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  • Path Modifier in Tower Of Defense Game

    - by Siddharth
    I implemented PathModifier for path of each enemy in my tower of defense game. So I applied fixed time to path modifier in that enemy complete their path. Like following code describe. new PathModifier(speed, path); Here speed define the time to complete the path. But in tower of defense game my problem is, there is a tower which slow down the movement of the enemy. In that particular situation I was stuck. please someone provide me some guidance what to do in this situation. EDIT : Path path = new Path(wayPointList.size()); for (int j = 0; j < wayPointList.size(); j++) { Point point = grid.getCellPoint(wayPointList.get(j).getRow(), wayPointList.get(j).getCol()); path.to(point.x, point.y); }

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  • Oracle Magazine, May/June 2005

    Oracle Magazine May/June 2005 features articles on the architecture of service-oriented applications, RFID and Oracle, UML 2.0, Oracle XML DB Repository, Oracle Flashback, Oracle Expression Filter, Oracle JDeveloper and Oracle ADF, and much more.

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  • Oracle Magazine, March/April 2007

    Oracle Magazine March/April features articles on Business Intelligence, Oracle Fusion Applications, Oracle Secure Enterprise Search, Oracle Berkeley DB, Oracle Data Miner, Oracle ADF, and much more.

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  • Feature: See Savings with Linux

    Simplifying an IT environment involves reducing costs and saving energy but still providing a great solution. Find out how Oracle Enterprise Linux, Oracle Unbreakable Linux support, and Oracle VM provide a superior solution in an easy-to-launch package that helps companies save money—and the planet.

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  • PHP Fingerprinting CMS Versions by their meta tags [migrated]

    - by Mud
    Hey guys I'm having some issues with the speed of my script. I'm a novice I know so getting past that - what suggestions would you have to speed up my script? I was originally just reading in the index.php and then searching the <head> of the page for an array of strings. Then I read about the get_meta_tags and went that way. Then I had issues with some sites having 300 redirects in place so I used curl to check the URL existed and to speed up things but it's still taking 5 minutes or so to execute. <?php function url_exist($url){ $c=curl_init(); curl_setopt($c,CURLOPT_URL,$url); curl_setopt($c,CURLOPT_HEADER,1); curl_setopt($c,CURLOPT_NOBODY,1); curl_setopt($c,CURLOPT_RETURNTRANSFER,1); curl_setopt($c,CURLOPT_FRESH_CONNECT,1); if(!curl_exec($c)){ return false; }else{ return true; } curl_close($c); } function checkVersion($url){ $tags = get_meta_tags($url); if (is_array($tags) && array_key_exists('generator', $tags)) { $v = "<span style='background-color:#7BF55D;color:#A3A0A0'>".$tags['generator']."</span"; }else{ $v="<span style='background-color:#F55D67;color:#A3A0A0'>Metatag not found!</span>"; } return $v; } $row = 1; echo "<table>"; if (($handle = fopen("url.csv", "r")) !== FALSE) { while (($data = fgetcsv($handle, 1000, ",")) !== FALSE) { $num = count($data); $row++; for ($c=0; $c < $num; $c++) { if(url_exist($data[$c])){ echo "<tr><td>".$data[$c]."</td><td>".checkVersion($data[$c])."</td></tr>"; sleep(2); }else{ echo "<tr><td>".$data[$c]."</td><td><td><span style='background-color:#F55D5D;color:#A3A0A0'>URL not valid!<span></td></tr>"; } } } fclose($handle); } echo "</table>"; ?>

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  • Making video from 3D gaphics in OpenGL

    - by MVTC
    What are some of the preferred methods or libraries for creating video from an OpenGL graphics simulation? For example, I want to create a visualization(video) of an N-Body gravity simulation by rendering non-real-time OpenGL frames. The simulation is already coded, I just don't know how to convert it to video. EDIT: I am also interested in providing the described functionality: The user can adjust parameters including the time step between captured frames and then initiate the simulation. The user waits for the simulation to complete, and then can watch the results. The user is able to increase or decrease the playback speed of the simulation whereas in slow motion, more frames are used i.e., you see higher resolution time steps, and when the speed is increased, you see lower resolution time steps at a higher rate, but the frames per second flashing on the screen is constant.

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  • How to configure Server Topology for exposing an internal application for external access?

