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  • Reduce Bookmarks in Chrome to Toolbar Icons

    - by Asian Angel
    Do you want to make the most efficient use of the space in Chrome’s Bookmarks Toolbar? Now you can reduce the bookmarks to icons with just a few minutes work. Note: You may or may not wish to do some reorganizing with your bookmarks before-hand. Condensing the Bookmarks If your browser is anything like ours then it has not taken long to fill up your Bookmarks Toolbar. Accessing the drop-down section often throughout the day is not too fun. The bookmarks are the easiest part of your collection to condense. Right-click on each bookmark and select “Edit…” to open the Edit Bookmark Window. Delete the text, click OK, and you are finished. You still have a useable bookmark that looks nice and takes up very little room. These are our bookmarks from the first screenshot above…no problems with accessing all of them now. With just a few minutes work you can have a beautiful and compact Bookmarks Toolbar. If you have been looking for a more efficient and compact Bookmarks Toolbar in Chrome, then this little hack will certainly be useful for you. Similar Articles Productive Geek Tips Reduce Your Bookmarks Toolbar to a Toolbar ButtonAccess Your Bookmarks with a Toolbar Button in Google ChromeConvert Chrome Bookmark Toolbar Folders to IconsAdd the Bookmarks Menu to Your Bookmarks Toolbar with Bookmarks UI ConsolidatorCompact Toolbar Buttons in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes

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  • Is there any evidence that drugs can actually help programmers produce "better" code? [closed]

    - by sytycs
    I just read this quote from Steve Jobs: "Doing LSD was one of the two or three most important things I have done in my life." Also a quote from that article: He was hardly alone among computer scientists in his appreciation of hallucinogenics and their capacity to liberate human thought from the prison of the mind. Now I'm wondering if there's any evidence to support the theory that drugs can help make a "better" programmer. Has there ever been a study where programmers have been given drugs to see if they could produce "better" code? Is there a well-known programming concept or piece of code which originated from people who were on drugs? EDIT So I did a little more research and it turns out Dennis R. Wier actually documented how he took LSD to wrap his head around a coding project: "At one point in the project I could not get an overall viewpoint for the operation of the entire system. It really was too much for my brain to keep all the subtle aspects and processing nuances clear so I could get a processing and design overview. After struggling with this problem for a few weeks, I decided to use a little acid to see if it would enable a breakthrough, because otherwise, I would not be able to complete the project and be certain of a consistent overall design"[1] There is also an interesting article on wired about Kevin Herbet, who used LSD to solve tough technical problems and chemist Kary Mullis even said "...that LSD had helped him develop the polymerase chain reaction that helps amplify specific DNA sequences." [2]

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  • Hallmarks of a Professional PHP Programmer

    - by Scotty C.
    I'm a 19 year old student who really REALLY enjoys programming, and I'm hoping to glean from your years of experience here. At present, I'm studying PHP every chance I get, and have been for about 3 years, although I've never taken any formal classes. I'd love to some day be a programmer full time, and make a good career of it. My question to you is this: What do you consider to be the hallmarks or traits of a professional programmer? Mainly in the field of PHP, but other, more generalized qualifications are also more than welcome, as I think PHP is more of a hobbyist language and may not be the language of choice in the eyes of potential employers. Please correct me if I'm wrong. Above all, I don't want to wast time on something that isn't worth while. I'm currently feeling pretty confident in my knowledge of PHP as a language, and I know that I could build just about anything I need and have it "work", but I feel sorely lacking in design concepts and code structure. I can even write object oriented code, but in my personal opinion, that isn't worth a hill of beans if it isn't organized well. For this reason, I bought Matt Zandstra's book "PHP Objects, Patterns, and Practice" and have been reading that a little every day. Anyway, I'm starting to digress a little here, so back to the original question. What advice would you give to an aspiring programmer who wants to make an impact in this field? Also, on a side note, I've been working on a project with a friend of mine that would give a fairly good idea of where I'm at coding wise. I'm gonna give a link, I don't want anyone to feel as though I'm pushing or spamming here, so don't click it if you don't want to. But if you are interested on giving some feedback there as well, you can see the code on github. I'm known as The Craw there. https://github.com/PureChat/PureChat--Beta-/tree/

