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  • AS3 - Can I know if a class implements an interface (or is a subclass of another class) ?

    - by lk
    With this code function someFunction(classParam:Class):Boolean { // how to know if classParam implements some interface? } i.e. Comparing classParam with IEventDispatcher interface: someFunction(EventDispatcher) // returns true someFunction(Object) // returns false I know it can't be done with is operator. But, is there a way to do it? Is there a way to know if a class implements some interface? (or is a subclass of another class?)

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  • Access property from include inside a class method in PHP

    - by Jojo
    How do you make a class property available to the other included file inside the same class' method? // file A.php class A { private $var = 1; public function go() { include('another.php'); } } in another file: // this is another.php file // how can I access class A->var? echo $var; // this can't be right Is this possible given the scope. If var is an array then we can use extract but if var is not, we can wrap it in an array. Is there a better way? Thanks!

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  • Rails: i have a class method and i want to modify something of the instance

    - by Totty
    Rails: i have a class method and i want to modify something of the instance something like this: class Test < Main template :box def test # here I want to access the template name, that is box end end class Main def initialize end def self.template(name) # here I have to save somehow the template name # remember is not an instance. end end that is similar to the model classes: # in the model has_many :projects How do I do it?

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  • Cygwin gdal library load error

    - by Erdem
    I built spatialite library then gdal library with spatialite support. Also built mapserver which depends on gdal with success. There was no problem with linking. When I try to execute a gdal utility I get: $ ogrinfo.exe /usr/local/bin/ogrinfo.exe: error while loading shared libraries: cyggdal-1.dll: cannot open shared object file: No such file or directory But everything seems fine: $ ldd /usr/local/bin/ogrinfo.exe ntdll.dll => /cygdrive/c/WINDOWS/system32/ntdll.dll (0x7c900000) kernel32.dll => /cygdrive/c/WINDOWS/system32/kernel32.dll (0x7c800000) cyggdal-1.dll => /usr/local/bin/cyggdal-1.dll (0x710c0000) cygcurl-4.dll => /usr/bin/cygcurl-4.dll (0x63d80000) cyggcc_s-1.dll => /usr/bin/cyggcc_s-1.dll (0x67f00000) cygwin1.dll => /usr/bin/cygwin1.dll (0x61000000) ADVAPI32.DLL => /cygdrive/c/WINDOWS/system32/ADVAPI32.DLL (0x77dd0000) RPCRT4.dll => /cygdrive/c/WINDOWS/system32/RPCRT4.dll (0x77e70000) Secur32.dll => /cygdrive/c/WINDOWS/system32/Secur32.dll (0x77fe0000) cygcrypto-0.9.8.dll => /usr/bin/cygcrypto-0.9.8.dll (0x6ba40000) cygidn-11.dll => /usr/bin/cygidn-11.dll (0x6c200000) cygiconv-2.dll => /usr/bin/cygiconv-2.dll (0x674c0000) cygintl-8.dll => /usr/bin/cygintl-8.dll (0x6f5c0000) cygssh2-1.dll => /usr/bin/cygssh2-1.dll (0x69ec0000) cygz.dll => /usr/bin/cygz.dll (0x692c0000) cygssl-0.9.8.dll => /usr/bin/cygssl-0.9.8.dll (0x63400000) cygexpat-1.dll => /usr/bin/cygexpat-1.dll (0x66ec0000) cyggeos_c-1.dll => /usr/bin/cyggeos_c-1.dll (0x70180000) cyggeos-3-1-1.dll => /usr/bin/cyggeos-3-1-1.dll (0x4e0000) cygjpeg-7.dll => /usr/bin/cygjpeg-7.dll (0x66e00000) cygpng12.dll => /usr/bin/cygpng12.dll (0x6f200000) If I copy the cyggdal-1.dll to the current folder: $ ogrinfo.exe /usr/local/bin/ogrinfo.exe: error while loading shared libraries: ?: cannot open shared object file: No such file or directory So what is a '?' library? $ ldd cyggdal-1.dll ntdll.dll => /cygdrive/c/WINDOWS/system32/ntdll.dll (0x7c900000) kernel32.dll => /cygdrive/c/WINDOWS/system32/kernel32.dll (0x7c800000) ??? => ??? (0x710c0000) ??? => ??? (0x63d80000) ??? => ??? (0x67f00000) ??? => ??? (0x61000000) ??? => ??? (0x77dd0000) ??? => ??? (0x77e70000) ??? => ??? (0x77fe0000) ??? => ??? (0x6ba40000) ??? => ??? (0x6c200000) ??? => ??? (0x674c0000) ??? => ??? (0x6f5c0000) ??? => ??? (0x69ec0000) ??? => ??? (0x692c0000) ??? => ??? (0x63400000) ??? => ??? (0x66ec0000) ??? => ??? (0x70180000) ??? => ??? (0x4b0000) ??? => ??? (0x66e00000) ??? => ??? (0x6f200000) What are these "???" ? How to solve this problem?

