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  • How do we, as a community, help encourage programming in public schools? (Or state Schools for the U

    - by NoMoreZealots
    PRIMARY MOTIVATION My office gets involved with the "First Robotics" competitions and one thing that lingers year to year is the students typically have no preparation for doing even simple programming as part of the public schools system. While the science classes provide some basic grasp of mechanical and electrical concepts, by in large computer programming gets no coverage from the curriculum. (This my be different in other areas of the country/world.) What makes it worse is there is only a short period of time you have to prepare the student's and help them design the robot. Talking to some professors from local colleges, it's a problem because you can't assume even the most basic understanding for freshman CS majors. Languages like Python, Lua and BASIC are simple enough for at least high school level students, if not younger. SCOPE So how do you get public schools to support a programming, at least to the level of "Try it in BASIC" examples that used to be at the end of a chapter in my Algebra book? At least enough to prepare them for event's such as the FIRST Robotic competitions. Which the primary objectives are to teach problem solving and team work, and to possible foster an interest in Math, Science and Engineering in general. (Not force feed to them, as some people her seem to be implying.) Edit: Why teach kids: (Since 2000 CS enrollment in US colleges has decreased by 70% while college enrollment has increased, this is a PROBLEM.) Saying there is no value in teaching someone programming in Jr./High school because they might think "they know programming." Is like saying there's no value in teaching High school science and physics, because they might decide they "know physics." Leading to abuse like: "I passed a high school physics class, I'm going to develop a Unified Quantum Gravitational Theory." Better Prepared students are better students. Instead it would allows college programs to raise the bar on the entry level courses, allowing students to be weeded out based on their understanding of more advanced material. Plus people who did poorly in that in topic in High school aren't as likely to say "I think there's money in computer's so I'll computer science." Plus if people take it in high school and decide THEN that it's not for them, it's better than them wasting their money to PAY a college to figure that out. The result is that people who take the degree are more likely to succeed and be there for the RIGHT reasons. (i.e. It's what they REALLY want to do. And that's REALLY the key to being good at anything.) Programming is like anything else, the more practice and genuine interest you have the better you get. If you start them later, they get less practice. The earlier give them the opportunity to start, the more practice they will get. All other things equal, the more practice the better the programmer.

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  • IF Statement has strange behavior

    - by BSchlinker
    I've developed a 'custom' cout, so that I can display text to console and also print it to a log file. This cout class is passed a different integer on initialization, with the integer representing the verbosity level of the message. If the current verbosity level is greater then or equal to the verbosity level of the message, the message should print. The problem is, I have messages printing even when the current verbosity level is too low. I went ahead and debugged it, expecting to find the problem. Instead, I found multiple scenarios where my if statements are not working as expected. The statement if(ilralevel_passed <= ilralevel_set) will sometimes proceed even if ilralevel_set is LESS then ilralevel_passed. You can see this behavior in the following picture (my apologizes for using Twitpic) http://twitpic.com/1xtx4g/full. Notice how ilralevel_set is equal to zero, and ilralevel_passed is equal to one. Yet, the if statement has returned true and is now moving forward to pass the line to cout. I've never seen this type of behavior before and I'm not exactly sure how to proceed debugging it. I'm not able to isolate the behavior either -- it only occurs in certain parts of my program. Any suggestions are appreciated as always. // Here is an example use of the function: // ilra_status << setfill('0') << setw(2) << dispatchtime.tm_sec << endl; // ilra_warning << "Dispatch time (seconds): " << mktime(&dispatchtime) << endl; // Here is the 'custom' cout function: #ifndef ILRA_H_ #define ILRA_H_ // System libraries #include <iostream> #include <ostream> #include <sstream> #include <iomanip> // Definitions #define ilra_talk ilra(__FUNCTION__,0) #define ilra_update ilra(__FUNCTION__,0) #define ilra_error ilra(__FUNCTION__,1) #define ilra_warning ilra(__FUNCTION__,2) #define ilra_status ilra(__FUNCTION__,3) // Statics static int ilralevel_set = 0; static int ilralevel_passed; // Classes class ilra { public: // constructor / destructor ilra(const std::string &funcName, int toset) { ilralevel_passed = toset; } ~ilra(){}; // enable / disable irla functions static void ilra_verbose_level(int toset){ ilralevel_set = toset; } // output template <class T> ilra &operator<<(const T &v) { if(ilralevel_passed <= ilralevel_set) std::cout << v; return *this; } ilra &operator<<(std::ostream&(*f)(std::ostream&)) { if(ilralevel_passed <= ilralevel_set) std::cout << *f; return *this; } }; // end of the class #endif /* ILRA_H_ */

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  • CUDA, more threads for same work = Longer run time despite better occupancy, Why?

    - by zenna
    I encountered a strange problem where increasing my occupancy by increasing the number of threads reduced performance. I created the following program to illustrate the problem: #include <stdio.h> #include <stdlib.h> #include <cuda_runtime.h> __global__ void less_threads(float * d_out) { int num_inliers; for (int j=0;j<800;++j) { //Do 12 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; num_inliers += threadIdx.x*5; num_inliers += threadIdx.x*6; num_inliers += threadIdx.x*7; num_inliers += threadIdx.x*8; num_inliers += threadIdx.x*9; num_inliers += threadIdx.x*10; num_inliers += threadIdx.x*11; num_inliers += threadIdx.x*12; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } __global__ void more_threads(float *d_out) { int num_inliers; for (int j=0;j<800;++j) { // Do 4 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } int main(int argc, char* argv[]) { float *d_out = NULL; cudaMalloc((void**)&d_out,sizeof(float)*25000); more_threads<<<780,128>>>(d_out); less_threads<<<780,32>>>(d_out); return 0; } Note both kernels should do the same amount of work in total, the (if threadIdx.x == -1 is a trick to stop the compiler optimising everything out and leaving an empty kernel). The work should be the same as more_threads is using 4 times as many threads but with each thread doing 4 times less work. Significant results form the profiler results are as followsL: more_threads: GPU runtime = 1474 us,reg per thread = 6,occupancy=1,branch=83746,divergent_branch = 26,instructions = 584065,gst request=1084552 less_threads: GPU runtime = 921 us,reg per thread = 14,occupancy=0.25,branch=20956,divergent_branch = 26,instructions = 312663,gst request=677381 As I said previously, the run time of the kernel using more threads is longer, this could be due to the increased number of instructions. Why are there more instructions? Why is there any branching, let alone divergent branching, considering there is no conditional code? Why are there any gst requests when there is no global memory access? What is going on here! Thanks

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  • Can GPU capabilities impact virtual machine performance?