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  • Moodle 2 pages loading up to 2000% faster

    - by TJ
    On average our Moodle 2 pages were loading in 2.8 seconds, now they load in as little as 0.12 seconds, so that’s like 2333.333% faster!What was it I hear you say?Well it was the database connection, or more correctly the database library. I was using FreeTDS http://docs.moodle.org/22/en/Installing_MSSQL_for_PHP, but now I’m using the new Microsoft Drivers 3.0 for PHP for SQL Server http://www.microsoft.com/en-us/download/details.aspx?id=20098. I’m in a Windows Server IT department, and in both our live and development environments, we have Moodle 2.2.3, IIS 7.5, and PHP 5.3.10 running on two Windows Server 2008 R2 servers and using MS Network Load Balancing.Since moving to Moodle 2, the pages have always loaded much more slowly than they did in Moodle 1.9, I’ve been chasing this issue for quite a while. I had previously tried the Microsoft Drivers for PHP for SQL Server 2.0, but my testing showed it was slower than the FreeTDS driver.Then yesterday I found Microsoft had released the new version, Microsoft Drivers 3.0 for PHP for SQL Server, so I thought I’d give it a run, and wow what a difference it made.Pages that were loading in 2.8 seconds, now they load in as little as 0.12 seconds, 2333.333% faster…I have more testing to do, but so far it’s looking good, I have scheduled multi user load testing for early next week (fingers crossed).To make the change all I need to do was,download the driverscopy the relevant files to PHP\ext (for us they were php_pdo_sqlsrv_53_nts.dll and php_sqlsrv_53_nts.dll) install the Microsoft SQL Server 2012 Native Client x64 http://www.microsoft.com/en-us/download/details.aspx?id=29065 add to PHP.ini, extension=php_pdo_sqlsrv_53_nts.dll, extension=php_sqlsrv_53_nts.dllremove form PHP.ini, extension=php_dblib.dllvchange in PHP.ini, mssql.textlimit = 20971520 and mssql.textsize = 20971520change Moodle config.php, $CFG->dbtype = 'sqlsrv'; and 'dbpersist' => Trueand then reboot and test…I've browsed courses, backed up/restored some really large and complicated courses, deleted courses etc. etc. all good.Still more testing to do but, hey this is good start...Hope this helps anyone experiencing the same slowness…

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  • How can I justify software testing to management?

    - by Nate
    I work for a small company (less than 200 employees) whose software group only makes up a small part of our staff (4 employees, occasionally with a few contractors). The four of us have been making strides in transitioning to better practices, and one of the next logical steps is to improve our testing. As anyone who has done any meaningful tests knows, testing takes a lot of time - and at my company, it takes too much time to justify to management, so we generally do what little we do on the sly. I don't think this is serving us well, as we keep coming up against otherwise avoidable problems when we ship under-tested software. I would like to be able to come to management with a justification for hiring a dedicated software test engineer (someone who can both write automated tests and perform manual ones). Are there any good published studies that show the benefits of adding such a position to a small company? Where can I find information about costs associated with the position? I plan on doing a little number crunching on our own history, but having some external sources to point to would help bolster my case.

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  • unit/integration testing web service proxy client

