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  • How do the operators < and > work with pointers?

    - by Øystein
    Just for fun, I had a std::list of const char*, each element pointing to a null-terminated text string, and ran a std::list::sort() on it. As it happens, it sort of (no pun intended) did not sort the strings. Considering that it was working on pointers, that makes sense. According to the documentation of std::list::sort(), it (by default) uses the operator < between the elements to compare. Forgetting about the list for a moment, my actual question is: How do these (, <, =, <=) operators work on pointers in C++ and C? Do they simply compare the actual memory addresses? char* p1 = (char*) 0xDAB0BC47; char* p2 = (char*) 0xBABEC475; e.g. on a 32-bit, little-endian system, p1 p2 because 0xDAB0BC47 0xBABEC475? Testing seems to confirm this, but I thought it'd be good to put it on StackOverflow for future reference. C and C++ both do some weird things to pointers, so you never really know...

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  • ffmpeg, vlc - Unable to find input stream

    - by zozo
    Good day to all... I have some "little" problems with ffserver and ffmpeg... What I need to do is to broadcast a live video. So I got the cam... used vlc and used send stream option. I sent it to 192.168.1.9:64555, which is a virtual machine on the same computer, running centos. On the virtual machine I run the command ffmpeg -i 192.168.1.9:64555 output.mpg. The response is "unable to find file whatever". Can any1 tell me what I did wrong? Thank you and have a great day. Print-screen with error:

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  • How to find other end of unix socket connection?

    - by depesz
    I have a process (dbus-daemon) which has many open connection over UNIX sockets. One of these connections is fd #36: =$ ps uw -p 23284 USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND depesz 23284 0.0 0.0 24680 1772 ? Ss 15:25 0:00 /bin/dbus-daemon --fork --print-pid 5 --print-address 7 --session =$ ls -l /proc/23284/fd/36 lrwx------ 1 depesz depesz 64 2011-03-28 15:32 /proc/23284/fd/36 -> socket:[1013410] =$ netstat -nxp | grep 1013410 (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) unix 3 [ ] STREAM CONNECTED 1013410 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD =$ netstat -nxp | grep dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1013953 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1013825 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1013726 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1013471 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1013410 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1012325 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1012302 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1012289 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1012151 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011957 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011937 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011900 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011775 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011771 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011769 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011766 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011663 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011635 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011627 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011540 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011480 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011349 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011312 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011284 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011250 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011231 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011155 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011061 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011049 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011035 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1011013 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1010961 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD unix 3 [ ] STREAM CONNECTED 1010945 23284/dbus-daemon @/tmp/dbus-3XDU4PYEzD Based on number connections, I assume that dbus-daemon is actually server. Which is OK. But how can I find which process is connected to it - using the connection that is 36th file handle in dbus-launcher? Tried lsof and even greps on /proc/net/unix but I can't figure out a way to find the client process.

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  • Stream data with Node.js

    - by Saif Bechan
    I want to know if it is possible to stream data from the server to the client with Node.js. From what I can understand all over the internet is that this has to be possible, yet I fail to find a correct example or solution. What I want is a single http post to node.js with AJAX. Than leave the connection open and continuously stream data to the client. The client will receive this stream and update the page continuously.

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  • Concepts: Channel vs. Stream

    - by hotzen
    Hello, is there a conceptual difference between the terms "Channel" and "Stream"? Do the terms require/determine, for example, the allowed number of concurrent Consumers or Producers? I'm currently developing a Channel/Stream of DataFlowVariables, which may be written by one producer and read by one consumer as the implementation is destructive/mutable. Would this be a Channel or Stream, is there any difference at all? Thanks

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  • Does isEmpty method in Stream evaluate the whole Stream?

