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  • How is IObservable<double>.Average supposed to work?

    - by Dan Tao
    Update Looks like Jon Skeet was right (big surprise!) and the issue was with my assumption about the Average extension providing a continuous average (it doesn't). For the behavior I'm after, I wrote a simple ContinuousAverage extension method, the implementation of which I am including here for the benefit of others who may want something similar: public static class ObservableExtensions { private class ContinuousAverager { private double _mean; private long _count; public ContinuousAverager() { _mean = 0.0; _count = 0L; } // undecided whether this method needs to be made thread-safe or not // seems that ought to be the responsibility of the IObservable (?) public double Add(double value) { double delta = value - _mean; _mean += (delta / (double)(++_count)); return _mean; } } public static IObservable<double> ContinousAverage(this IObservable<double> source) { var averager = new ContinuousAverager(); return source.Select(x => averager.Add(x)); } } I'm thinking of going ahead and doing something like the above for the other obvious candidates as well -- so, ContinuousCount, ContinuousSum, ContinuousMin, ContinuousMax ... perhaps ContinuousVariance and ContinuousStandardDeviation as well? Any thoughts on that? Original Question I use Rx Extensions a little bit here and there, and feel I've got the basic ideas down. Now here's something odd: I was under the impression that if I wrote this: var ticks = Observable.FromEvent<QuoteEventArgs>(MarketDataProvider, "MarketTick"); var bids = ticks .Where(e => e.EventArgs.Quote.HasBid) .Select(e => e.EventArgs.Quote.Bid); var bidsSubscription = bids.Subscribe( b => Console.WriteLine("Bid: {0}", b) ); var avgOfBids = bids.Average(); var avgOfBidsSubscription = avgOfBids.Subscribe( b => Console.WriteLine("Avg Bid: {0}", b) ); I would get two IObservable<double> objects (bids and avgOfBids); one would basically be a stream of all the market bids from my MarketDataProvider, the other would be a stream of the average of these bids. So something like this: Bid Avg Bid 1 1 2 1.5 1 1.33 2 1.5 It seems that my avgOfBids object isn't doing anything. What am I missing? I think I've probably misunderstood what Average is actually supposed to do. (This also seems to be the case for all of the aggregate-like extension methods on IObservable<T> -- e.g., Max, Count, etc.)

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  • Reading Source Code Aloud

    - by Jon Purdy
    After seeing this question, I got to thinking about the various challenges that blind programmers face, and how some of them are applicable even to sighted programmers. Particularly, the problem of reading source code aloud gives me pause. I have been programming for most of my life, and I frequently tutor fellow students in programming, most often in C++ or Java. It is uniquely aggravating to try to verbally convey the essential syntax of a C++ expression. The speaker must give either an idiomatic translation into English, or a full specification of the code in verbal longhand, using explicit yet slow terms such as "opening parenthesis", "bitwise and", et cetera. Neither of these solutions is optimal. On the one hand, an idiomatic translation is only useful to a programmer who can de-translate back into the relevant programming code—which is not usually the case when tutoring a student. In turn, education (or simply getting someone up to speed on a project) is the most common situation in which source is read aloud, and there is a very small margin for error. On the other hand, a literal specification is aggravatingly slow. It takes far far longer to say "pound, include, left angle bracket, iostream, right angle bracket, newline" than it does to simply type #include <iostream>. Indeed, most experienced C++ programmers would read this merely as "include iostream", but again, inexperienced programmers abound and literal specifications are sometimes necessary. So I've had an idea for a potential solution to this problem. In C++, there is a finite set of keywords—63—and operators—54, discounting named operators and treating compound assignment operators and prefix versus postfix auto-increment and decrement as distinct. There are just a few types of literal, a similar number of grouping symbols, and the semicolon. Unless I'm utterly mistaken, that's about it. So would it not then be feasible to simply ascribe a concise, unique pronunciation to each of these distinct concepts (including one for whitespace, where it is required) and go from there? Programming languages are far more regular than natural languages, so the pronunciation could be standardised. Speakers of any language would be able to verbally convey C++ code, and due to the regularity and fixity of the language, speech-to-text software could be optimised to accept C++ speech with a high degree of accuracy. So my question is twofold: first, is my solution feasible; and second, does anyone else have other potential solutions? I intend to take suggestions from here and use them to produce a formal paper with an example implementation of my solution.

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  • Entering and retrieving data from SQLite for an android List View

    - by Infiniti Fizz
    Hi all, I started learning android development a few weeks ago and have gone through the developer.android.com tutorials etc. But now I have a problem. I'm trying to create an app which tracks the usage of each installed app. Therefore I'm pulling the names of all installed apps using the PackageManager and then trying to put them into an SQLite database table. I am using the Notepad Tutorial SQLite implementation but I'm running into some problems that I have tried for days to solve. I have 2 classes, the DBHelper class and the actual ListActivity class. For some reason the app force closes when I try and run my fillDatabase() function which gets all the app names from the PackageManager and tries to put them into the database: private void fillDatabase() { PackageManager manager = this.getPackageManager(); List<ApplicationInfo> appList = manager.getInstalledApplications(0); for(int i = 0; i < appList.size(); i++) { mDbHelper.addApp(manager.getApplicationLabel(appList.get(i)).toString(), 0); } } addApp() is a function defined in my AppsDbHelper class and looks as follows: public long createApp(String name, int usage) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_NAME, name); initialValues.put(KEY_USAGE, usage); return mDb.insert(DATABASE_TABLE, null, initialValues); } The database create is defined as follows: private static final String DATABASE_CREATE = "create table notes (_id integer primary key autoincrement, " + "title text not null, usage integer not null);"; I have commented out all statements that follow fillDatabase(); in the onCreate() method of the ListActivity and so know that it is definetely the problem but I don't know why. I am taking the appName and putting it into the KEY_NAME field of the row and putting 0 into the KEY_USAGE field of the row (because initially, my app will default the usage of each app to 0 (not used yet)). If my addApp() function doesn't take the usage and just puts KEY_NAME into the ContentValues and into the database, it seems to work fine, but I want a column for usage. Any ideas why it is not working? Have I overlooked something? Thanks for your time, InfinitiFizz

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  • What's the best way to do base36 arithmetic in perl?

