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  • AngularJS: structuring a web application with multiple ng-apps

    - by mg1075
    The blogosphere has a number of articles on the topic of AngularJS app structuring guidelines such as these (and others): http://www.johnpapa.net/angular-app-structuring-guidelines/ http://codingsmackdown.tv/blog/2013/04/19/angularjs-modules-for-great-justice/ http://danorlando.com/angularjs-architecture-understanding-modules/ http://henriquat.re/modularizing-angularjs/modularizing-angular-applications/modularizing-angular-applications.html However, one scenario I have yet to come across for guidelines and best practices is the case where you have a large web application containing multiple "mini-spa" apps, and the mini-spa apps all share a certain amount of code. I am not referring to the case of trying to have multiple ng-app declarations on the same page; rather, I mean different sections of a large site that have their own, unique ng-app declaration. As Scott Allen writes in his OdeToCode blog: One scenario I haven't found addressed very well is the scenario where multiple apps exist in the same greater web application and require some shared code on the client. Are there any recommended approaches to take, pitfalls to avoid, or good sample structures of this scenario that you can point to?

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  • Questions about software licensing

    - by iwayneo
    I've been having a discussion about licensing and open source software. Basically - the other guy is saying that licensing is easy, if you're going to build a product you can use an (any) open source project and make money by selling that code. My issue is that say I create a website or app with a project that uses a GPL license the restrictions aren't so straight forward - correct me if i'm wrong on each of these scenarios: 1 - i create an iPhone app using GPL code and put that app into the appstore - the code must be freely available to people buying that app. 2 - i create a website that my client hosts - they must have access to the code. 3 - i create a website as SaaS that my client "leases" but does not own - though it is hosted on their infrastructure - they must have access to that code Am i right on each of those assumptions? Are there any other issues i should be aware of under any other licensing terms for other licenses?

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  • Are "Compile to JavaScript" Frameworks Hostile to Continuous Integration?

    - by joshin4colours
    Lately we've been looking at ways to improve automated testing and related tooling of our enterprise-level GWT web app. I've realized that in some ways, GWT is a bit hostile to automated testing, mainly because of the nature of the long GWT compile times from Java to JS. This makes unit testing somewhat challenging, but it also puts some roadblocks up for testing in a CI environment. I've also found out that some of our build and deployment processes are somewhat complicated due to the nature of GWT's compile process. Is this a general problem for "compile to JS" frameworks for webapps? I don't have much experience with them, but I can see some potential problems for automated testing and continuous integration and deployment. Some issues I see: Long build and compile times preventing quick deployments Language the app is developed in != JS, preventing good unit testing Obfuscated JS in the actual app makes it more like a executable than a web app Are these issues present in other similar frameworks, or is this more a GWT issue?

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  • How do I pitch ASP.NET over PHP to a potential client?

    - by roman m
    I work at a Microsoft shop doing mainly web development. We had a client who asked us to review (improve) the data model for his web app, but said that he wants to develop his app in PHP (he knows "a guy" who can do it). When I asked him why he wants to go with PHP, he gave me the standard set of arguments from the 90's: Microsoft is evil, and PHP is free Writing an ASP.NET app is more expensive (software-wise) Why would Facebook use PHP if it was a bad idea? [classic] He had a few more comments about the costs associated with going .NET. The truth is that "Microsoft is expensive" does not hold water any longer, with their "Express" suite, you can develop an ASP.NET app without paying anything for software. When it comes to hosting, you can save a few bucks with PHP over .NET, but that's a small fraction of the projected development costs (we quoted 10-15k). Going back to my question, what arguments would I give to a client in favor of ASP.NET over PHP? [please provide sources for quantitative claims]

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  • With Slick, how to change the resolution during gameplay?

