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  • iphone download several files

    - by Floo
    hi all !  In my app i need to download several plist.  to download a plist i use the NSURLconnection  in my code i use an UIAlertView with a UIActivityIndicator then when the download is finished i add a button to the alert to dismiss it.  To download the plist i use somewhere in my code an NSURL set to the adresse where the plist is, next i set a NSURLRequest with the url cache policy and a timeout interval.  Then i set my NSMutableData to the NSURL connection with a NSURLRequest.  In the delegate didReceiveData: i append data to my mutable data object, in the didFailWithError: i handle error. And finaly in the connectionDidFinishLoading  i serialize my data to a plist so i can write to file my plist, and release my alertview.  My problem is : how can i do if i have sevetal file to download because the connectionDidFinishLoading is called each time my NSURLConnection is finished but i want to release my UiAlert when everything is finished. But when the first plist is downloaded my code in the connectionDidFinishLoading will fire.  here is my code :  in the view did load :  // set the UiAlert in the view did load  NSURL *theUrl = [NSURL URLWithString:@"http://adress.com/plist/myPlist.plist"]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:theUrl cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; self.plistConnection = [[ NSURLConnection alloc] initwithRequest:theRequest delegate:self startImmediatly:YES]; //plistConnection is a NSURLConnection - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {  [incomingPListData appendData:data]; } -(void)connection:(NSURLConnection *)connectionDidFailWithError:(NSError *)error { // handle error here  } -(void)connectionDidFinisloading:(NSURLConnection *) connection {  NSPropertyListFormat format; NSString *serialErrorString;  NSData *plist = [NSPropertyListSerialisation propertyListFromData:incomingPlistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&serialErrorString]; if (serialErrorString) {//error} else { // create path and write plist to path} // change message and title of the alert so if i want todownload an another file  where do i put the request the connection and how can i tell the didFinishLoading to fire code when all my file are downloaded.  thanks to all

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  • Tomcat Application Generating too many logs

    - by rohitgu
    Hi, I have an application which runs on tomcat 6.0.20 server on linux ubuntu server. It generates a huge amount of logs in the catalina.out folder, most of these are generated while using the application, but are not generated by the application. Some of the logs it generates are given below, Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester startElement FINE: startElement(,,mime-type) Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester startElement FINE: Pushing body text ' ' Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester startElement FINE: New match='web-app/mime-mapping/mime-type' Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester startElement FINE: Fire begin() for CallParamRule[paramIndex=1, attributeName=null, from stack=false] Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester characters FINE: characters(audio/x-mpeg) Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester endElement FINE: endElement(,,mime-type) Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester endElement FINE: match='web-app/mime-mapping/mime-type' Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester endElement FINE: bodyText='audio/x-mpeg' Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester endElement FINE: Fire body() for CallParamRule[paramIndex=1, attributeName=null, from stack=false] Apr 16, 2010 2:55:24 PM org.apache.tomcat.util.digester.Digester endElement FINE: Popping body text ' How can I turn them off? This is very important, since this a production application. Regards, Rohit

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  • Mostly PJAX site with some AngularJS

    - by jrhicks
    I have a site using PJAX all over the place and I have a few pages that are using AngularJS. For the AngularJS pages I would like to continue to use PJAX to get all the benefits associated with not reloading the entire HTML page, assets etc. Unfortunately, PJAX just loads some HTML into the page and doesn't fire any javascript. This is okay, because I can fire the javascript manually on pjax success, but I can't quite figure out what makes AngularJS initialize. For a simple scenario, lets say I AJAX the following HTML into a page. Also assume, the page already had Angular.js included. What could I call to have the following behave like an Angular App? <div> <label>Name:</label> <input type="text" ng-model="yourName" placeholder="Enter a name here"> <hr> <h1>Hello {{yourName}}!</h1> </div> Thanks

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  • Differences in ansychronous VB.NET and C#???

