Search Results

Search found 49521 results on 1981 pages for 'text size'.

Page 294/1981 | < Previous Page | 290 291 292 293 294 295 296 297 298 299 300 301  | Next Page >

  • How do you do incremental search across multiple text files in VIM?

    - by Alex
    Is there a way to have VIM do incremental search on text files? Vim already does incremental search within the currently open file. Examples of programs that demonstrate the type of search I'm trying to accomplish are Notational Velocity for MacOS, Resop for windows or SimpleNote for the web. These apps do an instant or incremental search in the files of a specific directory and make it easy/fast to narrow down the file you are looking for or create a new file. I use both but would rather live in one editor.(that being VIM) Is there some plug in that would do this?

    Read the article

  • Online backup service _with_ filtering (by extension, size and so...)

    - by QyRoN
    Hello, I recentely discovered an ability to backup personal data to online server but I was never surprised when I didn't found a popular service provides filtering capabilities, i.e. all of them they backup all the contents of specific folder. Are there any free options with filtering? To be specific, I need following features: Backup to online server. Automatic but bandwidth-transparent backup, i.e. it will backup my files automatically but won't try to do it if I'm heavily using the computer or internet at the moment. Individual filtering settings for folders, i.e. I want to specify which files to backup in every folder. Some free plan (since I'm not going to use more than 500MB of space).

    Read the article

  • How can one make the title bar text/buttons have better contrast on dark colors in Windows 8?

    - by zeel
    When Windows 8 color setting are set to a very dark color, such as black or navy blue, the title bar text and the minimize/maximize buttons are nearly invisible. This makes dark colors difficult to work with. In Windows 7 there was an advanced color options, this is gone in 8. The registry keys associated with this seem to still be present, but they have no effect. Is there a way to change this? Or a third party application that can do it? I don't want to use the ugly high contrast theme, I want to use the nice Win 8 theme with a dark color.

    Read the article

  • How to tell IIS7 to allow POST to a text file (to solve 405)?

    - by meticulous
    If I want to allow HTTP POST to text files *.txt (i.e. I'm taking an example of what could be any static resource normally accessible by GET). The error is: Server Error 405 - HTTP verb used to access this page is not allowed. The page you are looking for cannot be displayed because an invalid method (HTTP verb) was used to attempt access. How can I accomplish this? Background: I'm using apps.facebook.com to hit my hosted facebook app and facebook sends HTTP POST now through to the iFrame hosting my app. This facebook behaviour has been around for a while but it's being forced now. In turn this forces me to make stuff available to the POST verb.

    Read the article

  • Can Visual Studio track the "size" or "severity" of my changes in TFS?

    - by anaximander
    I'm working on a sizeable project using VS2012 and TFS (also 2012, I think - I didn't set up the server). A lot of my recent tasks have required making very small changes to a lot of files, so I'm quite used to seeing a lot of items in my Pending Changes list. Is there a way to have VS and/or TFS track how much has been changed and let me know when the differences are becoming significant? Similarly, is there a way to quickly highlight where the major changes are when you get the latest version from TFS? It'd really help with tracking down where certain changes have been made without having to go through and compare every file - the difference highlighting tool might be nice, but when you have to use it on a dozen files to find the block you're looking for, you start to wonder if there's a faster way...

    Read the article

  • Application or plugin for turning screenshots into searchable text?

    - by Software dood
    It's a common practice in our company that people take screenshots of any software error situation they get into, and then they paste the screenshots in mail messages and/or Word documents that get sent and forwarded back and forth. I have lots of stuff like this in my Outlook mail archives, and the problem with it is, the screenshots aren't searchable, because they're just dumb images as far as Outlook or Windows Search are concerned. Sometimes I edit the original mail messages and type the text (typically an error message) from the screenshot into the message, but quite rarely, because it's slow and prone to typing errors. Is there a program or Outlook or Windows plugin that would OCR and index images in the Outlook mail archives, so the image contents would become indexable?

    Read the article

  • How do I recover JPEGs with no file size?

    - by Jill
    I downloaded some wedding photos into my external drive about a month ago. A total of 3 cards were downloaded into 3 different files. The first file lists all of the photos, about 600 images, but they have zero bytes. The other 2 files are fine. I can't recover the compact flash card because I have used it too many times since then. Is there any way to recover the images on my drive?

    Read the article

  • When Typing on my mac the cursor moves/deletes/replaces text.

