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  • Walmart and Fusion Apps

    - by ultan o'broin
    Photograph: Misha Vaughan I attended Fusion Apps (yes, I know I am supposed to say "Oracle Fusion Applications", but stuffy old style guides are a turn-off in interwebs conversations) User Experience Advocate (FXA) training in Long Beach, California last week; a suitable location as ODTUG KSCOPE 11 was kicking off and key players were in the area. As a member of Oracle's Apps-UX team I know the Fusion Apps messaging, natch, and done some other Fusion Apps go-to-market content work too. For the messaging details themselves, see Lonneke Dikmans (@lonnekedikmans) great blog, by the way. However, I wanted some 'formal' training combined with the opportunity to meet and learn from people already out there delivering those messages. The idea in me reaching out to Misha Vaughan, Apps-UX FXA maven, to get me onto this training was that in addition to my UX knowledge, I could leverage my location in EMEA and hit up customer events more quickly and easily. Those local user groups do like to hear the voice of locals too you know (so I need to work on that mid-Atlantic accent). I'm looking forward to such opportunities. The training was all smashing stuff, just the right level of detail, delivered professionally and with great style and humor. I was especially honored to be paired off for my er, coaching with Debra Lilley (@debralilley), who shared with everyone all kinds of tips and insights from her experiences of delivering the message and demo. For me, that was the real power of the FXA event--the communal, conversational aspect--the meeting up with people who had done all this for real, the sharing in their experiences, while learning along with other newbies. Sorry, but that all-important social aspect doesn't work so well with remote meetings. Katie Candland (Apps-UX) gave us a great tour of the Fusion Apps demo and included some useful presentational tips too (any excuse to buy that iPad). It's clear to me that the Fusion Apps messaging and demos really come alive with real-world examples that local application users will recognize, and I picked up some "yes, that's my job made easier" scene-stealers from Debra and Karen Brownfield too, to add to the great ones already provided. This power of examples shouldn't surprise anyone, they've long been a mainstay of applications user assistance, popular with users. We'll offer customers different types of example topics in the Fusion Apps online help too (stay tuned), and we know from research how important those 3S's (stories, scenarios, and simulations) are to users when they consume and apply information. Well, we've got the simulation, now it's time for more stories and scenarios. If you get a chance to participate in an FXA event (whether you are an Oracle employee or otherwise), I'd encourage it. It's committing your time and energy for sure, but I got real bang for the buck from it for my everyday job too. Listening to the room's feedback on the application demo really brought our internal design work to life, and I picked up on some things that I need to follow up on (like how you alphabetically sort stuff in other languages). User experience is after all, about users. What will I be doing next, and what would I like to see happen? Obviously, I need to develop my story-telling links with the people I met in Long Beach and do some practicing with the materials, and then get out there and deliver them at a suitable location. The demo is what it is right now, and that's a super-rich demo that I know everyone will want to see and ask questions about. Then, as mentioned by attendees at the FXA event, follow up on those translated and localized messages for EMEA (and APAC), that deal with different statutory or reporting requirements of the target markets. Given my background I would say that, wouldn't I? However, language is part of the UX, and international revenue is greater than US-only revenue for Oracle, so yes dear, we all need to get over the fact that enterprise apps users don't all speak, or want to speak, American-English. Most importantly perhaps, the continued development of a strong messaging community between Oracle and partners and customers where we can swap and share those FXA messaging stories and scenarios about Fusion Apps in a conversational way. The more the better, a combination of online and face-to-face meetings. I must also mention the great dinner after the event at Parker's Lighthouse, and the fun myself and Andrew Gilmour (Apps-UX) had at our end of the table talking about just about everything except Fusion Apps with Ronald Van Luttikhuizen and Ben Prusinski (who now understands the difference between Cork and Dublin people. I hope). Thanks to all the Apps-UXers who helped bring the FXA training to town, and to Debra and all the others that I am too jetlagged to mention right who were instrumental in making it happen for me. Here's to the next one. And the Walmart angle? That was me doing my Robert Scoble (ScO'bilizer?)-style guerilla smart phone research in Walmart in Long Beach, before the FXA event. It's all about stories for me. You can read more about it on the appslab blog (see the comments).

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  • Silverlight Cream for January 15, 2011 -- #1028

    - by Dave Campbell
    Note to #1024 Swag Winners: I'm sending emails to the vendors Sunday night, thanks for your patience (a few of you have not contacted me yet) In this Issue: Ezequiel Jadib, Daniel Egan(-2-), Page Brooks, Jason Zander, Andrej Tozon, Marlon Grech, Jonathan van de Veen, Walt Ritscher, Jesse Liberty, Jeremy Likness, Sacha Barber, William E. Burrows, and WindowsPhoneGeek. Above the Fold: Silverlight: "Building a Radar Control in Silverlight - Part 1" Page Brooks WP7: "Tutorial: Dynamic Tile Push Notification for Windows Phone 7" Jason Zander Training: "WP7 Unleashed Session I–Hands on Labs" Daniel Egan From SilverlightCream.com: Silverlight Rough Cut Editor SP1 Released Ezequiel Jadib has an announcement about the Rough Cut Editor SP1 release, and he walks you through the content, installation and a bit of the initial use. WP7 Unleashed Session I–Hands on Labs Daniel Egan posted Part 1 of 3 of a new WP7 HOL ... video online and material to download... get 'em while they're hot! WP7 Saving to Media Library Daniel Egan has another post up as well on saving an image to the media library... not the update from Tim Heuer... all good info Building a Radar Control in Silverlight - Part 1 This freakin' cool post from Page Brooks is the first one of a series on building a 'Radar Control' in Silverlight ... seriously, go to the bottom and run the demo... I pretty much guarantee you'll take the next link which is download the code... don't forget to read the article too! Tutorial: Dynamic Tile Push Notification for Windows Phone 7 Jason Zander has a nice-looking tutorial up on dynamic tile notifications... good diagrams and discussion and plenty of code. Reactive.buffering.from event. Andrej Tozon is continuing his Reactive Extensions posts with this one on buffering: BufferWithTime and BufferWIthCount ... good stuff, good write-up, and the start of a WP7 game? MEFedMVVM with PRISM 4 Marlon Grech combines his MEFedMVVM with Prism 4, and says it was easy... check out the post and the code. Adventures while building a Silverlight Enterprise application part #40 Jonathan van de Veen has a discussion up about things you need to pay attention to as your project gets close to first deployment... lots of good information to think about Silverlight or not. Customize Windows 7 Preview pane for XAML files Walt Ritscher has a (very easy) XAML extension for Windows 7 that allows previewing of XAML files in an explorer window... as our UK friends say "Brilliant!" Entity Framework Code-First, oData & Windows Phone Client From the never-ending stream of posts that is Jesse Liberty comes this one on EF Code-First... so Jesse's describing Code-First and OData all wrapped up about a WP7 app Sterling Silverlight and Windows Phone 7 Database Triggers and Auto-Identity Sterling and Database Triggers sitting in a tree... woot for WP7 from Jeremy Likness... provides database solutions including Validation, Data-specific concerns such as 'last modified', and post-save processing ... all good, Jeremy! A Look At Fluent APIs Sacha Barber has a great post up that isn't necessarily Silverlight, but is it? ... we've been hearing a lot about Fluent APIs... read on to see what the buzz is. Windows Phone 7 - Part 3 - Final Application William E. Burrows has Part 3 of his WP7 tutorial series up... this one completing the Golf Handicap app by giving the user the ability to manage scores. User Control vs Custom Control in Silverlight for WP7 WindowsPhoneGeek has a great diagram and description-filled post up on User Controls and Custom Controls in WP7... good external links too. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • How Do You Actually Model Data?

    Since the 1970’s Developers, Analysts and DBAs have been able to represent concepts and relations in the form of data through the use of generic symbols.  But what is data modeling?  The first time I actually heard this term I could not understand why anyone would want to display a computer on a fashion show runway. Hey, what do you expect? At that time I was a freshman in community college, and obviously this was a long time ago.  I have since had the chance to learn what data modeling truly is through using it. Data modeling is a process of breaking down information and/or requirements in to common categories called objects. Once objects start being defined then relationships start to form based on dependencies found amongst other existing objects.  Currently, there are several tools on the market that help data designer actually map out objects and their relationships through the use of symbols and lines.  These diagrams allow for designs to be review from several perspectives so that designers can ensure that they have the optimal data design for their project and that the design is flexible enough to allow for potential changes and/or extension in the future. Additionally these basic models can always be further refined to show different levels of details depending on the target audience through the use of three different types of models. Conceptual Data Model(CDM)Conceptual Data Models include all key entities and relationships giving a viewer a high level understanding of attributes. Conceptual data model are created by gathering and analyzing information from various sources pertaining to a project during the typical planning phase of a project. Logical Data Model (LDM)Logical Data Models are conceptual data models that have been expanded to include implementation details pertaining to the data that it will store. Additionally, this model typically represents an origination’s business requirements and business rules by defining various attribute data types and relationships regarding each entity. This additional information can be directly translated to the Physical Data Model which reduces the actual time need to implement it. Physical Data Model(PDMs)Physical Data Model are transformed Logical Data Models that include the necessary tables, columns, relationships, database properties for the creation of a database. This model also allows for considerations regarding performance, indexing and denormalization that are applied through database rules, data integrity. Further expanding on why we actually use models in modern application/database development can be seen in the benefits that data modeling provides for data modelers and projects themselves, Benefits of Data Modeling according to Applied Information Science Abstraction that allows data designers remove concepts and ideas form hard facts in the form of data. This gives the data designers the ability to express general concepts and/or ideas in a generic form through the use of symbols to represent data items and the relationships between the items. Transparency through the use of data models allows complex ideas to be translated in to simple symbols so that the concept can be understood by all viewpoints and limits the amount of confusion and misunderstanding. Effectiveness in regards to tuning a model for acceptable performance while maintaining affordable operational costs. In addition it allows systems to be built on a solid foundation in terms of data. I shudder at the thought of a world without data modeling, think about it? Data is everywhere in our lives. Data modeling allows for optimizing a design for performance and the reduction of duplication. If one was to design a database without data modeling then I would think that the first things to get impacted would be database performance due to poorly designed database and there would be greater chances of unnecessary data duplication that would also play in to the excessive query times because unneeded records would need to be processed. You could say that a data designer designing a database is like a box of chocolates. You will never know what kind of database you will get until after it is built.

