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  • WPF : Command routing for Keyboard shortcuts.

    - by Sprotty
    Basically I want to create a keyboard shortcut which is valid within the scope of a window, and not just enabled when focus is within the control that binds it. in more detail.... I have a window which has 3 controls a toolbar textbox Custom Control The toolbar has a button bound to the Command CustomCommands.CmdA and linked to 'Ctrl-T'. My Custom Control can process CmdA. When I run the app and click on my custom control CmdA is enabled and works fine. Also Ctrl-T cause the command to fire. However when I select the text box, my custom command CmdA becomes disabled. I can rectify this by setting the command target for CmdA's button. Now when I select the textBox, CmdA is still enabled. But the Keyboard shortcut Ctrl-T does nothing. Is there any easy way to change the scope of keyboard shortcuts? Or do I need to catch the keypress somewhere lower down, and work out which Command it relates to and route it myself (if so is there a framework within which to do this?) Many Thanks Simon

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  • Realtek HD Audio 5.1 Optical Input (from Xbox 360)

    - by Shevek
    I'm trying to connect up my Xbox 360 digital audio to my 5.1 speakers via my PC (my LCD has dual input, DVI for the PC, D-SUB for the Xbox). The motherboard has a Realtek ALC888 chipset and I have a 5.1 speaker system connected via 3 x 3.5mm jacks (FR/FL, RR/RL, C/LFE) and I get full 5.1 output from the PC. I have connected the optical audio cable from the Xbox to the Optical In on the motherboard's backplate. With the Xbox in Digital Stereo mode I get 2 channel audio from the Xbox, through the PC, to the speakers. With the Xbox in Dolby Digital 5.1 mode I get no sound at all. I have the latest Realtek drivers installed in Win 7 32-bit. Questions: Is it possible to use the full 5.1 DD from the Xbox? If so, am I missing some option(s) in the Realtek setup? Do I need some other piece of software to do this? (AC3Filter or FFDShow perhaps) Many thanks

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  • Choice of Input / music / graphics libraries for an indie game - what factors should I consider?

    - by RusselMeMan
    I was wondering which tools (grapics-sound-input libraries, game engine libraries) that the following indie games used: Braid Superbrothers: S&S Super Meat Boy Limbo Fez (I know this one is XNA) Also, what is in common use in production games? My guess for game development in C++ is: -DirectX is most common for  Windows games -SDL or SDL+OpenGL is most common for  Linux games -OpenGL + Apple APIs are most common for OSX development What do most indie game projects use? If I wanted to casually build my own game for fun in C++ with the idea of possibly releasing it to Steam or something someday, is there anything I should be concerned about if I make it with DirectX for music/sound/input and build my own game engine? Thanks!

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  • Audio input problem in Ubuntu 9.10

    - by Andrea Ambu
    My audio input is a mix of my mic output and my sound card output. I'd like it to be just my mic output. I was able to do so in Ubuntu 9.04 but the interface is 9.10 is totally changed and I tried every my creativity was able to think. It's really annoying when talking to other people over the internet because they keep hearing their voice back. I'm not sure I explained it in clear way so I'll give you an example: What I do: I put an mp3 on play or a video on youtube then open a recorder and start to talk on my mic. What happens: both my voice and audio from mp3/youtube get reordered, even if I put headphones volume to 0 (via hardware). What I'd like to happen: Only my voice should be recorded. I'm sure I'm missing some technical term, but that's the problem and I'd like to solve it in Ubuntu 9.10, any idea?

