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  • Global resources can't be resolved after publishing Website in VS2008

    - by Scoregraphic
    Hi there I have a web-project running in VS 2008. We have some global resource files (*.resx) in the App_GlobalResources folder for internationalisation. All this works like a charm on my local IIS installation out of VS. But when I publish my web-project to the local filesystem and/or another server, all the resources can no longer be found. So I guess the pre-compilation is somehow corrupting stuff. When I call the pre-compiled web, I get an error that the resource object with key xyz cannot be found, although it could be found before. I checked with .NET reflector if the resource stuff made it into the *.dlls. All those identifiers are there (bin/Web.dll, bin/<culture>/Web.resources.dll). The identifiers are loaded like this: <asp:MenuItem NavigateUrl="~/OrderNew.aspx" Text="<%$ Resources:MyProject, MenuNewOrder %>" Value="NewOrder"> The resource files are called MyProject.resx and MyProject.<culture>.resx where <culture> corresponds the the specific culture (i.e. MyProject.de-DE.resx). Any ideas how to solve this? I really appreciate any help. Thanks Edit: If I copy the App_GlobalResources folder manually to the output, the resources may be loaded normally. So I really really wonder what this pre-compilation is all about. I'm still interested in solving the issue "the right way".

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  • MSBuild script fails but produces no errors

    - by Kate
    I have a MSBuild script that I am executing through TeamCity. One of the tasks that is runs is from Xheo DeploxLX CodeVeil which obfuscates some DLLs. The task I am using is called VeilProject. I have run the CodeVeil Project through the interface manually and it works correctly, so I think I can safely assume that the actual obfuscate process is ok. This task used to take around 40 minutes and the rest of the MSBuild file executed perfectly and finished without errors. For some reason this task is now taking 1hr 20 minutes or so to execute. Once the VeilProject task is finished the output from the task says it completely successfully, however the MSBuild script fails at this point. I have a task directly after the VeilProject task and it does not get outputted. Using diagnostic output from MSBUild I can see the following: My questions are: Would it be possible that the MSBuild script has timed out? Once the task has completed it is after a certain timeout period so it just fails? Why would the build fail with no errors and no warnings? [05:39:06]: [Target "Obfuscate"] Finished. [05:39:06]: [Target "Obfuscate"] Saving exception map [05:49:21]: [Target "Obfuscate"] Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds [05:49:22]: [Target "Obfuscate"] Done. [05:49:51]: MSBuild output: Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds (TaskId:8) Done. (TaskId:8) Done executing task "VeilProject" -- FAILED. (TaskId:8) Done building target "Obfuscate" in project "AMK_Release.proj.teamcity.patch.tcprojx" -- FAILED.: (TargetId:12) Done Building Project "C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx" (All target(s)) -- FAILED. Project Performance Summary: 6535484 ms C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx 1 calls 6535484 ms All 1 calls Target Performance Summary: 156 ms PreClean 1 calls 266 ms SetBuildVersionNumber 1 calls 2406 ms CopyFiles 1 calls 6532391 ms Obfuscate 1 calls Task Performance Summary: 16 ms MakeDir 2 calls 31 ms TeamCitySetBuildNumber 1 calls 31 ms Message 1 calls 62 ms RemoveDir 2 calls 234 ms GetAssemblyIdentity 1 calls 2406 ms Copy 1 calls 6528047 ms VeilProject 1 calls Build FAILED. 0 Warning(s) 0 Error(s) Time Elapsed 01:48:57.46 [05:49:52]: Process exit code: 1 [05:49:55]: Build finished

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  • Customers angry, fighting unknown DLL dependencies

