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  • Blackberry support for Forms Authentication - ASP.NET MVC app

    - by Derek Mitchell
    I'm writing an ASP.NET MVC application that uses Forms Authentication. The target clients are a variety of mobile web browsers. When I use the BlackBerry 8530 simulator my MVC app authenticates as expected. I can visit pages whose controller methods are decorated with the [Authorize] attribute - no problem - they display and therefore I assume my Forms Authentication is working correctly. Using a physical Windows Mobile device to browse my site, I have the same experience as the BB simulator, the forms authentication works as I would expect. BUT when I try to visit the site using a Blackberry 8900 physical device the Login page keeps on looping back when I click the Login page. The device is not retaining it's "authenticated" status. I added code to verify this and I can see that: Request.IsAuthenticated: False User.Identity.IsAuthenticated: False So my question is what next steps can I take to try and find out why the Blackberry 8900 is losing it's authentication status. Is this cookie related? Anyone have any ideas? Cheers Derek

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  • Flex HDividedBox Divider backgroundColor

    - by Jeremy Mitchell
    Is there an easy way to set the backgroundColor of a HDividedBox's (or VDividedBox's) BoxDivider object(s)? A BoxDivider is the "divider" that has the drag handle on it. By default, the BoxDivider is transparent with the little handle image on it. There is a dividerSkin style that defaults to mx.skin.BoxDividerSkin which is a reference to a symbol in the Assets.swf file. Any ideas? Do I have to make an alternate skin? Is that my only option? Googling this led me to many solutions that were weird and hacky and frankly didn't seem to work. Thanks.

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  • Fastest python/C++ multimedia library

    - by Matthew Mitchell
    I'm using pyglet for my OpenGL based game but is it the fastest library out there which has a python wrapper? I could create a C++ extension and use any C++ multimedia library. Are there any C++ libraries that are worth investing time into or is it not worth the extra work? Thank you.

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  • IIS6 configuration for WCF/Silverlight

    - by Grayson Mitchell
    I am trying the simple senario of running a WCF service to return Active directory information on a user. (http://rouslan.com/2009/03/20-steps-to-get-together-windows-authentication-silverlight-and-wcf-service/) using Silverlight 4 & .net 4 However, I am being driven insane by trying to set this up in IIS. Currently I have my solution working in VS, but when I try to run the service in ISS a debug window tries to open... (and I can't get rid of it, is is complaining about the WCF call). <basicHttpBinding> <binding name="winAuthBasicHttpBinding"> <security mode="TransportCredentialOnly"> <transport clientCredentialType="Ntlm"/> </security> </binding> </basicHttpBinding> The Insanity: I have got the IIS to successfully call a WCF service (but can't reproduce), I have created 5 projects to try and get this working, but in my 5th I can't even browse the site (says it can't download silverlight application, but mime type are setup). My next step is to install Server2008 on a test machine and try IIS7... as all the various walkthrough's I have found just dont seem to work in IIS6.

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  • WPF Validation in an ElementHost control

    - by Jon Mitchell
    I've got a WinForms form that contains an ElementHost control (which contains a WPF UserControl) and a Save button. In the WPF UserControl I've got a text box with some validation on it. Something like this... <TextBox Name="txtSomething" ToolTip="{Binding ElementName=txtSomething, Path=(Validation.Errors).[0].ErrorContent}"> <Binding NotifyOnValidationError="True" Path="Something"> <Binding.ValidationRules> <commonWPF:DecimalRangeRule Max="1" Min="0" /> </Binding.ValidationRules> </Binding> </TextBox> This all works fine. What I want to do however, is disable the Save button while the form is in an invalid state. Any help would be greatly appreciated.

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  • how to dynamically add button to SilverLight datagrid

    - by Grayson Mitchell
    I have a datagrid that I want to add a button/s to at runtime. I have managed to do this with the below code: DataGridTemplateColumn templateCol = new DataGridTemplateColumn(); templateCol.CellTemplate = (System.Windows.DataTemplate)XamlReader.Load( @"<DataTemplate xmlns='http://schemas.microsoft.com/client/2007' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'> <Button Content='" + item.Value.Label + @"'/> </DataTemplate>"); _dataGrid.Columns.Add(templateCol); The problem is that I can't work out how to add a click event. I want to add a click event with a parameter corresponding to the row id...