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  • Retrofit Certification

    - by Bill Evjen
    Impact of Regulations on Cabin Systems Installation John Courtright, Structural Integrity Engineering There are “heightened” FAA attention to technical issues related to IFE and Wi-Fi Systems Installations The Aging Aircraft Safety Rule – EWIS & Damage Tolerance Analysis The Challenge: Maximize Flight Safety While Minimizing Costs Issue Papers & Testing, Testing, Testing The role of Airworthiness Directives (ADs) on the design of many IFE systems and all antenna systems. Goal is safety AND cost-effective maintenance intervals and inspection techniques The STC Process Briefly Stated Type Certifications (TC) Supplemental Type Certifications (STC) The STC Process Project Specific Certification Plan (PSCP) Managed by FAA Aircraft Certification Office (ACO) Type of Project (Electrical/Mechanical Systems or Structural) Specific Type of Aircraft Being Modified Schedule Design & Installation Location What does the STC Plan (PSCP) Cover? System Description – What does the system do? System qualification – Are the components qualified? Certification requirements – What FARs are applicable? Installation detail – what is being modified? Prototype installation – What is new? Functional hazard Assessment (FHA) – is it safe? EZAP-EWIS Requirements – Any aging aircraft issues? Certification Data – How is compliance achieved? Delegation and FAA involvement – Who is doing the work? Proposed certification schedule – When is the installation? Certification documentation – What the FAA Expects to see Cabin Systems Certification Concerns In addition to meeting the requirements for DO-160, Cabin System Certification needs to address issues related to: Power management: Generally, IFE and Wi-Fi Systems are classified as “Non-Essential Equipment” from a certification viewpoint. Connected to “non-essential” power buses Must be able to shed IFE & Wi-Fi Systems in a smoke/fire event or Other electrical emergency (FAA Policy 00-111-160) FAA is more relaxed with testing wi-fi. It used to be that you had to have 150 seats with laptops running wi-fi, but now it is down to around 50. Aging aircraft concerns – electrical and structural Issue papers addressing technical concerns involving: “Structural Certification Criteria for Large Antenna Installations” Antenna “Vibration/Buffeting Compliance Criteria” DO-160 : Environmental Test Procedures DO 160 – “Environmental Conditions and Test Procedures for Airborne Equipment”, Issued by RTCA Provides guidance to equipment manufacturers as to testing requirements Temperature: –40C to +55C Vibration and Shock Contaminant susceptibility – fluids and dust Electro-magnetic Interference Cabin systems are generally classified as “non-essential” Swissair 111 crashed (in part) due to non-standard wiring practices. EWIS Design Implications Installation design must take EWIS Requirements into account. This generally means: Aircraft surveys are needed to identify proper wire routing Ensure existing wiring diagrams are correct Identify primary/Secondary/Tertiary bus locations Verify proper separation of wire bundles exist Required separation from fuel quantity indicator system (FQIS) to prevent fuel tang ignition Enhanced Zonal Analysis Procedure (EZAP) Performed EZAP was developed by the Aging Transport Systems Rulemaking Advisory Committee (ATSRAC) EZAP is the method for analyzing airplane zones with an emphasis on evaluating wiring systems and the existence of combustibles  in the cabin. Certification Considerations for Wi-Fi Systems Electrical – All existing DO 160 testing required Issue papers required Onboard EMI testing – any interference with aircraft systems when multiple wi-fi users are logged on? Vibration/Buffeting compliance criteria – what is the effect of the antenna on aircraft flight characteristics? Structural certification criteria – what are the stress loads on the aircraft at the antenna location and what is the impact on maintenance inspection criteria for the airline? Damage tolerance analysis required Goal – minimize maintenance inspection intervals

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  • SharePoint For Newbie Developers: Code Scope

    - by Mark Rackley
    So, I continue to try to come up with diagrams and information to help new SharePoint developers wrap their heads around this SharePoint beast, especially when those newer to development are on my team. To that end, I drew up the below diagram to help some of our junior devs understand where/when code is being executed in SharePoint at a high level. Note that I say “High Level”… This is a simplistic diagram that can get a LOT more complicated if you want to dive in deeper.  For the purposes of my lesson it served its purpose well. So, please no comments from you peanut gallery about information 3 levels down that’s missing unless it adds to the discussion.  Thanks So, the diagram below details where code is executed on a page load and gives the basic flow of the page load. There are actually many more steps, but again, we are staying high level here. I just know someone is still going to say something like “Well.. actually… the dlls are getting executed when…”  Anyway, here’s the diagram with some information I like to point out: Code Scope / Where it is executed So, looking at the diagram we see that dlls and XSL are executed on the server and that JavaScript/jQuery are executed on the client. This is the main thing I like to point out for the following reasons: XSL (for the most part) is faster than JavaScript I actually get this question a lot. Since XSL is executed on the server less data is getting passed over the wire and a beefier machine (hopefully) is doing the processing. The outcome of course is better performance. When You are using jQuery and making Web Service calls you are building XML strings and sending them to the server, then ALL the results come back and the client machine has to parse through the XML and use what it needs and ignore the rest (and there is a lot of garbage that comes back from SharePoint Web Service calls). XSL and JavaScript cannot work together in the same scope Let me clarify. JavaScript can send data back to SharePoint in postbacks that XSL can then use. XSL can output JavaScript and initiate JavaScript variables.  However, XSL cannot call a JavaScript method to get a value and JavaScript cannot directly interact with XSL and call its templates. They are executed in there scope only. No crossing of boundaries here. So, what does this all mean? Well, nothing too deep. This is just some basic fundamental information that all SharePoint devs need to understand. It will help you determine what is the best solution for your specific development situation and it will help the new guys understand why they get an error when trying to call a JavaScript Function from within XSL.  Let me know if you think quick little blogs like this are helpful or just add to the noise. I could probably put together several more that are similar.  As always, thanks for stopping by, hope you learned something new.

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  • Performance triage

    - by Dave
    Folks often ask me how to approach a suspected performance issue. My personal strategy is informed by the fact that I work on concurrency issues. (When you have a hammer everything looks like a nail, but I'll try to keep this general). A good starting point is to ask yourself if the observed performance matches your expectations. Expectations might be derived from known system performance limits, prototypes, and other software or environments that are comparable to your particular system-under-test. Some simple comparisons and microbenchmarks can be useful at this stage. It's also useful to write some very simple programs to validate some of the reported or expected system limits. Can that disk controller really tolerate and sustain 500 reads per second? To reduce the number of confounding factors it's better to try to answer that question with a very simple targeted program. And finally, nothing beats having familiarity with the technologies that underlying your particular layer. On the topic of confounding factors, as our technology stacks become deeper and less transparent, we often find our own technology working against us in some unexpected way to choke performance rather than simply running into some fundamental system limit. A good example is the warm-up time needed by just-in-time compilers in Java Virtual Machines. I won't delve too far into that particular hole except to say that it's rare to find good benchmarks and methodology for java code. Another example is power management on x86. Power management is great, but it can take a while for the CPUs to throttle up from low(er) frequencies to full throttle. And while I love "turbo" mode, it makes benchmarking applications with multiple threads a chore as you have to remember to turn it off and then back on otherwise short single-threaded runs may look abnormally fast compared to runs with higher thread counts. In general for performance characterization I disable turbo mode and fix the power governor at "performance" state. Another source of complexity is the scheduler, which I've discussed in prior blog entries. Lets say I have a running application and I want to better understand its behavior and performance. We'll presume it's warmed up, is under load, and is an execution mode representative of what we think the norm would be. It should be in steady-state, if a steady-state mode even exists. On Solaris the very first thing I'll do is take a set of "pstack" samples. Pstack briefly stops the process and walks each of the stacks, reporting symbolic information (if available) for each frame. For Java, pstack has been augmented to understand java frames, and even report inlining. A few pstack samples can provide powerful insight into what's actually going on inside the program. You'll be able to see calling patterns, which threads are blocked on what system calls or synchronization constructs, memory allocation, etc. If your code is CPU-bound then you'll get a good sense where the cycles are being spent. (I should caution that normal C/C++ inlining can diffuse an otherwise "hot" method into other methods. This is a rare instance where pstack sampling might not immediately point to the key problem). At this point you'll need to reconcile what you're seeing with pstack and your mental model of what you think the program should be doing. They're often rather different. And generally if there's a key performance issue, you'll spot it with a moderate number of samples. I'll also use OS-level observability tools to lock for the existence of bottlenecks where threads contend for locks; other situations where threads are blocked; and the distribution of threads over the system. On Solaris some good tools are mpstat and too a lesser degree, vmstat. Try running "mpstat -a 5" in one window while the application program runs concurrently. One key measure is the voluntary context switch rate "vctx" or "csw" which reflects threads descheduling themselves. It's also good to look at the user; system; and idle CPU percentages. This can give a broad but useful understanding if your threads are mostly parked or mostly running. For instance if your program makes heavy use of malloc/free, then it might be the case you're contending on the central malloc lock in the default allocator. In that case you'd see malloc calling lock in the stack traces, observe a high csw/vctx rate as threads block for the malloc lock, and your "usr" time would be less than expected. Solaris dtrace is a wonderful and invaluable performance tool as well, but in a sense you have to frame and articulate a meaningful and specific question to get a useful answer, so I tend not to use it for first-order screening of problems. It's also most effective for OS and software-level performance issues as opposed to HW-level issues. For that reason I recommend mpstat & pstack as my the 1st step in performance triage. If some other OS-level issue is evident then it's good to switch to dtrace to drill more deeply into the problem. Only after I've ruled out OS-level issues do I switch to using hardware performance counters to look for architectural impediments.

