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  • Five Ideas: Project Management

    - by Sylvie MacKenzie, PMP
     Except from Profit Magazine “For everyone to put on the project manager hat and standardize the way every single thing is done means that now the whole organization is on the same page as to what needs to occur from the time a hurricane hits Haiti and when a boat pulls in to unload supplies.” —Rich D’Addario, consulting project manager in the Primavera Global Business Unit at Oracle, on helping AmeriCares deliver aid to Haiti “Primavera P6 Analytics generates information that can help organizations improve their utilization and trim down overall operating costs. But more importantly, it gives organizations improved visibility.” —Yasser Mahmud, vice president of product strategy and industry marketing in Oracle’s Primavera Global Business Unit “Organizations are constantly looking for ways to improve the speed and precision of their decisions and work without creating environments and systems that limit their personnel through rigid structures and inflexible processes. The latest release of Primavera Portfolio Management meets this demand by further streamlining processes and supporting enhanced decision-making, helping drive better value from portfolios. In addition, the new UI clearly demonstrates Oracle's commitment to providing a seamlessly integrated enterprise project portfolio management product suite.” —Mike Sicilia, senior vice president, Oracle's Primavera “Make it a business project, not an IT project. All levels of functional management must have ownership, responsibility, and accountability for the success of the implementation.” —from Eaton Operations Services Manager Marcos Baccetto's 9 Project Management Tips “AEC firms must strategically pursue standardization opportunities in the project management area while preserving the spirit of entrepreneurism and flexibility at an individual project manager level. An enterprise technology platform doesn't only help with standardization of key project management processes across the enterprise; it also improves performance management, team collaboration and client specific reporting at an individual project level.” —Maneesh Chhabra is a director of Industry Strategy and Insight at Oracle

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  • Can a new idea for a software project be an intellectual property?

    - by Wesley Khan
    I have to do my final year project and I am going to do some kind of stuff that no one has yet attempted to do, though the completion of the project involves some things that have already been done but I am extending those ideas to do something that no one has yet done. In simple words I have an idea that needs combination of two ideas plus something from my own. Can I claim this idea to be an intellectual property of mine so that no one else attempts to do it while I am doing the project?If Anybody does it after my project, will he need a license from me?

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  • Ideas for time-keeping in a webbased RPG?

    - by ashy_32bit
    I'm assigned a task of doing the preliminary research stuff for a web-based MMO RPG. Now my buggiest problem here is "web based" vs "MMO RPG". I did some research about time keeping systems and I'm totally confused as how exactly something as real-time as an MMO-RPG can work on some pull-only (unidirectional) platform like HTTP. I know there is also a turn-based alternative to time keeping but can it work in an MMO setting ? EDIT: Take a battle for example, player A (human) wants to attack Player B (also human) in the open. How does it work when when player A issues the "attack" command on player B ? how do I inform player B that he is being attacked ? and then how exactly the battle goes on between the two in an HTTP based communication channel? To my knowledge this is impossible unless you resort to another technology (HTML is 1-way, that is you can just ask server and get response, server can't update you unless being asked to. this is very well-known and simply explained). So I though maybe I can somehow change the whole timekeeping model from real-time to a more non-real-time model (towards a turn based RPG for example) and somehow work around the whole problem of "interactivity". EDIT2: It is not that I don't wanna use any server side technologies. For sure it is not gonna work client-side-only even for the most trivial of the multi-player games, let alone an RPG. So sure there would be a (probably complex) server side component to it (the so called Game Engine I suppose). The problem is not the technology that implements the logic (game mechanics) bits but the communication technology and how it limits the game mechanics abilities (like how real-time or turn based it is gonna be). HTTP is a request-response protocol meaning you get served only if you ask for it (explicitly send a GET or POST request to the server). HTTP server can not inform you if anything of interest happens in the game world unless you refresh the page (as some suggested) or you use some bi-directional tech (totally different animals) like Flash, WebSock, HTML5 etc etc. So maybe the question is: Is it possible to implement a MMORPG using only HTML5/PHP and no periodic page refreshes? if so what would be rules to make it an MMO-RPG? Can't explain it any clearer. Sorry :D

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  • What significant lost advances on side tracks should be revived in the main stream of software?

    - by C.W.Holeman II
    In reading Alan Kay's question on Significant new inventions I was coming up with answers that were not new ideas but old ones that have been passed by in the main stream. So, what significant lost advances that happened on a side track should be revived in the main stream of software? These would be ideas that worked well in their context but a different context appeared and became dominant the context, even though it lacked the idea. It maybe that in the new dominant context one just cannot do something or it requires great effort to be exerted.