    - by cori
    I'm rewriting a PHP client/proxy library that provides an interface to a SOAP-based .Net webservice, and in the process I want to add some unit and integration tests so future modifications are less risky. The work the library I'm working on performs is to marshall the calls to the web service and do a little reorganizing of the responses to present a slightly more -object-oriented interface to the underlying service. Since this library is little else than a thin layer on top of web service calls, my basic assumption is that I'll really be writing integration tests more than unit tests - for example, I don't see any reason to mock away the web service - the work that's performed by the code I'm working on is very light; it's almost passing the response from the service right back to its consumer. Most of the calls are basic CRUD operations: CreateRole(), CreateUser(), DeleteUser(), FindUser(), &ct. I'll be starting from a known database state - the system I'm using for these tests is isolated for testing purposes, so the results will be more or less predictable. My question is this: is it natural to use web service calls to confirm the results of operations within the tests and to reset the state of the application within the scope of each test? Here's an example: One test might be createUserReturnsValidUserId() and might go like this: public function createUserReturnsValidUserId() { // we're assuming a global connection to the service $newUserId = $client->CreateUser("user1"); assertNotNull($newUserId); assertNotNull($client->FindUser($newUserId); $client->deleteUser($newUserId); } So I'm creating a user, making sure I get an ID back and that it represents a user in the system, and then cleaning up after myself (so that later tests don't rely on the success or failure of this test w/r/t the number of users in the system, for example). However this still seems pretty fragile - lots of dependencies and opportunities for tests to fail and effect the results of later tests, which I definitely want to avoid. Am I missing some options of ways to decouple these tests from the system under test, or is this really the best I can do? I think this is a fairly general unit/integration testing question, but if it matters I'm using PHPUnit for the testing framework.

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  • What methods should save/load a game state

    - by vedi
    There are a lot of articles about how to save a state of a game and they are pretty good. But I have one conceptual misunderstanding where should I save the state? My game has number of screens and pair of them are MainMenuScreen and MainSceneScreen these are inherited from Screen class. MainMenuScreen is shown at start of the game the MainSceneScreen little later. What is the problem? I navigated to MainSceneScreen, forced Android to stop the application (I change a language settings on the device to achieve it, please let me know if I'm wrong). After that I select the application again and I can see MainMenuScreen is shown. But I want MainSceneScreen to be shown. I suppose I should override resume method. But what class I should override? I have class PsGame that extends Game class of libgdx. I put breakpoints to its resume method and it turned out that method was not called. I investigated the problem and I've found little strange code in onResume method of AndroidApplication class of libgdx: if (!firstResume) graphics.resume(); else firstResume = false; My debugger said firstResume was true and didn't go to *graphics.resume()*line. Sorry for a lot of words but could you answer following question: What did I do wrong? What methods should I override? Thank you in advance.

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  • External table and preprocessor for loading LOBs

    - by David Allan
    I was using the COLUMN TRANSFORMS syntax to load LOBs into Oracle using the Oracle external which is a handy way of doing several stuff - from loading LOBs from the filesystem to having constants as fields. In OWB you can use unbound external tables to define an external table using your own arbitrary access parameters - I blogged a while back on this for doing preprocessing before it was added into OWB 11gR2. For loading LOBs using the COLUMN TRANSFORMS syntax have a read through this post on loading CLOB, BLOB or any LOB, the files to load can be specified as a field that is a filename field, the content of this file will be the LOB data. So using the example from the linked post, you can define the columns; Then define the access parameters - if you go the unbound external table route you can can put whatever you want in here (your external table get out of jail free card); This will let you read the LOB files fromn the filesystem and use the external table in a mapping. Pushing the envelope a little further I then thought about marrying together the preprocessor with the COLUMN TRANSFORMS, this would have let me have a shell script for example as the preprocessor which listed the contents of a directory and let me read the files as LOBs via an external table. Unfortunately that doesn't quote work - there is now a bug/enhancement logged, so one day maybe. So I'm afraid my blog title was a little bit of a teaser....

