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  • subdomain in glassfish

    - by Pradyut Bhattacharya
    Hi I want to set up a virtual server for subdomain my domain is redirected from pradyut.dyndns.org to pradyut.dyndns.org/WebApplicationSecurity using a virtual server whose default web module is WebApplicationSecurity I have used the string "${com.sun.aas.hostName},pradyut.dyndns.org" in the hosts of the virtual server now to the question if someone enters "newa.pradyut.dyndns.org" how can i redirect to pradyut.dyndns.org/WebApplicationSecurity/newa or "*.pradyut.dyndns.org" redirects to "pradyut.dyndns.org/WebApplicationSecurity/*" Thanks Pradyut

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  • NHibernate : delete error

    - by MadSeb
    Hi, Model: I have a model in which one Installation can contain multiple "Computer Systems". Database: The table Installations has two columns Name and Description. The table ComputerSystems has three columsn Name, Description and InstallationId. Mappings: I have the following mapping for Installation: <?xml version="1.0" encoding="utf-8"?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="myProgram.Core" namespace="myProgram"> <class name="Installation" table="Installations" lazy="true"> <id name="Id" column="Id" type="int"> <generator class="native" /> </id> <property name="Name" column="Name" type="string" not-null="true" /> <property name="Description" column="Description" type="string" /> <bag name="ComputerSystems" inverse="true" lazy="true" cascade="all-delete-orphan"> <key column="InstallationId" /> <one-to-many class="ComputerSystem" /> </bag> </class> </hibernate-mapping> I have the following mapping for ComputerSystem: <?xml version="1.0" encoding="utf-8"?> <id name="Id" column="ID" type="int"> <generator class="native" /> </id> <property name="Name" column="Name" type="string" not-null="true" /> <property name="Description" column="Description" type="string" /> <many-to-one name="Installation" column="InstallationID" cascade="save-update" not-null="true" /> Classes: The Installation class is: public class Installation { public virtual String Description { get; set; } public virtual String Name { get; set; } public virtual IList<ComputerSystem> ComputerSystems { get { if (_computerSystemItems== null) { lock (this) { if (_computerSystemItems== null) _computerSystemItems= new List<ComputerSystem>(); } } return _computerSystemItems; } set { _computerSystemItems= value; } } protected IList<ComputerSystem> _computerSystemItems; public Installation() { Description = ""; Name= ""; } } The ComputerSystem class is: public class ComputerSystem { public virtual String Name { get; set; } public virtual String Description { get; set; } public virtual Installation Installation { get; set; } } The issue is that I get an error when trying to delete an installation that contains a ComputerSystem. The error is: "deleted object would be re-saved by cascade (remove deleted object from associations)". Can anyone help ? Regards, Seb

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  • HARD CODED PATHS IN C#

    - by maya
    Hai I am developing an application in C#.I have a folde called myfolder it contains a file called mypoints.bmp.the folder myfolder is in my project folder it is in D drive .the path is D:\Myproject\myfolder\mypoints.bmp Now in my program whereever i need mypoints.bmp i hardcoded the wholw path.when my project is copied in to a different system under C drive i am not able to run mu project because of the hardcoded path.HOw can i give the path so that there will not be any problem evenif it is loaded in to a different system under a different drive.Please help. THAnks maya

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  • C# Hiding, overriding and calling function from base class.