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  • Exiting a reboot loop

    - by user12617035
    If you're in a situation where the system is panic'ing during boot, you can use # boot net -s to regain control of your system. In my case, I'd added some diagnostic code to a (PCI) driver (that is used to boot the root filesystem). There was a bug in the driver, and each time during boot, the bug occurred, and so caused the system to panic: ... 000000000180b950 genunix:vfs_mountroot+60 (800, 200, 0, 185d400, 1883000, 18aec00) %l0-3: 0000000000001770 0000000000000640 0000000001814000 00000000000008fc %l4-7: 0000000001833c00 00000000018b1000 0000000000000600 0000000000000200 000000000180ba10 genunix:main+98 (18141a0, 1013800, 18362c0, 18ab800, 180e000, 1814000) %l0-3: 0000000070002000 0000000000000001 000000000180c000 000000000180e000 %l4-7: 0000000000000001 0000000001074800 0000000000000060 0000000000000000 skipping system dump - no dump device configured rebooting... If you're logged in via the console, you can send a BREAK sequence in order to gain control of the firmware's (OBP's) prompt. Enter Ctrl-Shift-[ in order to get the TELNET prompt. Once telnet has control, enter this: telnet> send brk You'll be presented with OBP's prompt: ok You then enter the following in order to boot into single-user mode via the network: ok boot net -s Note that booting from the network under Solaris will implicitly cause the system to be INSTALLED with whatever software had last been configured to be installed. However, we are using boot net -s as a "handle" with which to get at the Solaris prompt. Once at that prompt, we can perform actions as root that will let us back out our buggy driver (ok... MY buggy driver :-)) ...and replace it with the original, non-buggy driver. Entering the boot command caused the following output, as well as left us at the Solaris prompt (in single-user-mode): Sun Blade 1500, No Keyboard Copyright 1998-2004 Sun Microsystems, Inc. All rights reserved. OpenBoot 4.16.4, 1024 MB memory installed, Serial #53463393. Ethernet address 0:3:ba:2f:c9:61, Host ID: 832fc961. Rebooting with command: boot net -s Boot device: /pci@1f,700000/network@2 File and args: -s 1000 Mbps FDX Link up Timeout waiting for ARP/RARP packet Timeout waiting for ARP/RARP packet 4000 1000 Mbps FDX Link up Requesting Internet address for 0:3:ba:2f:c9:61 SunOS Release 5.10 Version Generic_118833-17 64-bit Copyright 1983-2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Booting to milestone "milestone/single-user:default". Configuring devices. Using RPC Bootparams for network configuration information. Attempting to configure interface bge0... Configured interface bge0 Requesting System Maintenance Mode SINGLE USER MODE # Our goal is to now move to the directory containing the buggy driver and replace it with the original driver (that we had saved away before ever loading our buggy driver! :-) However, since we booted from the network, the root filesystem ("/") is NOT mounted on one of our local disks. It is mounted on an NFS filesystem exported by our install server. To verify this, enter the following command: # mount | head -1 / on my-server:/export/install/media/s10u2/solarisdvd.s10s_u2dvd/latest/Solaris_10/Tools/Boot remote/read/write/setuid/devices/dev=4ac0001 on Wed Dec 31 16:00:00 1969 As a result, we have to create a temporary mount point and then mount the local disk onto that mount point: # mkdir /tmp/mnt # mount /dev/dsk/c0t0d0s0 /tmp/mnt Note that your system will not necessarily have had its root filesystem on "c0t0d0s0". This is something that you should also have recorded before you ever loaded your.. er... "my" buggy driver! :-) One can find the local disk mounted under the root filesystem by entering: # df -k / Filesystem kbytes used avail capacity Mounted on /dev/dsk/c0t0d0s0 76703839 4035535 71901266 6% / To continue with our example, we can now move to the directory of buggy-driver in order to replace it with the original driver. Note that /tmp/mnt is prefixed to the path of where we'd "normally" find the driver: # cd /tmp/mnt/platform/sun4u/kernel/drv/sparcv9 # ls -l pci\* -rw-r--r-- 1 root root 288504 Dec 6 15:38 pcisch -rw-r--r-- 1 root root 288504 Dec 6 15:38 pcisch.aar -rwxr-xr-x 1 root sys 211616 Jun 8 2006 pcisch.orig # cp -p pcisch.orig pcisch We can now synchronize any in-memory filesystem data structures with those on disk... and then reboot. The system will then boot correctly... as expected: # sync;sync # reboot syncing file systems... done Sun Blade 1500, No Keyboard Copyright 1998-2004 Sun Microsystems, Inc. All rights reserved. OpenBoot 4.16.4, 1024 MB memory installed, Serial #xxxxxxxx. Ethernet address 0:3:ba:2f:c9:61, Host ID: yyyyyyyy. Rebooting with command: boot Boot device: /pci@1e,600000/ide@d/disk@0,0:a File and args: SunOS Release 5.10 Version Generic_118833-17 64-bit Copyright 1983-2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Hostname: my-host NIS domain name is my-campus.Central.Sun.COM my-host console login: ...so that's how it's done! Of course, the easier way is to never write a buggy-driver... but.. then.. we all "have an eraser on the end of each of our pencils"... don't we ? :-) "...thank you... and good night..."

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  • APC (PHP Cache) Uptime 0 minutes, not caching

    - by Jussi
    My goal is to implement APC for opcode cache for a drupal 6 production site. I have so far tested APC with several php files with and without including other php files with include_once. Also tried to tweak the apc.ini values for shm_size, apc.include_once_override and apc.stat. Restarted apache every time. Resulting in apc.php not showing any changes in any values. (except of course the changed apc.ini values are shown as they should) Every time i refresh the apc.php test page, the start time resets as the current time showing uptime 0 minutes. apc.php -testpage shows: General Cache InformationAPC Version 3.1.9 PHP Version 5.2.10 APC Host xxxx.xx.xx Server Software Apache/2.2.3 (CentOS) Shared Memory 1 Segment(s) with 128.0 MBytes (mmap memory, pthread mutex Locks locking) Start Time 2011/07/26 11:53:56 Uptime 0 minutes File Upload Support 1 Cached Files 0 ( 0.0 Bytes) Hits 1 Misses 1 Request Rate (hits, misses) 2.00 cache requests/second Hit Rate 1.00 cache requests/second Miss Rate 1.00 cache requests/second Insert Rate 0.00 cache requests/second Cache full count 0 Cached Variables 0 ( 0.0 Bytes) Hits 0 Misses 0 Request Rate (hits, misses) 0.00 cache requests/second Hit Rate 0.00 cache requests/second Miss Rate 0.00 cache requests/second Insert Rate 0.00 cache requests/second Cache full count 0 apc.cache_by_default 1 apc.canonicalize 1 apc.coredump_unmap 0 apc.enable_cli 0 apc.enabled 1 apc.file_md5 0 apc.file_update_protection 2 apc.filters apc.gc_ttl 3600 apc.include_once_override 0 apc.lazy_classes 0 apc.lazy_functions 0 apc.max_file_size 16 apc.mmap_file_mask /tmp/apcphp5.095eRm apc.num_files_hint 1024 apc.preload_path apc.report_autofilter 0 apc.rfc1867 0 apc.rfc1867_freq 0 apc.rfc1867_name APC_UPLOAD_PROGRESS apc.rfc1867_prefix upload_ apc.rfc1867_ttl 3600 apc.serializer default apc.shm_segments 1 apc.shm_size 128M apc.slam_defense 0 apc.stat 0 apc.stat_ctime 0 apc.ttl 7200 apc.use_request_time 1 apc.user_entries_hint 4096 apc.user_ttl 7200 apc.write_lock 1 Host Status Diagrams: Free: 128.0 MBytes (100.0%) Hits: 1 (50.0%) Used: 20.3 KBytes (0.0%) Misses: 1 (50.0%) Detailed Memory Usage and Fragmentation: Fragmentation: 0% phpinfo shows: Server API CGI/FastCGI APC: Version 3.1.9 APC Debugging Enabled MMAP Support Enabled MMAP File Mask /tmp/apcphp5.JkKDk7 Locking type pthread mutex Locks Serialization Support php Revision $Revision: 308812 $ Build Date Jul 21 2011 14:31:12 I followed these steps to find if suexec settings would prevent caching: http://www.litespeedtech.com/support/forum/showthread.php?t=4189 [root@host /]# ps -ef|grep lsphp root 20402 17833 0 11:21 pts/0 00:00:00 grep lsphp [root@host /]# ps -waux root 17833 0.0 0.1 5004 1484 pts/0 S 10:39 0:00 bash ..indicates that there is no lsphp running on the host also I read the following article and comments, concluding that in my case the problem is not the suexec as the user apache is the httpd process owner http://www.brandonturner.net/blog/2009/07/fastcgi_with_php_opcode_cache/ also suexec command is not recognized when logged and launced as root @ host also i'm almost confident that there is no cPanel running on the host to check if a setting there would reset the running cache process at some interval This leaves me with few clues where to head next. I tried to set (with chown and chgrp) apache as the owner of the apc.php file and some test php files resulting in 500 server error. Is there a way to check if the file permissions prevent the apc stay running? I'm tremendously grateful for any suggestions or help.

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  • IE6 and fieldset background color?

    - by codemonkey613
    Hey, I'm having some difficulty with CSS and IE6 compatibility. URL: http://bit.ly/dlX7cS Problem #1: I put a background image on the fieldset around Canada and United States. In IE6 and IE7, the background bleeds above the border-top of the fieldset. So, I found a fix. It is applied only to IE browsers, and moves the legend up a few pixels, aligning the background correctly. <!-- Fix: IE6/IE7, Legends --> <!--[if lte IE 7]> <style type="text/css"> fieldset { position: relative; } fieldset legend { position: absolute; top: -0.5em; left: 0; } </style> <![endif]--> This fixes IE7. But in IE6, it seems to make my legend for Canada vanish completely. Does anyone have a copy of IE6 they can open my site and tell me if you see Canada label. (I am testing with a multi-IE program, and it keeps crashing. My copy might not be accurate). If it's not there, any suggestions on how to fix it? Also, any suggestion on where I can download working copy of IE6? Problem #2: I have a Google Map embedded using iframe. The width of that iframe is 515px. In Firefox, Chrome, IE7 -- that is the correct alignment. But in IE6, it gets <br/> underneath the Just Energy paragraph beside it. It doesn't fit. I have to change width to 513px for it to fit. Uhm, anyone know where those 2px of difference happen? I removed border, padding, margin from the iframe, but still something is happening. <!-- Google Maps --> <iframe class="gmap" src="http://maps.google.com/maps/ms?hl=en&amp;ie=UTF8&amp;msa=0&amp;msid=100146512697135839835.000481e2a2779e8865863&amp;ll=42,-100&amp;spn=20,80&amp;output=embed" frameborder="0" marginheight="0" marginwidth="0" scrolling="no"></iframe> <!-- / Google Maps --> Er, big headache. lol

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  • Problem with jQuery selector and MasterPage

    - by Daemon
    Hi, I have a problem with a master page containing a asp:textbox that I'm trying to access using jQuery. I have read lot sof thread regarding this and tried all the different approaches I have seen, but regardless, the end result end up as Undefined. This is the relevant part of the MasterPage code: <p><asp:Label ID="Label1" AssociatedControlID="osxinputfrom" runat="server">Navn</asp:Label><asp:TextBox CssClass="osxinputform" ID="osxinputfrom" runat="server"></asp:TextBox></p> When I click the button, the following code from a jQuery .js file is run: show: function(d) { $('#osx-modal-content .osxsubmitbutton').click(function (e) { e.preventDefault(); if (OSX.validate()){ $('#osx-modal-data').fadeOut(200); d.container.animate( {height:80}, 500, function () { $('#osx-modal-data').html("<h2>Sender...</h2>").fadeIn(250, function () { $.ajax({ type: "POST", url: "Default.aspx/GetDate", data: "{'from':'" + $("#osxinputfrom").val() + "','mailaddress':'" + $("#osxinputmail").val() + "','header':'Test3','message':'Test4'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(msg) { $('#osx-modal-data').fadeOut(200, function () { $('#osx-modal-data').html('<h2>Meldingen er sendt!</h2>'); $('#osx-modal-data').fadeIn(200); }); }, error: function(msg){ $('#osx-modal-data').fadeOut(200, function () { $('#osx-modal-data').html('<h2>Feil oppstod ved sending av melding!</h2>'); $('#osx-modal-data').fadeIn(200); }); } }); }); } ); } else{ $('#osxinputstatus').fadeOut(250, function () { $('#osxinputstatus').html('<p id="osxinputstatus">' + OSX.message + '</a>'); $('#osxinputstatus').fadeIn(250); }); } }); }, So the problem here is that $("#osxinputfrom").val() evaluated to Undefined. I understand that the masterpage will add some prefix to the ID, so I tried using the ID from the page when it's run that ends up as ct100_osxinputfrom, and I also tried some other hinds that I found while searching like $("#<%=osxinputfrom.ClientID%"), but it ends up as Undefined in the method that is called from the jQuery ajax method anyway. The third and fourth parameters to the ajay function that is hardcoded as Test3 and Test4 comes fine in the C# backend method. So my question is simply: How can I rewrite the jQuery selector to fetch the correct value from the textbox? (before I used master pages it worked fine by the way) Best regards Daemon

