Search Results

Search found 5509 results on 221 pages for 'mouse gestures'.

Page 29/221 | < Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >

  • Keyboard/Mouse not working when windows vista has reached login screen

    - by Jonas
    I currently have a problem with a system (vista home premium, 64bit). USB kbd/mouse will not work when windows has booted/loaded their drivers and Im stuck at the login screen with no working input devices. None of the available boot options after F8 will boot to working kbd/mouse. They work in the bios setup and they seem powered all the way until a few seconds before the login screen. Legacy USB devices is also enabled in the bios. They also work with the recovery dvd, but I am unable to start the device manager to check or uninstall the mouse/kbd drivers. Cant get devmgmt.msc nor devmgr.dll (with rundll32) to work. System repair does not detect the problem and there are no available restore points (it was disabled). Any ideas?

    Read the article

  • Looking for "pad" for my keyboard + mouse in a multi-monitor setup

    - by Borek
    I've got 2 large monitors. My keyboard and mouse are in the middle of my desk which is appropriate for work on both monitors but when I want to focus on one of them only (say that I'm writing in MS Word on the right monitor), I'd like to move my keyboard and mouse to the right. I can do that manually but because of all the wires and other things, it is quite inconvenient when done frequently. I'm looking for something that I would put under both my keyboard and my mouse and that would slide to one side or the other easily. Is there anything like that available on the market?

    Read the article

  • Help needed throwing a ball in AS3

    - by Opoe
    I'm working on a flash game, coding on the time line. What I'm trying to accomplish is the following: With the mouse you swing and throw/release a ball which bounces against the walls and eventualy comes to point where it lays still (like a real ball). I allmost had it working, but now the ball sticks to the mouse, in stead of being released, my question to you is: Can you help me make this work and explain to me what I did wrong? You can simply preview my code by making a movieclip named 'circle' on a 550x400 stage. stage.addEventListener(Event.ENTER_FRAME, circle_update); var previousPostionX:Number; var previousPostionY:Number; var throwSpeedX:Number; var throwSpeedY:Number; var isItDown:Boolean; var xSpeed:Number = 0; var ySpeed:Number = 0; var friction:Number = 0.96; var offsetX:Number = 0; var offsetY:Number = 0; var newY:Number = 0; var oldY:Number = 0; var newX:Number = 0; var oldX:Number = 0; var dragging:Boolean; circle.buttonMode = true; circle.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); circle.addEventListener(Event.ENTER_FRAME, throwcircle); circle.addEventListener(MouseEvent.MOUSE_DOWN, clicked); circle.addEventListener(MouseEvent.MOUSE_UP, released); function mouseDownHandler(e:MouseEvent):void { dragging = true; stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); offsetX = mouseX - circle.x; offsetY = mouseY - circle.y; } function mouseUpHandler(e:MouseEvent):void { dragging = false; } function throwcircle(e:Event) { circle.x += xSpeed; circle.y += ySpeed; xSpeed *= friction; ySpeed *= friction; } function changeFriction(e:Event):void { friction = e.target.value; trace(e.target.value); } function circle_update(e:Event){ if ( dragging == true ) { circle.x = mouseX - offsetX; circle.y = mouseY - offsetY; } if(circle.x + (circle.width * 0.50) >= 550){ circle.x = 550 - circle.width * 0.50; } if(circle.x - (circle.width * 0.50) <= 0){ circle.x = circle.width * 0.50; } if(circle.y + (circle.width * 0.50) >= 400){ circle.y = 400 - circle.height * 0.50; } if(circle.y - (circle.width * 0.50) <= 0){ circle.y = circle.height * 0.50; } } function clicked(theEvent:Event) { isItDown =true; addEventListener(Event.ENTER_FRAME, updateView); } function released(theEvent:Event) { isItDown =false; } function updateView(theEvent:Event) { if (isItDown==true){ throwSpeedX = mouseX - previousPostionX; throwSpeedY = mouseY - previousPostionY; circle.x = mouseX; circle.y = mouseY; } else{ circle.x += throwSpeedX; circle.y += throwSpeedY; throwSpeedX *=0.9; throwSpeedY *=0.9; } previousPostionX= circle.x; previousPostionY= circle.y; }