    - by Lukasz Lysik
    I'm learning C# and I encountered the following problem. I have two classes: base and derived: class MyBase { public void MyMethod() { Console.WriteLine("MyBase::MyMethod()"); } } class MyDerived: MyBase { public void MyMethod() { Console.WriteLine("MyDerived::MyMethod()"); } } For now, without virtual and override key words. When I compile this I get the warning (which is of course expected) that I try to hide MyMethod from MyBase class. What I want to do is to call the method from the base class having an instance of derived class. I do this like this: MyDerived myDerived = new MyDerived(); ((MyBase)myDerived).MyMethod(); It works fine when I do not specify any virtual, etc. keywords in the methods. I tried to put combination of the keywords and I got the following results: | MyBase::MyMethod | MyDerived::MyMethod | Result printed on the console | | -----------------|---------------------|-------------------------------| | - | - | MyBase::MyMethod() | | - | new | MyBase::MyMethod() | | virtual | new | MyBase::MyMethod() | | virtual | override | MyDerived::MyMethod() | I hope the table is clear to you. I have two questions: Is it the correct way to call the function from the base class (((MyBase)myDerived).MyMethod();)? I know about base keyword, but it can be called only from the inside of the derived class. Is it right? Why in the last case (with virtual and override modifiers) the method which was called came from the derived class? Would you please explain that?

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  • Recommendations for a C++ polymorphic, seekable, binary I/O interface

    - by Trevor Robinson
    I've been using std::istream and ostream as a polymorphic interface for random-access binary I/O in C++, but it seems suboptimal in numerous ways: 64-bit seeks are non-portable and error-prone due to streampos/streamoff limitations; currently using boost/iostreams/positioning.hpp as a workaround, but it requires vigilance Missing operations such as truncating or extending a file (ala POSIX ftruncate) Inconsistency between concrete implementations; e.g. stringstream has independent get/put positions whereas filestream does not Inconsistency between platform implementations; e.g. behavior of seeking pass the end of a file or usage of failbit/badbit on errors Don't need all the formatting facilities of stream or possibly even the buffering of streambuf streambuf error reporting (i.e. exceptions vs. returning an error indicator) is supposedly implementation-dependent in practice I like the simplified interface provided by the Boost.Iostreams Device concept, but it's provided as function templates rather than a polymorphic class. (There is a device class, but it's not polymorphic and is just an implementation helper class not necessarily used by the supplied device implementations.) I'm primarily using large disk files, but I really want polymorphism so I can easily substitute alternate implementations (e.g. use stringstream instead of fstream for unit tests) without all the complexity and compile-time coupling of deep template instantiation. Does anyone have any recommendations of a standard approach to this? It seems like a common situation, so I don't want to invent my own interfaces unnecessarily. As an example, something like java.nio.FileChannel seems ideal. My best solution so far is to put a thin polymorphic layer on top of Boost.Iostreams devices. For example: class my_istream { public: virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) = 0; virtual std::streamsize read(char* s, std::streamsize n) = 0; virtual void close() = 0; }; template <class T> class boost_istream : public my_istream { public: boost_istream(const T& device) : m_device(device) { } virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) { return boost::iostreams::seek(m_device, off, way); } virtual std::streamsize read(char* s, std::streamsize n) { return boost::iostreams::read(m_device, s, n); } virtual void close() { boost::iostreams::close(m_device); } private: T m_device; };

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  • Mapping an Array to a Single Row

    - by João Bragança
    I have the following classes: public class InventoryItem { private Usage[] usages = new Usage[12]; virtual public Usage[] Usages { get { return usages; }} virtual public string Name{get;set;} } public class Usage { virtual public double Quantity{get;set;} virtual public string SomethingElse{get;set;} } I know that Usages.Length will always be 12. I think it would be best to store it in the DB like so: Name nvarchar(64), Usage_Quantity_0 float, Usage_SomethingElse_0 nvarchar(16), Usage_Quantity_1 float, Usage_SomethingElse_1 nvarchar(16), ... Usage_Quantity_11 float, Usage_SomethingElse_11 nvarchar(16), How can I get this done?

