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  • A Few Useful Coding Tips For PHP - MySQL Hosting

    Due to the simplicity and effectiveness of PHP and the functionalities of MySQL, PHP-MySQL hosting solution becomes the favorite choice for many website developers. However, many PHP programmers, mostly the inexperienced website developers may face different kinds of problem because they are lack of understanding about some tips and tricks to improve their PHP hosting performance. Going through the contents of this article will help you learn the top five most useful tips for your website development.

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  • What would one call this architecture?

    - by Chris
    I have developed a distributed test automation system which consists of two different entities. One entity is responsible for triggering tests runs and monitoring/displaying their progress. The other is responsible for carrying out tests on that host. Both of these entities retrieve data from a central DB. Now, my first thought is that this is clearly a server-client architecture. After all, you have exactly one organizing entity and many entities that communicate with said entity. However, while the supposed clients to communicate to the server via RPC, they are not actually requesting services or information, rather they are simply reporting back test progress, in fact, once the test run has been triggered they can complete their tasks without connection to the server. The request for a service is actually made by the supposed server which triggers the clients to carry out tests. So would this still be considered a server-client architecture or is this something different?

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  • Game engine development in C++ [closed]

    - by Chris Cochran
    I am arriving at completion on a multithreaded concurrency framework designed for high-performance computing. Though I am not a gamer, it has occurred to me that this stand-alone software core could be an ideal basis for a multiprocessor game engine (64-bit native C++, 5000+ entry points). Are there any websites I could visit to discuss this technology with programmers and developers who could really benefit from it?

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  • Is There A Need For End-To-End ExtJS to Microsoft Server (MVC-C#, LOB) 4 Day Class? (Poll Enclosed)

    Over the past couple years, the focus of the web development Ive been doing involves building highly flexible, highly scalable and straight forward web sites to implement and maintain Line of... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • IE 8 Finishes Last on Google JavaScript Test

    Google last week provided an additional means for users to test JavaScript performance in Web browsers....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQL Server Hardware Configuration Best Practices

    You have been asked to deploy a brand new SQL Server instance. Your management asks you to come up with the best balance of availability, performance and cost for SQL Server. Richard Vantrease has some recommendations. Get to grips with SQL Server replicationIn this new eBook Sebastian Meine gives a hands-on introduction to SQL Server replication, including implementation and security. Download free ebook now.

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  • SQL Server 2008 SP3 and HP Database Enterprise Appliance

    The list of updated features begins with an overall improved upgrading experience from SQL Server's older versions to the latest SQL Server 2008 SP3 edition. Microsoft has implemented measures that provide enhanced performance and reliability while making the upgrade as well. Logs in SQL Server Integration Services will display the aggregate number of rows transmitted in Data Flows, and enabling the Shrink Database option will produce enhanced warning messages when maintenance plan development takes place. Microsoft's blog post continues with the list of SP3 upgrades, noting that users sho...

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  • PyPy 1.2 Released

    PyPy is a reimplementation of Python in Python, using advanced techniques to try to attain better performance than CPython . Many years of hard work have finally paid...

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  • Simple way to create a SQL Server Job Using T-SQL

    Sometimes we have a T-SQL process that we need to run that takes some time to run or we want to run it during idle time on the server. We could create a SQL Agent job manually, but is there any simple way to create a scheduled job? The seven tools in the SQL DBA Bundle support your core SQL Server database administration tasks.Make backups a breeze! Enjoy trouble-free troubleshooting! Make the most of monitoring! Download a free trial now.

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  • New Exadata Customer Cases

    - by Javier Puerta
    New reference stories available for Exadata: Procter & Gamble Completes Point-of-Sale Data Queries up to 30 Times Faster, Reduces IT Costs, and Improves Insight with Engineered Data Warehouse Solution ZLM Verzekeringen Improves Customer Service with Integrated Back-Office Environment on Exadata KyivStar, JSC Reduces Storage Volumes to 15% of Its Legacy Environment and Increases System Productivity by 500% with High-Performance IT Infrastructure GfK Group Retail and Technology ensures Successful Growth with Exadata Consolidation

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  • ClearTrace for SQL Server 2012

    - by Bill Graziano
    I’ve updated the beta for ClearTrace that support SQL Server 2012.  This requires SQL Server 2012 to be installed on the computer where ClearTrace is running.  It will read traces from SQL Server 2008 R2, SQL Server 2008 and SQL Server 2005. It includes some minor improvements in performance and handling large SQL statements. It should also give better errors. If you do find any of those errors, please report them in the support forum.

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  • Is the TCP protocol good enough for real-time multiplayer games?

    - by kevin42
    Back in the day, TCP connections over dialup/ISDN/slow broadband resulted in choppy, laggy games because a single dropped packet resulted in a resync. That meant a lot of game developers had to implement their own reliability layer on top of UDP, or they used UDP for messages that could be dropped or received out of order, and used a parallel TCP connection for information that must be reliable. Given the average user has faster network connections now, can a real time game such as an FPS give good performance over a TCP connection?