    - by wheaties
    I'm a one man show developing a C++ Windows application for a customer. Over the past several months we've been running to the same problems with missing DLL dependencies on customer machines. Despite my best efforts something keeps going wrong and we get angry emails back. My boss and my boss's boss are angry with me and the customers aren't happy. I'm hoping you guys can help out and give suggestions/ideas on how to get the deliverables in order. Before some of the obvious: I have no test machine. That is, I can't replicate the customer environment nor attempt to install the app on a "clean" system to catch gotchas before shipping. I've tried using depends.exe to track down what versions of the DLLs my project is dependent upon. I'm shipping our code with the redistributables I've been able to find that way. After that it's an angry customer email waiting game. I'm required to use a third-party DLL which can not be registered (it's buggy as hell.) I'm not supposed to use Install Shield, any other automated installer, or write an install script. I provide written instructions on how to get the app installed (unzip, double click exe file.) I'm tired of taking heat for this stuff. What am I missing that I could be doing? What should I ask in terms of support from my employer? How should I ask for that support in a way that they'll provide it?

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  • Problems running XNA game on 64-bit Windows 7

    - by Tesserex
    I'm having problems getting my game engine to run on my brother's machine, which is running 64-bit Windows 7. I'm developing on 32-bit XP SP2. My app uses XNA, FMOD.NET, and another dll I wrote entirely in C#. Everything is targeted to x86, not AnyCPU. I've read that this is required for XNA to work because there is no 64-bit xna framework. I recompiled FMOD.NET as x86 as well and made sure to be using the 32-bit version of the native dll. So I don't see any problems there. However when he tries to run my app, it gives an error which is mysterious, but not unheard of. A FileNotFoundException with an empty file name, and the top of the stack trace is in my main form constructor. The message is The specified module could not be found. (Exception from HRESULT: 0x8007007E) I found some threads online about this error, all with very vague, mixed, and fuzzy responses that don't really help me. Most remind people to target x86. Some say check that they have all the dlls necessary. I gave my brother Microsoft.Xna.Framework.dll, but does he need to install the entire XNA redistributable package? When I take everything I sent him and stick it in a random directory, it still runs fine for me. I developed the game in VS2008, not in game studio, using XNA 3.0 and a Windows Forms control that uses XNA drawing which I found in an msdn tutorial. I would also like to avoid requiring a full installer if possible. Any insight? Please?

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  • NUnit integration programmatically with spring

    - by harkon
    Hi! I have a component based architecture framework designed and I use NUnit for isolated testing - okay so far. Now I want to enable integration tests. Therefore the tests use real implementations of the existing components. Each element of the component has a life cycle (init, start and stop) and I created a NUnit component. In the start section the Console runner of the NUnit will be executed. Okay - now if I have a test fixture class in my dlls in the execution path the runner exectues them - fine! But: And this is crucial! Each to be tested implementation exists so far in the process and I want to use this instances for testing. If I use NUnit runner in the current way each instance will be created twice - and above all: I have a spring container and a implementation registry. Via this registry I can get access to all instances in the processes. But how do I give the test fixture access to the existing registry? Good: I can start the component architecture framework in the startup of the nunit runner - but this is not what I want. My guide is the apache Cactus framework (with JUnit and tomcat, JBoss etc.) Can someone help? Thanks a lot! Check: http://cone.codeplex.com

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  • Access violations in strange places when using Windows file dialogs

    - by Robert Oschler
    A long time ago I found out that I was getting access violations in my code due to the use of the Delphi Open File and/or Save File dialogs, which encapsulate the Windows dialogs. I asked some questions on a few forums and I was told that it may have been due to the way some programs add hooks to the shell system that result in DLLs getting injected in every process, some of which can cause havoc with a program. For the record, the programming environment I use is Delphi 6 Professional running on Windows XP 32-bit. At the time I got around it by not using Delphi's Dialog components and instead calling straight into comdlg32.dll. This solved the problem wonderfully. Today I was working with memory mapped files for the first time and sure enough, access violations started cropping up in weird parts of the code. I tried my comdlg32.dll direct calls and this time it didn't help. To isolate the problem as a test I created a list box with the exact same files I was using during testing. These are the exact same test files I was selecting from an Open File dialog and then launching my memory mapped file with. I set things up so that by clicking on a file in the list box, I would use that file in my memory mapped file test instead of calling into a comdlg32.dll dialog function to select a test file. Again, the access violatons vanished. To show you how dramatic a fix it was I went from experiencing an access violation within 1 to 3 trials to none at all. Unfortunately, it's going to bite me later on of course when I do need to use file dialogs. Has anyone else dealt with this issue too and found the real culprit? Did any of you find a solution I could use to fix this problem instead of dancing around it like I am now? Thanks in advance.