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  • Can You Have "Empty" Abstract/Classes?

    - by ShrimpCrackers
    Of course you can, I'm just wondering if it's rational to design in such a way. I'm making a breakout clone and was doing some class design. I wanted to use inheritance, even though I don't have to, to apply what I've learned in C++. I was thinking about class design and came up with something like this: GameObject - base class (consists of data members like x and y offsets, and a vector of SDL_Surface* MovableObject : GameObject - abstract class + derived class of GameObject (one method void move() = 0; ) NonMovableObject : GameObject - empty class...no methods or data members other than constructor and destructor(at least for now?). Later I was planning to derive a class from NonMovableObject, like Tileset : NonMovableObject. I was just wondering if "empty" abstract classes or just empty classes are often used...I notice that the way I'm doing this, I'm just creating the class NonMovableObject just for sake of categorization. I know I'm overthinking things just to make a breakout clone, but my focus is less on the game and more on using inheritance and designing some sort of game framework.

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  • Learning the base for programming in C

    - by Baltazar Blake
    it's been a while since I think about starting to programming in C and after that to learn programming in C# and I search a lot on google but couldn't find a good guide to start learning base programming in C .However I found that Eclipe integrates very good with Ubuntu and it's a good programming environment for starting to program in C but somebody can give please some links with guides or tell me where can I find the bases for starting to program in C ,and I mean good base because I found a lot of incomplete guides over google ? And if I don't ask to much please give some tips of how to start and how to use Eclipse.Every help will be welcome ,thanks.

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  • Easiest turn-base games you can think of?

    - by Edgar Miranda
    I'm planning to get into the process of programming multiplayer turn-base games. I would like to start off by making some of the simplest (yet fun) multiplayer turn-base games out there. What are some that you can provide? For example... Tic-Tac-Toe Rock-Paper-Scissors Checkers Some not so easy games... 4 in a row chess poker In terms of "ease" of implementation I'm mainly looking at logic. For example, Rock-Paper-Scissors has very simple logic, while chess has logic that is more complicated. So far I have the following: Hexagon Heroes of Might and Magic Nine Men's Morris Connect 4 21 (card game) Pen the Pig (The Dot game) Memory Match

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  • Introduction à JPA, application au chargement de données depuis une base MySQL, par Thierry Leriche-Dessirier

    Bonjour à tous, Je vous propose un nouvel article rapide, intitulé "Introduction à JPA, application au chargement de données depuis une base MySQL" et disponible à l'adresse suivante : http://thierry-leriche-dessirier.dev...sql-jpa-intro/ Ce miniarticle montre (par l'exemple) comment charger des données depuis une base MySQL, à l'aide de JPA (Java Persistence API), en quelques minutes et en nous limitant aux fonctionnalités simples. Attention : La techno JPA (Java Persistence API) est relativement complexe. Dans cet article, nous n'abordons que les points faciles. Ceci n'est donc pas un tutoriel complet m...