    - by Dave White
    While this many not seem like a programming question directly, it impacts my development activities and so it seems like it belongs here. It seems that more and more developers are turning to virtual environments for development activities on their computers, SharePoint development being a prime example. Also, as a trainer, I have virtual training environments for all of the classes that I teach. I recently purchased a new Dell E6510 to travel around with. It has the i7 620M (Dual core, HyperThreaded cpu running at 2.66GHz) and 8 GB of memory. Reading the spec sheet, it sounded like it would be a great laptop to carry around and run virtual machines on. Getting the laptop though, I've been pretty disappointed with the user experience of developing in a virtual machine. Giving the Virtual Machine 4 GB of memory, it was slow and I could type complete sentences and watch the VM "catchup". My company has training laptops that we provide for our classes. They are Dell Precision M6400 Intel Core 2 Duo P8700 running at 2.54Ghz with 8 GB of memory and the experience on this laptops is night and day compared to the E6510. They are crisp and you barely aware that you are running in a virtual environment. Since the E6510 should be faster in all categories than the M6400, I couldn't understand why the new laptop was slower, so I did a component by component comparison and the only place where the E6510 is less performant than the M6400 is the graphics department. The M6400 is running a nVidia FX 2700m GPU and the E6510 is running a nVidia 3100M GPU. Looking at benchmarks of the two GPUs suggest that the FX 2700M is twice as fast as the 3100M. http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html 3100M = 111th (E6510) FX 2700m = 47th (Precision M6400) Radeon HD 5870 = 8th (Alienware) The host OS is Windows 7 64bit as is the guest OS, running in Virtual Box 3.1.8 with Guest Additions installed on the guest. The IDE being used in the virtual environment is VS 2010 Premium. So after that long setup, my question is: Is the GPU significantly impacting the virtual machine's performance or are there other factors that I'm not looking at that I can use to boost the vm's performance? Do we now have to consider GPU performance when purchasing laptops where we expect to use virtualized development environments? Thanks in advance. Cheers, Dave

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  • dynamiclly schedule a lead sales agent

    - by Josh
    I have a website that I'm trying to migrate from classic asp to asp.net. It had a lead schedule, where each sales agent would be featured for the current day, or part of the day.The next day a new agent would be scheduled. It was driven off a database table that had a row for each day in it. So to figure out if a sales agent would show on a day, it was easy, just find today's date in the table. Problem was it ran out rows, and you had to run a script to update the lead days 6 months at a time. Plus if there was ever any change to the schedule, you had to delete all the rows and re-run the script. So I'm trying to code it where sql server figures that out for me, and no script has to be ran. I have a table like so CREATE TABLE [dbo].[LeadSchedule]( [leadid] [int] IDENTITY(1,1) NOT NULL, [userid] [int] NOT NULL, [sunday] [bit] NOT NULL, [monday] [bit] NOT NULL, [tuesday] [bit] NOT NULL, [wednesday] [bit] NOT NULL, [thursday] [bit] NOT NULL, [friday] [bit] NOT NULL, [saturday] [bit] NOT NULL, [StartDate] [smalldatetime] NULL, [EndDate] [smalldatetime] NULL, [StartTime] [time](0) NULL, [EndTime] [time](0) NULL, [order] [int] NULL, So the user can schedule a sales agent depending on their work schedule. Also if they wanted to they could split certain days, or sales agents by time, So from Midnight to 4 it was one agent, from 4-midnight it was another. So far I've tried using a numbers table, row numbers, goofy date math, and I'm at a loss. Any suggestions on how to handle this purely from sql code? If it helps, the table should always be small, like less than 20 never over 100. update After a few hours all I've managed to come up with is the below. It doesn't handle filling in days not available or times, just rotates through all the sales agents with leadTable as ( select leadid,userid,[order],StartDate, case DATEPART(dw,getdate()) when 1 then sunday when 2 then monday when 3 then tuesday when 4 then wednesday when 5 then thursday when 6 then friday when 7 then saturday end as DayAvailable , ROW_NUMBER() OVER (ORDER BY [order] ASC) AS ROWID from LeadSchedule where GETDATE()>=StartDate and (CONVERT(time(0),GETDATE())>= StartTime or StartTime is null) and (CONVERT(time(0),GETDATE())<= EndTime or EndTime is null) ) select userid, DATEADD(d,(number+ROWID-2)*totalUsers,startdate ) leadday from (select *, (select COUNT(1) from leadTable) totalUsers from leadTable inner join Numbers on 1=1 where DayAvailable =1 ) tb1 order by leadday asc

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  • Good working habits to observe in project development?

    - by Will Marcouiller
    As my development experience grows, I see fit to stick to best practices from here and there to build somehow my own working practices while observing the conventions, etc. I'm currently working on a project which my goals is to graduate the security access model from an environment's Active Directory to another environment's automatically. I don't know for any of you, but as far as I'm concerned, I meet some real difficulties sticking to only one way, then develop. I mean, I learn something new everyday while visiting SO, and recently wanted to get acquainted with generics. On the other hand, I better know the Façade pattern which proved to be very practical in transactional programming in process systems. This seems to be less practical for desktop application as there are plenty of variables to consider in a desktop application that you don't have to care in transactional programming, as you're playing only with information data. As for my current project, I have: Groups; Organizational Units; Users. Which are all considered an entry in the Active Directory. This points out to be a good candidate for generics, as also approached this way by Bart de Smett's Linq to AD on CodePlex. He has a DirectorySource<T>, and to manage let's say groups, then he instantiate a source with the proper type: var groups = new DirectorySource<Group>(); This seems to be very a good way of doing. Despite, I seem to go from one pattern to another and I don't seem to be able to strictly stick to one. While I'm aware that one must not stay with only one way of doing, since each pattern statisfies certain advantages, while also illustrating disadvantages under some usage conditions, I seem to want to develop with both patterns having a singleton Façade class with the underlying factories which represent the sub systems: GroupsFactory; UsersFactory; OrganizationalUnitsFactory. Each of the factories offers the possible operations for their respective entity (group, user, OU). To make a very long story short, I often have plenty of ideas while developping and this causes me some trouble, as I go from an idea to another feeling completely lost after a while. Yet I understand the advantages and disavantages, I have no trouble choosing from one pattern to another depending on the situation. Nevertheless, when it comes to programming itself, if I'm not part of a team, I feel sometimes like I can't do anything good. That is, because I can't stand not doing something "perfect" the first time. The role I play within the project is both: the project manager and the programmer. I am more comfortable in the project manager role, architectural role, analytical role than the developer's. Has any of you some good habbits to observe in project development? Thanks to you all! =)

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  • Are there programs that iteratively write new programs?

