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  • Angry Birds and Star Wars Join Forces for an Awesome New Edition [Plus Wallpaper!]

    - by Asian Angel
    Are you ready for a new version of Angry Birds? Then rejoice, you are less than a month away from an awesome new release of everyone’s favorite bird-slinging, pig smashing game! Prepare for a journey to a galaxy far, far away… From the blog post: From the deserts of Tatooine to the depths of the Death Star – the game and merchandise will feature the Angry Birds characters starring as the iconic heroes of the beloved Saga. In the coming weeks, fans can expect additional new videos, characters, and much more exciting content to be revealed. The game will be available on iOS, Android, Amazon Kindle Fire, Mac, PC, Windows Phone and Windows 8. Here is the first of the promo videos for the new version. Also, make sure to download the first official wallpaper (linked to below)! How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • Tasks, jobs, activities, operations... which term to use when?

    - by Paul Stovell
    My application has a number of different asynchronous 'things' that it performs: There are things that fire off a schedule (every 5 minutes) There are things that are fired when a user clicks a button There are things that are triggered by an incoming web service call I use the terms like this: Scheduled things = Jobs User-triggered things = Tasks Web service-triggered things = Operations Tasks are quite complicated, so they're implemented using a hierarchy of different objects which I call Activities (operations and jobs may also begin to use these Activities as their building blocks). I feel like I might be using the wrong terms - for example, would you expect something that happens every 5 minutes automatically to be a Job or a Task? Is there an industry standard for this? All of the words seem to mean the same thing.

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  • 12.04 - Disable the HUD trigger key [ALT] in Emacs & Terminal

    - by EoghanM
    An answer on How to disable HUD in Unity 2D? points to https://bugs.launchpad.net/unity-2d/+bug/947613 where the ALT key will be made reconfigurable. Apart from emacs usage, I'm reasonably happy with using the ALT key to bring up the HUD. While using emacs though, the ALT key is tapped frequently to invoke commands. Should emacs be special cased with respect to the ALT key? I'm wondering what the situation is with games; surely lots of games repurpose the ALT key for their own use, e.g. to fire a weapon? If so, could the same be applied to Emacs, i.e. prevent the ALT key in emacs from triggering the HUD. Edit: just realized how extensively I use the ALT key in the terminal: a quick tap of ALT+B to move back a word loses focus of the terminal and brings up the HUD. Aghch

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  • Techniques to increase logic at programming

    - by u3050
    I am into programming since last 3 years. But I seems to be lost in it. I am not able to get good at it even though I code everyday. suppose I solve one problem, I will wander from solution to solution and implement some other solution. I cant focus much. I get many defects for the code I write. I afraid of code I dont know why if I dont finish it on time my boss will fire me etc. I enjoy coding but not all the time. How to increase patience? I always wonder how do I become the best coder like many exceptional programmers. I know this sounds subjective but I think this will help programmer community to get good at it especially for average like me or beginner programmers.

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  • How do I set the root password so I can use su instead of sudo?

    - by Zignd
    Warning: Directly logging in as root is like playing with fire, because one little typo is enough to lose critical data or make your system unbootable. Note that desktop environments will also function incorrectly if you login to them as root. See these questions for the reasons behind why sudo is preferred and why root-login is disabled by default: What are the benefits of sudo over su? Why is there no option to login as root? Instead of letting you set a password for root during install Ubuntu set it to * for no password and disables the actual account login, however even with this being said you can still use root in ubuntu by sudo. So how to set a root password on Ubuntu?

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  • Computer won't wake from hibernate

    - by Icoo
    So I have a pretty dumb problem...I accidentaly pressed Hibernate while trying to Restart...since then my computer wont boot into Ubuntu anymore (through normal mode or single user mode - rescue mode that is)...all I get is: mount: mounting /dev on /root/dev failed: No such file or directory mount: mounting /sys/ on root/sys failed: No such file or directory mount: mounting /proc on /root/proc failed: No such file or dirctory Target filesystem doesn't have requested /sbin/init. No init found. Try passing init= boot arg. BusyBox v1.15.3 (Ubuntu 1:1.15.3-1ubuntu5) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) Obviously I tried to fire up the Live CD and run fsck (or e2fsck) from there (or just try to do a Check of /dev/sdb1 my partition via gparted - which is basically the same thing). But it doesn't allow me...both gparted and fsck say that the device is busy (I can't even mount it in the LiveCD to rescue data)...umount /dev/sdb1 says its not mounted...any ideas?

