drive.Originally, the client computers ran Ubuntu Linux rather than Windows and the games executed under WINE, but Varda had to abandon this scheme. As he explains on his site:"Amazingly, a majority of games worked fine, although many had minor bugs (e.g. flickering mouse cursor, minor rendering artifacts, etc.). Some games, however, did not work, or had bad bugs that made them annoying to play."Subsequently, the gaming computers have been moved onto a more conventional gaming choice, Windows 7. It's a shame that WINE couldn't be made to work, but I can sympathize as it's rare to find modern games that work perfectly and at full native speed. Another problem with WINE is that it tends to suffer from regressions, which is hardly surprising when considering the difficulty of constantly improving the emulation of the Windows API. Varda points out that he preferred working with Linux clients as they were easier to modify and came with less licensing baggage.Linux still runs the server and all of the tools used are open source software. The hardware here is a Intel Xeon E3-1230 with 4GB of RAM. The storage hanging off this machine is a bit more complex than the clients. In addition to the 60GB SSD, it also has 2x1TB drives and a 240GB SDD.When the clients were running Linux, they booted over PXE using a toolchain that will be familiar to anyone who has setup Linux network booting. DHCP pointed the clients to the server which then supplied PXELINUX using TFTP. When booted, file access was accomplished through network block device (NBD). This is a very easy to use system that allows you to serve the contents of a file as a block device over the network. The client computer runs a user mode device driver and the device can be mounted within the file system using the mount command.One snag with offering file access via NBD is that it's difficult to impose any security restrictions on different areas of the file system as the server only sees a single file. The advantage is perfomance as the client operating system simply sees a block device, and besides, these security issues aren't relevant in this setup.Unfortunately, Windows 7 can't use NBD, so, Varda had to switch to iSCSI (which works in both server and client mode under Linux). His network cards are not compliant with this standard when doing a netboot, but fortunately, gPXE came to the rescue, and he boostraps it over PXE. gPXE is also available as an ISO image and is worth knowing about if you encounter an awkward machine that can't manage a network boot. It can also optionally boot from a HTTP server rather than the more traditional TFTP server.According to Varda, booting all 12 machines over the Gigabit Ethernet network is surprisingly fast, and once booted, the machines don't seem noticeably slower than if they were using local storage. Once loaded, most games attempt to load in as much data as possible, filling the RAM, and the the disk and network bandwidth required is small. It's worth noting that these are aspects of this project that might differ from some other thin client scenarios.At time of writing, it doesn't seem as though the local storage of the client machines is being utilized. Instead, the clients boot into Windows from an image on the server that contains the operating system and the games themselves. It uses the copy on write feature of LVM so that any writes from a client are added to a differencing image allocated to that client. As the administrator, Varda can log into the Linux server and authorize changes to the master image for updates etc.SummaryOverall, Varda estimates the total cost of the project at about $40,000, and of course, he needed a property that offered a large physical space in order to house the computers and the gaming workstations. Obviously, this project has stark differences to most thin client projects. The balance between storage, network usage, GPU power and security would not be typical of an office installation, for example. The only letdown is that WINE proved to be insufficiently compatible to run a wide variety of modern games, but that is, perhaps, asking too much of it, and hats off to Varda for trying to make it work.

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  • Cannot determine ethernet address for proxy ARP on PPTP

