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  • typeid , dynamic casting (upcast) and templates

    - by David
    Hello, I have few questions regarding dynamic casting , typeid() and templates 1) How come typeid does not require RTTI ? 2) dynamic_cast on polymorphic type: When I do downcast (Base to Derive) with RTTI - compilation passes When RTTI is off - I get a warning (warning C4541: 'dynamic_cast' used on polymorphic type 'CBase' with /GR-; unpredictable behavior may result) When I do upcast (Derive to Base), with or without RTTI - compilation passes smoothly What I don't understand is why when I do upcast and RTTI is off - I don't get any warning/error! 3) dynamic_cast on NON polymorphic type: When I do downcast with or without RTTI - compilation fails (error C2683: 'dynamic_cast' : 'CBase' is not a polymorphic type) BUT When I do upcast with or without RTTI - compilation passes smoothly. How come on upcast on NON polymorphic type passes w/o RTTI ? 4) Does 'inline' in front of a template function has any effect, i.e. when the compiler compiles the function and see it is 'inline' it will actually treat the function as inline or it is ignored? Thank you very much for the assistance David

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  • Conditionals in Antlr String Templates

    - by Pat Long - Munkii Yebee
    We are using Antlr StringTemplates to give control over how a Entity's Name is output. The basic Stringtemplate is $FirstName$ $Initial$ $LastName$, $Suffix$, $Degree$ I want to add some smarts to that template so that the commas are only output when necessary i.e. The first comma is only output when there is a Suffix or Degree and the second commas is only output if there is a suffix. I tried the following template string bit it does not work. I guess I have misunderstood $FirstName$ $Initial$ $LastName$ <if(Suffix|Degree)>,<endif>, $Suffix$ <if(Suffix)>,<endif> $Degree$ If it helps we process the templates using this C# StringTemplate stringtemplate = new Antlr.StringTemplate.StringTemplate(template.Data); foreach (Pair<string, string> pair in dictionary) { if (pair.First != null && pair.Second != null) { stringtemplate.SetAttribute(pair.First, pair.Second); } } return stringtemplate.ToString();

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  • How to create templates in JSTL JSP

    - by desau
    Say I have a JSP page with JSTL. I'm using c:forEach and looping over 5 different sets of objects, each very similar. Each loop is nearly identical.. lots of duplicated code. I'd like to make that loop a template -- such as a JSP template, but I want to pass the JSTL object(s) in the parameters. How can I do this? Or a more general question -- how can I create reusable HTML templates in JSP/JSTL?

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  • Wordpress custom post_type templates

    - by roman
    We are currently working on a Wordpress page that reuses data from another Application. To keep things clean, but still use most wordpress features, we decided to use custom post_type settings (register_post_type) for this data. Now the Problem is, that while accessing these Posts is no problem, the Permalink's to them fail with 404's. We currently work around this issue by adding an action to the "template_redirect" hook that essentially performs a query_posts for the name and our custom types. If query_posts found something we load our custom post templates with locate_template. Although this is working, it does not look like a clean solution - can anyone here propose a better way to tackle our problems?

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  • How to use string interpolation when rendering templates?

    - by Senthil
    I found this code in a Rails cookbook. class BlogController < ApplicationController def display_by_date year = params[:year] month = params[:month] day = params[:day] day ='0'+day if day && day.size == 1 @day = day if ( year && month && day ) render(:template => "blog/#{year}/#{month}/#{day}") elsif ( year ) render(:template => "blog/#{year}/list") end end end I'm not sure what to name the templates so the router can find them. Thanks for your help.

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  • Can C++ Constructors be templates?

    - by Gokul
    Hi, I have non-template class with a templatized constructor. This code compiles for me. But i remember that somewhere i have referred that constructors cannot be templates. Can someone explain whether this is a valid usage? typedef double Vector; //enum Method {A, B, C, D, E, F}; struct A {}; class Butcher { public: template <class Method> Butcher(Method); private: Vector a, b, c; }; template <> Butcher::Butcher(struct A) : a(2), b(4), c(2) { // a = 0.5, 1; // b = -1, 1, 3, 2; // c = 0, 1; } Thanks, Gokul.