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  • Looking for efficient scaling patterns for Silverlight application with distributed text-file data s

    - by Edward Tanguay
    I'm designing a Silverlight software solution for students and teachers to record flashcards, e.g. words and phrases that students find while reading and errors that teachers notice while teaching. Requirements are: each person publishes his own flashcards in a file on a web server, e.g. http://:www.mywebserver.com/flashcards.txt other people subscribe to that person's flashcards by using a Silverlight flashcard reader that I have developed and entering the URLs of flashcard files they want to subscribe to, URLs and imported flashcards being saved in IsolatedStorage the flashcards.txt file has the following simple format: title, then blocks of question/answers: Jim Smith's flashcards from English class 53-222, winter semester 2009 ==fla Das kann nicht sein. That can't be. ==fla Es sei denn, er kommt nicht. Unless he doesn't come. The user then makes public the URL to his flashcard file and other readers begin reading in his flashcards. In order to lower the bar for non-technical users to contribute, it will even be possible for them to save this text in a Google Document, which they publish and distribute the URL. The flashcard readers will then recognize it is a google document and perform the necessary screen scraping to get at the raw text. I have two technical questions about this approach: What is a best way to plan now for scalability issues: e.g. if your reader is subscribed to 10 flashcard files that are each 200K, it will have to download 2MB of text just to find out if any new flashcards are available. Or can I somehow accurately and consistently get at the last update date/time of text files on servers and published google docs? Each reader will have the ability to allow the person to test himself on imported flashcards and add meta information to them, e.g. categorize them, edit them, etc. This information will be stored in IsolatedStorage along with the important flashcards themselves. What is a good pattern to allow these readers to share and synchronize this meta data, e.g. so when you are looking at a flashcard you can see that 5 other people have made corrections to it. The best solution I can think of now is that the Silverlight readers will have to republish their data to a central database, but then there is the problem of uniquely identifying each flashcard, the best approach seems to be URL + position-in-file, or even better URL + original text of both question and answer fields, but both of these have their obvious drawbacks. The main requirement is that the bar for participation is kept as low as possible, i.e. type text in a google document, publish it, distribute the URL, and you're publishing within the flashcard community. So I want to come up with the most efficient technical solutions in order to compensate for the lack of database, lack of unique ids, etc. For those who have designed or developed similar non-traditional, distributed database projects like this, what advice, experience or best-practice tips you can share on the above two points?

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  • compiling numpy with sunperf atlas libraries

    - by user288558
    I would like to use the sunperf libraries when compiling scipy and numpy. I tried using setupscons.py which seems to check from SUNPERF libraries, but it didnt recognize where mine are: here is a listing of /pkg/linux/SS12/sunstudio12.1 (thats where the sunperf library lives): wkerzend@mosura:/home/wkerzend>ls /pkg/linux/SS12/sunstudio12.1/lib/ CCios/ libdbx_agent.so@ libsunperf.so.3@ amd64/ libfcollector.so@ libtha.so@ collector.jar@ libfsu.so@ libtha.so.1@ dbxrc@ libfsu.so.1@ locale/ debugging.so@ libfui.so@ make.rules@ er.rc@ libfui.so.1@ rw7/ libblacs_openmpi.so@ librtc.so@ sse2/ libblacs_openmpi.so.1@ libscalapack.so@ stlport4/ libcollectorAPI.so@ libscalapack.so.1@ svr4.make.rules@ libcollectorAPI.so.1@ libsunperf.so@ tools_svc_mgr@ I tried to specify this directory in sites.cfg, but I still get the following errors: Checking if g77 needs dummy main - MAIN__. Checking g77 name mangling - '_', '', lower-case. Checking g77 C compatibility runtime ...-L/usr/lib/gcc/x86_64-redhat-linux/3.4.6 - L/usr/lib/gcc/x86_64-redhat-linux/3.4.6 -L/usr/lib/gcc/x86_64-redhat- linux/3.4.6/../../../../lib64 -L/usr/lib/gcc/x86_64-redhat-linux/3.4.6/../../.. -L/lib/../lib64 -L/usr/lib/../lib64 -lfrtbegin -lg2c -lm Checking MKL ... Failed (could not check header(s) : check config.log in build/scons/scipy/integrate for more details) Checking ATLAS ... Failed (could not check header(s) : check config.log in build/scons/scipy/integrate for more details) Checking SUNPERF ... Failed (could not check symbol cblas_sgemm : check config.log in build/scons/scipy/integrate for more details)) Checking Generic BLAS ... yes Checking for BLAS (Generic BLAS) ... Failed: BLAS (Generic BLAS) test could not be linked and run Exception: Could not find F77 BLAS, needed for integrate package: File "/priv/manana1/wkerzend/install_dir/scipy-0.7.1/scipy/integrate/SConstruct", line 2: GetInitEnvironment(ARGUMENTS).DistutilsSConscript('SConscript') File "/home/wkerzend/python_coala/numscons-0.10.1-py2.6.egg/numscons/core/numpyenv.py", line 108: build_dir = '$build_dir', src_dir = '$src_dir') File "/priv/manana1/wkerzend/python_coala/numscons-0.10.1-py2.6.egg/numscons/scons-local/scons-local-1.2.0/SCons/Script/SConscript.py", line 549: return apply(_SConscript, [self.fs,] + files, subst_kw) File "/priv/manana1/wkerzend/python_coala/numscons-0.10.1-py2.6.egg/numscons/scons-local/scons-local-1.2.0/SCons/Script/SConscript.py", line 259: exec _file_ in call_stack[-1].globals File "/priv/manana1/wkerzend/install_dir/scipy-0.7.1/build/scons/scipy/integrate/SConscript", line 15: raise Exception("Could not find F77 BLAS, needed for integrate package") error: Error while executing scons command. See above for more information. If you think it is a problem in numscons, you can also try executing the scons command with --log-level option for more detailed output of what numscons is doing, for example --log-level=0; the lowest the level is, the more detailed the output it.----- any help is appreciated Wolfgang

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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  • How big can my SharePoint 2010 installation be?

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). 3 years ago, I had published “How big can my SharePoint 2007 installation be?” Well, SharePoint 2010 has significant under the covers improvements. So, how big can your SharePoint 2010 installation be? There are three kinds of limits you should know about Hard limits that cannot be exceeded by design. Configurable that are, well configurable – but the default values are set for a pretty good reason, so if you need to tweak, plan and understand before you tweak. Soft limits, you can exceed them, but it is not recommended that you do. Before you read any of the limits, read these two important disclaimers - 1. The limit depends on what you’re doing. So, don’t take the below as gospel, the reality depends on your situation. 2. There are many additional considerations in planning your SharePoint solution scalability and performance, besides just the below. So with those in mind, here goes.   Hard Limits - Zones per web app 5 RBS NAS performance Time to first byte of any response from NAS must be less than 20 milliseconds List row size 8000 bytes driven by how SP stores list items internally Max file size 2GB (default is 50MB, configurable). RBS does not increase this limit. Search metadata properties 10,000 per item crawled (pretty damn high, you’ll never need to worry about it). Max # of concurrent in-memory enterprise content types 5000 per web server, per tenant Max # of external system connections 500 per web server PerformancePoint services using Excel services as a datasource No single query can fetch more than 1 million excel cells Office Web Apps Renders One doc per second, per CPU core, per Application server, limited to a maximum of 8 cores.   Configurable Limits - Row Size Limit 6, configurable via SPWebApplication.MaxListItemRowStorage property List view lookup 8 join operations per query Max number of list items that a single operation can process at one time in normal hours 5000 Configurable via SPWebApplication.MaxItemsPerThrottledOperation   Also you get a warning at 3000, which is configurable via SPWebApplication.MaxItemsPerThrottledOperationWarningLevel   In addition, throttle overrides can be requested, throttle overrides can be disabled, and time windows can be set when throttle is disabled. Max number of list items for administrators that a single operation can process at one time in normal hours 20000 Configurable via SPWebApplication.MaxItemsPerThrottledOperationOverride Enumerating subsites 2000 Word and Powerpoint co-authoring simultaneous editors 10 (Hard limit is 99). # of webparts on a page 25 Search Crawl DBs per search service app 10 Items per crawl db 25 million Search Keywords 200 per site collection. There is a max limit of 5000, which can then be modified by editing the web.config/client.config. Concurrent # of workflows on a content db 15. Workflows running in the timer service are not counted in this limit. Further workflows are queued. Can be configured via the Set-SPFarmConfig powershell commandlet. Number of events picked by the workflow timer job and delivered to workflows 100. You can increase this limit by running additional instances of the workflow timer service. Visio services file size 50MB Visio web drawing recalculation timeout 120 seconds Configurable via – Powershell commandlet Set-SPVisioPerformance Visio services minimum and maximum cache age for data connected diagrams 0 to 24 hours. Default is 60 minutes. Configurable via – Powershell commandlet Set-SPVisioPerformance   Soft Limits - Content Databases 300 per web app Application Pools 10 per web server Managed Paths 20 per web app Content Database Size 200GB per Content DB Size of 1 site collection 100GB # of sites in a site collection 250,000 Documents in a library 30 Million, with nesting. Depends heavily on type and usage and size of documents. Items 30 million. Depends heavily on usage of items. SPGroups one SPUser can be in 5000 Users in a site collection 2 million, depends on UI, nesting, containers and underlying user store AD Principals in a SPGroup 5000 SPGroups in a site collection 10000 Search Service Instances 20 Indexed Items in Search 100 million Crawl Log entries 100 million Search Alerts 1 million per search application Search Crawled Properties 1/2 million URL removals in search 100 removals per operation User Profiles 2 million per service application Social Tags 500 million per social database Comment on the article ....