    - by Linux Intel
    I installed pptp server on a centos 6 64bit server PPTP Server ip : 55.66.77.10 PPTP Local ip : 10.0.0.1 Client1 IP : 10.0.0.60 centos 5 64bit Client2 IP : 10.0.0.61 centos5 64bit PPTP Server can ping Client1 And client 1 can ping PPTP Server PPTP Server can ping Client2 And client 2 can ping PPTP Server The problem is client 1 can not ping Client 2 and i get this error also on PPTP server error log Cannot determine ethernet address for proxy ARP Ping from Client2 to Client1 PING 10.0.0.60 (10.0.0.60) 56(84) bytes of data. --- 10.0.0.60 ping statistics --- 6 packets transmitted, 0 received, 100% packet loss, time 5000ms route -n on PPTP Server Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.60 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 10.0.0.61 0.0.0.0 255.255.255.255 UH 0 0 0 ppp1 55.66.77.10 0.0.0.0 255.255.255.248 U 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 55.66.77.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 1 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 70.14.13.19 255.255.255.255 UGH 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth1 0.0.0.0 70.14.13.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 2 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 84.56.120.60 255.255.255.255 UGH 0 0 0 eth1 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 84.56.120.60 0.0.0.0 UG 0 0 0 eth1 cat /etc/ppp/options.pptpd on PPTP server ############################################################################### # $Id: options.pptpd,v 1.11 2005/12/29 01:21:09 quozl Exp $ # # Sample Poptop PPP options file /etc/ppp/options.pptpd # Options used by PPP when a connection arrives from a client. # This file is pointed to by /etc/pptpd.conf option keyword. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 and the kernel MPPE module. ############################################################################### # Authentication # Name of the local system for authentication purposes # (must match the second field in /etc/ppp/chap-secrets entries) name pptpd # Strip the domain prefix from the username before authentication. # (applies if you use pppd with chapms-strip-domain patch) #chapms-strip-domain # Encryption # (There have been multiple versions of PPP with encryption support, # choose with of the following sections you will use.) # BSD licensed ppp-2.4.2 upstream with MPPE only, kernel module ppp_mppe.o # {{{ refuse-pap refuse-chap refuse-mschap # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. require-mschap-v2 # Require MPPE 128-bit encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) require-mppe-128 # }}} # OpenSSL licensed ppp-2.4.1 fork with MPPE only, kernel module mppe.o # {{{ #-chap #-chapms # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. #+chapms-v2 # Require MPPE encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) #mppe-40 # enable either 40-bit or 128-bit, not both #mppe-128 #mppe-stateless # }}} # Network and Routing # If pppd is acting as a server for Microsoft Windows clients, this # option allows pppd to supply one or two DNS (Domain Name Server) # addresses to the clients. The first instance of this option # specifies the primary DNS address; the second instance (if given) # specifies the secondary DNS address. #ms-dns 10.0.0.1 #ms-dns 10.0.0.2 # If pppd is acting as a server for Microsoft Windows or "Samba" # clients, this option allows pppd to supply one or two WINS (Windows # Internet Name Services) server addresses to the clients. The first # instance of this option specifies the primary WINS address; the # second instance (if given) specifies the secondary WINS address. #ms-wins 10.0.0.3 #ms-wins 10.0.0.4 # Add an entry to this system's ARP [Address Resolution Protocol] # table with the IP