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Search found 555 results on 23 pages for 'viewport'.

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  • position content relative to a fluid width element set to position:fixed

    - by Star
    I have a layout with the following requirements An image on the left side, and content on the right side. The image is pinned to the bottom left of the viewport The image does not move when the user scrolls The image resizes to 100% height of the viewport, up to it's max height. (I don't want the image to distort in it's attempts to be larger than it actually is) The image retains it's aspect ratio, and resizes it's width according to the height resizing. The content begins to the right of the image, and moves as the image resizes with the browser viewport. Now, I've managed to achieve pretty much all but the last of these requirements. Have a look here: http://letteringmusic.com/ The image resizes quite nicely, but I can't get the content to float next to the image because image is position:fixed, and therefore out of the document flow. I'm not opposed to a javascript solution if that's the only way to get the result I want. Anybody know what I need to do to make this work? Thank you!!

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  • Display object in just a certain viewport

    - by PSilo
    Hi I got 4 viewports and one large that I can switch between now I got an object namely the camera and the cameras target position that I show with rendering a sphere at those locations. I want to show the cameras position in 3 of my viewports but not in the last which is the camera display but at the moment I got an all or nothing scenario. void display(int what) { if(what==5){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==1){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(75,15,-5,0,5,-5,0,1,0);} if(what==2){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,110,0,0,0,0,1,0,0);} if(what==3){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, float(320) / float(240), 0.1f, 100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==4){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(185,75,25,0,28,0,0,1,0);} //glMatrixMode(GL_MODELVIEW); //glLoadIdentity(); ////gluLookAt(cos(shared.time) * shared.distance, 10, sin(shared.time) * shared.distance, 0, 0, 0, 0, 1, 0); ////ca.orbitYaw(0.05); //ca.lookAt(); glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); drawScene(); // scene that all views should render drawCamera(); / camera position that only certain views should render glutSwapBuffers(); } I'm thinking that perhaps I could do one sweep for first the 3 viewports and then call glutSwapBuffers() and then do the other viewport without the camera position but some stuttering I previously had was traced to glutSwapBuffers() being called for each viewport so I guess there has to be another way only that I cant figure it out.

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  • Mobile site not rendering mobile within iframe

    - by user2788371
    I'm launching a mobile version of an existing corporate web application that currently loads in an iframe for corporate authentication purposes. When accessing the web app's direct link from a mobile device, it displays beautifully. The problem is that when accessing through the iframe, the site doesn't seem to scale correctly and it looks more like I'm accessing the desktop version of the site. Any suggestions on how make the site within the iframe recognize the mobile device's width and adjust appropriately? I've tried setting the viewport within the HTML and CSS of the site being loaded and even then I'm not getting the change I expect on my iPhone. I haven't had the opportunity to test an Android yet but within our company, iOS is the most important. Some of snippets of code I have tried are listed below. I've also tried 480px and device-width (which I believe I can't access because the iframe is a different domain). Unfortunately, modifying the iframe page and settings are not an option. Also, Javascript cannot be used as a solution for other reasons. Within HTML of web app site: <meta name="viewport" content="width=320px, initial-scale=1.0, user-scalable=no" /> Within CSS of web app site: @viewport { width: 320px; } The above CSS does not seem to render even when not used in device specific @media code.

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  • Resize images in UIWebView to viewport size

    - by atz
    I'm displaying HTML with some images inside a UIWebView in my iPhone App. When the images are wider than the viewport of the iPhone I get horizontal scrollers which I don't want because its mostly about the text not the images. Is there a way to resize images displayed inside the UIWebView according to the width (best: even if the device is rotated)?

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  • using PHP for "Fluid" design(using viewport resolution)

    - by Jreeter
    I need some opinions on using PHP to make completely "scalable" websites.. For instance, using viewport resolution and resizing images, applying dynamic css styles..... In my mind doing this just add's to the complexity and should not be done, it should be fixed or fluid using strictly css and no server-side languages to generate layouts based on the device size.. I need some input and maybe some philosophy on why using this approach is not used at all..

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  • Make HTML content area fit to viewport height?

