Keeping crosshairs & GUI onscreen - SFML
- by nihohit
I read this question, but didn't understand the implementation suggestions with SFML on c#.
For example, right now I'm just trying to make sure that the mouse crosshairs stay onscreen constatnly. I tried using this code:
View lastView = this._mainWindow.GetView();
this._mainWindow.SetView(this._mainWindow.DefaultView);
…