address of the peer and the Ethernet address of this # system. This will have the effect of making the peer appear to other # systems to be on the local ethernet. # (you do not need this if your PPTP server is responsible for routing # packets to the clients -- James Cameron) proxyarp # Normally pptpd passes the IP address to pppd, but if pptpd has been # given the delegate option in pptpd.conf or the --delegate command line # option, then pppd will use chap-secrets or radius to allocate the # client IP address. The default local IP address used at the server # end is often the same as the address of the server. To override this, # specify the local IP address here. # (you must not use this unless you have used the delegate option) #10.8.0.100 # Logging # Enable connection debugging facilities. # (see your syslog configuration for where pppd sends to) debug # Print out all the option values which have been set. # (often requested by mailing list to verify options) #dump # Miscellaneous # Create a UUCP-style lock file for the pseudo-tty to ensure exclusive # access. lock # Disable BSD-Compress compression nobsdcomp # Disable Van Jacobson compression # (needed on some networks with Windows 9x/ME/XP clients, see posting to # poptop-server on 14th April 2005 by Pawel Pokrywka and followups, # http://marc.theaimsgroup.com/?t=111343175400006&r=1&w=2 ) novj novjccomp # turn off logging to stderr, since this may be redirected to pptpd, # which may trigger a loopback nologfd # put plugins here # (putting them higher up may cause them to sent messages to the pty) cat /etc/ppp/options.pptp on Client1 and Client2 ############################################################################### # $Id: options.pptp,v 1.3 2006/03/26 23:11:05 quozl Exp $ # # Sample PPTP PPP options file /etc/ppp/options.pptp # Options used by PPP when a connection is made by a PPTP client. # This file can be referred to by an /etc/ppp/peers file for the tunnel. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 or later from http://ppp.samba.org/ # and the kernel MPPE module available from the CVS repository also on # http://ppp.samba.org/, which is packaged for DKMS as kernel_ppp_mppe. ############################################################################### # Lock the port lock # Authentication # We don't need the tunnel server to authenticate itself noauth # We won't do PAP, EAP, CHAP, or MSCHAP, but we will accept MSCHAP-V2 # (you may need to remove these refusals if the server is not using MPPE) refuse-pap refuse-eap refuse-chap refuse-mschap # Compression # Turn off compression protocols we know won't be used nobsdcomp nodeflate # Encryption # (There have been multiple versions of PPP with encryption support, # choose which of the following sections you will use. Note that MPPE # requires the use of MSCHAP-V2 during authentication) # # Note that using PPTP with MPPE and MSCHAP-V2 should be considered # insecure: # http://marc.info/?l=pptpclient-devel&m=134372640219039&w=2 # https://github.com/moxie0/chapcrack/blob/master/README.md # http://technet.microsoft.com/en-us/security/advisory/2743314 # http://ppp.samba.org/ the PPP project version of PPP by Paul Mackarras # ppp-2.4.2 or later with MPPE only, kernel module ppp_mppe.o # If the kernel is booted in FIPS mode (fips=1), the ppp_mppe.ko module # is not allowed and PPTP-MPPE is not available. # {{{ # Require MPPE 128-bit encryption #require-mppe-128 # }}} # http://mppe-mppc.alphacron.de/ fork from PPP project by Jan Dubiec # ppp-2.4.2 or later with MPPE and MPPC, kernel module ppp_mppe_mppc.o # {{{ # Require MPPE 128-bit encryption #mppe required,stateless # }}} IPtables is stopped on clients and server, Also net.ipv4.ip_forward = 1 is enabled on PPTP Server. How can i solve this problem .?