    - by DVK
    What's the best way to do base36 arithmetic in Perl? To be more specific, I need to be able to do the following: Operate on positive N-digit numbers in base 36 (e.g. digits are 0-9 A-Z) N is finite, say 9 Provide basic arithmetic, at the very least the following 3: Addition (A+B) Subtraction (A-B) Whole division, e.g. floor(A/B). Strictly speaking, I don't really need a base10 conversion ability - the numbers will 100% of time be in base36. So I'm quite OK if the solution does NOT implement conversion from base36 back to base10 and vice versa. I don't much care whether the solution is brute-force "convert to base 10 and back" or converting to binary, or some more elegant approach "natively" performing baseN operations (as stated above, to/from base10 conversion is not a requirement). My only 3 considerations are: It fits the minimum specifications above It's "standard". Currently we're using and old homegrown module based on base10 conversion done by hand that is buggy and sucks. I'd much rather replace that with some commonly used CPAN solution instead of re-writing my own bicycle from scratch, but I'm perfectly capable of building it if no better standard possibility exists. It must be fast-ish (though not lightning fast). Something that takes 1 second to sum up 2 9-digit base36 numbers is worse than anything I can roll on my own :) P.S. Just to provide some context in case people decide to solve my XY problem for me in addition to answering the technical question above :) We have a fairly large tree (stored in DB as a bunch of edges), and we need to superimpose order on a subset of that tree. The tree dimentions are big both depth- and breadth- wise. The tree is VERY actively updated (inserts and deletes and branch moves). This is currently done by having a second table with 3 columns: parent_vertex, child_vertex, local_order, where local_order is an 9-character string built of A-Z0-9 (e.g. base 36 number). Additional considerations: It is required that the local order is unique per child (and obviously unique per parent), Any complete re-ordering of a parent is somewhat expensive, and thus the implementation is to try and assign - for a parent with X children - the orders which are somewhat evenly distributed between 0 and 36**10-1, so that almost no tree inserts result in a full re-ordering.

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  • Can't make my WCF extension work

    - by Sergio Romero
    I have a WCF solution that consists of the following class libraries: Exercise.Services: Contains the implementation classes for the services. Exercise.ServiceProxy: Contains the classes that are instantiated in the client. Exercise.HttpHost: Contains the services (*.svc files). I'm calling the service from a console application and the "first version" works really well so I took the next step which is to create a custom ServiceHostFactory, ServiceHost, and InstanceProvider so I can use constructor injection in my services as it is explained in this article. These classes are implemented in yet another class library: 4. Exercise.StructureMapWcfExtension Now even though I've modified my service this: <%@ ServiceHost Language="C#" Debug="true" Factory="Exercise.StructureMapWcfExtension.StructureMapServiceHostFactory" Service="Exercise.Services.PurchaseOrderService" %> I always get the following exception: System.ServiceModel.CommunicationException Security negotiation failed because the remote party did not send back a reply in a timely manner. This may be because the underlying transport connection was aborted. It fails in this line of code: public class PurchaseOrderProxy : ClientBase<IPurchaseOrderService>, IPurchaseOrderService { public PurchaseOrderResponse CreatePurchaseOrder(PurchaseOrderRequest purchaseOrderRequest) { return base.Channel.CreatePurchaseOrder(purchaseOrderRequest); //Fails here } } But that is not all, I added a trace to the web.config file and this is the error that appears in the log file: System.InvalidOperationException The service type provided could not be loaded as a service because it does not have a default (parameter-less) constructor. To fix the problem, add a default constructor to the type, or pass an instance of the type to the host. So this means that my ServiceHostFactory is never being hit, I even set a breakpoint in both its constructor and its method and they never get hit. I've added a reference of the StructureMapWcfExtension library to all the other ones (even the console client), one by one to no avail. I also tried to use the option in the host's web.config file to configure the factory like so: <serviceHostingEnvironment> <serviceActivations> <add service="Exercise.Services.PurchaseOrderService" relativeAddress="PurchaseOrderService.svc" factory="Exercise.StructureMapWcfExtension.StructureMapServiceHostFactory"/> </serviceActivations> </serviceHostingEnvironment> That didn't work either. Please I need help in getting this to work so I can incorporate it to our project. Thank you. UPDATE: Here's the service host factory's code: namespace Exercise.StructureMapWcfExtension { public class StructureMapServiceHostFactory : ServiceHostFactory { private readonly Container Container; public StructureMapServiceHostFactory() { Container = new Container(); new ContainerConfigurer().Configure(Container); } protected override ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) { return new StructureMapServiceHost(Container, serviceType, baseAddresses); } } public class ContainerConfigurer { public void Configure(Container container) { container.Configure(r => r.For<IPurchaseOrderFacade>().Use<PurchaseOrderFacade>()); } } }

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  • Problems using FluentNHibernate + SQLite with .NET4?

    - by stiank81
    I have a WPF application running with VS2010 .Net3.5 using Nhibernate with FluentNHibernate + SQLite, and all works fine. Now I want to change to use .Net4, but this has turned into a more painful experience then I expected.. When setting up the connection a FluentConfigurationException is thrown from FluentConfiguration.BuildConfiguration saying: An invalid or incomplete configuration was used while creating a SessionFactory. Check PotentialReasons collection, and InnerException for more details. The inner exception gives us more information: Could not create the driver from NHibernate.Driver.SQLite20Driver, NHibernate, Version=2.1.2.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4. It has an InnerException again: Exception has been thrown by the target of an invocation. Which again has an InnerException: The IDbCommand and IDbConnection implementation in the assembly System.Data.SQLite could not be found. Ensure that the assembly System.Data.SQLite is located in the application directory or in the Global Assembly Cache. If the assembly is in the GAC, use element in the application configuration file to specify the full name of the assembly. Now - to me it sounds like it doesn't find System.Data.SQLite.dll, but I can't understand this. Everywhere this is referenced I have "Copy Local", and I have verified that it is in every build folder for projects using SQLite. I have also copied it manually to every Debug folder of the solution - without luck. Notes: This is exactly the same code that worked just fine before I upgraded to .Net4. I did see some x64 x86 mismatch problems earlier, but I have switched to use x86 as the target platform and for all referenced dlls. I have verified that all files in the Debug-folder are x86. I have tried the precompiled Fluent dlls, I have tried compiling myself, and I have compiled my own version of Fluent using .Net4. I see that there are also others that have seen this problem, but I haven't really seen any solution yet. After @devio's answer I tried adding a reference to the SQLite dll. This didn't change anything, but I hope I made it right though.. This is what I added to the root node of the app.config file: <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <qualifyAssembly partialName="System.Data.SQLite" fullName="System.Data.SQLite, Version=1.0.60.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139" /> </assemblyBinding> </runtime> Anyone out there using Fluent with .Net4 and SQLite successfully? Help! I'm lost...