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  • overriding implemented base class methods

    - by user793468
    I read somewhere that the chain of inheritance breaks when you alter a behavior from derived class. What does "altering a behavior" mean here? Is overriding an already implemented method in base class considered as "altering behavior"? Or, does the author mean altering method signatures and the output? Also, I ready Duplicating code is not a good practice, and its a maintenance nightmare. Again, does overriding an already implemented method in base class considered "Duplicating code"? If not, what would be considered as "Duplicating code"? I

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  • Création du forum XQUERY et base de données XML, dédié aux utilisations de XML comme base de données ou avec des SGBD relationnels

    Création d'un forum XQUERY et base de donnée XML dédié aux utilisation de XML en tant que base de donnée ou avec des SGBD relationnels Le développement du format XML, en particulier dans un contexte d'utilisation documentaire (Ooo, word...) mais aussi d'échange de donnée, dut à la complexification de ces mêmes données, a amené à une interaction accrue entre les fichiers XML et les SGBD. Différentes types de solutions ont vues le jour :ensemble de fichier XML intégration dans des SGBD relationnels SGBD XML natif ... Et différents langages d'extraction/constitution pour utiliser ces même données , en fonction de l'environnement...

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  • Is there a name for a mini class that is not a struct?

    - by user1555300
    I have a couple of mini-classes that are not nested classes. They need to be passed around between different larger classes to use. In a way, they act like Tuples, storing fields in them. For example, [Serializable] public class TransformObject { public GameObject GameObj; public tk2dCameraAnchor Anchor; public ManagerTransform MTransform; } I have a few of them for my game I have been developing. They have to be classes, not struct because the Unity3d editor will not show in the inspector if so. I was just wondering if there is a official name for these kind of mini classes.

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  • Create inherited class from base class

    - by Raj
    public class Car { private string make; private string model; public Car(string make, string model) { this.make = make; this.model = model; } public virtual void Display() { Console.WriteLine("Make: {0}", make); Console.WriteLine("Model: {0}", model); } public string Make { get{return make;} set{make = value;} } public string Model { get{return model;} set{model = value;} } } public class SuperCar:Car { private Car car; private int horsePower; public SuperCar(Car car) { this.car = car; } public int HorsePower { get{return horsePower;} set{horsepower = value;} } public override void Display() { base.Display(); Console.WriteLine("I am a super car"); } When I do something like Car myCar = new Car("Porsche", "911"); SuperCar mySupcar = new SuperCar(myCar); mySupcar.Display(); I only get "I am a supercar" but not the properties of my base class. Should I explicitly assign the properties of my base class in the SuperCar constructor? In fact I'm trying Decorator pattern where I want a class to add behaviour to a base class.

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  • Python: Class factory using user input as class names

    - by Sano98
    Hi everyone, I want to add class atttributes to a superclass dynamically. Furthermore, I want to create classes that inherit from this superclass dynamically, and the name of those subclasses should depend on user input. There is a superclass "Unit", to which I can add attributes at runtime. This already works. def add_attr (cls, name, value): setattr(cls, name, value) class Unit(object): pass class Archer(Unit): pass myArcher = Archer() add_attr(Unit, 'strength', 5) print "Strenght ofmyarcher: " + str(myArcher.strength) Archer.strength = 2 print "Strenght ofmyarcher: " + str(myArcher.strength) This leads to the desired output: Strenght ofmyarcher: 5 Strenght ofmyarcher: 2 But now I don't want to predefine the subclass Archer, but I'd rather let the user decide how to call this subclass. I've tried something like this: class Meta(type, subclassname): def __new__(cls, subclassname, bases, dct): return type.__new__(cls, subclassname, Unit, dct) factory = Meta() factory.__new__("Soldier") but no luck. I guess I haven't really understood what new does here. What I want as a result here is class Soldier(Unit): pass being created by the factory. And if I call the factory with the argument "Knight", I'd like a class Knight, subclass of Unit, to be created. Any ideas? Many thanks in advance! Bye -Sano