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  • Multiple SessionFactories in Windows Service with NHibernate

    - by Rob Taylor
    Hi all, I have a Webapp which connects to 2 DBs (one core, the other is a logging DB). I must now create a Windows service which will use the same business logic/Data access DLLs. However when I try to reference 2 session factories in the Service App and call the factory.GetCurrentSession() method, I get the error message "No session bound to current context". Does anyone have a suggestion about how this can be done? public class StaticSessionManager { public static readonly ISessionFactory SessionFactory; public static readonly ISessionFactory LoggingSessionFactory; static StaticSessionManager() { string fileName = System.Configuration.ConfigurationSettings.AppSettings["DefaultNHihbernateConfigFile"]; string executingPath = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); fileName = executingPath + "\\" + fileName; SessionFactory = cfg.Configure(fileName).BuildSessionFactory(); cfg = new Configuration(); fileName = System.Configuration.ConfigurationSettings.AppSettings["LoggingNHihbernateConfigFile"]; fileName = executingPath + "\\" + fileName; LoggingSessionFactory = cfg.Configure(fileName).BuildSessionFactory(); } } The configuration file has the setting: <property name="current_session_context_class">call</property> The service sets up the factories: private ISession _session = null; private ISession _loggingSession = null; private ISessionFactory _sessionFactory = StaticSessionManager.SessionFactory; private ISessionFactory _loggingSessionFactory = StaticSessionManager.LoggingSessionFactory; ... _sessionFactory = StaticSessionManager.SessionFactory; _loggingSessionFactory = StaticSessionManager.LoggingSessionFactory; _session = _sessionFactory.OpenSession(); NHibernate.Context.CurrentSessionContext.Bind(_session); _loggingSession = _loggingSessionFactory.OpenSession(); NHibernate.Context.CurrentSessionContext.Bind(_loggingSession); So finally, I try to call the correct factory by: ISession session = StaticSessionManager.SessionFactory.GetCurrentSession(); Can anyone suggest a better way to handle this? Thanks in advance! Rob

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  • What scenarios are possible where the VS C# compiler would not compile a reference of a reference?

    - by SuperKing
    Hello, I'm probably asking this question wrong (and that may be why Google isn't helping), but here goes: In Visual Studio I am compiling a C# project (let's call it Project A, the startup project) which has a reference to Project B. Project B has a reference to a Project C, so when A gets built, the dlls for B gets placed in the bin directory of A, as does the dll for C (because B requires C, and A requires B). However, I have apparently made some change recently so that the dll for Project C does not go into the bin directory of Project A when rebuilding the solution. I have no idea what I've done to make this happen. I have not modified the setup of the solution itself, and I have only added additional references to the project files. Code wise, I have commented out most of the actual code in Project B that references classes in Project C, but did not remove the reference from the project itself (I don't think this matters). I was told that perhaps the C# compiler was optimizing somehow so that it was not building Project C, but really I'm out of ideas. I would think someone has run into something similar before Any thoughts? Thanks!

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  • how to release object from thid party dll?