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  • Research topics for starting and optimizing a high-traffic website

    - by user745434
    I bury a good deal of my ideas for fear that I don't know enough about scaling web applications and high-traffic websites. That said, I'd like to know of any general topics to research in order to ensure that your web app doesn't break / slow down when you start getting to Twitter-level traffic. I'm looking for research topics with, preferably, additional resources. For example: Make sure you optimize SQL queries (see High Performance MySQL Optimization)

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  • How would one build a relational database on a key-value store, a-la Berkeley DB's SQL interface?

    - by coleifer
    I've been checking out Berkeley DB and was impressed to find that it supported a SQL interface that is "nearly identical" to SQLite. http://docs.oracle.com/cd/E17076_02/html/bdb-sql/dbsqlbasics.html#identicalusage I'm very curious, at a high-level, how this kind of interface might have been architected. For instance: since values are "transparent", how do you efficiently query and sort by value how are limits and offsets performed efficiently on large result sets how would the keys be structured and serialized for good average-case performance

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  • Backups, What Are They Good For?

    We've heard the confessional story from Pixar that Toy Story 2 was almost lost due to a bad backup, but sometimes there is no 'almost'. Grant Fritchey casts a sympathetic eye over some catastrophic data losses, and gives advice on how to avoid what he has termed an RGE (résumé generating event). New! SQL Monitor 3.0 Red Gate's multi-server performance monitoring and alerting tool gets results from Day One.Simple to install and easy to use – download a free trial today.

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  • How effects found in "Autodesk Fluid FX" are implemented using OpenGL ES?

    - by afds
    How this kind of effects are technically implemented using OpenGL ES? Are they performing simulation on GPU (using Shaders) or CPU while using some smart vertex positioning and texturing? Why it appears so fast (in terms of performance)? You might check the video of that app here: http://www.youtube.com/watch?v=F4KOk6QP6kQ edit Here is the presentation for the app: http://www.futuregameon.com/FGO2010_JosStam.pdf

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  • A Few Useful Coding Tips For PHP - MySQL Hosting

    Due to the simplicity and effectiveness of PHP and the functionalities of MySQL, PHP-MySQL hosting solution becomes the favorite choice for many website developers. However, many PHP programmers, mostly the inexperienced website developers may face different kinds of problem because they are lack of understanding about some tips and tricks to improve their PHP hosting performance. Going through the contents of this article will help you learn the top five most useful tips for your website development.

    Read the article

  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • MathWorks offre une nouvelle fonctionnalité de calculs parallèles pour une simulation plus rapide et une génération de code améliorée

    MathWorks propose une nouvelle fonctionnalité de calculs parallèles Pour une simulation plus rapide et une génération de code améliorée grâce à Parallel Computing Toolbox MathWorks a annoncé aujourd'hui une nouvelle fonctionnalité qui permet d'accélérer la génération de code de système utilisant le référencement de modèles. Cette amélioration est rendue possible par Real-Time Workshop, un outil de génération de code qui tire désormais parti des outils d'amélioration de performance de la Parallel Computing Toolbox et du MATLAB Distributed Computing Server (MDCS). Cette fonction élargit également la prise en charge des calculs parallèles dans d'autres outils MathWorks pour améliorer...

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  • Domain in PENDINGDELETE, question about drop

    - by kcdwayne
    A domain I want is in the pendingDelete stage according to WHOIS. I have been monitoring it since redemptionPeriod, and it entered into pendingDelete 5 days ago today. After checking a few services (SnapNames, etc), they report it is scheduled to drop on the 11th (7 days, by my calculations). I'm not quite sure what to believe. The domain isn't highly valuable. It is to me and one other company. I can see no backorders placed on the big name sites, so I'm thinking of trying to get it without a backorder service. Any insight as to when it will actually drop? I've read 11AM-2PM PST, but I'm unsure. Thanks.

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  • Getting Started Quickly

    - by Owen Allen
    If you're interested in using Ops Center, you'll want to get up and running as quickly and effectively as possible. One way to do this would be to work your way through the documentation library - use the Linux or Oracle Solaris install guides, then go through the Feature Guide and Admin Guide to start using the software. They're thorough, but they're a lot of reading. But if you're looking to install a simple deployment quickly, and you don't want to do all of the configuration work right off the bat, you can use the Quick Start Guide. It's a streamlined procedure that runs you through installing a single Enterprise Controller and co-located Proxy Controller, and then shows you how to discover assets quickly. Once you've discovered these assets, it describes how to use the analytics feature to view their performance, and use monitoring to keep track of their statuses and health. You'll have to do some additional configuration to use features like OS provisioning, OS updates, and virtualization, but the Quick Start guide gives you an overview of how to install and start using features quickly.

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  • Grouping IP Addresses based on ranges [on hold]

    - by mustard
    Say I have 5 different categories based on IP Address ranges for monitoring user base. What is the best way to categorize a list of input IP addresses into one of the 5 categories depending on which range it falls into? Would sorting using a segment tree structure be efficient? Specifically - I'm looking to see if there are more efficient ways to sort IP addresses into groups or ranges than using a segment sort. Example: I have a list of IP address ranges per country from http://dev.maxmind.com/geoip/legacy/geolite/ I am trying to group incoming user requests on a website per country for demographic analysis. My current approach is to use a segment tree structure for the IP address ranges and use lookups based on the structure to identify which range a given ip address belongs to. I would like to know if there is a better way of accomplishing this.

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