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  • An alternative to reading input from Java's System.in

    - by dvanaria
    I’m working on the UVa Online Judge problem set archive as a way to practice Java, and as a way to practice data structures and algorithms in general. They give an example input file to submit to the online judge to use as a starting point (it’s the solution to problem 100). Input from the standard input stream (java.lang.System.in) is required as part of any solution on this site, but I can’t understand the implementation of reading from System.in they give in their example solution. It’s true that the input file could consist of any variation of integers, strings, etc, but every solution program requires reading basic lines of text input from System.in, one line at a time. There has to be a better (simpler and more robust) method of gathering data from the standard input stream in Java than this: public static String readLn(int maxLg) { byte lin[] = new byte[maxLg]; int lg = 0, car = -1; String line = “”; try { while (lg < maxLg) { car = System.in.read(); if ((car < 0) || (car == ‘\n’)) { break; } lin[lg++] += car; } } catch (java.io.IOException e) { return (null); } if ((car < 0) && (lg == 0)) { return (null); // eof } return (new String(lin, 0, lg)); } I’m really surprised by this. It looks like something pulled directly from K&R’s “C Programming Language” (a great book regardless), minus the access level modifer and exception handling, etc. Even though I understand the implementation, it just seems like it was written by a C programmer and bypasses most of Java’s object oriented nature. Isn’t there a better way to do this, using the StringTokenizer class or maybe using the split method of String or the java.util.regex package instead?

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  • Update Input Value With jQuery, Old Value Submitted to Form

    - by Tyler DeWitt
    I've got a form with an input with id/name league_id <form accept-charset="UTF-8" action="/user" method="post"><div style="margin:0;padding:0;display:inline"><input name="utf8" type="hidden" value="?"><input name="authenticity_token" type="hidden" value="bb92urX83ivxOZZJzWLJMcr5ZSuamowO9O9Sxh5gqKo="></div> <input id="league_id" name="league_id" type="text" value="11"> <select class="sport_selector" id="sport_type_id" name="sport_type_id"><option value="5" selected="selected">Football</option> <option value="25">Women's Soccer</option> <option value="30">Volleyball</option> <option value="10">Men's Soccer</option></select> <input name="commit" type="submit" value="Save changes"> </form> In another part of my page, I have a drop down that, when changed, clears the value of league_id $("#sport_type_id").change -> $("#league_id").val(null) $(this).parents('form:first').submit() If I debug this page, I can see the value get wiped from the text box, but when the form is submitted, my controller always gets the old value. I tried changing the name of the input and got the same results.

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  • Pygame program that can get keyboard input with caps

    - by None
    I have a Pygame program that needs text input. The way it does this is to get keyboard input and when a key is pressed it renders that key so it is added to the screen. Essentially it acts like a text field. The problem is, when you hold shift it doesn't do anything. I relize this is because the program ignores shift input and instead writes the text if it's number is under 128. I have thought of setting a variable when shift is pressed then capitalizing if it was true, but string capitalization only woks on letters, not things like numbers or semicolons. Is there maybe a number I can add to the ascii number typed to modify it if shift is pressed, or something else?

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  • Keyboard input for a game in Java

    - by hmp
    I'm writing a game in Java, right now it's Swing + JOGL - a JFrame with a GLCanvas. I handle input using keyPressed etc. events (jframe.addKeyListener(...)) and it doesn't seem to work properly: when I have 3+ keys down at the same time, they don't register properly after the window loses, then regains focus, input stops working completely... What am I doing wrong? Is there a better way of handling keyboard input in Java? (I'd rather not switch to another library, like LWJGL... unless I have no choice).

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  • how to remove trailing and leading whitespace for user-provided input in dos?

    - by OopOop
    I know how to do this when the variable is pre-defined. However, when asking for the user to enter in some kind of input, how do I trim leading and trailing whitespace? This is what I have so far: @echo off set /p input=: echo. The input is %input% before ::trim left whitespace for /f "tokens=* delims= " %%a in ("%input%") do set input=%%a ::trim right whitespace (up to 100 spaces at the end) for /l %%a in (1,1,100) do if "!input:~-1!"==" " set input=!input:~0,-1! echo. The input is %input% after pause Thank you! :)

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  • Global keyboard states

    - by Petr Abdulin
    I have following idea about processing keyboard input. We capture input in "main" Game class like this: protected override void Update(GameTime gameTime) { this.CurrentKeyboardState = Keyboard.GetState(); // main :Game class logic here base.Update(gameTime); this.PreviousKeyboardState = this.CurrentKeyboardState; } then, reuse keyboard states (which have internal scope) in all other game components. The reasons behind this are 1) minimize keyboard processing load, and 2) reduce "pollution" of all other classes with similar keyboard state variables. Since I'm quite a noob in both game and XNA development, I would like to know if all of this sounds reasonable.