    - by Mohamed
    hi all, i'm developing a program to convert RTF to html i'm using the DLLs found here http://www.codeproject.com/KB/recipes/RtfConverter.aspx?fid=1458864&df=90&mpp=25&noise=3&sort=Position&view=Quick&select=3427424&fr=1#xx0xx this dll saves a jpg file from html to a specific folder, when i run the program, it cinverts the rtf for the first time and saves the images to the folder perfectly but when i try to convert it again i hace this error "error a generic error occured in GDI+" i think this dll use SaveImage method and to avoid this you must release the Image object you created but i can't modify the DLL, is there is any way to release the object i've created from this dll? this is my code RtfVisualImageAdapter imageAdapter = new RtfVisualImageAdapter( @Application.StartupPath + "\\Program Data\\temp\\{0}{1}", System.Drawing.Imaging.ImageFormat.Jpeg); RtfImageConvertSettings imageConvertSettings = new RtfImageConvertSettings(imageAdapter); RtfImageConverter imageConverter = new RtfImageConverter(imageConvertSettings); try { IRtfDocument rtfDocument = RtfInterpreterTool.BuildDoc( ConversionText, imageConverter); RtfHtmlConverter htmlConverter = new RtfHtmlConverter(rtfDocument); htmlConverter.Settings.ConvertVisualHyperlinks = true; htmlConverter.Settings.UseNonBreakingSpaces = true; this.richTextBoxPrintCtrl2.Text = htmlConverter.Convert(); } catch (Exception exception) { MessageBox.Show(this, "Error " + exception.Message, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Error); }

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  • What does the windbg command "kd" do?

    - by Oskar
    I ran kd by mistake and got some output that inteerested me, a reference to a line of code in my module that I can't see on the call stack of any thread. The lines weren't the beginnning of the method so I don't think the reference is to a function pointer, but possibly the result of an exception being stored in memory??? Of course, that happens to be what I'm looking for... Update: The stack trace of the exception is: 0:000> kb *** Stack trace for last set context - .thread/.cxr resets it ChildEBP RetAddr Args to Child 0174f168 734ea84f 2cb9e950 00000000 2cb9e950 kernel32!LoadTimeZoneInformation+0x2b 0174f1c4 734ead92 00000022 00000001 000685d0 msvbvm60! RUN_INSTMGR::ExecuteInitTerm+0x178 0174f1f8 734ea9ee 00000000 0000002f 2dbc2abc msvbvm60! RUN_INSTMGR::CreateObjInstanceWithParts+0x1e4 0174f278 7350414e 2cb9e96c 00000000 0174f2f0 msvbvm60! RUN_INSTMGR::CreateObjInstance+0x14d 0174f2e4 734fa071 00000000 2cb9e96c 0174f2fc msvbvm60!RcmConstructObjectInstance+0x75 0174f31c 00976ef1 2cb9e950 00591bc0 0174fddc msvbvm60!__vbaNew+0x21 and into our code (create a new Form derived class) the dds output: 0:000> dds esp-0x40 esp+0x100 0174f05c 00000000 0174f060 00000000 0174f064 00000000 0174f068 00000000 0174f06c 00000000 0174f070 00000000 0174f074 00000000 0174f078 00000000 0174f07c 00000000 0174f080 00000000 0174f084 00000000 0174f088 00000000 0174f08c 00000000 0174f090 00000000 0174f094 00000000 0174f098 00000000 0174f09c 007f4f9b ourDll!formDerivedClass::Form_Initialize+0x10b [C:\Buildbox\formDerivedClass.frm @ 1452] etc which seems to indicate that Initialize is being called even though it isn't on the stack trace of either this exception or any of the threads. As suggested, it might all be a mismatch between pdbs and dlls, but it seems a coincidence that we end up in the right classes and methods

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  • Visual studio erroneous errors when building a website?

    - by Curtis White
    Visual Studio 2008 shows a lot of erroneous errors when building a website (not a web project) in the errors list. These errors are usually corrected (removed) when I rebuild the site a couple times but they cost me wasted time. Is there anyway to hide the erroneous errors? Update: I've decided to look into this to see if I could reproduce it. This is the exact behavior I am seeing, using the website model, I type some invalid syntax on a page. The errors list fills up with errors. I correct the error and the errors list does not update. I build the project and the errors list still shows the errors but the build shows as build completed. I build the project a second time and the errors list is cleared. My question is there anyway to make the errors list clear on the first build? I thought it might have something to do with page build vs website build but it seems to make no difference. I am not using any third party dlls on this website.