    - by viatropos
    I just made this demo extracting out what I'm trying to accomplish: Autosize Main Content Area I want the pink/yellow area to act according to these rules: Minimum height is the size of its content (which is variable) IF content size is smaller than viewport size Otherwise minimum height is such that it adjusts to fill the window. Checking out the source to that demo, what am I missing? I feel like this is a pretty easy case that shouldn't require javascript. Any ideas?

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  • Determining if an offset is in between line numbers?

    - by Sophomore
    hi I need to determine if a given selection is in between a start line and an end line. I have an ILineRange and a given offset within the viewport of eclipse. (I need to know, if the selection (from a remote party) was made within the current viewport of the local user. Unfortunately, I cannot get an LineRange from the selection. I must rely on getOffset() and getLength()... Anyone has an idea? I think there is not a clean solution for this, as the offset (or the characters per line vary (new line lines or a big block of comment).

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  • Dual Monitor (Monitor and TV)

    - by umpirsky
    I connected TV to my computer, and trying to set dual display. Whatever resolution I choose for my second display (TV) I get message like this: The selected configuration for displays could not be applied required virtual size does not fit available size: requested=(2704, 1050), minimum=(320, 200), maximum=(1680, 1680) How can I fix this? Also, while I was experimenting system went to deadlock, I restarted and after boot monitor just turns off once system is up. I boot in recovery mode and after several retries fixed it somehow, I don't know how, probably by changing display config from display manager. now I found xorg.conf.new file in my home dir: Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" RightOf "Screen1" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "extmod" Load "dbe" Load "glx" Load "dri" Load "dri2" Load "record" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Card1" Monitor "Monitor1" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Card2" Monitor "Monitor2" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Can I delete it? Second display (TV) only works when I check Mirror displays option.

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  • jQuery: move window viewport to show freshly toggled element

    - by k00k
    I have a simple bit of jQuery in doc ready which toggles a div containing a textarea: $('div#addnote-area').hide(); // hide the div $('a#addnote-link').click(function() { // click event listener on link $('div#addnote-area').toggle(); // toggle the hidden div }); The toggle works fine when clicking the link. The problem I'm having is that if div#addnote-area is below the browser's current viewport, it remains there when it's shown. I'd like the user's cursor to go to the textarea and for the whole textarea to be viewable in the window. Click here to see an image for more context

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  • CSS: Fixed background images taller than the browser viewport

    - by jj_aa
    I've got a large photo (940x1210) as the background image for a #page div which wraps around all the content on a site. Since the photo is a headshot, it looks pretty silly tiled, so I've set it not to repeat, and positioned it at 0,0. When the content enclosed by #page is taller than 1210px and the background image is set to scroll, the photo scrolls out of view, but if it's fixed, only the part of the image displayed initially in the browser viewport shows up- either the top half (fixed top left) or bottom half (fixed bottom left). Here's the question: how can I fix the background image to the bottom of #page (or the body) while scrolling through the full height of the image until I get to the bottom?

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  • Bootstrap site mobile view not using full viewport

    - by jbarnett
    I'm currently making a responsive blog using the bootstrap 3.0 framework. I'm using the 1197 Max-width container for my content and it renders fine on desktops. However, when I try opening the site on my phone (I'm using an Android Galaxy Note 2), there is a lot of extra padding on the right and left sides of the viewport. I've tried following the API docs and guides as close as possible, but still can't get this to work. Here is the site I am working on http://www.justinbar.net Does anyone know what is going on with this? Am I doing something wrong, or do I need to override default behavior (which sounds a bit hacky to me).

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  • CSS positioning is weird when reducing the viewport

    - by Lars Hanke
    I have a little meditation for you ... I run a site using a liquid tri-col layout with a header. The layout runs nicely since more than a decade with all browsers I ever dared to try. It is based on absolute positioning in CSS. This page provides an example of the actual site. Watching the page from my tablet I found that the right column overlaps the center matter. Further investigation using Firebug showed that once the center content reaches 360px width, the right margin of the div shrinks. Why is that? Since Firefox and Android render the same, I guess that this is something, which is actually supposed to be. However, I tried to make virtue out of necessity and experimented setting min-width for body and content and made the body scroll overflow. The body actually scrolls, but the right column is positioned on the right edge of the viewport instead of the body element (Firefox). Is this intentional CSS standard? Any ideas how to solve the presentation on small displays? Thanks for your efforts,  – lars.