    - by David
    Help! I don't know what is happening, with my computer (Macbook Black OSX 1ha0.6.6) but recently whenever I am typing my cursor suddenly moves in the middle of my frase or paragraph, deleting text, replacing words or just closing applications. I don't know what might be the cause but it's driving me crazy. I have disabled typinator (which had worked fine for a couple of months) and looked through the keybindings in SystemPreferencesKeyboardKeyboard Shortcuts. But for have not been able to find any answers. It happens in all apps that require typing. Textmate, Chrome, FIrefox, Texedit, Mail. Does anybody know if there is a way I can review all keyboard shortcuts, to see if the issue lies there or any suggestions? Thanking you dearly Dave

    Read the article

  • Cannot Copy Pictures w/ text or w/o from web pages anymore word in office starter 2010

    - by Mindy Billings
    This is something new. I had been able to copy text and pictures from websites into a microsoft word office starter 2010. I have gone into advanced settings to no avail. I have verified that under paste special html is selected. I have reviewed the help sections and questions and they all tell me to select html under paste special but again it isn't working either. Also I used to have 3 formatting options under paste and am now only having two options. I did have a problem with my computer last night and I am wondering if something re-set itself..will you help?

    Read the article

  • How do I offset centered text (without fancy CSS, DHTML, etc.)?

    - by Larry
    Hi, Quick, hopefully easy question. Google is failing me. I don't want my text exactly centered. I want it maybe 7 characters (blank spaces) over. What do I add to this to do that? <.centerThis is centered<./center Adding blanks in front of the "T" does nothing. (I added the dots in the code above because I can't get <.code blocks/spans to let me put the html code here.) (Nothing fancy - no CSS, DHTML, XHTML - just plain old HTML.) Thanks.

    Read the article

  • Is it safe to format this partition?

    - by xanesis4
    On a ubuntu server I own, I am running out of space. When I ran sudo parted /dev/sda -l to find all available drives, I got this: Model: ATA ST31000528AS (scsi) Disk /dev/sda: 1000GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 256MB 255MB primary ext2 boot 2 257MB 1000GB 1000GB extended 5 257MB 1000GB 1000GB logical lvm Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/server--vg-swap_1: 2135MB Sector size (logical/physical): 512B/512B Partition Table: loop Number Start End Size File system Flags 1 0.00B 2135MB 2135MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/server--vg-root: 998GB Sector size (logical/physical): 512B/512B Partition Table: loop Number Start End Size File system Flags 1 0.00B 998GB 998GB ext4 I understand /dev/mapper/server--vg-root is the filesystem, and /dev/sda1 has some stuff related to GRUB. But, what about /dev/sda2 and /dev/sda5? When I tried to mount /dev/sda2, it said that I needed to specify the file system, which according to the table, is nonexistent. So, is it safe to format this with, say ext4 and mount it? Also, when I tried to mount /dev/sd5, it gave me this error: mount: unknown filesystem type 'LVM2_member' I assume it is NOT save to reformat this. If I'm wrong, then that would be great, because I could save some space. Please let me know either way. Thanks in advance! UPDATE: Here is the result of mount: /dev/mapper/server--vg-root on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) /dev/sda1 on /boot type ext2 (rw,acl) /dev/sda1 on /media/hd2 type ext2 (rw)

    Read the article

  • How can one make the title bar text have better contrast on dark colors in Windows 8?

    - by zeel
    When Windows 8 color setting are set to a very dark color, such as black or navy blue, the title bar text and the minimize/maximize buttons are nearly invisible. This makes dark colors difficult to work with. In Windows 7 there was an advanced color options, this is gone in 8. The registry keys associated with this seem to still be present, but they have no effect. Is there a way to change this? Or a third party application that can do it? I don't want to use the ugly high contrast theme, I want to use the nice Win 8 theme with a dark color.

    Read the article

  • How to ignore hard drives size with Windows Server Backup (Win-2008) restore?

    - by Jason
    I used Windows Server Backup to backup my 640GB boot drive. Only about 30GB is used, and the backup was very fast. Now I am trying to restore the image to a 500GB hard drive but it is saying that the drive is too small... even though I only had 30GB on the original backup. How do I overide this and have the restore ignore that I only have a 500GB drive? If I can't, then I can't restore the hard drive with anything except one that is equal to or bigger than the original hard drive - which would be a real bummer.