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  • Unity: parallel vectors and cross product, how to compare vectors

    - by Heisenbug
    I read this post explaining a method to understand if the angle between 2 given vectors and the normal to the plane described by them, is clockwise or anticlockwise: public static AngleDir GetAngleDirection(Vector3 beginDir, Vector3 endDir, Vector3 upDir) { Vector3 cross = Vector3.Cross(beginDir, endDir); float dot = Vector3.Dot(cross, upDir); if (dot > 0.0f) return AngleDir.CLOCK; else if (dot < 0.0f) return AngleDir.ANTICLOCK; return AngleDir.PARALLEL; } After having used it a little bit, I think it's wrong. If I supply the same vector as input (beginDir equal to endDir), the cross product is zero, but the dot product is a little bit more than zero. I think that to fix that I can simply check if the cross product is zero, means that the 2 vectors are parallel, but my code doesn't work. I tried the following solution: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross == Vector.zero) return AngleDir.PARALLEL; And it doesn't work because comparison between Vector.zero and cross is always different from zero (even if cross is actually [0.0f, 0.0f, 0.0f]). I tried also this: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross.magnitude == 0.0f) return AngleDir.PARALLEL; it also fails because magnitude is slightly more than zero. So my question is: given 2 Vector3 in Unity, how to compare them? I need the elegant equivalent version of this: if (beginDir.x == endDir.x && beginDir.y == endDir.y && beginDir.z == endDir.z) return true;

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  • Full screen blackout using allegro in codeblocks

    - by Armando Ortiz
    I'm very interested in game programming and I'm taking my first steps alone. So I installed allegro. Although Dev-C++ didn't work, Code::Blocks compiled successfully. I started out with this basic program: #include <allegro.h> int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); readkey(); return 0; } END_OF_MAIN(); The problem comes in when I try to run it. It opens the little window as always, but rapidly blacks out my whole screen. I press any key and it takes me back to the little window telling me that it finished, which means the program worked. But I try any other program with allegro, like: #include <allegro.h> int x = 10; int y = 10; int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); while ( !key[KEY_ESC] ){ clear_keybuf(); acquire_screen(); textout_ex( screen, font, " ", x, y, makecol( 0, 0, 0), makecol( 0, 0, 0) ); if (key[KEY_UP]) --y; else if (key[KEY_DOWN]) ++y; else if (key[KEY_RIGHT]) ++x; else if (key[KEY_LEFT]) --x; textout_ex( screen, font, "@", x, y, makecol( 255, 0, 0), makecol( 0, 0, 0) ); release_screen(); rest(50); } return 0; } END_OF_MAIN(); And the same thing happens over and over again! Is there something I'm doing wrong?

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  • Do programmers need a union? [closed]

    - by James A. Rosen
    In light of the acrid responses to the intellectual property clause discussed in my previous question, I have to ask: why don't we have a programmers' union? There are many issues we face as employees, and we have very little ability to organize and negotiate. Could we band together with the writers', directors', or musicians' guilds, or are our needs unique? Has anyone ever tried to start one? If so, why did it fail? (Or, alternatively, why have I never heard of it, despite its success?) later: Keith has my idea basically right. I would also imagine the union being involved in many other topics, including: legal liability for others' use/misuse of our work, especially unintended uses evaluating the quality of computer science and software engineering higher education programs -- unlike many other engineering disciplines, we are not required to be certified on receiving our Bachelor's degrees evangelism and outreach -- especially to elementary school students certification -- not doing it, but working with the companies like ISC(2) and others to make certifications meaningful and useful continuing education -- similar to previous conferences -- maintain a go-to list of organizers and other resources our members can use I would see it less so as a traditional trade union, with little emphasis on: pay -- we tend to command fairly good salaries outsourcing and free trade -- most of use tend to be pretty free-market oriented working conditions -- we're the only industry with Aeron chairs being considered anything like "standard"

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  • What packages are neccessary to have sound output from java applets?

    - by MvG
    I've got a very minimalistic setup of ubuntu precise, created using debootstrap. So please don't assume that any packages are installed just because they usually are. On that system, I'd like to play some sounds from a java applet. However, this always fails with the following error message: javax.sound.midi.MidiUnavailableException: Can not open line at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1132) at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1036) ... Caused by: java.lang.IllegalArgumentException: No line matching interface SourceDataLine supporting format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian is supported. at javax.sound.sampled.AudioSystem.getLine(AudioSystem.java:476) at javax.sound.sampled.AudioSystem.getSourceDataLine(AudioSystem.java:604) at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1066) ... 35 more As the messages mention a soft synthesizer, and pcm lines, I expect that the lack of some midi daemon is not the issue here. As far as I can tell, the alsa kernel modules are loaded, including snd_hda_intel, snd_pcm, snd_seq_midi among others. I've also included the alsa-base and alsa-utils packages in my installation. alsa-mixer looks good, using “HDA Intel PCH” as its default device. What other packages, configuration settings or daemon startups does java require to make its sound output work?

