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  • Ubuntu 12.04 on MAC Mini G4

    - by Buford Speed
    I have a MAC Mini G4. I would like to install Ubuntu on it. I have looked at this Q&A Mac G4 with no OS: can Ubuntu be used?, and I have a question. Is it worth the hassle to install Ubuntu, or should I keep MAC OS. The unit has MAC OS 10.4 (Tiger). It is used for normal day to day operations, word processing, spreadsheets, browsing, and keeping track of finances. I'd like to install Ubuntu if I can. So is it possible?

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  • New for Your Ears: The Java Spotlight on Embedded Java, JavaFX, Java on Mac, and more

    - by terrencebarr
    Just to let you know there are a bunch of new and interesting podcasts around embedded Java, JavaFX, and Java on Mac OS X available on The Java Spotlight Podcast: Episode 89: Geoff Morton on Java Embedded Episode 88: HTML5 and JavaFX 2 with Gerrit Grunwald Episode 87: Nandini Ramani on JavaFX and Embedded Java Episode 83: Scott Kovatch on Java for Mac OS X Enjoy! Cheers, – Terrence Filed under: Mobile & Embedded Tagged: Embedded Java, JavaFX, Mac OS X, The Java Spotlight Podcast

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  • What filesystem for an external Harddrive (Linux/Mac/Windows)

    - by Marcel
    What Filesystem should I use for an external USB harddrive (500GB), with possibility to share with a Mac and Windows systems, for example at the office. Now it is NTFS but back in the day the NTFS support was not stable under Linux and I think it is not supported on a Mac. I would just use FAT32, but it has 4GB file size limitation, do I overlooked any other option? I looked here: filesystem types for partitions but a Mac is not mentioned. edit Windows is the least important, I am not sure if I need Windows support at all. So what would I use just for Linux and Mac?

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  • Mac compatible Web-Development Tools

    - by Derek Adair
    Hi, I'm looking for any Mac compatibile development tools that are tried and tested. I'm quite sick of my MySQL query browser crashing... And i'm sure there is probably better software out there anyways... At the moment my focus is dedicated to application development using PHP/MySQL/Ajax. (although, I will be learning ActionScript/Flex shortly). Here are the apps I regularly use and a general idea of the environment I work in: Hosting - localhost: Mamp Production: Amazon EC2 IDE - Coda: PHP/Mysql/Javascript Mysql - PHPMyAdmin MySQL query browser FTP - Coda FileZilla X11 is used for connecting to my production environment I am mainly looking for... -tools that will help me better manage (create, edit... whatever) databases. -Version control. This is huge as I'm working with a team of three other developers (we reeeeeeaaally need to standardize our environments..) Although any cool little tools to make my job easier are always a plus! I am unable to insert more than one link as I'm not rated on this forum.

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  • Transition from 2D to 3D Game development [closed]

    - by jakebird451
    I have been working in the 2D world for a long time from manual blitting in windows to SDL to Python (pygame, pyopengl) and a bunch in between. Needless to say I have been programming for a while. So a while ago I started to program in OpenGL via C++ on my Mac. I then got a little intricate with my work after a while (3D models with skeleton structure and terrain development). After a long time of tinkering, I stopped due to the heavy work just to yield a low level understanding of how OpenGL works. Still interested in Graphics and Game Development I went on a search for a stable game engine with some features to grow on. Licence Requirement: Anything other than GPL (LGPL will do) OS Requirement: Mac & Windows Shader: GLSL or CG (GLSL preferred due to experience) Models: Any model structure with rigging (bone) support & animation I am looking at http://www.ogre3d.org/ currently and am starting to meddle around with some examples. However I am a little reluctant to spend a lot of time on it only to yield another dead end. So instead of falling down a spiraling black pit, I am posting my question to you guys to lead me in the right direction based on my requirements. How was your experience with the engine you recommend? Is it well documented? Does it have well documented examples? Any library requirements (Boost, libpng, etc)?

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  • What would a start-to-finish development procedure would look like?