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  • Refactoring a leaf class to a base class, and keeping it also a interface implementation

    - by elcuco
    I am trying to refactor a working code. The code basically derives an interface class into a working implementation, and I want to use this implementation outside the original project as a standalone class. However, I do not want to create a fork, and I want the original project to be able to take out their implementation, and use mine. The problem is that the hierarchy structure is very different and I am not sure if this would work. I also cannot use the original base class in my project, since in reality it's quite entangled in the project (too many classes, includes) and I need to take care of only a subdomain of the problems the original project is. I wrote this code to test an idea how to implement this, and while it's working, I am not sure I like it: #include <iostream> // Original code is: // IBase -> Derived1 // I need to refactor Derive2 to be both indipendet class // and programmers should also be able to use the interface class // Derived2 -> MyClass + IBase // MyClass class IBase { public: virtual void printMsg() = 0; }; /////////////////////////////////////////////////// class Derived1 : public IBase { public: virtual void printMsg(){ std::cout << "Hello from Derived 1" << std::endl; } }; ////////////////////////////////////////////////// class MyClass { public: virtual void printMsg(){ std::cout << "Hello from MyClass" << std::endl; } }; class Derived2: public IBase, public MyClass{ virtual void printMsg(){ MyClass::printMsg(); } }; class Derived3: public MyClass, public IBase{ virtual void printMsg(){ MyClass::printMsg(); } }; int main() { IBase *o1 = new Derived1(); IBase *o2 = new Derived2(); IBase *o3 = new Derived3(); MyClass *o4 = new MyClass(); o1->printMsg(); o2->printMsg(); o3->printMsg(); o4->printMsg(); return 0; } The output is working as expected (tested using gcc and clang, 2 different C++ implementations so I think I am safe here): [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1 Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1.clang Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass The question is My original code was: class Derived3: public MyClass, public IBase{ virtual void IBase::printMsg(){ MyClass::printMsg(); } }; Which is what I want to express, but this does not compile. I must admit I do not fully understand why this code work, as I expect that the new method Derived3::printMsg() will be an implementation of MyClass::printMsg() and not IBase::printMsg() (even tough this is what I do want). How does the compiler chooses which method to re-implement, when two "sister classes" have the same virtual function name? If anyone has a better way of implementing this, I would like to know as well :)

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  • Enumerating pixel formats for adaptors and modes with OpenGL

    - by Robinson
    I'm trying to code an OpenGL path for my 3D engine. The D3D path enumerates all device adaptors, all modes (by mode I mean bit depth, dimensions, available windowed, and refresh rate) for each adaptor and then all pixel formats available for the given mode and adaptor, along side certain useful caps (shader version, filter types, etc.). So, I have broadly got the following protected functions in the class: // Enumerate all back/front buffer combinations. virtual void EnumerateBackFrontBufferCombinations(CComPtr<IDirect3D9>& d3d9); // Enumerate all depth/stencil formats. virtual void EnumerateDepthStencilFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all multi-sample formats. virtual void EnumerateMultiSampleTypes(CComPtr<IDirect3D9>& d3d9); // Enumerate all device formats, i.e. dynamic, static, render target, etc. virtual void EnumerateMapFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all capabilities. virtual void EnumerateCapabilities(CComPtr<IDirect3D9>& d3d9); The adaptors are enumerated with EnumDisplayDevices, the modes (resolutions and refresh rates) are enumerated with EnumDisplaySettings, so this can be done for either GL or D3D. The other functions I'm not so sure about with OpenGL. What are the equivalents to the IDirect3D9's CheckDeviceType, CheckDeviceFormat, CheckDeviceMultiSampleType, CheckDepthStencilMatch? I know I can use DescribePixelFormat, given a DC, but you kind-of need to have created the window before you can use a DC with it, but you can't create the window correctly until you know what formats you're going to use. Any tips you can give me? Thanks.