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  • PPTP ping client to client error

    - by Linux Intel
    I installed pptp server on a centos 6 64bit server PPTP Server ip : 55.66.77.10 PPTP Local ip : 10.0.0.1 Client1 IP : 10.0.0.60 centos 5 64bit Client2 IP : 10.0.0.61 centos5 64bit PPTP Server can ping Client1 And client 1 can ping PPTP Server PPTP Server can ping Client2 And client 2 can ping PPTP Server The problem is client 1 can not ping Client 2 route -n on PPTP Server Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.60 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 10.0.0.61 0.0.0.0 255.255.255.255 UH 0 0 0 ppp1 55.66.77.10 0.0.0.0 255.255.255.248 U 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 55.66.77.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 1 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 70.14.13.19 255.255.255.255 UGH 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth1 0.0.0.0 70.14.13.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 2 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 84.56.120.60 255.255.255.255 UGH 0 0 0 eth1 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 84.56.120.60 0.0.0.0 UG 0 0 0 eth1 cat /etc/ppp/options.pptpd on PPTP server ############################################################################### # $Id: options.pptpd,v 1.11 2005/12/29 01:21:09 quozl Exp $ # # Sample Poptop PPP options file /etc/ppp/options.pptpd # Options used by PPP when a connection arrives from a client. # This file is pointed to by /etc/pptpd.conf option keyword. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 and the kernel MPPE module. ############################################################################### # Authentication # Name of the local system for authentication purposes # (must match the second field in /etc/ppp/chap-secrets entries) name pptpd # Strip the domain prefix from the username before authentication. # (applies if you use pppd with chapms-strip-domain patch) #chapms-strip-domain # Encryption # (There have been multiple versions of PPP with encryption support, # choose with of the following sections you will use.) # BSD licensed ppp-2.4.2 upstream with MPPE only, kernel module ppp_mppe.o # {{{ refuse-pap refuse-chap refuse-mschap # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. require-mschap-v2 # Require MPPE 128-bit encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) require-mppe-128 # }}} # OpenSSL licensed ppp-2.4.1 fork with MPPE only, kernel module mppe.o # {{{ #-chap #-chapms # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. #+chapms-v2 # Require MPPE encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) #mppe-40 # enable either 40-bit or 128-bit, not both #mppe-128 #mppe-stateless # }}} # Network and Routing # If pppd is acting as a server for Microsoft Windows clients, this # option allows pppd to supply one or two DNS (Domain Name Server) # addresses to the clients. The first instance of this option # specifies the primary DNS address; the second instance (if given) # specifies the secondary DNS address. #ms-dns 10.0.0.1 #ms-dns 10.0.0.2 # If pppd is acting as a server for Microsoft Windows or "Samba" # clients, this option allows pppd to supply one or two WINS (Windows # Internet Name Services) server addresses to the clients. The first # instance of this option specifies the primary WINS address; the # second instance (if given) specifies the secondary WINS address. #ms-wins 10.0.0.3 #ms-wins 10.0.0.4 # Add an entry to this system's ARP [Address Resolution Protocol] # table with the IP address of the peer and the Ethernet address of this # system. This will have the effect of making the peer appear to other # systems to be on the local ethernet. # (you do not need this if your PPTP server is responsible for routing # packets to the clients -- James Cameron) proxyarp # Normally pptpd passes the IP address to pppd, but if pptpd has been # given the delegate option in pptpd.conf or the --delegate command line # option, then pppd will use chap-secrets or radius to allocate the # client IP address. The default local IP address used at the server # end is often the same as the address of the server. To override this, # specify the local IP address here. # (you must not use this unless you have used the delegate option) #10.8.0.100 # Logging # Enable connection debugging facilities. # (see your syslog configuration for where pppd sends to) debug # Print out all the option values which have been set. # (often requested by mailing list to verify options) #dump # Miscellaneous # Create a UUCP-style lock file for the pseudo-tty to ensure exclusive # access. lock # Disable BSD-Compress compression nobsdcomp # Disable Van Jacobson compression # (needed on some networks with Windows 9x/ME/XP clients, see posting to # poptop-server on 14th April 2005 by Pawel Pokrywka and followups, # http://marc.theaimsgroup.com/?t=111343175400006&r=1&w=2 ) novj novjccomp # turn off logging to stderr, since this may be redirected to pptpd, # which may trigger a loopback nologfd # put plugins here # (putting them higher up may cause them to sent messages to the pty) cat /etc/ppp/options.pptp on Client1 and Client2 ############################################################################### # $Id: options.pptp,v 1.3 2006/03/26 23:11:05 quozl Exp $ # # Sample PPTP PPP options file /etc/ppp/options.pptp # Options used by PPP when a connection is made by a PPTP client. # This file can be referred to by an /etc/ppp/peers file for the tunnel. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 or later from http://ppp.samba.org/ # and the kernel MPPE module available from the CVS repository also on # http://ppp.samba.org/, which is packaged for DKMS as kernel_ppp_mppe. ############################################################################### # Lock the port lock # Authentication # We don't need the tunnel server to authenticate itself noauth # We won't do PAP, EAP, CHAP, or MSCHAP, but we will accept MSCHAP-V2 # (you may need to remove these refusals if the server is not using MPPE) refuse-pap refuse-eap refuse-chap refuse-mschap # Compression # Turn off compression protocols we know won't be used nobsdcomp nodeflate # Encryption # (There have been multiple versions of PPP with encryption support, # choose which of the following sections you will use. Note that MPPE # requires the use of MSCHAP-V2 during authentication) # # Note that using PPTP with MPPE and MSCHAP-V2 should be considered # insecure: # http://marc.info/?l=pptpclient-devel&m=134372640219039&w=2 # https://github.com/moxie0/chapcrack/blob/master/README.md # http://technet.microsoft.com/en-us/security/advisory/2743314 # http://ppp.samba.org/ the PPP project version of PPP by Paul Mackarras # ppp-2.4.2 or later with MPPE only, kernel module ppp_mppe.o # If the kernel is booted in FIPS mode (fips=1), the ppp_mppe.ko module # is not allowed and PPTP-MPPE is not available. # {{{ # Require MPPE 128-bit encryption #require-mppe-128 # }}} # http://mppe-mppc.alphacron.de/ fork from PPP project by Jan Dubiec # ppp-2.4.2 or later with MPPE and MPPC, kernel module ppp_mppe_mppc.o # {{{ # Require MPPE 128-bit encryption #mppe required,stateless # }}} IPtables are stopped on clients and server, Also net.ipv4.ip_forward = 1 is enabled on PPTP Server. How can i solve this problem .?

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  • cannot access a site from Mac OSX Lion but can from other machines on network?

