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  • Parallelism in .NET – Part 5, Partitioning of Work

    - by Reed
    When parallelizing any routine, we start by decomposing the problem.  Once the problem is understood, we need to break our work into separate tasks, so each task can be run on a different processing element.  This process is called partitioning. Partitioning our tasks is a challenging feat.  There are opposing forces at work here: too many partitions adds overhead, too few partitions leaves processors idle.  Trying to work the perfect balance between the two extremes is the goal for which we should aim.  Luckily, the Task Parallel Library automatically handles much of this process.  However, there are situations where the default partitioning may not be appropriate, and knowledge of our routines may allow us to guide the framework to making better decisions. First off, I’d like to say that this is a more advanced topic.  It is perfectly acceptable to use the parallel constructs in the framework without considering the partitioning taking place.  The default behavior in the Task Parallel Library is very well-behaved, even for unusual work loads, and should rarely be adjusted.  I have found few situations where the default partitioning behavior in the TPL is not as good or better than my own hand-written partitioning routines, and recommend using the defaults unless there is a strong, measured, and profiled reason to avoid using them.  However, understanding partitioning, and how the TPL partitions your data, helps in understanding the proper usage of the TPL. I indirectly mentioned partitioning while discussing aggregation.  Typically, our systems will have a limited number of Processing Elements (PE), which is the terminology used for hardware capable of processing a stream of instructions.  For example, in a standard Intel i7 system, there are four processor cores, each of which has two potential hardware threads due to Hyperthreading.  This gives us a total of 8 PEs – theoretically, we can have up to eight operations occurring concurrently within our system. In order to fully exploit this power, we need to partition our work into Tasks.  A task is a simple set of instructions that can be run on a PE.  Ideally, we want to have at least one task per PE in the system, since fewer tasks means that some of our processing power will be sitting idle.  A naive implementation would be to just take our data, and partition it with one element in our collection being treated as one task.  When we loop through our collection in parallel, using this approach, we’d just process one item at a time, then reuse that thread to process the next, etc.  There’s a flaw in this approach, however.  It will tend to be slower than necessary, often slower than processing the data serially. The problem is that there is overhead associated with each task.  When we take a simple foreach loop body and implement it using the TPL, we add overhead.  First, we change the body from a simple statement to a delegate, which must be invoked.  In order to invoke the delegate on a separate thread, the delegate gets added to the ThreadPool’s current work queue, and the ThreadPool must pull this off the queue, assign it to a free thread, then execute it.  If our collection had one million elements, the overhead of trying to spawn one million tasks would destroy our performance. The answer, here, is to partition our collection into groups, and have each group of elements treated as a single task.  By adding a partitioning step, we can break our total work into small enough tasks to keep our processors busy, but large enough tasks to avoid overburdening the ThreadPool.  There are two clear, opposing goals here: Always try to keep each processor working, but also try to keep the individual partitions as large as possible. When using Parallel.For, the partitioning is always handled automatically.  At first, partitioning here seems simple.  A naive implementation would merely split the total element count up by the number of PEs in the system, and assign a chunk of data to each processor.  Many hand-written partitioning schemes work in this exactly manner.  This perfectly balanced, static partitioning scheme works very well if the amount of work is constant for each element.  However, this is rarely the case.  Often, the length of time required to process an element grows as we progress through the collection, especially if we’re doing numerical computations.  In this case, the first PEs will finish early, and sit idle waiting on the last chunks to finish.  Sometimes, work can decrease as we progress, since previous computations may be used to speed up later computations.  In this situation, the first chunks will be working far longer than the last chunks.  In order to balance the workload, many implementations create many small chunks, and reuse threads.  This adds overhead, but does provide better load balancing, which in turn improves performance. The Task Parallel Library handles this more elaborately.  Chunks are determined at runtime, and start small.  They grow slowly over time, getting larger and larger.  This tends to lead to a near optimum load balancing, even in odd cases such as increasing or decreasing workloads.  Parallel.ForEach is a bit more complicated, however. When working with a generic IEnumerable<T>, the number of items required for processing is not known in advance, and must be discovered at runtime.  In addition, since we don’t have direct access to each element, the scheduler must enumerate the collection to process it.  Since IEnumerable<T> is not thread safe, it must lock on elements as it enumerates, create temporary collections for each chunk to process, and schedule this out.  By default, it uses a partitioning method similar to the one described above.  We can see this directly by looking at the Visual Partitioning sample shipped by the Task Parallel Library team, and available as part of the Samples for Parallel Programming.  When we run the sample, with four cores and the default, Load Balancing partitioning scheme, we see this: The colored bands represent each processing core.  You can see that, when we started (at the top), we begin with very small bands of color.  As the routine progresses through the Parallel.ForEach, the chunks get larger and larger (seen by larger and larger stripes). Most of the time, this is fantastic behavior, and most likely will out perform any custom written partitioning.  However, if your routine is not scaling well, it may be due to a failure in the default partitioning to handle your specific case.  With prior knowledge about your work, it may be possible to partition data more meaningfully than the default Partitioner. There is the option to use an overload of Parallel.ForEach which takes a Partitioner<T> instance.  The Partitioner<T> class is an abstract class which allows for both static and dynamic partitioning.  By overriding Partitioner<T>.SupportsDynamicPartitions, you can specify whether a dynamic approach is available.  If not, your custom Partitioner<T> subclass would override GetPartitions(int), which returns a list of IEnumerator<T> instances.  These are then used by the Parallel class to split work up amongst processors.  When dynamic partitioning is available, GetDynamicPartitions() is used, which returns an IEnumerable<T> for each partition.  If you do decide to implement your own Partitioner<T>, keep in mind the goals and tradeoffs of different partitioning strategies, and design appropriately. The Samples for Parallel Programming project includes a ChunkPartitioner class in the ParallelExtensionsExtras project.  This provides example code for implementing your own, custom allocation strategies, including a static allocator of a given chunk size.  Although implementing your own Partitioner<T> is possible, as I mentioned above, this is rarely required or useful in practice.  The default behavior of the TPL is very good, often better than any hand written partitioning strategy.

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  • Parallelism in .NET – Part 18, Task Continuations with Multiple Tasks

    - by Reed
    In my introduction to Task continuations I demonstrated how the Task class provides a more expressive alternative to traditional callbacks.  Task continuations provide a much cleaner syntax to traditional callbacks, but there are other reasons to switch to using continuations… Task continuations provide a clean syntax, and a very simple, elegant means of synchronizing asynchronous method results with the user interface.  In addition, continuations provide a very simple, elegant means of working with collections of tasks. Prior to .NET 4, working with multiple related asynchronous method calls was very tricky.  If, for example, we wanted to run two asynchronous operations, followed by a single method call which we wanted to run when the first two methods completed, we’d have to program all of the handling ourselves.  We would likely need to take some approach such as using a shared callback which synchronized against a common variable, or using a WaitHandle shared within the callbacks to allow one to wait for the second.  Although this could be accomplished easily enough, it requires manually placing this handling into every algorithm which requires this form of blocking.  This is error prone, difficult, and can easily lead to subtle bugs. Similar to how the Task class static methods providing a way to block until multiple tasks have completed, TaskFactory contains static methods which allow a continuation to be scheduled upon the completion of multiple tasks: TaskFactory.ContinueWhenAll. This allows you to easily specify a single delegate to run when a collection of tasks has completed.  For example, suppose we have a class which fetches data from the network.  This can be a long running operation, and potentially fail in certain situations, such as a server being down.  As a result, we have three separate servers which we will “query” for our information.  Now, suppose we want to grab data from all three servers, and verify that the results are the same from all three. With traditional asynchronous programming in .NET, this would require using three separate callbacks, and managing the synchronization between the various operations ourselves.  The Task and TaskFactory classes simplify this for us, allowing us to write: var server1 = Task.Factory.StartNew( () => networkClass.GetResults(firstServer) ); var server2 = Task.Factory.StartNew( () => networkClass.GetResults(secondServer) ); var server3 = Task.Factory.StartNew( () => networkClass.GetResults(thirdServer) ); var result = Task.Factory.ContinueWhenAll( new[] {server1, server2, server3 }, (tasks) => { // Propogate exceptions (see below) Task.WaitAll(tasks); return this.CompareTaskResults( tasks[0].Result, tasks[1].Result, tasks[2].Result); }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This is clean, simple, and elegant.  The one complication is the Task.WaitAll(tasks); statement. Although the continuation will not complete until all three tasks (server1, server2, and server3) have completed, there is a potential snag.  If the networkClass.GetResults method fails, and raises an exception, we want to make sure to handle it cleanly.  By using Task.WaitAll, any exceptions raised within any of our original tasks will get wrapped into a single AggregateException by the WaitAll method, providing us a simplified means of handling the exceptions.  If we wait on the continuation, we can trap this AggregateException, and handle it cleanly.  Without this line, it’s possible that an exception could remain uncaught and unhandled by a task, which later might trigger a nasty UnobservedTaskException.  This would happen any time two of our original tasks failed. Just as we can schedule a continuation to occur when an entire collection of tasks has completed, we can just as easily setup a continuation to run when any single task within a collection completes.  If, for example, we didn’t need to compare the results of all three network locations, but only use one, we could still schedule three tasks.  We could then have our completion logic work on the first task which completed, and ignore the others.  This is done via TaskFactory.ContinueWhenAny: var server1 = Task.Factory.StartNew( () => networkClass.GetResults(firstServer) ); var server2 = Task.Factory.StartNew( () => networkClass.GetResults(secondServer) ); var server3 = Task.Factory.StartNew( () => networkClass.GetResults(thirdServer) ); var result = Task.Factory.ContinueWhenAny( new[] {server1, server2, server3 }, (firstTask) => { return this.ProcessTaskResult(firstTask.Result); }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, instead of working with all three tasks, we’re just using the first task which finishes.  This is very useful, as it allows us to easily work with results of multiple operations, and “throw away” the others.  However, you must take care when using ContinueWhenAny to properly handle exceptions.  At some point, you should always wait on each task (or use the Task.Result property) in order to propogate any exceptions raised from within the task.  Failing to do so can lead to an UnobservedTaskException.

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  • SQL SERVER – Developer Training Resources and Summary Roundup

    - by pinaldave
    It is always pleasure for any author when other renowned authors in the industry write about you. Earlier I wrote a five part blog series on Developer Training and I have received a phenomenal response to the series. I have received plenty of comments, questions and feedback. I thought it would be nice to sum up the whole series as well answer a few of the questions received. Quick Recap Developer Training - Importance and Significance - Part 1 In this part we discussed the importance of training in the real world. The most important and valuable resource any company is its employee. Employees who have been well-trained will be better at their jobs and produce a better product.  An employee who is well trained obviously knows more about their job and all the technical aspects. I have a very high opinion about training employees and it is the most important task. Developer Training – Employee Morals and Ethics – Part 2 In this part we discussed the most crucial components of training. Often employees are expecting the company to pay for their training and the company expresses no interest in training the employee. Quite often training expenses are the real issue for both the employee and employer. There are companies that pay for 100% of the expenses and there are employees who opt for training on their own expense during their personal time. Training is often looked at as vacation by employee and employers and we need to change this mind-set. One of the ways is to report back the learning to your manager and implement newly learned knowledge in day-to-day work. Developer Training – Difficult Questions and Alternative Perspective - Part 3 This part was the most difficult to write as I tried to address a few difficult questions and answers. Training is such a sensitive issue that many developers when not receiving chance for training think about leaving the organization. The manager often feels pressure to accommodate every single employee for training even though his training budget is limited. It is indeed the responsibility of the developer to get maximum advantage from the training. Training immediately helps organizations but stays as a part of an employee’s knowledge forever. Developer Training – Various Options for Developer Training – Part 4 In this part I tried to explore a few methods and options for training. The generic feedback I received on this blog post was short and I should have explored each of the subject of the training in details. I believe there are two big buckets of training 1) Instructor Lead Training and 2) Self Lead Training. The common element between both the methods is “learning material”. Learning material can be of any format – videos, books, paper notes or just a plain black board. Instructor-led training is a very effective mode but not possible every single time. During the course of the developer’s career, one has to learn lots of new technology and it is almost impossible to have a quality trainer available on that subject at that time. Books are most effective and proven methods, however, it always helps if someone explains the concepts of the book with a demonstration. In recent times I have started to believe in online trainings which leads to a hybrid experience. Online trainings take the best part of the books and the best part of the instructor-led training and gives effective training in a matter of hours. Developer Training – A Conclusive Summary- Part 5 In this part, I shared what I was continuously thinking about developer training. There is no better teacher than oneself. There is no better motivation than a personal desire to learn new technology. Honestly there is nothing more personal learning. That “change is the only constant” and “adapt & overcome” are the essential lessons of life. One cannot stop the learning and resist the change. In the IT industry “ego of knowing all” and the “resistance to change” are the most challenging issues. Once someone overcomes them, life is much easier. I believe that proper and appropriate high quality training can help to address the burning issues. Opinion of Friends I invited a few of my friends to express their opinion about developer training and here are their opinions. I am listing them here in the order of the blog post publishing date. Nakul Vachhrajani - Developer Trainings-Importance, Benefits, Tips and follow-up Nakul’s sums of many of the concepts which are complementary to my blog posts. Nakul addresses the burning question of developer training with different angles. I am personally very impressed by his following statement - “Being skilled does not mean having just a stack of certifications, but it also means having an understanding about the internals of the products that you are working on – and using that knowledge to improve the efficiency & productivity at the workplace in turn resulting in better products, better consulting abilities and a happier self.” Nakul also suggests the online training options of Pluralsight. Vinod Kumar - Training–a necessity or bonus Vinod Kumar comes up with excellent follow up on developer training. Vinod is known for his inspirational writing about SQL Server. Vinod starts with a story of a student who is extremely eager to learn the wisdom of life from a monk but the monk does not accept him as a disciple for a long time. The conversation between student and monk is indeed an essence of all learning. We all want to learn quickly and be successful but the most important thing in life is to have the right attitude towards learning and more so towards life. The blog post end with a very important thought about how to avoid the famous excuse – “I don’t have enough time.” Ritesh Shah - Training – useful or useless? Ritesh brings up very important concept related to training. Ritesh in his meticulous style explains why training is an important and lifelong process. Training must not stop at any age but should continue forever. The moment training stops, progress stops along with. Paras Doshi - Professional Development Resource Paras is known for his to–the-point writing, and has summarized the five part series very precisely. He read the five part series and created a digest summary of the blog post. If you are in a rush and have no time to read my five series – I suggest you read his blog post. Training Resources I am often asked what the best resources for learning new technology are. This is the most difficult question EVER. There are plenty of good training resources available. When it is about training our needs are different, our preference of learning is different and we all have an opinion. Additionally, we all are located in different geographic locations worldwide and there is no way one solution will fit all. However, let me list a few of the training resources which I have built so far and you can consume them if you find it relevant to your need. SQL Server Books SQL Server Interview Questions and Answers SQL Wait Stats SQL Programming Joes 2 Pros SQL Server Video Tutorials SQL Server Questions and Answers SQL Server Performance: Indexing Basics SQL Server Performance: Introduction to Query Tuning SQL in Sixty Seconds Series of Sixty Seconds Learning Video on YouTube Trust me worldwide web is very big and there are plenty of high quality learning materials available worldwide – trainer-led as well online. I suggest you explore various options and make the best choice for yourself. Remember, training is your personal journey and it should never stop. Are you ready? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Developer Training, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Issue 15: The Benefits of Oracle Exastack