    Read the article

  • What function should I use in Excel for searching a (multiple) text string?

    - by Alenanno
    The title is a bit unclear, but I'll be explaining it now for better clarity. I have this: When I type in the Input field, I'd like Excel to show me the result in the Output field. For example, if I write Four, I'd like it to output 20, or if I write one of the other three words, then 12. The problem is that... I can't make it to work. The formula I tried is "=CERCA(C2;G:G;H:H)" (cerca means search), so I'm saying "Take what I write in the cell C2, search through the column G and give me what you find from the column H", but the result is always N.D. (Not available). I've tried other combinations and: Text strings, does not work; Single numbers, works (if I search 1, it says 2, which is what I expect); multiple numbers, does not work (if I search 4, nothing happens). What function should I use?

    Read the article

  • Can I capture input text with the P?roblem Steps Recorder on Windows 7?

    - by WindyCityEagle
    I have recently been introduced to the Problem Steps Recorder on Windows 7. It's great. Trouble is, it does not recorder keyboard input. When I look at the output of a recording all I see it User keyboard input in "Untitled - Notepad" [... Backspace Backspace Backspace Backspace Backspace ...] So I know the user typed SOMETHING and then deleted five characters. Is there a way to get the PSR to record what was inputted? Or is that a security issue? This isn't a big deal for notepad, but for custom apps it would be nice to know exactly what a user typed into a text box.

    Read the article

  • Why do 2 excel (2003) files that are exactly the same have different file size?

    - by meme
    I have two excel files that are exactly the same (in terms of the content of the file) but differ by quite a margin on filesize. One file is 37.5Kb while the other is 56Kb. The only difference I can see is the filename's. I don't know why there is such a big difference. Is there some sort of history or something that is stored with the file that is not visible to the user? If so, how would you delete this? Thanks for your help.

    Read the article

  • iPhone: CGPDFPageRef & CGPDFPageRelease memory leak and cryptic error message

    - by carloe
    Could someone tell me why the code below outputs "missing or invalid MediaBox" in the console? The code works fine if I remove CGPDFPageRelease(page);, but then my app starts leaking like crazy. -(CGSize)dimensionOfPageAtIndex:(int)index { CGPDFPageRef page = CGPDFDocumentGetPage(pdf, index); CGRect tempRect = CGPDFPageGetBoxRect(page, kCGPDFBleedBox); CGSize tempSize = CGSizeMake(tempRect.size.width, tempRect.size.height); CGPDFPageRelease(page); return tempSize; } I also have this code in my app, and releasing the pageref here works just fine... -(UIImage *)pageAtIndex:(NSInteger)pageNumber withWidth:(CGFloat)width andHeight:(CGFloat)height { if((pageNumber>0) && (pageNumber<=pageCount)) { CGFloat scaleRatio; // multiplier by which the PDF Page will be scaled UIGraphicsBeginImageContext(CGSizeMake(width, height)); CGContextRef context = UIGraphicsGetCurrentContext(); CGPDFPageRef page = CGPDFDocumentGetPage(pdf, pageNumber); CGRect pageRect = CGPDFPageGetBoxRect(page, kCGPDFBleedBox); //Figure out the orientation of the PDF page and set the scaleRatio accordingly if(pageRect.size.width/pageRect.size.height < 1.0) { scaleRatio = height/pageRect.size.height; } else { scaleRatio = width/pageRect.size.width; } //Calculate the offset to center the image CGFloat xOffset = 0.0; CGFloat yOffset = height; if(pageRect.size.width*scaleRatio<width) { xOffset = (width/2)-(pageRect.size.width*scaleRatio/2); } else { yOffset = height-((height/2)-(pageRect.size.height*scaleRatio/2)); } CGContextTranslateCTM(context, xOffset, yOffset); CGContextScaleCTM(context, 1.0, -1.0); CGContextSaveGState(context); CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFBleedBox, CGRectMake(0, 0, pageRect.size.width, pageRect.size.height), 0, true); pdfTransform = CGAffineTransformScale(pdfTransform, scaleRatio, scaleRatio); CGContextConcatCTM(context, pdfTransform); CGContextDrawPDFPage(context, page); CGContextRestoreGState(context); UIImage *tempImage = UIGraphicsGetImageFromCurrentImageContext(); CGContextRelease(context); CGPDFPageRelease(page); return tempImage; } return NO; }