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  • NDepend 4 – First Steps

    - by Ricardo Peres
    Introduction Thanks to Patrick Smacchia I had the chance to test NDepend 4. I can only say: awesome! This will be the first of a series of posts on NDepend, where I will talk about my discoveries. Keep in mind that I am just starting to use it, so more experienced users may find these too basic, I just hope I don’t say anything foolish! I must say that I am in no way affiliated with NDepend and I never actually met Patrick. Installation No installation program – a curious decision, I’m not against it -, just unzip the files to a folder and run the executable. It will optionally register itself with Visual Studio 2008, 2010 and 11 as well as RedGate’s Reflector; also, it automatically looks for updates. NDepend can either be used as a stand-alone program (with or without a GUI) or from within Visual Studio or Reflector. Getting Started One thing that really pleases me is the Getting Started section of the stand-alone, with links to pages on NDepend’s web site, featuring detailed explanations, which usually include screenshots and small videos (<5 minutes). There’s also an How do I with hierarchical navigation that guides us to through the major features so that we can easily find what we want. Usage There are two basic ways to use NDepend: Analyze .NET solutions, projects or assemblies; Compare two versions of the same assembly. I have so far not used NDepend to compare assemblies, so I will first talk about the first option. After selecting a solution and some of its projects, it generates a single HTML page with an highly detailed report of the analysis it produced. This includes some metrics such as number of lines of code, IL instructions, comments, types, methods and properties, the calculation of the cyclomatic complexity, coupling and lots of others indicators, typically grouped by type, namespace and assembly. The HTML also includes some nice diagrams depicting assembly dependencies, type and method relative proportions (according to the number of IL instructions, I guess) and assembly analysis relating to abstractness and stability. Useful, I would say. Then there’s the rules; NDepend tests the target assemblies against a set of more than 120 rules, grouped in categories Code Quality, Object Oriented Design, Design, Architecture and Layering, Dead Code, Visibility, Naming Conventions, Source Files Organization and .NET Framework Usage. The full list can be configured on the application, and an explanation of each rule can be found on the web site. Rules can be validated, violated and violated in a critical manner, and the HTML will contain the violated rules, their queries – more on this later - and results. The HTML uses some nice JavaScript effects, which allow paging and sorting of tables, so its nice to use. Similar to the rules, there are some queries that display results for a number (about 200) questions grouped as Object Oriented Design, API Breaking Changes (for assembly version comparison), Code Diff Summary (also for version comparison) and Dead Code. The difference between queries and rules is that queries are not classified as passes, violated or critically violated, just present results. The queries and rules are expressed through CQLinq, which is a very powerful LINQ derivative specific to code analysis. All of the included rules and queries can be enabled or disabled and new ones can be added, with intellisense to help. Besides the HTML report file, the NDepend application can be used to explore all analysis results, compare different versions of analysis reports and to run custom queries. Comparison to Other Analysis Tools Unlike StyleCop, NDepend only works with assemblies, not source code, so you can’t expect it to be able to enforce brackets placement, for example. It is more similar to FxCop, but you don’t have the option to analyze at the IL level, that is, other that the number of IL instructions and the complexity. What’s Next In the next days I’ll continue my exploration with a real-life test case. References The NDepend web site is http://www.ndepend.com/. Patrick keeps an updated blog on http://codebetter.com/patricksmacchia/ and he regularly monitors StackOverflow for questions tagged NDepend, which you can find on http://stackoverflow.com/questions/tagged/ndepend. The default list of CQLinq rules, queries and statistics can be found at http://www.ndepend.com/DefaultRules/webframe.html. The syntax itself is described at http://www.ndepend.com/Doc_CQLinq_Syntax.aspx and its features at http://www.ndepend.com/Doc_CQLinq_Features.aspx.

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  • SNTP, why do you mock me?!

    - by Matthew
    --- SOLVED SEE EDIT 5 --- My w2k3 pdc is configured as an authoritative time server. Other servers on the domain are able to sync with it if I manually specify it in the peer list. By if I try to sync from flags 'domhier', it wont resync; I get the error message The computer did not resync because no time data was available. I can only think that it is not querying the pdc. I also tried setting the registry as shown here (http://support.microsoft.com/kb/193825). But no luck (I have not restarted the server, I am hoping I wont have to since it is the pdc) If you would like any further information on my config, please let me know. Edit 1: I have set the w32time service config AnnouceFlags to 0x05 as documented here www.krr.org/microsoft/authoritative_time_servers.php and a number of other places. The PDC syncs to an external time source (ntp). I can get the stripchart on the client from the pdc no problems. The loginserver for the host I am trying to configure is shown as the pdc. Edit 2: The packet capture has revealed something interesting. The client is contacting the correct server, and getting a valid response but I still get the same error message. Here is the NTP excerpt from the client to the server Flags: 11.. .... = Leap Indicator: alarm condition (clock not synchronized) (3) ..01 1... = Version number: NTP Version 3 (3) .... .011 = Mode: client (3) Peer Clock Stratum: unspecified or unavailable (0) Peer Polling Interval: 10 (1024 sec) Peer Clock Precision: 0.015625 sec Root Delay: 0.0000 sec Root Dispersion: 1.0156 sec Reference Clock ID: NULL Reference Clock Update Time: Sep 1, 2010 05:29:39.8170 UTC Originate Time Stamp: NULL Receive Time Stamp: NULL Transmit Time Stamp: Nov 8, 2010 01:44:44.1450 UTC Key ID: DC080000 Here is the reply NTP excerpt from the server to the client Flags: 0x1c 00.. .... = Leap Indicator: no warning (0) ..01 1... = Version number: NTP Version 3 (3) .... .100 = Mode: server (4) Peer Clock Stratum: secondary reference (3) Peer Polling Interval: 10 (1024 sec) Peer Clock Precision: 0.00001 sec Root Delay: 0.1484 sec Root Dispersion: 0.1060 sec Reference Clock ID: 192.189.54.17 Reference Clock Update Time: Nov 8,2010 01:18:04.6223 UTC Originate Time Stamp: Nov 8, 2010 01:44:44.1450 UTC Receive Time Stamp: Nov 8, 2010 01:46:44.1975 UTC Transmit Time Stamp: Nov 8, 2010 01:46:44.1975 UTC Key ID: 00000000 Edit 3: dumpreg for paramters on pdc Value Name Value Type Value Data ------------------------------------------------------------------------ ServiceMain REG_SZ SvchostEntry_W32Time ServiceDll REG_EXPAND_SZ C:\WINDOWS\system32\w32time.dll NtpServer REG_SZ bhvmmgt01.domain.com,0x1 Type REG_SZ AllSync and config Value Name Value Type Value Data -------------------------------------------------------------------------- LastClockRate REG_DWORD 156249 MinClockRate REG_DWORD 155860 MaxClockRate REG_DWORD 156640 FrequencyCorrectRate REG_DWORD 4 PollAdjustFactor REG_DWORD 5 LargePhaseOffset REG_DWORD 50000000 SpikeWatchPeriod REG_DWORD 900 HoldPeriod REG_DWORD 5 LocalClockDispersion REG_DWORD 10 EventLogFlags REG_DWORD 2 PhaseCorrectRate REG_DWORD 7 MinPollInterval REG_DWORD 6 MaxPollInterval REG_DWORD 10 UpdateInterval REG_DWORD 100 MaxNegPhaseCorrection REG_DWORD -1 MaxPosPhaseCorrection REG_DWORD -1 AnnounceFlags REG_DWORD 5 MaxAllowedPhaseOffset REG_DWORD 300 FileLogSize REG_DWORD 10000000 FileLogName REG_SZ C:\Windows\Temp\w32time.log FileLogEntries REG_SZ 0-300 Edit 4: Here are some notables from the ntp log file on the pdc. ReadConfig: failed. Use default one 'TimeJumpAuditOffset'=0x00007080 DomainHierachy: we are now the domain root. ClockDispln: we're a reliable time service with no time source: LS: 0, TN: 864000000000, WAIT: 86400000 Edit 5: F&^%ING SOLVED! Ok so I was reading about people with similar problems, some mentioned w32time server settings applied by GPO, but I tested this early on and there were no settings applied to this service by gpo. Others said that the reporting software may not be picking up some old gpo settings applied. So I searched the registry for all w32time instaces. I came across an interesting key that indicated there may be some other ntp software running on the server. Sure enough, I look through the installed software list and there the little F*&%ER is. Uninstalled and now working like a dream. FFFFFFFUUUUUUUUUUUU

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  • Why do we use Pythagoras in game physics?

    - by Starkers
    I've recently learned that we use Pythagoras a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagoras! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagoras to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagoras so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Why do we use the Pythagorean theorem in game physics?

    - by Starkers
    I've recently learned that we use Pythagorean theorem a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagorean theorem! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagorean theorem to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagorean theorem so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Eine komplette Virtualisierungslandschaft auf dem eigenen Laptop – So geht’s