    - by Jim Beam
    So I've been posting this week for help with an API that has asynchronous calls. You can view the CODE here: http://stackoverflow.com/questions/2638920/c-asynchronous-event-procedure-does-not-fire With a little more digging, I found out that the API is written in VB.NET and I created a VB.NET example and guess what . . . the asynchronous calls work like a charm. So, now I need to find out why the calls are not firing in the C# code I have. The API being written in VB really shouldn't matter, but again, the VB.NET code works and my C# does not. Is there a problem with the event handler and hows its being declared that causes it to not fire? UPDATE VB Code added Imports ClientSocketServices Imports DHS_Commands Imports DHS Imports Utility Imports SocketServices Class Window1 Public WithEvents AppServer As New ClientAppServer Public Token As LoginToken Private Sub login() Dim handler As New LoginHandler Token = handler.RequestLogin("admin", "admin", localPort:=12000, serverAddress:="127.0.0.1", serverLoginPort:=11000, clienttype:=LoginToken.eClientType.Client_Admin, timeoutInSeconds:=20) If Token.Authenticated Then AppServer = New ClientAppServer(Token, True) AppServer.RetrieveCollection(GetType(Gateways)) End If End Sub Private Sub ReceiveMessage(ByVal rr As RemoteRequest) Handles AppServer.ReceiveRequest If TypeOf (rr.TransferObject) Is Gateways Then MsgBox("dd") End If End Sub Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles Button1.Click login() End Sub End Class

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  • Dynamically Resizing an Iframe

    - by regex
    Hello All, I can see that this question has been asked several times, but none of the proposed solutions seem to work for the site I am building, so I am reopening the thread. I am attempting to size an iframe based on the height of it's content. Both the page that contains the iframe and it's source page exist on the same domain. I have tried the proposed solutions in each of the following threads: Resize iframe height according to content height in it Resizing an iframe based on content I believe that the solutions above are not working because of when the reference to body.clientHeight is made, the browser has not actually determined the height of the document. Here is the code I am using: var ifmBlue = document.getElementById("ifmBlue"); ifmBlue.onload = resizeIframe; function resizeIframe() { var ifmBlue = document.getElementById("ifmBluePill"); var ifmDiv = ifmBlue.contentDocument.getElementById("main"); var height = ifmDiv.clientHeight; ifmBlue.style.height = (ifmBlue.contentDocument.body.scrollHeight || ifmBlue.contentDocument.body.offsetHeight || ifmBlue.contentDocument.body.parentNode.clientHeight || height || 500) + 5 + 'px'; } If I debug the script using fire debug, the client height of the iframe.contentDocument's main div is 0. Additionally, body.offsetHieght, & body.scrollHeight are 0. However, after the script is finished running, if I inspect the DOM of the HTML iframe element (using fire debug) I can see that the body's clientHeight is 456 and the inner div's clientHeight is 742. This leads me to believe that these values are not yet set when iframe.onload is fired. So, per one of the threads above, I moved the code into the body.onload event handler of the iframe's source page. This solution also did not work. Any help you can provide is much appreciated. Thanks, CJ

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  • Customize jQuery.aptags plugin - mouseclick submit from .ac_results list

    - by atmorell
    Hello, I am using jquery.autocomplete.js and jquery.apitags to select a few elements from a div (.ac_results) This works great, and I can select multiple elements etc. However the jquery-aptags plugin does only fire when enter is pressed. This might confuse some users if they use the mouse to click instead of the arrows/enter on the keyboard. I think this is the code inside jquery.aptags that submits the tag. // // Hook to the keypress event. // $(this).bind('keypress', { __c: __c }, function (e) { var c = ''; var i = 0; var v = $(this).val(); if (e.keyCode == 13) { e.stopPropagation(); e.preventDefault(); __createSpans(this, v, e.data.__c, true); } }); I am wondering if it is possible to call the method directly from a new event. $('.ac_results > ul > li').livequery(function() { $(this).bind('click', function() { $('#address_city'). //how do I fire the "enter" event from here? }); }); Any thoughts?

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  • continueTrackingWithTouch: withEvent: not being called continuously.