    - by ronaldwidha
    Hi All, I guess this question is bordering to a Server Fault question. I'd like to know the best configuration for exposing an internal application (in this case a load balanced Asp.Net MVC application) for external access. More details about the situation: The Asp.Net MVC Application is currently running on 2 servers The 2 servers are behind a Windows Network Load Balancer All the servers are on premise/internal network I'm thinking of introducing an F5 Load balancer on off premise DMZ to replace the Windows Network Load Balancer. F5 will act as the public traffic gateway and load balancers to the 2 servers. However, I'd like the internal users to not have go through the Internet to access the app. The idea that I have so far is to keep both Windows Network Load Balancer and the F5. Each appliance will have its own IP and will have its own domain name. External users can use the public domain name which will hit F5, whereas internal users can use the internal domain name which will hit the Windows Network Load Balancer. Is this a good idea? Or is there a better way of doing this?

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  • How do you share pre-calculated data between calls to a Rails web service?

    - by Nigel Thorne
    I have a Rails app that allows users to build up a network structure and then ask questions about how to navigate around it. When adding nodes and connections these are just saved to the database. At the point you make a query of the network I calculate the shortest path from any node to any other node. Constructing this in memory takes a while (something I need to fix), but once it is there, you can instantly get the answer to any of these path questions. The question is... How do I share this network between calls to the website, so each request doesn't regenerate the paths network each time? Note: I am hosting this on apache server using passenger (mod ruby) Thoughts?

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  • Oracle Magazine, May/June 2008

    Oracle Magazine May/June features articles on Oracle enterprise application development, service-oriented architecture, Oracle on Microsoft Windows, Oracle OLAP 11g, creating database connections in Oracle SQL Developer, new backup and recovery features in Oracle Database 11g, using Oracle SQL Developer to debug Oracle Application Express applicaitons, PL/SQL best practices, building applications with Oracle Developer Tools for Visual Studio, and much more.

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  • Oracle Magazine, September/October 2005

    Oracle Magazine September/October 2005 features articles on the release of Oracle Database 10g Release 2, Oracle Fusion Middleware, PeopleSoft Enterprise CRM, Transparent Data Encryption (TDE), native XQuery support in Oracle Database 10g Release 2, Oracle Data Provider for .NET, Oracle JDeveloper, Oracle ADF, and much more.

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  • nightmare with relative imports, how does pep 366 work?

    - by pygabriel
    I have a "canonical file structure" like that (I'm giving sensible names to ease the reading): mainpack/ __main__.py __init__.py - helpers/ __init__.py path.py - network/ __init__.py clientlib.py server.py - gui/ __init__.py mainwindow.py controllers.py In this structure, for example modules contained in each package may want to access the helpers utilities through relative imports in something like: # network/clientlib.py from ..helpers.path import create_dir The program is runned "as a script" using the __main__.py file in this way: python mainpack/ Trying to follow the PEP 366 I've put in __main__.py these lines: ___package___ = "mainpack" from .network.clientlib import helloclient But when running: $ python mainpack Traceback (most recent call last): File "/usr/lib/python2.6/runpy.py", line 122, in _run_module_as_main "__main__", fname, loader, pkg_name) File "/usr/lib/python2.6/runpy.py", line 34, in _run_code exec code in run_globals File "path/mainpack/__main__.py", line 2, in <module> from .network.clientlib import helloclient SystemError: Parent module 'mainpack' not loaded, cannot perform relative import What's wrong? What is the correct way to handle and effectively use relative imports? I've tried also to add the current directory to the PYTHONPATH, nothing changes.

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  • Is $70/h is a good salary ?

    - by MikeJailrod
    Hi. One of my friends has contacted a company that is looking for good, linux network programmers in C, requiring a good background of the linux kernel and low-level network programming. The starting payment would be $70 per hour - I am still at college and honestly i don't know if that's a good salary for such a work as linux network engineer, so i am asking here if $70/h is good enough or not ? Thanks.

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  • How do I delete folders in bash after successful copy (Mac OSX)?