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  • How does sprite customization in 2D games work?

    - by Alouette
    I´m working on the design of a new game concept at the moment and I would like to know how to handle a customization of sprites. (In 2D that is, hence the topic.) This is my scenario: The player will have a tower containing 3 floors (or more). Each floor can be replaced by another "piece", i.e. a blue floor, a fire floor, a stone floor. With the little knowledge of game development I have, creating a sprite for each possible combination is probably not a good idea, since the size of the game file will be HUGE. So, how does developers solve this? Do you put a standard position and just replace the sprite itself? Any advice or information about this would be great. Regards.

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  • Who Provides Internet Service for My Internet Service Provider?

    - by Jason Fitzpatrick
    You pay your Internet Service Provider (ISP) for internet access, and they turn on the sweet, sweet, fire hose of data for you. But who provides the flow for your ISP? Read on to learn the ins and outs of global data delivery. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • A peculiar issue with nm-applet

    - by montreux
    There is a somewhat strange error that I've noticed with my gnome sessions. It's not a problem that causes a lot of trouble, but at times it becomes annoying. Anyway, here it is: when I fire up gnome-session-fallback (which is the main one I use), the network applet doesn't run with root permission. Here is what it looks like http://i.imgur.com/8kc7Vrd.jpg . On the other hand, here is what the regular gnome session looks like http://i.imgur.com/wfkkE3E.jpg . From the regular session I can easy edit and add networks, but from fallback session I cannot add/edit anything, or turn off/on the wireless or networking. Any ideas?

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  • secure boot windows 8 issues it hates ubuntu :(

    - by Steven Brown
    im running into issues with windows 8. ok so i disabled secure boot from my laptop. i tell it to launch from my USB with ubuntu installed on it and it wont boot. just simply light my screen and darken it. iv google the fire out of this and no use so im asking for help. im useing ubuntu 13.04. more details: well i have tryed to boot another OS (zorin) and it hates it too. i dont know why my secure boot wont shut off. if it helps i have a HP 2000.

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  • What is the best technical ebook reader? [closed]

    - by anything
    This is subjective and likely to be closed down. But still I am asking in hope of some answers. I am plannning to buy an ebook reader. I just wanted an opinion of other fellow programmers on which is the most suitable ebook reader for the technical book? I should be able to read codes properly in the reader without any formatting issues. Any suggesstions? PS : Will tablets like Kindle fire or samsung tab 2 will work? Any other options?

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  • rsync verify a file already exists in dest folder so it will skip the copy on the 1st sync

    - by joel_gil
    I have been looking at different tutorials about rsync about some specific situation I have. I have a home server with all my pics, this server is my backup, my PC is the one that receives the new pics and until now i had been manually copying and pasting new photos from the PC to the server. I was trying to setup rsync to do this automatically and in principle, it does without problem. Now the issue; when I fire up rsync it start copying all the files, even the ones were already in the destination (this is because it is the 1st sync). so my question is: Is it possible for rsync to verify that a file is the same (name/size/bin) so it will skip the copy on the 1st sync?

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  • Delete trigger does not catch table truncation

    - by Tomaz.tsql
    Sample shows table truncation will not fire delete trigger. USE AdventureWorks; GO -- STAGING IF EXISTS (SELECT * FROM sys.objects WHERE name = 'est_del_trigger_log' AND type = 'U') DROP TABLE test_del_trigger_log; GO IF EXISTS (SELECT * FROM sys.objects WHERE name = 'est_del_trigger' AND type = 'U') DROP TABLE test_del_trigger; GO CREATE TABLE test_del_trigger (id INT IDENTITY(1,1) ,tkt VARCHAR(10) CONSTRAINT pk_test_del_trigger PRIMARY KEY (id) ); GO INSERT INTO...(read more)

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  • Design application to send messages by marking circle on the map where you want to send message

    - by jhamb
    This is question asked to me by an interviewer, in which a map of world is given, and for those country you want to send message, just marked circle on that area, and just send to all the people comes in that area. Question visual link is : Design this application The approach that I told him: Firstly build whole person's data (contacts , place information and all) Then where you mark on the map, just build a cluster of that country using Hadoop and fire the message to all the person's contact comes in that cluster. So help me for better understandings of this problem, and if have another good approach (all back-end ad front-end) , then please tell me or discuss here with me. Thanks in advance.