    - by chris
    For about a year I have been thinking about writing a program that writes programs. This would primarily be a playful exercise that might teach me some new concepts. My inspiration came from negentropy and the ability for order to emerge from chaos and new chaos to arise out of order in infinite succession. To be more specific, the program would start by writing a short random string. If the string compiles the programs will log it for later comparison. If the string does not compile the program will try to rewrite it until it does compile. As more strings (mini 'useless' programs) are logged they can be parsed for similarities and used to generate a grammar. This grammar can then be drawn on to write more strings that have a higher probability of compilation than purely random strings. This is obviously more than a little silly, but I thought it would be fun to try and grow a program like this. And as a byproduct I get a bunch of unique programs that I can visualize and call art. I'll probably write this in Ruby due to its simple syntax and dynamic compilation and then I will visualize in processing using ruby-processing. What I would like to know is: Is there a name for this type of programming? What currently exists in this field? Who are the primary contributors? BONUS! - In what ways can I procedurally assign value to output programs beyond compiles(y/n)? I may want to extend the functionality of this program to generate a program based on parameters, but I want the program to define those parameters through running the programs that compile and assigning meaning to the programs output. This question is probably more involved than reasonable for a bonus, but if you can think of a simple way to get something like this done in less than 23 lines or one hyperlink, please toss it into your response. I know that this is not quite meta-programming and from the little I know of AI and generative algorithms they are usually more goal oriented than what I am thinking. What would be optimal is a program that continually rewrites and improves itself so I don't have to ^_^

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  • Streaming binary data to WCF rest service gives Bad Request (400) when content length is greater than 64k

    - by Mikey Cee
    I have a WCF service that takes a stream: [ServiceContract] public class UploadService : BaseService { [OperationContract] [WebInvoke(BodyStyle=WebMessageBodyStyle.Bare, Method=WebRequestMethods.Http.Post)] public void Upload(Stream data) { // etc. } } This method is to allow my Silverlight application to upload large binary files, the easiest way being to craft the HTTP request by hand from the client. Here is the code in the Silverlight client that does this: const int contentLength = 64 * 1024; // 64 Kb var request = (HttpWebRequest)WebRequest.Create("http://localhost:8732/UploadService/"); request.AllowWriteStreamBuffering = false; request.Method = WebRequestMethods.Http.Post; request.ContentType = "application/octet-stream"; request.ContentLength = contentLength; using (var outputStream = request.GetRequestStream()) { outputStream.Write(new byte[contentLength], 0, contentLength); outputStream.Flush(); using (var response = request.GetResponse()); } Now, in the case above, where I am streaming 64 kB of data (or less), this works OK and if I set a breakpoint in my WCF method, and I can examine the stream and see 64 kB worth of zeros - yay! The problem arises if I send anything more than 64 kB of data, for instance by changing the first line of my client code to the following: const int contentLength = 64 * 1024 + 1; // 64 kB + 1 B This now throws an exception when I call request.GetResponse(): The remote server returned an error: (400) Bad Request. In my WCF configuration I have set maxReceivedMessageSize, maxBufferSize and maxBufferPoolSize to 2147483647, but to no avail. Here are the relevant sections from my service's app.config: <service name="UploadService"> <endpoint address="" binding="webHttpBinding" bindingName="StreamedRequestWebBinding" contract="UploadService" behaviorConfiguration="webBehavior"> <identity> <dns value="localhost" /> </identity> </endpoint> <host> <baseAddresses> <add baseAddress="http://localhost:8732/UploadService/" /> </baseAddresses> </host> </service> <bindings> <webHttpBinding> <binding name="StreamedRequestWebBinding" bypassProxyOnLocal="true" useDefaultWebProxy="false" hostNameComparisonMode="WeakWildcard" sendTimeout="00:05:00" openTimeout="00:05:00" receiveTimeout="00:05:00" maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" maxBufferPoolSize="2147483647" transferMode="StreamedRequest"> <readerQuotas maxArrayLength="2147483647" maxStringContentLength="2147483647" /> </binding> </webHttpBinding> </bindings> <behaviors> <endpointBehaviors> <behavior name="webBehavior"> <webHttp /> </behavior> <endpointBehaviors> </behaviors> How do I make my service accept more than 64 kB of streamed post data?

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  • Memory efficient int-int dict in Python

    - by Bolo
    Hi, I need a memory efficient int-int dict in Python that would support the following operations in O(log n) time: d[k] = v # replace if present v = d[k] # None or a negative number if not present I need to hold ~250M pairs, so it really has to be tight. Do you happen to know a suitable implementation (Python 2.7)? EDIT Removed impossible requirement and other nonsense. Thanks, Craig and Kylotan! To rephrase. Here's a trivial int-int dictionary with 1M pairs: >>> import random, sys >>> from guppy import hpy >>> h = hpy() >>> h.setrelheap() >>> d = {} >>> for _ in xrange(1000000): ... d[random.randint(0, sys.maxint)] = random.randint(0, sys.maxint) ... >>> h.heap() Partition of a set of 1999530 objects. Total size = 49161112 bytes. Index Count % Size % Cumulative % Kind (class / dict of class) 0 1 0 25165960 51 25165960 51 dict (no owner) 1 1999521 100 23994252 49 49160212 100 int On average, a pair of integers uses 49 bytes. Here's an array of 2M integers: >>> import array, random, sys >>> from guppy import hpy >>> h = hpy() >>> h.setrelheap() >>> a = array.array('i') >>> for _ in xrange(2000000): ... a.append(random.randint(0, sys.maxint)) ... >>> h.heap() Partition of a set of 14 objects. Total size = 8001108 bytes. Index Count % Size % Cumulative % Kind (class / dict of class) 0 1 7 8000028 100 8000028 100 array.array On average, a pair of integers uses 8 bytes. I accept that 8 bytes/pair in a dictionary is rather hard to achieve in general. Rephrased question: is there a memory-efficient implementation of int-int dictionary that uses considerably less than 49 bytes/pair?