    - by house9
    SOLVED: The issue is with the hamachi client, hamachi is hi-jacking all of the 5.0.0.0/8 address block http://en.wikipedia.org/wiki/Hamachi_(software)#Criticism http://b.logme.in/2012/11/07/changes-to-hamachi-on-november-19th/ The fix on Mac LogMeIn Hamachi Preferences Settings Advanced Peer Connections IP protocol mode IPv6 only (default is both) If you can only connect to some of your network over IPv4 this 'fix' will NOT work for you ----- A few weeks ago I started using a service - https://semaphoreapp.com I think they made DNS changes a week ago and ever since I cannot access the site from my Mac OSX Lion (10.7.4) machine (my main development machine) but I can access the site from other machines on my network ipad windows machine MacMini (10.6.8) After some google searching I tried both of these dscacheutil -flushcache sudo killall -HUP mDNSResponder but no go, I've contacted semaphoreapp as well, but nothing so far - also of interest, one of my colleagues has the exact same problem, cannot access via Mac OSX Lion but can via windows machine, we work remotely and are not on the same ISP some additional info Lion (10.7.4) cannot access site host semaphoreapp.com semaphoreapp.com has address 5.9.53.16 ping semaphoreapp.com PING semaphoreapp.com (5.9.53.16): 56 data bytes Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 Request timeout for icmp_seq 3 ping: sendto: No route to host Request timeout for icmp_seq 4 ping: sendto: Host is down Request timeout for icmp_seq 5 ping: sendto: Host is down Request timeout for icmp_seq 6 ping: sendto: Host is down Request timeout for icmp_seq 7 .... traceroute semaphoreapp.com traceroute to semaphoreapp.com (5.9.53.16), 64 hops max, 52 byte packets 1 * * * 2 * * * traceroute: sendto: No route to host 3 traceroute: wrote semaphoreapp.com 52 chars, ret=-1 *traceroute: sendto: Host is down traceroute: wrote semaphoreapp.com 52 chars, ret=-1 .... and MacMini (10.6.8) can access it host semaphoreapp.com semaphoreapp.com has address 5.9.53.16 ping semaphoreapp.com PING semaphoreapp.com (5.9.53.16): 56 data bytes 64 bytes from 5.9.53.16: icmp_seq=0 ttl=44 time=191.458 ms 64 bytes from 5.9.53.16: icmp_seq=1 ttl=44 time=202.923 ms 64 bytes from 5.9.53.16: icmp_seq=2 ttl=44 time=180.746 ms 64 bytes from 5.9.53.16: icmp_seq=3 ttl=44 time=200.616 ms 64 bytes from 5.9.53.16: icmp_seq=4 ttl=44 time=178.818 ms .... traceroute semaphoreapp.com traceroute to semaphoreapp.com (5.9.53.16), 64 hops max, 52 byte packets 1 192.168.0.1 (192.168.0.1) 1.677 ms 1.446 ms 1.445 ms 2 * LOCAL ISP 11.957 ms * 3 etc... 10.704 ms 14.183 ms 9.341 ms 4 etc... 32.641 ms 12.147 ms 10.850 ms 5 etc.... 44.205 ms 54.563 ms 36.243 ms 6 vlan139.car1.seattle1.level3.net (4.53.145.165) 50.136 ms 45.873 ms 30.396 ms 7 ae-32-52.ebr2.seattle1.level3.net (4.69.147.182) 31.926 ms 40.507 ms 49.993 ms 8 ae-2-2.ebr2.denver1.level3.net (4.69.132.54) 78.129 ms 59.674 ms 49.905 ms 9 ae-3-3.ebr1.chicago2.level3.net (4.69.132.62) 99.019 ms 82.008 ms 76.074 ms 10 ae-1-100.ebr2.chicago2.level3.net (4.69.132.114) 96.185 ms 75.658 ms 75.662 ms 11 ae-6-6.ebr2.washington12.level3.net (4.69.148.145) 104.322 ms 105.563 ms 118.480 ms 12 ae-5-5.ebr2.washington1.level3.net (4.69.143.221) 93.646 ms 99.423 ms 96.067 ms 13 ae-41-41.ebr2.paris1.level3.net (4.69.137.49) 177.744 ms ae-44-44.ebr2.paris1.level3.net (4.69.137.61) 199.363 ms 198.405 ms 14 ae-47-47.ebr1.frankfurt1.level3.net (4.69.143.141) 176.876 ms ae-45-45.ebr1.frankfurt1.level3.net (4.69.143.133) 170.994 ms ae-46-46.ebr1.frankfurt1.level3.net (4.69.143.137) 177.308 ms 15 ae-61-61.csw1.frankfurt1.level3.net (4.69.140.2) 176.769 ms ae-91-91.csw4.frankfurt1.level3.net (4.69.140.14) 178.676 ms 173.644 ms 16 ae-2-70.edge7.frankfurt1.level3.net (4.69.154.75) 180.407 ms ae-3-80.edge7.frankfurt1.level3.net (4.69.154.139) 174.861 ms 176.578 ms 17 as33891-net.edge7.frankfurt1.level3.net (195.16.162.94) 175.448 ms 185.658 ms 177.081 ms 18 hos-bb1.juniper4.rz16.hetzner.de (213.239.240.202) 188.700 ms 190.332 ms 188.196 ms 19 hos-tr4.ex3k14.rz16.hetzner.de (213.239.233.98) 199.632 ms hos-tr3.ex3k14.rz16.hetzner.de (213.239.233.66) 185.938 ms hos-tr2.ex3k14.rz16.hetzner.de (213.239.230.34) 182.378 ms 20 * * * 21 * * * 22 * * * any ideas? EDIT: adding tcpdump MacMini (which can connect) while running - ping semaphoreapp.com sudo tcpdump -v -i en0 dst semaphoreapp.com Password: tcpdump: listening on en0, link-type EN10MB (Ethernet), capture size 65535 bytes 17:33:03.337165 IP (tos 0x0, ttl 64, id 20153, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->3129)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 0, length 64 17:33:04.337279 IP (tos 0x0, ttl 64, id 26049, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->1a21)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 1, length 64 17:33:05.337425 IP (tos 0x0, ttl 64, id 47854, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->c4f3)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 2, length 64 17:33:06.337548 IP (tos 0x0, ttl 64, id 24772, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->1f1e)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 3, length 64 17:33:07.337670 IP (tos 0x0, ttl 64, id 8171, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->5ff7)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 4, length 64 17:33:08.337816 IP (tos 0x0, ttl 64, id 35810, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->f3ff)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 5, length 64 17:33:09.337948 IP (tos 0x0, ttl 64, id 31120, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->652)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 6, length 64 ^C 7 packets captured 1047 packets received by filter 0 packets dropped by kernel OSX Lion (cannot connect) while running - ping semaphoreapp.com # wireless ~ $ sudo tcpdump -v -i en1 dst semaphoreapp.com Password: tcpdump: listening on en1, link-type EN10MB (Ethernet), capture size 65535 bytes ^C 0 packets captured 262 packets received by filter 0 packets dropped by kernel and # wired ~ $ sudo tcpdump -v -i en0 dst semaphoreapp.com tcpdump: listening on en0, link-type EN10MB (Ethernet), capture size 65535 bytes ^C 0 packets captured 219 packets received by filter 0 packets dropped by kernel above output after Request timeout for icmp_seq 25 or 30 times from ping. I don't know much about tcpdump, but to me it doesn't seem like the ping requests are leaving my machine?