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  • Fluent NHibernate Repository with subclasses

    - by reallyJim
    Having some difficulty understanding the best way to implement subclasses with a generic repository using Fluent NHibernate. I have a base class and two subclasses, say: public abstract class Person { public virtual int PersonId { get; set; } public virtual string FirstName { get; set; } public virtual string LastName { get; set; } } public class Student : Person { public virtual decimal GPA { get; set; } } public class Teacher : Person { public virtual decimal Salary { get; set; } } My Mappings are as follows: public class PersonMap : ClassMap { public PersonMap() { Table("Persons"); Id(x => x.PersonId).GeneratedBy.Identity(); Map(x => x.FirstName); Map(x => x.LastName); } } public class StudentMap : SubclassMap<Student> { public StudentMap() { Table("Students"); KeyColumn("PersonId"); Map(x => x.GPA); } } public class TeacherMap : SubclassMap<Teacher> { public TeacherMap() { Table("Teachers"); KeyColumn("PersonId"); Map(x => x.Salary); } } I use a generic repository to save/retreive/update the entities, and it works great--provided I'm working with Repository--where I already know that I'm working with students or working with teachers. The problem I run into is this: What happens when I have an ID, and need to determine the TYPE of person? If a user comes to my site as PersonId = 23, how do I go about figuring out which type of person it is?

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  • Fluent Nhibernate - how do i specify table schemas when auto generating tables in SQL CE 4

    - by daffers
    I am using SQL CE as a database for running local and CI integration tests (normally our site runs on normal SQL server). We are using Fluent Nhibernate for our mapping and having it create our schema from our Mapclasses. There are only two classes with a one to many relationship between them. In our real database we use a non dbo schema. The code would not work with this real database at first until i added schema names to the Table() methods. However doing this broke the unit tests with the error... System.Data.SqlServerCe.SqlCeException : There was an error parsing the query. [ Token line number = 1,Token line offset = 26,Token in error = User ] These are the classes and associatad MapClasses (simplified of course) public class AffiliateApplicationRecord { public virtual int Id { get; private set; } public virtual string CompanyName { get; set; } public virtual UserRecord KeyContact { get; private set; } public AffiliateApplicationRecord() { DateReceived = DateTime.Now; } public virtual void AddKeyContact(UserRecord keyContactUser) { keyContactUser.Affilates.Add(this); KeyContact = keyContactUser; } } public class AffiliateApplicationRecordMap : ClassMap<AffiliateApplicationRecord> { public AffiliateApplicationRecordMap() { Schema("myschema"); Table("Partner"); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.CompanyName, "Name"); References(x => x.KeyContact) .Cascade.All() .LazyLoad(Laziness.False) .Column("UserID"); } } public class UserRecord { public UserRecord() { Affilates = new List<AffiliateApplicationRecord>(); } public virtual int Id { get; private set; } public virtual string Forename { get; set; } public virtual IList<AffiliateApplicationRecord> Affilates { get; set; } } public class UserRecordMap : ClassMap<UserRecord> { public UserRecordMap() { Schema("myschema"); Table("[User]");//Square brackets required as user is a reserved word Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Forename); HasMany(x => x.Affilates); } } And here is the fluent configuraton i am using .... public static ISessionFactory CreateSessionFactory() { return Fluently.Configure() .Database( MsSqlCeConfiguration.Standard .Dialect<MsSqlCe40Dialect>() .ConnectionString(ConnectionString) .DefaultSchema("myschema")) .Mappings(m => m.FluentMappings.AddFromAssembly(typeof(AffiliateApplicationRecord).Assembly)) .ExposeConfiguration(config => new SchemaExport(config).Create(false, true)) .ExposeConfiguration(x => x.SetProperty("connection.release_mode", "on_close")) //This is included to deal with a SQLCE issue http://stackoverflow.com/questions/2361730/assertionfailure-null-identifier-fluentnh-sqlserverce .BuildSessionFactory(); } The documentation on this aspect of fluent is pretty weak so any help would be appreciated

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  • abstract class in C++

    - by Alexander
    I have a derived derived class from an abstract class. The code is below. I have a FishTank class which is derived from an Aquarium and Aquarium is derived from item. My question is that should I put the definition of virtual int minWidth() const = 0; in aquarium again or is the code below sufficient? class Item{ public: virtual int minWidth() const = 0; }; class Aquarium{ public: virtual int calWidth() = 0; // Pure virtual function. }; class FishTank : public Aquarium{ public: FishTank(int base1, int base2, int height); ~FishTank(); int calWidth(); int minWidth(); };