    - by abhin4v
    In Scala, does calling isEmtpy method on an instance of Stream class cause the stream to be evaluated completely? My code is like this: import Stream.cons private val odds: Stream[Int] = cons(3, odds.map(_ + 2)) private val primes: Stream[Int] = cons(2, odds filter isPrime) private def isPrime(n: Int): Boolean = n match { case 1 => false case 2 => true case 3 => true case 5 => true case 7 => true case x if n % 3 == 0 => false case x if n % 5 == 0 => false case x if n % 7 == 0 => false case x if (x + 1) % 6 == 0 || (x - 1) % 6 == 0 => true case x => primeDivisors(x) isEmpty } import Math.{sqrt, ceil} private def primeDivisors(n: Int) = primes takeWhile { _ <= ceil(sqrt(n))} filter {n % _ == 0 } So, does the call to isEmpty on the line case x => primeDivisors(x) isEmpty cause all the prime divisors to be evaluated or only the first one?

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  • I get error when trying to write response stream to a file

    - by MemphisDeveloper
    I am trying to test a rest webservice but when I do a post and try to retreive the save the response stream to a file I get an exception saying "Stream was not readable." What am I doing wrong? Public Sub PostAndRead() Dim flReader As FileStream = New FileStream("~\testRequest.xml", FileMode.Open, FileAccess.Read) Dim flWriter As FileStream = New FileStream("~\testResponse.xml", FileMode.Create, FileAccess.Write) Dim address As Uri = New Uri(restAddress) Dim req As HttpWebRequest = DirectCast(WebRequest.Create(address), HttpWebRequest) req.Method = "POST" req.ContentLength = flReader.Length req.AllowWriteStreamBuffering = True Dim reqStream As Stream = req.GetRequestStream() ' Get data from upload file to inData Dim inData(flReader.Length) As Byte flReader.Read(inData, 0, flReader.Length) ' put data into request stream reqStream.Write(inData, 0, flReader.Length) flReader.Close() reqStream.Close() ' Post Response req.GetResponse() ' Save results in a file Copy(req.GetRequestStream(), flWriter) End Sub

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  • FQL query using stream table doesn't accept app access token

    - by tougher
    I've searched stackoverflow all day long to find an answer without luck, so here we go. I'm trying to fetch data from the stream table like this: FQL: SELECT post_id, message, created_time FROM stream WHERE source_id = 131559313586863 URL: http:// graph.facebook.com/fql?q=SELECT+post_id%2C+message%2C+created_time+FROM+stream+WHERE+source_id+%3D+131559313586863&access_token=10669xxxxx74470|PF-7GSdBx0Nxxxxxkdi1KwSQG-w But I get a 400 Bad Request as response with the error message: "An access token is required to request this resource.". I'm fetching an application access token with this url: https:// graph.facebook.com/oauth/access_token?client_id=FACEBOOK_APP_ID&client_secret=FACEBOOK_APP_SECRET&grant_type=client_credentials Facebook state in this blog post that "You will need to pass a valid app or user access token to access this functionality.". Functionality refers to /feed and /posts (the stream table). Futhermore this wiki tells the same story about using the stream table, "From June 3 2011 a token is required to query this table. You can use any application or user token to make the query.". Does anyone see my hopefully obvious flaw? Please note: The profile in the FQL query is public. I need this to run userless though a cronjob. No user interaction is possible. The request works if I replace the app access token with my own user token from https:// developers.facebook.com/tools/explorer Sorry for breaking the URL's. I need more reputation to post more than 2 links :-/

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  • FMS: Stream.play on server side makes video choppy

    - by Tinelise
    I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy. I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams. I really don't get why this should differ at all. Any suggestions?