    - by rituchhibber
         SOLUTIONS FOCUS The Benefits of Oracle Exastack Paul ThompsonDirector, Alliances and Solutions Partner ProgramsOracle EMEA Alliances & Channels RESOURCES -- Oracle PartnerNetwork (OPN) Oracle Exastack Program Oracle Exastack Ready Oracle Exastack Optimized Oracle Exastack Labs and Enablement Resources Oracle Exastack Labs Video Tour SUBSCRIBE FEEDBACK PREVIOUS ISSUES Exastack is a revolutionary programme supporting Oracle independent software vendor partners across the entire Oracle technology stack. Oracle's core strategy is to engineer software and hardware together, and our ISV strategy is the same. At Oracle we design engineered systems that are pre-integrated to reduce the cost and complexity of IT infrastructures while increasing productivity and performance. Oracle innovates and optimises performance at every layer of the stack to simplify business operations, drive down costs and accelerate business innovation. Our engineered systems are optimised to achieve enterprise performance levels that are unmatched in the industry. Faster time to production is achieved by implementing pre-engineered and pre-assembled hardware and software bundles. Our strategy of delivering a single-vendor stack simplifies and reduces costs associated with purchasing, deploying, and supporting IT environments for our customers and partners. In parallel to this core engineered systems strategy, the Oracle Exastack Program enables our Oracle ISV partners to leverage a scalable, integrated infrastructure that delivers their applications tuned, tested and optimised for high-performance. Specifically, the Oracle Exastack Program helps ISVs run their solutions on the Oracle Exadata Database Machine, Oracle Exalogic Elastic Cloud, and Oracle SPARC SuperCluster T4-4 - integrated systems products in which the software and hardware are engineered to work together. These products provide OPN members with a lower cost and high performance infrastructure for database and application workloads across on-premise and cloud based environments. Ready and Optimized Oracle Partners can now leverage our new Oracle Exastack Program to become Oracle Exastack Ready and Oracle Exastack Optimized. Partners can achieve Oracle Exastack Ready status through their support for Oracle Solaris, Oracle Linux, Oracle VM, Oracle Database, Oracle WebLogic Server, Oracle Exadata Database Machine, Oracle Exalogic Elastic Cloud, and Oracle SPARC SuperCluster T4-4. By doing this, partners can demonstrate to their customers that their applications are available on the latest major releases of these products. The Oracle Exastack Ready programme helps customers readily differentiate Oracle partners from lesser software developers, and identify applications that support Oracle engineered systems. Achieving Oracle Exastack Optimized status demonstrates that an OPN member has proven itself against goals for performance and scalability on Oracle integrated systems. This status enables end customers to readily identify Oracle partners that have tested and tuned their solutions for optimum performance on an Oracle Exadata Database Machine, Oracle Exalogic Elastic Cloud, and Oracle SPARC SuperCluster T4-4. These ISVs can display the Oracle Exadata Optimized, Oracle Exalogic Optimized or Oracle SPARC SuperCluster Optimized logos on websites and on all their collateral to show that they have tested and tuned their application for optimum performance. Deliver higher value to customers Oracle's investment in engineered systems enables ISV partners to deliver higher value to customer business processes. New innovations are enabled through extreme performance unachievable through traditional best-of-breed multi-vendor server/software approaches. Core product requirements can be launched faster, enabling ISVs to focus research and development investment on core competencies in order to bring value to market as quickly as possible. Through Exastack, partners no longer have to worry about the underlying product stack, which allows greater focus on the development of intellectual property above the stack. Partners are not burdened by platform issues and can concentrate simply on furthering their applications. The advantage to end customers is that partners can focus all efforts on business functionality, rather than bullet-proofing underlying technologies, and so will inevitably deliver application updates faster. Exastack provides ISVs with a number of flexible deployment options, such as on-premise or Cloud, while maintaining one single code base for applications regardless of customer deployment preference. Customers buying their solutions from Exastack ISVs can therefore be confident in deploying on their own networks, on private clouds or into a public cloud. The underlying platform will support all conceivable deployments, enabling a focus on the ISV's application itself that wouldn't be possible with other vendor partners. It stands to reason that Exastack accelerates time to value as well as lowering implementation costs all round. There is a big competitive advantage in partners being able to offer customers an optimised, pre-configured solution rather than an assortment of components and a suggested fit. Once a customer has decided to buy an Oracle Exastack Ready or Optimized partner solution, it will be up and running without any need for the customer to conduct testing of its own. Operational costs and complexity are also reduced, thanks to streamlined customer support through standardised configurations and pro-active monitoring. 'Engineered to Work Together' is a significant statement of Oracle strategy. It guarantees smoother deployment of a single vendor solution, clear ownership with no finger-pointing and the peace of mind of the Oracle Support Centre underpinning the entire product stack. Next steps Every OPN member with packaged applications must seriously consider taking steps to become Exastack Ready, or Exastack Optimized at the first opportunity. That first step down the track is to talk to an expert on the OPN Portal, at the Oracle Partner Business Center or to discuss the next steps with the closest Oracle account manager. Oracle Exastack lab environments and other technical enablement resources are available for OPN members wishing to further their knowledge of Oracle Exastack and qualify their applications for Oracle Exastack Optimized. New Boot Camps and Guided Learning Paths (GLPs), tailored specifically for ISVs, are available for Oracle Exadata Database Machine, Oracle Exalogic Elastic Cloud, Oracle Linux, Oracle Solaris, Oracle Database, and Oracle WebLogic Server. More information about these GLPs and Boot Camps (including delivery dates and locations) are posted on the OPN Competency Center and corresponding OPN Knowledge Zones. Learn more about Oracle Exastack labs and ISV specific enablement resources. "Oracle Specialized partners are of course front-and-centre, with potential customers clearly directed to those partners and to Exadata Ready partners as a matter of priority." --More OpenWorld 2011 highlights for Oracle partners and customers Oracle Application Testing Suite 9.3 application testing solution for Web, SOA and Oracle Applications Oracle Application Express Release 4.1 improving the development of database-centric Web 2.0 applications and reports Oracle Unified Directory 11g helping customers manage the critical identity information that drives their business applications Oracle SOA Suite for healthcare integration Oracle Enterprise Pack for Eclipse 11g demonstrating continued commitment to the developer and open source communities Oracle Coherence 3.7.1, the latest release of the industry's leading distributed in-memory data grid Oracle Process Accelerators helping to simplify and accelerate time-to-value for customers' business process management initiatives Oracle's JD Edwards EnterpriseOne on the iPad meeting the increasingly mobile demands of today's workforces Oracle CRM On Demand Release 19 Innovation Pack introducing industry-leading hosted call centre and enterprise-marketing capabilities designed to drive further revenue and productivity while reducing costs and improving the customer experience Oracle's Primavera Portfolio Management 9 for businesses delivering on project portfolio goals with increased versatility, transparency and accuracy Oracle's PeopleSoft Human Capital Management (HCM) 9.1 On Demand Standard Edition helping customers manage their long-term investment in enterprise-wide business applications New versions of Oracle FLEXCUBE Universal Banking and Oracle FLEXCUBE Investor Servicing for Financial Institutions, as well as Oracle Financial Services Enterprise Case Management, Oracle Financial Services Pricing Management, Oracle Financial Management Analytics and Oracle Tax Analytics Oracle Utilities Network Management System 1.11 offering new modelling and analysis features to improve distribution-grid management for electric utilities Oracle Communications Network Charging and Control 4.4 helping communications service providers (CSPs) offer their customers more flexible charging options Plus many, many more technology announcements, enhancements, momentum news and community updates -- Oracle OpenWorld 2012 A date has already been set for Oracle OpenWorld 2012. Held once again in San Francisco, exhibitors, partners, customers and Oracle people will gather from 30 September until 4 November to meet, network and learn together with the rest of the global Oracle community. Register now for Oracle OpenWorld 2012 and save $$$! We'll reward your early planning for Oracle OpenWorld 2012 with reduced rates. Super Saver deals are now available! -- Back to the welcome page

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  • 17 new features in Visual Studio 2010

    - by vik20000in
    Visual studio 2010 has been released to RTM a few days back. This release of Visual studio 2010 comes with a big number of improvements on many fronts. In this post I will try and point out some of the major improvements in Visual Studio 2010. 1)      Visual studio IDE Improvement. Visual studio IDE has been rewritten in WPF. The look and feel of the studio has been improved for improved readability. Start page has been redesigned and template so that anyone can change the start page as they wish. 2)      Multiple Monitor - Support for Multiple Monitor was already there in Visual studio. But in this edition it has been improved as much that we can now place the document, design and code window outside the IDE in another monitor. 3)      ZOOM in Code Editor – Making the editors in WPF has made significant improvement for them. The best one that I like is the ZOOM feature. We can now zoom in the code editor with the help of the ctrl + Mouse scroll. The zoom feature does not work on the Design surface or windows with icon like solution view and toolbox. 4)      Box Selection - Another Important improvement in the Visual studio 2010 is the box selection. We can select a rectangular by holding down the Alt Key and selecting with mouse.  Now in the rectangular selection we can insert text, Paste same code in different line etc. This is helpful if you want to convert a number of variables from public to private etc… 5)      New Improved Search – One of the best productivity improvements in Visual studio 2010 is its new search as you type support. This has been done in the Navigate To window which can be brought up by pressing (Ctrl + ,). The navigate To windows also take help of the Camel casing and will be able to search with the help of camel casing when character is entered in upper case. For example we can search AOH for AddOrederHeader. 6)      Call Hierarchy – This feature is only available to the Visual C# and Visual C++ editor. The call hierarchy windows displays the calls made to and from (yes both to and from) a selected method property or a constructor. The call hierarchy also shows the implementation of interface and the overrides of virtual or abstract methods. This window is very helpful in understanding the code flow, and evaluating the effect of making changes. The best part is it is available at design time and not at runtime only like a debugger. 7)      Highlighting references – One of the very cool stuff in Visual Studio 2010 is the fact if you select a variable then all the use of that variable will be highlighted alongside. This should work for all the result of symbols returned by Find all reference. This also works for Name of class, objects variable, properties and methods. We can also use the Ctrl + Shift + Down Arrow or Up Arror to move through them. 8)      Generate from usage - The Generate from usage feature lets you use classes and members before you define them. You can generate a stub for any undefined class, constructor, method, property, field, or enum that you want to use but have not yet defined. You can generate new types and members without leaving your current location in code, This minimizes interruption to your workflow.9)      IntelliSense Suggestion Mode - IntelliSense now provides two alternatives for IntelliSense statement completion, completion mode and suggestion mode. Use suggestion mode for situations where classes and members are used before they are defined. In suggestion mode, when you type in the editor and then commit the entry, the text you typed is inserted into the code. When you commit an entry in completion mode, the editor shows the entry that is highlighted on the members list. When an IntelliSense window is open, you can press CTRL+ALT+SPACEBAR to toggle between completion mode and suggestion mode. 10)   Application Lifecycle Management – A client application for management of application lifecycle like version control, work item tracking, build automation, team portal etc is available for free (this is not available for express edition.). 11)   Start Page – The start page has been redesigned with WPF for new functionality and look. Tabbed areas are provided for content from different source including MSDN. Once you open some project the start page closes automatically. The list of recent project also lets you remove project from the list. And above all the start page is customizable enough to be changed as per individual requirement. 12)   Extension Manager – Visual Studio 2010 has provided good ways to be extended. We can also use MEF to extend most of the features of Visual Studio. The new extension manager now can go the visual studio gallery and install the extension without even opening any explorer. 13)   Code snippets – Visual studio 2010 for HTML, Jscript and Asp.net also. 14)   Improved Intelligence for JavaScript has been improved vastly (around 2-5 times). Intelligence now also shows the XML documentation comment on the go. 15)   Web Deployment – Web Deployment has been vastly improved. We can package and publish the web application in one click. Three major supported deployment scenarios are Web packages, one click deployment and Web configuration Transformation. 16)   SharePoint - Visual Studio 2010 also brings vastly improved development experience for SharePoint. We can create, edit, debug, package, deploy and activate SharePoint project from within Visual Studio. Deployment of Site is as easy as hitting F5. 17)   Azure – Visual Studio 2010 also comes with handy improvement for developing on windows Azure environment. Vikram

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  • Dynamic Types and DynamicObject References in C#

    - by Rick Strahl
    I've been working a bit with C# custom dynamic types for several customers recently and I've seen some confusion in understanding how dynamic types are referenced. This discussion specifically centers around types that implement IDynamicMetaObjectProvider or subclass from DynamicObject as opposed to arbitrary type casts of standard .NET types. IDynamicMetaObjectProvider types  are treated special when they are cast to the dynamic type. Assume for a second that I've created my own implementation of a custom dynamic type called DynamicFoo which is about as simple of a dynamic class that I can think of:public class DynamicFoo : DynamicObject { Dictionary<string, object> properties = new Dictionary<string, object>(); public string Bar { get; set; } public DateTime Entered { get; set; } public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; if (!properties.ContainsKey(binder.Name)) return false; result = properties[binder.Name]; return true; } public override bool TrySetMember(SetMemberBinder binder, object value) { properties[binder.Name] = value; return true; } } This class has an internal dictionary member and I'm exposing this dictionary member through a dynamic by implementing DynamicObject. This implementation exposes the properties dictionary so the dictionary keys can be referenced like properties (foo.NewProperty = "Cool!"). I override TryGetMember() and TrySetMember() which are fired at runtime every time you access a 'property' on a dynamic instance of this DynamicFoo type. Strong Typing and Dynamic Casting I now can instantiate and use DynamicFoo in a couple of different ways: Strong TypingDynamicFoo fooExplicit = new DynamicFoo(); var fooVar = new DynamicFoo(); These two commands are essentially identical and use strong typing. The compiler generates identical code for both of them. The var statement is merely a compiler directive to infer the type of fooVar at compile time and so the type of fooExplicit is DynamicFoo, just like fooExplicit. This is very static - nothing dynamic about it - and it completely ignores the IDynamicMetaObjectProvider implementation of my class above as it's never used. Using either of these I can access the native properties:DynamicFoo fooExplicit = new DynamicFoo();// static typing assignmentsfooVar.Bar = "Barred!"; fooExplicit.Entered = DateTime.Now; // echo back static values Console.WriteLine(fooVar.Bar); Console.WriteLine(fooExplicit.Entered); but I have no access whatsoever to the properties dictionary. Basically this creates a strongly typed instance of the type with access only to the strongly typed interface. You get no dynamic behavior at all. The IDynamicMetaObjectProvider features don't kick in until you cast the type to dynamic. If I try to access a non-existing property on fooExplicit I get a compilation error that tells me that the property doesn't exist. Again, it's clearly and utterly non-dynamic. Dynamicdynamic fooDynamic = new DynamicFoo(); fooDynamic on the other hand is created as a dynamic type and it's a completely different beast. I can also create a dynamic by simply casting any type to dynamic like this:DynamicFoo fooExplicit = new DynamicFoo(); dynamic fooDynamic = fooExplicit; Note that dynamic typically doesn't require an explicit cast as the compiler automatically performs the cast so there's no need to use as dynamic. Dynamic functionality works at runtime and allows for the dynamic wrapper to look up and call members dynamically. A dynamic type will look for members to access or call in two places: Using the strongly typed members of the object Using theIDynamicMetaObjectProvider Interface methods to access members So rather than statically linking and calling a method or retrieving a property, the dynamic type looks up - at runtime  - where the value actually comes from. It's essentially late-binding which allows runtime determination what action to take when a member is accessed at runtime *if* the member you are accessing does not exist on the object. Class members are checked first before IDynamicMetaObjectProvider interface methods are kick in. All of the following works with the dynamic type:dynamic fooDynamic = new DynamicFoo(); // dynamic typing assignments fooDynamic.NewProperty = "Something new!"; fooDynamic.LastAccess = DateTime.Now; // dynamic assigning static properties fooDynamic.Bar = "dynamic barred"; fooDynamic.Entered = DateTime.Now; // echo back dynamic values Console.WriteLine(fooDynamic.NewProperty); Console.WriteLine(fooDynamic.LastAccess); Console.WriteLine(fooDynamic.Bar); Console.WriteLine(fooDynamic.Entered); The dynamic type can access the native class properties (Bar and Entered) and create and read new ones (NewProperty,LastAccess) all using a single type instance which is pretty cool. As you can see it's pretty easy to create an extensible type this way that can dynamically add members at runtime dynamically. The Alter Ego of IDynamicObject The key point here is that all three statements - explicit, var and dynamic - declare a new DynamicFoo(), but the dynamic declaration results in completely different behavior than the first two simply because the type has been cast to dynamic. Dynamic binding means that the type loses its typical strong typing, compile time features. You can see this easily in the Visual Studio code editor. As soon as you assign a value to a dynamic you lose Intellisense and you see which means there's no Intellisense and no compiler type checking on any members you apply to this instance. If you're new to the dynamic type it might seem really confusing that a single type can behave differently depending on how it is cast, but that's exactly what happens when you use a type that implements IDynamicMetaObjectProvider. Declare the type as its strong type name and you only get to access the native instance members of the type. Declare or cast it to dynamic and you get dynamic behavior which accesses native members plus it uses IDynamicMetaObjectProvider implementation to handle any missing member definitions by running custom code. You can easily cast objects back and forth between dynamic and the original type:dynamic fooDynamic = new DynamicFoo(); fooDynamic.NewProperty = "New Property Value"; DynamicFoo foo = fooDynamic; foo.Bar = "Barred"; Here the code starts out with a dynamic cast and a dynamic assignment. The code then casts back the value to the DynamicFoo. Notice that when casting from dynamic to DynamicFoo and back we typically do not have to specify the cast explicitly - the compiler can induce the type so I don't need to specify as dynamic or as DynamicFoo. Moral of the Story This easy interchange between dynamic and the underlying type is actually super useful, because it allows you to create extensible objects that can expose non-member data stores and expose them as an object interface. You can create an object that hosts a number of strongly typed properties and then cast the object to dynamic and add additional dynamic properties to the same type at runtime. You can easily switch back and forth between the strongly typed instance to access the well-known strongly typed properties and to dynamic for the dynamic properties added at runtime. Keep in mind that dynamic object access has quite a bit of overhead and is definitely slower than strongly typed binding, so if you're accessing the strongly typed parts of your objects you definitely want to use a strongly typed reference. Reserve dynamic for the dynamic members to optimize your code. The real beauty of dynamic is that with very little effort you can build expandable objects or objects that expose different data stores to an object interface. I'll have more on this in my next post when I create a customized and extensible Expando object based on DynamicObject.© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • ODI 12c - Parallel Table Load