    - by cohortq
    Hello! I recently created my first bash script, and I am having problems perfecting it's operation. I am trying to copy certain folders from one local drive, to a network drive. I am having the problem of deleting folders once they are copied over, well and also really verifying that they were copied over). Is there a better way to try to delete folders after rsync is done copying? I was trying to exclude the live tv buffer folder, but really, I can blow it away without consequence if need be. Any help would be great! thanks! #!/bin/bash network="CBS" useracct="tvcapture" thedate=$(date "+%m%d%Y") folderToBeMoved="/users/$useracct/Documents" newfoldername="/Volumes/Media/TV/$network/$thedate" ECHO "Network is $network" ECHO "date is $thedate" ECHO "source is $folderToBeMoved" ECHO "dest is $newfoldername" mkdir $newfoldername rsync -av $folderToBeMoved/"EyeTV Archive"/*.eyetv $newfoldername --exclude="Live TV Buffer.eyetv" # this fails when there is more than one *.eyetv folder if [ -d $newfoldername/*.eyetv ]; then #this deletes the contents of the directories find $folderToBeMoved/"EyeTV Archive"/*.eyetv \( ! -path $folderToBeMoved/"EyeTV Archive"/"Live TV Buffer.eyetv" \) -delete #remove empty directory find $folderToBeMoved/"EyeTV Archive"/*.eyetv -type d -exec rmdir {} \; fi

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  • Flash Mouse.hide() cmd+tab(alt+tab) bring the mouse back

    - by DickieBoy
    Having a bit of trouble with Mouse.show() and losing focus of the swf This isn't my demo: but its showing the same bug http://www.foundation-flash.com/tutorials/as3customcursors/ What i do to recreate it is: mouse over the swf, hit cmd+tab to highlight another window, result is that the mouse is not brought back and is still invisible, (to get it back go to the window bar at the top of the screen and click something). I have an area in which movement is detected and an image Things I have tried package { import flash.display.Sprite; import flash.display.MovieClip; import com.greensock.*; import flash.events.*; import flash.utils.Timer; import flash.events.TimerEvent; import flash.utils.*; import flash.ui.Mouse; public class mousey_movey extends MovieClip { public var middle_of_the_flash; //pixels per second public var speeds = [0,1,3,5,10]; public var speed; public var percentage_the_mouse_is_across_the_screen; public var mouse_over_scrollable_area:Boolean; public var image_move_interval; public function mousey_movey() { middle_of_the_flash = stage.stageWidth/2; hot_area_for_movement.addEventListener(MouseEvent.MOUSE_OVER, mouseEnter); hot_area_for_movement.addEventListener(MouseEvent.MOUSE_OUT, mouseLeave); hot_area_for_movement.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); stage.addEventListener(Event.MOUSE_LEAVE, show_mouse); stage.addEventListener(MouseEvent.MOUSE_OUT, show_mouse); stage.addEventListener(Event.DEACTIVATE,show_mouse); hot_area_for_movement.alpha=0; hot_area_for_movement.x=0; hot_area_for_movement.y=34; } public function show_mouse(e) { trace(e.type) trace('show_mouse') Mouse.show(); } public function onActivate(e) { trace('activate'); Mouse.show(); } public function onDeactivate(e) { trace('deactivate'); } public function get_speed(percantage_from_middle):int { if(percantage_from_middle > 80) { return speeds[4] } else { if(percantage_from_middle > 60) { return speeds[3] } else { if(percantage_from_middle > 40) { return speeds[2] } else { if(percantage_from_middle > 20) { return speeds[1] } else { return 0; } } } } } public function mouseLeave(e:Event):void{ Mouse.show(); clearInterval(image_move_interval); } public function mouseEnter(e:Event):void{ Mouse.hide(); image_move_interval = setInterval(moveImage,1); } public function mouseMove(e:Event):void { percentage_the_mouse_is_across_the_screen = Math.round(((middle_of_the_flash-stage.mouseX)/middle_of_the_flash)*100); speed = get_speed(Math.abs(percentage_the_mouse_is_across_the_screen)); airplane_icon.x = stage.mouseX; airplane_icon.y = stage.mouseY; } public function stageMouseMove(e:Event):void{ Mouse.show(); } public function moveImage():void { if(percentage_the_mouse_is_across_the_screen > 0) { moving_image.x+=speed; airplane_icon.scaleX = -1; } else { moving_image.x-=speed; airplane_icon.scaleX = 1; } } } } Nothing too fancy, im just scrolling an image left of right at a speed which is generated by how far you are from the middle of the stage, and making an airplane moveclip follow the mouse. The events: stage.addEventListener(Event.MOUSE_LEAVE, show_mouse); stage.addEventListener(MouseEvent.MOUSE_OUT, show_mouse); stage.addEventListener(Event.DEACTIVATE,show_mouse); All fire and work correctly when in the browser, seem a little buggy when running a test through flash, was expecting this as ive experienced it before. The deactivate call even runs when testing and cmd+tabbing but shows no mouse. Any help on the matter is appreciated Thanks, Dickie

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