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  • How to calculate shot angle and velocity to hit a moving target?

    - by Guen
    I am developing a 2D Android game and I am making an aiming algorithm for AI projectiles to hit enemies either following a path, or free moving. At the moment it just calculates where the target will be after a distance and fires a projectile to meet it at that distance. Of course this means varying the projectile speed to meet the target. Does anyone have any tips for a simple-ish algorithm (optimal-ish) to calculate when the projectile needs to fire and where it needs to aim if it can only travel at a constant velocity? Say the projectile goes twice the speed of the target? The only way I can think of involves searching and seems quite large.

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  • Create ntp time stamp from gettimeofday

    - by krunk
    I need to calculate an ntp time stamp using gettimeofday. Below is how I've done it with comments on method. Look good to you guys? (minus error checking). Also, here's a codepad link. #include <unistd.h> #include <sys/time.h> const unsigned long EPOCH = 2208988800UL; // delta between epoch time and ntp time const double NTP_SCALE_FRAC = 4294967295.0; // maximum value of the ntp fractional part int main() { struct timeval tv; uint64_t ntp_time; uint64_t tv_ntp; double tv_usecs; gettimeofday(&tv, NULL); tv_ntp = tv.tv_sec + EPOCH; // convert tv_usec to a fraction of a second // next, we multiply this fraction times the NTP_SCALE_FRAC, which represents // the maximum value of the fraction until it rolls over to one. Thus, // .05 seconds is represented in NTP as (.05 * NTP_SCALE_FRAC) tv_usecs = (tv.tv_usec * 1e-6) * NTP_SCALE_FRAC; // next we take the tv_ntp seconds value and shift it 32 bits to the left. This puts the // seconds in the proper location for NTP time stamps. I recognize this method has an // overflow hazard if used after around the year 2106 // Next we do a bitwise AND with the tv_usecs cast as a uin32_t, dropping the fractional // part ntp_time = ((tv_ntp << 32) & (uint32_t)tv_usecs); }

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  • WPF animation/UI features performance and benchmarking

    - by Rich
    I'm working on a relatively small proof-of-concept for some line of business stuff with some fancy WPF UI work. Without even going too crazy, I'm already seeing some really poor performance when using a lot of the features that I thought were the main reason to consider WPF for UI building in the first place. I asked a question on here about why my animation was being stalled the first time it was run, and at the end what I found was that a very simple UserControl was taking almost half a second just to build its visual tree. I was able to get a work around to the symptom, but the fact that it takes that long to initialize a simple control really bothers me. Now, I'm testing my animation with and without the DropShadowEffect, and the result is night and day. A subtle drop shadow makes my control look so much nicer, but it completely ruins the smoothness of the animation. Let me not even start with the font rendering either. The calculation of my animations when the control has a bunch of gradient brushes and a drop shadow make the text blurry for about a full second and then slowly come into focus. So, I guess my question is if there are known studies, blog posts, or articles detailing which features are a hazard in the current version of WPF for business critical applications. Are things like Effects (ie. DropShadowEffect), gradient brushes, key frame animations, etc going to have too much of a negative effect on render quality (or maybe the combinations of these things)? Is the final version of WPF 4.0 going to correct some of these issues? I've read that VS2010 beta has some of these same issues and that they are supposed to be resolved by final release. Is that because of improvements to WPF itself or because half of the application will be rebuilt with the previous technology?

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  • ASP.NET ListView, custom DataSources, and editing items

    - by Andrew Shepherd
    The MSDN walkthroughs provide a number of examples where you can drag a DataSource from the toolbox, run through some simple configuration steps, then drag a ListView onto the screen, point it at the DataSource, and hey - you've got full table editing. Now I'm trying to write my own DataSource class (a class that implements System.Web.UI.IDataSource) and my own DataSourceView class. I now assign an instance of this custom DataSource class to the ListView.DataSource propery. The display of all the items is working well. However, updating, inserting and deleting just is not working. I'm overriding every function I can in my DataSourceView class, and they just aren't being called. This is such a huge topic, I'll focus this question on one simple example: When you press the "Edit" button (the button inside the ItemTemplate with a CommandName of "Edit", you expect the ItemTemplate to be replaced by an EditItemTemplate. This did not happen. The only way I could get it to happen was to handle the onitemediting event. protected void _listViewPublicHolidays_ItemEditing(object sender, ListViewEditEventArgs e) { _listViewPublicHolidays.EditIndex = e.NewEditIndex; _listViewPublicHolidays.DataBind(); } This is hardly a problem, but how come I had to do it at all? In the MSDN walkthroughs where I attach a ListView to a LinqDataSource, this code doesn't have to be written. Can someone who's been here before hazard a guess as to what would be different or missing in my custom datasource?