    - by Steven Noyes
    I have a very simply subclass of UIButton that will fire off a custom event when the button has been held for 2 seconds. To accomplish this, I overrode: // // Mouse tracking // - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; [self setTimeButtonPressed:[NSDate date]]; return (YES); } - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if ([[self timeButtonPressed] timeIntervalSinceNow] > 2.0) { // // disable the button. This will eventually fire the event // but this is just stubbed to act as a break point area. // [self setEnabled:NO]; [self setSelected:NO]; } return (YES); } My problem is (this is in the simulator, can't do on device work quite yet) "continueTrackingWithTouch: withEvent:" is not being called unless the mouse is actually moved. It does not take much motion, but it does take some motion. By returning "YES" in both of these, I should be setup to receive continuous events. Is this an oddity of the simulator or am I doing something wrong? NOTE: userInteractionEnabled is set to YES. NOTE2: I could setup a timer in beginTrackingWithTouch: withEvent: but that seems like more effort for something that should be simple.

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  • Need events to execute on timer events, metronome precision.

    - by user295734
    I setup a timer to call an event in my application. The problme is the event execution is being skewed by other windows operations. Ex. openning and window, loading a webpage. I need the event to excute exactly on time, every time. When i first set up the app, used a sound file, like a metronome to listen to the even firing, in a steady state, its firing right on, but as soon do something in the windows environment, the sound fires slower, then sort of sppeds up a bit to catch up. So i added a logging method to the event to ctahc the timer ticks. From that data, it appears that the timer is not being affected by the windows app, but my application event calls are being affected. I figured this out by checking the datetime.now in the event, and if i set it to 250 milliseconds, which is 4 clicks per second. You get data something like below. (sec):(ms) 1:000 1:250 1:500 1:750 2:000 2:250 2:500 2:750 3:000 3:250 3:500 3:750 (lets say i execute some windows event)(time will skew) 4:122 4:388 4:600 4:876 (stop doing what i was doing in windows) (going to shorten the data for simplicit, my list was 30sec long) 5:124 5:268 5:500 5:750 (you would se the time go back the same milliseconds it was at the begining) 6:000 6:250 6:500 6:750 7:000 7:250 7:500 7:750 So i'm thinking the timer continues to fire on the same millisecond every time, but its the event that is being skewed to fire off time by other windows operations. Its not a huge skew, but for what i need to accomplish, its unacceptable. Is there anyhting i can do in .NET, hoping to use XAML/WPF application, thats will correct the skewing of events? thx.

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  • jQuery date picker not persistant after AJAX

    - by ILMV
    So I'm using the jQuery date picker, and it works well. I am using AJAX to go and get some content, obviously when this new content is applied the bind is lost, I learnt about this last week and discovered about the .live() method. But how do I apply that to my date picker? Because this isn't an event therefore .live() won't be able to help... right? This is the code I'm using to bind the date picker to my input: $(".datefield").datepicker({showAnim:'fadeIn',dateFormat:'dd/mm/yy',changeMonth:true,changeYear:true}); I do not want to call this metho everytime my AJAX fires, as I want to keep that as generic as possible. Cheers :-) EDIT As @nick requested, below is my wrapper function got the ajax() method: var ajax_count = 0; function getElementContents(options) { if(options.type===null) { options.type="GET"; } if(options.data===null) { options.data={}; } if(options.url===null) { options.url='/'; } if(options.cache===null) { options.cace=false; } if(options.highlight===null || options.highlight===true) { options.highlight=true; } else { options.highlight=false; } $.ajax({ type: options.type, url: options.url, data: options.data, beforeSend: function() { /* if this is the first ajax call, block the screen */ if(++ajax_count==1) { $.blockUI({message:'Loading data, please wait'}); } }, success: function(responseText) { /* we want to perform different methods of assignment depending on the element type */ if($(options.target).is("input")) { $(options.target).val(responseText); } else { $(options.target).html(responseText); } /* fire change, fire highlight effect... only id highlight==true */ if(options.highlight===true) { $(options.target).trigger("change").effect("highlight",{},2000); } }, complete: function () { /* if all ajax requests have completed, unblock screen */ if(--ajax_count===0) { $.unblockUI(); } }, cache: options.cache, dataType: "html" }); } What about this solution, I have a rules.js which include all my initial bindings with the elements, if I were to put these in a function, then call that function on the success callback of the ajax method, that way I wouldn't be repeating code... Hmmm, thoughts please :D

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  • Is there an MVVM-friendly way to swap views without value converters firing unnecessarily?