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  • A SelfHosted WCF Service over Basic HTTP Binding doesn't support more than 1000 concurrent requests

    - by Krishnan
    I have self hosted a WCF Service over BasicHttpBinding consumed by an ASMX Client. I'm simulating a concurrent user load of 1200 users. The service method takes a string parameter and returns a string. The data exchanged is less than 10KB. The processing time for a request is fixed at 2 seconds by having a Thread.Sleep(2000) statement. Nothing additional. I have removed all the DB Hits / business logic. The same piece of code runs fine for 1000 concurrent users. I get the following error when I bump up the number to 1200 users. System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead) --- End of inner exception stack trace --- at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at WCF.Throttling.Client.Service.Function2(String param) This exception is often reported on DataContract mismatch and large data exchange. But never when doing a load test. I have browsed enough and have tried most of the options which include, Enabled Trace & Message log on server side. But no errors logged. To overcome Port Exhaustion MaxUserPort is set to 65535, and TcpTimedWaitDelay 30 secs. MaxConcurrent Calls is set to 600, and MaxConcurrentInstances is set to 1200. The Open, Close, Send and Receive Timeouts are set to 10 Minutes. The HTTPWebRequest KeepAlive set to false. I have not been able to nail down the issue for the past two days. Any help would be appreciated. Thank you.

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  • Why is this OpenGL ES code slow on iPhone?

    - by f3r3nc
    I've slightly modified the iPhone SDK's GLSprite example while learning OpenGL ES and it turns out to be quite slow. Even in the simulator (on the hw worst) so I must be doing something wrong since it's only 400 textured triangles. const GLfloat spriteVertices[] = { 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 100.0f, 100.0f, 100.0f }; const GLshort spriteTexcoords[] = { 0,0, 1,0, 0,1, 1,1 }; - (void)setupView { glViewport(0, 0, backingWidth, backingHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0.0f, backingWidth, backingHeight,0.0f, -10.0f, 10.0f); glMatrixMode(GL_MODELVIEW); glClearColor(0.3f, 0.0f, 0.0f, 1.0f); glVertexPointer(2, GL_FLOAT, 0, spriteVertices); glEnableClientState(GL_VERTEX_ARRAY); glTexCoordPointer(2, GL_SHORT, 0, spriteTexcoords); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // sprite data is preloaded. 512x512 rgba8888 glGenTextures(1, &spriteTexture); glBindTexture(GL_TEXTURE_2D, spriteTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnable(GL_TEXTURE_2D); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); } - (void)drawView { .. glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); glTranslatef(tx-100, ty-100,10); for (int i=0; i<200; i++) { glTranslatef(1, 1, 0); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } .. } drawView is called every time the screen is touched or the finger on the screen is moved and tx,ty are set to the x,y coordinates where that touch happened. I've also tried using GLBuffer, when translation was pre-generated and there was only one DrawArray but gave the same performance (~4 FPS). ===EDIT=== Meanwhile I've modified this so that much smaller quads are used (sized: 34x20) and much less overlapping is done. There are ~400 quads-800 triangles spread on the whole screen. Texture size is 512x512 atlas and RGBA_8888 while the texture coordinates are in float. The code is very ugly in terms of API efficiency: there are two MatrixMode change along with two loads and two translation then a drawarrays for a triangle strip (quad). Now this produces ~45 FPS.

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  • idiomatic property changed notification in scala?

    - by Jeremy Bell
    I'm trying to find a cleaner alternative (that is idiomatic to Scala) to the kind of thing you see with data-binding in WPF/silverlight data-binding - that is, implementing INotifyPropertyChanged. First, some background: In .Net WPF or silverlight applications, you have the concept of two-way data-binding (that is, binding the value of some element of the UI to a .net property of the DataContext in such a way that changes to the UI element affect the property, and vise versa. One way to enable this is to implement the INotifyPropertyChanged interface in your DataContext. Unfortunately, this introduces a lot of boilerplate code for any property you add to the "ModelView" type. Here is how it might look in Scala: trait IDrawable extends INotifyPropertyChanged { protected var drawOrder : Int = 0 def DrawOrder : Int = drawOrder def DrawOrder_=(value : Int) { if(drawOrder != value) { drawOrder = value OnPropertyChanged("DrawOrder") } } protected var visible : Boolean = true def Visible : Boolean = visible def Visible_=(value: Boolean) = { if(visible != value) { visible = value OnPropertyChanged("Visible") } } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of INotifyPropertyChanged trait } } } For the sake of space, let's assume the INotifyPropertyChanged type is a trait that manages a list of callbacks of type (AnyRef, String) = Unit, and that OnPropertyChanged is a method that invokes all those callbacks, passing "this" as the AnyRef, and the passed-in String). This would just be an event in C#. You can immediately see the problem: that's a ton of boilerplate code for just two properties. I've always wanted to write something like this instead: trait IDrawable { val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of ObservableProperty class } } } I know that I can easily write it like this, if ObservableProperty[T] has Value/Value_= methods (this is the method I'm using now): trait IDrawable { // on a side note, is there some way to get a Symbol representing the Visible field // on the following line, instead of hard-coding it in the ObservableProperty // constructor? val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible.Value) { DrawOrder.Value += 1 } } } // given this implementation of ObservableProperty[T] in my library // note: IEvent, Event, and EventArgs are classes in my library for // handling lists of callbacks - they work similarly to events in C# class PropertyChangedEventArgs(val PropertyName: Symbol) extends EventArgs("") class ObservableProperty[T](val PropertyName: Symbol, private var value: T) { protected val propertyChanged = new Event[PropertyChangedEventArgs] def PropertyChanged: IEvent[PropertyChangedEventArgs] = propertyChanged def Value = value; def Value_=(value: T) { if(this.value != value) { this.value = value propertyChanged(this, new PropertyChangedEventArgs(PropertyName)) } } } But is there any way to implement the first version using implicits or some other feature/idiom of Scala to make ObservableProperty instances function as if they were regular "properties" in scala, without needing to call the Value methods? The only other thing I can think of is something like this, which is more verbose than either of the above two versions, but is still less verbose than the original: trait IDrawable { private val visible = new ObservableProperty[Boolean]('Visible, false) def Visible = visible.Value def Visible_=(value: Boolean): Unit = { visible.Value = value } private val drawOrder = new ObservableProperty[Int]('DrawOrder, 0) def DrawOrder = drawOrder.Value def DrawOrder_=(value: Int): Unit = { drawOrder.Value = value } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 } } }

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  • Parallel For Loop - Problems when adding to a List - Possible .Net Bugs