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  • "Ghost" values in PHP/Smarty.

    - by Kyle Sevenoaks
    I've been working on a site for a while changing the layout and skin of a webshop checkout process. I've noticed that if you go all the way through the process until the last page, then click the link to go back to the view products page, the delivery method price displays underneath the navigation buttons, until you refresh and it goes away again. I've downloaded both sourced from the browser (Chrome, but this bug applies to all browsers) and used a file difference tool to display the differences, the result being only: < error.html vs > normal.html 34c34 < <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272181" rel="Stylesheet" type="text/css"/> --- > <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272348" rel="Stylesheet" type="text/css"/> Which is just the way it zips up the CSS stylesheets. (afaik) Has anyone ever encountered such a problem, or anything similar? Normal: Error: I can't even hazard a guess as to what is causing this, at all. I've searched over Google for anything and come up with nothing. What could be causing this? The site in question is Euroworker.no. HTML @ Pastebin. Smarty snippet: {if !$CANONICAL} {canonical}{self}{/canonical} {/if} <link rel="canonical" href="{$CANONICAL}" /> <!-- Css includes --> {includeCss file="frontend/Frontend.css"} {includeCss file="backend/stat.css"} {if {isRTL}} {includeCss file="frontend/FrontendRTL.css"} {/if} {compiledCss glue=true nameMethod=hash} <!--[if lt IE 8]> <link href="stylesheet/frontend/FrontendIE.css" rel="Stylesheet" type="text/css"/> {if $ieCss} <link href="{$ieCss}" rel="Stylesheet" type="text/css"/> {/if} <![endif]--> Thanks.

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  • Calculating with a variable outside of its bounds in C

    - by aquanar
    If I make a calculation with a variable where an intermediate part of the calculation goes higher then the bounds of that variable type, is there any hazard that some platforms may not like? This is an example of what I'm asking: int a, b; a=30000; b=(a*32000)/32767; I have compiled this, and it does give the correct answer of 29297 (well, within truncating error, anyway). But the part that worries me is that 30,000*32,000 = 960,000,000, which is a 30-bit number, and thus cannot be stored in a 16-bit int. The end result is well within the bounds of an int, but I was expecting that whatever working part of memory would have the same size allocated as the largest source variables did, so an overflow error would occur. This is just a small example to show my problem, I am trying to avoid using floating points by making the fraction be a fraction of the max amount able to be stored in that variable (in this case, a signed integer, so 32767 on the positive side), because the embedded system I'm using I believe does not have an FPU. So how do most processors handle calculations out of the bounds of the source and destination variables?

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • jQuery Validation plugin: disable validation for specified submit buttons

    - by Ted
    I have a form with multiple fields that I'm validating (some with methods added for custom validation) with Jörn Zaeffere's excellent jQuery Validation plugin. How do you circumvent validation with specified submit controls (in other words, fire validation with some submit inputs, but do not fire validation with others)? This would be similar to ValidationGroups with standard ASP.NET validator controls. My situation: It's with ASP.NET WebForms, but you can ignore that if you wish. However, I am using the validation more as a "recommendation": in other words, when the form is submitted, validation fires but instead of a "required" message displaying, a "recommendation" shows that says something along the line of "you missed the following fields.... do you wish to proceed anyways?" At that point in the error container there's another submit button now visible that can be pressed which would ignore the validation and submit anyways. How to circumvent the forms .validate() for this button control and still post? The Buy and Sell a House sample at http://jquery.bassistance.de/validate/demo/multipart/ allows for this in order to hit the previous links, but it does so through creating custom methods and adding it to the validator. I would prefer to not have to create custom methods duplicating functionality already in the validation plugin. The following is a shortened version of the immediately applicable script that I've got right now: var container = $("#<%= Form.ClientID %> div.validationSuggestion"); $('#<%= Form.ClientID %>').validate({ errorContainer: container, errorLabelContainer: $("ul",container), rules: { <%= YesNo.UniqueID %>: { required: true }, <%= ShortText.UniqueID %>: { required: true } // etc. }, messages: { <%= YesNo.UniqueID %>: 'A message.', <%= ShortText.UniqueID %>: 'Another message.' // etc. }, highlight: function(element, errorClass) { $(element).addClass(errorClass); $(element.form).find("label[for=" + element.id + "]").addClass(errorClass); $(element.form).find("label[for=" + element.id + "]").removeClass("valid"); }, unhighlight: function(element, errorClass) { $(element).removeClass(errorClass); $(element.form).find("label[for=" + element.id + "]").removeClass(errorClass); $(element.form).find("label[for=" + element.id + "]").addClass("valid"); }, wrapper: 'li' }); Much thanks in advance for helpful pointers. [UPDATE] Thanks to redsquare I discovered it's as easy as adding class="cancel" to the submit button. So easy and yet I have no idea how I did not come across it in all my searching. And for those who say my my follow-up answer regarding "but requires a double-click": this was merely due to a leftover experiment line that was unbinding the event - again something I don't know how I overlooked when testing. Thanks!