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  • Unit finalization order for application, compiled with run-time packages?

    - by Alexander
    I need to execute my code after finalization of SysUtils unit. I've placed my code in separate unit and included it first in uses clause of dpr-file, like this: project Project1; uses MyUnit, // <- my separate unit SysUtils, Classes, SomeOtherUnits; procedure Test; begin // end; begin SetProc(Test); end. MyUnit looks like this: unit MyUnit; interface procedure SetProc(AProc: TProcedure); implementation var Test: TProcedure; procedure SetProc(AProc: TProcedure); begin Test := AProc; end; initialization finalization Test; end. Note that MyUnit doesn't have any uses. This is usual Windows exe, no console, without forms and compiled with default run-time packages. MyUnit is not part of any package (but I've tried to use it from package too). I expect that finalization section of MyUnit will be executed after finalization section of SysUtils. This is what Delphi's help tells me. However, this is not always the case. I have 2 test apps, which differs a bit by code in Test routine/dpr-file and units, listed in uses. MyUnit, however, is listed first in all cases. One application is run as expected: Halt0 - FinalizeUnits - ...other units... - SysUtils's finalization - MyUnit's finalization - ...other units... But the second is not. MyUnit's finalization is invoked before SysUtils's finalization. The actual call chain looks like this: Halt0 - FinalizeUnits - ...other units... - SysUtils's finalization (skipped) - MyUnit's finalization - ...other units... - SysUtils's finalization (executed) Both projects have very similar settings. I tried a lot to remove/minimize their differences, but I still do not see a reason for this behaviour. I've tried to debug this and found out that: it seems that every unit have some kind of reference counting. And it seems that InitTable contains multiply references to the same unit. When SysUtils's finalization section is called first time - it change reference counter and do nothing. Then MyUnit's finalization is executed. And then SysUtils is called again, but this time ref-count reaches zero and finalization section is executed: Finalization: // SysUtils' finalization 5003B3F0 55 push ebp // here and below is some form of stub 5003B3F1 8BEC mov ebp,esp 5003B3F3 33C0 xor eax,eax 5003B3F5 55 push ebp 5003B3F6 688EB50350 push $5003b58e 5003B3FB 64FF30 push dword ptr fs:[eax] 5003B3FE 648920 mov fs:[eax],esp 5003B401 FF05DCAD1150 inc dword ptr [$5011addc] // here: some sort of reference counter 5003B407 0F8573010000 jnz $5003b580 // <- this jump skips execution of finalization for first call 5003B40D B8CC4D0350 mov eax,$50034dcc // here and below is actual SysUtils' finalization section ... Can anyone can shred light on this issue? Am I missing something?

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  • JPA One To Many Relationship Persistence Bug

    - by Brian
    Hey folks, I've got a really weird problem with a bi-directional relationship in jpa (hibernate implementation). A User is based in one Region, and a Region can contain many Users. So...relationship is as follows: Region object: @OneToMany(mappedBy = "region", fetch = FetchType.LAZY, cascade = CascadeType.ALL) public Set<User> getUsers() { return users; } public void setUsers(Set<User> users) { this.users = users; } User object: @ManyToOne(cascade = {CascadeType.PERSIST, CascadeType.MERGE}, fetch = FetchType.EAGER) @JoinColumn(name = "region_fk") public Region getRegion() { return region; } public void setRegion(Region region) { this.region = region; } So, the relationship as you can see above is Lazy on the region side, ie, I don't want the region to eager load all the users. Therefore, I have the following code within my DAO layer to add a user to an existing user to an existing region object... public User setRegionForUser(String username, Long regionId){ Region r = (Region) this.get(Region.class, regionId); User u = (User) this.get(User.class, username); u.setRegion(r); Set<User> users = r.getUsers(); users.add(u); System.out.println("The number of users in the set is: "+users.size()); r.setUsers(users); this.update(r); return (User)this.update(u); } The problem is, when I run a little unit test to add 5 users to my region object, I see that the region.getUsers() set always stays stuck at 1 object...somehow the set isn't getting added to. My unit test code is as follows: public void setUp(){ System.out.println("calling setup method"); Region r = (Region)ManagerFactory.getCountryAndRegionManager().get(Region.class, Long.valueOf("2")); for(int i = 0; i<loop; i++){ User u = new User(); u.setUsername("username_"+i); ManagerFactory.getUserManager().update(u); ManagerFactory.getUserManager().setRegionForUser("username_"+i, Long.valueOf("2")); } } public void tearDown(){ System.out.println("calling teardown method"); for(int i = 0; i<loop; i++){ ManagerFactory.getUserManager().deleteUser("username_"+i); } } public void testGetUsersForRegion(){ Set<User> totalUsers = ManagerFactory.getCountryAndRegionManager().getUsersInRegion(Long.valueOf("2")); System.out.println("Expecting 5, got: "+totalUsers.size()); this.assertEquals(5, totalUsers.size()); } So the test keeps failing saying there is only 1 user instead of the expected 5. Any ideas what I'm doing wrong? thanks very much, Brian

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  • ELMAH - Using custom error pages to collecting user feedback

    - by vdh_ant
    Hey guys I'm looking at using ELMAH for the first time but have a requirement that needs to be met that I'm not sure how to go about achieving... Basically, I am going to configure ELMAH to work under asp.net MVC and get it to log errors to the database when they occur. On top of this I be using customErrors to direct the user to a friendly message page when an error occurs. Fairly standard stuff... The requirement is that on this custom error page I have a form which enables to user to provide extra information if they wish. Now the problem arises due to the fact that at this point the error is already logged and I need to associate the loged error with the users feedback. Normally, if I was using my own custom implementation, after I log the error I would pass through the ID of the error to the custom error page so that an association can be made. But because of the way that ELMAH works, I don't think the same is quite possible. Hence I was wondering how people thought that one might go about doing this.... Cheers UPDATE: My solution to the problem is as follows: public class UserCurrentConextUsingWebContext : IUserCurrentConext { private const string _StoredExceptionName = "System.StoredException."; private const string _StoredExceptionIdName = "System.StoredExceptionId."; public virtual string UniqueAddress { get { return HttpContext.Current.Request.UserHostAddress; } } public Exception StoredException { get { return HttpContext.Current.Application[_StoredExceptionName + this.UniqueAddress] as Exception; } set { HttpContext.Current.Application[_StoredExceptionName + this.UniqueAddress] = value; } } public string StoredExceptionId { get { return HttpContext.Current.Application[_StoredExceptionIdName + this.UniqueAddress] as string; } set { HttpContext.Current.Application[_StoredExceptionIdName + this.UniqueAddress] = value; } } } Then when the error occurs, I have something like this in my Global.asax: public void ErrorLog_Logged(object sender, ErrorLoggedEventArgs args) { var item = new UserCurrentConextUsingWebContext(); item.StoredException = args.Entry.Error.Exception; item.StoredExceptionId = args.Entry.Id; } Then where ever you are later you can pull out the details by var item = new UserCurrentConextUsingWebContext(); var error = item.StoredException; var errorId = item.StoredExceptionId; item.StoredException = null; item.StoredExceptionId = null; Note this isn't 100% perfect as its possible for the same IP to have multiple requests to have errors at the same time. But the likely hood of that happening is remote. And this solution is independent of the session, which in our case is important, also some errors can cause sessions to be terminated, etc. Hence why this approach has worked nicely for us.