    - by Kevin Crowell
    I am having some issues involving Parallel for loops and adding to a List. The problem is, the same code may generate different output at different times. I have set up some test code below. In this code, I create a List of 10,000 int values. 1/10th of the values will be 0, 1/10th of the values will be 1, all the way up to 1/10th of the values being 9. After setting up this List, I setup a Parallel for loop that iterates through the list. If the current number is 0, I add a value to a new List. After the Parallel for loop completes, I output the size of the list. The size should always be 1,000. Most of the time, the correct answer is given. However, I have seen 3 possible incorrect outcomes occur: The size of the list is less than 1,000 An IndexOutOfRangeException occurs @ doubleList.Add(0.0); An ArgumentException occurs @ doubleList.Add(0.0); The message for the ArgumentException given was: Destination array was not long enough. Check destIndex and length, and the array's lower bounds. What could be causing the errors? Is this a .Net bug? Is there something I can do to prevent this from happening? Please try the code for yourself. If you do not get an error, try it a few times. Please also note that you probably will not see any errors using a single-core machine. using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ParallelTest { class Program { static void Main(string[] args) { List<int> intList = new List<int>(); List<double> doubleList = new List<double>(); for (int i = 0; i < 250; i++) { intList.Clear(); doubleList.Clear(); for (int j = 0; j < 10000; j++) { intList.Add(j % 10); } Parallel.For(0, intList.Count, j => { if (intList[j] == 0) { doubleList.Add(0.0); } }); if (doubleList.Count != 1000) { Console.WriteLine("On iteration " + i + ": List size = " + doubleList.Count); } } Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } }

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  • ASP.NET- forcing child/container events to fire before parent onload?

    - by Hans Gruber
    I'm working on a questionnaire type application in which questions are stored in a database. Therefore, I create my controls dynamically on every Page.OnLoad. This works like a charm and ViewState is persisted between postbacks because I ensure that my dynamic controls always have the same generated Control.ID. In addition to the user control that dynamically populates the questions, my questionnaire page also contains a 'Status' section (also encapsulated by a user control) which represents the status of the questionnaire (choices are 'Complete', 'Started' or 'In Progress'). If the user changes the status of questionnaire (i.e. from 'In Progress' to 'Complete'), I need to postback to the server because the contents of the dynamic portion of the questionnaire depend on the selected status. Some questions are always present regardless of status, and yet others may not be present at all for the selected status. The point is, when the status changes, I have to postback to the page and render the right set of questions. Additionally, I need to preserve any user entered values for those questions which are 'always available'. However, due to the page life cycle in ASP.NET, the 'Status' user control's OnLoad, which contains the correct status needed to load the right questions from the DB, doesn't get executed until after the 'dynamic questions' user control has already been populated (with the wrong/stale values). To get around this, I raise an event from my 'Status' user control to the main page to indicate that the Status has changed. The main page then raises an event on the 'dynamic questions' user control. Since by the time this event bubbles up, the 'dynamic questions' user control has already loaded the 'wrong' questions from the DB, it first calls Controls.Clear. It then happily uses the new status to query the database for the 'correct' questions and does a Control.Add() on each. FYI, Control.IDs are consistent across postbacks. This solution works...sorta. The correct set of questions for the selected status do get rendered; however ViewState is getting lost for those 'always available' questions. I'm guessing this is because the 'dynamic questions' user control calls Controls.Clear when responding to the status changed event. This must somehow kill the association between ViewState and my dynamic controls, even though the Control.ID are consistent. This seems like such a common requirement, I'm virtually certain there is a better, cleaner and less error prone approach to accomplish this. In case its not plain obvious, I haven't been able to grok the ASP.NET page life-cycle despite working with it for the last year. Any help is much appreciated!

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  • CSS RGBA border / background alpha double

    - by stockli
    I'm working on a website that has a lot of transparency involved, and I thought I would try to build it entirely in RGBA and then do fallbacks for IE. I need a "facebox" style border effect, where the outer border is rounded and is less opaque than the background of the box it surrounds. The last example from http://24ways.org/2009/working-with-rgba-colour seems to suggest that it's possible, but I can't seem to get it to work. When I try the following: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>RGBA Test</title> <style type='text/css'> body { background: #000; color: #fff; } #container { width: 700px; margin: 0 auto; background: rgba(255, 255, 255, 0.2); border: 10px solid rgba(255, 255, 255, 0.1); padding: 20px; } </style> </head> <body> <div id='container'> This should look like a facebox. </div> </body></html> It seems like the background "extends" underneath the border of the element, which causes the pixel values to get added together. Thus, when both the background and the border are semi-transparent, the border will ALWAYS be more opaque than the background of the element. This is exactly the opposite of what I am trying to achieve, but it seems like it should be possible based on the examples I've seen. I should also add that I can't use another element inside the container, because I'm also going to use a border-radius on the container to get rounded corners, and webkit squares the corners of the child elements if they have a background assigned, which would essentially mean a rounded outer border with square contents. Sorry I can't post an image of this... Apparently I don't have enough rep to post an image.

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  • Keeping track of business rules within IT department?

    - by evaldas-alexander
    I am looking for the best way to keep track of the business rules for both developers and everybody else (support staff / management) in a startup enviroment. The challenge is that our business model requires quite a lot of different business rules, which are created pretty much on the fly and evolving organically after that. After running this project for 3+ years, we have so many of such rules that often the only way to be sure about what the application is supposed to do in a certain situation is to go find the module responsible for that process and analyze its code and comments. That is all fine as long as you have one single developer who created the entire application from the scratch, but every new developer needs to go over pretty much entire codebase in order to understand how the application works. Even bigger problem is that non technical employees don't even have that option and therefore are forced to ask me pretty much every day how some certain case would be handled by the application. Quick example - we only start charging for our customer campaigns once they have been active for at least 72 hours, but at the same time we stop creating invoices for campaigns that belong to insolvent accounts and close such accounts within a month of the first failed charge. That does not apply to accounts that are set to "non-chargeable" which most commonly belongs to us since we are using the service ourselves. The invoices are created on the 1st of each month and include charges from the previous month + any current balance that the account might have. However, some customers are charged only 4 days after their invoice has been generated due to issues with their billing department. In addition to that, invoices are also created when customer deactivates his campaign, but that can only be done once the campaign is not longer under mandatory 6 month contract, unless account manager approves early deactivation. I know, that's quite a lot of rules that need to be taken into account when answering a question "when do we bill our customers", but actually I could still append an asterisk at the end of each sentence in order to disclose some rare exceptions. Of course, it would be easiest just to keep the business rules to the minimum, but we need to adapt to changing marketplace - i.e. less than a year ago we had no contracts whatsoever. One idea that I had so far was a simplistic wiki with categories corresponding to areas such as "Account activation", "Invoicing", "Collection procedures" and so on. Another idea would be to have giant interactive flowchart showing the entire customer "life cycle" from prospecting to account deactivation. What are your experiences / suggestions?