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  • Quantifying the value of refactoring in commercial terms

    - by Myles McDonnell
    Here is the classic scenario; Dev team build a prototype. Business mgmt like it and put it into production. Dev team now have to continue to deliver new features whilst at the same time pay the technical debt accrued when the code base was a prototype. My question is this (forgive me, it's rather open ended); how can the value of the refactoring work be quantified in commercial terms? As developers we can clearly understand and communicate the value in technical terms, such a the removal of code duplication, the simplification of an object model and so on. But this means little to an executive focussed on the commercial elements. What will mean something to this executive is the dev. team being able to deliver requirements at faster velocity. Just making this statement without any metrics that clearly quantify return on investment (increased velocity in return for resource allocated to refactoring) carries little weight. I'm interested to hear from anyone who has had experience, positive or negative, in relation to the above. ----------------- EDIT ---------------- Thanks for the responses so far, all of which I think are good. What I want to develop is a metric that proves (or disproves!) all of these statements. A report that ties velocity to refactoring and shows a positive effect.

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  • EMEA Analytics & Data Integration Oracle Partner Forum

    - by Mike.Hallett(at)Oracle-BI&EPM
    MONDAY 12TH NOVEMBER, 2012 IN LONDON (UK) For Oracle Partners across Europe, Middle East and Africa: come to hear the latest news from Oracle OpenWorld about Oracle BI & Data Integration, and propel your business growth as an Oracle partner. This event should appeal to BI or Data Integration specialised partners, Executives, Sales, Pre-sales and Solution architects: with a choice of participation in the plenary day and then a set of special interest (technical) sessions. The follow on breakout sessions from the 13th November provide deeper dives and technical training for those of you who wish to stay for more detailed and hands-on workshops. Keynote: Andrew Sutherland, SVP Oracle Technology Hot agenda items will include: The Fusion Middleware Stack: Engineered to work together A complete Analytics and Data Integration Solution Architecture: Big Data and Little Data combined In-Memory Analytics for Extreme Insight Latest Product Development Roadmap for Data Integration and Analytics Venue:  Oracles London CITY Moorgate Offices Places are limited, Register from this Link {see Register button at bottom right of page}. Note: Registration for the conference and the deeper dives and technical training is free of charge to OPN member Partners, but you will be responsible for your own travel and hotel expenses. Event Schedule During this event you can learn about partner success stories, participate in an array of break-out sessions, exchange information with other partners and enjoy a vibrant panel discussion. Nov. 12th  : Day 1 Main Plenary Session : Full day, starting 10.30 am.     Oracle Hosted Dinner in the Evening Nov. 13th  onwards Architecture Masterclass : IM Reference Architecture – Big Data and Little Data combined (1 day) BI-Apps Bootcamp  (4-days) Oracle GoldenGate workshop (1 day) Oracle Data Integrator and Oracle Enterprise Data Quality workshop (1 day)   For further information and detail download the Agenda (pdf) or contact Michael Hallett at [email protected].

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  • Handling extremely large numbers in a language which can't?