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  • Are keyboard layouts inherently flawed for programmers?

    - by Craige
    Lately I've been noticing my keyboard usage more and more and how it affects my productivity. It brought to mind a question/problem that I believe has not been truly solved in the programming community (partially based on individual preferences). Are all/most keyboard layouts inherently flawed for programmers? What changes to your keyboard layout do you feel would increase your productivity most? Edit Remember when answering that there are a number of different factors that could make a keyboard layout flawed. For instance, if you type as fast as you believe you need to, but hitting common keys is uncomfortable, said keyboard layout could be considered flawed.

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  • kde keyboard problems Ubuntu 12.04

    - by chazdg
    I have Unity & Gnome 3.4 installed successfully. All Dell keyboard keys work perfectly with both. I installed kde - full via terminal. Everything is working great except for the hotkeys. No calculator, no Mute, nothing. I check which keyboard is selected and choose Dell Multimedia USB Keyboard. No luck. How do I get my Dell keyboard to work with kde - the same keyboard that works with Unity & Gnome 3.4. Thanks in advance for any advice.

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  • How To Create Custom Keyboard Shortcuts For Browser Actions and Extensions in Google Chrome

    - by Chris Hoffman
    Geeks love keyboard shortcuts – they can make you faster and more productive than clicking everything with your mouse. We’ve previously covered keyboard shortcuts for Chrome and other browsers, but you can assign your own custom keyboard shortcuts, too. Google Chrome includes a built-in way to assign custom keyboard shortcuts to your browser extensions. You can also use an extension created by a Google employee to create custom keyboard shortcuts for common browser actions – and less common ones. Image Credit: mikeropology on Flickr (modified) Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Apple wireless mouse and keyboard doens't work

    - by drigoSkalWalker
    I paired the mouse and keyboard on ubuntu, but it seems not work. I got this error in /var/log/syslog kernel: [ 1875.935712] input: Apple Magic Mouse as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:2/input34 kernel: [ 1875.935885] evdev: no more free evdev devices kernel: [ 1875.935893] input: failed to attach handler evdev to device input34, error: -23 kernel: [ 1875.936049] magicmouse 0005:05AC:030D.0003: input,hidraw0: BLUETOOTH HID v3.06 Mouse [Apple Magic Mouse] on 00:19:5D:0F:4A:F6 kernel: [ 2334.787710] input: Apple Wireless Keyboard as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:4/input36 kernel: [ 2334.787729] evdev: no more free evdev devices kernel: [ 2334.787737] input: failed to attach handler evdev to device input36, error: -23 kernel: [ 2334.787999] generic-bluetooth 0005:05AC:0255.0005: input,hidraw1: BLUETOOTH HID v0.50 Keyboard [Apple Wireless Keyboard] on 00:19:5D:0F:4A:F6 Nothing appears in xinput --list, only the wired mouse and keyboard. How to fix that?

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  • USB keyboard does not load after 13.10 upgrade

    - by Paul
    Problem: Running kernel 3.11.0-12-generic after a Ubuntu upgrade from 13.04 to 13.10 my USB keyboard is not recognised, thus I am not able to unlock my encrypted disk. I suspect it might be related to a minimal/incorrect install of initrd. Question: How do I go about getting the newest kernel to recognise my generic USB keyboard, allowing me to unlock my encrypted disk? What I have tried: I have already re-installed the newest kernel: sudo apt-get install --reinstall linux-image-generic linux-image and I have also updated the initrd: update-initramfs -c -k 3.11.0-12-generic Back story: I just completed upgrading my Ubuntu system from 13.04 to 13.10. When I subsequently rebooted by system I was no longer able to enter my encryption password (passphrase) as the keyboard drivers did not load. Temporary workaround: Earlier in the boot process (before the keyboard stops working) I was able to enter GRUB menu were I choose to boot from an older kernel (3.8.0-31-generic) which did load the USB keyboard drivers. This is currently the kernel I am running. Thanks

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  • System76 Galago UltraPro keyboard?