    - by Tom Busby
    I have a problem that my developer friends share. We recently left university and find ourselves either end up working for a firm which already has good procedures (TDD, automated testing, proper agile development, etc) or working for a firm which doesn't. I want to learn some of these vital skills and get a grip on what a complete start-to-finish development procedure would look like. What differences would be between a smaller project, and a long term project with many team members.

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  • Web Development Trends: Mobile First, Data-Oriented Development, and Single Page Applications

    - by dwahlin
    I recently had the opportunity to give a keynote talk at an Intel conference about key trends in the world of Web development that I feel teams should be taking into account with projects. It was a lot of fun and I had the opportunity to talk with a lot of different people about projects they’re working on. There are a million things that could be covered for this type of talk (HTML5 anyone?) but I only had 60 minutes and couldn’t possibly cover them all so I decided to focus on 3 key areas: mobile, data-oriented development, and SPAs. The talk was geared toward introducing people (many who weren’t Web developers) to topics such as mobile first development (demos showed a few tools to help here), responsive design techniques, data binding techniques that can simplify code, and Single Page Application (SPA) benefits. Links to code demos shown during the presentation can be found at the end of the slide deck. Web Development Trends - What's New in the World of Web Development by Dan Wahlin

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  • Organizational characteristics that impact the selection of Development Methodology concepts applied to a project

    Based on my experience, no one really follows a specific methodology exactly as it is formally designed. In fact, the key concepts of a few methodologies are usually combined to form a hybrid methodology for each project based on the current organizational makeup and the project need/requirements to be accomplished. Organizational characteristics that impact the selection of methodology concepts applied to a project. Prior subject knowledge pertaining to a project can be critical when deciding on what methodology or combination of methodologies to apply to a project. For example, if a project is very straight forward, and the development staff has experience in developing  that are similar, then the waterfall method could possibly be the best choice because little to no research is needed  in order to complete the project tasks and there is very little need for changes to occur.  On the other hand, if the development staff has limited subject knowledge or the requirements/specification of the project could possibly change as the project progresses then the use of spiral, iterative, incremental, agile, or any combination would be preferred. The previous methodologies used by an organization typically do not change much from project to project unless the needs of a project dictate differently. For example, if the waterfall method is the preferred development methodology then most projects will be developed by the waterfall method. Depending on the time allotted to a project each day can impact the selection of a development methodology. In one example, if the staff can only devote a few hours a day to a project then the incremental methodology might be ideal because modules can be added to the final project as they are developed. On the other hand, if daily time allocation is not an issue, then a multitude of methodologies could work well for a project. Project characteristics that impact the selection of methodology concepts applied to a project. The type of project being developed can often dictate the type of methodology used for the project. Based on my experience, projects that tend to have a lot of user interaction, follow a more iterative, incremental, or agile approach typically using a prototype that develops into a final project. These methodologies desire back and forth communication between users, clients, and developers to allow for requirements to change and functionality to be enhanced. Conversely, limited interaction applications or automated services can still sometimes get away with using the waterfall or transactional approach. The timeline of a project can also force an organization to prefer a particular methodology over the rest. For instance, if the project must be completed within 24 hours, then there is very little time for discussions back and forth between clients, users and the development team. In this scenario, the waterfall method would be perfect because the only interaction with the client occurs prior to a development project to outline the system requirements, and the development team can quickly move through the software development stages in order to complete the project within the deadline. If the team had more time, then the other methodologies could also be considered because there is more time for client and users to review the project and make changes as they see fit, and/or allow for more time to review the project in order to enhance the business performance and functionality. Sometimes the client and or user involvement can dictate the selection of methodologies applied to a project. One example of this is if a client is highly motivated to get a project completed and desires to play an active part in the development process then the agile development approach would work perfectly with this client because it allows for frequent interaction between clients, users and the development team. The inverse of this situation is a client that just wants to provide the project requirements and only wants to get involved when the project is to be delivered. In this case the waterfall method would work well because there is no room for changes and no back and forth between the users, clients or the development team.