    Read the article

  • Mouse management in JavaScript games

    - by Jakob
    Im using JavaScript, the HTML5 canvas-element and WebGL to make a simple 3D-game in first person view for fun. Ideally, I would like to control my movement by using the keyboard to move and the mouse to look around, like you usually do in FPS-games. As you probably understand, there are some limits to this in the browser, since the mouse cant be captured: When using the onmousemove event, no further movement will be detected when the mouse pointer reaches the border of my screen (which means that I wont be able to run in a circle for example) Seeing the mouse move across the screen is not the end of the world, but it is a little annoying From what I know, it's impossible to hide the mouse as well as setting it's position in JavaScript. Hence, my question is this: If we cant to those things, what can we do in order to get close to the desktop gaming experience when it comes to the mouse in the browser? And I mean right now, using current APIs. Not "what could be changed in some standard to make life easier". Also, I realize that I could use the keyboard to look around, but then we're back in 1995 when Quake were actually played like that. And of course I know that it would be easier to write a desktop application or use Flash at least, but Im trying to push JavaScript's limits here. Apart from those things, what are your suggestions? Any kind of reference, existing game, crazy idea, hack or even browser specific solution would be appreciated.

    Read the article

  • Can I set up two computers up with the same monitors/keyboard/mouse in a modular way?

    - by CodeJunkie
    I have a desktop computer computer (running Windows 7), and a laptop (running OSX Mountain Lion, and maybe Ubuntu 12 eventually). When the laptop is at home, I want both the desktop and the laptop to use the same (2+) monitors, the keyboard, and the mouse (or mice, if I add a track pad). I know about KVM switches, but I want something more complicated. I like to use Synergy to use both computers with one keyboard and mouse at the same time. Synergy requires that the keyboard and mouse be connected to one computer (the server), which shares them with other computers (clients) over wifi. the issue is that when one computer isn't logged in, Synergy doesn't work on it. Sometimes, I want my laptop to be the server (physically connected to the keyboard and mouse), and sometimes I want my desktop to be the server. This means that I need the keyboard/mouse/other USB devices to be able to switch computers without me playing musical plugs. To complicate things further, I don't always want the same desktop set up in terms of monitors. Sometimes, I want the desktop to have both monitors. Other times, I want the laptop to control both monitors. Sometimes I want the desktop to control one monitor, and the laptop to control the other. In any case, the keyboard and mouse need to be able to be physically connected to either computer without lots of fussing with plugs. This breaks down to at least this set of possible combinations: Desktop controls both monitors, and has a physical connection to keyboard and mouse Laptop controls both monitors, and has a physical connection to keyboard and mouse Desktop and laptop each control a monitor, but the desktop has a physical connection to the keyboard and mouse (which it shares with the laptop via wifi) Desktop and laptop each control a monitor, but the laptop has a physical connection to the keyboard an mouse (which it shares with the desktop via wifi) some usb devices connected via a usb hub need to be able to switch physical connection between computers, ideally without the keyboard and mouse switching computer connection There may be other combinations, but these are the main ones at the moment. Basically, I need a KVM switch which allows me to switch individual monitors/keyboard/mouse/usb hub between computers independently of each other, or a better solution. How can I set two computers up with the same monitors/mice/keyboard/usb hub without having to switch everything to one computer or the other all at the same time?