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  • Optimizing Haskell code

    - by Masse
    I'm trying to learn Haskell and after an article in reddit about Markov text chains, I decided to implement Markov text generation first in Python and now in Haskell. However I noticed that my python implementation is way faster than the Haskell version, even Haskell is compiled to native code. I am wondering what I should do to make the Haskell code run faster and for now I believe it's so much slower because of using Data.Map instead of hashmaps, but I'm not sure I'll post the Python code and Haskell as well. With the same data, Python takes around 3 seconds and Haskell is closer to 16 seconds. It comes without saying that I'll take any constructive criticism :). import random import re import cPickle class Markov: def __init__(self, filenames): self.filenames = filenames self.cache = self.train(self.readfiles()) picklefd = open("dump", "w") cPickle.dump(self.cache, picklefd) picklefd.close() def train(self, text): splitted = re.findall(r"(\w+|[.!?',])", text) print "Total of %d splitted words" % (len(splitted)) cache = {} for i in xrange(len(splitted)-2): pair = (splitted[i], splitted[i+1]) followup = splitted[i+2] if pair in cache: if followup not in cache[pair]: cache[pair][followup] = 1 else: cache[pair][followup] += 1 else: cache[pair] = {followup: 1} return cache def readfiles(self): data = "" for filename in self.filenames: fd = open(filename) data += fd.read() fd.close() return data def concat(self, words): sentence = "" for word in words: if word in "'\",?!:;.": sentence = sentence[0:-1] + word + " " else: sentence += word + " " return sentence def pickword(self, words): temp = [(k, words[k]) for k in words] results = [] for (word, n) in temp: results.append(word) if n > 1: for i in xrange(n-1): results.append(word) return random.choice(results) def gentext(self, words): allwords = [k for k in self.cache] (first, second) = random.choice(filter(lambda (a,b): a.istitle(), [k for k in self.cache])) sentence = [first, second] while len(sentence) < words or sentence[-1] is not ".": current = (sentence[-2], sentence[-1]) if current in self.cache: followup = self.pickword(self.cache[current]) sentence.append(followup) else: print "Wasn't able to. Breaking" break print self.concat(sentence) Markov(["76.txt"]) -- module Markov ( train , fox ) where import Debug.Trace import qualified Data.Map as M import qualified System.Random as R import qualified Data.ByteString.Char8 as B type Database = M.Map (B.ByteString, B.ByteString) (M.Map B.ByteString Int) train :: [B.ByteString] -> Database train (x:y:[]) = M.empty train (x:y:z:xs) = let l = train (y:z:xs) in M.insertWith' (\new old -> M.insertWith' (+) z 1 old) (x, y) (M.singleton z 1) `seq` l main = do contents <- B.readFile "76.txt" print $ train $ B.words contents fox="The quick brown fox jumps over the brown fox who is slow jumps over the brown fox who is dead."

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  • Turn class "Interfaceable"

    - by scooterman
    Hi folks, On my company system, we use a class to represent beans. It is just a holder of information using boost::variant and some serialization/deserialization stuff. It works well, but we have a problem: it is not over an interface, and since we use modularization through dlls, building an interface for it is getting very complicated, since it is used in almost every part of our app, and sadly interfaces (abstract classes ) on c++ have to be accessed through pointers, witch makes almost impossible to refactor the entire system. Our structure is: dll A: interface definition through abstract class dll B: interface implementation there is a painless way to achieve that (maybe using templates, I don't know) or I should forget about making this work and simply link everything with dll B? thanks Edit: Here is my example. this is on dll A BeanProtocol is a holder of N dataprotocol itens, wich are acessed by a index. class DataProtocol; class UTILS_EXPORT BeanProtocol { public: virtual DataProtocol& get(const unsigned int ) const { throw std::runtime_error("Not implemented"); } virtual void getFields(std::list<unsigned int>&) const { throw std::runtime_error("Not implemented"); } virtual DataProtocol& operator[](const unsigned int ) { throw std::runtime_error("Not implemented"); } virtual DataProtocol& operator[](const unsigned int ) const { throw std::runtime_error("Not implemented"); } virtual void fromString(const std::string&) { throw std::runtime_error("Not implemented"); } virtual std::string toString() const { throw std::runtime_error("Not implemented"); } virtual void fromBinary(const std::string&) { throw std::runtime_error("Not implemented"); } virtual std::string toBinary() const { throw std::runtime_error("Not implemented"); } virtual BeanProtocol& operator=(const BeanProtocol&) { throw std::runtime_error("Not implemented"); } virtual bool operator==(const BeanProtocol&) const { throw std::runtime_error("Not implemented"); } virtual bool operator!=(const BeanProtocol&) const { throw std::runtime_error("Not implemented"); } virtual bool operator==(const char*) const { throw std::runtime_error("Not implemented"); } virtual bool hasKey(unsigned int field) const { throw std::runtime_error("Not implemented"); } }; the other class (named GenericBean) implements it. This is the only way I've found to make this work, but now I want to turn it in a truly interface and remove the UTILS_EXPORT (which is an _declspec macro), and finally remove the forced linkage of B with A.