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  • Performance of looping over an Unboxed array in Haskell

    - by Joey Adams
    First of all, it's great. However, I came across a situation where my benchmarks turned up weird results. I am new to Haskell, and this is first time I've gotten my hands dirty with mutable arrays and Monads. The code below is based on this example. I wrote a generic monadic for function that takes numbers and a step function rather than a range (like forM_ does). I compared using my generic for function (Loop A) against embedding an equivalent recursive function (Loop B). Having Loop A is noticeably faster than having Loop B. Weirder, having both Loop A and B together is faster than having Loop B by itself (but slightly slower than Loop A by itself). Some possible explanations I can think of for the discrepancies. Note that these are just guesses: Something I haven't learned yet about how Haskell extracts results from monadic functions. Loop B faults the array in a less cache efficient manner than Loop A. Why? I made a dumb mistake; Loop A and Loop B are actually different. Note that in all 3 cases of having either or both Loop A and Loop B, the program produces the same output. Here is the code. I tested it with ghc -O2 for.hs using GHC version 6.10.4 . import Control.Monad import Control.Monad.ST import Data.Array.IArray import Data.Array.MArray import Data.Array.ST import Data.Array.Unboxed for :: (Num a, Ord a, Monad m) => a -> a -> (a -> a) -> (a -> m b) -> m () for start end step f = loop start where loop i | i <= end = do f i loop (step i) | otherwise = return () primesToNA :: Int -> UArray Int Bool primesToNA n = runSTUArray $ do a <- newArray (2,n) True :: ST s (STUArray s Int Bool) let sr = floor . (sqrt::Double->Double) . fromIntegral $ n+1 -- Loop A for 4 n (+ 2) $ \j -> writeArray a j False -- Loop B let f i | i <= n = do writeArray a i False f (i+2) | otherwise = return () in f 4 forM_ [3,5..sr] $ \i -> do si <- readArray a i when si $ forM_ [i*i,i*i+i+i..n] $ \j -> writeArray a j False return a primesTo :: Int -> [Int] primesTo n = [i | (i,p) <- assocs . primesToNA $ n, p] main = print $ primesTo 30000000

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  • Consolidating coding styles: Funcs, private method, single method classes

    - by jdoig
    Hi all, We currently have 3 devs with, some, conflicting styles and I'm looking for a way to bring peace to the kingdom... The Coders: Foo 1: Likes to use Func's & Action's inside public methods. He uses actions to alias off lengthy method calls and Func's to perform simple tasks that can be expressed in 1 or 2 lines and will be used frequently through out the code Pros: The main body of his code is succinct and very readable, often with only one or 2 public methods per class and rarely any private methods. Cons: The start of methods contain blocks of lambda rich code that other developers don't enjoy reading; and, on occasion, can contain higher order functions that other dev's REALLY don't like reading. Foo 2: Likes to create a private method for (almost) everything the public method will have to do . Pros: Public methods remain small and readable (to all developers). Cons: Private methods are numerous. With private methods that call into other private methods, that call into... etc, etc. Making code hard to navigate. Foo 3: Likes to create a public class with a, single, public method for every, non-trivial, task that needs performing, then dependency inject them into other objects. Pros: Easily testable, easy to understand (one object, one responsibility). Cons: project gets littered by classes, opening multiple class files to understand what code does makes navigation awkward. It would be great to take the best of all these techniques... Foo-1 Has really nice, readable (almost dsl-like) code... for the most part, except for all the Action and Func lambda shenanigans bulked together at the start of a method. Foo-3 Has highly testable and extensible code that just feels a bit "belt-&-braces" for some solutions and has some code-navigation niggles (constantly hitting F12 in VS and opening 5 other .cs files to find out what a single method does). And Foo-2... Well I'm not sure I like anything about the one-huge .cs file with 2 public methods and 12 private ones, except for the fact it's easier for juniors to dig into. I admit I grossly over-simplified the explanations of those coding styles; but if any one knows of any patterns, practices or diplomatic-manoeuvres that can help unite our three developers (without just telling any of them to just "stop it!") that would be great. From a feasibility standpoint : Foo-1's style meets with the most resistance due to some developers finding lambda and/or Func's hard to read. Foo-2's style meets with a less resistance as it's just so easy to fall into. Foo-3's style requires the most forward thinking and is difficult to enforce when time is short. Any ideas on some coding styles or conventions that can make this work?

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  • Create class instance in assembly from string name

    - by Arcadian
    I'm not sure if this is possible, and I'm quite new to using assemblies in C#.NET. What I would like to do is to create an instance of a class when supplied the string name of that class. Something like this: using MyAssembly; namespace MyNameSpace { Class MyClass { int MyValue1; int MyValue2; public MyClass(string myTypeName) { foreach(Type type in MyAssembly) { if((string)type == myTypeName) { //create a new instance of the type } } AssignInitialValues(//the type created above) } //Here I use an abstract type which the type above inherits from private void AssignInitialValues(AbstractType myClass) { this.value1 = myClass.value1; this.value2 = myClass.value2; } } } Obviously you cannot compare strings to types but it illustrates what I'm trying to do: create a type from a supplied string. Any thoughts? EDIT: After attempting: var myObject = (AbstractType) Activator.CreateInstance(null, myTypeName); AssignInitialValues(myObject); I get a number of errors: Inconsistent accessibility: parameter type 'MyAssembly.AbstractType' is less accessible than method 'MyNameSpace.MyClass.AssignInitialValues(MyAssembly.AstractType)' 'MyAssembly.AstractType' is inaccessible due to it's protection level The type or namespace name 'MyAssembly' could not be found (are you missing a using directive or an assembly reference?) The type or namespace name 'AbstractType' could not be found (are you missing a using directive or an assembly reference?) Not exactly sure why it can't find the assembly; I've added a reference to the assembly and I use a Using Directive for the namespace in the assembly. As for the protection level, it's calling classes (or rather the constructors of classes) which can only be public. Any clues on where the problem is? UPDATE: After looking through several articles on SO I came across this: http://stackoverflow.com/a/1632609/360627 Making the AbstractTypeclass public solved the issue of inconsistent accessibility. The new compiler error is this: Cannot convert type 'System.Runtime.Remoting.ObjectHandle' to 'MyAssembly.AbstractType' The line it references is this one: var myObject = (AbstractType) Activator.CreateInstance(null, myTypeName); Using .Unwrap() get's me past this error and I think it's the right way to do it (uncertain). However, when running the program I then get a TypeLoadException when this code is called. TypeLoadException: Could not load type ‘AbstractType’ from assembly ‘MyNameSpace'... Right away I can spot that the type its looking for is correct but the assembly it's looking in is wrong. Looking up the Activator.CreateInstance(String, String) method revealed that the null as the first argument means that the method will look in the executing assembly. This is contrary to the required behavior as in the original post. I've tried using MyAssembly as the first argument but this produces the error: 'MyAssembly' is a 'namespace' but is used like a 'variable' Any thoughts on how to fix this?