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  • Getting out of web-development before I make a huge investment? [closed]

    - by zhenka
    I am still in college. I've been doing web-app development for about a year now and I'm growing to hate it more and more. The whole thing feels like a huge hack and I am loosing my interest in programming because of it. Too much time is spent on learning tricks and libraries in javascript/css/html and battling the statelessness of it all. I don't so much mind back-end development, I just hate ALL of the frontend technology stack. What attracted me to programming was software architecture. I love design patterns, clean code, etc... I just feel like there is a lot more to play with in that regard in other forms of development. Moreover I feel like by becoming a Java or .Net expert I will be able to do A LOT more in terms of career choices. I would be able to do anything from server-side to desktop to mobile, but ruby, javascript, php, css etc... makes me completely unemployable in any other sub-domain of SE. Plus most of the learning on web seems to be technology tricks rather then becoming a better developer and expanding one's mind. Should I get out of it and start coding side mobile projects before I invest too much into it? Does anyone have any advice or perhaps share this feeling and moved out of it successfully? Thanks!

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  • What are the pros and cons about developing under MAC OS? [closed]

    - by user827992
    Sometimes i get the chance to program under MAC OS, i knew about this OS since Apple shipped its computers with a PowerPC by Motorola ( since Panther, more or less ), these days they are all X86 and i see no particular advantages about adopting this platform, also i see only downsides for the main part, i do not want to cause flames, please reply if you have a good answer or you can contribute in some constructive way. I'm trying to write a list of the natively supported languages, or the languages that comes only under MAC OS with some particular technology, my list is this: Objective C with Cocoa/Carbon I'm not considering personal preferences here, if a person X likes to code under Xcode it's probably ok to have a MAC, if a person Y likes to code under Visual Studio it's probably ok to not having a MAC, my purpose is to clarify what MAC OS is good for. I also do not get why people glorify the MAC for historical reasons, I mean a language like Java just comes for MAC only in the 7th edition of its JDK, things like GCC are just a porting and many technologies are out of the question like C# ( I'm sorry, i do not consider MonoDevelop like a serious alternative ) , .Net, ASP, DirectX, and many others are just, again, porting or free software, like PHP, MySQL, Javascript, XML, CSS, OpenGL, etc etc. My question is: what is so special about being a programmer under MAC OS? There is something that I have not seen? I also noticed that a significant portion of MAC users end up using their MAC like a normal Windows PC with Parallels or something like that. I can afford to buy a MAC, show me why this machine is so unique.

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  • How to use a DVI/HDMI monitor with Mac Mini's DisplayPort?

    - by dr dork
    If I buy a Mac Mini, how can I use it with my Dell monitor? The Dell does not have a DisplayPort, only DVI and HDMI. I was looking at the Mac Minis and noticed they don't have DVI or VGA ports. Does the Mac Mini come with any kind of an adapter that will allow me to use my existing Dell monitor? Thanks in advance for your help, I'm going to start researching this question right now.

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games? If the question seems too general could you explain the architecture of God of War 3? Or how you would go about producing a clone? That I think should be objectively answerable.

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  • Mac OS X Development.

    - by j-t-s
    Hi All, I would love to begin developing applications for the MAC OS X, although I have to idea where to start. Problem: I currently do not, and cannot afford a new MAC OS X-based computer. Solution: A very good friend loves trying out things that I've made for Windows, and also owns a MAC OS X computer, and is willing to test these new creations. Now I am faced with another problem. I don't know which language to use to develop these apps in. I am a .NET Developer and seeing as though I can only use a Windows based PC to develop MAC apps, where should I start? I've heard of Mono, and have used it on Linux before, would Mono be an option for MAC development on a Windows based computer, too? Are there any other ways around this? Any help is appreciated. :) Thank you jt

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  • Any limitations for putting an SSD in a Mini? How fast would an external HDD be via Firewire? Is Ser

    - by Cyrcle
    I'm considering getting a Mini for web programming. I do a lot of text searches so I want to put a SSD in it. Does the Mini have any limitations that might effect the performance of a SSD? I'm trying to decide if I should get a Mini Server. I'd like to be able to have two internal drives so one can be SSD for OS and the code I'm working on, and the other can be my storage drive. However, I'm not sure if I'll be using the extra functionality of the server edition OSX or not, so I'm reluctant to pay the $200 premium. In a "regular" Mini I could put the SSD internal and use an external big drive, but would the external drive be fast enough via Firewire? Thanks in advance for any info.