    - by Mallow
    I'm trying to think about how I would go about doing calculations on extremely large numbers (to infinitum - intergers no floats) if the language construct is incapable of handling numbers larger than a certain value. I am sure I am not the first nor the last to ask this question but the search terms I am using aren't giving me an algorithm to handle those situations. Rather most suggestions offer a language change or variable change, or talk about things that seem irrelevant to my search. So I need a little guideance. I would sketch out an algorithm like this: Determine the max length of the integer variable for the language. If a number is more than half the length of the max length of the variable split it in an array. (give a little play room) Array order [0] = the numbers most to the right [n-max] = numbers most to the left Ex. Num: 29392023 Array[0]:23, Array[1]: 20, array[2]: 39, array[3]:29 Since I established half the length of the variable as the mark off point I can then calculate the ones, tenths, hundredths, etc. Place via the halfway mark so that if a variable max length was 10 digits from 0 to 9999999999 then I know that by halfing that to five digits give me some play room. So if I add or multiply I can have a variable checker function that see that the sixth digit (from the right) of array[0] is the same place as the first digit (from the right) of array[1]. Dividing and subtracting have their own issues which I haven't thought about yet. I would like to know about the best implementations of supporting larger numbers than the program can.

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  • Open Source sponsored feature development

    - by Suma
    I am considering to sponsor a development of some particular features in some Open Source tools. I would like the results of the work to be available publicly, and if possible, to be included in the main product line. The features are usually something which is of general use, but not very critical, and no one has currently a plan to develop it. For illustration, imagine I would like to use MinGW for Win32 development, but I miss a post mortem debugging option, I would like this feature to be implemented and I am willing to pay $1000 for it. Is there some common way how to proceed, or is this wildly per-project dependent? Are there some general guidelines how to contact the product developers, or are there some common meeting places where smart open source people who might interested to participate in such sponsored development meet, which I should visit to advertise the sponsoring option? Are there some specific ways how to talk about the job to be more attractive to people participating in open source (e.g. it might be more interesting for them to participate in a contest than just to take a payed job, which might have a bit of mundane feel)? Or perhaps is this something which you think has little chance to succeed, because perhaps money has very little value for open source developers? Any tips and experiences from someone who has some experience of open source sponsorhip from any side (sponsor or the developer) are welcome.

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different endianness. A simple example is a getBitAt method that regards index 0 as the least significant bit, or the most significant bit, depending on the version used. In practice, I've found that using separate functions for different endianness results in much more comprehensible and reusable code than assuming all operations are little-endian or something. I'm really stumped regarding how best to package the library. Should I have methods that have LE and BE versions take an enum parameter in their signature, e.g. Endianness.Little, Endianness.Big? Should I have different static classes with identically named methods? such as MSB.GetBit and LSB.GetBit On a much wider note, is there a standard I could use in cases like this? Some guide? Is my design issue trivial? I have a perfectionist bent, and I sometimes get stuck on tricky design issues like this... Note: I've sort of realized I'm using endianness somewhat colloquially to refer to the order/place value of digital component parts (be they bits, bytes, or words) in a larger whole, in any setting. I'm not talking about machine-level endianness or serial transmission endianness. Just about place-value semantics in general. So there isn't a context of targeting different machines/transmission techniques or something.

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  • Image 1 becomes image 2 with sliding effect from left to right?

    - by Paul
    I would like to show a second image appearing while a "door" is closing on my character. I've got my character in the middle of the screen and a door coming from the left. When the door passes my character, I would like to have this second image appearing little by little. So far, I've gotten by with fadingOut the character and then fadingIn my second image of the character at the same position when the door is completely closed, but I would like to have both of them at the same time. (the effect that image 1 becomes image 2 when the door is sliding from left to right). Would you know how to do this with Cocos2d? Here are the images : at first, the character is blue, and the door is coming from the left : Then, behind the black door, the character becomes red, but only behind this door, so it stays blue when the door is not on him, and will become completely red when the door passes the character : EDIT : with this code, the black door hides the red and blue rectangles : (And if i add each of my layers at a different depth, and only use GL_LESS, same thing) blue.position = ccp( size.width*0.5 , size.height/2 ); red.position = ccp( size.width*0.46 , size.height/2 ); black.position = ccp( size.width*0.1 , size.height/2 ); glEnable(GL_DEPTH_TEST); [batch addChild:red z:0]; [batch addChild:black z:2]; glDepthFunc(GL_GREATER); [batch addChild:blue z:1]; glDepthFunc(GL_LESS); id action1 = [CCMoveTo actionWithDuration:3 position:ccp(size.width,size.height/2)]; [black runAction: [CCSequence actions:action1, nil]];

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  • Does F# kill C++?