    - by user54609
    I'm not sure whether this is the correct place to ask this question, but here it is. I am currently using the previous version of the "Gazelle Professional" laptop from System76. The keyboard does get a bit getting used to, but now I really like it, and in fact find all other keyboards puny. I find many reviews of the new Galago UltraPro criticize its keyboard, saying it is very hard to press, but from the photos, it seems to use the same kind of keys, at least with the same markings, as the GazP. Will the keyboard be any "worse" than that of the GazP? Some reviews criticize the GazP keyboard too, and certain brands (Apple) do have shockingly soft chiclet keyboards, so I'm not so sure. I certainly don't want to shell out a lot of cash and end up with a keyboard I can't type properly on.

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  • Dismiss android preferences dialog on Keyboard ACTION_DONE press

    - by Damian
    I would like to be able to close the editpreference dialog (as shown here http://twitpic.com/18ttdp) by pressing the 'Done' button on the keyboard. Currently, pressing 'Done' just dismisses the keyboard but leaves the dialog. In other parts of my application I use code similar to the following to intercept the 'Done' key press and execute actions in my activity: text.setOnEditorActionListener(new TextView.OnEditorActionListener() { @Override public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if (actionId == EditorInfo.IME_ACTION_DONE) { //do stuff here return true; } return false; } }); However, I am unsure of how to do achieve this same effect in my preference activity or layout xml.

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  • jQuery Cycle multi slideshows and independent keyboard navigation.

    - by Hoagy
    I have a page with 2 (or more) jQuery tabs. Each tab contains a jQuery Cycle slideshow with prev/next paging appended in the code. I've added keyboard navigation of the slideshows, based on a tutorial at jqueryfordesigners dot com. Keyboard nav works for each slideshow but the slides page in synchrony, i.e. if paging to the 3rd slide in tab 1, when tab 2 is viewed it is showing it's 3rd too. Any way to make them page independently? See http://pastie.org/916682

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  • Visual Studio Windows Forms Designer keyboard shortcuts

    - by Dan Tao
    Extremely basic question. Are there common actions I can perform using keyboard shortcuts in the Windows Forms designer in Visual Studio (2008)? Alternately, could I add my own keyboard shortcuts (either through settings or macros)? It'd really be nice if I could, for example, set a control to dock/undock in its parent container by typing Alt+D. Or if I could set a control's name just by typing Alt+N and typing the name. Things like that. It's just kind of tedious to click on the item, scroll in the Properties grid to the property I want to change, type the new value, scroll to the next property I want to change, etc. Which is why I have a feeling this functionality is in there already, or is easily configurable, and I just don't know about it.

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  • Can I switch input methods while Caps Lock is being held down on Windows?

    - by Syzygy
    On my Linux computer, my keyboard switches from English to Serbian when I hold the Caps Lock key. For example, to write c all I have to do is hold Caps Lock, and press the key where c is on the Serbian keyboard (in this case, they key is ; on the English keyboard). When I release Caps Lock, the keyboard "switches back" to English, so that if I press ; I get ; as desired. Super useful. Please note that I know how to change the keyboard layout. I want to use Caps Lock as a modifier key to change the language only while being held down! Is there a way to replicate this behavior on Windows 7 or Windows 8?

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  • Keyboard layout for international programmers?

    - by splattne
    I think everybody who had to program using a standard German (or any other international) keyboard layout on Windows (or Mac) will complain about the conundrum of either having all special characters ( [ ] | { } / etc. ) needed for most programming languages "at the fingertip" and "losing" the language specific characters (umlauts ä ö ü etc.) on the keyboard or viceversa: having simple access to umlauts, but not to brackets etc. If you are programming in C / C++ / C# / Java / Javascript for example, it is very exhausting if you have to press Alt-Gr + 7 for every opening curly bracket. It is an ergonomic nightmare and reduces your typing efficiency. What is the best way to cope with this problem? Is there a satisfying solution? Maybe there are special layouts or keyboards which address this issue?