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  • Getting error when compiling debug mode: C++/CLI - error LNK2022

    - by Yochai Timmer
    I've got a CLI code wrapping a C++ DLL. When i try to compile it in debug mode, i get the following error: Error 22 error LNK2022: metadata operation failed (8013118D) : Inconsistent layout information induplicated types .... MSVCMRTD.lib (locale0_implib.obj) The weird thing is that on Release mode it compiles OK and works OK. The only difference i can see that causes the problem is when i change: Configuration Properties - C/C++ - Code Generation - Runtime Library When it's set to: Multi-threaded Debug DLL (/MDd) it throws the error. When it's set to: Multi-threaded DLL (/MD) it compiles fine. The same settings work for all the other DLLs in the project (CLI and C++) and they inherit the same properties. I'm using VS2010. So, how can i solve this ? And can I get some explanation to WHY this is happening ? Update: I've basically tried changing every option in the project's properties with no luck. I've read somewhere that this might be caused from duplicate declarations of a type of the same name. But in the CLI file i'm calling std::string etc. explicitly from std. Any other ideas ?

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  • Connecting to SQL Server 2005 via Web Service

    - by clear-cycle-corp
    Delphi 2010, dbExpress, and SQL Server 2005 DB I am trying to make a connection to a SQL Server 2005 DB using Delphi 2010 & DBExpress. If I create a standard delphi application and hard code my connection (IT WORKS!): procedure TForm1.Button1Click(Sender: TObject); var Conn: TSQLConnection; begin Conn:= TSQLConnection.Create(nil); Conn.ConnectionName:= 'VPUCDS_VPN_SE01'; Conn.LoadParamsOnConnect := True; Conn.LoginPrompt:=True; try Conn.Connected:= True; if Conn.Connected then ShowMessage('Connected!') else ShowMessage('NOT Connected!') finally Conn.Free; end; end; All the ini files, and DLLs reside in the same folder as my executable and yes, I have DBXMsSQL & MidasLib in the uses clause again, it works if its not a web service! However, if i then move the code over to a Web services CGI module: function TTest.ConnectToDB: Boolean;stdcall; var Conn: TSQLConnection; begin Conn:= TSQLConnection.Create(nil); Conn.ConnectionName:= 'VPUCDS_VPN_SE01'; Conn.LoadParamsOnConnect := True; Conn.LoginPrompt:=True; try Conn.Connected:= True; result:= Conn.Connected; finally Conn.Free; end; end; Thanks

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  • Why is calling close() after fopen() not closing?

    - by Richard Morgan
    I ran across the following code in one of our in-house dlls and I am trying to understand the behavior it was showing: long GetFD(long* fd, const char* fileName, const char* mode) { string fileMode; if (strlen(mode) == 0 || tolower(mode[0]) == 'w' || tolower(mode[0]) == 'o') fileMode = string("w"); else if (tolower(mode[0]) == 'a') fileMode = string("a"); else if (tolower(mode[0]) == 'r') fileMode = string("r"); else return -1; FILE* ofp; ofp = fopen(fileName, fileMode.c_str()); if (! ofp) return -1; *fd = (long)_fileno(ofp); if (*fd < 0) return -1; return 0; } long CloseFD(long fd) { close((int)fd); return 0; } After repeated calling of GetFD with the appropriate CloseFD, the whole dll would no longer be able to do any file IO. I wrote a tester program and found that I could GetFD 509 times, but the 510th time would error. Using Process Explorer, the number of Handles did not increase. So it seems that the dll is reaching the limit for the number of open files; setting _setmaxstdio(2048) does increase the amount of times we can call GetFD. Obviously, the close() is working quite right. After a bit of searching, I replaced the fopen() call with: long GetFD(long* fd, const char* fileName, const char* mode) { *fd = (long)open(fileName, 2); if (*fd < 0) return -1; return 0; } Now, repeatedly calling GetFD/CloseFD works. What is going on here?