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  • Help choosing authentication method

    - by Dima
    I need to choose an authentication method for an application installed and integrated in customers environment. There are two types of environments - windows and linux/unix. Application is user based, no web stuff, pure Java. The requirement is to authenticate users which will use my application against customer provided user base. Meaning, customer installs my app, but uses his own users to grant or deny access to my app. Typical, right? I have three options to consider and I need to pick up the one which would be a) the most flexible to cover most common modern environments and b) would take least effort while stay robust and standard. Option (1) - Authenticate locally managing user credentials in some local storage, e.g. file. Customer would then add his users to my application and it will then check the passwords. Simple, clumsy but would work. Customers would have to punch every user they want to grant access to my app using some UI we will have to provide. Lots of work for me, headache to the customer. Option (2) - Use LDAP authentication. Customers would tell my app where to look for users and I will walk their directory resolving names into user names and trying to bind with found password. This is better approach IMO, but more fragile because I will have to walk an unknown directory structure and who knows if this will be permitted everywhere. Would be harder to test since there are many LDAP implementation out there, last thing I want is drowning in this voodoo. Option(3) - Use plain Kerberos authentication. Customers would tell my app what realm (domain) and which KDC (key distribution center) to use. In ideal world these two parameters would be all I need to set while customers could use their own administration tools to configure domain and kdc. My application would simply delegate user credentials to this third party (using JAAS or Spring security) and consider success when third party is happy with them. I personally prefer #3, but not sure what surprises I might face. Would this cover windows and *nix systems entirely? Is there another option to consider?

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  • Adding objects to an NSMutableArray, order seems odd when parsing from an XML file

    - by diatrevolo
    Hello: I am parsing an XML file for two elements: "title" and "noType". Once these are parsed, I am adding them to an object called aMaster, an instance of my own Master class that contains NSString variables. I am then adding these instances to an NSMutableArray on a singleton, in order to call them elsewhere in the program. The problem is that when I call them, they don't seem to be on the same NSMutableArray index... each index contains either the title OR the noType element, when it should be both... can anyone see what I may be doing wrong? Below is the code for the parser. Thanks so much!! #import "XMLParser.h" #import "Values.h" #import "Listing.h" #import "Master.h" @implementation XMLParser @synthesize sharedSingleton, aMaster; - (XMLParser *) initXMLParser { [super init]; sharedSingleton = [Values sharedValues]; aMaster = [[Master init] alloc]; return self; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { aMaster = [[Master alloc] init]; //Extract the attribute here. if ([elementName isEqualToString:@"intro"]) { aMaster.intro = [attributeDict objectForKey:@"enabled"]; } else if ([elementName isEqualToString:@"item"]) { aMaster.item_type = [attributeDict objectForKey:@"type"]; //NSLog(@"Did find item with type %@", [attributeDict objectForKey:@"type"]); //NSLog(@"Reading id value :%@", aMaster.item_type); } else { //NSLog(@"No known elements"); } //NSLog(@"Processing Element: %@", elementName); //HERE } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(!currentElementValue) currentElementValue = [[NSMutableString alloc] initWithString:string]; else { [currentElementValue appendString:string];//[tempString stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; CFStringTrimWhitespace((CFMutableStringRef)currentElementValue); } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"item"]) { [sharedSingleton.master addObject:aMaster]; NSLog(@"Added %@ and %@ to the shared singleton", aMaster.title, aMaster.noType); //Only having one at a time added... don't know why [aMaster release]; aMaster = nil; } else if ([elementName isEqualToString:@"title"]) { [aMaster setValue:currentElementValue forKey:@"title"]; } else if ([elementName isEqualToString:@"noType"]) { [aMaster setValue:currentElementValue forKey:@"noType"]; //NSLog(@"%@ should load into the singleton", aMaster.noType); } NSLog(@"delimiter"); NSLog(@"%@ should load into the singleton", aMaster.title); NSLog(@"%@ should load into the singleton", aMaster.noType); [currentElementValue release]; currentElementValue = nil; } - (void) dealloc { [aMaster release]; [currentElementValue release]; [super dealloc]; } @end

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  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

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  • how to use a tree data structure in C#

    - by matti
    I found an implementation for a tree at this SO question. Unfortunately I don't know how to use it. Also I made a change to it since LinkedList does not have Add method: delegate void TreeVisitor<T>(T nodeData); class NTree<T> { T data; List<NTree<T>> children; public NTree(T data) { this.data = data; children = new List<NTree<T>>(); } public void AddChild(T data) { children.Add(new NTree<T>(data)); } public NTree<T> GetChild(int i) { return children[i]; } public void Traverse(NTree<T> node, TreeVisitor<T> visitor) { visitor(node.data); foreach (NTree<T> kid in node.children) Traverse(kid, visitor); } } I have class named tTable and I want to store it's children and their grandchildren (...) in this tree. My need is to find immediate children and not traverse entire tree. I also might need to find children with some criteria. Let's say tTable has only name and I want to find children with names matching some criteria. tTables constructor gives name a value according to int-value (somehow). How do I use Traverse (write delegate) if I have code like this; int i = 0; Dictionary<string, NTree<tTable>> tableTreeByRootTableName = new Dictionary<string, NTree<tTable>>(); tTable aTable = new tTable(i++); tableTreeByRootTableName[aTable.Name] = new NTree(aTable); tableTreeByRootTableName[aTable.Name].AddChild(new tTable(i++)); tableTreeByRootTableName[aTable.Name].AddChild(new tTable(i++)); tableTreeByRootTableName[aTable.Name].GetChild(1).AddChild(new tTable(i++));

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  • Help with iphone dev - beyond bounds error

    - by dusk
    I'm just learning iphone development, so please forgive me for what is probably a beginner error. I've searched around and haven't found anything specific to my problem, so hopefully it is an easy fix. The book has examples of building a table from data hard coded via an array. Unfortunately it never really tells you how to get data from a URL, so I've had to look that up and that is where my problems show up. When I debug in xcode, it seems like the count is correct, so I don't understand why it is going out of bounds? This is the error message: 2010-05-03 12:50:42.705 Simple Table[3310:20b] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (1) beyond bounds (0)' My URL returns the following string: first,second,third,fourth And here is the iphone code with the book's working example commented out #import "Simple_TableViewController.h" @implementation Simple_TableViewController @synthesize listData; - (void)viewDidLoad { /* //working code from book NSArray *array = [[NSArray alloc] initWithObjects:@"Sleepy", @"Sneezy", @"Bashful", @"Bashful", @"Happy", @"Doc", @"Grumpy", @"Thorin", @"Dorin", @"Norin", @"Ori", @"Balin", @"Dwalin", @"Fili", @"Kili", @"Oin", @"Gloin", @"Bifur", @"Bofur", @"Bombur", nil]; self.listData = array; [array release]; */ //code from interwebz that crashes NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php"]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release]; [ans release]; [listItems release]; [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; self.listData = nil; [super viewDidUnload]; } - (void)dealloc { [listData release]; [super dealloc]; } #pragma mark - #pragma mark Table View Data Source Methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.listData count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SimpleTableIdentifier] autorelease]; } NSUInteger row = [indexPath row]; cell.textLabel.text = [listData objectAtIndex:row]; return cell; } @end