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  • LotusScript - Setting element in for loop

    - by Kris.Mitchell
    I have an array set up Dim managerList(1 To 50, 1 To 100) As String what I am trying to do, is set the first, second, and third elements in the row managerList(index,1) = tempManagerName managerList(index,2) = tempIdeaNumber managerList(index,3) = 1 But get an error when I try to do that saying that the object variable is not set. I maintain index as an integer, and the value corresponds to a single manager, but I can't seem to manually set the third element. The first and second elements set correctly. On the flip side, I have the following code that will allow for the element to be set, For x=1 To 50 If StrConv(tempManagerName,3) = managerList(x,1) Then found = x For y=3 to 100 If managerList(x,y) = "" Then managerList(x,y) = tempIdeaNumber Exit for End If Next Exit For End If Next It spins through the array (laterally) trying to find an empty element. Ideally I would like to set the index of the element the y variable is on into the 3rd element in the row, to keep a count of how many ideas are on the row. What is the best way to keep a count like this? Any idea why I am getting a Object variable not set error when I try to manually set the element?

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  • OpenGL Vertex Buffer Object code giving bad output.

    - by Matthew Mitchell
    Hello. My Vertex Buffer Object code is supposed to render textures nicely but instead the textures are being rendered oddly with some triangle shapes. What happens - http://godofgod.co.uk/my_files/wrong.png What is supposed to happen - http://godofgod.co.uk/my_files/right.png This function creates the VBO and sets the vertex and texture coordinate data: extern "C" GLuint create_box_vbo(GLdouble size[2]){ GLuint vbo; glGenBuffers(1,&vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); GLsizeiptr data_size = 8*sizeof(GLdouble); GLdouble vertices[] = {0,0, 0,size[1], size[0],0, size[0],size[1]}; glBufferData(GL_ARRAY_BUFFER, data_size, vertices, GL_STATIC_DRAW); data_size = 8*sizeof(GLint); GLint textcoords[] = {0,0, 0,1, 1,0, 1,1}; glBufferData(GL_ARRAY_BUFFER, data_size, textcoords, GL_STATIC_DRAW); return vbo; } Here is some relavant code from another function which is supposed to draw the textures with the VBO. glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glColor4d(1,1,1,a/255); glBindTexture(GL_TEXTURE_2D, texture); glTranslated(offset[0],offset[1],0); glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexPointer(2, GL_DOUBLE, 0, 0); glEnableClientState(GL_VERTEX_ARRAY); glTexCoordPointer (2, GL_INT, 0, 0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDrawArrays(GL_TRIANGLES, 0, 3); glDrawArrays(GL_TRIANGLES, 1, 3); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, 0); I would have hoped for the code to use the first three coordinates (top-left,bottom-left,top-right) and the last three (bottom-left,top-right,bottom-right) to draw the triangles with the texture data correctly in the most efficient way. I don't see why triangles should make it more efficient but apparently that's the way to go. It, of-course, fails for some reason. I am asking what is broken but also am I going about it in the right way generally? Thank you.

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  • Finding the intersection of two vector equations.

    - by Matthew Mitchell
    I've been trying to solve this and I found an equation that gives the possibility of zero division errors. Not the best thing: v1 = (a,b) v2 = (c,d) d1 = (e,f) d2 = (h,i) l1: v1 + ?d1 l2: v2 + µd2 Equation to find vector intersection of l1 and l2 programatically by re-arranging for lambda. (a,b) + ?(e,f) = (c,d) + µ(h,i) a + ?e = c + µh b +?f = d + µi µh = a + ?e - c µi = b +?f - d µ = (a + ?e - c)/h µ = (b +?f - d)/i (a + ?e - c)/h = (b +?f - d)/i a/h + ?e/h - c/h = b/i +?f/i - d/i ?e/h - ?f/i = (b/i - d/i) - (a/h - c/h) ?(e/h - f/i) = (b - d)/i - (a - c)/h ? = ((b - d)/i - (a - c)/h)/(e/h - f/i) Intersection vector = (a + ?e,b + ?f) Not sure if it would even work in some cases. I haven't tested it. I need to know how to do this for values as in that example a-i. Thank you.

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  • How to compile OpenGL with a python C++ extension using distutils on Mac OSX?

    - by Matthew Mitchell
    When I try it I get: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/cscalelib.so, 2): Symbol not found: _glBindFramebufferEXT Referenced from: /Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/cscalelib.so Expected in: dynamic lookup I've tried all sort of things in the setup.py file. What do I actually need to put in it to link to OpenGL properly? My code compiles fine so there's no point putting that on there.

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  • Search for a date between given ranges - Lotus

    - by Kris.Mitchell
    I have been trying to work out what is the best way to search for gather all of the documents in a database that have a certain date. Originally I was trying to use FTsearch or search to move through a document collection, but I changed over to processing a view and associated documents. My first question is what is the easiest way to spin through a set of documents and find if a date stored in the documents is greater than or less than a specified date? So, to continue working I implemented the following code. If (doc.creationDate(0) > cdat(parm1)) And (doc.creationDate(0) < CDat(parm2)) then ... end if but the results are off Included! Date:3/12/10 11:07:08 P1:3/1/10 P2: 3/5/10 Included! Date:3/13/10 9:15:09 P1:3/1/10 P2: 3/5/10 Included! Date:3/17/10 16:22:07P1:3/1/10 P2: 3/5/10 You can see that the date stored in the doc is not between P1 and P2. BUT! it does limit the documents with a date less than P1 correctly. So I won't get a result for a document with a date less than 3/1/10 If there isn't a better way than the if statement, can someone help me understand why the two examples from above are included?