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  • Make Div overlay ENTIRE page (not just viewport)??

    - by Polaris878
    Hello, So I have a problem that I think is quite common but I have yet to find a good solution for. I want to make an overlay div cover the ENTIRE page... NOT just the viewport. I don't understand why this is so hard to do... I've tried setting body, html heights to 100% etc but that isn't working. Here is what I have so far: <html> <head> <style type="text/css"> .OverLay { position: absolute; z-index: 3; opacity: 0.5; filter: alpha(opacity = 50); top: 0; bottom: 0; left: 0; right: 0; width: 100%; height: 100%; background-color: Black; color: White;} body { height: 100%; } html { height: 100%; } </style> </head> <body> <div style="height: 100%; width: 100%; position: relative;"> <div style="height: 100px; width: 300px; background-color: Red;"> </div> <div style="height: 230px; width: 9000px; background-color: Green;"> </div> <div style="height: 900px; width: 200px; background-color: Blue;"></div> <div class="OverLay">TestTest!</div> </div> </body> </html> I'd also be open to a solution in JavaScript if one exists, but I'd much rather just be using some simple CSS.

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  • prevent IE Mobile from scaling web pages automatically

    - by Adam
    I have not been able to get IE mobile to stop automatically resizing my site design. I am using three stylesheets with media queries to display the site differently on different device screens. I've included the meta tag so it shows the mobile stylesheet on IE mobile but it keeps setting the viewport at 320X480 instead of using the actual size of 480X800. How can I force it to display at the actual screen size instead of scaling for a smaller resolution?

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  • Reset scale/width/zoom of Safari on iPhone using JavaScript/onorientationchange

    - by dwarbi
    I am displaying different content depending on how the user is holding his/her phone using the onorientationchange call in the body tag. This works great - I hide one div while making the other visible. The div in portrait mode looks great on first load. I use this to get the right scale/zoom: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;" /> Even if the content in portrait mode run over, the width is correct and the user can scroll down. The display in landscape mode is perfect too. However, if content in landscape mode requires the user the scroll down, then when the user returns to portrait mode, the screen is "zoomed out" so to speak. This happens whether or not the user scrolled down while in landscape mode. I've tried many different things to try to get the scale/zoom/width of the screen right, but no luck. Is there any way to do this? Thanks in advance!

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  • Height of a html window's content (not just the viewport height)

    - by gatapia
    Hi All, I'm trying to get the height of a html window's content. This is the full height of the content not the visible height. I have had some (very limited) success using: document.getElementsByTagName('html')[0].offsetHeight in FireFox. This however fails in IEs and it fails in Chrome when using absolute positioned elements (http://code.google.com/p/chromium/issues/detail?id=38999). A sample html file that can be used to reproduce this is: <html> <head> <style> div { border:solid 1px red; height:2000px; width:400px; } .broken { position:absolute; top:0; left:0; } .fixed { position:relative; top:0; left:0; } </style> <script language='javascript'> window.onload = function () { document.getElementById('window.height').innerHTML = window.innerHeight; document.getElementById('window.screen.height').innerHTML = window.screen.height; document.getElementById('document.html.height').innerHTML = document.getElementsByTagName('html')[0].offsetHeight; } </script> </head> <body> <div class='fixed'> window.height: <span id='window.height'>&nbsp;</span> <br/> window.screen.height: <span id='window.screen.height'></span> <br/> document.html.height: <span id='document.html.height'></span> <br/> </div> </body> </html> Thanks All Guido Tapia

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  • Working on a jQuery plugin : viewport simulator