    - by DanM
    I thought what I was doing was right out of the Josh Smith MVVM handbook, but I seem to be having a lot of problems with value converters firing when no data in the view-model has changed. So, I have a ContentControl defined in XAML like this: <ContentControl Grid.Row="0" Content="{Binding CurrentViewModel}" /> The Window containing this ContentControl references a resource dictionary that looks something like this: <ResourceDictionary ...> <DataTemplate DataType="{x:Type lib_vm:SetupPanelViewModel}"> <lib_v:SetupPanel /> </DataTemplate> <DataTemplate DataType="{x:Type lib_vm:InstructionsPanelViewModel}"> <lib_v:InstructionsPanel /> </DataTemplate> </ResourceDictionary> So, basically, the two data templates specify which view to show with which view-model. This switches the views as expected whenever the CurrentViewModel property on my window's view-model changes, but it also seems to cause value converters on the views to fire even when no data has changed. It's a particular problem with IMultiValueConverter classes, because the values in the value array get set to DependencyProperty.UnsetValue, which causes exceptions unless I specifically check for that. But I'm getting other weird side effects too. This has me wondering if I shouldn't just do everything manually, like this: Instantiate each view. Set the DataContext of each view to the appropriate view-model. Give the ContentControl a name and make it public. Handle the PropertyChanged event for the window. In the event handler, manually set the Content property of the ContentControl to the appropriate view, based the CurrentViewModel (using if statements). This seems to work, but it also seems very inelegant. I'm hoping there's a better way. Could you please advise me the best way to handle view switching so that value converters don't fire unnecessarily?

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  • How do I stop ValueConverters from firing when swapping the content of a ContentControl

    - by DanM
    I thought what I was doing was right out of the Josh Smith MVVM handbook, but I seem to be having a lot of problems with value converters firing when no data in the view-model has changed. So, I have a ContentControl defined in XAML like this: <ContentControl Grid.Row="0" Content="{Binding CurrentViewModel}" /> The Window containing this ContentControl references a resource dictionary that looks something like this: <ResourceDictionary ...> <DataTemplate DataType="{x:Type lib_vm:SetupPanelViewModel}"> <lib_v:SetupPanel /> </DataTemplate> <DataTemplate DataType="{x:Type lib_vm:InstructionsPanelViewModel}"> <lib_v:InstructionsPanel /> </DataTemplate> </ResourceDictionary> So, basically, the two data templates specify which view to show with which view-model. This switches the views as expected whenever the CurrentViewModel property on my window's view-model changes, but it also seems to cause value converters on the views to fire even when no data has changed. It's a particular problem with IMultiValueConverter classes, because the values in the value array get set to DependencyProperty.UnsetValue, which causes exceptions unless I specifically check for that. But I'm getting other weird side effects too. This has me wondering if I shouldn't just do everything manually, like this: Instantiate each view. Set the DataContext of each view to the appropriate view-model. Give the ContentControl a name and make it public. Handle the PropertyChanged event for the window. In the event handler, manually set the Content property of the ContentControl to the appropriate view, based the CurrentViewModel (using if statements). This seems to work, but it also seems very inelegant. I'm hoping there's a better way. Could you please advise me the best way to handle view switching so that value converters don't fire unnecessarily?

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  • Attaching an event to an Iframe that contains more iframes

    - by Oscar Godson
    I have an editor which is in my window that contains a wrapping iframe and then 2 more iframes inside like (the HTML inside the <iframe> element is inserted via write() in JS, not hardcoded like this): <iframe class="parent"> <div class="wrapper"> <iframe class="editor"></iframe> <iframe class="previewer"></iframe> </div> </iframe> One is an editor, the other is a previewer. The first one that contains the two (we'll call this the parent) has an eventListener for mousemove attached to it, but nothing is firing. If i add a 5px border for example, the event will fire when I move my mouse on the border of the parent, but not when i hover over the middle which contains the editor or previewer (previewer is display:none while the editor is visible, and vice versa). So, the blue area in the following i can mousemove, but the rest I can't. It's most likely because of the stacking order, but how can I attach an event to fire on the entire frame? I need mousemove because on mousemove I display a menu in the bottom right. I want the same menu to display whether or not the editor or the previewer is visible.