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  • How to build Lucene / Solr from source code in windows environment in order to add patches

    - by Simon
    I have successfully implemented Apache’s Solr for free text searching a database driven web site build for windows platforms using Visual Studio in c#. I am trying to get a version Solr working with field collapsing (which is not in the release version). There are patches available from apache and discussions on the web of people successfully doing this for the version I am using but my problem is cannot get the build to work. I am a c# coder on windows platforms so java development is new to me. I understand I need to get the correct source code (and revision) from SVN, add the appropriate patches, then build the war file to deploy to my system. I cannot seem to get the source to build and produce the deployment code including jar (and subsequent war) files. My system is: Windows 7 Ultimate for development Visual Studio 2010 for c# / javascript development MyEclipse 8.6 / Eclipse 3.5 for the java build from source Subecplise 1.6x SVN plugin to get the source from apache’s SVN Apache Solr 1.4.1 So far I have: Found the right patches for the function I need: https://issues.apache.org/jira/browse/SOLR-236 Specifically I need to patch: field_collapsing_1.1.0.patch HTTPS //issues.apache.org/jira/secure/attachment/12357681/field_collapsing_1.1.0.patch and SOLR-236-1_4_1.patch HTTPS //issues.apache.org/jira/secure/attachment/12448216/SOLR-236-1_4_1.patch I downloaded the Lucene trunk version from the day before the patch was released (revision 958303 from 28/6/10) via subeclipse into a java package in myeclipse from: HTTPS //svn.apache.org/repos/asf/lucene/dev/trunk (Solr is the web implementation of Lucene and is in the subfolder solr/) I can apply patches to the solr directory once it has downloaded but the parent Lucene project doesn’t build the war files, copy the jar or other files into the bin folder (it stays empty). The build process starts, but doesn’t do anything apart from creating the folders bin and src. I am building the whole Lucene project, which contains Solr. I have tried building the source without patching and the same happens. If I copy out the Solr directory into a new project, it runs the build and copies all the related files, tests, etc but fails with 4,500 errors and does not produce the jar files or war file, which I assume is because it can’t find the Lucene trunk files which it depends on. I have two interrelated problems 1) I can't get the Lucene downloaded trunk to build 2) The jar, war and associated files are not created Can anyone help with what I am missing to build the war file? I have spent 2 days to get this far as the help online is extremely patchy and I can’t find a walk though tutorial on building a java war file from source in a windows environment. Any help will be much appreciated. Simon

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  • Written a resharper plugin that modifies the TextControl?

    - by Ajaxx
    Resharper claims to eat it's own dogfood, specifically, they claim that many of the features of Resharper are written ontop of R# (OpenAPI). I'm writing a simple plugin to fix up comments of the current document of a selection. When this plugin is run, it throws an exception as follows: Document can be modified inside a command scope only I've researched the error and can't find anything to help with this, so I'm hoping that possibly, you've written a plugin to accomplish this. If not, I hope the snippet is enough to help others get their own plugins underway. using System; using System.IO; using System.Windows.Forms; using JetBrains.ActionManagement; using JetBrains.DocumentModel; using JetBrains.IDE; using JetBrains.TextControl; using JetBrains.Util; namespace TinkerToys.Actions { [ActionHandler("TinkerToys.RewriteComment")] public class RewriteCommentAction : IActionHandler { #region Implementation of IActionHandler /// <summary> /// Updates action visual presentation. If presentation.Enabled is set to false, Execute /// will not be called. /// </summary> /// <param name="context">DataContext</param> /// <param name="presentation">presentation to update</param> /// <param name="nextUpdate">delegate to call</param> public bool Update(IDataContext context, ActionPresentation presentation, DelegateUpdate nextUpdate) { ITextControl textControl = context.GetData(DataConstants.TEXT_CONTROL); return textControl != null; } /// <summary> /// Executes action. Called after Update, that set ActionPresentation.Enabled to true. /// </summary> /// <param name="context">DataContext</param> /// <param name="nextExecute">delegate to call</param> public void Execute(IDataContext context, DelegateExecute nextExecute) { ITextControl textControl = context.GetData(DataConstants.TEXT_CONTROL); if (textControl != null) { TextRange textSelectRange; ISelectionModel textSelectionModel = textControl.SelectionModel; if ((textSelectionModel != null) && textSelectionModel.HasSelection()) { textSelectRange = textSelectionModel.Range; } else { textSelectRange = new TextRange(0, textControl.Document.GetTextLength()); } IDocument textDocument = textControl.Document; String textSelection = textDocument.GetText(textSelectRange); if (textSelection != null) { StringReader sReader = new StringReader(textSelection); StringWriter sWriter = new StringWriter(); Converter.Convert(sReader, sWriter); textSelection = sWriter.ToString(); textDocument.ReplaceText(textSelectRange, textSelection); } } } #endregion } } So what is this command scope it wants so badly? I had some additional logging in this prior to posting it so I'm absolutely certain that both the range and text are valid. In addition, the error seems to indicate that I'm missing some scope that I've been, as yet, unable to find.

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  • Function-Local Static Const variable Initialization semantics.

    - by Hassan Syed
    The questions are in bold, for those that cannot be bothered reading a question in depth. This is a followup to this question. It is to do with the initialization semantics of static variables in functions. Static variables should be initialized once, and their internal state might be altered later - as I (currently) do in the linked question. However, the code in question does not require the feature to change the state of the variable later. Let me clarrify my position, since I don't require the string object's internal state to change. The code is for a trait class for meta programming, and as such would would benifit from a const char * const ptr -- thus Ideally a local cost static const variable is needed. My educated guess is that in this case the string in question will be optimally placed in memory by the link-loader, and that the code is more secure and maps to the intended semantics. This leads to the semantics of such a variable "The C++ Programming language Third Edition -- Stroustrup" does not have anything (that I could find) to say about this matter. All that is said is that the variable is initialized once when the flow of control of the thread first reaches the code. This leads me to ponder if the following code would be sensible, and if not what are the intended semantics ?. #include <iostream> const char * const GetString(const char * x_in) { static const char * const x = x_in; return x; } int main() { const char * const temp = GetString("yahoo"); std::cout << temp << std::endl; const char * const temp2 = GetString("yahoo2"); std::cout << temp2 << std::endl; } The following compiles on GCC and prints "yahoo" twice. Which is what I want -- However it might not be standards compliant (which is why I post this question). It might be more elegant to have two functions, "SetString" and "String" where the latter forwards to the first. If it is standards compliant does someone know of a templates implementation in boost (or elsewhere) ?