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  • generated service mock: everything but RhinoMocks fails?

    - by hko
    I have the "quest" to search for the next Mocking Framework for my company, and basically it's down to NSubstitute (simplest syntax, but no strict mocks), FakeItEasy(best reviews, Roy Osherove bonus, and slightly better lib support than NSubstitute), Moq (best "other libs support", biggest featureset, downside: mock.Object). We definitely want to move on from RhinoMocks, e.g. because of the unusefull interactiontest error messages (it should tell me what the parameter was instead, when a verification fails). So I was pretty surprised the other day (that was yesterday) when I found out RhinoMocks could do a thing where every other mock framework fails at: Mocking an autogenerated SomethingService (a typical VS autogenerated service with a default construtor in a partial class). Please don't argue about the design.. I intend to write lightweight integration tests (and some unit tests), and I can't mess around with the service, the product is installed on too many customers system. See this code: // here the NSubstitute and FakeItEasy equivalents throw an exception.. see below TicketStoreService fakeTicketStoreService = MockRepository.GenerateMock<TicketStoreService>(); fakeTicketStoreService.Expect(service => service.DoSomething(Arg.Is(new Guid())).Return(new Guid()); fakeTicketStoreService.DoSomething(Arg.Is(new Guid())); fakeTicketStoreService.VerifyAllExpectations(); Note that DoSomething is a non-virtual methodcall in an autogenerated class. So it shouldn't work, according to common knowledge. But it does. Problem is that it's the only (non commercial) framework that can do this: Rhino.Mocks works, and verification works too FakeItEasy says it doesn't find a default constructor (probably just wrong exception message): No default constructor was found on the type SomeNamespace.TicketStoreService Moq gives something sane and understandable: Invalid setup on a non-virtual (overridable in VB) member: service=> service.DoSomething Nsubstitute gives a message System.NotSupportedException: Cannot serialize member System.ComponentModel.Component.Site of type System.ComponentModel.ISite because it is an interface. I'm really wondering what's going on here with the frameworks, except Moq. The "fancy new" frameworks seem to have an initial perf hit too, probably preparing some Type cache and serializing stuff, whilst RhinoMocks somehow manages to create a very "slim" mock without recursion. I have to admit I didn't like RhinoMocks very well, but here it shines.. unfortunately. So, is there a way to get that to work with newer (non-commercial!) mocking frameworks, or somehow get a sane error message out of Rhino.Mocks? And why can Rhino.Mocks achieve this, when clearly every Mocking framework states it can only work with virtual methods when given a concrete class? Let's not derail the discussion by talking about alternative approaches like Extract&Override or runtime-proxy Mocking frameworks like JustMock/TypeMock/Moles or the new Fakes framework, I know these, but that would be less ideal solutions, for reasons beyond this topic. Any help appreciated..

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  • CI pagination, POST problem

    - by Gwood
    Okay, I am pretty new in CI and I am stuck on pagination. I am performing this pagination on a record set that is result of a query. Now everything seems to be working fine. But there’s some problem probably with the link. I am displaying 10 results per page. Now if the results are less than 10 then it’s fine. Or If I pull up the entire records in the table it works fine. But in case the result is more than 10 rows, then the first 10 is perfectly displayed, and when I click on the pagination link to get to the next page the next page displays the rest of the results from the query as well as, other records in the table. ??? I am confused.. Any help?? Here’s the model code I am using .... function getTeesLike($field,$param) { $this-db-like($field,$param); $this-db-limit(10, $this-uri-segment(3)); $query=$this-db-get(‘shirt’); if($query-num_rows()0){ return $query-result_array(); } } function getNumTeesfromQ($field,$param) { $this-db-like($field,$param); $query=$this-db-get(‘shirt’); return $query-num_rows(); } And here’s the controller code .... $KW=$this-input-post(‘searchstr’); $this-load-library(‘pagination’); $config[‘base_url’]=‘http://localhost/cit/index.php/tees/show/’; $config[‘total_rows’]=$this-T-getNumTeesfromQ(‘Title’,$KW); $config[‘per_page’]=‘10’; $this-pagination-initialize($config); $data[‘tees’]=$this-T-getTeesLike(‘Title’,$KW); $data[‘title’]=‘Displaying Tees data’; $data[‘header’]=‘Tees List’; $data[‘links’]=$this-pagination-create_links(); $this-load-view(‘tee_res’, $data); //What am I doing wrong here ???? Pls help ... I guess the problem is with the $KW=$this-input-post(‘searchstr’); .. Because if I hard code a value for $KW it works fine. May be I should use POST differently ..but how do I pass the value from the form without POSTING it , its CI so not GET ... ??????

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  • Why is the W3C box model considered better?