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  • Dynamically adding controls from an Event after Page_Init

    - by GenericTypeTea
    Might seem like a daft title as you shouldn't add dynamic controls after Page_Init if you want to maintain ViewState, but I couldn't think of a better way of explaining the problem. I have a class similar to the following: public class WebCustomForm : WebControl, IScriptControl { internal CustomRender Content { get { object content = this.Page.Session[this.SESSION_CONTENT_TRACKER]; return content as CustomRender; } private set { this.Page.Session[this.SESSION_CONTENT_TRACKER] = value; } } } CustomRender is an abstract class that implements ITemplate that I use to self-contain a CustomForms module I'm in the middle of writing. On the Page_Init of the page that holds the WebCustomForm, I Initialise the control by passing the relevant Ids to it. Then on the overridden OnInit method of the WebCustomForm I call the Instantiate the CustomRender control that's currently active: if (this.Content != null) { this.Content.InstantiateIn(this); } The problem is that my CustomRender controls need the ability to change the CustomRender control of the WebCustomForm. But when the events that fire on the CustomRender fire, the Page_Init event has obviously already gone off. So, my question is, how can I change the content of the WebCustomForm from a dynamically added control within it? The way I see it, I have two options: I separate the CustomRender controls out into their own stand alone control and basically have an aspx page per control and handle the events myself on the page (although I was hoping to just make a control I drop on the page and forget about) I don't use events and just keep requesting the current page, but with different Request Parameters Or I go back to the drawing board with any better suggetions anyone can give me.

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  • How to use keyword this in a mouse wrapper in right context in Javascript?

    - by MartyIX
    Hi, I'm trying to write a simple wrapper for mouse behaviour. This is my current code: function MouseWrapper() { this.mouseDown = 0; this.OnMouseDownEvent = null; this.OnMouseUpEvent = null; document.body.onmousedown = this.OnMouseDown; document.body.onmouseup = this.OnMouseUp; } MouseWrapper.prototype.Subscribe = function (eventName, fn) { // Subscribe a function to the event if (eventName == 'MouseDown') { this.OnMouseDownEvent = fn; } else if (eventName == 'MouseUp') { this.OnMouseUpEvent = fn; } else { alert('Subscribe: Unknown event.'); } } MouseWrapper.prototype.OnMouseDown = function () { this.mouseDown = 1; // Fire event $.dump(this.OnMouseDownEvent); if (this.OnMouseDownEvent != null) { alert('test'); this.OnMouseDownEvent(); } } MouseWrapper.prototype.OnMouseUp = function () { this.mouseDown = 0; // Fire event if (this.OnMouseUpEvent != null) { this.OnMouseUpEvent(); } } From what I gathered it seems that in MouseWrapper.prototype.OnMouseUp and MouseWrapper.prototype.OnMouseDown the keyword "this" doesn't mean current instance of MouseWrapper but something else. And it makes sense that it doesn't point to my instance but how to solve the problem? I want to solve the problem properly I don't want to use something dirty. My thinking: * use a singleton pattern (mouse is only one after all) * pass somehow my instance to OnMouseDown/Up - how? Thank you for help!

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  • Web User Control og Event

    - by Mcoroklo
    I have a web user control, CreateQuestion.ascx, in ASP.NET. I want an event "QuestionAdded" to fire when a specific button is clicked. I don't want to send any data, I just want to know WHEN the button is fired. My implementation: CreateQuestion.ascx: public event EventHandler QuestionAdded; protected virtual void OnQuestionAdded(EventArgs e) { if (QuestionAdded != null) QuestionAdded(this, e); } /// This is the button I want to know when is fired protected void SubmitButton_Click(object sender, EventArgs e) { //question.Save(); this.OnQuestionAdded(new EventArgs()); } On the page AnswerQuestion.aspx, I use this: private void SetupControls(int myId) { CreateQuestionControl.QuestionAdded += new EventHandler(QuestionAdded); } private void QuestionAdded(object sender, EventArgs e) { Response.Write("HEJ KARL?"); } My problem No matter what, the event is never fired. I know that both SetupControls() is being run, and the code behind the button which should fire the event is run. When I debug, I can see the event QuestionAdded always are null. How do I make this work? Thanks a lot

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  • asyncore callbacks launching threads... ok to do?