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  • Testing subpackage modules in Python 3

    - by Mitchell Model
    I have been experimenting with various uses of hierarchies like this and the differences between absolute and relative imports, and can't figure out how to do routine things with the package, subpackages, and modules without simply putting everything on sys.path. I have a two-level package hierarchy: MyApp __init__.py Application __init__.py Module1 Module2 ... Domain __init__.py Module1 Module2 ... UI __init__.py Module1 Module2 ... I want to be able to do the following: Run test code in a Module's "if main" when the module imports from other modules in the same directory. Have one or more test code modules in each subpackage that runs unit tests on the modules in the subpackage. Have a set of unit tests that reside in someplace reasonable, but outside the subpackages, either in a sibling package, at the top-level package, or outside the top-level package (though all these might end up doing is running the tests in each subpackage) "Enter" the structure from any of the three subpackage levels, e.g. run code that just uses Domain modules, run code that just uses Application modules, but Application uses code from both Application and Domain modules, and run code from GUI uses code from both GUI and Application; for instance, Application test code would import Application modules but not Domain modules. After developing the bulk of the code without subpackages, continue developing and testing after organizing the modules into this hierarchy. I know how to use relative imports so that external code that puts MyApp on its sys.path can import MyApp, import any subpackages it wants, and import things from their modules, while the modules in each subpackage can import other modules from the same subpackage or from sibling packages. However, the development needs listed above seem incompatible with subpackage structuring -- in other words, I can't have it both ways: a well-structured multi-level package hierarchy used from the outside and also used from within, in particular for testing but also because modules from one design level (in particular the UI) should not import modules from a design level below the next one down. Sorry for the long essay, but I think it fairly represents the struggles a lot of people have been having adopting to the new relative import mechanisms.

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  • how to handle solutions/versioning in subversion

    - by Grayson Mitchell
    We are using ankhsvn to check in our .net code, however I have two issues with our setup that I want to resolve. 1\ I thought a key reason to have a tool like svn is that you can rollback to an earlier version of your codebase. If developers are just checking in code, then how can you get version 1.1 (say the current production build), out of subversion? 2\ In VS you have the concept of solutions, many solutions might use the same project. How do I make sure when a developer checks out a solution, they get the appropriate versions of the projects that belong to that solution?

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  • Set form MinWidth and MinHeight based on child property

    - by Jon Mitchell
    I'm writing an application in WPF using the MVVM pattern. In my application I've got an IPopupWindowService which I use to create a popup dialog window. So to show a ViewModel in a popup window you'd do something like this: var container = ServiceLocator.Current.GetInstance<IUnityContainer>(); var popupService = container.Resolve<IPopupWindowService>(); var myViewModel = container.Resolve<IMyViewModel>(); popupService.Show((ViewModelBase)myViewModel); This is all well and good. What I want to do is be able to set the MinHeight and MinWidth on the View bound to myViewModel and have the popup window use those settings so that a user cannot make the window smaller than its contents will allow. At the moment when the user shrinks the window the contents stops resizing but the window doesn't. EDIT: I map my Views to my ViewModels in ResourceDictionarys like so: <DataTemplate DataType="{x:Type ViewModels:MyViewModel}"> <Views:MyView /> </DataTemplate> And my popup view looks like this: <Window x:Class="TheCompany.Cubit.Shell.Views.PopupWindowView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterOwner"> <DockPanel x:Name="panelContent"> <StackPanel HorizontalAlignment="Right" DockPanel.Dock="Bottom" Orientation="Horizontal" Visibility="{Binding RelativeSource={RelativeSource AncestorType=Window},Path=ButtonPanelVisibility}"> <Button Width="75" IsDefault="True" x:Uid="ViewDialog_AcceptButton" Click="OnAcceptButtonClick" Margin="4">OK</Button> <Button Width="75" IsCancel="True" x:Uid="ViewDialog_CancelButton" Click="OnCancelButtonClick" Margin="0,4,4,4">Cancel</Button> </StackPanel> <ContentPresenter Content="{Binding}" /> </DockPanel>

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  • Selecting the contents of an ASP.NET TextBox in an UpdatePanel after a partial page postback