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  • Packing an exe + dll into one executable (not .NET)

    - by Bluebird75
    Hi, Is anybody aware of a program that can pack several DLL and a .EXE into one executable. I am not talking about .NET case here, I am talking about general DLLs, some of which I generate in C++, some of others are external DLL I have no control over. My specific case is a python program packaged with py2exe, where I would like to "hide" the other DLL by packing them. The question is general enough though. The things that had a look at: ILMerge: specific to .NET NETZ: specific to .NET UPX: does DLL compression but not multiple DLL + EXE packing FileJoiner: Almost got it. It can pack executable + anything into one exe but when opened, it will launch the default opener for every file that was packed. So, if the user user dlldepend installed, it will launch it (becaues that's the default dll opener). Maybe that's not possible ? Summary of the answers: DLL opening is managed by the OS, so packing DLL into executable means that at some point, they need to be extracted to a place where the OS can find them. No magic bullet. So, what I want is not possible. Unless... We change something in the OS. Thanks Conrad for pointing me to ThinInstall, which virtualise the application and the OS loading mechanism. With ThinInstall, it is possible to pack everything in one exe (DLL, registry settings, ...).

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  • Supress output from Visual Studio output pane (C++)

    - by Ryan Ginstrom
    When I run my Win32 project in the Visual Studio debugger, I get this huge screed of output about which DLLs were loaded, first-chance exceptions, and so on. Is there a way that I can suppress this output? Some day, I might want to know when 'C:\Windows\SysWOW64\ntdll.dll' was loaded, but normally I don't care. This is especially true when I'm running unit tests, and just want to be told whether any of the tests failed. This stuff isn't output with console applications, but it is with windows applications. To give an example of what I mean, here are the first lines from the output of a recent unit-test run. 'MyProject.exe': Loaded 'C:\dev\MyProject\Testing\MyProject.exe', Symbols loaded. 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\dbghelp.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\user32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll' ... and on and on ...

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  • Consecutive build of VS2005 and VS2008 C++ projects causes LNK1104 error

    - by TestAccount
    I have VS2005 and VS2008 installed on the same machine. I also have a common codebase that I build using both '05 and '08. For this purpose, I have 2 VC projects.. A '08 project called XYZ_2008.vcproj and a '05 project called XYZ_2005.vcproj, and the corresponding 2 slns as well. Both projects output dlls, libs and pdbs to the same output directory (all with appropriate _2005 and _2008 suffixes). Assuming that I am starting from a clean state, I first open XYZ_2005.sln (containing XYZ_2005.vcproj) in VS2005 and build it successfully. Then I close VS2005. Next, I open XYZ_2008.sln (containing XYZ_2008.vcproj) and build (not rebuild) it. At this point, I get an error saying: LINK : fatal error LNK1104: cannot open file 'mfc80u.lib' If now I rebuild the '08 solution, the error goes away and the build succeeds. The build also succeeds if I directly do a rebuild instead of a build for the '08 sln. In spite of everything being separate, the VS08 build seems to be picking up a MFC8 file (from VS05) instead of a MFC9 file. Can somebody please help out with this issue? Thanks in advance!

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  • Can no longer debug ActiveX controls in Visual Studio 2008

    - by Phenglei Kai
    For a long time I would throw up a DebugBreak() or ASSERT(false) in the startup code of my ActiveX control, load up IE, go to a localhost page hosting my control, wait for the dialog to show up, then debug my application. I could also launch it under the debugger by setting IE as the container. I tried again for the first time in 2 months and now this no longer works. If I use the ASSERT(false) method, when I get the Visual C++ Debug dialog and click "retry", IE simply closes without any debugger activity. When I try launching from VS2008 and hoping the DebugBreak() will kick in after I load the page, VS2008 does break, but it says either the "RPC Server is Unavailable" or the "RPC Client Call failed." I am never allowed to have my application in the debugger and it doesn't show up in the modules list of VS. The stack trace in VS2008 only contains Microsoft DLLs and modules and not a hint of my code. I assume it's something I've picked up through Windows Update that broke this. Has anyone else ever seen this issue and know how to make it go away? As it stands, I'm now completely unable to debug my ActiveX control.