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  • Extending the method pool of a concrete class which is derived by an interface

    - by CelGene
    Hello, I had created an interface to abstract a part of the source for a later extension. But what if I want to extend the derived classes with some special methods? So I have the interface here: class virtualFoo { public: virtual ~virtualFoo() { } virtual void create() = 0; virtual void initialize() = 0; }; and one derived class with an extra method: class concreteFoo : public virtualFoo { public: concreteFoo() { } ~concreteFoo() { } virtual void create() { } virtual void initialize() { } void ownMethod() { } }; So I try to create an Instance of concreteFoo and try to call ownMethod like this: void main() { virtualFoo* ptr = new concreteFoo(); concreteFoo* ptr2 = dynamic_cast(ptr); if(NULL != ptr2) ptr2->ownMethod(); } It works but is not really the elegant way. If I would try to use ptr-ownMethod(); directly the compiler complains that this method is not part of virtualFoo. Is there a chance to do this without using dynamic_cast? Thanks in advance!

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  • calculate space in mount point

    - by user175084
    i have a folder tempAgents within a mount point drive. This mount point drive is within my E drive. so the address is like this "E:\mountpoint\tempAgents" now i need to calculate the free space and total space of the mount point. is there a way to do so.. thanks

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  • Entity Framework 4 POCO with Dictionary

    - by Eric J.
    I have a POCO (Plain Old CLR Object) public Foo { public virtual int Id { get; set; } public virtual Dictionary<string, string> Stuff { get; set; } public virtual string More { get; set; } } Using the model first approach (i.e. I don't have a data model yet), how would I handle persisting Stuff (Dictionary)?

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  • How to use the vtable to determine class type

    - by Alex Silverman
    I was recently on an interview for a position where C/C++ is the primary language and during one question I was told that it's possible to use the vtable to determine which class in a hierarchy a base pointer actually stores. So if, for example you have class A { public: A() {} virtual ~A() {} virtual void method1() {} }; class B : public A { public: B() {} virtual ~B() {} virtual void method1() {} }; and you instantiate A * pFoo = new B(), is it indeed possible to use the vtable to determine whether pFoo contains a pointer to an instance of A or B?

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  • Selecting by ID in Castle ActiveRecord

    - by ripper234
    How can I write a criteria to return all Orders that belong to a specific User? public class User { [PrimaryKey] public virtual int Id { get; set; } } public class Order { [PrimaryKey] public virtual int Id { get; set; } [BelongsTo("UserId")] public virtual User User { get; set; } } return ActiveRecordMediator<Order>.FindAll( // What criteria should I write here ? );

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  • NHibernate: discriminator without common base class?

    - by joniba
    Is it possible to map two classes to the same property without them sharing a common base class? For example, a situation like this: class Rule { public virtual int SequenceNumber { get; set; } public virtual ICondition Condition { get; set; } } interface ICondition { } class ExpressionCondition : ICondition { public virtual string Expression { get; set; } } class ThresholdCondition : ICondition { public virtual int Threshold { get; set; } } I also cannot add some empty abstract class that both conditions inherit from because the two ICondition implementations exist in different domains that are not allowed to reference each other. (Please no responses telling me that this situation should not occur in the first place - I'm aware of it and it doesn't help me.)

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  • A peculiar problem

    - by rajivpradeep
    I have an application on a pen drive, which executes some flash files on the same USB flash drive. when i run the application with in the drive, the application just keeps running in the back ground without running the flash files. When i copy the application on desktop, it runs the flash files in the USB. Also i programmed the app to write log file, when i run the application with in USB, the app is running but the log file is not getting written, when i remove the pen drive, the file gets written. What might be the problem, I am using VC++ , VS 2008 to build the application.

