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  • Anyone Experiencing Slow Builds With VS2010?

    - by MrKWatkins
    Hi, We've recently upgraded to the final release of VS2010 and are experiencing very slow build times compared to the same code under 2008. I was wondering if anyone else is experiencing the same so I can work out whether it's just our environment or not? A few details: Using VS2010 Ultimate on Windows 7 with fairly beefy machines, talking to TFS 2010. The solution has been upgraded from VS2008 but still builds against .NET 3.5 and ASP.NET MVC 1.0. It doesn't seem to be the compilation itself taking long but something else in the build process. This is because even projects that are up to date and don't need compiling are taking a few seconds or so to process. It's not due to an Visual Studio addin because a couple guys in the team haven't installed any. The first build after loading VS2010 is pretty quick, then they seem to slow down over time. For example on of the projects in my solution just took 00:00:00.08 to process after a restart. (The project was up to date and didn't need compiling) I then immediately hit rebuild and it jumps to 00:00:01.33. We're also experiencing the problem with another solution that uses .NET 4.0 that was building perfectly fine under VS2010 RC. There are no build events or anything like that I can blame, just straightforward assembly builds. The IDE is not very responsive during the slow builds. Anyone else has similar problems? Update: It looks like the resolving assembly references is taking a long time. Looking at the MSBuild diagnostic output or the example above the first build has 30ms for ResolveAssemblyReferences, the second build has 800ms. Subsequent builds seem to be taking longer copying stuff around, e.g. CopyFilesToOutputDirectory jumps from 1ms to 27ms.

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  • Strange type-related error

    - by vsb
    I wrote following program: isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] primes = filter isPrime [1 .. ] it should construct list of prime numbers. But I got this error: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:3:16: Ambiguous type variable `a' in the constraints: `Floating a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `RealFrac a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `Integral a' arising from a use of `isPrime' at 7/main.hs:3:16-22 Possible cause: the monomorphism restriction applied to the following: primes :: [a] (bound at 7/main.hs:3:0) Probable fix: give these definition(s) an explicit type signature or use -XNoMonomorphismRestriction Failed, modules loaded: none. If I specify signature for isPrime function explicitly: isPrime :: Integer -> Bool isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] I can't even compile isPrime function: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:2:45: No instance for (RealFrac Integer) arising from a use of `truncate' at 7/main.hs:2:45-61 Possible fix: add an instance declaration for (RealFrac Integer) In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] In a stmt of a list comprehension: i <- [2 .. truncate (sqrt x)] 7/main.hs:2:55: No instance for (Floating Integer) arising from a use of `sqrt' at 7/main.hs:2:55-60 Possible fix: add an instance declaration for (Floating Integer) In the first argument of `truncate', namely `(sqrt x)' In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] Failed, modules loaded: none. Can you help me understand, why am I getting these errors?

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • Is mod_spnego.so for Windows available somewhere?

    - by cdauth
    Hi there, compiling mod_spnego (http://sourceforge.net/projects/modgssapache/) for Windows seems to be relatively easy compared to mod_auth_kerb. But still, I don't seem to make it. Various people write on the Internet that they have compiled it successfully. So this is an easy question: Is mod_spnego.so for Windows available for download anywhere? Thank you, Candid Dauth

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  • How do I install newer python on CentOS with minimal effort?

    - by Sorin Sbarnea
    I would like to install Python 2.6 and mod_python on CentOS 5 (x64). The system is delivered with old python 2.4 and I want the new one with minimal maintenance effort (compiling and having a different installation seams to be suboptimal solution). Is there a solution for this, other than starting to recompile lots of packages? If not should I switch to Ubuntu? Please remember that I'm talking about x64 - I found a repository on net with updated packages but it is not x64.

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  • How do I enable PHP apache_request_headers() or change PHP into an apache module

    - by inac
    PHP, WHM, and several other services are already installed on a CentOS x64 server I am trying to migrate data to. Many of my existing PHP scripts are dependent on PHP's apache_request_headers() function, which the current server's PHP configuration does not support. Apparently, compiling PHP as an Apache module is one solution, but are there other ways to enable this (without uninstalling PHP, reinstalling, etc., and all dependent services), perhaps as easy as modifying php.ini, somehow?