    - by David Allan
    In this post we will look at the ODI 12c capability of parallel table load from the aspect of the mapping developer and the knowledge module developer - two quite different viewpoints. This is about parallel table loading which isn't to be confused with loading multiple targets per se. It supports the ability for ODI mappings to be executed concurrently especially if there is an overlap of the datastores that they access, so any temporary resources created may be uniquely constructed by ODI. Temporary objects can be anything basically - common examples are staging tables, indexes, views, directories - anything in the ETL to help the data integration flow do its job. In ODI 11g users found a few workarounds (such as changing the technology prefixes - see here) to build unique temporary names but it was more of a challenge in error cases. ODI 12c mappings by default operate exactly as they did in ODI 11g with respect to these temporary names (this is also true for upgraded interfaces and scenarios) but can be configured to support the uniqueness capabilities. We will look at this feature from two aspects; that of a mapping developer and that of a developer (of procedures or KMs). 1. Firstly as a Mapping Developer..... 1.1 Control when uniqueness is enabled A new property is available to set unique name generation on/off. When unique names have been enabled for a mapping, all temporary names used by the collection and integration objects will be generated using unique names. This property is presented as a check-box in the Property Inspector for a deployment specification. 1.2 Handle cleanup after successful execution Provided that all temporary objects that are created have a corresponding drop statement then all of the temporary objects should be removed during a successful execution. This should be the case with the KMs developed by Oracle. 1.3 Handle cleanup after unsuccessful execution If an execution failed in ODI 11g then temporary tables would have been left around and cleaned up in the subsequent run. In ODI 12c, KM tasks can now have a cleanup-type task which is executed even after a failure in the main tasks. These cleanup tasks will be executed even on failure if the property 'Remove Temporary Objects on Error' is set. If the agent was to crash and not be able to execute this task, then there is an ODI tool (OdiRemoveTemporaryObjects here) you can invoke to cleanup the tables - it supports date ranges and the like. That's all there is to it from the aspect of the mapping developer it's much, much simpler and straightforward. You can now execute the same mapping concurrently or execute many mappings using the same resource concurrently without worrying about conflict.  2. Secondly as a Procedure or KM Developer..... In the ODI Operator the executed code shows the actual name that is generated - you can also see the runtime code prior to execution (introduced in 11.1.1.7), for example below in the code type I selected 'Pre-executed Code' this lets you see the code about to be processed and you can also see the executed code (which is the default view). References to the collection (C$) and integration (I$) names will be automatically made unique by using the odiRef APIs - these objects will have unique names whenever concurrency has been enabled for a particular mapping deployment specification. It's also possible to use name uniqueness functions in procedures and your own KMs. 2.1 New uniqueness tags  You can also make your own temporary objects have unique names by explicitly including either %UNIQUE_STEP_TAG or %UNIQUE_SESSION_TAG in the name passed to calls to the odiRef APIs. Such names would always include the unique tag regardless of the concurrency setting. To illustrate, let's look at the getObjectName() method. At <% expansion time, this API will append %UNIQUE_STEP_TAG to the object name for collection and integration tables. The name parameter passed to this API may contain  %UNIQUE_STEP_TAG or %UNIQUE_SESSION_TAG. This API always generates to the <? version of getObjectName() At execution time this API will replace the unique tag macros with a string that is unique to the current execution scope. The returned name will conform to the name-length restriction for the target technology, and its pattern for the unique tag. Any necessary truncation will be performed against the initial name for the object and any other fixed text that may have been specified. Examples are:- <?=odiRef.getObjectName("L", "%COL_PRFEMP%UNIQUE_STEP_TAG", "D")?> SCOTT.C$_EABH7QI1BR1EQI3M76PG9SIMBQQ <?=odiRef.getObjectName("L", "EMP%UNIQUE_STEP_TAG_AE", "D")?> SCOTT.EMPAO96Q2JEKO0FTHQP77TMSAIOSR_ Methods which have this kind of support include getFrom, getTableName, getTable, getObjectShortName and getTemporaryIndex. There are APIs for retrieving this tag info also, the getInfo API has been extended with the following properties (the UNIQUE* properties can also be used in ODI procedures); UNIQUE_STEP_TAG - Returns the unique value for the current step scope, e.g. 5rvmd8hOIy7OU2o1FhsF61 Note that this will be a different value for each loop-iteration when the step is in a loop. UNIQUE_SESSION_TAG - Returns the unique value for the current session scope, e.g. 6N38vXLrgjwUwT5MseHHY9 IS_CONCURRENT - Returns info about the current mapping, will return 0 or 1 (only in % phase) GUID_SRC_SET - Returns the UUID for the current source set/execution unit (only in % phase) The getPop API has been extended with the IS_CONCURRENT property which returns info about an mapping, will return 0 or 1.  2.2 Additional APIs Some new APIs are provided including getFormattedName which will allow KM developers to construct a name from fixed-text or ODI symbols that can be optionally truncate to a max length and use a specific encoding for the unique tag. It has syntax getFormattedName(String pName[, String pTechnologyCode]) This API is available at both the % and the ? phase.  The format string can contain the ODI prefixes that are available for getObjectName(), e.g. %INT_PRF, %COL_PRF, %ERR_PRF, %IDX_PRF alongwith %UNIQUE_STEP_TAG or %UNIQUE_SESSION_TAG. The latter tags will be expanded into a unique string according to the specified technology. Calls to this API within the same execution context are guaranteed to return the same unique name provided that the same parameters are passed to the call. e.g. <%=odiRef.getFormattedName("%COL_PRFMY_TABLE%UNIQUE_STEP_TAG_AE", "ORACLE")%> <?=odiRef.getFormattedName("%COL_PRFMY_TABLE%UNIQUE_STEP_TAG_AE", "ORACLE")?> C$_MY_TAB7wDiBe80vBog1auacS1xB_AE <?=odiRef.getFormattedName("%COL_PRFMY_TABLE%UNIQUE_STEP_TAG.log", "FILE")?> C2_MY_TAB7wDiBe80vBog1auacS1xB.log 2.3 Name length generation  As part of name generation, the length of the generated name will be compared with the maximum length for the target technology and truncation may need to be applied. When a unique tag is included in the generated string it is important that uniqueness is not compromised by truncation of the unique tag. When a unique tag is NOT part of the generated name, the name will be truncated by removing characters from the end - this is the existing 11g algorithm. When a unique tag is included, the algorithm will first truncate the <postfix> and if necessary  the <prefix>. It is recommended that users will ensure there is sufficient uniqueness in the <prefix> section to ensure uniqueness of the final resultant name. SUMMARY To summarize, ODI 12c make it much simpler to utilize mappings in concurrent cases and provides APIs for helping developing any procedures or custom knowledge modules in such a way they can be used in highly concurrent, parallel scenarios. 

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  • On Her Majesty's Secret Source Code: .NET Reflector 7 Early Access Builds Now Available

    - by Bart Read
    Dodgy Bond references aside, I'm extremely happy to be able to tell you that we've just released our first .NET Reflector 7 Early Access build. We're going to make these available over the coming weeks via the main .NET Reflector download page at: http://reflector.red-gate.com/Download.aspx Please have a play and tell us what you think in the forum we've set up. Also, please let us know if you run into any problems in the same place. The new version so far comes with numerous decompilation improvements including (after 5 years!) support for iterator blocks - i.e., the yield statement first seen in .NET 2.0. We've also done a lot of work to solidify the support for .NET 4.0. Clive's written about the work he's done to support iterator blocks in much more detail here, along with the odd problem he's encountered when dealing with compiler generated code: http://www.simple-talk.com/community/blogs/clivet/96199.aspx. On the UI front we've started what will ultimately be a rewrite of the entire front-end, albeit broken into stages over two or three major releases. The most obvious addition at the moment is tabbed browsing, which you can see in Figure 1. Figure 1. .NET Reflector's new tabbed decompilation feature. Use CTRL+Click on any item in the assembly browser tree, or any link in the source code view, to open it in a new tab. This isn't by any means finished. I'll be tying up loose ends for the next few weeks, with a major focus on performance and resource usage. .NET Reflector has historically been a largely single-threaded application which has been fine up until now but, as you might expect, the addition of browser-style tabbing has pushed this approach somewhat beyond its limit. You can see this if you refresh the assemblies list by hitting F5. This shows up another problem: we really need to make Reflector remember everything you had open before you refreshed the list, rather than just the last item you viewed - I discovered that it's always done the latter, but it used to hide all panes apart from the treeview after a Refresh, including the decompiler/disassembler window. Ultimately I've got plans to add the whole VS/Chrome/Firefox style ability to drag a tab into the middle of nowhere to spawn a new window, but I need to be mindful of the add-ins, amongst other things, so it's possible that might slip to a 7.5 or 8.0 release. You'll also notice that .NET Reflector 7 now needs .NET 3.5 or later to run. We made this jump because we wanted to offer ourselves a much better chance of adding some really cool functionality to support newer technologies, such as Silverlight and Windows Phone 7. We've also taken the opportunity to start using WPF for UI development, which has frankly been a godsend. The learning curve is practically vertical but, I kid you not, it's just a far better world. Really. Stop using WinForms. Now. Why are you still using it? I had to go back and work on an old WinForms dialog for an hour or two yesterday and it really made me wince. The point is we'll be able to move the UI in some exciting new directions that will make Reflector easier to use whilst continuing to develop its functionality without (and this is key) cluttering the interface. The 3.5 language enhancements should also enable us to be much more productive over the longer term. I know most of you have .NET Fx 3.5 or 4.0 already but, if you do need to install a new version, I'd recommend you jump straight to 4.0 because, for one thing, it's faster, and if you're starting afresh there's really no reason not to. Despite the Fx version jump the Visual Studio add-in should still work fine in Visual Studio 2005, and obviously will continue to work in Visual Studio 2008 and 2010. If you do run into problems, again, please let us know here. As before, we continue to support every edition of Visual Studio exception the Express Editions. Speaking of Visual Studio, we've also been improving the add-in. You can now open and explore decompiled code for any referenced assembly in any project in your solution. Just right-click on the reference, then click Decompile and Explore on the context menu. Reflector will pop up a progress box whilst it decompiles your assembly (Figure 2) - you can move this out of the way whilst you carry on working. Figure 2. Decompilation progress. This isn't modal so you can just move it out of the way and carry on working. Once it's done you can explore your assembly in the Reflector treeview (Figure 3), also accessible via the .NET Reflector Explore Decompiled Assemblies main menu item. Double-click on any item to open decompiled source in the Visual Studio source code view. Use right-click and Go To Definition on the source view context menu to navigate through the code. Figure 3. Using the .NET Reflector treeview within Visual Studio. Double-click on any item to open decompiled source in the source code view. There are loads of other changes and fixes that have gone in, often under the hood, which I don't have room to talk about here, and plenty more to come over the next few weeks. I'll try to keep you abreast of new functionality and changes as they go in. There are a couple of smaller things worth mentioning now though. Firstly, we've reorganised the menus and toolbar in Reflector itself to more closely mirror what you might be used to in other applications. Secondly, we've tried to make some of the functionality more discoverable. For example, you can now switch decompilation target framework version directly from the toolbar - and the default is now .NET 4.0. I think that about covers it for the moment. As I said, please use the new version, and send us your feedback. Here's that download URL again: http://reflector.red-gate.com/Download.aspx. Until next time! Technorati Tags: .net reflector,7,early access,new version,decompilation,tabbing,visual studio,software development,.net,c#,vb

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  • Routing Issue in ASP.NET MVC 3 RC 2

    - by imran_ku07
         Introduction:             Two weeks ago, ASP.NET MVC team shipped the ASP.NET MVC 3 RC 2 release. This release includes some new features and some performance optimization. This release also fixes most of the bugs but still some minor issues are present in this release. Some of these issues are already discussed by Scott Guthrie at Update on ASP.NET MVC 3 RC2 (and a workaround for a bug in it). In addition to these issues, I have found another issue in this release regarding routing. In this article, I will show you the issue regarding routing and a simple workaround for this issue.       Description:             The easiest way to understand an issue is to reproduce it in the application. So create a MVC 2 application and a MVC 3 RC 2 application. Then in both applications, just open global.asax file and update the default route as below,     routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id1}/{id2}", // URL with parameters new { controller = "Home", action = "Index", id1 = UrlParameter.Optional, id2 = UrlParameter.Optional } // Parameter defaults );              Then just open Index View and add the following lines,    <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Home Page </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <% Html.RenderAction("About"); %> </asp:Content>             The above view will issue a child request to About action method. Now run both applications. ASP.NET MVC 2 application will run just fine. But ASP.NET MVC 3 RC 2 application will throw an exception as shown below,                  You may think that this is a routing issue but this is not the case here as both ASP.NET MVC 2 and ASP.NET MVC  3 RC 2 applications(created above) are built with .NET Framework 4.0 and both will use the same routing defined in System.Web. Something is wrong in ASP.NET MVC 3 RC 2. So after digging into ASP.NET MVC source code, I have found that the UrlParameter class in ASP.NET MVC 3 RC 2 overrides the ToString method which simply return an empty string.     public sealed class UrlParameter { public static readonly UrlParameter Optional = new UrlParameter(); private UrlParameter() { } public override string ToString() { return string.Empty; } }             In MVC 2 the ToString method was not overridden. So to quickly fix the above problem just replace UrlParameter.Optional default value with a different value other than null or empty(for example, a single white space) or replace UrlParameter.Optional default value with a new class object containing the same code as UrlParameter class have except the ToString method is not overridden (or with a overridden ToString method that return a string value other than null or empty). But by doing this you will loose the benefit of ASP.NET MVC 2 Optional URL Parameters. There may be many different ways to fix the above problem and not loose the benefit of optional parameters. Here I will create a new class MyUrlParameter with the same code as UrlParameter class have except the ToString method is not overridden. Then I will create a base controller class which contains a constructor to remove all MyUrlParameter route data parameters, same like ASP.NET MVC doing with UrlParameter route data parameters early in the request.     public class BaseController : Controller { public BaseController() { if (System.Web.HttpContext.Current.CurrentHandler is MvcHandler) { RouteValueDictionary rvd = ((MvcHandler)System.Web.HttpContext.Current.CurrentHandler).RequestContext.RouteData.Values; string[] matchingKeys = (from entry in rvd where entry.Value == MyUrlParameter.Optional select entry.Key).ToArray(); foreach (string key in matchingKeys) { rvd.Remove(key); } } } } public class HomeController : BaseController { public ActionResult Index(string id1) { ViewBag.Message = "Welcome to ASP.NET MVC!"; return View(); } public ActionResult About() { return Content("Child Request Contents"); } }     public sealed class MyUrlParameter { public static readonly MyUrlParameter Optional = new MyUrlParameter(); private MyUrlParameter() { } }     routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id1}/{id2}", // URL with parameters new { controller = "Home", action = "Index", id1 = MyUrlParameter.Optional, id2 = MyUrlParameter.Optional } // Parameter defaults );             MyUrlParameter class is a copy of UrlParameter class except that MyUrlParameter class not overrides the ToString method. Note that the default route is modified to use MyUrlParameter.Optional instead of UrlParameter.Optional. Also note that BaseController class constructor is removing MyUrlParameter parameters from the current request route data so that the model binder will not bind these parameters with action method parameters. Now just run the ASP.NET MVC 3 RC 2 application again, you will find that it runs just fine.             In case if you are curious to know that why ASP.NET MVC 3 RC 2 application throws an exception if UrlParameter class contains a ToString method which returns an empty string, then you need to know something about a feature of routing for url generation. During url generation, routing will call the ParsedRoute.Bind method internally. This method includes a logic to match the route and build the url. During building the url, ParsedRoute.Bind method will call the ToString method of the route values(in our case this will call the UrlParameter.ToString method) and then append the returned value into url. This method includes a logic after appending the returned value into url that if two continuous returned values are empty then don't match the current route otherwise an incorrect url will be generated. Here is the snippet from ParsedRoute.Bind method which will prove this statement.       if ((builder2.Length > 0) && (builder2[builder2.Length - 1] == '/')) { return null; } builder2.Append("/"); ........................................................... ........................................................... ........................................................... ........................................................... if (RoutePartsEqual(obj3, obj4)) { builder2.Append(UrlEncode(Convert.ToString(obj3, CultureInfo.InvariantCulture))); continue; }             In the above example, both id1 and id2 parameters default values are set to UrlParameter object and UrlParameter class include a ToString method that returns an empty string. That's why this route will not matched.            Summary:             In this article I showed you the issue regarding routing and also showed you how to workaround this problem. I explained this issue with an example by creating a ASP.NET MVC 2 and a ASP.NET MVC 3 RC 2 application. Finally I also explained the reason for this issue. Hopefully you will enjoy this article too.   SyntaxHighlighter.all()

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  • What is SharePoint Out of the Box?