    - by TheLima
    I am developing a tile-based strategy game using Java and the Slick API. So far so good, but I've come to a standstill on my options menu. I have plans for the user to be able to change the resolution during gameplay (it is pretty common, after all). I can already change to fullscreen and back to windowed, this was pretty simple... //"fullScreenOption" is a checkbox-like button. if (fullScreenOption.isMouseOver(mouseX, mouseY)) { if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON)) { fullScreenOption.state = !fullScreenOption.state; container.setFullscreen(fullScreenOption.state); } } But the container class (Implemented by Slick, not me), contrary to my previous beliefs, does not seem to have any resolution-change functions! And that's pretty much the situation...I know it's possible, but i don't know how to do it, nor what is the class responsible! The AppGameContainer class, used on the very start of the game's initialization, is the only place with any functions for changing the display-mode that I've found so far, but it's only used at the very start, and i haven't found a way to travel back to it from my options menu. //This is my implementation of it... public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer(new Main()); // app.setTargetFrameRate(60); app.setVSync(true); app.setDisplayMode(800, 600, false); app.start(); } I can define it as a static global on the Main, but it's probably a (very) bad way to do it...

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  • What programming concept is used in Nokia Lumina City Lens application [closed]

    - by gowri
    I am totally impressed about the Nokia City Lens application. How does the Nokia Lumia City Lens app work? Nokia Lumia City Lens app detects shops, restaurants, etc. by scanning the visual environment. But how can it detect shops or anything by only scanning visual information? Because we need a 360 degree view to detect a location. Because we can't simply match visual information and get that data. The visuals will change proportionally with distance and angle. So how does this app match the location and retrieve the information? Can anyone explain the concept What technology or algorithm is used in this app?

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  • Google I/O 2012 - Writing Secure Web Apps and Chrome Extensions

    Google I/O 2012 - Writing Secure Web Apps and Chrome Extensions Jorge Lucangeli Obes Today, a carefully developed web app can boast a high level of security, by taking advantage of several technologies: HTML5, CSP, NaCl, and the Chrome extension framework. The objective of this session is to show how these technologies allow a developer to create a web app that rivals or exceeds a desktop app in features, while remaining more secure than its desktop counterpart. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 46 1 ratings Time: 56:16 More in Science & Technology

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  • Google I/O 2010 - Analyzing and monetizing your mobile apps

    Google I/O 2010 - Analyzing and monetizing your mobile apps Google I/O 2010 - Analyzing and monetizing your Android & iPhone apps Google APIs, Android 201 Chrix Finne, Jim Kelm In this session you'll learn how you can drive awareness and earn revenue for your app using AdSense for Mobile Apps. We'll also discuss how using Google Analytics can help with your app development by providing insights into where your app users are coming from and how they're engaging with your app. We'll share tips, tricks, and examples of real-world mobile apps that have found success. For all I/O 2010 sessions, please go to code.google.com/events/io/2010/sessions.html From: GoogleDevelopers Views: 5 0 ratings Time: 38:52 More in Science & Technology

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  • Most effective marketing strategy to promote a casual iOS game?

    - by user1114968
    So I posted this on another forum yesterday but that forum got suspended for malware so gotta wait for the webmaster to fix the site. Here's the basics: We've released a press release through PRMac that included a video review. Submitted and followed up on all the big iOS review sites. None of them replied back with interest. A lot of them just told me that their editors are volunteers who will review games that are "interesting to their readers" and that they would put my app "into consideration" The only site that reviewed our app and promoted virally was iPhoneAppReview.com which we paid. We promoted on the top iOS forums We are now doing in-app advertising through inMobi and are integrating the SDK code into our app to start doing Tapjoy We posted up our gameplay videos on YouTube Any marketing strategies that anyone can suggest or recommend that we haven't used yet? If anyone wants to try out our game and give feedback on the game or the site or anything, that would be great! Our target countries are Japan, China, and the US.

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  • Kill Android Apps without Task Manager

    - by Gopinath
    Android is for geeks. It best fits for the users who know how to get around sloppy areas and find their way out. If you are an heavy Android user you would have noticed Apps crashing often. A well written App should not crash, if crashes should exit the process gracefully. But unfortunately Google Play has many apps that not only just crash, they hang in a where they don’t respond and you can’t access the application. The only option left to you is to forcefully close them. If you encounter a situation to forcefully close an App you have two options. First one is to use Task Manager application to close them and the second option is use built in Android OS features. Here are the steps to forcefully close an Android App without using Task Manager Step 1: Go to Settings and select Apps Step 2: Switch to All apps tab and select the application you want to close Step 3: Touch on Force Stop button to forcefully close the app That’s the simplest way to forcefully kill Android Apps.