    - by Manuel Hossfeld
    Eine komplette Virtualisierungslandschaftauf dem eigenen Laptop – So geht’s Wenn man sich mit dem Virtualisierungsprodukt Oracle VM in der aktuellen Version 3.x näher befassen möchte, bietet es sich natürlich an, eine eigene Umgebung zu Lern- und Testzwecken zu installieren. Doch leichter gesagt als getan: Bei näherer Betrachtung der Architektur wird man schnell feststellen, dass mehrere Rechner benötigt werden, um überhaupt alle Komponenten abbilden zu können: Zum einen gilt es, den oder die OVM Server selbst zu installieren. Das ist recht leicht und schnell erledigt, aber da Oracle VM ein „Typ 1 Hypervisor ist“ - also direkt auf dem Rechner („bare metal“) installiert wird – ist der eigenen Arbeits-PC oder Laptop dafür recht ungeeignet. (Eine Dual-Boot Umgebung wäre zwar denkbar, aber recht unpraktisch.) Zum anderen wird auch ein Rechner benötigt, auf dem der OVM Manager installiert wird. Im Gegensatz zum OVM Server erfolgt dessen Installation nicht „bare metal“, sondern auf einem bestehenden Oracle Linux. Aber was tun, wenn man gerade keinen Linux-Server griffbereit hat und auch keine extra Hardware dafür opfern will? Möchte man alle Funktionen von Oracle VM austesten, so sollte man zusätzlich über einen Shared Storag everüfugen. Dieser kann wahlweise über NFS oder über ein SAN (per iSCSI oder FibreChannel) angebunden werden. Zwar braucht man zum Testen nicht zwingend entsprechende „echte“ Storage-Hardware, aber auch die „Simulation“ entsprechender Komponenten erfordert zusätzliche Hardware mit entsprechendem freien Plattenplatz.(Alternativ können auch fertige „Software Storage Appliances“ wie z.B. OpenFiler oder FreeNAS verwendet werden). Angenommen, es stehen tatsächlich keine „echte“ Server- und Storage Hardware zur Verfügung, so benötigt man für die oben genannten drei Punkte  drei bzw. vier Rechner (PCs, Laptops...) - je nachdem ob man einen oder zwei OVM Server starten möchte. Erfreulicherweise geht es aber auch mit deutlich weniger Aufwand: Wie bereits kurz im Blogpost anlässlich des letzten OVM-Releases 3.1.1 beschrieben, ist die aktuelle Version in der Lage, selbst vollständig innerhalb von VirtualBox als Gast zu laufen. Wer bei dieser „doppelten Virtualisierung“ nun an das Prinzip der russischen Matroschka-Puppen denkt, liegt genau richtig. Oracle VM VirtualBox stellt dabei gewissermaßen die äußere Hülle dar – und da es sich bei VirtualBox im Gegensatz zu Oracle VM Server um einen „Typ 2 Hypervisor“ handelt, funktioniert dieser Ansatz auch auf einem „normalen“ Arbeits-PC bzw. Laptop, ohne dessen eigentliche Betriebsystem komplett zu überschreiben. Doch das beste dabei ist: Die Installation der jeweiligen VirtualBox VMs muss man nicht selber durchführen. Der OVM Manager als auch der OVM Server stehen bereits als vorgefertigte „VirtualBox Appliances“ im Oracle Technology Network zum Download zur Verfügung und müssen im Grunde nur noch importiert und konfiguriert werden. Das folgende Schaubild verdeutlicht das Prinzip: Die dunkelgrünen Bereiche stellen jeweils Instanzen der eben erwähnten VirtualBox Appliances für OVM Server und OVM Manager dar. (Hier im Bild sind zwei OVM Server zu sehen, als Minimum würde natürlich auch einer genügen. Dann können aber viele Features wie z.B. OVM HA nicht ausprobieren werden.) Als cleveren Trick zur Einsparung einer weiteren VM für Storage-Zwecke hat Wim Coekaerts (Senior Vice President of Linux and Virtualization Engineering bei Oracle), der „Erbauer“ der VirtualBox Appliances, die OVM Manager Appliance bereits so vorbereitet, dass diese gleichzeitig als NFS-Share (oder ggf. sogar als iSCSI Target) dienen kann. Dies beschreibt er auch kurz auf seinem Blog. Die hellgrünen Ovale stellen die VMs dar, welche dann innerhalb einer der virtualisierten OVM Server laufen können. Aufgrund der Tatsache, dass durch diese „doppelte Virtualisierung“ die Fähigkeit zur Hardware-Virtualisierung verloren geht, können diese „Nutz-VMs“ demzufolge nur paravirtualisiert sein (PVM). Die hier in blau eingezeichneten Netzwerk-Schnittstellen sind virtuelle Interfaces, welche beliebig innerhalb von VirtualBox eingerichtet werden können. Wer die verschiedenen Netzwerk-Rollen innerhalb von Oracle VM im Detail ausprobieren will, kann hier natürlich auch mehr als zwei dieser Interfaces konfigurieren. Die Vorteile dieser Lösung für Test- und Demozwecke liegen auf der Hand: Mit lediglich einem PC bzw. Laptop auf dem VirtualBox installiert ist, können alle oben genannten Komponenten installiert und genutzt werden – genügend RAM vorausgesetzt. Als Minimum darf hier 8GB gelten. Soll auf der „Host-Umgebung“ (also dem PC auf dem VirtualBox läuft) nebenbei noch gearbeiten werden und/oder mehrere „Nutz-VMs“ in dieser simulierten OVM-Server-Umgebung laufen, empfehlen sich natürlich eher 16GB oder mehr. Da die nötigen Schritte zum Installieren und initialen Konfigurieren der Umgebung ausführlich in einem entsprechenden Paper beschrieben sind, möchte ich im Rest dieses Artikels noch einige zusätzliche Tipps und Details erwähnen, welche einem das Leben etwas leichter machen können: Um möglichst entstpannt und mit zusätzlichen „Sicherheitsnetz“ an die Konfiguration der Umgebung herangehen zu können, empfiehlt es sich, ausgiebigen Gebrauch von der in VirtualBox eingebauten Funktionalität der VM Snapshots zu machen. Dies ermöglicht nicht nur ein Zurücksetzen falls einmal etwas schiefgehen sollte, sondern auch ein beliebiges Wiederholen von bereits absolvierten Teilschritten (z.B. um eine andere Idee oder Variante der Umgebung auszuprobieren). Sowohl bei den gerade erwähnten Snapshots als auch bei den VMs selbst sollte man aussagekräftige Namen verwenden. So ist sichergestellt, dass man nicht durcheinander kommt und auch nach ein paar Wochen noch weiß, welche Umgebung man da eigentlich vor sich hat. Dies beinhaltet auch die genaue Versions- und Buildnr. des jeweiligen OVM-Releases. (Siehe dazu auch folgenden Screenshot.) Weitere Informationen und Details zum aktuellen Zustand sowie Zweck der jeweiligen VMs kann in dem oft übersehenen Beschreibungsfeld hinterlegt werden. Es empfiehlt sich, bereits VOR der Installation einen Notizzettel (oder eine Textdatei) mit den geplanten IP-Adressen und Namen für die VMs zu erstellen. (Nicht vergessen: Auch der Server Pool benötigt eine eigene IP.) Dabei sollte man auch nochmal die tatsächlichen Netzwerke der zu verwendenden Virtualbox-Interfaces prüfen und notieren. Achtung: Es gibt im Rahmen der Installation einige Passworte, die vom Nutzer gesetzt werden können – und solche, die zunächst fest eingestellt sind. Zu letzterem gehört das Passwort für den ovs-agent sowie den root-User auf den OVM Servern, welche beide per Default „ovsroot“ lauten. (Alle weiteren Passwort-Informationen sind in dem „Read me first“ Dokument zu finden, welches auf dem Desktop der OVM Manager VM liegt.) Aufpassen muss man ggf. auch in der initialen „Interview-Phase“ welche die VirtualBox VMs durchlaufen, nachdem sie das erste mal gebootet werden. Zu diesem Zeitpunkt ist nämlich auf jeden Fall noch die amerikanische Tastaturbelegung aktiv, so dass man z.B. besser kein „y“ und „z“ in seinem selbst gewählten Passwort verwendet. Aufgrund der Tatsache, dass wie oben erwähnt der OVM Manager auch gleichzeitig den Shared Storage bereitstellt, sollte darauf geachtet werden, dass dessen VM vor den OVM Server VMs gestartet wird. (Andernfalls „findet“ der dem OVM Server Pool zugrundeliegende Cluster sein sog. „Server Pool File System“ nicht.)

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  • How to run node.js app on port 80? Are processes blocking my port?

    - by Lucas
    I believe the port 80 on my remote instance is blocked, and I am trying to run a node.js app using port 80. I have experimented with ports 3000 and 3002, and both ports are working fine, but I get an error when running on port 80. I suspect port 80 is blocked from my output of netstat -an below, but how can I find the process id's of the addresses that are blocking port 80 below? [lucas@ecoinstance]~/node/nodetest1$ netstat -an Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 127.0.0.1:27017 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:3002 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:27017 127.0.0.1:51108 ESTABLISHED tcp 0 0 127.0.0.1:51106 127.0.0.1:27017 ESTABLISHED tcp 0 0 127.0.0.1:27017 127.0.0.1:51106 ESTABLISHED tcp 0 0 127.0.0.1:51107 127.0.0.1:27017 ESTABLISHED tcp 0 0 10.240.241.116:3002 174.61.171.61:36583 TIME_WAIT tcp 0 0 127.0.0.1:27017 127.0.0.1:51109 ESTABLISHED tcp 0 0 10.240.241.116:42423 169.254.169.254:80 ESTABLISHED tcp 0 0 127.0.0.1:51108 127.0.0.1:27017 ESTABLISHED tcp 0 532 10.240.241.116:22 174.61.171.61:56824 ESTABLISHED tcp 0 0 127.0.0.1:27017 127.0.0.1:51107 ESTABLISHED tcp 0 0 10.240.241.116:42412 169.254.169.254:80 ESTABLISHED tcp 0 0 127.0.0.1:51109 127.0.0.1:27017 ESTABLISHED tcp 0 0 127.0.0.1:51105 127.0.0.1:27017 ESTABLISHED tcp 0 0 10.240.241.116:42422 169.254.169.254:80 TIME_WAIT tcp 0 0 127.0.0.1:27017 127.0.0.1:51105 ESTABLISHED tcp6 0 0 :::22 :::* LISTEN udp 0 0 0.0.0.0:49948 0.0.0.0:* udp 0 0 0.0.0.0:68 0.0.0.0:* udp 0 0 10.240.241.116:123 0.0.0.0:* udp 0 0 127.0.0.1:123 0.0.0.0:* udp 0 0 0.0.0.0:123 0.0.0.0:* udp6 0 0 :::12151 :::* udp6 0 0 :::123 :::* Active UNIX domain sockets (servers and established) Proto RefCnt Flags Type State I-Node Path unix 2 [ ACC ] STREAM LISTENING 405680 /tmp/ssh-KdkxJfFLpKTC/agent.22 813 unix 2 [ ACC ] STREAM LISTENING 408230 /tmp/ssh-ofUeNNEwAqtP/agent.22 243 unix 2 [ ACC ] STREAM LISTENING 416227 /tmp/mongodb-27017.sock unix 2 [ ACC ] SEQPACKET LISTENING 3692 /run/udev/control unix 7 [ ] DGRAM 5286 /dev/log unix 2 [ ACC ] STREAM LISTENING 5318 /var/run/acpid.socket unix 2 [ ACC ] STREAM LISTENING 16170 /tmp//tmux-1000/default unix 2 [ ACC ] STREAM LISTENING 414450 /var/run/dbus/system_bus_socke And here is the log when trying to run on port 80 with node.js: [lucas@ecoinstance]~/node/nodetest1$ npm start > [email protected] start /home/lucas/node/nodetest1 > node ./bin/www events.js:72 throw er; // Unhandled 'error' event ^ Error: listen EACCES at errnoException (net.js:904:11) at Server._listen2 (net.js:1023:19) at listen (net.js:1064:10) at Server.listen (net.js:1138:5) at Function.app.listen (/home/lucas/node/nodetest1/node_modules/express/lib/applicati on.js:532:24) at Object.<anonymous> (/home/lucas/node/nodetest1/bin/www:7:18) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) npm ERR! [email protected] start: `node ./bin/www` npm ERR! Exit status 8 npm ERR! npm ERR! Failed at the [email protected] start script. npm ERR! This is most likely a problem with the nodetest1 package, npm ERR! not with npm itself. npm ERR! Tell the author that this fails on your system: npm ERR! node ./bin/www npm ERR! You can get their info via: npm ERR! npm owner ls nodetest1 npm ERR! There is likely additional logging output above. npm ERR! System Linux 3.13-0.bpo.1-amd64 npm ERR! command "/usr/local/bin/node" "/usr/local/bin/npm" "start" npm ERR! cwd /home/lucas/node/nodetest1 npm ERR! node -v v0.10.28 npm ERR! npm -v 1.4.9 npm ERR! code ELIFECYCLE npm ERR! npm ERR! Additional logging details can be found in: npm ERR! /home/lucas/node/nodetest1/npm-debug.log npm ERR! not ok code 0 And sudo netstat -lnp does not return any matching port 80's: [lucas@ecoinstance]~/node/nodetest1$ sudo netstat -lnp [48/648] Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Progr am name tcp 0 0 127.0.0.1:27017 0.0.0.0:* LISTEN 29160/mon god tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN 1976/sshd tcp6 0 0 :::22 :::* LISTEN 1976/sshd udp 0 0 0.0.0.0:49948 0.0.0.0:* 1604/dhcl ient udp 0 0 0.0.0.0:68 0.0.0.0:* 1604/dhcl ient udp 0 0 10.240.241.116:123 0.0.0.0:* 2076/ntpd udp 0 0 127.0.0.1:123 0.0.0.0:* 2076/ntpd udp 0 0 0.0.0.0:123 0.0.0.0:* 2076/ntpd udp6 0 0 :::12151 :::* 1604/dhcl ient udp6 0 0 :::123 :::* 2076/ntpd Active UNIX domain sockets (only servers) Proto RefCnt Flags Type State I-Node PID/Program name Path unix 2 [ ACC ] STREAM LISTENING 405680 22814/ssh-agent /tmp/ssh-K dkxJfFLpKTC/agent.22813 unix 2 [ ACC ] STREAM LISTENING 408230 24049/ssh-agent /tmp/ssh-o fUeNNEwAqtP/agent.22243 unix 2 [ ACC ] STREAM LISTENING 416227 29160/mongod /tmp/mongo db-27017.sock unix 2 [ ACC ] SEQPACKET LISTENING 3692 284/udevd /run/udev/ control unix 2 [ ACC ] STREAM LISTENING 5318 1798/acpid /var/run/a cpid.socket unix 2 [ ACC ] STREAM LISTENING 16170 5177/tmux /tmp//tmux -1000/default unix 2 [ ACC ] STREAM LISTENING 414450 28213/dbus-daemon /var/run/d bus/system_bus_socket unix 2 [ ACC ] STREAM LISTENING 404225 22324/1 /tmp/ssh-9 TlDmu4bjl/agent.22324