    Read the article

  • lost the vertical scroll function in touchpad after upgrading from 13.04 to 13.10

    - by Lars Lundblad
    just upgraded from Ubuntu 13.04 to Ubuntu 13.10, my Laptop is a Sony SVE1512c6ew, scrolling worked perfectly in Ubuntu 13.04, doesnt work at all in 13.10 Runs Ubuntu 13.10 64bits (btw, tested it i Windows 8 environment works there)Hardware OK, have seen a number of other users with the same problem, well for starters have followed the tip on using the dconf editor, following the path: org gnome settings-daemon peripherals touchpad boxed in all for sure... still cant get vertical scroll...... Any ideas??? Thanks in advance Lars Lundblad / please feel free to mail answers to [email protected] Input device information according to Udev: Input device Subsystem: input Devtype: n/a Name: input7 Number: 7 Sysfs_path: /sys/devices/platform/i8042/serio1/input/input7 Driver: n/a Action: n/a Seqnum: n/a Device type: n/a Device number: 0 Device file: n/a Device file symlinks: n/a Touchpad device Subsystem: input Devtype: n/a Name: mouse1 Number: 1 Sysfs_path: /sys/devices/platform/i8042/serio1/input/input7/mouse1 Driver: n/a Action: n/a Seqnum: n/a Device type: char Device number: 3361 Device file: /dev/input/mouse1 Device file symlinks: /dev/input/by-path/platform-i8042-serio-1-mouse

    Read the article

  • Sentelic Touchpad Scrolling ASUS UX31 Zenbook

    - by Noel
    The capabilities of the touchpad on the new ASUS UX31 Zenbook leave much to be desired. The touchpad works like a mouse, but no vertical or horizontal scrolling. I contacted a developer who works for Sentelic. He said: Unless driver does some non-trivial works based on coordinates output, I'm afraid that it won't have scrolling support at this moment. and Windows driver does scrolling in driver where current Linux driver doesn't have such feature, yet. Additionaly, given that the resource is quite limited at this moment, I'm afraid that there is no firm schedule for scrolling support in Linux driver. How can we get this driver to do some "non-trivial works based on coordinate output"?

    Read the article

  • Alt Tab with xdotool and xkeybind

    - by Gary
    I'm trying to map alt tab behavior to a mouse button using xdotool in my .xbindkeysrc. What I want to do is map something like "xdotools keydown alt key Tab" release b:7 but by doing this the alt key gets stuck, and it prevents my other mappings from working until I press the alt key on the keyboard. Is there a way to do this without having to press the alt key to get things unstuck? Without keydown it just switches back and forth between two windows, with keydown it behaves like I want (displaying the alt-tab switcher) but the alt key is stuck. Is there a way to unstick the key after using the alt tab switcher using xdotools?

    Read the article

  • Switching to Kubuntu results in low graphics mode

    - by HackToHell
    I looked at some screen shots of Kubuntu and I liked it so I went to Synaptic and installed the kubuntu-desktop package and set my desktop window manager to kde and rebooted. After reboot, I saw Kubuntu splash screen then this message; running in Low Graphical Mode. Then I was not able to dismiss the message because my mouse did not work Seemingly How to Geek had the same problem http://www.howtogeek.com/howto/ubuntu/install-kde-kubuntu-on-ubuntu/ . You will probably see that your xorg.conf file was backed up to xorg.conf.1 during the ?KDE / Kubuntu installation. Just copy the xorg.conf.1 back to xorg.conf, reboot, and everything should be fine. I also tried to do that by booting into recovery mode and then droping onto the shell. But it would not let me rename, came up with some error.

    Read the article

  • Logitech M515 does not work after upgrade to 12.04

    - by user877329
    After upgrading to 12.04, my Logitech M515 does not work here is some output from the terminal: lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 0411:002a BUFFALO INC. (formerly MelCo., Inc.) Bus 001 Device 004: ID 055d:3021 Samsung Electro-Mechanics Co. Bus 002 Device 002: ID 413c:2005 Dell Computer Corp. RT7D50 Keyboard Bus 004 Device 002: ID 0582:0074 Roland Corp. EDIROL UA-25 Bus 005 Device 002: ID 046d:c52b Logitech, Inc. Unifying Receiver dmesg | grep Logitech [ 30.470528] logitech-djreceiver 0003:046D:C52B.0004: hiddev0,hidraw1: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:1d.3-2/input2 The cursor does not move. Also the mouse was working in 11.10 and is working in Windows NT 5.1.2600.