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  • A dynamic array of class "landmark", inside another single class "landmarks"

    - by pinnacler
    I'm working on a robot localization simulator and I created a class called "landmark". The end result is going to be a robot that is always centered and always faces the top of the screen. As it turns, the birds eye view map will rotate around the robot. To accomplish this, I'm assuming I can rotate one class and have all elements inside rotate as well. So, the landmark class has properties x,y, label, and radius. This is suppose to simulate a tree location in a forest. To test everything, I need "forest data," and I wrote a script to generate 100 trees in a 100m x 100m area. The script automatically generates values within an acceptable range for x,y, radius. The generated data is stored in an object called tempForest and is 100x3. Ideally, I want to create a class called "landmarks" (plural) that has 100 landmark instances inside. How would I instantiate 100 instances of landmark in one instance of landmarks using that randomly generated data? Ideally, I'd just type treeBeacons = landmarks(); and it would randomly populate 100 (user definable, set in config file) instances with x, y, radius data. I'm not sure how to deal with a dynamic array of class "Landmark", inside another single class "landmarks." Any ideas?

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  • Why does a sub-class class of a class have to be static in order to initialize the sub-class in the

    - by Alex
    So, the question is more or less as I wrote. I understand that it's probably not clear at all so I'll give an example. I have class Tree and in it there is the class Node, and the empty constructor of Tree is written: public class RBTree { private RBNode head; public RBTree(RBNode head,RBTree leftT,RBTree rightT){ this.head=head; this.head.leftT.head.father = head; this.head.rightT.head.father = head; } public RBTree(RBNode head){ this(head,new RBTree(),new RBTree()); } public RBTree(){ this(new RBNode(),null,null); } public class RBNode{ private int value; private boolean isBlack; private RBNode father; private RBTree leftT; private RBTree rightT; } } Eclipse gives me the error: "No enclosing instance of type RBTree is available due to some intermediate constructor invocation" for the "new RBTree()" in the empty constructor. However, if I change the RBNode to be a static class, there is no problem. So why is it working when the class is static. BTW, I found an easy solution for the cunstructor: public RBTree(){ this.head = new RBNode(); } So, I have no idea what is the problem in the first piece of code.

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  • C# class can not disguise to be another class because GetType method cannot be override

    - by zinking
    there is a statement in the CLR via C# saying in C#, one class cannot disguise to be another, because GetType is virutal and thus it cannot be override but I think in C# we can still hide the parent implementation of GetType. I must missed something if I hide the base GetType implementation then I can disguise my class to be another class, is that correct? The key here is not whether GetType is virutal or not, the question is can we disguise one class to be another in C# Following is the NO.4 answer from the possible duplicate, so My question is more on this. is this kind of disguise possible, if so, how can we say that we can prevent class type disguise in C# ? regardless of the GetType is virtual or not While its true that you cannot override the object.GetType() method, you can use "new" to overload it completely, thereby spoofing another known type. This is interesting, however, I haven't figured out how to create an instance of the "Type" object from scratch, so the example below pretends to be another type. public class NotAString { private string m_RealString = string.Empty; public new Type GetType() { return m_RealString.GetType(); } } After creating an instance of this, (new NotAString()).GetType(), will indeed return the type for a string. share|edit|flag answered Mar 15 at 18:39 Dr Snooze 213 By almost anything that looks at GetType has an instance of object, or at the very least some base type that they control or can reason about. If you already have an instance of the most derived type then there is no need to call GetType on it. The point is as long as someone uses GetType on an object they can be sure it's the system's implementation, not any other custom definition. – Servy Mar 15 at 18:54 add comment

