xCode screensaver with openGL
- by moka
Hi,
I am currently simply trying to build a simple screen saver in xcode 3.2 on osx 10.6.3 using an openGL view as described in this article: http://cocoadevcentral.com/articles/000089.php anyways even if I use the exact same code from the example all I see when testing the screen saver is a black screen. I looked in OSX Console if it tells me anything useful. the only thing I get is something like this:
[0x0-0x1e01e].com.apple.systempreferences[629] System
Preferences(629,0x7fff71071be0)
malloc: reference count underflow for
0x20057be80, break on
auto_refcount_underflow_error to
debug. System Preferences[629] invalid
context
I have no idea what is wrong, so I would be glad if someone could tell me how to use openGL together with the screensaver template in xCode 3.2. Also, is there a way to make another target so I can preview the screensaver from within xCode?
Thanks!