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  • how to deal with the position in a c# stream

    - by CapsicumDreams
    The (entire) documentation for the position property on a stream says: When overridden in a derived class, gets or sets the position within the current stream. The Position property does not keep track of the number of bytes from the stream that have been consumed, skipped, or both. That's it. OK, so we're fairly clear on what it doesn't tell us, but I'd really like to know what it in fact does stand for. What is 'the position' for? Why would we want to alter or read it? If we change it - what happens? In a pratical example, I have a a stream that periodically gets written to, and I have a thread that attempts to read from it (ideally ASAP). From reading many SO issues, I reset the position field to zero to start my reading. Once this is done: Does this affect where the writer to this stream is going to attempt to put the data? Do I need to keep track of the last write position myself? (ie if I set the position to zero to read, does the writer begin to overwrite everything from the first byte?) If so, do I need a semaphore/lock around this 'position' field (subclassing, perhaps?) due to my two threads accessing it? If I don't handle this property, does the writer just overflow the buffer? Perhaps I don't understand the Stream itself - I'm regarding it as a FIFO pipe: shove data in at one end, and suck it out at the other. If it's not like this, then do I have to keep copying the data past my last read (ie from position 0x84 on) back to the start of my buffer? I've seriously tried to research all of this for quite some time - but I'm new to .NET. Perhaps the Streams have a long, proud (undocumented) history that everyone else implicitly understands. But for a newcomer, it's like reading the manual to your car, and finding out: The accelerator pedal affects the volume of fuel and air sent to the fuel injectors. It does not affect the volume of the entertainment system, or the air pressure in any of the tires, if fitted. Technically true, but seriously, what we want to know is that if we mash it to the floor you go faster..

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  • StreamSocket to Stream in windows phone 8

    - by Abouzar Nouri
    I am trying to use Bluetooth in WP8 to send an image from my app on a device and show it in my app on another device. The receiver has a StreamSocket object to read the data from it like the code below await _dataReader.LoadAsync(4); uint messageLen = (uint)_dataReader.ReadInt32(); await _dataReader.LoadAsync(messageLen); string imageData _dataReader.ReadString(messageLen); Then I have to save all the received data (image) on the device and then create a Stream object from the stored data to give it to the BitmapSource.SetSource(Stream) function to be able to show this image on my app. var image = new BitmapImage(); image.SetSource(stream); All I want to do is not to skip this double work and directly convert the StreamSocket object (from Bluetooth connection) to a Stream object and make the BitmapSource image. Is there any way to do this?

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  • Using XmlDiffPatch when writing to stream

    - by Mark Smith
    I am trying to use xmldiffpatch when comparing two Xmls(one from a stream, the other from a file) and writing the diff patch to a stream. The first method is to write my xml to a memory stream. The second method loads an xml from a file and creates a stream for the patched file to be written into. The third method actually compares the two files and writes the third. The xmldiff.Compare(originalFile, finalFile, dgw); method takes (XmlReader, XmlReader, XmlWriter). I'm always getting that both files are identical, even though they are not, so I know that I am missing something. Any help is appreciated! public MemoryStream FirstXml() { string[] names = { "John", "Mohammed", "Marc", "Tamara", "joy" }; MemoryStream ms = new MemoryStream(); XmlTextWriter xtw= new XmlTextWriter(ms, Encoding.UTF8); xtw.WriteStartDocument(); xtw.WriteStartElement("root"); foreach (string s in names) { xtw.WriteStartElement(s); xtw.WriteEndElement(); } xtw.WriteEndElement(); xtw.WriteEndDocument(); return ms; } public Stream SecondXml() { XmlReader finalFile =XmlReader.Create(@"c:\......\something.xml"); MemoryStream ms = FirstXml(); XmlReader originalFile = XmlReader.Create(ms); MemoryStream ms2 = new MemoryStream(); XmlTextWriter dgw = new XmlTextWriter(ms2, Encoding.UTF8); GenerateDiffGram(originalFile, finalFile, dgw); return ms2; } public void GenerateDiffGram(XmlReader originalFile, XmlReader finalFile, XmlWriter dgw) { XmlDiff xmldiff = new XmlDiff(); bool bIdentical = xmldiff.Compare(originalFile, finalFile, dgw); dgw.Close(); StreamReader sr = new StreamReader(SecondXml()); string xmlOutput = sr.ReadToEnd(); if(xmlOutput.Contains("</xd:xmldiff>")) {Console.WriteLine("Xml files are not identical"); Console.Read();} else {Console.WriteLine("Xml files are identical");Console.Read();} }