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  • Is Java assert broken?

    - by BlairHippo
    While poking around the questions, I recently discovered the assert keyword in Java. At first, I was excited. Something useful I didn't already know! A more efficient way for me to check the validity of input parameters! Yay learning! But then I took a closer look, and my enthusiasm was not so much "tempered" as "snuffed-out completely" by one simple fact: you can turn assertions off.* This sounds like a nightmare. If I'm asserting that I don't want the code to keep going if the input listOfStuff is null, why on earth would I want that assertion ignored? It sounds like if I'm debugging a piece of production code and suspect that listOfStuff may have been erroneously passed a null but don't see any logfile evidence of that assertion being triggered, I can't trust that listOfStuff actually got sent a valid value; I also have to account for the possibility that assertions may have been turned off entirely. And this assumes that I'm the one debugging the code. Somebody unfamiliar with assertions might see that and assume (quite reasonably) that if the assertion message doesn't appear in the log, listOfStuff couldn't be the problem. If your first encounter with assert was in the wild, would it even occur to you that it could be turned-off entirely? It's not like there's a command-line option that lets you disable try/catch blocks, after all. All of which brings me to my question (and this is a question, not an excuse for a rant! I promise!): What am I missing? Is there some nuance that renders Java's implementation of assert far more useful than I'm giving it credit for? Is the ability to enable/disable it from the command line actually incredibly valuable in some contexts? Am I misconceptualizing it somehow when I envision using it in production code in lieu of statements like if (listOfStuff == null) barf();? I just feel like there's something important here that I'm not getting. *Okay, technically speaking, they're actually off by default; you have to go out of your way to turn them on. But still, you can knock them out entirely.

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  • Advantage of creating a generic repository vs. specific repository for each object?

    - by LuckyLindy
    We are developing an ASP.NET MVC application, and are now building the repository/service classes. I'm wondering if there are any major advantages to creating a generic IRepository interface that all repositories implement, vs. each Repository having its own unique interface and set of methods. For example: a generic IRepository interface might look like (taken from this answer): public interface IRepository : IDisposable { T[] GetAll<T>(); T[] GetAll<T>(Expression<Func<T, bool>> filter); T GetSingle<T>(Expression<Func<T, bool>> filter); T GetSingle<T>(Expression<Func<T, bool>> filter, List<Expression<Func<T, object>>> subSelectors); void Delete<T>(T entity); void Add<T>(T entity); int SaveChanges(); DbTransaction BeginTransaction(); } Each Repository would implement this interface (e.g. CustomerRepository:IRepository, ProductRepository:IRepository, etc). The alternate that we've followed in prior projects would be: public interface IInvoiceRepository : IDisposable { EntityCollection<InvoiceEntity> GetAllInvoices(int accountId); EntityCollection<InvoiceEntity> GetAllInvoices(DateTime theDate); InvoiceEntity GetSingleInvoice(int id, bool doFetchRelated); InvoiceEntity GetSingleInvoice(DateTime invoiceDate, int accountId); //unique InvoiceEntity CreateInvoice(); InvoiceLineEntity CreateInvoiceLine(); void SaveChanges(InvoiceEntity); //handles inserts or updates void DeleteInvoice(InvoiceEntity); void DeleteInvoiceLine(InvoiceLineEntity); } In the second case, the expressions (LINQ or otherwise) would be entirely contained in the Repository implementation, whoever is implementing the service just needs to know which repository function to call. I guess I don't see the advantage of writing all the expression syntax in the service class and passing to the repository. Wouldn't this mean easy-to-messup LINQ code is being duplicated in many cases? For example, in our old invoicing system, we call InvoiceRepository.GetSingleInvoice(DateTime invoiceDate, int accountId) from a few different services (Customer, Invoice, Account, etc). That seems much cleaner than writing the following in multiple places: rep.GetSingle(x => x.AccountId = someId && x.InvoiceDate = someDate.Date); The only disadvantage I see to using the specific approach is that we could end up with many permutations of Get* functions, but this still seems preferable to pushing the expression logic up into the Service classes. What am I missing?

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  • HttpClient response handler always returns closed stream

    - by Alex Ciminian
    I'm new to Java development so please bear with me. Also, I hope I'm not the champion of tl;dr :). I'm using HttpClient to make requests over Http (duh!) and I'd gotten it to work for a simple servlet that receives an URL as a query string parameter. I realized that my code could use some refactoring, so I decided to make my own HttpResponseHandler, to clean up the code, make it reusable and improve exception handling. I currently have something like this: public class HttpResponseHandler implements ResponseHandler<InputStream>{ public InputStream handleResponse(HttpResponse response) throws ClientProtocolException, IOException { int statusCode = response.getStatusLine().getStatusCode(); InputStream in = null; if (statusCode != HttpStatus.SC_OK) { throw new HttpResponseException(statusCode, null); } else { HttpEntity entity = response.getEntity(); if (entity != null) { in = entity.getContent(); // This works // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); } } return in; } } And in the method where I make the actual request: HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(target); ResponseHandler<InputStream> httpResponseHandler = new HttpResponseHandler(); try { InputStream in = httpclient.execute(httpget, httpResponseHandler); // This doesn't work // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); return in; } catch (HttpResponseException e) { throw new HttpResponseException(e.getStatusCode(), null); } The problem is that the input stream returned from the handler is closed. I don't have any idea why, but I've checked it with the prints in my code (and no, I haven't used them both at the same time :). While the first print works, the other one gives a closed stream error. I need InputStreams, because all my other methods expect an InputStream and not a String. Also, I want to be able to retrieve images (or maybe other types of files), not just text files. I can work around this pretty easily by giving up on the response handler (I have a working implementation that doesn't use it), but I'm pretty curious about the following: Why does it do what it does? How do I open the stream, if something closes it? What's the right way to do this, anyway :)? I've checked the docs and I couldn't find anything useful regarding this issue. To save you a bit of Googling, here's the Javadoc and here's the HttpClient tutorial (Section 1.1.8 - Response handlers). Thanks, Alex