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  • Custom DDL Templates for Visual Studio 2010

    - by Stacey
    I was wondering if anyone knows of some good community distributed custom DDL templates for Entity Framework 4.0. The default DDL to SQL10 Works well enough, but we're looking to do some customization to the naming convention that it just isn't offering us. I'm not really finding many samples out there of people doing this, so I was hoping someone might know of a resource I'm overlooking (perhaps I am searching for it wrong, or misunderstanding how the whole process works) Specifically we're wanting to change up how it writes out fields from relationships. For instance, the default template puts in.. tablename_propertyendpoint_propertyname. We're wanting to find tune this to our naming scheme a little more. And none of us can quite figure out where in the .tt files it is doing this exact behavior.

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  • VS 2010 SP1 installation error: Generic Trust Failure

    - by guybarrette
    I tried to install VS SP1 from the ISO (not the Web Installer) on a machine and ended up with a non successful install with the following error: Generic Trust Failure.   The log file said: Possible transient lock. WinVerifyTrust failed with error: 2148204800 [3/9/2011, 10:6:29]Possible transient lock. WinVerifyTrust failed with error: 2148204800 [3/9/2011, 10:6:30]C:\Dev\VSSP1\VS2010SP1\VC10sp1-KB983509-x86.msp - Signature verification for file VC10sp1-KB983509-x86.msp (C:\Dev\VSSP1\VS2010SP1\VC10sp1-KB983509-x86.msp) failed with error 0x800b0100 (No signature was present in the subject.) [3/9/2011, 10:6:30] C:\Dev\VSSP1\VS2010SP1\VC10sp1-KB983509-x86.msp Signature could not be verified for VC10sp1-KB983509-x86.msp [3/9/2011, 10:6:30]No FileHash provided. Cannot perform FileHash verification for VC10sp1-KB983509-x86.msp [3/9/2011, 10:6:30]File VC10sp1-KB983509-x86.msp (C:\Dev\VSSP1\VS2010SP1\VC10sp1-KB983509-x86.msp), failed authentication. (Error = -2146762496). It is recommended that you delete this file and retry setup again. Since I didn’t want to download the 1.5GB ISO a second time, I tried the Web installer and this time it worked like a charm.  Was the problem with a corrupt download or a file missing a signature I can’t say. var addthis_pub="guybarrette";

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  • Deferred vs Immediate execution in Linq

    - by Jalpesh P. Vadgama
    In this post, We are going to learn about Deferred vs Immediate execution in Linq.  There an interesting variations how Linq operators executes and in this post we are going to learn both Deferred execution and immediate execution. What is Deferred Execution? In the Deferred execution query will be executed and evaluated at the time of query variables usage. Let’s take an example to understand Deferred Execution better. Example: Following is a code for that. using System; using System.Collections.Generic; using System.Linq; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { var customers = new List<Customer>( new[] { new Customer{FirstName = "Jalpesh",LastName = "Vadgama"}, new Customer{FirstName = "Vishal",LastName = "Vadgama"}, new Customer{FirstName = "Tushar",LastName = "Maru"} } ); var newCustomers = customers.Where(c => c.LastName == "Vadgama"); customers.Add(new Customer {FirstName = "Teerth", LastName = "Vadgama"}); foreach (var c in newCustomers) { Console.WriteLine(c.FirstName); } } public class Customer { public string FirstName { get; set; } public string LastName { get; set; } } } } More on my personal blog @www.dotnetjalps.com

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  • Progressive Enhancement vs. Single Page Apps

    - by SeanPlusPlus
    I just got back from a conference in Boston called An Event Apart. A really popular theme amongst the speakers was the idea of progressive enhancement - a site's content should go in the HTML, and JavaScript should only be used to enhance behavior. The arguments that the speakers gave for progressive enhancement were very compelling. Not only is it a solid pattern for supporting older browsers, and devices on a network with low bandwidth, but HTML fails much more gracefully than JavaScript (i.e. markup that is not supported is just ignored, while if a browser throws an exception while executing your script - you are hosed). Jeremy Keith gave a particularly insightful talk about this. But what about single page web apps like Backbone and Angular? The whole design behind these frameworks seems to push the developer toward moving content out of the HTML, and into something like a JSON API. I can not seem to gel these two design patterns: progressive enhancement vs. single page web apps. Are there instances when one is better than the other? Or are they not even antagonistic technologies, and I am missing something here with my mental model?

