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  • Receiving broadcast packets using packet socket

    - by user314336
    Hello I try to send DHCP RENEW packets to the network and receive the responses. I broadcast the packet and I can see that it's successfully sent using Wireshark. But I have difficulties receiving the responses.I use packet sockets to catch the packets. I can see that there are responses to my RENEW packet using Wireshark, but my function 'packet_receive_renew' sometimes catch the packets but sometimes it can not catch the packets. I set the file descriptor using FDSET but the 'select' in my code can not realize that there are new packets for that file descriptor and timeout occurs. I couldn't make it clear that why it sometimes catches the packets and sometimes doesn't. Anybody have an idea? Thanks in advance. Here's the receive function. int packet_receive_renew(struct client_info* info) { int fd; struct sockaddr_ll sock, si_other; struct sockaddr_in si_me; fd_set rfds; struct timeval tv; time_t start, end; int bcast = 1; int ret = 0, try = 0; char buf[1500] = {'\0'}; uint8_t tmp[BUFLEN] = {'\0'}; struct dhcp_packet pkt; socklen_t slen = sizeof(si_other); struct dhcps* new_dhcps; memset((char *) &si_me, 0, sizeof(si_me)); memset((char *) &si_other, 0, sizeof(si_other)); memset(&pkt, 0, sizeof(struct dhcp_packet)); define SERVER_AND_CLIENT_PORTS ((67 << 16) + 68) static const struct sock_filter filter_instr[] = { /* check for udp */ BPF_STMT(BPF_LD|BPF_B|BPF_ABS, 9), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, IPPROTO_UDP, 0, 4), /* L5, L1, is UDP? */ /* skip IP header */ BPF_STMT(BPF_LDX|BPF_B|BPF_MSH, 0), /* L5: */ /* check udp source and destination ports */ BPF_STMT(BPF_LD|BPF_W|BPF_IND, 0), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, SERVER_AND_CLIENT_PORTS, 0, 1), /* L3, L4 */ /* returns */ BPF_STMT(BPF_RET|BPF_K, 0x0fffffff ), /* L3: pass */ BPF_STMT(BPF_RET|BPF_K, 0), /* L4: reject */ }; static const struct sock_fprog filter_prog = { .len = sizeof(filter_instr) / sizeof(filter_instr[0]), /* casting const away: */ .filter = (struct sock_filter *) filter_instr, }; printf("opening raw socket on ifindex %d\n", info->interf.if_index); if (-1==(fd = socket(PF_PACKET, SOCK_DGRAM, htons(ETH_P_IP)))) { perror("packet_receive_renew::socket"); return -1; } printf("got raw socket fd %d\n", fd); /* Use only if standard ports are in use */ /* Ignoring error (kernel may lack support for this) */ if (-1==setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER, &filter_prog, sizeof(filter_prog))) perror("packet_receive_renew::setsockopt"); sock.sll_family = AF_PACKET; sock.sll_protocol = htons(ETH_P_IP); //sock.sll_pkttype = PACKET_BROADCAST; sock.sll_ifindex = info->interf.if_index; if (-1 == bind(fd, (struct sockaddr *) &sock, sizeof(sock))) { perror("packet_receive_renew::bind"); close(fd); return -3; } if (-1 == setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &bcast, sizeof(bcast))) { perror("packet_receive_renew::setsockopt"); close(fd); return -1; } FD_ZERO(&rfds); FD_SET(fd, &rfds); tv.tv_sec = TIMEOUT; tv.tv_usec = 0; ret = time(&start); if (-1 == ret) { perror("packet_receive_renew::time"); close(fd); return -1; } while(1) { ret = select(fd + 1, &rfds, NULL, NULL, &tv); time(&end); if (TOTAL_PENDING <= (end - start)) { fprintf(stderr, "End receiving\n"); break; } if (-1 == ret) { perror("packet_receive_renew::select"); close(fd); return -4; } else if (ret) { new_dhcps = (struct dhcps*)calloc(1, sizeof(struct dhcps)); if (-1 == recvfrom(fd, buf, 1500, 0, (struct sockaddr*)&si_other, &slen)) { perror("packet_receive_renew::recvfrom"); close(fd); return -4; } deref_packet((unsigned char*)buf, &pkt, info); if (-1!=(ret=get_option_val(pkt.options, DHO_DHCP_SERVER_IDENTIFIER, tmp))) { sprintf((char*)tmp, "%d.%d.%d.%d", tmp[0],tmp[1],tmp[2],tmp[3]); fprintf(stderr, "Received renew from %s\n", tmp); } else { fprintf(stderr, "Couldnt get DHO_DHCP_SERVER_IDENTIFIER%s\n", tmp); close(fd); return -5; } new_dhcps->dhcps_addr = strdup((char*)tmp); //add to list if (info->dhcps_list) info->dhcps_list->next = new_dhcps; else info->dhcps_list = new_dhcps; new_dhcps->next = NULL; } else { try++; tv.tv_sec = TOTAL_PENDING - try * TIMEOUT; tv.tv_usec = 0; fprintf(stderr, "Timeout occured\n"); } } close(fd); printf("close fd:%d\n", fd); return 0; }