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  • Error with postgres and Rails in Bundle Install on Ubuntu 12.10

    - by jason328
    I'm trying to install postgres onto Ubuntu. When running the Bundle Install in terminal I'm receiving this message at the end of the running code. How do I get pg to install properly? Libpq-dev is installed as well. Using coffee-rails (3.2.2) Using diff-lcs (1.1.3) Using jquery-rails (2.0.2) Installing pg (0.12.2) with native extensions Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension. /usr/bin/ruby1.9.1 extconf.rb checking for pg_config... yes Using config values from /usr/bin/pg_config checking for libpq-fe.h... yes checking for libpq/libpq-fs.h... yes checking for PQconnectdb() in -lpq... yes checking for PQconnectionUsedPassword()... yes checking for PQisthreadsafe()... yes checking for PQprepare()... yes checking for PQexecParams()... yes checking for PQescapeString()... yes checking for PQescapeStringConn()... yes checking for PQgetCancel()... yes checking for lo_create()... yes checking for pg_encoding_to_char()... yes checking for PQsetClientEncoding()... yes checking for rb_encdb_alias()... yes checking for rb_enc_alias()... no checking for struct pgNotify.extra in libpq-fe.h... yes checking for unistd.h... yes checking for ruby/st.h... yes creating extconf.h creating Makefile make compiling compat.c compiling pg.c pg.c: In function ‘pgconn_wait_for_notify’: pg.c:2117:3: warning: ‘rb_thread_select’ is deprecated (declared at /usr/include/ruby- 1.9.1/ruby/intern.h:379) [-Wdeprecated-declarations] pg.c: In function ‘pgconn_block’: pg.c:2592:3: error: format not a string literal and no format arguments [-Werror=format- security] pg.c:2598:3: warning: ‘rb_thread_select’ is deprecated (declared at /usr/include/ruby- 1.9.1/ruby/intern.h:379) [-Wdeprecated-declarations] pg.c:2607:4: error: format not a string literal and no format arguments [-Werror=format- security] pg.c: In function ‘pgconn_locreate’: pg.c:2866:11: warning: variable ‘lo_oid’ set but not used [-Wunused-but-set-variable] pg.c: In function ‘find_or_create_johab’: pg.c:3947:3: warning: implicit declaration of function ‘rb_encdb_alias’ [-Wimplicit- function-declaration] cc1: some warnings being treated as errors make: *** [pg.o] Error 1 Gem files will remain installed in /home/jason/.bundler/tmp/10083/gems/pg-0.12.2 for inspection. Results logged to /home/jason/.bundler/tmp/10083/gems/pg-0.12.2/ext/gem_make.out An error occurred while installing pg (0.12.2), and Bundler cannot continue. Make sure that `gem install pg -v '0.12.2'` succeeds before bundling.

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  • Error Installing ruby with RVM Single User mode on Arch Linux