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  • Story and news-feed ideas for social network games

    - by arpine
    I am currently working on a educational and fun 2-in-1 game. As I am not a professional, I need advice on story and news-feed. The goal is simple-get richer, the story is about a worker who is trying to get over his/her financial problems and become rich. During the whole gaming process there is a news-feed (every day there are a couple of fresh news about what is going on). The news are fresh and individual so I need to write about 2000 pieces of news for 2 year gaming, maybe more. The problem is that I am not sure whether repetitive news can interest in this game. What can be done to make the news-making process easier but not boring from the point of view of the player?

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  • Any ideas on reducing lag in terrain generation?

    - by l5p4ngl312
    Ok so here's the deal. I've written an isometric engine that generates terrain based on camera values using 2D perlin noise. I planned on doing 3D but first I need to work out the lag issues I'm having. I will try to explain how I am doing this so that maybe someone can spot where I am going wrong. I know it should not be this laggy. There is the abstract class Block which right now just contains render(). BlockGrass, etc. extend this class and each has code in the render function to create a textured quad at the given position. Then there is the class Chunk which has the function Generate() and setBlocksInArea(). Generate uses 2D perlin noise to make a height map and stores the heights in a 2D array. It stores the positions of each block it generates in blockarray[x][y][z]. The chunks are 8x8x128. In the main game class there is a 3D array called blocksInArea. The blocks in this array are what gets rendered. When a chunk generates, it adds its blocks to this array at the correct index. It is like this so chunks can be saved to the hard drive (even though they aren't yet) but there can still be optimization with the rendering that you wouldn't have if you rendered each chunk separately. Here's where the laggy part comes in: When the camera moves to a new chunk, a row of chunks generates on the end of the axis that the camera moved on. But it still has to move the other chunks up/down in the blocksInArea (render) array. It does this by calculating the new position in the array and doing the Chunk.setBlocksInArea(): for(int x = 0; x < 8; x++){ for(int y = 0; y < 8; y++){ nx = x+(coordX - camCoordX)*8 ny = y+(coordY - camCoordY)*8 for(int z = 0; z < height[x][y]; z++){ blockarray[x][y][z] = Game.blocksInArea[nx][ny][z]; } } } My reasoning was that this would be much faster than doing the perlin noise all over again, but there are still little spikes of lag when you move in between chunks. Edit: Would it be possible to create a 3 dimensional array list so that shifting of chunks within the array would not be neccessary?

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  • Chromium quicklist profiles not working, any ideas?

    - by XiaolinDraconis
    I added this X-Ayatana-Desktop-Shortcuts=User1;User2 [User1 Shortcut Group] Name=Draconis Exec=chromium-browser --enable-udd-profiles --user-data-dir="/home/xiaolin/.config/chromium/Default" TargetEnvironment=Unity [User2 Shortcut Group] Name=Snoozie Exec=chromium-browser --enable-udd-profiles --user-data-dir="/home/xiaolin/.config/chromium/Profile 1" TargetEnvironment=Unity to ~/.local/share/applications/chromium-browser.desktop, then logged out and back in, even tried rebooting, also tried adding it in gksu gedit /usr/share/applications/chromium-browser.desktop. Nothing seems to work, all i get is the default quicklist.

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  • What significant advances lost on side tracks should be revived in the main stream of software?

    - by C.W.Holeman II
    In reading Alan Kay's question on Significant new inventions I was coming up with answers that were not new ideas but old ones that have been passed by in the main stream. So, what significant lost advances that happened on a side track should be revived in the main stream of software? These would be ideas that worked well in their context but a different context appeared and became dominant the context, even though it lacked the idea. It maybe that in the new dominant context one just cannot do something or it requires great effort to be exerted.

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  • Microsoft Visual Studio 2010: Turn Ideas into Solutions

    Explore upcoming webcasts on Microsoft Visual Studio 2010 as we explain how the development system can help you simplify the entire development process and deliver better applications. Learn about Visual Studio Team Foundation Server code management tasks, creating rich user experiences with Microsoft Silverlight, debugging features and capabilities, and working with Microsoft SharePoint Server 2010....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SEO For Boring Products - Four Content Ideas to Promote the Plain and the Dull

    As search engine marketing and social media networks converge it is becoming more and more important to create valid, exciting and engaging content. Both from a branding point of view and for the more measurable metrics of SEO, being able to mobilize the marketplace to do your bidding (either to tell their friends about you or to give you a link back) through genuinely interesting content is the most important aspect of online marketing.