    - by sbartell
    I'm unfamiliar with asyncore, and have very limited knowledge of asynchronous programming except for a few intro to twisted tutorials. I am most familiar with threads and use them in all my apps. One particular app uses a couchdb database as its interface. This involves longpolling the db looking for changes and updates. The module I use for couchdb is couchdbkit. It uses an asyncore loop to watch for these changes and send them to a callback. So, I figure from this callback is where I launch my worker threads. It seems a bit crude to mix asynchronous and threaded programming. I really like couchdbkit, but would rather not introduce issues into my program. So, my question is, is it safe to fire threads from an async callback? Here's some code... {{{ def dispatch(change): global jobs, db_url # jobs is my queue db = Database(db_url) work_order = db.get(change['id']) # change is an id to the document that changed. # i need to get the actual document (workorder) worker = Worker(work_order, db) # fire the thread jobs.append[worker] worker.start() return main() . . . consumer.wait(cb=dispatch, since=update_seq, timeout=10000) #wait constains the asyncloop. }}}

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  • Unhandled Exception error message

    - by Joshua Green
    Does anyone know why including a term such as: t = PL_new_term_ref(); would cause an Unhandled Exception error message: 0xC0000005: Access violation reading location 0x0000000c. (Visual Studio 2008) I have a header file: class UserTaskProlog : public ArAction { public: UserTaskProlog( const char* name = " sth " ); ~UserTaskProlog( ); AREXPORT virtual ArActionDesired *fire( ArActionDesired currentDesired ); private: term_t t; }; and a cpp file: UserTaskProlog::UserTaskProlog( const char* name ) : ArAction( name, " sth " ) { char** argv; argv[ 0 ] = "libpl.dll"; PL_initialise( 1, argv ); PlCall( "consult( 'myProg.pl' )" ); } UserTaskProlog::~UserTaskProlog( ) { } ArActionDesired *UserTaskProlog::fire( ArActionDesired currentDesired ) { cout << " something " << endl; t = PL_new_term_ref( ); } Without t=PL_new_term_ref() everything works fine, but when I start adding my Prolog code (declarations first, such as t=PL_new_term_ref), I get this Access Violation error message. I'd appreciate any help. Thanks,

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  • html select execute javascript onload

    - by portoalet
    I am using HTML select onchange event to fire another javascript function func1. This html select is written into a form element, which are dynamically generated when users click on a button. The problem is how can I fire the javascript func1 when the dynamically generated form is first shown ? I am thinking of something along the line of on_first_show event for form ? Here is the snippet. I couldnt get the alert('don') to work either (the one just after div) var sPopupContents = "<div ><script type='text/javascript'>alert('don');</script> </div>"; // this javascript is not executed ? I cant get the alert. sPopupContents += "<form name='theform' >"; sPopupContents += "<select name='theselect' onchange='alert(2);"; sPopupContents += "func1()>'"; sPopupContents += "<option value='0' selected='selected'>Value1</option><option value='1'>Value2</option><br/>"; sPopupContents += "</form>";

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  • SWT Problem with MouseTrackListener and Shell

    - by Krt_Malta
    Hi! I'm developing an Eclipse plug-in and I have a problem which is reproduced in this small SWT application: public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Text text = new Text(shell, SWT.MULTI | SWT.WRAP | SWT.READ_ONLY | SWT.V_SCROLL); text.setText("Hello"); shell.setLayout(new FillLayout()); shell.addMouseTrackListener(new MouseTrackListener() { public void mouseEnter(MouseEvent arg0) { System.out.println("mouseEnter"); } public void mouseExit(MouseEvent arg0) { System.out.println("mouseExit"); } public void mouseHover(MouseEvent arg0) { System.out.println("mouseHover"); } }); // Display the window shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) { display.sleep(); } } display.dispose(); } As you can see I'm creating a shell and putting a Textbox inside it and putting it all across the shell. Then I attach a MouseTrackListener to the shell. The events don't fire (as in when I hover in the shell "mouseHover" is not printed etc). When I remove the Textbox the events fire. Can anyone tell me where the problem lies please? I don't want to attach a listener to the textbox but to the shell. I'll really appreciate the help because I've been trying to trace it for quite some time now. Thanks and regards, Krt_Malta

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  • jQuery noobie can't make a checked checkbox show an alert.