    - by ChrisBurnor
    I've just installed RVM on ArchLinux x64 in single user mode via the recommended install script curl -L https://get.rvm.io | bash -s stable I've also installed all the requirements listed in rvm requirements However, I'm having trouble actually installing any version of ruby. And getting the following error: arch:~ % rvm install 1.9.3 No binary rubies available for: ///ruby-1.9.3-p194. Continuing with compilation. Please read 'rvm mount' to get more information on binary rubies. Fetching yaml-0.1.4.tar.gz to /home/christopher/.rvm/archives % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 460k 100 460k 0 0 702k 0 --:--:-- --:--:-- --:--:-- 767k Extracting yaml-0.1.4.tar.gz to /home/christopher/.rvm/src Prepare yaml in /home/christopher/.rvm/src/yaml-0.1.4. Configuring yaml in /home/christopher/.rvm/src/yaml-0.1.4. Error running ' ./configure --prefix=/home/christopher/.rvm/usr ', please read /home/christopher/.rvm/log/ruby-1.9.3-p194/yaml/configure.log Compiling yaml in /home/christopher/.rvm/src/yaml-0.1.4. Error running 'make', please read /home/christopher/.rvm/log/ruby-1.9.3-p194/yaml/make.log Please note that it's required to reinstall all rubies: rvm reinstall all --force Installing Ruby from source to: /home/christopher/.rvm/rubies/ruby-1.9.3-p194, this may take a while depending on your cpu(s)... ruby-1.9.3-p194 - #downloading ruby-1.9.3-p194, this may take a while depending on your connection... ruby-1.9.3-p194 - #extracting ruby-1.9.3-p194 to /home/christopher/.rvm/src/ruby-1.9.3-p194 ruby-1.9.3-p194 - #extracted to /home/christopher/.rvm/src/ruby-1.9.3-p194 Skipping configure step, 'configure' does not exist, did autoreconf not run successfully? ruby-1.9.3-p194 - #compiling Error running 'make', please read /home/christopher/.rvm/log/ruby-1.9.3-p194/make.log There has been an error while running make. Halting the installation. The log files are as follows: arch:~ % cat ~/.rvm/log/ruby-1.9.3-p194/yaml/configure.log __rvm_log_command:32: permission denied: arch:~ % cat ~/.rvm/log/ruby-1.9.3-p194/yaml/make.log make: *** No targets specified and no makefile found. Stop. arch:~ % cat ~/.rvm/log/ruby-1.9.3-p194/make.log make: *** No targets specified and no makefile found. Stop.

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  • how to tune libstdc++ to the native architecture when building gcc

    - by John D
    I recently found that when I build my C++ software, I get about a 10% speedup by using the g++ march=native option. When compiling gcc and libstc++, is it possible to tune the libstdc++ library to the native architecture as well? I couldn't find any mention of this in the gcc install configuration documentation. (I'm building gcc 4.6.2 on Linux Mint 11 with an Intel Core i7 Sandy Bridge-E processor.)

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  • Speed of TrueCrypt whole disk encryption

    - by Gareth
    I'm getting a new development laptop soon, and I'm thinking of using TrueCrypt to encrypt the whole disk. What kind of performance drop can I expect? 10%? 30%? more? Also, assuming the workload has an effect, would compiling/using Visual Studio be affected much? I cannot seem to find anything like this on the web.

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  • Can't get Apache 2.2.21 to compile with OpenSSL support

    - by angstwad
    Alright -- having a bad couple days here compiling Apache 2.2.21 on CentOS 5.7 with the following configure commands: ./configure --enable-ssl=shared --with-ssl=/usr/local/openssl I've compiled from source OpenSSL 1.0.0e from source: ./config --prefix=/usr/local --openssldir=/usr/local/openssl shared zlib-dynamic I attempt to start Apache and it returns: httpd: Syntax error on line 54 of /usr/local/apache2/conf/httpd.conf: Cannot load /usr/local/apache2/modules/mod_ssl.so into server: /usr/local/apache2/modules/mod_ssl.so: undefined symbol: SSL_get_servername If I look at how the libraries are linked, this is what I get: [root@web1 modules]# ldd mod_ssl.so libssl.so.6 => /lib64/libssl.so.6 (0x00002aaaaace4000) libcrypto.so.6 => /lib64/libcrypto.so.6 (0x00002aaaaaf30000) libdl.so.2 => /lib64/libdl.so.2 (0x00002aaaab281000) libz.so.1 => /lib64/libz.so.1 (0x00002aaaab486000) libpthread.so.0 => /lib64/libpthread.so.0 (0x00002aaaab69a000) libc.so.6 => /lib64/libc.so.6 (0x00002aaaab8b5000) libgssapi_krb5.so.2 => /usr/lib64/libgssapi_krb5.so.2 (0x00002aaaabc0e000) libkrb5.so.3 => /usr/lib64/libkrb5.so.3 (0x00002aaaabe3c000) libcom_err.so.2 => /lib64/libcom_err.so.2 (0x00002aaaac0d1000) libk5crypto.so.3 => /usr/lib64/libk5crypto.so.3 (0x00002aaaac2d4000) /lib64/ld-linux-x86-64.so.2 (0x0000555555554000) libkrb5support.so.0 => /usr/lib64/libkrb5support.so.0 (0x00002aaaac4f9000) libkeyutils.so.1 => /lib64/libkeyutils.so.1 (0x00002aaaac702000) libresolv.so.2 => /lib64/libresolv.so.2 (0x00002aaaac904000) libselinux.so.1 => /lib64/libselinux.so.1 (0x00002aaaacb19000) libsepol.so.1 => /lib64/libsepol.so.1 (0x00002aaaacd32000) Basically, I've tired compiling from source OpenSSL (both 0.9.8r and 1e), having yum reinstall from the repos, done a make clean and remade both OpenSSL and Apache numerous times -- but I can't get it to compile into the apache base or dynamically as a shared object file. What am I doing wrong here? Update 1: After doing a make clean and make distclean, I've reconfigured with the same parameters as above without any effect. The config.log is at Pastebin. Update 2: Modifying the LD_LIBRARY_PATH had no effect on the lib-deps of mod_ssl.so. UPDATE 3: I've compiled and recompiled many times, and verified with ldconfig that the OpenSSL libs dir is in my path, and included in ld.so.conf. Still cannot get httpd/mod_ssl to load the library at runtime.