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  • C socket programming: recv / select not seeing sent messages

    - by Fantastic Fourier
    Hey guys, I had some questions, about socket programming for client-server using TCP/IP. I am using select() to recv(), which works fine when client send() messages to server, but not the other way around. The send() returns positive (and reasonable) numbers of bytes sent by server but I know that the nubmer of bytes "sent" really means "sent out of the socket", not "sent and was received by the client." The select() function seems to work fine. So given that, my guess is that it's the send() function that is giving me the problem. Probably the address of client in send() is not correct. But when I compared address.sin_addr.s_addrmember (it's an unsigned long int) of struct sockaddr_in from recv() and send() of server, they are identical. So I am kind of lost as to what could be wrong?

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  • Socket Programming for the Web

    - by Benny
    I have to interact with a legacy system that accepts socket communication and messages. My goal is to make the application cross-platform, but I need the ability to push messages to the client (i.e. - .NET's WCF, Java's Comet) and detect when the user closes out of their browser to destroy the socket. I have built a prototype of .NET wrapper + WCF + Silverlight but it is so disconnected it is difficult to manage the state of the user and seems to be a nightmare to support. All of that considered, what would be my best option?

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  • Waiting for ServerSocket accept() to put socket into "listen" mode

    - by inazaruk
    I need a simple client-server communication in order to implement unit-test. My steps: Create server thread Wait for server thread to put server socket into listen mode ( serverSocket.accept() ) Create client Make some request, verify responses Basically, I have a problem with step #2. I can't find a way to signal me when server socket is put to "listen" state. An asynchronous call to "accept" will do in this case, but java doesn't support this (it seems to support only asynchronous channels and those are incompatible with "accept()" method according to documentation). Of cause I can put a simple "sleep", but that is not really a solution for production code. So, to summarize, I need to detect when ServerSocket has been put into listen mode without using sleeps and/or polling.

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  • Python server open all ports

    - by user1670178
    I am trying to open all ports using this code, why can I not create a loop to perform this function? http://www.kellbot.com/2010/02/tutorial-writing-a-tcp-server-in-python/ #!/usr/bin/python # This is server.py file ##server.py from socket import * #import the socket library n=1025 while n<1050: ##let's set up some constants HOST = '' #we are the host PORT = n #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data ## now we create a new socket object (serv) ## see the python docs for more information on the socket types/flags serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow print 'listening...' n=n+1 conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') conn.close() How do I make this work so that I can specify input range and have the server open all ports up to 65535? #!/usr/bin/python # This is server.py file from socket import * #import the socket library startingPort=input("\nPlease enter starting port: ") startingPort=int(startingPort) #print startingPort def connection(): ## let's set up some constants HOST = '' #we are the host PORT = startingPort #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data def socketObject(): ## now we create a new socket object (serv) serv = socket( AF_INET,SOCK_STREAM) def bind(): ## bind our socket to the address serv = socket( AF_INET,SOCK_STREAM) serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) print 'listening...' def accept(): conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') def close(): conn.close() ## Main while startingPort<65535: connection() socketObject() bind() accept() startingPort=startingPort+1

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  • Find original owning process of a Linux socket

    - by Rob H
    In Linux and other UNIX-like operating systems, it is possible for two (or more) processes to share an Internet socket. Assuming there is no parent-child relationship between the processes, is there any way to tell what process originally created a socket? Clarification: I need to determine this from "outside" the processes using the /proc filesystem or similar. I can't modify the code of the processes. I can already tell what processes are sharing sockets by reading /proc/<pid>/fd, but that doesn't tell me what process originally created them.