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  • Getting java.lang.ClassNotFoundException: com.mysql.jdbc.Driver Exception

    - by Yashwant Chavan
    Hi , I am getting Following Exception while configuring the Connection Pool in Tomcat This is Context.xml <Context path="/DBTest" docBase="DBTest" debug="5" reloadable="true" crossContext="true"> <!-- maxActive: Maximum number of dB connections in pool. Make sure you configure your mysqld max_connections large enough to handle all of your db connections. Set to -1 for no limit. --> <!-- maxIdle: Maximum number of idle dB connections to retain in pool. Set to -1 for no limit. See also the DBCP documentation on this and the minEvictableIdleTimeMillis configuration parameter. --> <!-- maxWait: Maximum time to wait for a dB connection to become available in ms, in this example 10 seconds. An Exception is thrown if this timeout is exceeded. Set to -1 to wait indefinitely. --> <!-- username and password: MySQL dB username and password for dB connections --> <!-- driverClassName: Class name for the old mm.mysql JDBC driver is org.gjt.mm.mysql.Driver - we recommend using Connector/J though. Class name for the official MySQL Connector/J driver is com.mysql.jdbc.Driver. --> <!-- url: The JDBC connection url for connecting to your MySQL dB. --> <Resource name="jdbc/TestDB" auth="Container" type="javax.sql.DataSource" maxActive="100" maxIdle="30" maxWait="10000" username="root" password="password" driverClassName="com.mysql.jdbc.Driver" url="jdbc:mysql:///BUSINESS"/> </Context> This is Bean Entry <bean id="dataSource" class="org.springframework.jndi.JndiObjectFactoryBean"> <property name="jndiName" value="jdbc/TestDB"></property> <property name="resourceRef" value="true"></property> </bean> org.springframework.jdbc.CannotGetJdbcConnectionException: Could not get JDBC Co nnection; nested exception is org.apache.tomcat.dbcp.dbcp.SQLNestedException: Ca nnot load JDBC driver class 'com.mysql.jdbc.Driver' at org.springframework.jdbc.datasource.DataSourceUtils.getConnection(Dat aSourceUtils.java:82) at org.springframework.jdbc.core.JdbcTemplate.execute(JdbcTemplate.java: 382) at org.springframework.jdbc.core.JdbcTemplate.query(JdbcTemplate.java:45 8) at org.springframework.jdbc.core.JdbcTemplate.query(JdbcTemplate.java:46 6) at com.businesscaliber.dao.Dao.getQueryForListMap(Dao.java:66) at com.businesscaliber.dao.MiscellaneousDao.getDefaultSucessStory(Miscel laneousDao.java:109) at com.businesscaliber.listeners.BusinessContextLoader.contextInitialize d(BusinessContextLoader.java:40) at org.apache.catalina.core.StandardContext.listenerStart(StandardContex t.java:3795) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4 252) at org.apache.catalina.core.ContainerBase.addChildInternal(ContainerBase .java:760) at org.apache.catalina.core.ContainerBase.addChild(ContainerBase.java:74 0) at org.apache.catalina.core.StandardHost.addChild(StandardHost.java:544) at org.apache.catalina.startup.HostConfig.deployWAR(HostConfig.java:831) at org.apache.catalina.startup.HostConfig.deployWARs(HostConfig.java:720 ) at org.apache.catalina.startup.HostConfig.deployApps(HostConfig.java:490 ) at org.apache.catalina.startup.HostConfig.start(HostConfig.java:1150) at org.apache.catalina.startup.HostConfig.lifecycleEvent(HostConfig.java :311) at org.apache.catalina.util.LifecycleSupport.fireLifecycleEvent(Lifecycl eSupport.java:120) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1022) at org.apache.catalina.core.StandardHost.start(StandardHost.java:736) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1014) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:443 ) at org.apache.catalina.core.StandardService.start(StandardService.java:4 48) at org.apache.catalina.core.StandardServer.start(StandardServer.java:700 ) at org.apache.catalina.startup.Catalina.start(Catalina.java:552) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl. java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAcces sorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:585) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:295) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:433) Caused by: org.apache.tomcat.dbcp.dbcp.SQLNestedException: Cannot load JDBC driv er class 'com.mysql.jdbc.Driver' at org.apache.tomcat.dbcp.dbcp.BasicDataSource.createDataSource(BasicDat aSource.java:1136) at org.apache.tomcat.dbcp.dbcp.BasicDataSource.getConnection(BasicDataSo urce.java:880) at org.springframework.jdbc.datasource.DataSourceUtils.doGetConnection(D ataSourceUtils.java:113) at org.springframework.jdbc.datasource.DataSourceUtils.getConnection(Dat aSourceUtils.java:79) ... 30 more Caused by: java.lang.ClassNotFoundException: com.mysql.jdbc.Driver at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:251) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:319) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:164) at org.apache.tomcat.dbcp.dbcp.BasicDataSource.createDataSource(BasicDat aSource.java:1130)

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  • IE adding a attribute 'done[number]' ??

    - by Phil Jackson
    Hi all im struggling to find an answer to my problem here. I've made a IM application the same as facebooks but it is having problems in IE. The problem started as I kept seeing rn at the beginnning of every post made via IE. That was due to stripslashes function. But as I was investigating I noticed my tag was being added an attribut 'done'; <li><UL done67="7">rn<LI class=name>ACTwebDesigns</LI>rn<LI class=speech>hello</LI></UL></li> <li><UL done1="4">rn<LI class=name>ACTwebDesigns</LI>rn<LI class=speech>foo</LI></UL></li> <li><UL done84="10">rn<LI class=name>ACTwebDesigns</LI>rn<LI class=speech>barr</LI>rn<LI class=speech ?>foobar</LI></UL></li> <li><UL done88="14">rn<LI class=name>ACTwebDesigns</LI>rn<LI class=speech>this is a test</LI></UL></li> does anyone know of a reason why IE would add this attribute? EDIT: function checkForm() { $(".chat_input").keydown(function(e){ if ( e.keyCode == 13 ) { var data = strip_tags($(this).val()); var username = $("#users_username").val(); var box = $(this).parents('div:eq(0)'); $(this).val(""); if( box.find('.conversation_box li.' + session_number ).length == 0 ) { var conversation_list = box.find('.conversation_box').html(); var insert_data = '<li class="' + session_number + '"><ul><li class="name">' + username + '</li><li class="speech">' + data + '</li></ul></li>'; box.find('.conversation_box').html(conversation_list + insert_data); bottom(); }else{ var conversation_list = box.find('.conversation_box li.' + session_number + ' ul').html(); var insert_data = '<li class="speech"">' + data + '</li>'; box.find('.conversation_box li.' + session_number + ' ul').html(conversation_list + insert_data); bottom(); } return false; } }); } function store_chat(){ try{ var token = $("#token").val(); var openedBoxes = $("li.conversation_list"); openedBoxes.each(function(){ var boxContainer = $(this).parents('div:eq(0)'); var amount = boxContainer.find('.conversation_box li').length; var p = boxContainer.find('.open_trigger').html(); var u = $("#users_username").val(); if( amount != 0 ){ if( $(this).parents('div:eq(0)').find('.conversation_box li.' + session_number ).length != 0 ) { var session_contents = $(this).parents('div:eq(0)').find('.conversation_box li.' + session_number ).html(); alert( session_contents ); $.ajax({ type: 'POST', url: './', data: 'token=' + token + '&re=7&s=' + amount + '&sd=' + session_contents + '&u=' + u + '&p=' + p, cache: false, timeout: 5000, success: function(html){ auth(html); boxContainer.find('.conversation_box').html(html); bottom(); } }); } } }); }catch(er){} }

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  • Write to file depending on minSdkVersion - android