    - by Bil Simser
    It’s always fun in the blog-o-sphere and SharePoint bloggers always keep the pot boiling. Bjorn Furuknap recently posted a blog entry titled Why Out-of-the-Box Makes No Sense in SharePoint, quickly followed up by a rebuttal by Marc Anderson on his blog. Okay, now that we have all the players and the stage what’s the big deal? Bjorn started his post saying that you don’t use “out-of-the-box” (OOTB) SharePoint because it makes no sense. I have to disagree with his premise because what he calls OOTB is basically installing SharePoint and admiring it, but not using it. In his post he lays claim that modifying say the OOTB contacts list by removing (or I suppose adding) a column, now puts you in a situation where you’re no longer using the OOTB functionality. Really? Side note. Dear Internet, please stop comparing building software to building houses. Or comparing software architecture to building architecture. Or comparing web sites to making dinner. Are you trying to dumb down something so the general masses understand it? Comparing a technical skill to a construction operation isn’t the way to do this. Last time I checked, most people don’t know how to build houses and last time I checked people reading technical SharePoint blogs are generally technical people that understand the terms you use. Putting metaphors around software development to make it easy to understand is detrimental to the goal. </rant> Okay, where were we? Right, adding columns to lists means you are no longer using the OOTB functionality. Yeah, I still don’t get it. Another statement Bjorn makes is that using the OOTB functionality kills the flexibility SharePoint has in creating exactly what you want. IMHO this really flies in the absolute face of *where* SharePoint *really* shines. For the past year or so I’ve been leaning more and more towards OOTB solutions over custom development for the simple reason that its expensive to maintain systems and code and assets. SharePoint has enabled me to do this simply by providing the tools where I can give users what they need without cracking open up Visual Studio. This might be the fact that my day job is with a regulated company and there’s more scrutiny with spending money on anything new, but frankly that should be the position of any responsible developer, architect, manager, or PM. Do you really want to throw money away because some developer tells you that you need a custom web part when perhaps with some creative thinking or expectation setting with customers you can meet the need with what you already have. The way I read Bjorn’s terminology of “out-of-the-box” is install the software and tell people to go to a website and admire the OOTB system, but don’t change it! For those that know things like WordPress, DotNetNuke, SubText, Drupal or any of those content management/blogging systems, its akin to installing the software and setting up the “Hello World” blog post or page, then staring at it like it’s useful. “Yes, we are using WordPress!”. Then not adding a new post, creating a new category, or adding an About page. Perhaps I’m wrong in my interpretation. This leads us to what is OOTB SharePoint? To many people I’ve talked to the last few hours on twitter, email, etc. it is *not* just installing software but actually using it as it was fit for purpose. What’s the purpose of SharePoint then? It has many purposes, but using the OOTB templates Microsoft has given you the ability to collaborate on projects, author/share/publish documents, create pages, track items/contacts/tasks/etc. in a multi-user web based interface, and so on. Microsoft has pretty clear definitions of these different levels of SharePoint we’re talking about and I think it’s important for everyone to know what they are and what they mean. Personalization and Administration To me, this is the OOTB experience. You install the product and then are able to do things like create new lists, sites, edit and personalize pages, create new views, etc. Basically use the platform services available to you with Windows SharePoint Services (or SharePoint Foundation in 2010) to your full advantage. No code, no special tools needed, and very little user training required. Could you take someone who has never done anything in a website or piece of software and unleash them onto a site? Probably not. However I would argue that anyone who’s configured the Outlook reading layout or applied styles to a Word document probably won’t have too much difficulty in using SharePoint OUT OF THE BOX. Customization Here’s where things might get a bit murky but to me this is where you start looking at HTML/ASPX page code through SharePoint Designer, using jQuery scripts and plugging them into Web Part Pages via a Content Editor Web Part, and generally enhancing the site. The JavaScript debate might kick in here claiming it’s no different than C#, and frankly you can totally screw a site up with jQuery on a CEWP just as easily as you can with a C# delegate control deployed to the server file system. However (again, my blog, my opinion) the customization label comes in when I need to access the server (for example creating a custom theme) or have some kind of net-new element I add to the system that wasn’t there OOTB. It’s not content (like a new list or site), it’s code and does something functional. Development Here’s were the propeller hats come on and we’re talking algorithms and unit tests and compilers oh my. Software is deployed to the server, people are writing solutions after some kind of training (perhaps), there might be some specialized tools they use to craft and deploy the solutions, there’s the possibility of exceptions being thrown, etc. There are a lot of definitions here and just like customization it might get murky (do you let non-developers build solutions using development, i.e. jQuery/C#?). In my experience, it’s much more cost effective keeping solutions under the first two umbrellas than leaping into the third one. Arguably you could say that you can’t build useful solutions without *some* kind of code (even just some simple jQuery). I think you can get a *lot* of value just from using the OOTB experience and I don’t think you’re constraining your users that much. I’m not saying Marc or Bjorn are wrong. Like Obi-Wan stated, they’re both correct “from a certain point of view”. To me, SharePoint Out of the Box makes total sense and should not be dismissed. I just don’t agree with the premise that Bjorn is basing his statements on but that’s just my opinion and his is different and never the twain shall meet.

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  • MVC 3 AdditionalMetadata Attribute with ViewBag to Render Dynamic UI

    - by Steve Michelotti
    A few months ago I blogged about using Model metadata to render a dynamic UI in MVC 2. The scenario in the post was that we might have a view model where the questions are conditionally displayed and therefore a dynamic UI is needed. To recap the previous post, the solution was to use a custom attribute called [QuestionId] in conjunction with an “ApplicableQuestions” collection to identify whether each question should be displayed. This allowed me to have a view model that looked like this: 1: [UIHint("ScalarQuestion")] 2: [DisplayName("First Name")] 3: [QuestionId("NB0021")] 4: public string FirstName { get; set; } 5: 6: [UIHint("ScalarQuestion")] 7: [DisplayName("Last Name")] 8: [QuestionId("NB0022")] 9: public string LastName { get; set; } 10: 11: [UIHint("ScalarQuestion")] 12: [QuestionId("NB0023")] 13: public int Age { get; set; } 14: 15: public IEnumerable<string> ApplicableQuestions { get; set; } At the same time, I was able to avoid repetitive IF statements for every single question in my view: 1: <%: Html.EditorFor(m => m.FirstName, new { applicableQuestions = Model.ApplicableQuestions })%> 2: <%: Html.EditorFor(m => m.LastName, new { applicableQuestions = Model.ApplicableQuestions })%> 3: <%: Html.EditorFor(m => m.Age, new { applicableQuestions = Model.ApplicableQuestions })%> by creating an Editor Template called “ScalarQuestion” that encapsulated the IF statement: 1: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" %> 2: <%@ Import Namespace="DynamicQuestions.Models" %> 3: <%@ Import Namespace="System.Linq" %> 4: <% 5: var applicableQuestions = this.ViewData["applicableQuestions"] as IEnumerable<string>; 6: var questionAttr = this.ViewData.ModelMetadata.ContainerType.GetProperty(this.ViewData.ModelMetadata.PropertyName).GetCustomAttributes(typeof(QuestionIdAttribute), true) as QuestionIdAttribute[]; 7: string questionId = null; 8: if (questionAttr.Length > 0) 9: { 10: questionId = questionAttr[0].Id; 11: } 12: if (questionId != null && applicableQuestions.Contains(questionId)) { %> 13: <div> 14: <%: Html.Label("") %> 15: <%: Html.TextBox("", this.Model)%> 16: </div> 17: <% } %> You might want to go back and read the full post in order to get the full context. MVC 3 offers a couple of new features that make this scenario more elegant to implement. The first step is to use the new [AdditionalMetadata] attribute which, so far, appears to be an under appreciated new feature of MVC 3. With this attribute, I don’t need my custom [QuestionId] attribute anymore - now I can just write my view model like this: 1: [UIHint("ScalarQuestion")] 2: [DisplayName("First Name")] 3: [AdditionalMetadata("QuestionId", "NB0021")] 4: public string FirstName { get; set; } 5:   6: [UIHint("ScalarQuestion")] 7: [DisplayName("Last Name")] 8: [AdditionalMetadata("QuestionId", "NB0022")] 9: public string LastName { get; set; } 10:   11: [UIHint("ScalarQuestion")] 12: [AdditionalMetadata("QuestionId", "NB0023")] 13: public int Age { get; set; } Thus far, the documentation seems to be pretty sparse on the AdditionalMetadata attribute. It’s buried in the Other New Features section of the MVC 3 home page and, after showing the attribute on a view model property, it just says, “This metadata is made available to any display or editor template when a product view model is rendered. It is up to you to interpret the metadata information.” But what exactly does it look like for me to “interpret the metadata information”? Well, it turns out it makes the view much easier to work with. Here is the re-implemented ScalarQuestion template updated for MVC 3 and Razor: 1: @{ 2: object questionId; 3: ViewData.ModelMetadata.AdditionalValues.TryGetValue("QuestionId", out questionId); 4: if (ViewBag.applicableQuestions.Contains((string)questionId)) { 5: <div> 6: @Html.LabelFor(m => m) 7: @Html.TextBoxFor(m => m) 8: </div> 9: } 10: } So we’ve gone from 17 lines of code (in the MVC 2 version) to about 7-8 lines of code here. The first thing to notice is that in MVC 3 we now have a property called “AdditionalValues” that hangs off of the ModelMetadata property. This is automatically populated by any [AdditionalMetadata] attributes on the property. There is no more need for me to explicitly write Reflection code to GetCustomAttributes() and then check to see if those attributes were present. I can just call TryGetValue() on the dictionary to see if they were present. Secondly, the “applicableQuestions” anonymous type that I passed in from the calling view – in MVC 3 I now have a dynamic ViewBag property where I can just “dot into” the applicableQuestions with a nicer syntax than dictionary square bracket syntax. And there’s no problems calling the Contains() method on this dynamic object because at runtime the DLR has resolved that it is a generic List<string>. At this point you might be saying that, yes the view got much nicer than the MVC 2 version, but my view model got slightly worse.  In the previous version I had a nice [QuestionId] attribute but now, with the [AdditionalMetadata] attribute, I have to type the string “QuestionId” for every single property and hope that I don’t make a typo. Well, the good news is that it’s easy to create your own attributes that can participate in the metadata’s additional values. The key is that the attribute must implement that IMetadataAware interface and populate the AdditionalValues dictionary in the OnMetadataCreated() method: 1: public class QuestionIdAttribute : Attribute, IMetadataAware 2: { 3: public string Id { get; set; } 4:   5: public QuestionIdAttribute(string id) 6: { 7: this.Id = id; 8: } 9:   10: public void OnMetadataCreated(ModelMetadata metadata) 11: { 12: metadata.AdditionalValues["QuestionId"] = this.Id; 13: } 14: } This now allows me to encapuslate my “QuestionId” string in just one place and get back to my original attribute which can be used like this: [QuestionId(“NB0021”)]. The [AdditionalMetadata] attribute is a powerful and under-appreciated new feature of MVC 3. Combined with the dynamic ViewBag property, you can do some really interesting things with your applications with less code and ceremony.

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  • Introducción a ENUM (E.164 Number Mapping)

    - by raul.goycoolea
    E.164 Number Mapping (ENUM o Enum) se diseñó para resolver la cuestión de como se pueden encontrar servicios de internet mediante un número telefónico, es decir cómo se pueden usar los los teléfonos, que solamente tienen 12 teclas, para acceder a servicios de Internet. La parte más básica de ENUM es por tanto la convergencia de las redes del STDP y la IP; ENUM hace que pueda haber una correspondencia entre un número telefónico y un identificador de Internet. En síntesis, Enum es un conjunto de protocolos para convertir números E.164 en URIs, y viceversa, de modo que el sistema de numeración E.164 tenga una función de correspondencia con las direcciones URI en Internet. Esta función es necesaria porque un número telefónico no tiene sentido en el mundo IP, ni una dirección IP tiene sentido en las redes telefónicas. Así, mediante esta técnica, las comunicaciones cuyo destino se marque con un número E.164, puedan terminar en el identificador correcto (número E.164 si termina en el STDP, o URI si termina en redes IP). La solución técnica de mirar en una base de datos cual es el identificador de destino tiene consecuencias muy interesantes, como que la llamada se pueda terminar donde desee el abonado llamado. Esta es una de las características que ofrece ENUM : el destino concreto, el terminal o terminales de terminación, no lo decide quien inicia la llamada o envía el mensaje sino la persona que es llamada o recibe el mensaje, que ha escrito sus preferencias en una base de datos. En otras palabras, el destinatario de la llamada decide cómo quiere ser contactado, tanto si lo que se le comunica es un email, o un sms, o telefax, o una llamada de voz. Cuando alguien quiera llamarle a usted, lo que tiene que hacer el llamante es seleccionar su nombre (el del llamado) en la libreta de direcciones del terminal o marcar su número ENUM. Una aplicación informática obtendrá de una base de datos los datos de contacto y disponibilidad que usted decidió. Y el mensaje le será remitido tal como usted especificó en dicha base de datos. Esto es algo nuevo que permite que usted, como persona llamada, defina sus preferencias de terminación para cualquier tipo de contenido. Por ejemplo, usted puede querer que todos los emails le sean enviados como sms o que los mensajes de voz se le remitan como emails; las comunicaciones ya no dependen de donde esté usted o deque tipo de terminal utiliza (teléfono, pda, internet). Además, con ENUM usted puede gestionar la portabilidad de sus números fijos y móviles. ENUM emplea una técnica de búsqueda indirecta en una base de datos que tiene los registros NAPTR ("Naming Authority Pointer Resource Records" tal como lo define el RFC 2915), y que utiliza el número telefónico Enum como clave de búsqueda, para obtener qué URIs corresponden a cada número telefónico. La base de datos que almacena estos registros es del tipo DNS.Si bien en uno de sus diversos usos sirve para facilitar las llamadas de usuarios de VoIP entre redes tradicionales del STDP y redes IP, debe tenerse en cuenta que ENUM no es una función de VoIP sino que es un mecanismo de conversión entre números/identificadores. Por tanto no debe ser confundido con el uso normal de enrutar las llamadas de VoIP mediante los protocolos SIP y H.323. ENUM puede ser muy útil para aquellas organizaciones que quieran tener normalizada la manera en que las aplicaciones acceden a los datos de comunicación de cada usuario. FundamentosPara que la convergencia entre el Sistema Telefónico Disponible al Público (STDP) y la Telefonía por Internet o Voz sobre IP (VoIP) y que el desarrollo de nuevos servicios multimedia tengan menos obstáculos, es fundamental que los usuarios puedan realizar sus llamadas tal como están acostumbrados a hacerlo, marcando números. Para eso, es preciso que haya un sistema universal de correspondencia de número a direcciones IP (y viceversa) y que las diferentes redes se puedan interconectar. Hay varias fórmulas que permiten que un número telefónico sirva para establecer comunicación con múltiples servicios. Una de estas fórmulas es el Electronic Number Mapping System ENUM, normalizado por el grupo de tareas especiales de ingeniería en Internet (IETF, Internet engineering task force), del que trata este artículo, que emplea la numeración E.164, los protocolos y la infraestructura telefónica para acceder indirectamente a diferentes servicios. Por tanto, se accede a un servicio mediante un identificador numérico universal: un número telefónico tradicional. ENUM permite comunicar las direcciones del mundo IP con las del mundo telefónico, y viceversa, sin problemas. Antes de entrar en mayores profundidades, conviene dar una breve pincelada para aclarar cómo se organiza la correspondencia entre números o URI. Para ello imaginemos una llamada que se inicia desde el servicio telefónico tradicional con destino a un número Enum. En ENUM Público, el abonado o usuario Enum a quien va destinada lallamada, habrá decidido incluir en la base de datos Enum uno o varios URI o números E.164, que forman una lista con sus preferencias para terminar la llamada. Y el sistema como se explica más adelante, elegirá cual es el número o URI adecuado para dicha terminación. Por tanto como resultado de la consulta a la base dedatos Enum siempre se da una relación unívoca entre el número Enum marcado y el de terminación, conforme a los deseos de la persona llamada.Variedades de ENUMUna posible fuente de confusión cuando se trata sobre ENUM es la variedad de soluciones o sistemas que emplean este calificativo. Lo habitual es que cuando se haga una referencia a ENUM se trate de uno de los siguientes casos: ENUM Público: Es la visión original de ENUM, como base de datos pública, parecida a un directorio, donde el abonado "opta" a ser incluido en la base de datos, que está gestionada en el dominio e164.arpa, delegando a cada país la gestión de la base de datos y la numeración. También se conoce como ENUM de usuario. Carrier ENUM, o ENUM Infraestructura, o de Operador: Cuando grupos de operadores proveedores de servicios de comunicaciones electrónicas acuerdan compartir la información de los abonados por medio de ENUM mediante acuerdos privados. En este caso son los operadores quienes controlan la información del abonado en vez de hacerlo (optar) los propios abonados. Carrier ENUM o ENUM de Operador también se conoce como Infrastructure ENUM o ENUM Infraestructura, y está siendo normalizado por IETF para la interconexión de VoIP (mediante acuerdos de peering). Como se explicará en la correspondiente sección, también se puede utilizar para la portabilidad o conservación de número. ENUM Privado: Un operador de telefonía o de VoIP, o un ISP, o un gran usuario, puede utilizar las técnicas de ENUM en sus redes y en las de sus clientes sin emplear DNS públicos, con DNS privados o internos. Resulta fácil imaginar como puede utilizarse esta técnica para que compañías multinacionales, o bancos, o agencias de viajes, tengan planes de numeración muy coherentes y eficaces. Cómo funciona ENUMPara conocer cómo funciona Enum, le remitimos a la página correspondiente a ENUM Público, puesto que esa variedad de Enum es la típica, la que dió lugar a todos los procedimientos y normas de IETF .Más detalles sobre: @page { margin: 0.79in } P { margin-bottom: 0.08in } H4 { margin-bottom: 0.08in } H4.ctl { font-family: "Lohit Hindi" } A:link { so-language: zxx } -- ENUM Público. En esta página se explica con cierto detalle como funciona Enum Carrier ENUM o ENUM de Operador ENUM Privado Normas técnicas: RFC 2915: NAPTR RR. The Naming Authority Pointer (NAPTR) DNS Resource Record RFC 3761: ENUM Protocol. The E.164 to Uniform Resource Identifiers (URI) Dynamic Delegation Discovery System (DDDS) Application (ENUM). (obsoletes RFC 2916). RFC 3762: Usage of H323 addresses in ENUM Protocol RFC 3764: Usage of SIP addresses in ENUM Protocol RFC 3824: Using E.164 numbers with SIP RFC 4769: IANA Registration for an Enumservice Containing Public Switched Telephone Network (PSTN) Signaling Information RFC 3026: Berlin Liaison Statement RFC 3953: Telephone Number Mapping (ENUM) Service Registration for Presence Services RFC 2870: Root Name Server Operational Requirements RFC 3482: Number Portability in the Global Switched Telephone Network (GSTN): An Overview RFC 2168: Resolution of Uniform Resource Identifiers using the Domain Name System Organizaciones relacionadas con ENUM RIPE - Adimistrador del nivel 0 de ENUM e164.arpa. ITU-T TSB - Unión Internacional de Telecomunicaciones ETSI - European Telecommunications Standards Institute VisionNG - Administrador del rango ENUM 878-10 IETF ENUM Chapter