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  • Ant Copy Task: Failed to copy due to java.io.FileNotFoundException

    - by rfkrocktk
    I'm trying to compile a Flex application in Ant (no problems here, I can do it fine). When I try to publish the contents of the project to a Windows network drive (known as "Z:\" on my system), I get the following LAME exception thrown by Java/Ant: BUILD FAILED C:\workspace\bkeller\build.xml:42: Failed to copy C:\workspace\bkeller\web\assets\text\biography.html to Z:\web\bkeller\assets\text\biography.html due to java.io.FileNotFoundException Z:\web\bkeller\assets\text\biography.html (The system cannot find the file specified) Which kind of sucks. I can't find any way to get rid of this problem and it's pretty crucial to my project that I get this working. I know for sure that I have read/write/execute permissions on the network drive, I can create/edit/delete files on the drive just fine through Windows explorer. Drive Z is a network mount to virtualbox, allowing me to get access to my host OS, Ubuntu. I've double checked that it has write permissions. Any ideas?

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  • GWT and java.io.Serializable

    - by Ethan Leroy
    Hello, In my GWT app I have the following model class: import com.google.gwt.user.client.rpc.IsSerializable; public class TestEntity implements IsSerializable { public String testString; } This class implements the GWT custom IsSerializable marker interface - which I really don't like, because I use my model classes not only for GWT. So I prefer java.io.Serializable. But if I modify the class to implement Serializable instead of IsSerializable, the GWT RPC mechanism doesn't work anymore. I don't get an error on the server side, but on the client AsyncCallback.onFailure is invoked. I am using... GWT 1.7.0. Spring 2.5.6.SEC01 Spring and GWT are configured as described here.

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  • Haskell Console IO in notepad++

    - by IVlad
    I've recently started to learn Haskell. I have this code module Main where import IO main = do hSetBuffering stdin LineBuffering putStrLn "Please enter your name: " name <- getLine putStrLn ("Hello, " ++ name ++ ", how are you?") I'm using the GHC compiler together with the notepad++ editor. The problem is the interaction goes like this: Process started Vlad Please enter your name: Hello, Vlad, how are you? <<< Process finished. As you can see, output is only written after I input something. This was a bit unexpected, as I was sure the program would first ask for my name, then I'd get to enter it and then it would say hello. Well, that's exactly what happens if I run the exe manually, yet not if I run it with notepad++ and use its console wrapper... How can I make notepad++ display the output when it should, and not all of it just before the program terminates? Is this even possible?

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  • java.io.IOException: Server returned HTTP response code: 403 for URL

    - by Adao
    I want to download the mp3 file from url : "http://upload13.music.qzone.soso.com/30671794.mp3", i always got java.io.IOException: Server returned HTTP response code: 403 for URL. But it's ok when open the url using browser. Below is part of my code: BufferedInputStream bis = null; BufferedOutputStream bos = null; try { URL url = new URL(link); URLConnection urlConn = url.openConnection(); urlConn.addRequestProperty("User-Agent", "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)"); String contentType = urlConn.getContentType(); System.out.println("contentType:" + contentType); InputStream is = urlConn.getInputStream(); bis = new BufferedInputStream(is, 4 * 1024); bos = new BufferedOutputStream(new FileOutputStream( fileName.toString()));? Anyone could help me? Thanks in advance!