    Read the article

  • for my project I have problem in report

    - by pink rose
    public class stack { private int Array[]; private int top = -1; public int size; public stack(int size) { this.size=size; Array = new int[size]; } public void push(int j) { if (top < size) { Array[++top] = j; } } public int pop() { return Array[top--]; } public int top() { return Array[top]; } public boolean isEmpty() { return (top == -1); } } import javax.swing.JOptionPane; public class menu { private static stack s; private static int numbers[]; public static void main(String args[]) { start(); } public static void start() { int i = Integer.parseInt(JOptionPane.showInputDialog("1. size of array\n2. data entry\n3. display content\n4. exit")); switch (i) { case 1: setSize(); break; case 2: addElement(); break; case 3: showElements(); break; case 4: exit(); } } public static void setSize() { int size = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Size")); s = new stack(size); numbers = new int[10]; start(); } public static void addElement() { for(int x=0;x<s.size;x++) { int e = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Element")); numbers[e]++; s.push(e); } start(); } public static void showElements() { String result = ""; int temp; while (!s.isEmpty()) { temp = s.pop(); if (numbers[temp] == 1) { result = temp+result; } } JOptionPane.showMessageDialog(null, result); start(); } public static void exit() { System.exit(0); } } This my project I was finished but I have problem in question in my report Conclusion. It should summarize the state of your project and indicate which part of your project is working and which part is not working or with limitations. You may also provide your suggestions and comments to this project what I can answer I didn't have any idea

    Read the article

  • The maximum message size quota for incoming messages (65536) has been exceeded.

    - by DaleyKD
    My WCF Service has an OperationContract that accepts, as a parameter, an array of objects. This can potentially be quite large. After looking for fixes for Bad Request: 400, I found the real reason: the maximum message size. I know this question has been asked before in MANY places. I've tried what everyone says: "Increase the sizes in the client and server config files." I have. It still doesn't work. My Service's web.config: <system.serviceModel> <services> <service name="myService"> <endpoint name="myEndpoint" address="" binding="basicHttpBinding" bindingConfiguration="myBinding" contract="Meisel.WCF.PDFDocs.IPDFDocsService" /> </service> </services> <bindings> <basicHttpBinding> <binding name="myBinding" closeTimeout="00:11:00" openTimeout="00:11:00" receiveTimeout="00:15:00" sendTimeout="00:15:00" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" maxBufferPoolSize="2147483647" transferMode="Buffered" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <security mode="None" /> </binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> My Client's app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IPDFDocsService" closeTimeout="00:11:00" openTimeout="00:11:00" receiveTimeout="00:10:00" sendTimeout="00:11:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="2147483647" maxBufferPoolSize="2147483647" maxReceivedMessageSize="2147483647" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://localhost:8451/PDFDocsService.svc" behaviorConfiguration="MoreItemsInObjectGraph" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IPDFDocsService" contract="PDFDocsService.IPDFDocsService" name="BasicHttpBinding_IPDFDocsService" /> </client> <behaviors> <endpointBehaviors> <behavior name="MoreItemsInObjectGraph"> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> What can I possibly be missing or doing wrong? It's as though the service is ignoring what I typed in the maxReceivedBufferSize. Thanks in advance, Kyle UPDATE Here are two other StackOverflow questions where they never received an answer, either: http://stackoverflow.com/questions/2880623/maxreceivedmessagesize-adjusted-but-still-getting-the-quotaexceedexception-with http://stackoverflow.com/questions/2569715/wcf-maxreceivedmessagesize-property-not-taking