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  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

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  • A simple Dynamic Proxy

    - by Abhijeet Patel
    Frameworks such as EF4 and MOQ do what most developers consider "dark magic". For instance in EF4, when you use a POCO for an entity you can opt-in to get behaviors such as "lazy-loading" and "change tracking" at runtime merely by ensuring that your type has the following characteristics: The class must be public and not sealed. The class must have a public or protected parameter-less constructor. The class must have public or protected properties Adhere to this and your type is magically endowed with these behaviors without any additional programming on your part. Behind the scenes the framework subclasses your type at runtime and creates a "dynamic proxy" which has these additional behaviors and when you navigate properties of your POCO, the framework replaces the POCO type with derived type instances. The MOQ framework does simlar magic. Let's say you have a simple interface:   public interface IFoo      {          int GetNum();      }   We can verify that the GetNum() was invoked on a mock like so:   var mock = new Mock<IFoo>(MockBehavior.Default);   mock.Setup(f => f.GetNum());   var num = mock.Object.GetNum();   mock.Verify(f => f.GetNum());   Beind the scenes the MOQ framework is generating a dynamic proxy by implementing IFoo at runtime. the call to moq.Object returns the dynamic proxy on which we then call "GetNum" and then verify that this method was invoked. No dark magic at all, just clever programming is what's going on here, just not visible and hence appears magical! Let's create a simple dynamic proxy generator which accepts an interface type and dynamically creates a proxy implementing the interface type specified at runtime.     public static class DynamicProxyGenerator   {       public static T GetInstanceFor<T>()       {           Type typeOfT = typeof(T);           var methodInfos = typeOfT.GetMethods();           AssemblyName assName = new AssemblyName("testAssembly");           var assBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(assName, AssemblyBuilderAccess.RunAndSave);           var moduleBuilder = assBuilder.DefineDynamicModule("testModule", "test.dll");           var typeBuilder = moduleBuilder.DefineType(typeOfT.Name + "Proxy", TypeAttributes.Public);              typeBuilder.AddInterfaceImplementation(typeOfT);           var ctorBuilder = typeBuilder.DefineConstructor(                     MethodAttributes.Public,                     CallingConventions.Standard,                     new Type[] { });           var ilGenerator = ctorBuilder.GetILGenerator();           ilGenerator.EmitWriteLine("Creating Proxy instance");           ilGenerator.Emit(OpCodes.Ret);           foreach (var methodInfo in methodInfos)           {               var methodBuilder = typeBuilder.DefineMethod(                   methodInfo.Name,                   MethodAttributes.Public | MethodAttributes.Virtual,                   methodInfo.ReturnType,                   methodInfo.GetParameters().Select(p => p.GetType()).ToArray()                   );               var methodILGen = methodBuilder.GetILGenerator();               methodILGen.EmitWriteLine("I'm a proxy");               if (methodInfo.ReturnType == typeof(void))               {                   methodILGen.Emit(OpCodes.Ret);               }               else               {                   if (methodInfo.ReturnType.IsValueType || methodInfo.ReturnType.IsEnum)                   {                       MethodInfo getMethod = typeof(Activator).GetMethod(/span>"CreateInstance",new Type[]{typeof((Type)});                                               LocalBuilder lb = methodILGen.DeclareLocal(methodInfo.ReturnType);                       methodILGen.Emit(OpCodes.Ldtoken, lb.LocalType);                       methodILGen.Emit(OpCodes.Call, typeofype).GetMethod("GetTypeFromHandle"));  ));                       methodILGen.Emit(OpCodes.Callvirt, getMethod);                       methodILGen.Emit(OpCodes.Unbox_Any, lb.LocalType);                                                              }                 else                   {                       methodILGen.Emit(OpCodes.Ldnull);                   }                   methodILGen.Emit(OpCodes.Ret);               }               typeBuilder.DefineMethodOverride(methodBuilder, methodInfo);           }                     Type constructedType = typeBuilder.CreateType();           var instance = Activator.CreateInstance(constructedType);           return (T)instance;       }   }   Dynamic proxies are created by calling into the following main types: AssemblyBuilder, TypeBuilder, Modulebuilder and ILGenerator. These types enable dynamically creating an assembly and emitting .NET modules and types in that assembly, all using IL instructions. Let's break down the code above a bit and examine it piece by piece                Type typeOfT = typeof(T);              var methodInfos = typeOfT.GetMethods();              AssemblyName assName = new AssemblyName("testAssembly");              var assBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(assName, AssemblyBuilderAccess.RunAndSave);              var moduleBuilder = assBuilder.DefineDynamicModule("testModule", "test.dll");              var typeBuilder = moduleBuilder.DefineType(typeOfT.Name + "Proxy", TypeAttributes.Public);   We are instructing the runtime to create an assembly caled "test.dll"and in this assembly we then emit a new module called "testModule". We then emit a new type definition of name "typeName"Proxy into this new module. This is the definition for the "dynamic proxy" for type T                 typeBuilder.AddInterfaceImplementation(typeOfT);               var ctorBuilder = typeBuilder.DefineConstructor(                         MethodAttributes.Public,                         CallingConventions.Standard,                         new Type[] { });               var ilGenerator = ctorBuilder.GetILGenerator();               ilGenerator.EmitWriteLine("Creating Proxy instance");               ilGenerator.Emit(OpCodes.Ret);   The newly created type implements type T and defines a default parameterless constructor in which we emit a call to Console.WriteLine. This call is not necessary but we do this so that we can see first hand that when the proxy is constructed, when our default constructor is invoked.   var methodBuilder = typeBuilder.DefineMethod(                      methodInfo.Name,                      MethodAttributes.Public | MethodAttributes.Virtual,                      methodInfo.ReturnType,                      methodInfo.GetParameters().Select(p => p.GetType()).ToArray()                      );   We then iterate over each method declared on type T and add a method definition of the same name into our "dynamic proxy" definition     if (methodInfo.ReturnType == typeof(void))   {       methodILGen.Emit(OpCodes.Ret);   }   If the return type specified in the method declaration of T is void we simply return.     if (methodInfo.ReturnType.IsValueType || methodInfo.ReturnType.IsEnum)   {                               MethodInfo getMethod = typeof(Activator).GetMethod("CreateInstance",                                                         new Type[]{typeof(Type)});                               LocalBuilder lb = methodILGen.DeclareLocal(methodInfo.ReturnType);                                                     methodILGen.Emit(OpCodes.Ldtoken, lb.LocalType);       methodILGen.Emit(OpCodes.Call, typeof(Type).GetMethod("GetTypeFromHandle"));       methodILGen.Emit(OpCodes.Callvirt, getMethod);       methodILGen.Emit(OpCodes.Unbox_Any, lb.LocalType);   }   If the return type in the method declaration of T is either a value type or an enum, then we need to create an instance of the value type and return that instance the caller. In order to accomplish that we need to do the following: 1) Get a handle to the Activator.CreateInstance method 2) Declare a local variable which represents the Type of the return type(i.e the type object of the return type) specified on the method declaration of T(obtained from the MethodInfo) and push this Type object onto the evaluation stack. In reality a RuntimeTypeHandle is what is pushed onto the stack. 3) Invoke the "GetTypeFromHandle" method(a static method in the Type class) passing in the RuntimeTypeHandle pushed onto the stack previously as an argument, the result of this invocation is a Type object (representing the method's return type) which is pushed onto the top of the evaluation stack. 4) Invoke Activator.CreateInstance passing in the Type object from step 3, the result of this invocation is an instance of the value type boxed as a reference type and pushed onto the top of the evaluation stack. 5) Unbox the result and place it into the local variable of the return type defined in step 2   methodILGen.Emit(OpCodes.Ldnull);   If the return type is a reference type then we just load a null onto the evaluation stack   methodILGen.Emit(OpCodes.Ret);   Emit a a return statement to return whatever is on top of the evaluation stack(null or an instance of a value type) back to the caller     Type constructedType = typeBuilder.CreateType();   var instance = Activator.CreateInstance(constructedType);   return (T)instance;   Now that we have a definition of the "dynamic proxy" implementing all the methods declared on T, we can now create an instance of the proxy type and return that out typed as T. The caller can now invoke the generator and request a dynamic proxy for any type T. In our example when the client invokes GetNum() we get back "0". Lets add a new method on the interface called DayOfWeek GetDay()   public interface IFoo      {          int GetNum();          DayOfWeek GetDay();      }   When GetDay() is invoked, the "dynamic proxy" returns "Sunday" since that is the default value for the DayOfWeek enum This is a very trivial example of dynammic proxies, frameworks like MOQ have a way more sophisticated implementation of this paradigm where in you can instruct the framework to create proxies which return specified values for a method implementation.

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  • readonly keyword

    - by nmarun
    This is something new that I learned about the readonly keyword. Have a look at the following class: 1: public class MyClass 2: { 3: public string Name { get; set; } 4: public int Age { get; set; } 5:  6: private readonly double Delta; 7:  8: public MyClass() 9: { 10: Initializer(); 11: } 12:  13: public MyClass(string name = "", int age = 0) 14: { 15: Name = name; 16: Age = age; 17: Initializer(); 18: } 19:  20: private void Initializer() 21: { 22: Delta = 0.2; 23: } 24: } I have a couple of public properties and a private readonly member. There are two constructors – one that doesn’t take any parameters and the other takes two parameters to initialize the public properties. I’m also calling the Initializer method in both constructors to initialize the readonly member. Now when I build this, the code breaks and the Error window says: “A readonly field cannot be assigned to (except in a constructor or a variable initializer)” Two things after I read this message: It’s such a negative statement. I’d prefer something like: “A readonly field can be assigned to (or initialized) only in a constructor or through a variable initializer” But in my defense, I AM assigning it in a constructor (only indirectly). All I’m doing is creating a method that does it and calling it in a constructor. Turns out, .net was not ‘frameworked’ this way. We need to have the member initialized directly in the constructor. If you have multiple constructors, you can just use the ‘this’ keyword on all except the default constructors to call the default constructor. This default constructor can then initialize your readonly members. This will ensure you’re not repeating the code in multiple places. A snippet of what I’m talking can be seen below: 1: public class Person 2: { 3: public int UniqueNumber { get; set; } 4: public string Name { get; set; } 5: public int Age { get; set; } 6: public DateTime DateOfBirth { get; set; } 7: public string InvoiceNumber { get; set; } 8:  9: private readonly string Alpha; 10: private readonly int Beta; 11: private readonly double Delta; 12: private readonly double Gamma; 13:  14: public Person() 15: { 16: Alpha = "FDSA"; 17: Beta = 2; 18: Delta = 3.0; 19: Gamma = 0.0989; 20: } 21:  22: public Person(int uniqueNumber) : this() 23: { 24: UniqueNumber = uniqueNumber; 25: } 26: } See the syntax in line 22 and you’ll know what I’m talking about. So the default constructor gets called before the one in line 22. These are known as constructor initializers and they allow one constructor to call another. The other ‘myth’ I had about readonly members is that you can set it’s value only once. This was busted as well (I recall Adam and Jamie’s show). Say you’ve initialized the readonly member through a variable initializer. You can over-write this value in any of the constructors any number of times. 1: public class Person 2: { 3: public int UniqueNumber { get; set; } 4: public string Name { get; set; } 5: public int Age { get; set; } 6: public DateTime DateOfBirth { get; set; } 7: public string InvoiceNumber { get; set; } 8:  9: private readonly string Alpha = "asdf"; 10: private readonly int Beta = 15; 11: private readonly double Delta = 0.077; 12: private readonly double Gamma = 1.0; 13:  14: public Person() 15: { 16: Alpha = "FDSA"; 17: Beta = 2; 18: Delta = 3.0; 19: Gamma = 0.0989; 20: } 21:  22: public Person(int uniqueNumber) : this() 23: { 24: UniqueNumber = uniqueNumber; 25: Beta = 3; 26: } 27:  28: public Person(string name, DateTime dob) : this() 29: { 30: Name = name; 31: DateOfBirth = dob; 32:  33: Alpha = ";LKJ"; 34: Gamma = 0.0898; 35: } 36:  37: public Person(int uniqueNumber, string name, int age, DateTime dob, string invoiceNumber) : this() 38: { 39: UniqueNumber = uniqueNumber; 40: Name = name; 41: Age = age; 42: DateOfBirth = dob; 43: InvoiceNumber = invoiceNumber; 44:  45: Alpha = "QWER"; 46: Beta = 5; 47: Delta = 1.0; 48: Gamma = 0.0; 49: } 50: } In the above example, every constructor over-writes the values for the readonly members. This is perfectly valid. There is a possibility that based on the way the object is instantiated, the readonly member will have a different value. Well, that’s all I have for today and read this as it’s on a related topic.

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  • SPARC T4-4 Beats 8-CPU IBM POWER7 on TPC-H @3000GB Benchmark