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  • Measuring device drivers CPU/IO utilization caused by my program

    - by Lior Kogan
    Sometimes code can utilize device drivers up to the point where the system is unresponsive. Lately I've optimized a WIN32/VC++ code which made the system almost unresponsive. The CPU usage, however, was very low. The reason was 1000's of creations and destruction of GDI objects (pens, brushes, etc.). Once I refactored the code to create all objects only once - the system became responsive again. This leads me to the question: Is there a way to measure CPU/IO usage of device drivers (GPU/disk/etc) for a given program / function / line of code?

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  • IWAB0399E Error in generating Java from WSDL: java.io.IOException: ERROR: Missing <soap:fault> elem

    - by DanO
    I have a WCF 4.0 service for internal use. Another team is trying to consume it in Java. IWAB0399E Error in generating Java from WSDL: java.io.IOException: ERROR: Missing <soap:fault> element inFault "PasswordReuseFaultFault" ... One source suggests it may be a Soap 1.1 vs. Soap 1.2 issue Indeed my WCF generated WSDL <wsdl:fault name="PasswordReuseFaultFault"> <wsp:PolicyReference URI="#blah_blah_blah_PasswordReuseFaultFault_Fault"/> <soap12:fault name="PasswordReuseFaultFault" use="literal"/> </wsdl:fault> notice the <soap12:fault>instead of the expected <soap:fault> I'm pretty sure that is the cause of the problem. How do I get WCF to generate soap 1.1 WSDL ? or What should I tell the Java team to do so their tools can understand the newer protocol?

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  • HTTP server that handles requests through IO devices?

    - by StackedCrooked
    This question can probably only be answered for Unix-like systems that follow the "everything is a file" idiom. Would it be hard to create a web server that mounts local devices for handling http traffic? It would enable a program to read raw http requests from /dev/httpin (for example) and write the responses to /dev/httpout. I think this would be nice because it would allow me to create a web server from any programming language that is capable of handling IO streams. I don't really know where to start on this. Any suggestions on how to setup such a system?

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  • How can I share Perl data structures through a socket?

    - by pavun_cool
    In sockets I have written the client server program. First I tried to send the normal string among them it sends fine. After that I tried to send the hash and array values from client to server and server to client. When I print the values using Dumper, it gives me only the reference value. What should I do to get the actual values in client server? Server Program: use IO::Socket; use strict; use warnings; my %hash = ( "name" => "pavunkumar " , "age" => 20 ) ; my $new = \%hash ; #Turn on System variable for Buffering output $| = 1; # Creating a a new socket my $socket= IO::Socket::INET->new(LocalPort=>5000,Proto=>'tcp',Localhost => 'localhost','Listen' => 5 , 'Reuse' => 1 ); die "could not create $! \n" unless ( $socket ); print "\nUDPServer Waiting port 5000\n"; my $new_sock = $socket->accept(); my $host = $new_sock->peerhost(); while(<$new_sock>) { #my $line = <$new_sock>; print Dumper "$host $_"; print $new_sock $new . "\n"; } print "$host is closed \n" ; Client Program use IO::Socket; use Data::Dumper ; use warnings ; use strict ; my %hash = ( "file" =>"log.txt" , size => "1000kb") ; my $ref = \%hash ; # This client for connecting the specified below address and port # INET function will create the socket file and establish the connection with # server my $port = shift || 5000 ; my $host = shift || 'localhost'; my $recv_data ; my $send_data; my $socket = new IO::Socket::INET ( PeerAddr => $host , PeerPort => $port , Proto => 'tcp', ) or die "Couldn't connect to Server\n"; while (1) { my $line = <stdin> ; print $socket $ref."\n"; if ( $line = <$socket> ) { print Dumper $line ; } else { print "Server is closed \n"; last ; } } I have given my sample program about what I am doing. Can any one tell me what I am doing wrong in this code? And what I need to do for accessing the hash values?