    - by pixelboy
    Hi community, i'm working on a jQuery plugin that's aiming to simulate one axis camera movements. The first step to achieving this is simple : use conventional, clean markup, and get the prototype to work. Heres how to initiate the plugin : $('#wrapper').fluidGrids({exclude: '.exclude'}); Here's a working demo of the WIP thing : http://sandbox.test.everestconseil.com/protoCitroen/home.html Where am I having issues : Is there a fast way to detect if parent of each target (clickable animated element) is a href link, and if so to save this url ? My clone uses the original background image to then animate it.fade it to black/white. But when you clik on an element, image url is found, but doesn't seem to be injected. Do you see anything ? Finally, about animation of elements : as you can see in source code, I'm using the container $('#wrapper') to position all animated children. What would be the perfect properties to apply to make this cross browser proof ? Here's the source code for the plugin, fully commented. (function($){ $.fn.extend({ //plugin name - fluidGrids fluidGrids: function(options) { //List and default values for available options var defaults = { //The target that we're going to use to handle click event hitTarget: '.animateMe', exclude: '.exclude', animateSpeed: 1000 }; var options = $.extend(defaults, options); return this.each(function() { var o = options; //Assign current element to variable var obj = $(this); //We assign default width height and positions to each object in order to get them back when necessary var objPosition = obj.position(); //Get all ready to animate targets in innerViewport var items = $(o.hitTarget, obj); //Final coords of innerViewport var innerViewport = new Object(); innerViewport.top = parseInt(objPosition.top); innerViewport.left = parseInt(objPosition.left); innerViewport.bottom = obj.height(); innerViewport.right = obj.width(); items.each(function(e){ //Assign a pointer cursor to each clickable element $(this).css("cursor","pointer"); //To load distant url at last, we look for it in Title Attribute if ($(this).attr('title').length){ var targetUrl = $(this).attr('title'); } //We assign default width height and positions to each object in order to get them back when necessary var itemPosition = $(this).position(); var itemTop = itemPosition.top; var itemLeft = itemPosition.left; var itemWidth = $(this).width(); var itemHeight = $(this).height(); //Both the original and it's animated clone var original = $(this); //To give the if (original.css('background-image')){ var urlImageOriginal = original.css('background-image').replace(/^url|[("")]/g, ''); var imageToInsert = "<img src="+urlImageOriginal+"/>" } var clone = $(this).clone(); original.click(function() { $(clone).append(imageToInsert); $(clone).attr("id","clone"); $(clone).attr('top',itemTop); $(clone).attr('left',itemLeft); $(clone).css("position","absolute"); $(clone).insertAfter(this); $(this).hide(); $(clone).animate({ top: innerViewport.top, left: innerViewport.left, width: innerViewport.bottom, height: innerViewport.right }, obj.animateSpeed); $("*",obj).not("#clone, #clone * , a , "+ o.exclude).fadeOut('fast'); //Si l'objet du click est un lien return false; }); }); }); } }); })(jQuery);

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  • Swing: Scroll to bottom of JScrollPane, conditionally on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • Swing: Scroll to bottom of JScrollPane, conditional on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • jQuery click event to make a div slide down and push next div out of viewport

    - by Josh
    I'm trying to figure out how to make jQuery slide #content2 down and replace content1 with it while making it look like #content1 is actually being pushed down by #content1 removing it from view... Then the same button that was clicked to make #content2 replace #content1 would also need to do the reverse effect by replacing #content2 with #content1 making them slide up and push each other out of the way... I'm not all that great with jQuery so I'm sure I've gone about this the wrong way, but here's what I've tried: $(document).ready(function() { $('#click').click(function() { if($('#content1').is(':visible')) { $('#content1').slideUp(); } else { $('#content2').slideDown(); } }).click(function() { if($('#content1').is(':visible')) { $('#content2').slideDown(); } else { $('#content1').slideUp(); } }); });

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  • IE Problem: Jagged Scrolling and Dragging Inside Large Viewport

    - by br4inwash3r
    My site is a single page website with a very large "canvas" size. and to navigate around the site i'm using jquery scrollTo and jquery Dragscrollable plugin. in IE 7 & 8 the scrolling/dragging movement is very jagged. at first i thought it was my script or some other plugin that's causing this. but after i stripped down everything it's still the same. i've tried a few tips i've found around here. but none is really working for me. i know i should be asking this question to the plugin developers. i did.. i just thought maybe you guys have some other solution for this issue. here's the URL to the demo site: http://satuhati.com/bare/template/ really appreciate any help u can give :) thx..

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