    - by Brian
    Oracle's SPARC T4-4 server delivered a world record TPC-H @3000GB benchmark result for systems with four processors. This result beats eight processor results from IBM (POWER7) and HP (x86). The SPARC T4-4 server also delivered better performance per core than these eight processor systems from IBM and HP. Comparisons below are based upon system to system comparisons, highlighting Oracle's complete software and hardware solution. This database world record result used Oracle's Sun Storage 2540-M2 arrays (rotating disk) connected to a SPARC T4-4 server running Oracle Solaris 11 and Oracle Database 11g Release 2 demonstrating the power of Oracle's integrated hardware and software solution. The SPARC T4-4 server based configuration achieved a TPC-H scale factor 3000 world record for four processor systems of 205,792 QphH@3000GB with price/performance of $4.10/QphH@3000GB. The SPARC T4-4 server with four SPARC T4 processors (total of 32 cores) is 7% faster than the IBM Power 780 server with eight POWER7 processors (total of 32 cores) on the TPC-H @3000GB benchmark. The SPARC T4-4 server is 36% better in price performance compared to the IBM Power 780 server on the TPC-H @3000GB Benchmark. The SPARC T4-4 server is 29% faster than the IBM Power 780 for data loading. The SPARC T4-4 server is up to 3.4 times faster than the IBM Power 780 server for the Refresh Function. The SPARC T4-4 server with four SPARC T4 processors is 27% faster than the HP ProLiant DL980 G7 server with eight x86 processors on the TPC-H @3000GB benchmark. The SPARC T4-4 server is 52% faster than the HP ProLiant DL980 G7 server for data loading. The SPARC T4-4 server is up to 3.2 times faster than the HP ProLiant DL980 G7 for the Refresh Function. The SPARC T4-4 server achieved a peak IO rate from the Oracle database of 17 GB/sec. This rate was independent of the storage used, as demonstrated by the TPC-H @3000TB benchmark which used twelve Sun Storage 2540-M2 arrays (rotating disk) and the TPC-H @1000TB benchmark which used four Sun Storage F5100 Flash Array devices (flash storage). [*] The SPARC T4-4 server showed linear scaling from TPC-H @1000GB to TPC-H @3000GB. This demonstrates that the SPARC T4-4 server can handle the increasingly larger databases required of DSS systems. [*] The SPARC T4-4 server benchmark results demonstrate a complete solution of building Decision Support Systems including data loading, business questions and refreshing data. Each phase usually has a time constraint and the SPARC T4-4 server shows superior performance during each phase. [*] The TPC believes that comparisons of results published with different scale factors are misleading and discourages such comparisons. Performance Landscape The table lists the leading TPC-H @3000GB results for non-clustered systems. TPC-H @3000GB, Non-Clustered Systems System Processor P/C/T – Memory Composite(QphH) $/perf($/QphH) Power(QppH) Throughput(QthH) Database Available SPARC Enterprise M9000 3.0 GHz SPARC64 VII+ 64/256/256 – 1024 GB 386,478.3 $18.19 316,835.8 471,428.6 Oracle 11g R2 09/22/11 SPARC T4-4 3.0 GHz SPARC T4 4/32/256 – 1024 GB 205,792.0 $4.10 190,325.1 222,515.9 Oracle 11g R2 05/31/12 SPARC Enterprise M9000 2.88 GHz SPARC64 VII 32/128/256 – 512 GB 198,907.5 $15.27 182,350.7 216,967.7 Oracle 11g R2 12/09/10 IBM Power 780 4.1 GHz POWER7 8/32/128 – 1024 GB 192,001.1 $6.37 210,368.4 175,237.4 Sybase 15.4 11/30/11 HP ProLiant DL980 G7 2.27 GHz Intel Xeon X7560 8/64/128 – 512 GB 162,601.7 $2.68 185,297.7 142,685.6 SQL Server 2008 10/13/10 P/C/T = Processors, Cores, Threads QphH = the Composite Metric (bigger is better) $/QphH = the Price/Performance metric in USD (smaller is better) QppH = the Power Numerical Quantity QthH = the Throughput Numerical Quantity The following table lists data load times and refresh function times during the power run. TPC-H @3000GB, Non-Clustered Systems Database Load & Database Refresh System Processor Data Loading(h:m:s) T4Advan RF1(sec) T4Advan RF2(sec) T4Advan SPARC T4-4 3.0 GHz SPARC T4 04:08:29 1.0x 67.1 1.0x 39.5 1.0x IBM Power 780 4.1 GHz POWER7 05:51:50 1.5x 147.3 2.2x 133.2 3.4x HP ProLiant DL980 G7 2.27 GHz Intel Xeon X7560 08:35:17 2.1x 173.0 2.6x 126.3 3.2x Data Loading = database load time RF1 = power test first refresh transaction RF2 = power test second refresh transaction T4 Advan = the ratio of time to T4 time Complete benchmark results found at the TPC benchmark website http://www.tpc.org. Configuration Summary and Results Hardware Configuration: SPARC T4-4 server 4 x SPARC T4 3.0 GHz processors (total of 32 cores, 128 threads) 1024 GB memory 8 x internal SAS (8 x 300 GB) disk drives External Storage: 12 x Sun Storage 2540-M2 array storage, each with 12 x 15K RPM 300 GB drives, 2 controllers, 2 GB cache Software Configuration: Oracle Solaris 11 11/11 Oracle Database 11g Release 2 Enterprise Edition Audited Results: Database Size: 3000 GB (Scale Factor 3000) TPC-H Composite: 205,792.0 QphH@3000GB Price/performance: $4.10/QphH@3000GB Available: 05/31/2012 Total 3 year Cost: $843,656 TPC-H Power: 190,325.1 TPC-H Throughput: 222,515.9 Database Load Time: 4:08:29 Benchmark Description The TPC-H benchmark is a performance benchmark established by the Transaction Processing Council (TPC) to demonstrate Data Warehousing/Decision Support Systems (DSS). TPC-H measurements are produced for customers to evaluate the performance of various DSS systems. These queries and updates are executed against a standard database under controlled conditions. Performance projections and comparisons between different TPC-H Database sizes (100GB, 300GB, 1000GB, 3000GB, 10000GB, 30000GB and 100000GB) are not allowed by the TPC. TPC-H is a data warehousing-oriented, non-industry-specific benchmark that consists of a large number of complex queries typical of decision support applications. It also includes some insert and delete activity that is intended to simulate loading and purging data from a warehouse. TPC-H measures the combined performance of a particular database manager on a specific computer system. The main performance metric reported by TPC-H is called the TPC-H Composite Query-per-Hour Performance Metric (QphH@SF, where SF is the number of GB of raw data, referred to as the scale factor). QphH@SF is intended to summarize the ability of the system to process queries in both single and multiple user modes. The benchmark requires reporting of price/performance, which is the ratio of the total HW/SW cost plus 3 years maintenance to the QphH. A secondary metric is the storage efficiency, which is the ratio of total configured disk space in GB to the scale factor. Key Points and Best Practices Twelve Sun Storage 2540-M2 arrays were used for the benchmark. Each Sun Storage 2540-M2 array contains 12 15K RPM drives and is connected to a single dual port 8Gb FC HBA using 2 ports. Each Sun Storage 2540-M2 array showed 1.5 GB/sec for sequential read operations and showed linear scaling, achieving 18 GB/sec with twelve Sun Storage 2540-M2 arrays. These were stand alone IO tests. The peak IO rate measured from the Oracle database was 17 GB/sec. Oracle Solaris 11 11/11 required very little system tuning. Some vendors try to make the point that storage ratios are of customer concern. However, storage ratio size has more to do with disk layout and the increasing capacities of disks – so this is not an important metric in which to compare systems. The SPARC T4-4 server and Oracle Solaris efficiently managed the system load of over one thousand Oracle Database parallel processes. Six Sun Storage 2540-M2 arrays were mirrored to another six Sun Storage 2540-M2 arrays on which all of the Oracle database files were placed. IO performance was high and balanced across all the arrays. The TPC-H Refresh Function (RF) simulates periodical refresh portion of Data Warehouse by adding new sales and deleting old sales data. Parallel DML (parallel insert and delete in this case) and database log performance are a key for this function and the SPARC T4-4 server outperformed both the IBM POWER7 server and HP ProLiant DL980 G7 server. (See the RF columns above.) See Also Transaction Processing Performance Council (TPC) Home Page Ideas International Benchmark Page SPARC T4-4 Server oracle.com OTN Oracle Solaris oracle.com OTN Oracle Database 11g Release 2 Enterprise Edition oracle.com OTN Sun Storage 2540-M2 Array oracle.com OTN Disclosure Statement TPC-H, QphH, $/QphH are trademarks of Transaction Processing Performance Council (TPC). For more information, see www.tpc.org. SPARC T4-4 205,792.0 QphH@3000GB, $4.10/QphH@3000GB, available 5/31/12, 4 processors, 32 cores, 256 threads; IBM Power 780 QphH@3000GB, 192,001.1 QphH@3000GB, $6.37/QphH@3000GB, available 11/30/11, 8 processors, 32 cores, 128 threads; HP ProLiant DL980 G7 162,601.7 QphH@3000GB, $2.68/QphH@3000GB available 10/13/10, 8 processors, 64 cores, 128 threads.

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  • Fun with Aggregates

    - by Paul White
    There are interesting things to be learned from even the simplest queries.  For example, imagine you are given the task of writing a query to list AdventureWorks product names where the product has at least one entry in the transaction history table, but fewer than ten. One possible query to meet that specification is: SELECT p.Name FROM Production.Product AS p JOIN Production.TransactionHistory AS th ON p.ProductID = th.ProductID GROUP BY p.ProductID, p.Name HAVING COUNT_BIG(*) < 10; That query correctly returns 23 rows (execution plan and data sample shown below): The execution plan looks a bit different from the written form of the query: the base tables are accessed in reverse order, and the aggregation is performed before the join.  The general idea is to read all rows from the history table, compute the count of rows grouped by ProductID, merge join the results to the Product table on ProductID, and finally filter to only return rows where the count is less than ten. This ‘fully-optimized’ plan has an estimated cost of around 0.33 units.  The reason for the quote marks there is that this plan is not quite as optimal as it could be – surely it would make sense to push the Filter down past the join too?  To answer that, let’s look at some other ways to formulate this query.  This being SQL, there are any number of ways to write logically-equivalent query specifications, so we’ll just look at a couple of interesting ones.  The first query is an attempt to reverse-engineer T-SQL from the optimized query plan shown above.  It joins the result of pre-aggregating the history table to the Product table before filtering: SELECT p.Name FROM ( SELECT th.ProductID, cnt = COUNT_BIG(*) FROM Production.TransactionHistory AS th GROUP BY th.ProductID ) AS q1 JOIN Production.Product AS p ON p.ProductID = q1.ProductID WHERE q1.cnt < 10; Perhaps a little surprisingly, we get a slightly different execution plan: The results are the same (23 rows) but this time the Filter is pushed below the join!  The optimizer chooses nested loops for the join, because the cardinality estimate for rows passing the Filter is a bit low (estimate 1 versus 23 actual), though you can force a merge join with a hint and the Filter still appears below the join.  In yet another variation, the < 10 predicate can be ‘manually pushed’ by specifying it in a HAVING clause in the “q1” sub-query instead of in the WHERE clause as written above. The reason this predicate can be pushed past the join in this query form, but not in the original formulation is simply an optimizer limitation – it does make efforts (primarily during the simplification phase) to encourage logically-equivalent query specifications to produce the same execution plan, but the implementation is not completely comprehensive. Moving on to a second example, the following query specification results from phrasing the requirement as “list the products where there exists fewer than ten correlated rows in the history table”: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) < 10 ); Unfortunately, this query produces an incorrect result (86 rows): The problem is that it lists products with no history rows, though the reasons are interesting.  The COUNT_BIG(*) in the EXISTS clause is a scalar aggregate (meaning there is no GROUP BY clause) and scalar aggregates always produce a value, even when the input is an empty set.  In the case of the COUNT aggregate, the result of aggregating the empty set is zero (the other standard aggregates produce a NULL).  To make the point really clear, let’s look at product 709, which happens to be one for which no history rows exist: -- Scalar aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709;   -- Vector aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709 GROUP BY th.ProductID; The estimated execution plans for these two statements are almost identical: You might expect the Stream Aggregate to have a Group By for the second statement, but this is not the case.  The query includes an equality comparison to a constant value (709), so all qualified rows are guaranteed to have the same value for ProductID and the Group By is optimized away. In fact there are some minor differences between the two plans (the first is auto-parameterized and qualifies for trivial plan, whereas the second is not auto-parameterized and requires cost-based optimization), but there is nothing to indicate that one is a scalar aggregate and the other is a vector aggregate.  This is something I would like to see exposed in show plan so I suggested it on Connect.  Anyway, the results of running the two queries show the difference at runtime: The scalar aggregate (no GROUP BY) returns a result of zero, whereas the vector aggregate (with a GROUP BY clause) returns nothing at all.  Returning to our EXISTS query, we could ‘fix’ it by changing the HAVING clause to reject rows where the scalar aggregate returns zero: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) BETWEEN 1 AND 9 ); The query now returns the correct 23 rows: Unfortunately, the execution plan is less efficient now – it has an estimated cost of 0.78 compared to 0.33 for the earlier plans.  Let’s try adding a redundant GROUP BY instead of changing the HAVING clause: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY th.ProductID HAVING COUNT_BIG(*) < 10 ); Not only do we now get correct results (23 rows), this is the execution plan: I like to compare that plan to quantum physics: if you don’t find it shocking, you haven’t understood it properly :)  The simple addition of a redundant GROUP BY has resulted in the EXISTS form of the query being transformed into exactly the same optimal plan we found earlier.  What’s more, in SQL Server 2008 and later, we can replace the odd-looking GROUP BY with an explicit GROUP BY on the empty set: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ); I offer that as an alternative because some people find it more intuitive (and it perhaps has more geek value too).  Whichever way you prefer, it’s rather satisfying to note that the result of the sub-query does not exist for a particular correlated value where a vector aggregate is used (the scalar COUNT aggregate always returns a value, even if zero, so it always ‘EXISTS’ regardless which ProductID is logically being evaluated). The following query forms also produce the optimal plan and correct results, so long as a vector aggregate is used (you can probably find more equivalent query forms): WHERE Clause SELECT p.Name FROM Production.Product AS p WHERE ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) < 10; APPLY SELECT p.Name FROM Production.Product AS p CROSS APPLY ( SELECT NULL FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ) AS ca (dummy); FROM Clause SELECT q1.Name FROM ( SELECT p.Name, cnt = ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) FROM Production.Product AS p ) AS q1 WHERE q1.cnt < 10; This last example uses SUM(1) instead of COUNT and does not require a vector aggregate…you should be able to work out why :) SELECT q.Name FROM ( SELECT p.Name, cnt = ( SELECT SUM(1) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID ) FROM Production.Product AS p ) AS q WHERE q.cnt < 10; The semantics of SQL aggregates are rather odd in places.  It definitely pays to get to know the rules, and to be careful to check whether your queries are using scalar or vector aggregates.  As we have seen, query plans do not show in which ‘mode’ an aggregate is running and getting it wrong can cause poor performance, wrong results, or both. © 2012 Paul White Twitter: @SQL_Kiwi email: [email protected]

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  • SPARC T3-1 Record Results Running JD Edwards EnterpriseOne Day in the Life Benchmark with Added Batch Component

    - by Brian
    Using Oracle's SPARC T3-1 server for the application tier and Oracle's SPARC Enterprise M3000 server for the database tier, a world record result was produced running the Oracle's JD Edwards EnterpriseOne applications Day in the Life benchmark run concurrently with a batch workload. The SPARC T3-1 server based result has 25% better performance than the IBM Power 750 POWER7 server even though the IBM result did not include running a batch component. The SPARC T3-1 server based result has 25% better space/performance than the IBM Power 750 POWER7 server as measured by the online component. The SPARC T3-1 server based result is 5x faster than the x86-based IBM x3650 M2 server system when executing the online component of the JD Edwards EnterpriseOne 9.0.1 Day in the Life benchmark. The IBM result did not include a batch component. The SPARC T3-1 server based result has 2.5x better space/performance than the x86-based IBM x3650 M2 server as measured by the online component. The combination of SPARC T3-1 and SPARC Enterprise M3000 servers delivered a Day in the Life benchmark result of 5000 online users with 0.875 seconds of average transaction response time running concurrently with 19 Universal Batch Engine (UBE) processes at 10 UBEs/minute. The solution exercises various JD Edwards EnterpriseOne applications while running Oracle WebLogic Server 11g Release 1 and Oracle Web Tier Utilities 11g HTTP server in Oracle Solaris Containers, together with the Oracle Database 11g Release 2. The SPARC T3-1 server showed that it could handle the additional workload of batch processing while maintaining the same number of online users for the JD Edwards EnterpriseOne Day in the Life benchmark. This was accomplished with minimal loss in response time. JD Edwards EnterpriseOne 9.0.1 takes advantage of the large number of compute threads available in the SPARC T3-1 server at the application tier and achieves excellent response times. The SPARC T3-1 server consolidates the application/web tier of the JD Edwards EnterpriseOne 9.0.1 application using Oracle Solaris Containers. Containers provide flexibility, easier maintenance and better CPU utilization of the server leaving processing capacity for additional growth. A number of Oracle advanced technology and features were used to obtain this result: Oracle Solaris 10, Oracle Solaris Containers, Oracle Java Hotspot Server VM, Oracle WebLogic Server 11g Release 1, Oracle Web Tier Utilities 11g, Oracle Database 11g Release 2, the SPARC T3 and SPARC64 VII+ based servers. This is the first published result running both online and batch workload concurrently on the JD Enterprise Application server. No published results are available from IBM running the online component together with a batch workload. The 9.0.1 version of the benchmark saw some minor performance improvements relative to 9.0. When comparing between 9.0.1 and 9.0 results, the reader should take this into account when the difference between results is small. Performance Landscape JD Edwards EnterpriseOne Day in the Life Benchmark Online with Batch Workload This is the first publication on the Day in the Life benchmark run concurrently with batch jobs. The batch workload was provided by Oracle's Universal Batch Engine. System RackUnits Online Users Resp Time (sec) BatchConcur(# of UBEs) BatchRate(UBEs/m) Version SPARC T3-1, 1xSPARC T3 (1.65 GHz), Solaris 10 M3000, 1xSPARC64 VII+ (2.86 GHz), Solaris 10 4 5000 0.88 19 10 9.0.1 Resp Time (sec) — Response time of online jobs reported in seconds Batch Concur (# of UBEs) — Batch concurrency presented in the number of UBEs Batch Rate (UBEs/m) — Batch transaction rate in UBEs/minute. JD Edwards EnterpriseOne Day in the Life Benchmark Online Workload Only These results are for the Day in the Life benchmark. They are run without any batch workload. System RackUnits Online Users ResponseTime (sec) Version SPARC T3-1, 1xSPARC T3 (1.65 GHz), Solaris 10 M3000, 1xSPARC64 VII (2.75 GHz), Solaris 10 4 5000 0.52 9.0.1 IBM Power 750, 1xPOWER7 (3.55 GHz), IBM i7.1 4 4000 0.61 9.0 IBM x3650M2, 2xIntel X5570 (2.93 GHz), OVM 2 1000 0.29 9.0 IBM result from http://www-03.ibm.com/systems/i/advantages/oracle/, IBM used WebSphere Configuration Summary Hardware Configuration: 1 x SPARC T3-1 server 1 x 1.65 GHz SPARC T3 128 GB memory 16 x 300 GB 10000 RPM SAS 1 x Sun Flash Accelerator F20 PCIe Card, 92 GB 1 x 10 GbE NIC 1 x SPARC Enterprise M3000 server 1 x 2.86 SPARC64 VII+ 64 GB memory 1 x 10 GbE NIC 2 x StorageTek 2540 + 2501 Software Configuration: JD Edwards EnterpriseOne 9.0.1 with Tools 8.98.3.3 Oracle Database 11g Release 2 Oracle 11g WebLogic server 11g Release 1 version 10.3.2 Oracle Web Tier Utilities 11g Oracle Solaris 10 9/10 Mercury LoadRunner 9.10 with Oracle Day in the Life kit for JD Edwards EnterpriseOne 9.0.1 Oracle’s Universal Batch Engine - Short UBEs and Long UBEs Benchmark Description JD Edwards EnterpriseOne is an integrated applications suite of Enterprise Resource Planning (ERP) software. Oracle offers 70 JD Edwards EnterpriseOne application modules to support a diverse set of business operations. Oracle's Day in the Life (DIL) kit is a suite of scripts that exercises most common transactions of JD Edwards EnterpriseOne applications, including business processes such as payroll, sales order, purchase order, work order, and other manufacturing processes, such as ship confirmation. These are labeled by industry acronyms such as SCM, CRM, HCM, SRM and FMS. The kit's scripts execute transactions typical of a mid-sized manufacturing company. The workload consists of online transactions and the UBE workload of 15 short and 4 long UBEs. LoadRunner runs the DIL workload, collects the user’s transactions response times and reports the key metric of Combined Weighted Average Transaction Response time. The UBE processes workload runs from the JD Enterprise Application server. Oracle's UBE processes come as three flavors: Short UBEs < 1 minute engage in Business Report and Summary Analysis, Mid UBEs > 1 minute create a large report of Account, Balance, and Full Address, Long UBEs > 2 minutes simulate Payroll, Sales Order, night only jobs. The UBE workload generates large numbers of PDF files reports and log files. The UBE Queues are categorized as the QBATCHD, a single threaded queue for large UBEs, and the QPROCESS queue for short UBEs run concurrently. One of the Oracle Solaris Containers ran 4 Long UBEs, while another Container ran 15 short UBEs concurrently. The mixed size UBEs ran concurrently from the SPARC T3-1 server with the 5000 online users driven by the LoadRunner. Oracle’s UBE process performance metric is Number of Maximum Concurrent UBE processes at transaction rate, UBEs/minute. Key Points and Best Practices Two JD Edwards EnterpriseOne Application Servers and two Oracle Fusion Middleware WebLogic Servers 11g R1 coupled with two Oracle Fusion Middleware 11g Web Tier HTTP Server instances on the SPARC T3-1 server were hosted in four separate Oracle Solaris Containers to demonstrate consolidation of multiple application and web servers. See Also SPARC T3-1 oracle.com SPARC Enterprise M3000 oracle.com Oracle Solaris oracle.com JD Edwards EnterpriseOne oracle.com Oracle Database 11g Release 2 Enterprise Edition oracle.com Disclosure Statement Copyright 2011, Oracle and/or its affiliates. All rights reserved. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Results as of 6/27/2011.

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  • Functions inside page using Razor View Engine – ASP.NET MVC

    - by hajan
    As we already know, Razor is probably the best view engine for ASP.NET MVC so far. It keeps your code fluid and very expressive. Besides the other functionalities Razor has, it also supports writing local functions. If you want to write a function, you can’t just open new @{ } razor block and write it there… it won’t work. Instead, you should specify @functions { } so that inside the brackets you will write your own C#/VB.NET functions/methods. Lets see an example: 1. I have the following loop that prints data using Razor <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         <li>Number @i</li>     }     } </ul> This code will print the numbers from 1 to 10: Number 1 Number 2 Number 3 Number 4 Number 5 Number 6 Number 7 Number 8 Number 9 Number 10 So, now lets write a function that will check if current number is even, if yes… add Even before Number word. Function in Razor @functions{     public bool isEven(int number)     {         return number % 2 == 0 ? true : false;     } } The modified code which creates unordered list is: <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         if (isEven(@i)) {             <li>Even number @i</li>         }         else {             <li>Number @i</li>         }                 }             } </ul> As you can see, in the modified code we use the isEven(@i) function to check if the current number is even or not… The result is: Number 1 Even number 2 Number 3 Even number 4 Number 5 Even number 6 Number 7 Even number 8 Number 9 Even number 10 So, the main point of this blog was to show how you can define your own functions inside page using Razor View Engine. Of course you can define multiple functions inside the same @functions { } defined razor statement. The complete code: @{     Layout = null; } <!DOCTYPE html> <html> <head>     <title>ASP.NET MVC - Razor View Engine :: Functions</title> </head> <body>     <div>         <ul>         @{             int N = 10;             for (int i = 1; i<=N; i++)             {                 if (isEven(@i)) {                     <li>Even number @i</li>                 }                 else {                     <li>Number @i</li>                 }                         }                     }         </ul>         @functions{             public bool isEven(int number)             {                 return number % 2 == 0 ? true : false;             }         }     </div> </body> </html> Hope you like it. Regards, Hajan

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  • Of C# Iterators and Performance

    - by James Michael Hare
    Some of you reading this will be wondering, "what is an iterator" and think I'm locked in the world of C++.  Nope, I'm talking C# iterators.  No, not enumerators, iterators.   So, for those of you who do not know what iterators are in C#, I will explain it in summary, and for those of you who know what iterators are but are curious of the performance impacts, I will explore that as well.   Iterators have been around for a bit now, and there are still a bunch of people who don't know what they are or what they do.  I don't know how many times at work I've had a code review on my code and have someone ask me, "what's that yield word do?"   Basically, this post came to me as I was writing some extension methods to extend IEnumerable<T> -- I'll post some of the fun ones in a later post.  Since I was filtering the resulting list down, I was using the standard C# iterator concept; but that got me wondering: what are the performance implications of using an iterator versus returning a new enumeration?   So, to begin, let's look at a couple of methods.  This is a new (albeit contrived) method called Every(...).  The goal of this method is to access and enumeration and return every nth item in the enumeration (including the first).  So Every(2) would return items 0, 2, 4, 6, etc.   Now, if you wanted to write this in the traditional way, you may come up with something like this:       public static IEnumerable<T> Every<T>(this IEnumerable<T> list, int interval)     {         List<T> newList = new List<T>();         int count = 0;           foreach (var i in list)         {             if ((count++ % interval) == 0)             {                 newList.Add(i);             }         }           return newList;     }     So basically this method takes any IEnumerable<T> and returns a new IEnumerable<T> that contains every nth item.  Pretty straight forward.   The problem?  Well, Every<T>(...) will construct a list containing every nth item whether or not you care.  What happens if you were searching this result for a certain item and find that item after five tries?  You would have generated the rest of the list for nothing.   Enter iterators.  This C# construct uses the yield keyword to effectively defer evaluation of the next item until it is asked for.  This can be very handy if the evaluation itself is expensive or if there's a fair chance you'll never want to fully evaluate a list.   We see this all the time in Linq, where many expressions are chained together to do complex processing on a list.  This would be very expensive if each of these expressions evaluated their entire possible result set on call.    Let's look at the same example function, this time using an iterator:       public static IEnumerable<T> Every<T>(this IEnumerable<T> list, int interval)     {         int count = 0;         foreach (var i in list)         {             if ((count++ % interval) == 0)             {                 yield return i;             }         }     }   Notice it does not create a new return value explicitly, the only evidence of a return is the "yield return" statement.  What this means is that when an item is requested from the enumeration, it will enter this method and evaluate until it either hits a yield return (in which case that item is returned) or until it exits the method or hits a yield break (in which case the iteration ends.   Behind the scenes, this is all done with a class that the CLR creates behind the scenes that keeps track of the state of the iteration, so that every time the next item is asked for, it finds that item and then updates the current position so it knows where to start at next time.   It doesn't seem like a big deal, does it?  But keep in mind the key point here: it only returns items as they are requested. Thus if there's a good chance you will only process a portion of the return list and/or if the evaluation of each item is expensive, an iterator may be of benefit.   This is especially true if you intend your methods to be chainable similar to the way Linq methods can be chained.    For example, perhaps you have a List<int> and you want to take every tenth one until you find one greater than 10.  We could write that as:       List<int> someList = new List<int>();         // fill list here         someList.Every(10).TakeWhile(i => i <= 10);     Now is the difference more apparent?  If we use the first form of Every that makes a copy of the list.  It's going to copy the entire list whether we will need those items or not, that can be costly!    With the iterator version, however, it will only take items from the list until it finds one that is > 10, at which point no further items in the list are evaluated.   So, sounds neat eh?  But what's the cost is what you're probably wondering.  So I ran some tests using the two forms of Every above on lists varying from 5 to 500,000 integers and tried various things.    Now, iteration isn't free.  If you are more likely than not to iterate the entire collection every time, iterator has some very slight overhead:   Copy vs Iterator on 100% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 5 Copy 5 5 5 Iterator 5 50 50 Copy 28 50 50 Iterator 27 500 500 Copy 227 500 500 Iterator 247 5000 5000 Copy 2266 5000 5000 Iterator 2444 50,000 50,000 Copy 24,443 50,000 50,000 Iterator 24,719 500,000 500,000 Copy 250,024 500,000 500,000 Iterator 251,521   Notice that when iterating over the entire produced list, the times for the iterator are a little better for smaller lists, then getting just a slight bit worse for larger lists.  In reality, given the number of items and iterations, the result is near negligible, but just to show that iterators come at a price.  However, it should also be noted that the form of Every that returns a copy will have a left-over collection to garbage collect.   However, if we only partially evaluate less and less through the list, the savings start to show and make it well worth the overhead.  Let's look at what happens if you stop looking after 80% of the list:   Copy vs Iterator on 80% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 4 Copy 5 5 4 Iterator 5 50 40 Copy 27 50 40 Iterator 23 500 400 Copy 215 500 400 Iterator 200 5000 4000 Copy 2099 5000 4000 Iterator 1962 50,000 40,000 Copy 22,385 50,000 40,000 Iterator 19,599 500,000 400,000 Copy 236,427 500,000 400,000 Iterator 196,010       Notice that the iterator form is now operating quite a bit faster.  But the savings really add up if you stop on average at 50% (which most searches would typically do):     Copy vs Iterator on 50% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 2 Copy 5 5 2 Iterator 4 50 25 Copy 25 50 25 Iterator 16 500 250 Copy 188 500 250 Iterator 126 5000 2500 Copy 1854 5000 2500 Iterator 1226 50,000 25,000 Copy 19,839 50,000 25,000 Iterator 12,233 500,000 250,000 Copy 208,667 500,000 250,000 Iterator 122,336   Now we see that if we only expect to go on average 50% into the results, we tend to shave off around 40% of the time.  And this is only for one level deep.  If we are using this in a chain of query expressions it only adds to the savings.   So my recommendation?  If you have a resonable expectation that someone may only want to partially consume your enumerable result, I would always tend to favor an iterator.  The cost if they iterate the whole thing does not add much at all -- and if they consume only partially, you reap some really good performance gains.   Next time I'll discuss some of my favorite extensions I've created to make development life a little easier and maintainability a little better.

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Improved Performance on PeopleSoft Combined Benchmark using SPARC T4-4

    - by Brian
    Oracle's SPARC T4-4 server running Oracle's PeopleSoft HCM 9.1 combined online and batch benchmark achieved a world record 18,000 concurrent users experiencing subsecond response time while executing a PeopleSoft Payroll batch job of 500,000 employees in 32.4 minutes. This result was obtained with a SPARC T4-4 server running Oracle Database 11g Release 2, a SPARC T4-4 server running PeopleSoft HCM 9.1 application server and a SPARC T4-2 server running Oracle WebLogic Server in the web tier. The SPARC T4-4 server running the application tier used Oracle Solaris Zones which provide a flexible, scalable and manageable virtualization environment. The average CPU utilization on the SPARC T4-2 server in the web tier was 17%, on the SPARC T4-4 server in the application tier it was 59%, and on the SPARC T4-4 server in the database tier was 47% (online and batch) leaving significant headroom for additional processing across the three tiers. The SPARC T4-4 server used for the database tier hosted Oracle Database 11g Release 2 using Oracle Automatic Storage Management (ASM) for database files management with I/O performance equivalent to raw devices. Performance Landscape Results are presented for the PeopleSoft HRMS Self-Service and Payroll combined benchmark. The new result with 128 streams shows significant improvement in the payroll batch processing time with little impact on the self-service component response time. PeopleSoft HRMS Self-Service and Payroll Benchmark Systems Users Ave Response Search (sec) Ave Response Save (sec) Batch Time (min) Streams SPARC T4-2 (web) SPARC T4-4 (app) SPARC T4-4 (db) 18,000 0.988 0.539 32.4 128 SPARC T4-2 (web) SPARC T4-4 (app) SPARC T4-4 (db) 18,000 0.944 0.503 43.3 64 The following results are for the PeopleSoft HRMS Self-Service benchmark that was previous run. The results are not directly comparable with the combined results because they do not include the payroll component. PeopleSoft HRMS Self-Service 9.1 Benchmark Systems Users Ave Response Search (sec) Ave Response Save (sec) Batch Time (min) Streams SPARC T4-2 (web) SPARC T4-4 (app) 2x SPARC T4-2 (db) 18,000 1.048 0.742 N/A N/A The following results are for the PeopleSoft Payroll benchmark that was previous run. The results are not directly comparable with the combined results because they do not include the self-service component. PeopleSoft Payroll (N.A.) 9.1 - 500K Employees (7 Million SQL PayCalc, Unicode) Systems Users Ave Response Search (sec) Ave Response Save (sec) Batch Time (min) Streams SPARC T4-4 (db) N/A N/A N/A 30.84 96 Configuration Summary Application Configuration: 1 x SPARC T4-4 server with 4 x SPARC T4 processors, 3.0 GHz 512 GB memory Oracle Solaris 11 11/11 PeopleTools 8.52 PeopleSoft HCM 9.1 Oracle Tuxedo, Version 10.3.0.0, 64-bit, Patch Level 031 Java Platform, Standard Edition Development Kit 6 Update 32 Database Configuration: 1 x SPARC T4-4 server with 4 x SPARC T4 processors, 3.0 GHz 256 GB memory Oracle Solaris 11 11/11 Oracle Database 11g Release 2 PeopleTools 8.52 Oracle Tuxedo, Version 10.3.0.0, 64-bit, Patch Level 031 Micro Focus Server Express (COBOL v 5.1.00) Web Tier Configuration: 1 x SPARC T4-2 server with 2 x SPARC T4 processors, 2.85 GHz 256 GB memory Oracle Solaris 11 11/11 PeopleTools 8.52 Oracle WebLogic Server 10.3.4 Java Platform, Standard Edition Development Kit 6 Update 32 Storage Configuration: 1 x Sun Server X2-4 as a COMSTAR head for data 4 x Intel Xeon X7550, 2.0 GHz 128 GB memory 1 x Sun Storage F5100 Flash Array (80 flash modules) 1 x Sun Storage F5100 Flash Array (40 flash modules) 1 x Sun Fire X4275 as a COMSTAR head for redo logs 12 x 2 TB SAS disks with Niwot Raid controller Benchmark Description This benchmark combines PeopleSoft HCM 9.1 HR Self Service online and PeopleSoft Payroll batch workloads to run on a unified database deployed on Oracle Database 11g Release 2. The PeopleSoft HRSS benchmark kit is a Oracle standard benchmark kit run by all platform vendors to measure the performance. It's an OLTP benchmark where DB SQLs are moderately complex. The results are certified by Oracle and a white paper is published. PeopleSoft HR SS defines a business transaction as a series of HTML pages that guide a user through a particular scenario. Users are defined as corporate Employees, Managers and HR administrators. The benchmark consist of 14 scenarios which emulate users performing typical HCM transactions such as viewing paycheck, promoting and hiring employees, updating employee profile and other typical HCM application transactions. All these transactions are well-defined in the PeopleSoft HR Self-Service 9.1 benchmark kit. This benchmark metric is the weighted average response search/save time for all the transactions. The PeopleSoft 9.1 Payroll (North America) benchmark demonstrates system performance for a range of processing volumes in a specific configuration. This workload represents large batch runs typical of a ERP environment during a mass update. The benchmark measures five application business process run times for a database representing large organization. They are Paysheet Creation, Payroll Calculation, Payroll Confirmation, Print Advice forms, and Create Direct Deposit File. The benchmark metric is the cumulative elapsed time taken to complete the Paysheet Creation, Payroll Calculation and Payroll Confirmation business application processes. The benchmark metrics are taken for each respective benchmark while running simultaneously on the same database back-end. Specifically, the payroll batch processes are started when the online workload reaches steady state (the maximum number of online users) and overlap with online transactions for the duration of the steady state. Key Points and Best Practices Two PeopleSoft Domain sets with 200 application servers each on a SPARC T4-4 server were hosted in 2 separate Oracle Solaris Zones to demonstrate consolidation of multiple application servers, ease of administration and performance tuning. Each Oracle Solaris Zone was bound to a separate processor set, each containing 15 cores (total 120 threads). The default set (1 core from first and third processor socket, total 16 threads) was used for network and disk interrupt handling. This was done to improve performance by reducing memory access latency by using the physical memory closest to the processors and offload I/O interrupt handling to default set threads, freeing up cpu resources for Application Servers threads and balancing application workload across 240 threads. A total of 128 PeopleSoft streams server processes where used on the database node to complete payroll batch job of 500,000 employees in 32.4 minutes. See Also Oracle PeopleSoft Benchmark White Papers oracle.com SPARC T4-2 Server oracle.com OTN SPARC T4-4 Server oracle.com OTN PeopleSoft Enterprise Human Capital Managementoracle.com OTN PeopleSoft Enterprise Human Capital Management (Payroll) oracle.com OTN Oracle Solaris oracle.com OTN Oracle Database 11g Release 2 oracle.com OTN Disclosure Statement Copyright 2012, Oracle and/or its affiliates. All rights reserved. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Results as of 8 November 2012.

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  • CEN/CENELEC Lacks Perspective

    - by trond-arne.undheim
    Over the last few months, two of the European Standardization Organizations (ESOs), CEN and CENELEC have circulated an unfortunate position statement distorting the facts around fora and consortia. For the benefit of outsiders to this debate, let's just say that this debate regards whether and how the EU should recognize standards and specifications from certain fora and consortia based on a process evaluating the openness and transparency of such deliverables. The topic is complex, and somewhat confusing even to insiders, but nevertheless crucial to the European economy. As far as I can judge, their positions are not based on facts. This is unfortunate. For the benefit of clarity, here are some of the observations they make: a)"Most consortia are in essence driven by technology companies making hardware and software solutions, by definition very few of the largest ones are European-based". b) "Most consortia lack a European presence, relevant Committees, even those that are often cited as having stronger links with Europe, seem to lack an overall, inclusive set of participants". c) "Recognising specific consortia specifications will not resolve any concrete problems of interoperability for public authorities; interoperability depends on stringing together a range of specifications (from formal global bodies or consortia alike)". d) "Consortia already have the option to have their specifications adopted by the international formal standards bodies and many more exercise this than the two that seem to be campaigning for European recognition. Such specifications can then also be adopted as European standards." e) "Consortium specifications completely lack any process to take due and balanced account of requirements at national level - this is not important for technologies but can be a critical issue when discussing cross-border issues within the EU such as eGovernment, eHealth and so on". f) "The proposed recognition will not lead to standstill on national or European activities, nor to the adoption of the specifications as national standards in the CEN and CENELEC members (usually in their official national languages), nor to withdrawal of conflicting national standards. A big asset of the European standardization system is its coherence and lack of fragmentation." g) "We always miss concrete and specific examples of where consortia referencing are supposed to be helpful." First of all, note that ETSI, the third ESO, did not join the position. The reason is, of course, that ETSI beyond being an ESO, also has a global perspective and, moreover, does consider reality. Secondly, having produced arguments a) to g), CEN/CENELEC has the audacity to call a meeting on Friday 25 February entitled "ICT standardization - improving collaboration in Europe". This sounds very nice, but they have not set the stage for constructive debate. Rather, they demonstrate a striking lack of vision and lack of perspective. I will back this up by three facts, and leave it there. 1. Since the 1980s, global industry fora and consortia, such as IETF, W3C and OASIS have emerged as world-leading ICT standards development organizations with excellent procedures for openness and transparency in all phases of standards development, ex post and ex ante. - Practically no ICT system can be built without using fora and consortia standards (FCS). - Without using FCS, neither the Internet, upon which the EU economy depends, nor EU institutions would operate. - FCS are of high relevance for achieving and promoting interoperability and driving innovation. 2. FCS are complementary to the formally recognized standards organizations including the ESOs. - No work will be taken away from the ESOs should the EU recognize certain FCS. - Each FCS would be evaluated on its merit and on the openness of the process that produced it. ESOs would, with other stakeholders, have a say. - ESOs could potentially educate and assist European stakeholders to engage more actively and constructively with FCS. - ETSI, also an ESO, seems to clearly recognize these facts. 3. Europe and its Member States have a strong voice in several of the most relevant global industry fora and consortia. - W3C: W3C was founded in 1994 by an Englishman, Sir Tim Berners-Lee, in collaboration with CERN, the European research lab. In April 1995, INRIA (Institut National de Recherche en Informatique et Automatique) in France became the first European W3C host and in 2003, ERCIM (European Research Consortium in Informatics and Mathematics), also based in France, took over the role of European W3C host from INRIA. Today, W3C has 326 Members, 40% of which are European. Government participation is also strong, and it could be increased - a development that is very much desired by W3C. Current members of the W3C Advisory Board includes Ora Lassila (Nokia) and Charles McCathie Nevile (Opera). Nokia is Finnish company, Opera is a Norwegian company. SAP's Claus von Riegen is an alumni of the same Advisory Board. - OASIS: its membership - 30% of which is European - represents the marketplace, reflecting a balance of providers, user companies, government agencies, and non-profit organizations. In particular, about 15% of OASIS members are governments or universities. Frederick Hirsch from Nokia, Claus von Riegen from SAP AG and Charles-H. Schulz from Ars Aperta are on the Board of Directors. Nokia is a Finnish company, SAP is a German company and Ars Aperta is a French company. The Chairman of the Board is Peter Brown, who is an Independent Consultant, an Austrian citizen AND an official of the European Parliament currently on long-term leave. - IETF: The oversight of its activities is by the Internet Architecture Board (IAB), since 2007 chaired by Olaf Kolkman, a Dutch national who lives in Uithoorn, NL. Kolkman is director of NLnet Labs, a foundation chartered to develop open source software and open source standards for the Internet. Other IAB members include Marcelo Bagnulo whose affiliation is the University Carlos III of Madrid, Spain as well as Hannes Tschofenig from Nokia Siemens Networks. Nokia is a Finnish company. Siemens is a German company. Nokia Siemens is a European joint venture. - Member States: At least 17 European Member States have developed Interoperability Frameworks that include FCS, according to the EU-funded National Interoperability Framework Observatory (see list and NIFO web site on IDABC). This also means they actively procure solutions using FCS, reference FCS in their policies and even in laws. Member State reps are free to engage in FCS, and many do. It would be nice if the EU adjusted to this reality. - A huge number of European nationals work in the global IT industry, on European soil or elsewhere, whether in EU registered companies or not. CEN/CENELEC lacks perspective and has engaged in an effort to twist facts that is quite striking from a publicly funded organization. I wish them all possible success with Friday's meeting but I fear all of the most important stakeholders will not be at the table. Not because they do not wish to collaborate, but because they just have been insulted. If they do show up, it would be a gracious move, almost beyond comprehension. While I do not expect CEN/CENELEC to line up perfectly in favor of fora and consortia, I think it would be to their benefit to stick to more palatable observations. Actually, I would suggest an apology, straightening out the facts. This works among friends and it works in an organizational context. Then, we can all move on. Standardization is important. Too important to ignore. Too important to distort. The European economy depends on it. We need CEN/CENELEC. It is an important organization. But CEN/CENELEC needs fora and consortia, too.

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  • Using Sitecore RenderingContext Parameters as MVC controller action arguments

    - by Kyle Burns
    I have been working with the Technical Preview of Sitecore 6.6 on a project and have been for the most part happy with the way that Sitecore (which truly is an MVC implementation unto itself) has been expanded to support ASP.NET MVC. That said, getting up to speed with the combined platform has not been entirely without stumbles and today I want to share one area where Sitecore could have really made things shine from the "it just works" perspective. A couple days ago I was asked by a colleague about the usage of the "Parameters" field that is defined on Sitecore's Controller Rendering data template. Based on the standard way that Sitecore handles a field named Parameters, I was able to deduce that the field expected key/value pairs separated by the "&" character, but beyond that I wasn't sure and didn't see anything from a documentation perspective to guide me, so it was time to dig and find out where the data in the field was made available. My first thought was that it would be really nice if Sitecore handled the parameters in this field consistently with the way that ASP.NET MVC handles the various parameter collections on the HttpRequest object and automatically maps them to parameters of the action method executing. Being the hopeful sort, I configured a name/value pair on one of my renderings, added a parameter with matching name to the controller action and fired up the bugger to see... that the parameter was not populated. Having established that the field's value was not going to be presented to me the way that I had hoped it would, the next assumption that I would work on was that Sitecore would handle this field similar to how they handle other similar data and would plug it into some ambient object that I could reference from within the controller method. After a considerable amount of guessing, testing, and cracking code open with Redgate's Reflector (a must-have companion to Sitecore documentation), I found that the most direct way to access the parameter was through the ambient RenderingContext object using code similar to: string myArgument = string.Empty; var rc = Sitecore.Mvc.Presentation.RenderingContext.CurrentOrNull; if (rc != null) {     var parms = rc.Rendering.Parameters;     myArgument = parms["myArgument"]; } At this point, we know how this field is used out of the box from Sitecore and can provide information from Sitecore's Content Editor that will be available when the controller action is executing, but it feels a little dirty. In order to properly test the action method I would have to do a lot of setup work and possible use an isolation framework such as Pex and Moles to get at a value that my action method is dependent upon. Notice I said that my method is dependent upon the value but in order to meet that dependency I've accepted another dependency upon Sitecore's RenderingContext.  I'm a big believer in, when possible, ensuring that any piece of code explicitly advertises dependencies using the method signature, so I found myself still wanting this to work the same as if the parameters were in the request route, querystring, or form by being able to add a myArgument parameter to the action method and have this parameter populated by the framework. Lucky for us, the ASP.NET MVC framework is extremely flexible and provides some easy to grok and use extensibility points. ASP.NET MVC is able to provide information from the request as input parameters to controller actions because it uses objects which implement an interface called IValueProvider and have been registered to service the application. The most basic statement of responsibility for an IValueProvider implementation is "I know about some data which is indexed by key. If you hand me the key for a piece of data that I know about I give you that data". When preparing to invoke a controller action, the framework queries registered IValueProvider implementations with the name of each method argument to see if the ValueProvider can supply a value for the parameter. (the rest of this post will assume you're working along and make a lot more sense if you do) Let's pull Sitecore out of the equation for a second to simplify things and create an extremely simple IValueProvider implementation. For this example, I first create a new ASP.NET MVC3 project in Visual Studio, selecting "Internet Application" and otherwise taking defaults (I'm assuming that anyone reading this far in the post either already knows how to do this or will need to take a quick run through one of the many available basic MVC tutorials such as the MVC Music Store). Once the new project is created, go to the Index action of HomeController.  This action sets a Message property on the ViewBag to "Welcome to ASP.NET MVC!" and invokes the View, which has been coded to display the Message. For our example, we will remove the hard coded message from this controller (although we'll leave it just as hard coded somewhere else - this is sample code). For the first step in our exercise, add a string parameter to the Index action method called welcomeMessage and use the value of this argument to set the ViewBag.Message property. The updated Index action should look like: public ActionResult Index(string welcomeMessage) {     ViewBag.Message = welcomeMessage;     return View(); } This represents the entirety of the change that you will make to either the controller or view.  If you run the application now, the home page will display and no message will be presented to the user because no value was supplied to the Action method. Let's now write a ValueProvider to ensure this parameter gets populated. We'll start by creating a new class called StaticValueProvider. When the class is created, we'll update the using statements to ensure that they include the following: using System.Collections.Specialized; using System.Globalization; using System.Web.Mvc; With the appropriate using statements in place, we'll update the StaticValueProvider class to implement the IValueProvider interface. The System.Web.Mvc library already contains a pretty flexible dictionary-like implementation called NameValueCollectionValueProvider, so we'll just wrap that and let it do most of the real work for us. The completed class looks like: public class StaticValueProvider : IValueProvider {     private NameValueCollectionValueProvider _wrappedProvider;     public StaticValueProvider(ControllerContext controllerContext)     {         var parameters = new NameValueCollection();         parameters.Add("welcomeMessage", "Hello from the value provider!");         _wrappedProvider = new NameValueCollectionValueProvider(parameters, CultureInfo.InvariantCulture);     }     public bool ContainsPrefix(string prefix)     {         return _wrappedProvider.ContainsPrefix(prefix);     }     public ValueProviderResult GetValue(string key)     {         return _wrappedProvider.GetValue(key);     } } Notice that the only entry in the collection matches the name of the argument to our HomeController's Index action.  This is the important "secret sauce" that will make things work. We've got our new value provider now, but that's not quite enough to be finished. Mvc obtains IValueProvider instances using factories that are registered when the application starts up. These factories extend the abstract ValueProviderFactory class by initializing and returning the appropriate implementation of IValueProvider from the GetValueProvider method. While I wouldn't do so in production code, for the sake of this example, I'm going to add the following class definition within the StaticValueProvider.cs source file: public class StaticValueProviderFactory : ValueProviderFactory {     public override IValueProvider GetValueProvider(ControllerContext controllerContext)     {         return new StaticValueProvider(controllerContext);     } } Now that we have a factory, we can register it by adding the following line to the end of the Application_Start method in Global.asax.cs: ValueProviderFactories.Factories.Add(new StaticValueProviderFactory()); If you've done everything right to this point, you should be able to run the application and be presented with the home page reading "Hello from the value provider!". Now that you have the basics of the IValueProvider down, you have everything you need to enhance your Sitecore MVC implementation by adding an IValueProvider that exposes values from the ambient RenderingContext's Parameters property. I'll provide the code for the IValueProvider implementation (which should look VERY familiar) and you can use the work we've already done as a reference to create and register the factory: public class RenderingContextValueProvider : IValueProvider {     private NameValueCollectionValueProvider _wrappedProvider = null;     public RenderingContextValueProvider(ControllerContext controllerContext)     {         var collection = new NameValueCollection();         var rc = RenderingContext.CurrentOrNull;         if (rc != null && rc.Rendering != null)         {             foreach(var parameter in rc.Rendering.Parameters)             {                 collection.Add(parameter.Key, parameter.Value);             }         }         _wrappedProvider = new NameValueCollectionValueProvider(collection, CultureInfo.InvariantCulture);         }     public bool ContainsPrefix(string prefix)     {         return _wrappedProvider.ContainsPrefix(prefix);     }     public ValueProviderResult GetValue(string key)     {         return _wrappedProvider.GetValue(key);     } } In this post I've discussed the MVC IValueProvider used to map data to controller action method arguments and how this can be integrated into your Sitecore 6.6 MVC solution.

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  • The Birth of a Method - Where did OUM come from?

    - by user702549
    It seemed fitting to start this blog entry with the OUM vision statement. The vision for the Oracle® Unified Method (OUM) is to support the entire Enterprise IT lifecycle, including support for the successful implementation of every Oracle product.  Well, it’s that time of year again; we just finished testing and packaging OUM 5.6.  It will be released for general availability to qualifying customers and partners this month.  Because of this, I’ve been reflecting back on how the birth of Oracle’s Unified method - OUM came about. As the Release Director of OUM, I’ve been honored to package every method release.  No, maybe you’d say it’s not so special.  Of course, anyone can use packaging software to create an .exe file.  But to me, it is pretty special, because so many people work together to make each release come about.  The rich content that results is what makes OUM’s history worth talking about.   To me, professionally speaking, working on OUM, well it’s been “a labor of love”.  My youngest child was just 8 years old when OUM was born, and she’s now in High School!  Watching her grow and change has been fascinating, if you ask her, she’s grown up hearing about OUM.  My son would often walk into my home office and ask “How is OUM today, Mom?”  I am one of many people that take care of OUM, and have watched the method “mature” over these last 6 years.  Maybe that makes me a "Method Mom" (someone in one of my classes last year actually said this outloud) but there are so many others who collaborate and care about OUM Development. I’ve thought about writing this blog entry for a long time just to reflect on how far the Method has come. Each release, as I prepare the OUM Contributors list, I see how many people’s experience and ideas it has taken to create this wealth of knowledge, process and task guidance as well as templates and examples.  If you’re wondering how many people, just go into OUM select the resources button on the top of most pages of the method, and on that resources page click the ABOUT link. So now back to my nostalgic moment as I finished release 5.6 packaging.  I reflected back, on all the things that happened that cause OUM to become not just a dream but to actually come to fruition.  Here are some key conditions that make it possible for each release of the method: A vision to have one method instead of many methods, thereby focusing on deeper, richer content People within Oracle’s consulting Organization  willing to contribute to OUM providing Subject Matter Experts who are willing to write down and share what they know. Oracle’s continued acquisition of software companies, the need to assimilate high quality existing materials from these companies The need to bring together people from very different backgrounds and provide a common language to support Oracle Product implementations that often involve multiple product families What came first, and then what was the strategy? Initially OUM 4.0 was based on Oracle’s J2EE Custom Development Method (JCDM), it was a good “backbone”  (work breakdown structure) it was Unified Process based, and had good content around UML as well as custom software development.  But it needed to be extended in order to achieve the OUM Vision. What happened after that was to take in the “best of the best”, the legacy and acquired methods were scheduled for assimilation into OUM, one release after another.  We incrementally built OUM.  We didn’t want to lose any of the expertise that was reflected in AIM (Oracle’s legacy Application Implementation Method), Compass (People Soft’s Application implementation method) and so many more. When was OUM born? OUM 4.1 published April 30, 2006.  This release allowed Oracles Advanced Technology groups to begin the very first implementations of Fusion Middleware.  In the early days of the Method we would prepare several releases a year.  Our iterative release development cycle began and continues to be refined with each Method release.  Now we typically see one major release each year. The OUM release development cycle is not unlike many Oracle Implementation projects in that we need to gather requirements, prioritize, prepare the content, test package and then go production.  Typically we develop an OUM release MoSCoW (must have, should have, could have, and won’t have) right after the prior release goes out.   These are the high level requirements.  We break the timeframe into increments, frequent checkpoints that help us assess the content and progress is measured through frequent checkpoints.  We work as a team to prioritize what should be done in each increment. Yes, the team provides the estimates for what can be done within a particular increment.  We sometimes have Method Development workshops (physically or virtually) to accelerate content development on a particular subject area, that is where the best content results. As the written content nears the final stages, it goes through edit and evaluation through peer reviews, and then moves into the release staging environment.  Then content freeze and testing of the method pack take place.  This iterative cycle is run using the OUM artifacts that make sense “fit for purpose”, project plans, MoSCoW lists, Test plans are just a few of the OUM work products we use on a Method Release project. In 2007 OUM 4.3, 4.4 and 4.5 were published.  With the release of 4.5 our Custom BI Method (Data Warehouse Method FastTrack) was assimilated into OUM.  These early releases helped us align Oracle’s Unified method with other industry standards Then in 2008 we made significant changes to the OUM “Backbone” to support Applications Implementation projects with that went to the OUM 5.0 release.  Now things started to get really interesting.  Next we had some major developments in the Envision focus area in the area of Enterprise Architecture.  We acquired some really great content from the former BEA, Liquid Enterprise Method (LEM) along with some SMEs who were willing to work at bringing this content into OUM.  The Service Oriented Architecture content in OUM is extensive and can help support the successful implementation of Fusion Middleware, as well as Fusion Applications. Of course we’ve developed a wealth of OUM training materials that work also helps to improve the method content.  It is one thing to write “how to”, and quite another to be able to teach people how to use the materials to improve the success of their projects.  I’ve learned so much by teaching people how to use OUM. What's next? So here toward the end of 2012, what’s in store in OUM 5.6, well, I’m sure you won’t be surprised the answer is Cloud Computing.   More details to come in the next couple of weeks!  The best part of being involved in the development of OUM is to see how many people have “adopted” OUM over these six years, Clients, Partners, and Oracle Consultants.  The content just gets better with each release.   I’d love to hear your comments on how OUM has evolved, and ideas for new content you’d like to see in the upcoming releases.

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