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  • Windows Phone Camp Hands On Accelerator Lab in Dallas

    - by Bill Osuch
    Microsoft is hosting another Windows Phone Accelerator lab this December 13-15 in Dallas: Do you have the next million dollar idea that you just can’t find the time to finish?  Do you already have an app for Android and iPhone that you want to expand into new markets?    It’s time to turn your napkin sketches and leverage your hard work into real, sellable apps for Windows Phone in ONE WEEK!  Join us for a special Windows Phone event you don’t want to miss - Windows Phone Accelerator!    In this 3-day developer retreat, we will have experts on hand to help you build, test, pitch, and deploy your app into the Windows Phone Marketplace.  You will have hands on technical assistance, Marketplace subscriptions, and developer phones for testing.    It’s a great chance to get step-by-step advice from Microsoft and community experts and all you have to do is bring your existing app or app idea that you are ready to build.   Seating is limited and registration is not guaranteed.  Get your spot today!   Agenda: Tuesday, 9am-5pm Kick-off Open Lab; 1:1 Meetings   Wednesday, 8:30am-6pm Open Lab; 1:1 Meetings   Thursday, 8:30am-1pm Open Lab; 1:1 Meetings   Thursday, 1pm - 3pm App pitches & Giveaways Register at this link

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  • PayPal - Account management

    - by Tom
    I'm running an app that gets small donations (Micro payments up to ~11 USD) and also I'm doing some freelancing where I get some higher payments over PayPal too. (~900 USD a month) Is it possible to have 2 accounts on PayPal? (I'm asking because if someone send me money for my freelancing, they get the contact information from the app - Like [email protected] instead of [email protected] ) Thanks.

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  • Software center freezing on start up

    - by user170522
    I already did the apt-get purge, install and update thing but it still freezes when trying to start. This is what I get trying to start in terminal: cliff@cliff-Aspire-X1301:~$ software-center 2013-06-26 17:00:29,092 - softwarecenter.ui.gtk3.app - INFO - setting up proxy 'None' 2013-06-26 17:00:29,097 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True 2013-06-26 17:00:29,501 - softwarecenter.backend.reviews - WARNING - Could not get usefulness from server, no username in config file 2013-06-26 17:00:29,653 - softwarecenter.ui.gtk3.app - INFO - show_available_packages: search_text is '', app is None. Killed

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  • Best way: restructure an existing Team Foundation Server (TFS) solution

    - by dhh
    In my department we are developing several smaller AddOns for some unified communication server. For versioning and distributed development we use a Team Foundation Server 2012. But: there is only one large TFS solution for all of our applications and libraries: Main Solution Applications App 1 App 2 App 3 Externals Libraries Lib 1 Lib 2 Tools The "Application" path contains all main applications. Those are not depending on each other, but they depend on the Libraries and Externals projects. The "Externals" path contains some external DLLs referenced in our Applications and Libraries. The Libraries path contains commonly used libs (UI templates, Helper classes, etc.). They do not depend on each other and they are referenced in the Libraries and the Tools projects. The Tools path contains some helper programs like setup helpers, update web services, etc. Now, there's some major points why I'd like to change this structure: We can't use server builds. It's uncomfortable to manage TFS scrum management with sprints, impediments, etc. with a solution structure like that. Every developer always has access to all projects in the solution. A complete build lasts too long if one accidentally hits [F6] in Visual Studio... What would you change in this solution? How would you break those projects into smaller Solutions, how should those solutions be structured. My first approach would be, to create one TFS project for each Application, Library and Tool. But how can I ensure that e.g. App 2 always contains the newest version of Lib 1? Do I have to monitor changes on Lib 1 and update App 2 manually as soon as the Lib changes? Or can I somehow force Visual Studio to always use the newest version of an external project somehow?

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  • Share folders between PC and Android

    - by Javi
    I want to know how to share any folders between android and ubuntu. I've got it with WindowsXP. In the Android I've the app ES Explorador. I've created a folder in the PC and it is shared. With the app from cellphone I get to found the folther shared but when I try open this, the app say me '' The account has no permissions'' I don't known how to give this permissions. Sorry for my inglish ^^ I'm lerning now.