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  • PHP Web Application Development - The Value of Smart Planning in Development

    If you've outsourced web application development, or worked as a programmer or project leader of development team, you've definitely experienced the difficult strive towards meeting a deadline. Time always seems to be a constraint. The client may bring up changes which he or she feels should have been understood by the development team (sometimes rightfully and other times not) which further puts pressure on the team to deliver faster than what they may be able to. At least without proper planning that is.

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  • How to boot ubuntu on mac

    - by user170863
    I tried many ways to boot Ubuntu on my mac os. I do not have an internal cd drive but wen I tried to install it using the external cd drive(from apple), the drive does not work (Apple made it clear that u cant do this). I tried using many tools. I downloaded the amd64+mac edition and copid it to my usb using unetbootin.. it said that it would not boot of mac but the instructions on another blog was that it has no problems as the iso will take care. it also instructed to install refit and it worked for him but dosent boot for me. I even tried the terminal method of installing but didn't work... please help me out

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  • Mac host and Ubuntu guest on virtual box shared folder issue

    - by Thomas Ryan
    I have set up ubuntu server on virtual box on my mac. I created a shared folder which appears to be saved and visible in the configuration section on virtual box for the ubuntu server machine. My only issue is I don't know where this is or how to access it from inside ubuntu server. Does it get it's own directory or do I have to create some sort of a sym-link? If I do need to manually tell it to look in the mac for the file how do I reference the mac machine?

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  • Ubuntu on Mac mini and refit

    - by Thomas
    I have successfully installed Ubuntu pangolin 64 bit on a mac mini 2011 5,3 ( server version ). I have used the Ubuntu iso which I then converted to .dmg and dd'ed into an usb stick. I didn't want to keep OS X installed so I deleted the current partition and reformatted the drive as ext4 for / + a small swap partition. Everything seems to work nicely, but I have now a question since I read lots of reviews/howto when you people installed rEfit on Mac OS X. Did you use rEfit to be able to have a dual boot or there are other advantages by doing that ( apart that you will be able to download updated firmware for your hardware in the future via Mac OS ) like BIOS emulation and the like ?

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  • Where would my different development rhythm be suitable for the work?

    - by DarenW
    Over the years I have worked on many projects, with some successful and a great benefit to the company, and some total failures with me getting fired or otherwise leaving. What is the difference? Naturally I prefer the former and wish to avoid the latter, so I'm pondering this issue. The key seems to be that my personal approach differs from the norm. I write code first, letting it be all spaghetti and chaos, using whatever tools "fit my hand" that I'm fluent in. I try to organize it, then give up and start over with a better design. I go through cycles, from thinking-design to coding-testing. This may seem to be the same as any other development process, Agile or whatever, cycling between design and coding, but there does seem to be a subtle difference: The methods (ideally) followed by most teams goes design, code; design, code; ... while I'm going code, design; code, design; (if that makes any sense.) Music analogy: some types of music have a strong downbeat while others have prominent syncopation. In practice, I just can't think in terms of UML, specifications and so on, but grok things only by attempting to code and debug and refactor ad-hoc. I need the grounding provided by coding in order to think constructively, then to offer any opinions, advice or solutions to the team and get real work done. In positions where I can initially hack up cowboy code without constraints of tool or language choices, I easily gain a "feel" for the data, requirements etc and eventually do good work. In formalized positions where paperwork and pure "design" comes first and only later any coding (even for small proof-of-concept projects), I am lost at sea and drown. Therefore, I'd like to know how to either 1) change my rhythm to match the more formalized methodology-oriented team ways of doing things, or 2) find positions at organizations where my sense of development rhythm is perfect for the work. It's probably unrealistic for a person to change their fundamental approach to things. So option 2) is preferred. So where I can I find such positions? How common is my approach and where is it seen as viable but different, and not dismissed as undisciplined or cowboy coder ways?