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  • VS2010 final does only link project on "rebuild all", not on "build changed"

    - by Sam
    I've just migrated a solution containing c++ and c# projects from VS2008 to VS2010 and got a strange problem. When I select "rebuild all", everything compiles and links as I would expect it to do. Then I change some c++ source file (just add a space), build the project, I get several thousands of linking errors like these: GDlgPackerListe.obj : error LNK2028: Nicht aufgelöstes Token (0A0000C7) ""public: bool __thiscall LList::Add(class LBString const &)" (?Add@LList@@$$FQAE_NABVLBString@@@Z)", auf das in Funktion ""public: virtual void __thiscall LRcPackerListe::HookRunReport(class LFortschritt &)" (?HookRunReport@LRcPackerListe@@$$FUAEXAAVLFortschritt@@@Z)" verwiesen wird. Db_Lieferschein2.obj : error LNK2020: Nicht aufgelöstes Token (0A0000E6) "public: bool __thiscall LList::Add(class LBString const &)" (?Add@LList@@$$FQAE_NABVLBString@@@Z). bmed.obj : error LNK2028: Nicht aufgelöstes Token (0A00014D) ""public: bool __thiscall LList::Add(class LBString const &)" (?Add@LList@@$$FQAE_NABVLBString@@@Z)", auf das in Funktion ""public: virtual long __thiscall MENUKB::Methode(long,long)" (?Methode@MENUKB@@$$FUAEJJJ@Z)" verwiesen wird. GDlgPackerListe.obj : error LNK2028: Nicht aufgelöstes Token (0A0000C9) ""public: void __thiscall LList::Sort(void)" (?Sort@LList@@$$FQAEXXZ)", auf das in Funktion ""public: virtual void __thiscall LRcPackerListe::HookRunReport(class LFortschritt &)" (?HookRunReport@LRcPackerListe@@$$FUAEXAAVLFortschritt@@@Z)" verwiesen wird. Dlg_Gutschrift.obj : error LNK2020: Nicht aufgelöstes Token (0A000128) "public: virtual __thiscall LBaseType::~LBaseType(void)" (??1LBaseType@@$$FUAE@XZ). Module_Damals.lib(svSuchAltLink.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: __thiscall SView::SView(void)" (??0SView@@QAE@XZ)". Module_Damals.lib(svShowEMF.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: virtual void __thiscall SView::HookValueChanged(unsigned __int64)" (?HookValueChanged@SView@@UAEX_K@Z)". When I hit "rebuild all" it recompiles and links without any errors or even warnings and produces a working exe. I'm using Visual Studio 2010 final (german edition). Whats going on here? Or, more important: how do I get the linker to work correctly??

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  • NHibernate - Saving simple parent-child relationship generates unnecessary selects with assigned id

    - by Alice
    Entities: public class Parent { virtual public long Id { get; set; } virtual public string Description { get; set; } virtual public ICollection<Child> Children { get; set; } } public class Child { virtual public long Id { get; set; } virtual public string Description { get; set; } virtual public Parent Parent { get; set; } } Mappings: public class ParentMap : ClassMap<Parent> { public ParentMap() { Id(x => x.Id).GeneratedBy.Assigned(); Map(x => x.Description); HasMany(x => x.Children) .AsSet() .Inverse() .Cascade.AllDeleteOrphan(); } } public class ChildMap : ClassMap<Child> { public ChildMap() { Id(x => x.Id).GeneratedBy.Assigned(); Map(x => x.Description); References(x => x.Parent) .Not.Nullable() .Cascade.All(); } } and using (var session = sessionFactory.OpenSession()) using (var transaction = session.BeginTransaction()) { var parent = new Parent { Id = 1 }; parent.Children = new HashSet<Child>(); var child1 = new Child { Id = 2, Parent = parent }; var child2 = new Child { Id = 3, Parent = parent }; parent.Children.Add(child1); parent.Children.Add(child2); session.Save(parent); transaction.Commit(); } this codes generates following sql NHibernate: SELECT child_.Id, child_.Description as Descript2_0_, child_.Parent_id as Parent3_0_ FROM [Child] child_ WHERE child_.Id=@p0;@p0 = 2 [Type: Int64 (0)] NHibernate: SELECT child_.Id, child_.Description as Descript2_0_, child_.Parent_id as Parent3_0_ FROM [Child] child_ WHERE child_.Id=@p0;@p0 = 3 [Type: Int64 (0)] NHibernate: INSERT INTO [Parent] (Description, Id) VALUES (@p0, @p1);@p0 = NULL[Type: String (4000)], @p1 = 1 [Type: Int64 (0)] NHibernate: INSERT INTO [Child] (Description, Parent_id, Id) VALUES (@p0, @p1, @p2);@p0 = NULL [Type: String (4000)], @p1 = 1 [Type: Int64 (0)], @p2 = 2 [Type:Int64 (0)] NHibernate: INSERT INTO [Child] (Description, Parent_id, Id) VALUES (@p0, @p1, @p2);@p0 = NULL [Type: String (4000)], @p1 = 1 [Type: Int64 (0)], @p2 = 3 [Type:Int64 (0)] Why are these two selects generated and how can I remove it?