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  • xVelocity engines compared: VertiPaq vs ColumnStore #ssas #vertipaq #xvelocity #sql #tabular

    - by Marco Russo (SQLBI)
    During the last months I and Alberto worked in several projects using Analysis Services Tabular and we had to face real world issues, such as complex queries, large data volume, frequent data updates and so on. Sometime we faced the challenge of comparing Tabular performance with SQL Server. It seemed a non-sense, because even if the same core xVelocity technology is implemented in both products (SQL Server 2012 uses ColumnStore indexes, whereas Analysis Services 2012 uses VertiPaq), we initially assumed that the better optimization for the in-memory engine used by Analysis Services would have been always better than SQL Server. However, we discovered several important things: Processing time might be different and having data on SQL Server could make ColumnStore way faster for processing. Partitioning in SQL Server might be much more effective for query performance than Analysis Services. A single query can scale easily on more processor on SQL Server, whereas in Analysis Services the formula engine is single-threaded and could be a bottleneck for certain queries. In case of a large workload with many concurrent users, storage engine cache in Analysis Services could be a big advantage over SQL Server, especially for scalability As you can see, these considerations are not always obvious and you might be tempted to make other assumptions based on these information. Well, don’t do that. Before anything else, read the whitepaper VertiPaq vs ColumnStore Comparison written by Alberto Ferrari. Then, measure your workload. Finally, make some conclusion. But don’t make too many assumptions. You might be wrong, as we did at the beginning of this journey.

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  • SQL SERVER – Difference between COUNT(DISTINCT) vs COUNT(ALL)

    - by pinaldave
    This blog post is written in response to the T-SQL Tuesday hosted by Jes Schultz Borland. Earlier today, I was presenting a 45-minute session at the Community College about “The Beginning SQL Server Database”. One of the students asked me the following question. What is the difference between COUNT(DISTINCT) vs COUNT(ALL)? I found this question from the student very interesting. He seems to have read the documentation (Book Online) and was then asking me this question. I always carry laptop which has SQL Server installed. I quickly opened it and ran the following script. After looking at the result, I think it was clear to everybody. Here is the script: SELECT COUNT([Title]) Value FROM [AdventureWorks].[Person].[Contact] GO SELECT COUNT(ALL [Title]) ALLValue FROM [AdventureWorks].[Person].[Contact] GO SELECT COUNT(DISTINCT [Title]) DistinctValue FROM [AdventureWorks].[Person].[Contact] GO The above script will give me the following results. You can clearly notice from the result set that COUNT (ALL ColumnName) is the same as COUNT(ColumnName). The reality is that the “ALL” is actually  the default option and it needs not to be specified. The ALL keyword includes all the non-NULL values. I know this is very simple and may be it does not change how we work; however looking at the whole angle, I really enjoyed the question. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • SQL SERVER – ORDER BY ColumnName vs ORDER BY ColumnNumber

    - by pinaldave
    I strongly favor ORDER BY ColumnName. I read one of the blog post where blogger compared the performance of the two SELECT statement and come to conclusion that ColumnNumber has no harm to use it. Let us understand the point made by first that there is no performance difference. Run following two scripts together: USE AdventureWorks GO -- ColumnName (Recommended) SELECT * FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT * FROM HumanResources.Department ORDER BY 3,2 GO If you look at the result and see the execution plan you will see that both of the query will take the same amount of the time. However, this was not the point of this blog post. It is not good enough to stop here. We need to understand the advantages and disadvantages of both the methods. Case 1: When Not Using * and Columns are Re-ordered USE AdventureWorks GO -- ColumnName (Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY 3,2 GO Case 2: When someone changes the schema of the table affecting column order I will let you recreate the example for the same. If your development server where your schema is different than the production server, if you use ColumnNumber, you will get different results on the production server. Summary: When you develop the query it may not be issue but as time passes by and new columns are added to the SELECT statement or original table is re-ordered if you have used ColumnNumber it may possible that your query will start giving you unexpected results and incorrect ORDER BY. One should note that the usage of ORDER BY ColumnName vs ORDER BY ColumnNumber should not be done based on performance but usability and scalability. It is always recommended to use proper ORDER BY clause with ColumnName to avoid any confusion. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Style bits vs. Separate bool's