    Read the article

  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

    Read the article

  • add remove field in java script

    - by rajanikant
    Hi every body. i want to add and remove some html input in javascript i have done for add function . it work properly. but unable to remove. my code is following fields = 1; function addInput() { if (fields != 10) { document.getElementById('text').innerHTML += "<tr><td width='15%' align='left' valign='top' class='subheading'><input type='text' name='date[]' id='date[]' /></td><td width='15%' align='left' valign='top' class='subheading'><input type='text' name='time[]' id='time[]' /></td><td width='20%' align='left' valign='top' class='subheading'><input type='text' name='module[]' id='module[]' /></td><td width='15%' align='left' valign='top' class='subheading'><input type='text' name='organisation[]' id='organisation[]' /></td><td width='20%' align='left' valign='top' class='subheading' nowrap='nowrap'><input type='text' name='category[]' id='category[]' /></td><td width='20%' align='left' valign='top' class='text' nowrap='nowrap'>Add | Remove </td></tr>"; fields += 1; } else { document.getElementById('text').innerHTML += "<br />Only 10 upload fields allowed."; document.form.add.disabled=true; } } fields1=10 function removeInput() { if (fields1 !=1) { document.getElementById('text').innerHTML += ""; fields -= 1; } } and my php function is function addSession() {?> <table cellpadding="5" cellspacing="0" width="100%"> <tr> <td width="10%" align="left" valign="top" colspan="6" bgcolor="#993333" class="heading">Add Session </span></td> </tr><tr class="bgrow"> <td width="10%" align="left" valign="top" class="subheading">Datum </span></td> <td width="20%" align="left" valign="top" class="subheading">Tijd</td> <td width="35%" align="left" valign="top" class="subheading">Module</td> <td width="15%" align="left" valign="top" class="subheading">Organisatie</td> <td width="20%" align="left" valign="top" class="subheading" nowrap="nowrap">Category</td> <td width="20%" align="left" valign="top" class="subheading" nowrap="nowrap">Action</td> </tr> <tr > <td width="15%" align="left" valign="top" class="subheading"><input type="text" name="date_0" id="date_0" /></td> <td width="15%" align="left" valign="top" class="subheading"><input type="text" name="time_0" id="time_0" /></td> <td width="20%" align="left" valign="top" class="subheading"><input type="text" name="module_0" id="module_0" /></td> <td width="15%" align="left" valign="top" class="subheading"><input type="text" name="organisation_o" id="organisation_o" /></td> <td width="20%" align="left" valign="top" class="subheading" nowrap="nowrap"><input type="text" name="cat_0" id="cat_0" /></td> <td width="20%" align="left" valign="top" class="text" nowrap="nowrap"><span onclick="addInput()" class="link">Add</span> | <span onclick="removeInput()" class="link">Remove </span></td> </tr> <tbody id="text"> </tbody> <?php } ?> can any one give me solution?

    Read the article

  • Why does vbkeyup produce different results than vbkeydown does in this Code.