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  • Creating a custom module for Orchard

    - by Moran Monovich
    I created a custom module using this guide from Orchard documentation, but for some reason I can't see the fields in the content type when I want to create a new one. this is my model: public class CustomerPartRecord : ContentPartRecord { public virtual string FirstName { get; set; } public virtual string LastName { get; set; } public virtual int PhoneNumber { get; set; } public virtual string Address { get; set; } public virtual string Profession { get; set; } public virtual string ProDescription { get; set; } public virtual int Hours { get; set; } } public class CustomerPart : ContentPart<CustomerPartRecord> { [Required(ErrorMessage="you must enter your first name")] [StringLength(200)] public string FirstName { get { return Record.FirstName; } set { Record.FirstName = value; } } [Required(ErrorMessage = "you must enter your last name")] [StringLength(200)] public string LastName { get { return Record.LastName; } set { Record.LastName = value; } } [Required(ErrorMessage = "you must enter your phone number")] [DataType(DataType.PhoneNumber)] public int PhoneNumber { get { return Record.PhoneNumber; } set { Record.PhoneNumber = value; } } [StringLength(200)] public string Address { get { return Record.Address; } set { Record.Address = value; } } [Required(ErrorMessage = "you must enter your profession")] [StringLength(200)] public string Profession { get { return Record.Profession; } set { Record.Profession = value; } } [StringLength(500)] public string ProDescription { get { return Record.ProDescription; } set { Record.ProDescription = value; } } [Required(ErrorMessage = "you must enter your hours")] public int Hours { get { return Record.Hours; } set { Record.Hours = value; } } } this is the Handler: class CustomerHandler : ContentHandler { public CustomerHandler(IRepository<CustomerPartRecord> repository) { Filters.Add(StorageFilter.For(repository)); } } the Driver: class CustomerDriver : ContentPartDriver<CustomerPart> { protected override DriverResult Display(CustomerPart part, string displayType, dynamic shapeHelper) { return ContentShape("Parts_Customer", () => shapeHelper.Parts_BankCustomer( FirstName: part.FirstName, LastName: part.LastName, PhoneNumber: part.PhoneNumber, Address: part.Address, Profession: part.Profession, ProDescription: part.ProDescription, Hours: part.Hours)); } //GET protected override DriverResult Editor(CustomerPart part, dynamic shapeHelper) { return ContentShape("Parts_Customer", () => shapeHelper.EditorTemplate( TemplateName:"Parts/Customer", Model: part, Prefix: Prefix)); } //POST protected override DriverResult Editor(CustomerPart part, IUpdateModel updater, dynamic shapeHelper) { updater.TryUpdateModel(part, Prefix, null, null); return Editor(part, shapeHelper); } the migration: public class Migrations : DataMigrationImpl { public int Create() { // Creating table CustomerPartRecord SchemaBuilder.CreateTable("CustomerPartRecord", table => table .ContentPartRecord() .Column("FirstName", DbType.String) .Column("LastName", DbType.String) .Column("PhoneNumber", DbType.Int32) .Column("Address", DbType.String) .Column("Profession", DbType.String) .Column("ProDescription", DbType.String) .Column("Hours", DbType.Int32) ); return 1; } public int UpdateFrom1() { ContentDefinitionManager.AlterPartDefinition("CustomerPart", builder => builder.Attachable()); return 2; } public int UpdateFrom2() { ContentDefinitionManager.AlterTypeDefinition("Customer", cfg => cfg .WithPart("CommonPart") .WithPart("RoutePart") .WithPart("BodyPart") .WithPart("CustomerPart") .WithPart("CommentsPart") .WithPart("TagsPart") .WithPart("LocalizationPart") .Creatable() .Indexed()); return 3; } } Can someone please tell me if I am missing something?