    - by peterchen
    My main platform (WinAPI) still heavily uses bits for control styles etc. (example). When introducing custom controls, I'm permanently wondering whether to follow that style or rather use individual bool's. Let's pit them against each other: enum EMyCtrlStyles { mcsUseFileIcon = 1, mcsTruncateFileName = 2, mcsUseShellContextMenu = 4, }; void SetStyle(DWORD mcsStyle); void ModifyStyle(DWORD mcsRemove, DWORD mcsAdd); DWORD GetStyle() const; ... ctrl.SetStyle(mcsUseFileIcon | mcsUseShellContextMenu); vs. CMyCtrl & SetUseFileIcon(bool enable = true); bool GetUseFileIcon() const; CMyCtrl & SetTruncteFileName(bool enable = true); bool GetTruncteFileName() const; CMyCtrl & SetUseShellContextMenu(bool enable = true); bool GetUseShellContextMenu() const; ctrl.SetUseFileIcon().SetUseShellContextMenu(); As I see it, Pro Style Bits Consistent with platform less library code (without gaining complexity), less places to modify for adding a new style less caller code (without losing notable readability) easier to use in some scenarios (e.g. remembering / transferring settings) Binary API remains stable if new style bits are introduced Now, the first and the last are minor in most cases. Pro Individual booleans Intellisense and refactoring tools reduce the "less typing" effort Single Purpose Entities more literate code (as in "flows more like a sentence") No change of paradim for non-bool properties These sound more modern, but also "soft" advantages. I must admit the "platform consistency" is much more enticing than I could justify, the less code without losing much quality is a nice bonus. 1. What do you prefer? Subjectively, for writing the library, or for writing client code? 2. Any (semi-) objective statements, studies, etc.?

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  • 2 year degree plus experience vs 4 year degree

    - by CenterOrbit
    Alright, I have searched around a bit on this site and found two somewhat similar questions: Computer Science Programming Certificate vs. Computer Science Degree? Is it possible/likely to be paid fairly without a college degree? But these do not provide an answer specifically to what I am seeking. I have my 2 year A.A.S. Degree in computer programming, along with a networking certificate from a technical college. I also have been working at a small educational game development company for 3 years now in various positions, but steadily moving up and now as a lead programmer on a few projects. Some of the higher programmers I work with claim that no matter how much experience I develop it still will not mean as much as someone with a 4 year degree. Their argument is that most employers will look over my resume because of the common '4 yr' minimum requirement. I have also heard people state (not as many though) that experience is everything and that an employer would rather have someone that has worked in the field instead of a rookie fresh out of college. I have heard both sides of this argument, but am looking for a general consensus, or more arguments from both sides from the people who have been there, or are there.

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • Automatic TRIM vs. manual TRIM

    - by Eike Cochu
    I am currently trying to find out how to trim with my new TP and was wondering about the difference of manual/online trimming. Here is my setup: ThinkPad T430s with SSD Samsung 830, 128GB and Xubuntu 12.10, here are some outputs to check if trim will work on my system (got these from here: http://wiki.ubuntuusers.de/SSD/TRIM) root@eike-tp:~# sudo hdparm -I /dev/sda | grep -i TRIM * Data Set Management TRIM supported (limit 8 blocks) First, I tried the online trimming: How to enable TRIM? my fstab with discard inserted: UUID=d6c49c17-a4f1-466c-9f7e-896c20db3bba / ext4 discard,noatime,errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=a0322f5f-c6c1-4896-863f-668f0638d8cf none swap sw 0 0 tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 I tried to test if it works (but I don't get any zeroes when I try it with /dev/sda), but found out that this method is only possible with SSD type 2 and I seem to have type 3. So I don't know if it works or not. The Ubuntuwiki (first link) recommends manual trimming, so I set up a daily cronjob instead of discard: #!/bin/sh LOG=/var/log/batched_discard.log echo "*** $(date -R) ***" >> $LOG fstrim -v / >> $LOG the wiki article suggests weekly or daily. Now to my questions: How often executes the automated trim? How often is recommended? Online vs. manual trimming? Thank you for your help

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  • Fixed-Function vs Shaders: Which for beginner?