    Read the article

  • Not Quite Multiseat

    - by user2773520
    I am attempting to create a pair programming environment sort of set up like multiseat: https://help.ubuntu.com/community/MultiseatX[1] or https://help.ubuntu.com/community/MultiseatOneCard[2] (as the standard issue boxes only have one graphics card) The thing is, I only want one login session, just with 2 monitors, keyboards, and mice. As well as having 2 active applications (so 2 people can be typing independantly). They should ideally be able to mouse over and click & type in the other persons monitor, as well as move windows between the montors. Does anybody know of anything like this that will work? We are running Ubuntu 12.04.

    Read the article

  • Ubuntu - Psychonauts - Camera involentarily listing to the right

    - by James
    I've recently purchased the Humble Bundle V and have been having an absolute riot with the games given. The one problem I'm running into though, is that whenever I launch Psychonauts and run a game, the Camera lists to the right slowly and I can't get it to stop. Strangely enough when I zoom in (with z), it lists to the left. I was wondering if anyone else had this problem and if there was a solution. Maybe it's even the mouse configs I currently have on the laptop that interacts strangely with 3D environments.

    Read the article

  • Ubuntu stops letting wired or wireless mice click through after a short while

    - by Jonathan Chan
    Hi! I have a very confusing problem that renders Ubuntu near unusable. Whenever I try to use any wired or wireless mouse with my Ubuntu 10.10 install, clicks stop going through - often times, this blockage of clicks happens in less than a minute. Sometimes no clicks are accepted, other times, clicks are accepted in certain windows and denied in others. The end result is the same, and I am forced to resort to using the keyboard to navigate. If anyone could help me resolve this problem, I would be very appreciative, as it would finally allow me to try Ubuntu. Thanks!

    Read the article

  • how to make startup application to open the folder or inode/directory after booting?

    - by santosamaru
    I think it will be awesome if after login the folder that locate not at the same localhost / can open it self like and application as skype and others. do we can make it because if this one works for it , it will help others people too that save musics and other file under the /home folder or the like me , i do need to click other partitions to listen songs and movie and other what i want is just single click when i do login. the partitions / folder / inode was open so i can simply click the Play button at the rhythmbox and click next just to watch the next edition of serial movies ^^ here the photos, i need this partition / hard disk to open while star up "almacén hard disk. thx out of context why do the Fn + F6 wont lock the mouse pad under the laptop i do using classics gnome ubuntu 1204.

    Read the article

  • How can I fix a shaky touchpad cursor in Ubuntu on my hp pavilion laptop?

    - by Vindiggity
    I recently installed Ubuntu 12.04 on my laptop and it works great, except after the initial reboot my touchpad cursor shakes violently when I hold my finger completely still on the pad.It works fine with a regular mouse plugged in. I couldn't find much scouting around the internet except that it might be that my touchpad doesn't have any dead zones? I am very new to Ubuntu and am fairly computer savvy, but I don't know a lot about using the terminal or anything like that, so if you could dumb down a fix for this as much as possible for me, I'd greatly appreciate it.

    Read the article

  • Problems with input and suspend(separately)

    - by VaultPrisoner
    I'm still very new at Ubuntu/any other linux OS, so this might be an easy fix for most. I installed Ubuntu 14.04 a few days ago, it's dual-booted with Windows 8.1 and I'm using a Toshiba laptop. Whenever I suspend/close my computer, and then open it again, the front LEDs will light up telling me that it's running, but the screen will not do anything. I can hear the fan spinning, but it's almost like the screen doesn't power on like it should. Also, another problem I'm having, is that ~60% of the time, my trackpad and keyboard do not work at all, this starts as soon as Ubuntu boots up. To fix it, I just turn it off and back on until it works. My USB mouse does work no matter what though. Both problems are only present in Ubuntu and not windows 8.1.