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  • PowerPivot, Parent/Child and Unary Operators

    - by AlbertoFerrari
    Following my last post about parent/child hierarchies in PowerPivot, I worked a bit more to implement a very useful feature of Parent/Child hierarchies in SSAS which is obviously missing in PowerPivot, i.e. unary operators. A unary operator is simply the aggregation function that needs to be used to aggregate values of children over their parent. Unary operators are very useful in accountings where you might have incomes and expenses in the same hierarchy and, at the total level, you want to subtract...(read more)

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  • Improving Comparison Operators and Window Functions

    It is dangerous to assume that your data is sound. SQL already has intrinsic ways to cope with missing, or unknown data in its comparison predicate operators, or Theta operators. Can SQL be more effective in the way it deals with data quality? Joe Celko describes how the SQL Standard could soon evolve to deal with data in ways that allow aggregation and windowing in cases where the data quality is less than perfect

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  • using LIKE with logical operators

    - by ryanthegecko
    i can't seem to figure out how to combine LIKE with an OR or AND: DELETE * FROM persons WHERE FirstName = 'Abe' AND LastName LIKE '%coln'; Looks like it should owrk to me but I get error 1064 (syntax0 Is there a correct way to do this?

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  • FitNesse/Slim String Operators

    - by grootjans
    Is it possible to express this in a Query Table in FitNesse with SLIM for .net: contains(data) startswith(data) endswith(data) I know from a previous question it was possible for FitNesse/Fit with cell handler loader. I'm looking for the equivalent in Slim.

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  • Reference-type conversion operators: asking for trouble?

    - by Ben
    When I compile the following code using g++ class A {}; void foo(A&) {} int main() { foo(A()); return 0; } I get the following error messages: > g++ test.cpp -o test test.cpp: In function ‘int main()’: test.cpp:10: error: invalid initialization of non-const reference of type ‘A&’ from a temporary of type ‘A’ test.cpp:6: error: in passing argument 1 of ‘void foo(A&)’ After some reflection, these errors make plenty of sense to me. A() is just a temporary value, not an assignable location on the stack, so it wouldn't seem to have an address. If it doesn't have an address, then I can't hold a reference to it. Okay, fine. But wait! If I add the following conversion operator to the class A class A { public: operator A&() { return *this; } }; then all is well! My question is whether this even remotely safe. What exactly does this point to when A() is constructed as a temporary value? I am given some confidence by the fact that void foo(const A&) {} can accept temporary values according to g++ and all other compilers I've used. The const keyword can always be cast away, so it would surprise me if there were any actual semantic differences between a const A& parameter and an A& parameter. So I guess that's another way of asking my question: why is a const reference to a temporary value considered safe by the compiler whereas a non-const reference is not?

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  • C++ assignment operators dynamic arrays