    - by Scott Mitchell
    I am having problems selecting the text within a TextBox in an UpdatePanel. Consider a very simple page that contains a single UpdatePanel. Within that UpdatePanel there are two Web controls: A DropDownList with three statically-defined list items, whose AutoPostBack property is set to True, and A TextBox Web control The DropDownList has a server-side event handler for its SelectedIndexChanged event, and in that event handler there's two lines of code: TextBox1.Text = "Whatever"; ScriptManager.RegisterStartupScript(this, this.GetType(), "Select-" + TextBox1.ClientID, string.Format("document.getElementById('{0}').select();", TextBox1.ClientID), true); The idea is that whenever a user chooses and item from the DropDownList there is a partial page postback, at which point the TextBox's Text property is set and selected (via the injected JavaScript). Unfortunately, this doesn't work as-is. (I have also tried putting the script in the pageLoad function with no luck, as in: ScriptManager.RegisterStartupScript(..., "function pageLoad() { ... my script ... }");) What happens is the code runs, but something else on the page receives focus at the conclusion of the partial page postback, causing the TextBox's text to be unselected. I can "fix" this by using JavaScript's setTimeout to delay the execution of my JavaScript code. For instance, if I update the emitted JavaScript to the following: setTimeout("document.getElementById('{0}').select();", 111); It "works." I put works in quotes because it works for this simple page on my computer. In a more complex page on a slower computer with more markup getting passed between the client and server on the partial page postback, I have to up the timeout to over a second to get it to work. I would hope that there is a more foolproof way to achieve this. Rather than saying, "Delay for X milliseconds," it would be ideal to say, "Run this when you're not going to steal the focus." What's perplexing is that the .Focus() method works beautifully. That is, if I scrap my JavaScript and replace it with a call to TextBox1.Focus(); then the TextBox receives focus (although the text is not selected). I've examined the contents of MicrosoftAjaxWebForms.js and see that the focus is set after the registered scripts run, but I'm my JavaScript skills are not strong enough to decode what all is happening here and why the selected text is unselected between the time it is selected and the end of the partial page postback. I've also tried using Firebug's JavaScript debugger and see that when my script runs the TextBox's text is selected. As I continue to step through it the text remains selected, but then after stepping off the last line of script (apparently) it all of the sudden gets unselected. Any ideas? I am pulling my hair out. Thanks in advance...

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  • Flex LineChart with Multiple Data Providers

    - by Jeremy Mitchell
    Can I create a LineChart with multiple data providers? Since LineSeries has a dataprovider property, I'm assuming the answer is Yes. I would expect something like this to work: <LineChart>     <series>         <LineSeries dataprovider="{dp1}"/>         <LineSeries dataprovider="{dp2}"/>         <LineSeries dataprovider="{dp3}"/>     </series> </LineChart> But, the LineChart only appears to work for me when the dataprovider is assigned to the LineChart. Thanks.

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  • compare two following values in numpy array

    - by Billy Mitchell
    What is the best way to touch two following values in an numpy array? example: npdata = np.array([13,15,20,25]) for i in range( len(npdata) ): print npdata[i] - npdata[i+1] this looks really messed up and additionally needs exception code for the last iteration of the loop. any ideas? Thanks!

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  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

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  • Flex HDividedBox prevent dragging

    - by Jeremy Mitchell
    I'd love to be able to prevent dragging of a HDividedBox's divider based on a condition. for example: <mx:HDividedBox id="hd1" liveDragging="true" dividerDrag="dividerDragHandler(event)"> <Canvas id="c1"/> <Canvas id="c2"/> </HDividedBox> private function dividerDragHandler(event:DividerEvent):void { if (_something 10) { event.preventDefault(); } } Any ideas how I can do something like that? And I'd rather not mess with the widths of the child canvases. Thanks.

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  • asp mvc: how to pass parameter to controller using jquery api?

    - by Grayson Mitchell
    I am following the following tutorial (http://www.highoncoding.com/Articles/642_Creating_a_Stock_Widget_in_ASP_NET_MVC_Application.aspx) on using ajax to render a partial form , but in this example parameters are not passed, and I have not been able to work out how to do it... This code works with no parameter function GetDetails() { $("#divDetails").load('Details'); } This is my attempt to add a parameter, but does not work (cant find action) function GetDetails() { $("#divDetails").load('Details?Id=20'); }

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  • Different actions on multiple Keydown event

    - by Billy Mitchell
    Okay, so my question (im hoping) is fairly simple. I want to know what to do so that I can create different events for the same keycode. For instance Id like to fade out a div and fade a new one in on the first keypress, then fade that one out and fade a new one in on keypress. Thanks! $(document).keydown(function() { if (event.keyCode == '40') { $('.div-1').fadeOut("slow") $('.div-2').fadeIn("slow") // I'd like this event to occur on the Second keydown $('.div-2').fadeOut("slow") $('.div-3').fadeIn("slow") } });

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