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  • Working with Sub-Optimal Disk Configurations (Making the best of what you’ve got)

    - by Jonathan Kehayias
    This is the first post in a what will be a series of posts on working with a sub-optimal disk configuration to squeeze as much performance out of it as possible.  You might ask what a Sub-Optimal Disk Configuration?  In this case it is a Dell Powervault MD3000 with 15 Seagate Barracuda ES.2 SAS 1 TB 7.2K RPM disks (Model Number ST31000640SS).  This equates to just under 14TB of raw storage that can configured into a number of RAID configurations.  In this case, the disk array...(read more)

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  • Generic and type safe I/O model in any language

    - by Eduardo León
    I am looking for an I/O model, in any programming language, that is generic and type safe. By genericity, I mean there should not be separate functions for performing the same operations on different devices (read_file, read_socket, read_terminal). Instead, a single read operation works on all read-able devices, a single write operation works on all write-able devices, and so on. By type safety, I mean operations that do not make sense should not even be expressible in first place. Using the read operation on a non-read-able device ought to cause a type error at compile time, similarly for using the write operation on a non-write-able device, and so on. Is there any generic and type safe I/O model?

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  • How does I/O work for large graph databases?

    - by tjb1982
    I should preface this by saying that I'm mostly a front end web developer, trained as a musician, but over the past few years I've been getting more and more into computer science. So one idea I have as a fun toy project to learn about data structures and C programming was to design and implement my own very simple database that would manage an adjacency list of posts. I don't want SQL (maybe I'll do my own query language? I'm just having fun). It should support ACID. It should be capable of storing 1TB let's say. So with that, I was trying to think of how a database even stores data, without regard to data structures necessarily. I'm working on linux, and I've read that in that world "everything is a file," including hardware (like /dev/*), so I think that that obviously has to apply to a database, too, and it clearly does--whether it's MySQL or PostgreSQL or Neo4j, the database itself is a collection of files you can see in the filesystem. That said, there would come a point in scale where loading the entire database into primary memory just wouldn't work, so it doesn't make sense to design it with that mindset (I assume). However, reading from secondary memory would be much slower and regardless some portion of the database has to be in primary memory in order for you to be able to do anything with it. I read this post: Why use a database instead of just saving your data to disk? And I found it difficult to understand how other databases, like SQLite or Neo4j, read and write from secondary memory and are still very fast (faster, it would seem, than simply writing files to the filesystem as the above question suggests). It seems the key is indexing. But even indexes need to be stored in secondary memory. They are inherently smaller than the database itself, but indexes in a very large database might be prohibitively large, too. So my question is how is I/O generally done with large databases like the one I described above that would be at least 1TB storing a big adjacency list? If indexing is more or less the answer, how exactly does indexing work--what data structures should be involved?

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  • responsibility for storage

    - by Stefano Borini
    A colleague and I were brainstorming about where to put the responsibility of an object to store itself on the disk in our own file format. There are basically two choices: object.store(file) fileformatWriter.store(object) The first one gives the responsibility of serialization on the disk to the object itself. This is similar to the approach used by python pickle. The second groups the representation responsibility on a file format writer object. The data object is just a plain data container (eventually with additional methods not relevant for storage). We agreed on the second methodology, because it centralizes the writing logic from generic data. We also have cases of objects implementing complex logic that need to store info while the logic is in progress. For these cases, the fileformatwriter object can be passed and used as a delegate, calling storage operations on it. With the first pattern, the complex logic object would instead accept the raw file, and implement the writing logic itself. The first method, however, has the advantage that the object knows how to write and read itself from any file containing it, which may also be convenient. I would like to hear your opinion before starting a rather complex refactoring.

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  • How are Java ByteBuffer's limit and position variable's updated?

    - by Dummy Derp
    There are two scenarios: writing and reading Writing: Whenever I write something to the ByteBuffer by calling its put(byte[]) method the position variable is incremented as: current position + size of byte[] and limit stays at the max. If, however, I put the data in a view buffer then I will have to, manually, calculate and update the position Before I call the write(ByteBuffer) method of the channel to write something, I will have to flip() the Bytebuffer so that position points to zero and limit points to the last byte that was written to the ByteBuffer. Reading: Whenever I call the read(ByteBuffer) method of a channel to read something, the position variable stays at 0 and the limit variable of the ByteBuffer points to the last byte that was read. So, if the ByteBuffer is smaller than the file being read, the limit variable is pushed to max This means that the ByteBuffer is already flipped and I can proceed to extracting the values from the ByteBuffer. Please, correct me where I am wrong :)