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  • What significant lost steps forward in side tracks should be revived in the main stream of software?

    - by C.W.Holeman II
    In reading Alan Kay's question on Significant new inventions I was coming up with answers that were not new ideas but old ones that have been passed by in the main stream. So, what significant lost steps forward that happened in a side track should be revived in the main stream of software? These would be ideas that worked well in their context but a different context appeared and became dominant the context, even though it lacked the idea. It maybe that in the new dominant context one just cannot do something or it requires great effort to be exerted.

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  • Ideas for an Erlang Application [closed]

    - by user1640228
    I'm just about to finish an Erlang book and I've done plenty of hacking on trivial things outside of reading the book. Now I want to crank thinks up and build an app that really makes use of many of Erlang and OTP's big features. I've got a few sketches of a highly-available music delivery system backed up by a riak cluster. Would love some help to inspire my project and help me into designing the system the way a professional Erlanger would.

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  • Need ideas on how to give my levels structure

    - by akuritsu
    I am making an iOS game for a project at school. It is going to be a tiny bit like Fruit Ninja, as in it will have different things on the screen, and when you hit them, they die, and you get points. The trouble is that unlike Fruit Ninja, my game will have different types of sprites, all doing different things (moving different places, doing different things, etc). The one thing that is bad about having all of these sprites that do different things is that it is hard for them to look neat on the screen all together. I was planning on having a couple of different gamemodes: Time Trial You have 120 seconds to kill as many sprites as possible. Survival You have three lives, every time you try to hit a sprite and miss, you lose a life. ???? Whatever I think of. I am a rookie to game design in general, and I don't know the best way to make my game look good, and play well. I could have all of these sprites on the screen at the same time, or I could have them come in waves, for example 10 of sprite_a come on, and once they are killed, 10 of sprite_b come on, etc... Please give me your opinion about which one I should code. If you have any other suggestions for either a third gamemode, or a completely different way to make the levels, feel free to tell me.

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  • Content Ideas For Your Non-Profit Website

    In a crowded Internet space, websites are competing with each other for maximum exposure through SEO marketing techniques. However, many website managers tend to forget that in the final analysis, content still remains the king.

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  • 4 Ideas Computer Work From Home

    Working at home may seem to be ideal work. You can wake up late if do not have a meeting or scheduled work to be done. You have no boss to reprimand you. You don';t have to go deal with traffic on yo... [Author: Jeff Schuman - Computers and Internet - June 10, 2010]

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  • Top 5 Places to Get Ideas For the Best Keywords For Your Website

    Keyword research plays an important part when it comes to getting your website to rank well in the search engines. Just imagine how disappointed you will be after you've spend weeks and even months to optimize your website for keywords that you think are good just to find out there's other keywords that will get you two or three times the traffic. Here's a list that will help you identify the right keywords for your site.

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  • Brainstorm: Flood/DoS/DDoS Attack prevention ideas.

    - by Gnarly
    This is not a question asking how to stop an attack. This is simply a thread for anyone and everyone to discuss ideas for preventing, dealing with, and keeping your server alive during these attacks. Do not discuss using 3rd party software, this is a place to make your own ideas and read others. Post examples if you'd like. Post ideas how to filter out flood attacks. Post ideas how to keep your server alive while being under a heavy DDoS attack.

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  • Why does this article state that graduate education liberate one from concerns like the efficiency of hardware-based integers?

    - by kadaj
    Quoting The Evolution of Haskell Programmer, graduate education tends to liberate one from petty concerns about, e.g., the efficiency of hardware-based integers What exactly does this suggest? Is it that after graduation, one gets more interested in abstract ideas so much that he does not think hardware is relevant? Or that hardware is also abstracted and one is more interested in algorithms? I am trying to understand on what grounds the sentence is based.

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  • Need an idea for an iOS project for a trainee to prove his skills

    - by Umair Khan Jadoon
    I am teaching iOS development to a trainee who has recently joined our startup. He already has strong background and experience in .net. At first phase, he will learn the following things: Basics of Objective C. Views and View Controllers(Navigation, Table, Tabs), gester recognizers, table views, segues etc. Protocols, gesters, delegates. Blocks and multithreading. Now, I have to give him some kind of homework assignment or project to get his skills to action and to know what he has learnt. Any ideas?

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