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  • Observer pattern used with decorator pattern

    - by icelated
    I want to make a program that does an order entry system for beverages. ( i will probably do description, cost) I want to use the Decorator pattern and the observer pattern. I made a UML drawing and saved it as a pic for easy viewing. This site wont let me upload as a word doc so i have to upload a pic - i hope its easily viewable.... I need to know if i am doing the UML / design patterns correctly before moving on to the coding part. Beverage is my abstract component class. Espresso, houseblend, darkroast are my concrete subject classes.. I also have a condiment decorator class milk,mocha,soy,whip. would be my observer? because they would be interested in data changes to cost? Now, would the espresso,houseblend etc, be my SUBJECT and the condiments be my observer? My theory is that Cost is a changes and that the condiments need to know the changes? So, subject = esspresso,houseblend,darkroast,etc.. // they hold cost() Observer = milk,mocha,soy,whip? // they hold cost() would be the concrete components and the milk,mocha,soy,whip? would be the decorator! So, following good software engineering practices "design to an interface and not implementation" or "identify things that change from those that dont" would i need a costbehavior interface? If you look at the UML you will see where i am going with this and see if i am implementing observer + Decorator pattern correctly? I think the decorator is correct. since, the pic is not very viewable i will detail the classes here: Beverage class(register observer, remove observer, notify observer, description) these classes are the concrete beverage classes espresso, houseblend,darkroast, decaf(cost,getdescription,setcost,costchanged) interface observer class(update) // cost? interface costbehavior class(cost) // since this changes? condiment decorator class( getdescription) concrete classes that are linked to the 2 interface s and decorator are: milk,mocha,soy,whip(cost,getdescription,update) these are my decorator/ wrapper classes. Thank you.. Is there a way to make this picture bigger?

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  • Lua and Objective C not running script.

    - by beta
    I am trying to create an objective c interface that encapsulates the functionality of storing and running a lua script (compiled or not.) My code for the script interface is as follows: #import <Cocoa/Cocoa.h> #import "Types.h" #import "lua.h" #include "lualib.h" #include "lauxlib.h" @interface Script : NSObject<NSCoding> { @public s32 size; s8* data; BOOL done; } @property s32 size; @property s8* data; @property BOOL done; - (id) initWithScript: (u8*)data andSize:(s32)size; - (id) initFromFile: (const char*)file; - (void) runWithState: (lua_State*)state; - (void) encodeWithCoder: (NSCoder*)coder; - (id) initWithCoder: (NSCoder*)coder; @end #import "Script.h" @implementation Script @synthesize size; @synthesize data; @synthesize done; - (id) initWithScript: (s8*)d andSize:(s32)s { self = [super init]; self->size = s; self->data = d; return self; } - (id) initFromFile:(const char *)file { FILE* p; p = fopen(file, "rb"); if(p == NULL) return [super init]; fseek(p, 0, SEEK_END); s32 fs = ftell(p); rewind(p); u8* buffer = (u8*)malloc(fs); fread(buffer, 1, fs, p); fclose(p); return [self initWithScript:buffer andSize:size]; } - (void) runWithState: (lua_State*)state { if(luaL_loadbuffer(state, [self data], [self size], "Script") != 0) { NSLog(@"Error loading lua chunk."); return; } lua_pcall(state, 0, LUA_MULTRET, 0); } - (void) encodeWithCoder: (NSCoder*)coder { [coder encodeInt: size forKey: @"Script.size"]; [coder encodeBytes:data length:size forKey:@"Script.data"]; } - (id) initWithCoder: (NSCoder*)coder { self = [super init]; NSUInteger actualSize; size = [coder decodeIntForKey: @"Script.size"]; data = [[coder decodeBytesForKey:@"Script.data" returnedLength:&actualSize] retain]; return self; } @end Here is the main method: #import "Script.h" int main(int argc, char* argv[]) { Script* script = [[Script alloc] initFromFile:"./test.lua"]; lua_State* state = luaL_newstate(); luaL_openlibs(state); luaL_dostring(state, "print(_VERSION)"); [script runWithState:state]; luaL_dostring(state, "print(_VERSION)"); lua_close(state); } And the lua script is just: print("O Hai World!") Loading the file is correct, but I think it messes up at pcall. Any Help is greatly appreciated. Heading

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  • Understanding CLR 2.0 Memory Model

    - by Eloff
    Joe Duffy, gives 6 rules that describe the CLR 2.0+ memory model (it's actual implementation, not any ECMA standard) I'm writing down my attempt at figuring this out, mostly as a way of rubber ducking, but if I make a mistake in my logic, at least someone here will be able to catch it before it causes me grief. Rule 1: Data dependence among loads and stores is never violated. Rule 2: All stores have release semantics, i.e. no load or store may move after one. Rule 3: All volatile loads are acquire, i.e. no load or store may move before one. Rule 4: No loads and stores may ever cross a full-barrier (e.g. Thread.MemoryBarrier, lock acquire, Interlocked.Exchange, Interlocked.CompareExchange, etc.). Rule 5: Loads and stores to the heap may never be introduced. Rule 6: Loads and stores may only be deleted when coalescing adjacent loads and stores from/to the same location. I'm attempting to understand these rules. x = y y = 0 // Cannot move before the previous line according to Rule 1. x = y z = 0 // equates to this sequence of loads and stores before possible re-ordering load y store x load 0 store z Looking at this, it appears that the load 0 can be moved up to before load y, but the stores may not be re-ordered at all. Therefore, if a thread sees z == 0, then it also will see x == y. If y was volatile, then load 0 could not move before load y, otherwise it may. Volatile stores don't seem to have any special properties, no stores can be re-ordered with respect to each other (which is a very strong guarantee!) Full barriers are like a line in the sand which loads and stores can not be moved over. No idea what rule 5 means. I guess rule 6 means if you do: x = y x = z Then it is possible for the CLR to delete both the load to y and the first store to x. x = y z = y // equates to this sequence of loads and stores before possible re-ordering load y store x load y store z // could be re-ordered like this load y load y store x store z // rule 6 applied means this is possible? load y store x // but don't pop y from stack (or first duplicate item on top of stack) store z What if y was volatile? I don't see anything in the rules that prohibits the above optimization from being carried out. This does not violate double-checked locking, because the lock() between the two identical conditions prevents the loads from being moved into adjacent positions, and according to rule 6, that's the only time they can be eliminated. So I think I understand all but rule 5, here. Anyone want to enlighten me (or correct me or add something to any of the above?)

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