    - by MarkPearl
    Okay, so the title may be a little misleading… but I am currently travelling and so have had very little time and access to resources to do much fsharping – this has meant that I am right now missing my favourite new language. I was interested to see this post on Stack Overflow this evening concerning the performance of the F# language. The person posing the question asked 8 key points about the F# language, namely… How well does it do floating-point? Does it allow vector instructions How friendly is it towards optimizing compilers? How big a memory foot print does it have? Does it allow fine-grained control over memory locality? Does it have capacity for distributed memory processors, for example Cray? What features does it have that may be of interest to computational science where heavy number processing is involved? Are there actual scientific computing implementations that use it? Now, I don’t have much time to look into a decent response and to be honest I don’t know half of the answers to what he is asking, but it was interesting to see what was put up as an answer so far and would be interesting to get other peoples feedback on these questions if they know of anything other than what has been covered in the answer section already.

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  • Confused about javascript module pattern implementation

    - by Damon
    I have a class written on a project I'm working on that I've been told is using the module pattern, but it's doing things a little differently than the examples I've seen. It basically takes this form: (function ($, document, window, undefined) { var module = { foo : bar, aMethod : function (arg) { className.bMethod(arg); }, bMethod : function (arg) { console.log('spoons'); } }; window.ajaxTable = ajaxTable; })(jQuery, document, window); I get what's going on here. But I'm not sure how this relates to most of the definitions I've seen of the module (or revealing?) module pattern. like this one from briancray var module = (function () { // private variables and functions var foo = 'bar'; // constructor var module = function () { }; // prototype module.prototype = { constructor: module, something: function () { } }; // return module return module; })(); var my_module = new module(); Is the first example basically like the second except everything is in the constructor? I'm just wrapping my head around patterns and the little things at the beginnings and endings always make me not sure what I should be doing.

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  • Booting Error while using 12.04 booting from GRUB

    - by Paul Z.
    my name is Paul. I have encountered an issue relating to GRUB booting and the booting process in general. I have been running Ubuntu 12.04 LTS on my machine for quite a while. Before that, i had (before) 10.04, 11.04, 11.10, etc. I have been running Ubuntu, in general, but more specifically 12.04 for a long time with little to no problems. The problem: Earlier today, i was using my machine and then decided to take a little break. I shut down my machine (laptop, in case anyone was wondering) and left. Later, I came back ready to start it up and continue. I started it up and it took me to the Toshiba screen (like normal) then to the GRUB screen. I guessed that nothing was truly wrong, and chose the first option (something around the lines of: Ubuntu, with linux 3.22.0-35-generic). I waited for a bit and it still displayed the same purple screen. I restarted it and now chose the option like the first but with recovery at the end. Same result. Later, I waited longer and found that my computer came up with a bunch of lines of script. I waited longer but nothing new happened. What are your suggestions as to fix this problem? I will let my computer run overnight with the recovery setting and will let you know what the result is. Until then, please help. Thank you, your time and effort is greatly appreciated!

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  • Circle to Circle collision, checking each circle against all others

    - by user14861
    I'm currently coding a little circle to circle collision demo but I've got a little stuck. I think I currently have the code to detect collision but I'm not sure how to loop through my list of circles and check them off against one another. Collision check code: public static Vector2 GetIntersectionDepth(Circle a, Circle b) { float xValue = a.Center.X - b.Center.X; float yValue = a.Center.Y - b.Center.Y; Vector2 depth = Vector2.Zero; float distance = Vector2.Distance(a.Center, b.Center); if (a.Radius + b.Radius > distance) { float result = (a.Radius + b.Radius) - distance; depth.X = (float)Math.Cos(result); depth.Y = (float)Math.Sin(result); } return depth; } Loop through code: Vector2 depth = Vector2.Zero; for (int i = 0; i < bounds.Count; i++) for (int j = i+1; j < bounds.Count; j++) { depth = CircleToCircleIntersection.GetIntersectionDepth(bounds[i], bounds[j]); } Clearly I'm a complete newbie, wondering if anyone can give any suggestions or point out my errors, thanks in advance. :)