    - by Mel
    Why do most developers consider the W3C box-model to be better than the box-model used by Internet Explorer? I know it's very frustrating developing pages that look the way you want them on Internet Explorer, but I find the W3C box-model to be counter-intuitive. For example, if margins, padding, and border were factored into the width, I could assign fixed width values for all my columns without having to worry about how many columns I have and what changes I make to my padding and margins. Under W3C box model I have to worry about how many columns I have, and develop something akin to a mathematical formula to calculate my values. Changing them would nightmarish, especially for complex layouts. My novice opinion is that it's more restrictive. Consider this small frame-work I wrote: #content { margin:0 auto 30px auto; padding:0 30px 30px 30px; width:900px; } #content .column { float:left; margin:0 20px 20px 20px; } #content .first { margin-left:0; } #content .last { margin-right:0; } .width_1-4 { width:195px; } .width_1-3 { width:273px; } .width_1-2 { width:430px; } .width_3-4 { width:645px; } .width_1-1 { width:900px; } These values I have assigned here will falter unless there are three columns, and thus the margins at 0(first)+20+20+20+20+0(last). It would be a disaster if I wanted to add padding to my columns too, as my entire setup would have to be re calibrated. Now imagine if column width incorporated all the other elements, all I would need to do is change one associated value, and I have my layout. I'm less criticizing it and more hoping to understand why it's better, or why I'm finding it more difficult. Am I doing this whole thing wrong? I don't know very much about this topic, but it seems counter intuitive to use W3C's box-model. Some advice would be really appreciated. Thanks

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  • .NET unit test runner outputting FaultException.Detail

    - by Adam
    Hello, I am running some unit tests on a WCF service. The service is configured to include exception details in the fault response (with the following in my service configuration file). <serviceDebug includeExceptionDetailInFaults="true" /> If a test causes an unhandled exception on the server the fault is received by the client with a fully populated server stack trace. I can see this by calling the exception's ToString() method. The problem is that this doesn't seem to be output by any of the test runners that I have tried (xUnit, Gallio, MSTest). They appear to just output the Message and the StackTrace properties of the exception. To illustrate what I mean, the following unit test run by MSTest would output three sections: Error Message Error Stack Trace Standard Console Output (contains the information I would like, e.g. "Fault Detail is equal to An ExceptionDetail, likely created by IncludeExceptionDetailInFaults=true, whose value is: ..." try { service.CallMethodWhichCausesException(); } catch (Exception ex) { Console.WriteLine(ex); // this outputs the information I would like throw; } Having this information will make the initial phase of testing and deployment a lot less painful. I know I can just wrap each unit test in a generic exception handler and write the exception to the console and rethrow (as above) within all my unit tests but that seems a very long-winded way of achieving this (and would look pretty awful). Does anyone know if there's any way to get this information included for free whenever an unhandled exception occurs? Is there a setting that I am missing? Is my service configuration lacking in proper fault handling? Perhaps I could write some kind of plug-in / adapter for some unit testing framework? Perhaps theres a different unit testing framework which I should be using instead! My actual set-up is xUnit unit tests executed via Gallio for the development environment, but I do have a separate suite of "smoke tests" written which I would like to be able to have our engineers run via the xUnit GUI test runner (or Gallio or whatever) to simplify the final deployment. Thanks. Adam

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  • Can I call make runtime decided method calls in Java?

    - by Catalin Marin
    I know there is an invoke function that does the stuff, I am overall interested in the "correctness" of using such a behavior. My issue is this: I have a Service Object witch contains methods which I consider services. What I want to do is alter the behavior of those services without later intrusion. For example: class MyService { public ServiceResponse ServeMeDonuts() { do stuff... return new ServiceResponse(); } after 2 months I find out that I need to offer the same service to a new client app and I also need to do certain extra stuff like setting a flag, or make or updating certain data, or encode the response differently. What I can do is pop it up and throw down some IFs. In my opinion this is not good as it means interaction with tested code and may result in un wanted behaviour for the previous service clients. So I come and add something to my registry telling the system that the "NewClient" has a different behavior. So I'll do something like this: public interface Behavior { public void preExecute(); public void postExecute(); } public class BehaviorOfMyService implements Behavior{ String method; String clientType; public void BehaviorOfMyService(String method,String clientType) { this.method = method; this.clientType = clientType; } public void preExecute() { Method preCall = this.getClass().getMethod("pre" + this.method + this.clientType); if(preCall != null) { return preCall.invoke(); } return false; } ...same for postExecute(); public void preServeMeDonutsNewClient() { do the stuff... } } when the system will do something like this if(registrySaysThereIs different behavior set for this ServiceObject) { Class toBeCalled = Class.forName("BehaviorOf" + usedServiceObjectName); Object instance = toBeCalled.getConstructor().newInstance(method,client); instance.preExecute(); ....call the service... instance.postExecute(); .... } I am not particularly interested in correctness of code as in correctness of thinking and approach. Actually I have to do this in PHP, witch I see as a kind of Pop music of programming which I have to "sing" for commercial reasons, even though I play POP I really want to sing by the book, so putting aside my more or less inspired analogy I really want to know your opinion on this matter for it's practical necessity and technical approach. Thanks

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  • Anyone have experience calling Rake from MSBuild for code gen and other benefits? How did it go? Wha

    - by Charlie Flowers
    While programming in C# using Visual Studio 2008, I often wish for "automatic" code generation. If possible, I'd like to achieve it by making my MSBuild solution file call out to Rake, which would call Ruby code for the code generation, having the resulting generated files automatically appear in my solution. Here's one business example (of many possible examples I could name) where this kind of automatic code generation would be helpful. In a recent project I had an interface with some properties that contained dollar amounts. I wanted a second interface and a third interface that had the same properties as the first interface, except they were "qualified" with a business unit name. Something like this: public interface IQuarterlyResults { double TotalRevenue { get; set; } double NetProfit { get; set; } } public interface IConsumerQuarterlyResults { double ConsumerTotalRevenue { get; set; } double ConsumerNetProfit { get; set; } } public interface ICorporateQuarterResults { double CorporateTotalRevenue { get; set; } double CorporateNetProfit { get; set; } } In this example, there is a "Consumer Business Unit" and a "Corporate Business Unit". Every property on IQuarterlyResults becomes a property called "Corporate" + [property name] on ICorporateQuarterlyResults, and likewise for IConsumerQuarterlyResults. Why make interfaces for these, rather than merely having an instance of IQuarterlyResults for Consumer and another instance for Corporate? Because, when working with the calculator object I was building, the user had to deal with 100's of properties, and it is much less confusing if he can deal with "fully qualified" property names such as "ConsumerNetProfit". But let's not get bogged down in this example. It is only an example and not the main question. The main question is this: I love using Ruby and ERB for code generation, and I love using Rake to manage dependencies between tasks. To solve the problem above, what I'd like to do is have MSBuild call out to Rake, and have Rake / Ruby read the list of properties on the "core" interface and then generate the code to make all the dependent interfaces and their properties. This would get triggered every time I do a build, because I'd put it into the MSBuild file for the VS.NET solution. Has anyone tried anything like this? How did it work out for you? What insights can you share about pros, cons, tips for success, etc.? Thanks!

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