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  • CentOS install proftpd with yum

    - by ServerBloke
    Server: CentOS 6.2 64bit How can I install Proftpd using yum? A search for the package doesn't find it: yum list proftpd Error: No matching Packages to list Although my CentOS 6 VPS does find it, but this server doesn't. I have read I need to install an rpm of some kind. How would I do that and where is the reliable place to get it (64bit)? I have done Proftpd installs by compiling the source in the past but would prefer to use yum this time.

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  • Any Linux distro which is supported on EFI enabled XServe

    - by geoaxis
    I am looking into installing Linux on a test XServe machine and see how it goes overall. We have our entire infrastructure on OSX and would like to move to Linux servers. Is there any distribution which has good support for XServe? Google search yielded nothing conclusive. I don't mind hacking around for personal use (compiling kernel, tweaking packages and configurations) but when running in production it's good to be cautious. Paying for commercial support is definitely an option.

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  • Xeon X3220 Dual-Core 2.4 GHz - which march setting for gcc?

    - by hurikhan77
    Should I use -march=nocona or -march=core2 when compiling binaries for this processor with gcc 4.3? vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Xeon(R) CPU X3220 @ 2.40GHz stepping : 8 cpuid level : 10 flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss syscall nx lm constant_tsc arch_perfmon pebs bts rep_good pni ssse3 cx16 lahf_lm I cannot really find if this CPU is already core2 architecture... Only find information about the quad core variants, but this CPU is only dual core.

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  • How do I enable PHP apache_request_headers() or change PHP into an apache module

    - by inac
    PHP, WHM, and several other services are already installed on a CentOS x64 server I am trying to migrate data to. Many of my existing PHP scripts are dependent on PHP's apache_request_headers() function, which the current server's PHP configuration does not support. Apparently, compiling PHP as an Apache module is one solution, but are there other ways to enable this (without uninstalling PHP, reinstalling, etc., and all dependent services), perhaps as easy as modifying php.ini, somehow?

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  • OpenSSL 0.9.8k or higher on CentOS 5?

    - by davr
    I need to upgrade OpenSSL on my CentOS server to 0.9.8k or higher, however the latest version in the official CentOS repositories is 0.9.8e, much too old. Is there a 3rd party repository I can use that has newer versions of OpenSSL libraries? If not, can someone provide a quick walkthrough of compiling a newer version of OpenSSL for CentOS? I need it to replace the built in version, so the walkthrough would have to explain how to create a CentOS-compatible RPM.

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  • Any option to change Windows XP default Copy Here naming from "Copy of {name}.{ext}" to "{name}.{ext

    - by scunliffe
    Is there an option or tool that will allow me to change the default naming convention for files copied into the same directory in Windows (XP) and above. e.g. from: Copy of {name}.{ext} to: {name}.{ext}.copy Currently: original_file.php Copy of original_file.php Desired: original_file.php original_file.php.copy This would make finding/working with duplicated files much easier (they auto-sort together) and the filetype (by extension) changes thus it can't accidentally "break" something (e.g. if it were a *.java file, upon compiling I would get errors)

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