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  • UPDATE FOR BI PUBLISHER ENTERPRISE 10.1.3.4.2 NOVEMBER 2011

    - by Tim Dexter
    It's Friday, that means its patch release time. Why do we do this to ourselves, 'we'll release on Friday!' It might 11.59 on Friday but by golly we'll have released on Friday. I can remember a release of BIP years ago that for some reason we went for 12/31 as a release date ... were we mad? I seem to remember we made it but talk about ridiculous pressure! The latest 10g rollup is out in the wild and available from Oracle support. A bug fixing rollup but worth getting to and know that support will want you to get to it and re-test before going forward on an SR. One simple but very useful fix or enhancement:[Cause of the bug] @ ================== @ Customer reports that despite the clock being shown, end users are clicking @ on the View button repeatedly as the initial generation is taking some time.   @ If the button were to be grayed out then  this would prevent the users @ requesting the report more than  once.  Repeated requests are causing a @ system overload and as this is their Production  instance this is extremely @ important to the customer. @ . @ [The Fix] @ ========= @ Added the logic to disable the button after the user clicks on the "view" @ button and re-enable it when the report is loaded. I told a group of customers once that they have a headache and we have a non-steroidal anti-inflammatory drug, alright, I actually said 'aspirin'. This little gem of a fix helps relieve another little headache that our aspirin was causing. The patch number for all this BIP pain killing is 13399232, enjoy!

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  • Which web site gives the most accurate indication of a programmer's capabilities?

    - by Jerry Coffin
    If you were hiring programmers, and could choose between one of (say) the top 100 coders on topcoder.com, or one of the top 100 on stackoverflow.com, which would you choose? At least to me, it would appear that topcoder.com gives a more objective evaluation of pure ability to solve problems and write code. At the same time, despite obvious technical capabilities, this person may lack any hint of social skills -- he may be purely a "lone coder", with little or no ability to help/work with others, may lack mentoring ability to help transfer his technical skills to others, etc. On the other hand, stackoverflow.com would at least appear to give a much better indication of peers' opinion of the coder in question, and the degree to which his presence and useful and helpful to others on the "team". At the same time, the scoring system is such that somebody who just throws up a lot of mediocre (or even poor answers) will almost inevitably accumulate a positive total of "reputation" points -- a single up-vote (perhaps just out of courtesy) will counteract the effects of no fewer than 5 down-votes, and others are discouraged (to some degree) from down-voting because they have to sacrifice their own reputation points to do so. At the same time, somebody who makes little or no technical contribution seems unlikely to accumulate a reputation that lands them (even close to) the top of the heap, so to speak. So, which provides a more useful indication of the degree to which this particular coder is likely to be useful to your organization? If you could choose between them, which set of coders would you rather have working on your team?

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  • Does anybody know of any resources to achieve this particular "2.5D" isometric engine effect?

    - by Craig Whitley
    I understand this is a little vague, but I was hoping somebody might be able to describe a high-level workflow or link to a resource to be able to achieve a specific isometric "2.5D" tile engine effect. I fell in love with http://www.youtube.com/watch?v=-Q6ISVaM5Ww this engine. Especially with the lighting and the shaders! He has a brief description of how he achieved what he did, but I could really use a brief flow of where you would start, what you would read up on and learn and the logical order to implement these things. A few specific questions: 1) Is there a heightmap on the ground texture that lets the light reflect brighter on certain parts of it? 2) "..using a special material which calculates the world-space normal vectors of every pixel.." - is this some "magic" special material he has created himself, or can you hazard a guess at what he means? 3) with relation to the above quote - what does he mean by 'world-space normal vectors of every pixel'? 4) I'm guessing I'm being a little bit optimistic when I ask if there's any 'all-in-one' tutorial out there? :)

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