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  • Is this an effective monetization method for an Android game? [on hold]

    - by Matthew Page
    The short version: I plan to make an Android puzzle game where the user tries to get 3-6 numbers to their predetermined goal numbers. The free version of the app will have three predetermined levels (easy, medium, hard). The full version ($0.99, probably) will have a level generator where there will be unlimited easy, medium, or hard levels, as well as a custom difficulty option where users can set specific vales to the number of numbers to equate to their goal, the number of buttons to use, etc. Users will also have the option to get a one-time "hint" for a fee of $0.49, or unlimited hints for a one-time fee of $2.99. The long version: Mechanics of Game and Victory The application is a number puzzle. When the user begins a new game, depending on the input by the user, between 3 and 6 numbers show up on the top of the screen, and between 3 and 6 buttons show up on the bottom of the screen. The buttons all have two options: to increase every number the same way, or decrease every number the same way. The buttons either use addition / subtraction, multiplication / division, or exponents / roots, all depending on the number displayed on the button. Addition buttons are green, multiplication buttons are blue, and exponential buttons are red. The user wins when all of the numbers displayed on the screen equate to their goal number, displayed below each number. Monetization If the user is playing the full (priced) version of the app, upon the start of the game, the user will be confronted with a dialogue asking for the number of buttons and the number of numbers to equate in the game. Then, based on the user input, a random puzzle will be generated. If the user is playing the free version of the app, the user will be asked to either play an “easy”, “hard”, or “expert” puzzle. A pre-determined puzzle from each category will be used in the game. If the user has played that puzzle before, a dialogue will show saying this to the user and advertising the full version of the app. The full version of the app will also be advertised upon the successful or in successful completion of a puzzle. Upon exiting this advertisement, another full screen advertisement will appear from a third party. Also, the solution to the puzzle should be stored by the program, and if the user pays a small fee, he/she can see a hint to the solution to the program. In the free version of the app, the user may use their first hint for free. Also, the user can use unlimited hints for a slightly larger fee. Is this an effective monetization method?

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  • How to control gnome-terminal from Python scrypt?

    - by user936401
    I am developing an application in PyGtk, and would like to launch a gnome-terminal and output commands to it. My user should then be able to modify the command, or maybe ignore using the up arrow ... etc. I have been able to launch a terminal, but can't work out how to send commands. This is how my application starts: class App(Gtk.Window): def __init__(self): Gtk.Window.__init__(self) process=subprocess.Popen(["gnome-terminal", "--class=App", "--name=app"], shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) response,error=process.communicate()

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  • Which iPhone ad API has produced the highest revenue for you?

    - by Kyle Humfeld
    This isn't a technical question, but more of a request for advice and empirical/anecdotal data. I'm nearly done writing a free app for iPhone, and I'm at the stage where I'm going to put ads into the app. I've had mixed success in the past with iAd (their fill rates have been atrocious recently, and their payouts have cut by about 75% over the past 4 months or so), and would like to know how much ad revenue you, the community, has seen from the various ad APIs you've used for your iPhone apps. This isn't a request for opinion, i.e. which is 'better', only what kinds of numbers you're seeing. I don't need absolute figures, but 'iAd pays x% higher than AdMob, and y% lower than AdSense' would be extremely helpful to me as I make my decision as to which ad API to integrate into my App. Also, have you had any experience or success with integrating multiple ad APIs into the same app? That's something I'm considering doing in my current iAd-filled apps (particularly my iPad app, which has yet to receive a single impression after nearly 60,000 requests)... something like: 1) Request-from-iAd 2) if that fails, request-from-adSense 3) if that fails, request-from-adMob 4) if that fails, ... etc.