    - by Kyle Sevenoaks
    I found this answer before, to fire an alert if the button is pressed but the checkbox isn't checked. Why won't this work? <input value="1" type="checkbox" name="salgsvilkar" ID="checkbox2" style="float:left;" onclick="document.getElementById('scrollwrap').style.cssText='border-color:#85c222; background-color:#E5F7C7;';" /><label for="checkbox2" class="akslabel">Salgs og leveringsvilkår er lest og akseptert</label> </span> {literal} <script type="text/javascript"> $(function() { //checkbox $("#checkbox2").click(function(){ //if this... //alert("this")... if($("#checkbox2").is(':checked')) { alert("im checked"); } }); //button $("#fullfor_btn").click(function(e){ if(!$("#checkbox2").is(':checked')) { alert("you did not check the agree to terms..."); e.preventDefault(); } }); } </script> {/literal} This on another .tpl: <label></label> <button type="submit" class="submit" name="{$method}" id="fullfor_btn" title="Fullfør bestillingen nå" value="">&nbsp;</button> What could be going wrong? The jQuery doesn't fire anything at all.

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  • iPhone shooter game bullet physics!

    - by user298261
    Hello, Making a new shooter game here in the vein of "Galaga" (my fav shooter game growing up). Here's the code I have for bullet physics: -(IBAction)shootBullet:(id)sender{ imgBullet.hidden = NO; timer = [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(fireBullet) userInfo:Nil repeats:YES]; } -(void)fireBullet{ imgBullet.center = CGPointMake(imgBullet.center.x + bulletVelocity.x , imgBullet.center.y + bulletVelocity.y); if(imgBullet.center.y <= 0){ imgBullet.hidden = YES; imgBullet.center = self.view.center; [timer invalidate]; } } Anyway, the obvious issue is that once the bullet leaves the screen, its center is being reset, so I'm reusing the same bullet for each press of the "fire" button. Ideally, I would like the user to be able to spam the "fire" button without causing the program to crash. How would I tinker this existing code so that a bullet object would spawn on the button press each time, and then despawn after it exits the screen, or collides with an enemy? Thank you for any assistance you can offer!

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  • rabbitmq-erlang-client, using rebar friendly pkg, works on dev env fails on rebar release

    - by lfurrea
    I am successfully using the rebar-friendly package of rabbitmq-erlang-client for a simple Hello World rebarized and OTP "compliant" app and things work fine on the dev environment. I am able to fire up an erl console and do my application:start(helloworld). and connect to the broker, open up a channel and communicate to queues. However, then I proceed to do rebar generate and it builds up the release just fine, but when I try to fire up from the self contained release package then things suddenly explode. I know rebar releases are known to be an obscure art, but I would like to know what are my options as far as deployment for an app using the rabbitmq-erlang-client. Below you will find the output of the console on the crash: =INFO REPORT==== 18-Dec-2012::16:41:35 === application: session_record exited: {{{badmatch, {error, {'EXIT', {undef, [{amqp_connection_sup,start_link, [{amqp_params_network,<<"guest">>,<<"guest">>,<<"/">>, "127.0.0.1",5672,0,0,0,infinity,none, [#Fun<amqp_auth_mechanisms.plain.3>, #Fun<amqp_auth_mechanisms.amqplain.3>], [],[]}], []}, {supervisor2,do_start_child_i,3, [{file,"src/supervisor2.erl"},{line,391}]}, {supervisor2,handle_call,3, [{file,"src/supervisor2.erl"},{line,413}]}, {gen_server,handle_msg,5, [{file,"gen_server.erl"},{line,588}]}, {proc_lib,init_p_do_apply,3, [{file,"proc_lib.erl"},{line,227}]}]}}}}, [{amqp_connection,start,1, [{file,"src/amqp_connection.erl"},{line,164}]}, {hello_qp,start_link,0,[{file,"src/hello_qp.erl"},{line,10}]}, {session_record_sup,init,1, [{file,"src/session_record_sup.erl"},{line,55}]}, {supervisor_bridge,init,1, [{file,"supervisor_bridge.erl"},{line,79}]}, {gen_server,init_it,6,[{file,"gen_server.erl"},{line,304}]}, {proc_lib,init_p_do_apply,3, [{file,"proc_lib.erl"},{line,227}]}]}, {session_record_app,start,[normal,[]]}} type: permanent