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  • Compile for mixed platform (32, 64) and reference a 32 or 64 bit DLL resolved at runtime

    - by Nigel Aston
    Using VS2010 under windows 32 or 64 bit. Our C# app calls a 3rd party DLL (managed) that interfaces to an unmanaged DLL. The 3rd party DLL API appears identical in 32 or 64 bit although underneath it links to a 32 or 64 bit unmanaged DLL. We want our C# app to run on either 32 or 64 bit OS, ideally it will auto detect the OS and load the appropriate 32rd party DLL - via a simple factory class which tests the Enviroment. So the neatest solution would be a runtime folder containing: OurApp.exe 3rdParty32.DLL 3rdPartyUnmanaged32.DLL 3rdParty64.DLL 3rdPartyUnmanaged64.DLL However, the interface for the managed 3rdParty 32 and 64 dll is identical so both cannot be referenced within the same VS2010 project: when adding the second the warning triangle is shown and it does not get referenced. Is my only answer to create two extra library DLL projects to reference the 3rdParty 32 and 64 Dlls? So I would end up with this project arrangement: Project 1: Builds OurApp.exe, dynamically creates an object for project2 or project3. Project 2: Builds OurApp32.DLL which references 3rdParty32.dll Project 3: Builds OurApp64.DLL which references 3rdParty64.dll

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  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

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  • Java: Copying an exe-file and launching afterwards fails

    - by Philip
    Hi, I want to copy an existing .exe-file from one directory to another and launch it afterwards with Java. Like this: FileIO.copy( new File( sourceFile ), new File( targetFile ) ); System.out.println( "Existing: " + new File( targetFile ).exists() ); System.out.println( "Launching " + targetFile ); String cmd[] = { targetFile }; Process p = Runtime.getRuntime().exec( cmd ); p.waitFor(); System.out.println( "Result: " + p.exitValue() ); The output is like this: Existing: true Launching C:\test\Launcher.new.exe Result: 2 So Java says that the file is valid and existing, but Windows just can't launch the process because it thinks the file is not there. The pathes are absolute and with backslashes. I also have all permissions on the files so I'm allowed to execute them. The Launcher.new.exe is generated by Launch4j, so it's more or less standalone. At least it doesn't depend on DLLs in the same folder. But strange: It works when I copy and launch the notepad.exe. One more strange thing: If I don't copy the file by Java but by hand, the launching also fails with the same error. OS is Vista with SP1. Any clue?

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  • Using Mercurial in a Large Organization

    - by Kristopher Johnson
    I've been using Mercurial for my own personal projects for a while, and I love it. My employer is considering a switch from CVS to SVN, but I'm wondering whether I should push for Mercurial (or some other DVCS) instead. One wrinkle with Mercurial is that it seems to be designed around the idea of having a single repository per "project". In this organization, there are dozens of different executables, DLLs, and other components in the current CVS repository, hierarchically organized. There are a lot of generic reusable components, but also some customer-specific components, and customer-specific configurations. The current build procedures generally get some set of subtrees out of the CVS repository. If we move from CVS to Mercurial, what is the best way to organize the repository/repositories? Should we have one huge Mercurial repository containing everything? If not, how fine-grained should the smaller repositories be? I think people will find it very annoying if they have to pull and push updates from a lot of different places, but they will also find it annoying if they have to pull/push the entire company codebase. Anybody have experience with this, or advice?