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  • Java: Comparing a class with another within that class using a my own .equals

    - by user1670252
    I am making a method .equals replacing the equals method used. It accepts a object. I want it to check if that object equals the class that runs the .equals class. I know I want to compare all the private methods I have to that object. Is there a way to do this without making another private class to get the private variables from the object? How do I do this to compare equality not identity? I am stuck on this. Do i have to use == to compare? Also looking online i see others use recursion. If this is the way i have to do it can you show and explain it to me? so an example i have public boolean equals(Object o) { this is in a class we will call bobtheBuilder (first thing to pop in my head) I want to check if the object o is equal to the class he has private object array and a private int. I assume I want to check if the array and int of this class equal the array and int of the object.

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  • static member specialization of templated child class and templated base class

    - by b3nj1
    I'm trying to have a templated class (here C) that inherits from another templated class (here A) and perform static member specialization (of int var here), but I cant get the right syntax to do so (if it's possible #include <iostream> template<typename derived> class A { public: static int var; }; //This one works fine class B :public A<B> { public: B() { std::cout << var << std::endl; } }; template<> int A<B>::var = 9; //This one doesn't works template<typename type> class C :public A<C<type> > { public: C() { std::cout << var << std::endl; } }; //template<> template<typename type> int A<C<type> >::a = 10; int main() { B b; C<int> c; return 0; } I put an example that works with a non templated class (here B) and i can get the static member specialization of var, but for C that just doesn't work. Here is what gcc tells me : test.cpp: In constructor ‘C<type>::C()’: test.cpp:29:26: error: ‘var’ was not declared in this scope test.cpp: At global scope: test.cpp:34:18: error: template definition of non-template ‘int A<C<type> >::a’ I'm using gcc version 4.6.3, thanks for any help

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  • How to execute scalar function using Enterprise Library?

    - by Vadim
    I'm having trouble to execute scalar function using Enterprise Library 5.0. The code looks something like that: somedDb.ExecuteScalar(CommandType.Text, "SELECT dbo.MyFunction('param')"); When the code is executed, I get the following error: Cannot find either column "dbo" or the user-defined function or aggregate "dbo.MyFunction", or the name is ambiguous.

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  • Display Graph using Boost Graph Library

    - by TheTSPSolver
    Can anyone please tell me that once I've created a graph using Boost Graph library, how can I display that graph? My biggest concern is that the edge weights are coming from an exernal data source over the network. And I need to be able to display the edgeweights live as they get updated.

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  • any good free C DSP library?

    - by Juan
    Hi everybody I am developing an application to process geophysical signals; Right now I have done everything in octave and its digital signal processing toolbox, speed is not bad, however the application specifications say I need to port to the final algorithm to C; I am doing lots of filtering, re-sampling and signal manipulation/characterization with FFTs and cepstrums. do you know a good free C library for DSP packaged with filter design, resampling, fft, etc? Thanks a lot for any suggestion

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  • cifs client library

    - by Reflog
    Hello. I'm looking for some stand alone library to access SMB/CIFS shares. I am not looking for mounting the shares, just browsing and accessing the files for reading. Preferable something with a simple simple API similar to regular POSIX operations of opendir, scandir, read and etc. Thanks in advance!

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  • Sharepoint Document Library Schema.xml Customization

    - by Srikrishna Sallam
    Hi I am trying to add a custom field to the Schema.xml of Document library in sharepoint here is the code that I took from a blog In the ID i have to put the guid to do so do I have to add my own guid or do i have to query the sharepoint database and find the guid and paste it there... If i have to get it from sharepoint database which database and in what table I will find this information.... any help will be greatly appreciated Thanks, srikrishna.

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  • Calls to singleton library

    - by metdos
    I have a singleton class, and I will compile it as a library static(lib) or dynamic(dll). Is it guaranteed that calls to same file in a machine always refer to same and unique instance in both cases?

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