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  • How Data Transfers differ on Smart Phones: Iphone vs. Android vs. Windows Phone

    - by MCH
    I am interested in how each individual smart phone is allowed to handle data transfers within a third-party app. I am interested in designing apps that allow customers to update, transfer, download, etc. data from their smart phone to their personal computer and vice-versa. (Ranging from just text, to XML, to a Relational Database) I only have experience with the Ipod Touch before and one particular app that maintained all the data on an online server, so to update the data on your pc or iphone you had to go online, are there other ways to do it? Like bluetooth, wireless LAN, USB, etc? I believe Apple has certain policies on this in order to control the App Store and individual Iphones. I suppose each company has a particular policy on how an app is allowed to transfer data to another system, does anyone have a good understanding of this? Thank you.

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  • Dropbox fails to install on Ubuntu 13.10

    - by Fraxav
    I've done some research and it seems Dropbox has some problems with the status icon on Ubuntu 13.10, but I can't even manage to install it. The very first time, I installed nautilus-dropbox from the app center on a freshly installed Saucy, but I couldn't see the status icon and clicking the app icon wouldn't help, so I uninstalled and rebooted. The second and third time, the app just freezed at about 75% while installing from app manager, so I had to shut down the computer and uninstall. Next I tried to install dropbox from the .deb (from website): it installed (the launcher?) from app manager, then the dialog prompted me to start dropbox and finally to download the official daemon, but the download freezed at 0% and made everything else buggy/laggy (probably also because I restarted nautilus, as required, at that point). After a purge and clean from terminal, some icons and this file (which I suspect is somehow responsible, but of course is locked) are still present on my computer. Can anyone help me figure how how to install it? How could I remove that configuration file so I can give it a last shot?

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  • HTTPS and HTTP issue on server with SSL

    - by Asghar
    I have a site www.example.com for which i purchased SSL cert and installed. And it was working fine, I also have a subdomain with app.example.com which was not on SSL. Both www.example.com and app.example.com are on same IP address. At later we decided to put SSL only on app.frostbox.com and then i configured SSL with app.frostbox.com and it worked fine, Now the issue is that Google is indexing my site as https://www.example.com/ and when users hits the web , Invalid security warning is issued and when user allow security issue they are shown my app.example.com contents. Note: I have my SSL configuration files in /etc/httpd/conf.d/ssl.conf The contents of the ssl.conf are below. NOTE: I tried solutions in .httaccess but none of those worked. Like redirecting 301 redirects etc http://pastebin.com/GCWhpQJq

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  • As an Indie iOS Developer, is it more profitable to market apps heavily or focus on publishing more apps? [closed]

    - by user69860
    At first I thought that if I made a bunch of $0.99 apps that were all pretty nice that they would eventually start to make me some decent passive income. However, after publishing five $0.99 applications in the the Apple App Store, I'm finding that I make around $5/day, which is basically nothing. Should I invest time into creating an even better app, hire a designer, spend money on PR and marketing, and then keep spending time updating/managing that app? Or should I continue to produce more applications solo?

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  • Connecte RemoteApp to Exising Session

    - by Fowl
    Due to the slightly retardedness of an app I've got to run, I've got a server auto logging in on boot with the app on auto start. Remote desktop at my leisure to check on its status, etc. Gross, but it works. Now I've tried out RemoteApp which seems to work ok (ie. remotes the notification icon, balloons...) except for the fact that it creates a new session (and therefore instance of my app) - this confuses the heck out of app and it means that if I was using 'full' remote desktop I lose all my state. "Restrict each user to a single session" doesn't work. IIRC "Windows XP Mode" uses RemoteApp and it doesn't seem to have any trouble switching between modes. So how can I connect to a running app?

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  • Managing large downloadable content on mobile devices

    - by larromba
    This is a general question of how to best manage large downloadable content on mobile devices. Lets consider a situation whereby a mobile app needs to download a number of very large content items, like HD videos, that are over 500MB but under 2GB. Now, lets assume this content delivery system should be scalable. Would it be a fair assumption that: A reputable cloud service would be needed - if so, what is a reliable and cost effective cloud service for mobile devices based on anyone's experience? Large content downloads should only be attempted over a wifi connection, so the end user doesn't incur large costs, e.g. when travelling. Downloads should carry on in the background if possible, as the user won't want to wait in an app for long periods. If the downloads don't finish, or the OS quits the app, all downloads should carry on when the app is next activated? Are there any other pitfalls anyone may have experienced when managing large content on mobile devices? Thanks.

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