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  • Qt/C++ - confused about caller/callee, object ownership

    - by Isabel
    I am creating a GUI to manipulate a robot arm. The location of the arm can be described by 6 floats (describing the positions of the various arm joints. The interface consists of a QGraphicsView with a diagram of the arm (which can be clicked to change the arm position - adjusting the 6 floats). The interface also has 6 lineEdit boxes, to also adjust those values separately. When the graphics view is clicked, and when the line edit boxes are changed, I'd like the line edit boxes / graphics view to stay in synchronisation. This brings me to confusion about how to store the 6 floats, and trigger events when they're updated. My current idea is this: The robot arm's location should be represented by a class, RobotArmLocation. Objects of this class then have methods such as obj.ShoulderRotation() and obj.SetShoulderRotation(). The MainWindow has a single instance of RobotArmLocation. Next is the bit I'm more confused about, how to join everything up. I am thinking: The MainWindow has a ArmLocationChanged slot. This is signalled whenever the location object is changed. The diagram class will have a SetRobotArmLocation(RobotArmLocation &loc). When the diagram is changed, it's free to change the location object, and fire a signal to the ArmLocationChanged slot. Likewise, changing any of the text boxes will fire a signal to that ArmLocationChanged slot. The slot then has code to synchronise all the elements. This kind of seems like a mess to me, does anyone have any other suggestions? I've also thought of the following, does it have any merrit? The RobotArmLocation class has a ValueChanged slot, the diagram and textboxes can use that directly, and bypass the MainWindow directly (seems cleaner?) thanks for any wisdom!

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  • SharePoint Permissions: User with Contribute change cannot change a list item they did not create?

    - by antik
    I've build a custom SharePoint list that programatically adjusts permissions per list item. This part of the app works by clearing all permissions in the list item and adding permissions to the folks I want to grant Read or Contribute permission to. I believe this part of the application to be correct: selecting Manage Permissions on a list item I can see the appropriate users and roles for the list items in question in the Permissions list. However, I was surprised to realize that only the user who submitted a list item can successfully edit the item. I'll describe what I'm seeing with the following two users: UserA and UserB. UserA submitted the list item. UserB is trying to edit the same list item after the permissions have been assigned (either manually or programatically). UserB cannot edit the list item: UserB can see the Edit Item link on the item toolbar. UserB can click the link and will see EditForm.aspx. When UserB makes changes and presses submit, UserB encounters the out of box SharePoint "Access Denied" error page. The event handler for the list item update does not fire. Manually elevating UserB's permission to include Full Control does not affect the behavior above. By contrast, UserA encounters far more predictable behavior: UserA can see the Edit Item link on the item toolbar. UserA can click the link and will see EditForm.aspx. When UserA submits, the changes are persisted and the user is redirected back to the item list. Event Handlers fire after UserA submits. This leaves me with several questions: Is this an expected behavior for SharePoint that I managed to overlook? What can I do to allow UserB to modify the list item?

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  • ActionScript / AIR - One Button Limit (Exclusive Touch) For Mobile Devices?

    - by TheDarkIn1978
    two years ago, when i was developing an application for the iPhone, i used the following built-in system method on all of my buttons: [button setExclusiveTouch:YES]; essentially, if you had many buttons on screen, this method insured that the application wouldn't be permitted do crazy things when several button events firing at the same time as any new button press would cancel all others. problematic: ButtonA and ButtonB are available. each button has a mouse up event which fire a specific animated (tweened) reorganization/layout of the UI. if both button's events are fired at the same time, their events will likely conflict, causing a strange new layout, perhaps a runtime error. solution: application buttons cancel any current pending mouse up events when said button enters mouse down. private function mouseDownEventHandler(evt:MouseEvent):void { //if other buttons are currently in a mouse down state ready to fire //a mouse up event, cancel them all here. } of course it's simple to manually handle this if there are only a few buttons on stage, but managing buttons becomes more and more complicated / bug-prone if there are several / many buttons available. is there a convenience method available in AIR specifically for this functionality?

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