    - by user2905445
    First off i know the multiplying part is wrong but i have some questions about the code. 1. When i am overloading my operator+ i print out the matrix using cout << *this then right after i return *this and when i do a+b on matix a and matix b it doesnt give me the same thing this is very confusing. 2. When i make matrix c down in my main i cant use my default constructor for some reason because when i go to set it = using my assignment operator overloaded function it gives me an error saying "expression must be a modifiable value. although using my constructor that sets the row and column numbers is the same as my default constructor using (0,0). 3. My assignment operator= function uses a copy constructor to make a new matrix using the values on the right hand side of the equal sign and when i print out c it doesn't give me anything Any help would be great this is my hw for a algorithm class which i still need to do the algorithm for the multiplying matrices but i need to solve these issues first and im having a lot of trouble please help. //Programmer: Eric Oudin //Date: 10/21/2013 //Description: Working with matricies #include <iostream> using namespace std; class matrixType { public: friend ostream& operator<<(ostream&, const matrixType&); const matrixType& operator*(const matrixType&); matrixType& operator+(const matrixType&); matrixType& operator-(const matrixType&); const matrixType& operator=(const matrixType&); void fillMatrix(); matrixType(); matrixType(int, int); matrixType(const matrixType&); ~matrixType(); private: int **matrix; int rowSize; int columnSize; }; ostream& operator<< (ostream& osObject, const matrixType& matrix) { osObject << endl; for (int i=0;i<matrix.rowSize;i++) { for (int j=0;j<matrix.columnSize;j++) { osObject << matrix.matrix[i][j] <<", "; } osObject << endl; } return osObject; } const matrixType& matrixType::operator=(const matrixType& matrixRight) { matrixType temp(matrixRight); cout << temp; return temp; } const matrixType& matrixType::operator*(const matrixType& matrixRight) { matrixType temp(rowSize*matrixRight.columnSize, columnSize*matrixRight.rowSize); if(rowSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { temp.matrix[i][j] = matrix[i][j] * matrixRight.matrix[i][j]; } } } else { cout << "Cannot multiply matricies that have different size rows from the others columns." << endl; } return temp; } matrixType& matrixType::operator+(const matrixType& matrixRight) { if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] += matrixRight.matrix[i][j]; } } } else { cout << "Cannot add matricies that are different sizes." << endl; } cout << *this; return *this; } matrixType& matrixType::operator-(const matrixType& matrixRight) { matrixType temp(rowSize, columnSize); if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] -= matrixRight.matrix[i][j]; } } } else { cout << "Cannot subtract matricies that are different sizes." << endl; } return *this; } void matrixType::fillMatrix() { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { cout << "Enter the matix number at (" << i << "," << j << "):"; cin >> matrix[i][j]; } } } matrixType::matrixType() { rowSize=0; columnSize=0; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(int setRows, int setColumns) { rowSize=setRows; columnSize=setColumns; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(const matrixType& otherMatrix) { rowSize=otherMatrix.rowSize; columnSize=otherMatrix.columnSize; matrix = new int*[rowSize]; for (int i = 0; i < rowSize; i++) { for (int j = 0; j < columnSize; j++) { matrix[i]=new int[columnSize]; matrix[i][j]=otherMatrix.matrix[i][j]; } } } matrixType::~matrixType() { delete [] matrix; } int main() { matrixType a(2,2); matrixType b(2,2); matrixType c(0,0); cout << "fill matrix a:"<< endl;; a.fillMatrix(); cout << "fill matrix b:"<< endl;; b.fillMatrix(); cout << a; cout << b; c = a+b; cout <<"matrix a + matrix b =" << c; system("PAUSE"); return 0; }

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  • Arithmetic operators and function calling in C

    - by Robert Dalton
    I'm not quite sure why I can't do double a = (float) my_Function(45) / 2048 / 2340 / 90; printf("%.4",a); // prints out 0.00 But instead I have to use one more variable as: double a = (float) my_Function(45); double b = (float) a / 2048 / 2340 / 90; printf("%.4",b); // prints out the correct value

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  • Search object array for matching possible multiple values using different comparison operators

    - by Sparkles
    I have a function to search an array of objects for a matching value using the eq operator, like so: sub find { my ( $self, %params ) = @_; my @entries = @{ $self->{_entries} }; if ( $params{filename} ) { @entries = grep { $_->filename eq $params{filename} } @entries; } if ( $params{date} ) { @entries = grep { $_->date eq $params{date} } @entries; } if ( $params{title} ) { @entries = grep { $_->title eq $params{title} } @entries; } .... I wanted to also be able to pass in a qr quoted variable to use in the comparison instead but the only way I can think of separating the comparisons is using an if/else block, like so: if (lc ref($params{whatever}) eq 'regexp') { #use =~ } else { #use eq } Is there a shorter way of doing it? Because of reasons beyond my control I'm using Perl 5.8.8 so I can't use the smart match operator. TIA

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