    - by Joshua Rhoads
    I have a VB6 app. It consists of a flexgrid. I have code to allow the user to press the up or down arrow key to switch rows in the grid. When the down arrow key is pressed the cursor is placed at the end of the text in the next row, but when the Up arrow key is pressed the cursor is placed in the middle of the text of the previous row. Anybody have any explantion for this. Private Sub Command1_Click() With MSFlexGrid1 .Cols = 4 .Rows = 5 .FixedCols = 1 .FixedRows = 1 MSFlexGrid1.TextMatrix(0, 1) = "FROM" MSFlexGrid1.TextMatrix(0, 2) = "THRU" MSFlexGrid1.TextMatrix(0, 3) = "PAGE" MSFlexGrid1.TextMatrix(1, 1) = "Aa" MSFlexGrid1.TextMatrix(1, 2) = "Az" MSFlexGrid1.TextMatrix(1, 3) = "-" MSFlexGrid1.TextMatrix(2, 1) = "Ba" MSFlexGrid1.TextMatrix(2, 2) = "Bz" MSFlexGrid1.TextMatrix(2, 3) = "-" MSFlexGrid1.TextMatrix(3, 1) = "Ca" MSFlexGrid1.TextMatrix(3, 2) = "Cz" MSFlexGrid1.TextMatrix(3, 3) = "-" MSFlexGrid1.TextMatrix(4, 1) = "Da" MSFlexGrid1.TextMatrix(4, 2) = "Dz" MSFlexGrid1.TextMatrix(4, 3) = "-" End With End Sub Private Sub Command2_Click() End End Sub Private Sub Form_Load() Text1.Visible = False End Sub Private Sub MSFlexGrid1_DblClick() FlexGridEdit Asc(" ") Exit Sub End Sub Private Sub FlexGridEdit(KeyAscii As Integer) Text1.Left = MSFlexGrid1.CellLeft + MSFlexGrid1.Left Text1.Top = MSFlexGrid1.CellTop + MSFlexGrid1.Top Text1.Width = MSFlexGrid1.ColWidth(MSFlexGrid1.Col) - 2 * (MSFlexGrid1.ColWidth (MSFlexGrid1.Col) - MSFlexGrid1.CellWidth) Text1.Height = MSFlexGrid1.RowHeight(MSFlexGrid1.Row) - 2 * (MSFlexGrid1.RowHeight(MSFlexGrid1.Row) - MSFlexGrid1.CellHeight) Text1.MaxLength = 2 Text1.Visible = True Text1.SetFocus Select Case KeyAscii Case 0 To Asc(" ") Text1.Text = MSFlexGrid1.Text Text1.SelStart = Len(Text1.Text) Case Else Text1.Text = Chr$(KeyAscii) Text1.SelStart = 1 End Select Exit Sub End Sub Function ValidateFlexGrid1() As Boolean Dim llCntrRow As Integer Dim llCntrCol As Integer Dim max_len As Single Dim new_len As Single Dim liCntr As Integer Dim lsCheck As String With MSFlexGrid1 If Text1.Visible Then .Text = Text1.Text If .Rows = .FixedRows Then ValidateFlexGrid1 = False End If For llCntrCol = .FixedCols To MSFlexGrid1.Cols - 1 For llCntrRow = .FixedRows To MSFlexGrid1.Rows - 1 If .TextMatrix(llCntrRow, llCntrCol) = "" Then ValidateFlexGrid1 = False Exit Function End If Next llCntrRow Next llCntrCol End With ValidateFlexGrid1 = True Exit Function End Function Private Sub Text1_Keydown(KeyCode As Integer, Shift As Integer) Select Case KeyCode Case vbKeyRight, vbKeyLeft, vbKeyReturn If Text1.Visible = True Then If Text1.Text = "/" Then If MSFlexGrid1.Row > 1 Then Text1.Text = MSFlexGrid1.TextMatrix(MSFlexGrid1.Row - 1, MSFlexGrid1.Col) Text1.SelStart = Len(Text1.Text) End If End If MSFlexGrid1.Text = Text1.Text If KeyCode = vbKeyRight Or KeyCode = vbKeyReturn Then If Text1.SelStart = Len(Text1.Text) Then FlexGridChkPos KeyCode FlexGridEdit Asc(" ") End If Else If Text1.SelStart = 0 Then FlexGridChkPos KeyCode FlexGridEdit Asc(" ") End If End If End If Case vbKeyDown, vbKeyUp If Text1.Visible = True Then MSFlexGrid1.Text = Text1.Text FlexGridChkPos KeyCode FlexGridEdit Asc(" ") End If End Select Exit Sub End Sub Function FlexGridChkPos(KeyCode As Integer) As Boolean Dim llNextRow As Long Dim llNextCol As Long Dim llCurrCol As Long Dim llCurrRow As Long Dim llTotCols As Long Dim llTotRows As Long Dim llBegRow As Long Dim llBegCol As Long Dim llCntrCol As Long Dim lsText As String With MSFlexGrid1 llCurrRow = .Row + 1 llCurrCol = .Col + 1 llTotRows = .Rows llTotCols = .Cols llBegRow = .FixedRows llBegCol = .FixedCols If KeyCode = vbKeyRight Or KeyCode = vbKeyReturn Then llNextCol = llCurrCol + 1 If llNextCol > llTotCols Then llNextRow = llCurrRow + 1 If llNextRow > llTotRows Then .Rows = .Rows + 1 llCurrRow = llCurrRow + 1 llCurrCol = 1 + llBegCol Else llCurrRow = llNextRow llCurrCol = 1 + llBegCol End If Else llCurrCol = llNextCol End If End If If KeyCode = vbKeyLeft Then llNextCol = llCurrCol - 1 If llNextCol = llBegCol Then llNextRow = llCurrRow - 1 If llNextRow = llBegRow Then llCurrRow = llTotRows Else llCurrRow = llNextRow End If llCurrCol = llTotCols Else llCurrCol = llNextCol End If End If If KeyCode = vbKeyUp Then llNextRow = llCurrRow - 1 If llNextRow = llBegRow Then llCurrRow = llTotRows Else llCurrRow = llNextRow End If End If If KeyCode = vbKeyDown Then llNextRow = llCurrRow + 1 If llNextRow > llTotRows Then llCurrRow = llBegRow + 1 Else llCurrRow = llNextRow End If End If .Col = llCurrCol - 1 .Row = llCurrRow - 1 End With Exit Function End Function

    Read the article

< Previous Page | 290 291 292 293 294 295 296 297 298 299 300 301  | Next Page >