    - by Rob Hays
    I'm currently going to college for computer science. Although I do plan on utilizing an existing engine at some point to create a small game, my aim right now is towards learning the fundamentals: namely, 3D programming. I've already done some research regarding the choice between DirectX and OpenGL, and the general sentiment that came out of that was that whether you choose OpenGL or DirectX as your training-wheels platform, a lot of the knowledge is transferrable to the other platform. Therefore, since OpenGL is supported by more systems (probably a silly reason to choose what to learn), I decided that I'm going to learn OpenGL first. After I made this decision to learn OpenGL, I did some more research and found out about a dichotomy that I was somewhere unaware of all this time: fixed-function OpenGL vs. modern programmable shader-based OpenGL. At first, I thought it was an obvious choice that I should choose to learn shader-based OpenGL since that's what's most commonly used in the industry today. However, I then stumbled upon the very popular Learning Modern 3D Graphics Programming by Jason L. McKesson, located here: http://www.arcsynthesis.org/gltut/ I read through the introductory bits, and in the "About This Book" section, the author states: "First, much of what is learned with this approach must be inevitably abandoned when the user encounters a graphics problem that must be solved with programmability. Programmability wipes out almost all of the fixed function pipeline, so the knowledge does not easily transfer." yet at the same time also makes the case that fixed-functionality provides an easier, more immediate learning curve for beginners by stating: "It is generally considered easiest to teach neophyte graphics programmers using the fixed function pipeline." Naturally, you can see why I might be conflicted about which paradigm to learn: Do I spend a lot of time learning (and then later unlearning) the ways of fixed-functionality, or do I choose to start out with shaders? My primary concern is that modern programmable shaders somehow require the programmer to already understand the fixed-function pipeline, but I doubt that's the case. TL;DR == As an aspiring game graphics programmer, is it in my best interest to learn 3D programming through fixed-functionality or modern shader-based programming?

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  • A Consol Application or Windows Application in VS 2010 for Sharepoint 2010 : A common Error

    - by Gino Abraham
    I have seen many Sharepoint Newbies cracking their head to create a Console/Windows  application in VS2010 and make it talk to Sharepoint 2010 Server. I had the same problem when i started with Sharepoint in the begining. It is important for you to acknowledge that SharePoint 2010 is based on .NET Framework version 3.5 and not version 4.0. In VS 2010 when you create a Console/Windows application, Make Sure you select .Net Framework 3.5 in the New Project Dialog Window.If you have missed while creating new Project Go to the Application tab of project properties and verify that .NET Framework Version 3.5 is select as the Target Framework. Now that you have selected the correct framework, will it work? Nope if the application is configured as x86 one it will not work. Sharepoint is a 64 Bit application and when you create a windows application to talk to Sharepoint it should also be a 64 Bit one. Go to Configuration Manager, Select x64. If x64 is not available select <New…> and in the New Solution Platform dialog box select x64 as the new platform copying settings from x86 and checking the Create new project platforms check box. This is not applicable if you are making a console application to talk to sharepoint with Client Object Model.

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  • TCO Comparison: Oracle Exadata vs IBM P-Series

    - by Javier Puerta
    Cost Comparison for Business Decision-makersOracle Exadata Database Machine vs. IBM Power SystemsHow to Weigh a Purchase DecisionOctober 2012 Download full report here In this research-based  white paper conducted at the request of Oracle, The FactPoint Group compares the cost of ownership of the Oracle Exadata engineered system to a traditional build-your-own (BYO) solution, in this case an IBM Power 770 (P770) with SAN storage.  The IBM P770 was chosen given it is IBM’s current most popular model, based on FactPoint primary and secondary research and IBM claims, and because at least one of the interviewed customers had specifically migrated from a P770 to Exadata, affording us a more specific data point for comparison. This research found that Oracle Exadata: Can be deployed more quickly and easily requiring 59% fewer man-hours than a traditional IBM Power Systems solution. Delivers dramatically higher performance typically up to 12X improvement, as described by customers, over their prior solution.  Requires 40% fewer systems administrator hours to maintain and operate annually, including quicker support calls because of less finger-pointing and faster service with a single vendor.  Will become even easier to operate over time as users become more proficient and organize around the benefits of integrated infrastructure. Supplies a highly available, highly scalable and robust solution that results in reserve capacity that make Exadata easier for IT to operate because IT administrators can manage proactively, not reactively.  Overall, Exadata operations and maintenance keep IT administrators from “living on the edge.”  And it’s pre-engineered for long-term growth. Finally, compared to IBM Power Systems hardware, Exadata is a bargain from a total cost of ownership perspective:  Over three years, the IBM hardware running Oracle Database cost 31% more in TCO than Exadata.