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  • ctypes DLL with optional dependencies

    - by pisswillis
    Disclaimer: I'm new to windows programming so some of my assumptions may be wrong. Please correct me if so. I am developing a python wrapper for a C API using ctypes. The API ships with both 64 and 32 DLLs/LIBs. I can succesfully load the DLL using ctypes.WinDLL('TheLibName') and call functions etc etc. However some functions were not doing what they should. Upon further investigation it appears that the 32bit DLL is being used, which is what is causing the unexpected behaviour. I have tried using ctypes.WinDLL('TheLibName64') but the module is not found. I have tried registering the DLL with regsrv32, but it reports there is no entry point (it also reports no entry point when I try and register TheLibName, which is found by WinDLL(). The DLL came with a sample project in Visual Studio (I have 0 experience with VS so again please correct me here) which builds both 32 and 64 bit versions of the sample project. In the .vcsproj file the configurations for the 64 bit version include: AdditionalDependencies="TheLibName64.lib" in the VCLinkerTool section. In windows/system32 there are both TheLibName.dll/.lib, and TheLibName64.dll/.lib. So it seems to me that my problem is now to make the python ctypes DLL loader load these optional dependencies when the DLL is loaded. However I can't find any information on this (perhaps because, as a doze noob, I do not know the correct terminology) in the ctypes documentation. Is there a way to do this in ctypes? Am I going about this in completely the wrong way? Any help or general information about optional DLL dependencies and how they are loaded in windows would be much appreciated. Thanks

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  • Accomodating Multiple DLL Versions

    - by shadeseeker
    I have an application that uses a Microsoft DLL (Microsoft.ComponentStudio.ComponentPlatformImplementation.dll) which is used for OS deployment and accessing the catalog files. Version 6.0.0.0 is specific to the Windows Server 2008 catalog files. The newer version 6.1.0.0 is specific to Windows Server 2008 R2 catalog files. Attempting to access a catalog file with the incorrect version results in an exception. My application (VB.NET using VS2005) needs to be able to access either version of these catalogs - I'd be happy with two executables (one for each catalog version) but obviously I don't want to maintain two sets of source code for each. Specifying both sets of DLLs in the project reference is not possible as the DLL names are identical. I'd rather not have to manually add and remove the DLL references each time I want to a build. As far as I know the interfaces etc are effectively identical between the two. I've read a few articles here and elsewhere about bindingRedirect, Assembly.Load etc but none seem to be bearing fruit. Any guidance on the best path to follow would be greatly appreciated. Thanks.

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  • Link failure with either abnormal memory consumption or LNK1106 in Visual Studio 2005.

    - by Corvin
    Hello, I am trying to build a solution for windows XP in Visual Studio 2005. This solution contains 81 projects (static libs, exe's, dlls) and is being successfully used by our partners. I copied the solution bundle from their repository and tried setting it up on 3 similar machines of people in our group. I was successful on two machines and the solution failed to build on my machine. The build on my machine encountered two problems: During a simple build creation of the biggest static library (about 522Mb in debug mode) would fail with the message "13libd\ui1d.lib : fatal error LNK1106: invalid file or disk full: cannot seek to 0x20101879" Full solution rebuild creates this library, however when it comes to linking the library to main .exe file, devenv.exe spawns link.exe which consumes about 80Mb of physical memory and 250MB of virtual and spawns another link.exe, which does the same. This goes on until the system runs out of memory. On PCs of my colleagues where successful build could be performed, there is only one link.exe process which uses all the memory required for linking (about 500Mb physical). There is a plenty of hard drive space on my machine and the file system is NTFS. All three of our systems are similar - Core2Quad processors, 4Gb of RAM, Windows XP SP3. We are using Visual studio installed from the same source. I tried using a different RAM and CPU, using dedicated graphics adapter to eliminate possibility of video memory sharing influencing the build, putting solution files to different location, using different versions of VS 2005 (Professional, Standard and Team Suite), changing the amount of available virtual memory, running memtest86 and building the project from scratch (i.e. a clean bundle). I have read what MSDN says about LNK1106, none of the cases apply to me except for maybe "out of heap space", however I am not sure how I should fight this. The only idea that I have left is reinstalling the OS, however I am not sure that it would help and I am not sure that my situation wouldn't repeat itself on a different machine. Would anyone have any sort of advice for me? Thanks

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