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  • How can I use log4net in WF4?

    - by Dmitri Nesteruk
    I've created a simple WF4 console app and set up log4net identically to my other apps. However, when I fire up the console and use the ILog object inside WF4 (I actually pass it into the workflow), no information is presented using my ColoredConsoleAppender. What am I doing wrong?

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  • Populating a combobox on selectedindex change of another combobox

    - by Riju K K
    Hi, I have created a custom dialog UI, which contains two combobox with SQL server instance & on selection of one of SQLServer instance, another combobox has to be filled with name of Databases on that server instance. I am able to find filling combo with SQL server Instances I had written a similar CustomAction to fill the combobox with database names [CustomAction] public static ActionResult FillDatabases(Session xiSession) { xiSession.Log("Begin CustomAction"); xiSession.Log("Opening view"); View lView = xiSession.Database.OpenView("DELETE FROM ComboBox WHERE ComboBox.Property='DBNAME'"); lView.Execute(); lView = xiSession.Database.OpenView("SELECT * FROM ComboBox"); lView.Execute(); int Index = 1; //bool flag = false; try { Microsoft.SqlServer.Management.Smo.Server svr = new Microsoft.SqlServer.Management.Smo.Server(xiSession["DBSRVR"]); foreach (Microsoft.SqlServer.Management.Smo.Database db in svr.Databases ) { String dbName = db.Name; Record lRecord = xiSession.Database.CreateRecord(3); xiSession.Log("Setting record details"); lRecord.SetString(1, "DBNAME"); lRecord.SetInteger(2, Index); lRecord.SetString(3, db.Name); xiSession.Log("Adding record"); lView.Modify(ViewModifyMode.InsertTemporary, lRecord); ++Index; } } catch (Exception ex) { //logException(xiSession, ex); xiSession.Log(ex.Message ); } lView.Close(); xiSession.Log("Closing view"); lView.Close(); return ActionResult.Success; } I want to call these custom actions somewhat like shown below, <Binary Id="CustomActions.CA.dll" SourceFile="CustomActions.CA.dll" /> <CustomAction Id="FillServerInstances" BinaryKey="CustomActions.CA.dll" DllEntry="FillServerInstances" Execute="immediate" Return="check" /> <CustomAction Id="FillDatabases" BinaryKey="CustomActions.CA.dll" DllEntry="FillDatabases" Execute="immediate" Return="check" /> <InstallUISequence> <Custom Action="FillServerInstances" After="CostFinalize" /> <Custom Action="FillDatabases" After="FillServerInstances" /> </InstallUISequence> I need to show this Sqlserver selection custom dialog from another custom UI, in case user clicked on a pushbutton. Am I doing the right thing in the WiX code? Is there a better way in which combobox custom action fire only when user click on a pushbutton? "FillDatabases" custom action have to be fire whenever user select a new SQLServer instance. How do i do that? Thanks

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  • mysql server upgrade problem from 5.0 to 5.1

    - by Avinash
    Hi I have upgraded my mysql server from 5.0 to 5.1. But i am having a problem related to tables for InnoDB storage Engine. My default engine is InnoDB, So it is enabled in my server. But tables with InneDB engine are not displaying in phpmyadmin. Tables with MyISAM are displaying properly. and also i can't fire a query on the table with InnoDB Engine. Thanks Avinash

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