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  • Quick Tip - Speed a Slow Restore from the Transaction Log

    - by KKline
    Here's a quick tip for you: During some restore operations on Microsoft SQL Server, the transaction log redo step might be taking an unusually long time. Depending somewhat on the version and edition of SQL Server you've installed, you may be able to increase performance by tinkering with the readahead performance for the redo operations. To do this, you should use the MAXTRANSFERSIZE parameter of the RESTORE statement. For example, if you set MAXTRANSFERSIZE=1048576, it'll use 1MB buffers. If you...(read more)

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  • Design pattern for an automated mechanical test bench

    - by JJS
    Background I have a test fixture with a number of communication/data acquisition devices on it that is used as an end of line test for a product. Because of all the various sensors used in the bench and the need to run the test procedure in near real-time, I'm having a hard time structuring the program to be more friendly to modify later on. For example, a National Instruments USB data acquisition device is used to control an analog output (load) and monitor an analog input (current), a digital scale with a serial data interface measures position, an air pressure gauge with a different serial data interface, and the product is interfaced through a proprietary DLL that handles its own serial communication. The hard part The "real-time" aspect of the program is my biggest tripping point. For example, I need to time how long the product needs to go from position 0 to position 10,000 to the tenth of a second. While it's traveling, I need to ramp up an output of the NI DAQ when it reaches position 6,000 and ramp it down when it reaches position 8,000. This sort of control looks easy from browsing NI's LabVIEW docs but I'm stuck with C# for now. All external communication is done by polling which makes for lots of annoying loops. I've slapped together a loose Producer Consumer model where the Producer thread loops through reading the sensors and sets the outputs. The Consumer thread executes functions containing timed loops that poll the Producer for current data and execute movement commands as required. The UI thread polls both threads for updating some gauges indicating current test progress. Unsure where to start Is there a more appropriate pattern for this type of application? Are there any good resources for writing control loops in software (non-LabVIEW) that interface with external sensors and whatnot?

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  • Quick Tip - Speed a Slow Restore from the Transaction Log

    - by KKline
    Here's a quick tip for you: During some restore operations on Microsoft SQL Server, the transaction log redo step might be taking an unusually long time. Depending somewhat on the version and edition of SQL Server you've installed, you may be able to increase performance by tinkering with the readahead performance for the redo operations. To do this, you should use the MAXTRANSFERSIZE parameter of the RESTORE statement. For example, if you set MAXTRANSFERSIZE=1048576, it'll use 1MB buffers. If you...(read more)

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  • iPhone in-app purchasing for Ecommerce [closed]

    - by Kyle B.
    This may not be the appropriate location for this, but would like to ask in the hopes an iOS developer with familiarity on the rules and regulations could comment. I would like to develop an iOS app that performs Ecommerce transactions. If I roll my own payment processor, and checkout process: 1) Is this allowed by Apple's rules, and 2) Would I be required to remit 30% of the transaction sale to Apple?

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  • How many disk should I use to meed the capacity and IOPS need?

    - by facebook-100005613813158
    An application needs 1.6 TB of storage capacity and performs 1000 IOPS. How many disks are required to meet the application requirement and offer acceptable response time? The disk specifications are as follows: - Drive capacity = 100 GB - 15K RPM - Each disk can perform 50 IOPS 4 candidate , 10,12,16,20, which one is the most likely answer? in my opinion,16 disks can only meet the capacity need ,but cannot meet the IOPS need, so ,the right answer should be 20 disks?right?

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  • At what point is asynchronous reading of disk I/O more efficient than synchronous?

    - by blesh
    Assuming there is some bit of code that reads files for multiple consumers, and the files are of any arbitrary size: At what size does it become more efficient to read the file asynchronously? Or to put it another way, how small must a file be for it to be faster just to read it synchronously? I've noticed (and perhaps I'm incorrect) that when reading very small files, it takes longer to read them asynchronously than synchronously (in particular with .NET). I'm assuming this has to do with set up time for things like I/O Completion Ports, threads, etc. Is there any rule of thumb to help out here? Or is it dependent on the system and the environment?

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