    Read the article

  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

    Read the article

  • Emulate Mouse Wheel with Synaptics Touchpad

    - by chris
    Is it possible to make the Synaptics Touchpad driver emulate a mouse wheel when scrolling? I can use the touch pad to scroll in Windows Explorer just fine but VMware does not support it. The mouse cursor changes to indicate that scrolling is active but the VMware guest will not respond to it. Since VMware supports the scroll wheel I am looking for a workaround. VMware Workstation 7.0.1 Host/Guest OS: Windows 7 Synaptics Driver 15.0.9.0

    Read the article

  • How to record screencast on Linux with mouse clicks and key hits shown

    - by zalun
    Basically I'm looking for an application. I know it's slightly off topic, but I'm looking for it to record a series of tutorials for a program I wrote. It's important to show the actions like mouse click, mouse right click, and all what's coming out from the keyboard. In the similar way to this video http://www.flickr.com/photos/jannis/3246408003/ which is made using OSX and ScreenFlick http://www.araelium.com/screenflick/ Is there such an option? Thanks

    Read the article

  • Change Gnome popup menus / combo boxes mouse click behaviour

    - by pingw33n
    Whe right clicking in windows that have popup menus you can hold mouse button, wait until popup appears and release above the desired item to click it. This is different from Windows that have popup appear only on mouse release. And it leads to accident menu item clicking sometimes. Looks like the issue is there: https://bugs.launchpad.net/ubuntu/+bug/320259, https://bugzilla.gnome.org/show_bug.cgi?id=575071. Is there's any way to change popup appearance time at least?

    Read the article

  • Will not POST with a USB mouse or keyboard plugged in

    - by Thomas O
    I have an Abit KN9 motherboard, and a USB keyboard and mouse. The computer will not POST with the keyboard or mouse plugged in, but they can be used (and they are fully functional) if you plug them in later, after POST. On the POST side of things, it hangs when it shows the installed processor, and goes no further - pressing DEL to go to setup will not work. I've tried disabling legacy USB support as recommended, but can't find the option anywhere in the BIOS.

    Read the article

  • Mouse won't work in XP on Latatitude

    - by Kyle Brandt
    I have a Latitude D630 Laptop with a Fresh Windows XP install that won't work with a generic external USB mouse. It recognizes the device has been put in but fails to install it. USB keyboards work fine I have tried restarting the laptop Tried starting the machine without the docking station and plugging directly into the laptop Don't have the original CD, but I installed drives from the Dell website until there were no ? icons Tried deleting the USB mouse device and plugging it again

    Read the article

  • How to record screencast on Linux with mouse clicks and key hits shown

    - by zalun
    Basically I'm looking for an application to record a series of tutorials for a program I wrote. It's important to show the actions like mouse click, mouse right click, and all what's coming out from the keyboard. In the similar way to this video http://www.flickr.com/photos/jannis/3246408003/ which is made using OSX and ScreenFlick www.araelium.com/screenflick/ Is there such an option? Thanks

    Read the article

  • Mouse won't work in XP on Latitude

    - by Kyle Brandt
    I have a Latitude D630 Laptop with a Fresh Windows XP install that won't work with a generic external USB mouse. It recognizes the device has been put in but fails to install it. USB keyboards work fine I have tried restarting the laptop Tried starting the machine without the docking station and plugging directly into the laptop Don't have the original CD, but I installed drives from the Dell website until there were no ? icons Tried deleting the USB mouse device and plugging it again

    Read the article

  • ASP.NET AJAX Modal Popup on Mouse Over

    Todays customer question concerns client side predicates for showing a Modal Popup control. Im happy to be getting these kind of questions because it shows how ASP.NET developers are continuing to evolve their web development perspective and separate server logic execution and client logic execution. Though the Modal Popup Extender is a Server Side control extender it HAS client side events and methods. This exposes the Modal Popup to any JavaScript coding that we want. Example mouseover !...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

< Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >