Search Results

Search found 23762 results on 951 pages for 'network speed'.

Page 292/951 | < Previous Page | 288 289 290 291 292 293 294 295 296 297 298 299  | Next Page >

  • Projected trajectory of a vehicle?

    - by mac
    In the game I am developing, I have to calculate if my vehicle (1) which in the example is travelling north with a speed V, can reach its target (2). The example depict the problem from atop: There are actually two possible scenarios: V is constant (resulting in trajectory 4, an arc of a circle) or the vehicle has the capacity to accelerate/decelerate (trajectory 3, an arc of a spiral). I would like to know if there is a straightforward way to verify if the vehicle is able to reach its target (as opposed to overshooting it). I'm particularly interested in trajectory #3, as I the only thing I could think of is integrating the position of the vehicle over time. EDIT: of course the vehicle has always the capacity to steer, but the steer radius vary with its speed (think to a maximum lateral g-force). EDIT2: also notice that (as most of the vehicles in real life) there is a minimum steering radius for the in-game ones too).

    Read the article

  • Oracle Magazine, September/October 2008

    Oracle Magazine September/October features articles on Oracle Universal Content Management, identity management, security, Merrill Lynch and Oracle, ODP.NET, best PL/SQL practices, task flows, Oracle SQL Developer 1.5, Oracle Flashback technology, trigger maintenance and much more.

    Read the article

  • Collision Detection problems in Voxel Engine (XNA)

    - by Darestium
    I am creating a minecraft like terrain engine in XNA and have had some collision problems for quite some time. I have checked and changed my code based on other peoples collision code and I still have the same problem. It always seems to be off by about a block. for instance, if I walk across a bridge which is one block high I fall through it. Also, if you walk towards a "row" of blocks like this: You are able to stand "inside" the left most one, and you collide with nothing in the right most side (where there is no block and is not visible on this image). Here is all my collision code: private void Move(GameTime gameTime, Vector3 direction) { float speed = playermovespeed * (float)gameTime.ElapsedGameTime.TotalSeconds; Matrix rotationMatrix = Matrix.CreateRotationY(player.Camera.LeftRightRotation); Vector3 rotatedVector = Vector3.Transform(direction, rotationMatrix); rotatedVector.Normalize(); Vector3 testVector = rotatedVector; testVector.Normalize(); Vector3 movePosition = player.position + testVector * speed; Vector3 midBodyPoint = movePosition + new Vector3(0, -0.7f, 0); Vector3 headPosition = movePosition + new Vector3(0, 0.1f, 0); if (!world.GetBlock(movePosition).IsSolid && !world.GetBlock(midBodyPoint).IsSolid && !world.GetBlock(headPosition).IsSolid) { player.position += rotatedVector * speed; } //player.position += rotatedVector * speed; } ... public void UpdatePosition(GameTime gameTime) { player.velocity.Y += playergravity * (float)gameTime.ElapsedGameTime.TotalSeconds; Vector3 footPosition = player.Position + new Vector3(0f, -1.5f, 0f); Vector3 headPosition = player.Position + new Vector3(0f, 0.1f, 0f); // If the block below the player is solid the Y velocity should be zero if (world.GetBlock(footPosition).IsSolid || world.GetBlock(headPosition).IsSolid) { player.velocity.Y = 0; } UpdateJump(gameTime); UpdateCounter(gameTime); ProcessInput(gameTime); player.Position = player.Position + player.velocity * (float)gameTime.ElapsedGameTime.TotalSeconds; velocity = Vector3.Zero; } and the one and only function in the camera class: protected void CalculateView() { Matrix rotationMatrix = Matrix.CreateRotationX(upDownRotation) * Matrix.CreateRotationY(leftRightRotation); lookVector = Vector3.Transform(Vector3.Forward, rotationMatrix); cameraFinalTarget = Position + lookVector; Vector3 cameraRotatedUpVector = Vector3.Transform(Vector3.Up, rotationMatrix); viewMatrix = Matrix.CreateLookAt(Position, cameraFinalTarget, cameraRotatedUpVector); } which is called when the rotation variables are changed: public float LeftRightRotation { get { return leftRightRotation; } set { leftRightRotation = value; CalculateView(); } } public float UpDownRotation { get { return upDownRotation; } set { upDownRotation = value; CalculateView(); } } World class: public Block GetBlock(int x, int y, int z) { if (InBounds(x, y, z)) { Vector3i regionalPosition = GetRegionalPosition(x, y, z); Vector3i region = GetRegionPosition(x, y, z); return regions[region.X, region.Y, region.Z].Blocks[regionalPosition.X, regionalPosition.Y, regionalPosition.Z]; } return new Block(BlockType.none); } public Vector3i GetRegionPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; return new Vector3i(regionx, regiony, regionz); } public Vector3i GetRegionalPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int X = x % Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int Y = y % Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; int Z = z % Variables.REGION_SIZE_Z; return new Vector3i(X, Y, Z); } Any ideas how to fix this problem? EDIT 1: Graphic of the problem: EDIT 2 GetBlock, Vector3 version: public Block GetBlock(Vector3 position) { int x = (int)Math.Floor(position.X); int y = (int)Math.Floor(position.Y); int z = (int)Math.Ceiling(position.Z); Block block = GetBlock(x, y, z); return block; } Now, the thing is I tested the theroy that the Z is always "off by one" and by ceiling the value it actually works as intended. Altough it still could be greatly more accurate (when you go down holes you can see through the sides, and I doubt it will work with negitive positions). I also does not feel clean Flooring the X and Y values and just Ceiling the Z. I am surely not doing something correctly still.

    Read the article

  • Is there any difference between processor and core?

    - by Salvador
    The following two command seems to give me different information about the same hardware srs@ubuntu:~$ cat /proc/cpuinfo | grep -e processor -e cores processor : 0 cpu cores : 4 processor : 1 cpu cores : 4 processor : 2 cpu cores : 4 processor : 3 cpu cores : 4 srs@ubuntu:~$ sudo dmidecode -t processor # dmidecode 2.9 SMBIOS 2.6 present. Handle 0x0004, DMI type 4, 42 bytes Processor Information Socket Designation: LGA1155 Type: Central Processor Family: <OUT OF SPEC> Manufacturer: Intel ID: A7 06 02 00 FF FB EB BF Version: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Voltage: 1.0 V External Clock: 100 MHz Max Speed: 3800 MHz Current Speed: 3300 MHz Status: Populated, Enabled Upgrade: Other L1 Cache Handle: 0x0005 L2 Cache Handle: 0x0006 L3 Cache Handle: 0x0007 Serial Number: To Be Filled By O.E.M. Asset Tag: To Be Filled By O.E.M. Part Number: To Be Filled By O.E.M. Core Count: 4 Core Enabled: 1 Characteristics: 64-bit capable Until today I thought I had a single processor with 4 independent cores. I also thought that within each core can be used different threads.

    Read the article

  • Failed to start up after upgrading software in ubuntu 10.10

    - by Landy
    I asked this question in SuperUser one hour ago, then I know this community so I moved the question here... I've been running Ubuntu 10.10 in a physical x86-64 machine. Today Update Manager reminded me that there are some updates to install and I confirmed the action. I should had read the update list but I didn't. I can only remember there is an update about cups. After the upgrading, Update Manager requires a restart and I confirmed too. But after the restart, the computer can't start up. There are errors in the console. Begin: Running /scripts/init-premount ... done. Begin: Mounting root file system ... Begin: Running /scripts/local-top ... done. [xxx]usb 1-8: new high speed USB device using ehci_hcd and address 3 [xxx]usb 2-1: new full speed USB device using ohci_hcd and address 2 [xxx]hub 2-1:1.0: USB hub found [xxx]hub 2-1:1.0: 4 ports detected [xxx]usb 2-1.1: new low speed USB device using ohci_hcd and address 3 Gave up waiting for root device. Common probles: - Boot args (cat /proc/cmdline) - Check rootdelay=(did the system wait long enough) - Check root= (did the system wait for the right device?) - Missing modules (cat /proc/modules; ls /dev) FATAL: Could not load /lib/modules/2.6.35-22-generic/modules.dep: No such file or directory FATAL: Could not load /lib/modules/2.6.35-22-generic/modules.dep: No such file or directory ALERT! /dev/sda1 does not exist. Dropping to a shell! BusyBox v1.15.3 (Ubuntu 1:1.15.3-1ubuntu5) built-in shell(ash) Enter 'help' for a list of built-in commands. (initramfs)[cursor is here] At the moment, I can't input anything in the console. The keyboard doesn't work at all. What's wrong? How can I check boot args or "root=" as suggested? How can I fix this issue? Thanks. =============== PS1: the /dev/sda1 is type ext4 (rw,nosuid,nodev) PS2: the /dev/sda1 can be mounted and accessed successfully under SUSE 11 SP1 x64. PS3: From this link, I think the keyboard doesn't work because the USB driver is not loaded at that time.

    Read the article

  • Oracle Magazine, November/December 2007

    Oracle Magazine November/December features articles on Oracle Magazine Editors' Choice Awards 2007, SOA, Oracle Universal Content Management, Oracle Application Development Framework 11g, Oracle BPEL Test Framework, Oracle SQL Developer, Oracle Application Express, and much more.

    Read the article

  • Cover Feature: "United Development"

    Developers need solutions, and there's no shortage of language and technology choices. Whether you're making development choices for applications that connect with legacy mainframe systems or new Web 2.0-enabled applications, standards and integration are key. Read about the standards-based tools and development solutions from Oracle that integrate your business processes.

    Read the article

  • Designing call center applications, what to consider.

    - by Espen Schulstad
    We have customers calling in to place orders. What sort of considerations should I make when building a call center application. Speed is a factor here. We had a powerbuilder application that was extremly fast for a trained user. We want to have the same sort of speed in our new production system. So some thoughts I've made are: Hotkeys are important. Is it faster to use a "wizard", step by step, or should I try to place everything important about the order logically on one sceen and have another screen where you do all searches, pertinent for that order?

    Read the article

  • Are there jobs which are oriented towards optimisation programming or assembly

    - by jokoon
    3D engine programmers have to care a little about execution speed, but what about the programmers at ATI and nVidia ? How much do they need to optimize their driver applications ? Are there jobs out there who only purpose is execution speed and optimisation, or jobs for people to program only in assembly ? Please, no flame war about "premature optimisation is the root of all evil", I just want to know if such jobs exists, maybe in security ? In kernel programming ? Where ? Not at all ?

    Read the article

  • WebCenter Customer Spotlight: Alberta Agriculture and Rural Developmen

    - by me
    Author: Peter Reiser - Social Business Evangelist, Oracle WebCenter  Solution SummaryAlberta Agriculture and Rural Development is a government ministry that works with producers and consumers to create a strong, competitive, and sustainable agriculture and food industry in the province of Alberta, Canada The primary business challenge faced by the Alberta Ministry of Agriculture was that of managing the rapid growth of their information.  They needed to incorporate a system that would work across 22 different divisions within the ministry and deliver an improved and more efficient experience for Desktop, Web and Mobile users, while addressing their regulatory compliance needs as part of the Canadian government. The customer implemented a centralized Enterprise Content Management solution based on Oracle WebCenter Content and developed a strong and repeatable information life cycle management methodology across all their 22 divisions and agencies. With the implemented solution, Alberta Agriculture and Rural Development  centrally manages over 20 million documents for 22 divisions and agencies and they have improved time required to find records,  reliability of information, improved speed and accuracy of reporting and data security. Company OverviewAlberta Agriculture and Rural Development is a government ministry that works with producers and consumers to create a strong, competitive, and sustainable agriculture and food industry in the province of Alberta, Canada.  Business ChallengesThe business users were overwhelmed by growth in documents (over 20 million files across 22 divisions and agencies) and it was difficult to find and manage documents and versions. There was a strong need for a personalized easy-to-use, secure and dependable method of managing and consuming content via desktop, Web, and mobile, while improving efficiency and maintaining regulatory compliance by removing the risk of non-uniform approaches to retention and disposition. Solution DeployedAs a first step Alberta Agriculture and Rural Development developed a business case with clear defined business drivers: Reduce time required to find records Locate “lost” records Capture knowledge lost through attrition Increase the ease of retrieval Reduce personal copies Increase reliability of information Improve speed and accuracy of reporting Improve data security The customer implemented a centralized Enterprise Content Management solution based on Oracle WebCenter Content. They used an incremental implementation approach aligned with their divisional and agency structure which allowed continuous process improvement. This led to a very strong and repeatable information life cycle management methodology across all their 22 divisions and agencies. Business ResultsAlberta Agriculture and Rural Development achieved impressive business results: Centrally managing over 20 million files for 22 divisions and agencies Federated model to manage documents in SharePoint and other applications Doing records management for both paper and electronic records Reduced time required to find records Increased the ease of retrieval Increased reliability of information Improved speed and accuracy of reporting Improved data security Additional Information Oracle Open World 2012 Presentation Oracle WebCenter Content

    Read the article

  • How to define supported BlackBerry OS versions and models for application?

    - by Lyubomyr Dutko
    After company wins a project it is usual to mention in contract what devices are supported and what OS versions are supported. But taking into account BlackBerry it appears sometimes to be tricky, as you can have the same device model, but two and(or) more different OS versions (or within same OS different package versions). And in this situation application may need to be updated. So the main question here is what is expected to be mentioned in contract? Could you please share some your experience of resolving such problems? So as a good example can be case of video playback issue on Storm: some issue exists on 5.0.0.XXX (network provider A) and doesn't exist on 5.0.0.YYY (network provider B), or could be following: 5.0.0.XXX1 (network provider A) - issue exist 5.0.0.XXX2 (network provider A) - issue doesn't exist The point here is to define some boundaries of development company responsibility

    Read the article

  • Oracle Magazine, September/October 2006

    Oracle Magazine September/October 2006 features articles on database security, data hubs, Oracle content management solutions, Oracle Magazine at twenty, Oracle OpenWorld, partitioning, Oracle Secure Enterprise Search, Ajax, PL/SQL from .NET, Oracle Application Express, and much more.

    Read the article

< Previous Page | 288 289 290 291 292 293 294 295 296 297 298 299  | Next Page >