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  • Chrome Mobile Monthly: Responsive vs Separate Sites

    Chrome Mobile Monthly: Responsive vs Separate Sites Join us on Wednesday October 31st at 9am PT for our Monthly Mobile Web Hangout! This month +Brad Frost will be joining us to talk about responsive design versus separate mobile sites. And in keeping with the season, it's a special Presidential Smackdown Edition. The US presidential race is in full swing, and the candidates are intensely debating the country's hot-button issues. The web design world is entrenched in our own debate about how to address the mobile web: should we create a separate mobile site or create a responsive experience instead? It just so happens that the two US presidential candidates have chosen different mobile web strategies for their official websites. In the red corner is Republican candidate Mitt Romney's dedicated mobile site, while in the blue corner is incumbent president Barack Obama's responsive website. Which will prevail? Sit back, crack open a cold one, and watch the battle unfold as Brad dissect the candidates' sites to uncover best practices and common mobile web pitfalls. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Grading an algorithm: Readability vs. Compactness

    - by amiregelz
    Consider the following question in a test \ interview: Implement the strcpy() function in C: void strcpy(char *destination, char *source); The strcpy function copies the C string pointed by source into the array pointed by destination, including the terminating null character. Assume that the size of the array pointed by destination is long enough to contain the same C string as source, and does not overlap in memory with source. Say you were the tester, how would you grade the following answers to this question? 1) void strcpy(char *destination, char *source) { while (*source != '\0') { *destination = *source; source++; destionation++; } *destionation = *source; } 2) void strcpy(char *destination, char *source) { while (*(destination++) = *(source++)) ; } The first implementation is straightforward - it is readable and programmer-friendly. The second implementation is shorter (one line of code) but less programmer-friendly; it's not so easy to understand the way this code is working, and if you're not familiar with the priorities in this code then it's a problem. I'm wondering if the first answer would show more complexity and more advanced thinking, in the tester's eyes, even though both algorithms behave the same, and although code readability is considered to be more important than code compactness. It seems to me that since making an algorithm this compact is more difficult to implement, it will show a higher level of thinking as an answer in a test. However, it is also possible that a tester would consider the first answer not good because it's not readable. I would also like to mention that this is not specific to this example, but general for code readability vs. compactness when implementing an algorithm, specifically in tests \ interviews.

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  • A Console Application or Windows Application in VS 2010 for Sharepoint 2010 : A common Error

    - by Gino Abraham
    I have seen many Sharepoint Newbies cracking their head to create a Console/Windows  application in VS2010 and make it talk to Sharepoint 2010 Server. I had the same problem when i started with Sharepoint in the begining. It is important for you to acknowledge that SharePoint 2010 is based on .NET Framework version 3.5 and not version 4.0. In VS 2010 when you create a Console/Windows application, Make Sure you select .Net Framework 3.5 in the New Project Dialog Window.If you have missed while creating new Project Go to the Application tab of project properties and verify that .NET Framework Version 3.5 is select as the Target Framework. Now that you have selected the correct framework, will it work? Nope if the application is configured as x86 one it will not work. Sharepoint is a 64 Bit application and when you create a windows application to talk to Sharepoint it should also be a 64 Bit one. Go to Configuration Manager, Select x64. If x64 is not available select <New…> and in the New Solution Platform dialog box select x64 as the new platform copying settings from x86 and checking the Create new project platforms check box. This is not applicable if you are making a console application to talk to sharepoint with Client Object Model.

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  • Docker vs ESXi for Startup Projects - Deploying Code for Dev Testing

    - by JasonG
    Why hello there little programmer dude! I have a question for you and all of your experience and knowledge. I have an ESXi whitebox that I built which is an 8 dude that sits in the corner. I made a mistake recently and took the key that had ESXi, formatted it and used it for something else. No big deal because the last project I worked on had stalled out. I'm about to pick up another project and now I need to spin up a whole bunch of stuff for CI, qa + db, ticket tracker, wikis etc etc. I've been hearing a lot about Docker recently and as this is just a consumer grade machine, I'm wondering if it may make more sense for me to use Docker on OpenOS and then put everything there - bamboo or hudson, jira, confluence, postgress for the tools to use, then a qa env. I can't really seem to find any documents that directly compare traditional VM infrastructure vs docker solutions and I'm wondering if it is fair to compare. Is there any reason why CoreOS w/ containers would be a strictly worse solution? Or do you have any insight into why I may want to stick with ESXi? I've looked on multiple occasions and can't find a good reason not to. I'm not going to run a production env on the server so I don't need to have HA if updating security or OS for example where esxi would allow me to restart one vm at a time. I can just shut the thing down and bring it back up if I need a reboot no problem. So what's up with this container stuff? Is it a fair replacement for ESXi? I'm guessing the atlassian products would run much better and my ram would go a lot farther using docker. Probably the CPU would run much cooler too and my expensive HDD space would be better utilized.

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