    - by Simon Rosenqvist
    Hi, I have written a filewriter for my android application. It is to function on a Galaxy Tab, so my minSdkVersion has to be at least 4, so it will fill the screen. I originally started out with SdkVersion = 2 and at that point my filewriter worked perfectly. Changing the SdkVersion to 4 introduced the problem. My filewriter doesn't work anymore! The application runs fine, but a file doesn't get created. My .java file looks like this: public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(R.layout.main); //definerer en knap kaldet button1 og sætter en listener på denne. Button button1 = (Button)findViewById(R.id.btnClickMe); button1.setOnClickListener(btnListener); //definerer en knap kaldet button2 og sætter en listener på denne. Button button2 = (Button)findViewById(R.id.btnClickMe2); button2.setOnClickListener(btnListener2); } //en variabel af typen 'long' deklæres og kaldes tid1. public long time1; private OnClickListener btnListener = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button1 gemmes et tal i variablen tid1. time1 = System.currentTimeMillis(); } }; //en variabel af typen 'long' deklæres og kaldes tid2. public long time2; // en variabel af typen 'string' deklæres og kaldes tid: public String string1 = "time:"; private OnClickListener btnListener2 = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button2 gemmes et tal i variablen tid2. time2 = System.currentTimeMillis(); // Herefter oprettes en fil kaldet "file.txt". try{ File file = new File(Environment.getExternalStorageDirectory(), "file.txt"); file.createNewFile(); BufferedWriter writer = new BufferedWriter(new FileWriter(file,true)); //string1 og tid2-tid1 skrives til filen. tid2-tid1 giver den tid der går fra der er trykket på den ene knap til den anden i millisekunder. writer.write(string1 + "\t" + (time2-time1)); writer.newLine(); writer.flush(); writer.close(); } catch (IOException e) { e.printStackTrace(); } } }; } And my manifest.xml looks like this: <?xml version="1.0" encoding="utf-8"?> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Why does my filewriter not work with minSdkVersion 2? Do i have to make a new filewriter? or what to do? Sorry for the messy code, i'm quite new to programming :)

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  • Trying to import SQL file in a xampp server returns error

    - by Victor_J_Martin
    I have done a ER diagram in Mysql Workbench, and I am trying load in my server with phpMyAdmin, but it returns me the next error: Error SQL Query: -- ----------------------------------------------------- -- Table `BDA`.`UG` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`UG` ( `numero_ug` INT NOT NULL, `nombre` VARCHAR(45) NOT NULL, `segunda_firma_autorizada` VARCHAR(45) NOT NULL, `fecha_creacion` DATE NOT NULL, `nombre_depto` VARCHAR(140) NOT NULL, `dni` INT NOT NULL, `anho_contable` INT NOT NULL, PRIMARY KEY (`numero_ug`), INDEX `nombre_depto_idx` (`nombre_depto` ASC), INDEX `dni_idx` (`dni` ASC), INDEX `anho_contable_idx` (`anho_contable` ASC), CONSTRAINT `nombre_depto` FOREIGN KEY (`nombre_depto`) REFERENCES `BDA`.`Departamento` (`nombre_depto`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `dni` FOREIGN KEY (`dni`) REFERENCES `BDA`.`Trabajador` (`dni`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `anho_contable` FOREIGN KEY (`anho_contable`) REFERENCES `BDA`.`Capitulo_Contable` (`anho_contable`) [...] MySQL said: Documentation #1022 - Can't write; duplicate key in table 'ug' I export the result of the diagram from Mysql Workbench to a SQL file, and this file is what I'm trying to upload. This is the file. I can not find the duplicate key. SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0; SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0; SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL,ALLOW_INVALID_DATES'; CREATE SCHEMA IF NOT EXISTS `BDA` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci ; USE `BDA` ; -- ----------------------------------------------------- -- Table `BDA`.`Departamento` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Departamento` ( `nombre_depto` VARCHAR(140) NOT NULL, `area_depto` VARCHAR(140) NOT NULL, PRIMARY KEY (`nombre_depto`)) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Trabajador` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Trabajador` ( `dni` INT NOT NULL, `direccion` VARCHAR(140) NOT NULL, `nombre` VARCHAR(45) NOT NULL, `apellidos` VARCHAR(140) NOT NULL, `fecha_nacimiento` DATE NOT NULL, `fecha_contrato` DATE NOT NULL, `titulacion` VARCHAR(140) NULL, `nombre_depto` VARCHAR(45) NOT NULL, PRIMARY KEY (`dni`), INDEX `nombre_depto_idx` (`nombre_depto` ASC), CONSTRAINT `nombre_depto` FOREIGN KEY (`nombre_depto`) REFERENCES `BDA`.`Departamento` (`nombre_depto`) ON DELETE NO ACTION ON UPDATE NO ACTION) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Capitulo_Contable` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Capitulo_Contable` ( `anho_contable` INT NOT NULL, `numero_ug` INT NOT NULL, `debe` DOUBLE NOT NULL, `haber` DOUBLE NOT NULL, PRIMARY KEY (`anho_contable`), INDEX `numero_ug_idx` (`numero_ug` ASC), CONSTRAINT `numero_ug` FOREIGN KEY (`numero_ug`) REFERENCES `BDA`.`UG` (`numero_ug`) ON DELETE NO ACTION ON UPDATE NO ACTION) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`UG` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`UG` ( `numero_ug` INT NOT NULL, `nombre` VARCHAR(45) NOT NULL, `segunda_firma_autorizada` VARCHAR(45) NOT NULL, `fecha_creacion` DATE NOT NULL, `nombre_depto` VARCHAR(140) NOT NULL, `dni` INT NOT NULL, `anho_contable` INT NOT NULL, PRIMARY KEY (`numero_ug`), INDEX `nombre_depto_idx` (`nombre_depto` ASC), INDEX `dni_idx` (`dni` ASC), INDEX `anho_contable_idx` (`anho_contable` ASC), CONSTRAINT `nombre_depto` FOREIGN KEY (`nombre_depto`) REFERENCES `BDA`.`Departamento` (`nombre_depto`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `dni` FOREIGN KEY (`dni`) REFERENCES `BDA`.`Trabajador` (`dni`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `anho_contable` FOREIGN KEY (`anho_contable`) REFERENCES `BDA`.`Capitulo_Contable` (`anho_contable`) ON DELETE NO ACTION ON UPDATE NO ACTION) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Cliente` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Cliente` ( `cif_cliente` INT NOT NULL, `nombre_cliente` VARCHAR(140) NOT NULL, PRIMARY KEY (`cif_cliente`)) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Ingreso` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Ingreso` ( `id` INT NOT NULL, `concepto` VARCHAR(45) NOT NULL, `importe` DOUBLE NOT NULL, `fecha` DATE NOT NULL, `cif_cliente` INT NOT NULL, `numero_ug` INT NOT NULL, PRIMARY KEY (`id`), INDEX `cif_cliente_idx` (`cif_cliente` ASC), INDEX `numero_ug_idx` (`numero_ug` ASC), CONSTRAINT `cif_cliente` FOREIGN KEY (`cif_cliente`) REFERENCES `BDA`.`Cliente` (`cif_cliente`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `numero_ug` FOREIGN KEY (`numero_ug`) REFERENCES `BDA`.`UG` (`numero_ug`) ON DELETE NO ACTION ON UPDATE NO ACTION) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Proveedor` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Proveedor` ( `cif_proveedor` INT NOT NULL, `nombre_proveedor` VARCHAR(140) NOT NULL, PRIMARY KEY (`cif_proveedor`)) ENGINE = InnoDB; -- ----------------------------------------------------- -- Table `BDA`.`Gasto` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `BDA`.`Gasto` ( `id` INT NOT NULL, `concepto` VARCHAR(45) NOT NULL, `importe` DOUBLE NOT NULL, `fecha` DATE NOT NULL, `factura` INT NOT NULL, `cif_proveedor` INT NOT NULL, `numero_ug` INT NOT NULL, PRIMARY KEY (`id`), INDEX `cif_proveedor_idx` (`cif_proveedor` ASC), INDEX `numero_ug_idx` (`numero_ug` ASC), CONSTRAINT `cif_proveedor` FOREIGN KEY (`cif_proveedor`) REFERENCES `BDA`.`Proveedor` (`cif_proveedor`) ON DELETE NO ACTION ON UPDATE NO ACTION, CONSTRAINT `numero_ug` FOREIGN KEY (`numero_ug`) REFERENCES `BDA`.`UG` (`numero_ug`) ON DELETE NO ACTION ON UPDATE NO ACTION) ENGINE = InnoDB; SET SQL_MODE=@OLD_SQL_MODE; SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS; SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS; Thanks for your advices.

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  • Windows DD-esque implementation in Qt 5

    - by user1777667
    I'm trying to get into Qt and as a project I want to try and pull a binary image from a hard drive in Windows. This is what I have: QFile dsk("//./PhysicalDrive1"); dsk.open(QIODevice::ReadOnly); QByteArray readBytes = dsk.read(512); dsk.close(); QFile img("C:/out.bin"); img.open(QIODevice::WriteOnly); img.write(readBytes); img.close(); When I run it, it creates the file, but when I view it in a hex editor, it says: ëR.NTFS ..........ø..?.ÿ.€.......€.€.ÿç......UT..............ö.......ì§á.Íá.`....ú3ÀŽÐ¼.|ûhÀ...hf.ˈ...f.>..NTFSu.´A»ªUÍ.r..ûUªu.÷Á..u.éÝ..ƒì.h..´HŠ...‹ô..Í.ŸƒÄ.žX.rá;...uÛ£..Á.....Z3Û¹. +Èfÿ.......ŽÂÿ...èK.+Èwï¸.»Í.f#Àu-f.ûTCPAu$.ù..r..h.».hp..h..fSfSfU...h¸.fa..Í.3À¿(.¹Ø.üóªé_...f`..f¡..f.....fh....fP.Sh..h..´BŠ.....‹ôÍ.fY[ZfYfY..‚..fÿ.......ŽÂÿ...u¼..faàø.è.. û.è..ôëý´.‹ð¬<.t.´.»..Í.ëòÃ..A disk read error occurred...BOOTMGR is missing...BOOTMGR is compressed...Press Ctrl+Alt+Del to restart...Œ©¾Ö..Uª Is there a better way of doing this? I tried running it as admin, but still no dice. Any help would be much appreciated. Update: I changed the code a bit. Now if I specify a dd images as the input it writes the image perfectly, but when I try to use a disk as the input it only writes 0x00. QTextStream(stdout) << "Start\n"; QFile dsk("//./d:"); //QFile dsk("//./PhysicalDrive1"); //QFile dsk("//?/Device/Harddisk1/Partition0"); //QFile dsk("//./Volume{e988ffc3-3512-11e3-99d8-806e6f6e6963}"); //QFile dsk("//./Volume{04bbc7e2-a450-11e3-a9d9-902b34d5484f}"); //QFile dsk("C:/out_2.bin"); if (!dsk.open(QIODevice::ReadOnly)) qDebug() << "Failed to open:" << dsk.errorString(); qDebug() << "Size:" << dsk.size() << "\n"; // Blank out image file QFile img(dst); img.open(QIODevice::WriteOnly); img.write(0); img.close(); // Read and write operations while (!dsk.atEnd()) { QByteArray readBytes = dsk.readLine(); qDebug() << "Reading: " << readBytes.size() << "\n"; QFile img(dst); if (!img.open(QIODevice::Append)) qDebug() << "Failed to open:" << img.errorString(); img.write(readBytes); } QTextStream(stdout) << "End\n"; I guess the real problem I'm having is how to open a volume with QFile in Windows. I tried a few variants, but to no avail.

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