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  • Problems with making a bootable USB Drive on a Mac

    - by Jason
    I am following this http://www.ubuntu.com/download/help/create-a-usb-stick-on-mac-osx to create a Bootable USB Drive for me Mac and this is the output I get on step 8. new-host:~ Jason$ sudo dd if=/Users/Jason/Desktop/ubuntu-12.04-desktop-amd64.dmg of=/dev/rdisk1s2 bs=1m dd: /dev/rdisk1s2: Invalid argument 691+1 records in 691+0 records out 724566016 bytes transferred in 164.544659 secs (4403461 bytes/sec) What should I do?

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  • Apple Mac App Store?

    - by Riddler
    The Mac App store seems like an ideal distribution channel for apps made specifically for OSX. However, due to the high quantity of apps, I wasn't sure if there was an actual chance of my app making money. What would be a reasonable amount of sales from the Mac App Store for an app made by a small developer? I am wondering if the profit would be worth the effort and money required to get the app in the store.

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  • triple bot xp,ubuntu,mac on acer z5g notebook

    - by Yadnesh
    i m plannin to install mac using these instructions http://basshead.wordpress.com/2010/04/04/snow-leopard-on-acer-aspire-one-aoa150zg5/ on my acer z5g notebook i have windows xp ,ubuntu 11.04 dual booting on it perfectly fine, my question is how do i make triple boot system what exactly do i need to do for this.do i need to tweak grub for that and i m going to create 30GB partition for MAC OS X.is it correct thing to do??

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  • VMWare Fusion - Cannot communicate between Host Mac and Virtual Mac running on same machine [migrated]

    - by Jeff Gold
    I'm running a "virtual" Mac OS machine on a Mac running VMWare Fusion. The Virtual Mac is setup with Bridged Networking, and has its own separate IP address. The outside world can connect to either the Mac itself or the virtual Mac via their respective IP addresses just fine, this works great! The problem... the Mac itself cannot connect to the virtual Mac's IP address, nor can the virtual Mac connect to the real Mac's IP address. Some things I've read mention something about enabling VMCI, but I have no idea how to do this, or if this is even the correct solution. Any suggestions?

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  • How to record my voice on a Mac Mini with headphones?

    - by user718408
    I'm try to record my voice via the headphone on a Mac Mini, but it's not working. I saw on Apple's site that the Mac Mini can record voice, but it doesn't seem to be working for me. Here is a hardware overview: Model Name: Mac Mini Model Identifier: Macmini3,1 Processor Name: Intel Core 2 Duo Processor Speed: 2.26 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 3 MB Memory: 4 GB Audio: Make: Intel High Definition Audio Audio ID: 65 Headphone connection: Combination Output Line Input connection: Combination Input Speaker connection: Internal S/PDIF Optical Digital Audio Output connection: Combination Output S/PDIF Optical Digital Audio Input connection: Combination Input Any ideas how I can successfully get recording working?

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  • XAMPP or MAMP on Mac OS X 10.6.2 (Snow Leopard)

    - by Steve
    I just bought a new MacBook Pro which comes with Snow Leopard 10.6.2 (Mac OS X 10.6.2). I am used to using XAMPP as my local development server on XP. Since Mac OS X is based on Unix, I was thinking on activating/installing all the necessary stuff as I would normally do on Linux. However, I am not quite ready to be playing around with the system at this point so having an external package would be a nice temporary solution I think. The question is whether I should go with MAMP or XAMPP. Does anybody have any suggestions? The Pro and Cons I suppose. As far as I know, Mac OS X comes with Apache2 and PHP5. Would MAMP or XAMPP modify the existing Apache and PHP installation? Any comments on how I should proceed? PS: Eventually I would use the default installation of Apache and PHP, and install a binary package of MySQL but time for development is an essence and I don't have time to familiarize myself with Mac OS X.

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