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  • DNS resolution problems; dig SERVFAIL error

    - by JustinP
    I'm setting up a couple of dedicated servers, and having problems setting up my nameservers properly. One of these is a LEMP server (LAMP with nginx in place of Apache), and the other will function solely as an email server, running exim/dovecot/ASSP antispam (no Apache). The LEMP server is CentOS 5.5, with no control panel, while the email server is CentOS 5.5 as well, with cPanel/WHM. So, I've had problems getting DNS set up properly. I have two domains, each one pointing to one of these servers. The nameservers are registered correctly with the domain registrar, and the nameserver IPs are entered correctly as well. I've spoken to tech support at the registrar and they confirm that everything is set up on their end. Not knowing much about DNS, I googled nameservers and DNS until I nearly went blind, and spent hours messing with the configuration. Eventually, I got the LEMP server's DNS working properly (no cPanel). Pleased with this triumph, I'm trying to mimic that configuration and repeat the process with the email server, and it's just not happening. The nameserver starts and stops, but the domain doesn't resolve. Things I have tried Going through standard procedures to set up DNS in WHM Clearing all DNS information, uninstalling BIND, then reinstalling all of that and again going through WHM procedures for setting up DNS Clearing all DNS information, and setting up BIND via shell (completely outside of cPanel) by using my config and zone files from the LEMP server as a template named runs just fine, but nothing is resolving. When I "dig any example.com" I get a SERVFAIL message. Nslookups return no information. Here are my config and zone files. named.conf controls { inet 127.0.0.1 allow { localhost; } keys { coretext-key; }; }; options { listen-on port 53 { any; }; listen-on-v6 port 53 { ::1; }; directory "/var/named"; dump-file "/var/named/data/cache_dump.db"; statistics-file "/var/named/data/named_stats.txt"; memstatistics-file "/var/named/data/named_mem_stats.txt"; // Those options should be used carefully because they disable port // randomization // query-source port 53; // query-source-v6 port 53; allow-query { any; }; allow-query-cache { any; }; }; logging { channel default_debug { file "data/named.run"; severity dynamic; }; }; view "localhost_resolver" { match-clients { 127.0.0.0/24; }; match-destinations { localhost; }; recursion yes; //zone "." IN { // type hint; // file "/var/named/named.ca"; //}; include "/etc/named.rfc1912.zones"; }; view "internal" { /* This view will contain zones you want to serve only to "internal" clients that connect via your directly attached LAN interfaces - "localnets" . */ match-clients { localnets; }; match-destinations { localnets; }; recursion yes; zone "." IN { type hint; file "/var/named/named.ca"; }; // include "/var/named/named.rfc1912.zones"; // you should not serve your rfc1912 names to non-localhost clients. // These are your "authoritative" internal zones, and would probably // also be included in the "localhost_resolver" view above : zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; view "external" { /* This view will contain zones you want to serve only to "external" clients * that have addresses that are not on your directly attached LAN interface subnets: */ match-clients { any; }; match-destinations { any; }; recursion no; // you'd probably want to deny recursion to external clients, so you don't // end up providing free DNS service to all takers allow-query-cache { none; }; // Disable lookups for any cached data and root hints // all views must contain the root hints zone: //include "/etc/named.rfc1912.zones"; zone "." IN { type hint; file "/var/named/named.ca"; }; zone "example.com" { type master; file "data/db.example.com"; }; zone "3.2.1.in-addr.arpa" { type master; file "data/db.1.2.3"; }; }; include "/etc/rndc.key"; db.example.com $TTL 1D ; ; Zone file for example.com ; ; Mandatory minimum for a working domain ; @ IN SOA ns1.example.com. contact.example.com. ( 2011042905 ; serial 8H ; refresh 2H ; retry 4W ; expire 1D ; default_ttl ) NS ns1.example.com. NS ns2.example.com. ns1 A 1.2.3.4 ns2 A 1.2.3.5 example.com. A 1.2.3.4 localhost A 127.0.0.1 www CNAME example.com. mail CNAME example.com. ; db.1.2.3 $TTL 1D $ORIGIN 3.2.1.in-addr.arpa. @ IN SOA ns1.example.com contact.example.com. ( 2011042908 ; 8H ; 2H ; 4W ; 1D ; ) NS ns1.example.com. NS ns2.example.com. 4 PTR hostname.example.com. 5 PTR hostname.example.com. ; Also of note: both of these servers are managed. Tech support is very responsive, and largely useless. Hours go by with them asking me questions to narrow down what could be wrong, then they pass the ticket to the tech on the next shift, who ignores everything that's happened already and spend his whole shift asking all the same questions the last guy asked. So, in summary: *Nameservers, with IPs, are correctly registered with domain registrar *named is configured and running *...and must not be configured correctly, because nothing resolves. Any help would be great. I changed domains and IPs in the files to generics, but let me know if you need to know the domain in question. Thanks! UPDATE I found that I didn't have 127.0.0.1 in /etc/resolv.conf, so I added it, along with my two public IPs that I have named listening on. resolv.conf search www.example.com example.com nameserver 127.0.0.1 nameserver 7.8.9.10 ;Was in here by default, authoritative nameserver of hosting company nameserver 1.2.3.4 ;Public IP #1 nameserver 1.2.3.5 ;Public IP #2 Now when I DIG example.com from the host, it resolves. If I try to DIG from my other server (in the same datacenter), or from the internet, it times out or I get SERVFAIL.

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  • Change DPI of one user using W2K3 Remote Desktop / Terminal Server

    - by GvS
    In short: How do I increase the DPI of some (not all) of our customers connected to our RDP server? We are running a W2K3 Terminal Server that our clients connect to to run our application. One of our clients complains that all fonts / icons etc are too small. This user has a high DPI monitor. The DPI of the client OS (XP in this case) is not transferred to the server. To make things worse (or more interesting) the Display properties dialog disables the Advanced button that you can use to change the DPI on normal clients.

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  • Developing online invoicing and inventory application.

    - by Rohit
    My clients are using a desktop version of my inventory solution that I developed using .NET. I want to make an online version so that data is available centrally and clients can work from any location. I searched using Google to find similar tools and found few. I want to know what type of security considerations to take while designing such an application? Some clients can't afford dedicated server cost. What if I use shared hosting only? What are the risks of shared hosting?

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