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  • How to query across many-to-many association in NHibernate?

    - by Splash
    I have two entities, Post and Tag. The Post entity has a collection of Tags which represents a many-to-many join between the two (that is, each post can have any number of tags and each tag can be associated with any number of posts). I am trying to retrieve all Posts which have a given tag. However, I seem to be unable to get this query right. I essentially want something which means the same as the following pseudo-HQL: from Posts p where p.Tags contains (from Tags t where t.Name = :tagName) order by p.DateTime The only thing I've found which even approaches this is a post by Ayende. However, his approach requires the entity on the other side (in my case, Tag) to have a collection showing the other end of the many-to-many. I don't have this and don't really wish to have it. I find it hard to believe this can't be done. What am I missing? My entities & mappings look like this (simplified): public class Post { public virtual int Id { get; set; } public virtual string Title { get; set; } private IList<Tag> tags = new List<Tag>(); public virtual IEnumerable<Tag> Tags { get { return tags; } } public virtual void AddTag(Tag tag) { this.tags.Add(tag); } } public class PostMap : ClassMap<Post> { public PostMap() { Id(x => x.Id).GeneratedBy.HiLo("99"); Map(x => x.Title); HasManyToMany(x => x.Tags); } } // ---- public class Tag { public virtual int Id { get; set; } public virtual string Name { get; set; } } public class TagMap : ClassMap<Tag> { public TagMap () { Id(x => x.Id).GeneratedBy.HiLo("99"); Map(x => x.Name).Unique(); } }

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  • How to mimic polymorphism in classes with template methods (c++)?

    - by davide
    in the problem i am facing i need something which works more or less like a polymorphic class, but which would allow for virtual template methods. the point is, i would like to create an array of subproblems, each one being solved by a different technique implemented in a different class, but holding the same interface, then pass a set of parameters (which are functions/functors - this is where templates jump up) to all the subproblems and get back a solution. if the parameters would be, e.g., ints, this would be something like: struct subproblem { ... virtual void solve (double& solution, double parameter)=0; } struct subproblem0: public subproblem { ... virtual void solve (double& solution, double parameter){...}; } struct subproblem1: public subproblem { ... virtual void solve (double* solution, double parameter){...}; } int main{ subproblem problem[2]; subproblem[0] = new subproblem0(); subproblem[1] = new subproblem1(); double argument0(0), argument1(1), sol0[2], sol1[2]; for(unsigned int i(0);i<2;++i) { problem[i]->solve( &(sol0[i]) , argument0); problem[i]->solve( &(sol1[i]) , argument1); } return 0; } but the problem is, i need the arguments to be something like Arg<T1,T2> argument0(f1,f2) and thus the solve method to be something of the likes of template<T1,T2> solve (double* solution, Arg<T1,T2> parameter) which cant obviously be declared virtual ( so cant be called from a pointer to the base class)... now i'm pretty stuck and don't know how to procede...

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