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  • On-screen keyboard not appearing when editing text fields in a UIWebView

    - by andrewebling
    I have a web view which displays a simple login form, containing username and password fields. However when the user clicks in one of the text fields, although the cursor appears in the text field, the on-screen keyboard does not appear. I've tried registering for UIKeyboardWillShowNotifications notifications and I see this notification arrive, however the keyboard doesn't actually appear on the screen. I've also tried sending the web view to the back of the view hierarchy and changing it's frame so it doesn't occupy the whole screen. However neither of these measures have solved the problem. What would people recommend trying next?

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  • javascript to reference input IDs in php loop and pass values back to same input ID

    - by Smudger
    I have a form which is essentially an autocomplete input box. I can get this to work perfectly for a single text box. What I need to do is create unique input boxes by using a php for loop. This will use the counter $i to give each input box a unique name and id. The problem is that the unique value of the input box needs to be passed to the javascript. this will then pass the inputted data to the external php page and return the mysql results. As mentioned I have this working for a single input box but need assistance with passing the correct values to the javascript and returning it to correct input box. existing code for working solution (first row works only, all other rows update first row input box) <html> <head> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> function lookup(inputString) { if(inputString.length == 0) { // Hide the suggestion box. $('#suggestions').hide(); } else { $.post("autocompleteperson.php", {queryString: ""+inputString+""}, function(data){ if(data.length >0) { $('#suggestions').show(); $('#autoSuggestionsList').html(data); } }); } } // lookup function fill(thisValue) { $('#inputString').val(thisValue); setTimeout("$('#suggestions').hide();", 200); } </script> </head> <body> <form name="form1" id="form1" action="addepartment.php" method="post"> <table> <? for ( $i = 1; $i <=10; $i++ ) { ?> <tr> <td> <? echo $i; ?></td> <td> <div> <input type="text" size="30" value="" id="inputString" onkeyup="lookup(this.value);" onblur="fill();" /> </div> <div class="suggestionsBox" id="suggestions" style="display: none;"> <img src="upArrow.png" style="position: relative; top: -12px; left: 20px;" alt="upArrow" /> <div class="suggestionList" id="autoSuggestionsList"> &nbsp; </div> </div> </td> </tr> <? } ?> </table> </body> </html> code for autocompleteperson.php is: $query = $db->query("SELECT fullname FROM Persons WHERE fullname LIKE '$queryString%' LIMIT 10"); if($query) { while ($result = $query ->fetch_object()) { echo '<li onClick="fill(\''.$result->fullname.'\');">'.$result->fullname.'</li>'; } } in order to get it to work for all rows, I include the counter $i in each of the file names as below: <html> <head> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> function lookup(inputString<? echo $i; ?>) { if(inputString<? echo $i; ?>.length == 0) { // Hide the suggestion box. $('#suggestions<? echo $i; ?>').hide(); } else { $.post("autocompleteperson.php", {queryString: ""+inputString<? echo $i; ?>+""}, function(data){ if(data.length >0) { $('#suggestions<? echo $i; ?>').show(); $('#autoSuggestionsList<? echo $i; ?>').html(data); } }); } } // lookup function fill(thisValue) { $('#inputString<? echo $i; ?>').val(thisValue); setTimeout("$('#suggestions<? echo $i; ?>').hide();", 200); } </script> </head> <body> <form name="form1" id="form1" action="addepartment.php" method="post"> <table> <? for ( $i = 1; $i <=10; $i++ ) { ?> <tr> <td> <? echo $i; ?></td> <td> <div> <input type="text" size="30" value="" id="inputString<? echo $i; ?>" onkeyup="lookup(this.value);" onblur="fill();" /> </div> <div class="suggestionsBox" id="suggestions<? echo $i; ?>" style="display: none;"> <img src="upArrow.png" style="position: relative; top: -12px; left: 20px;" alt="upArrow" /> <div class="suggestionList" id="autoSuggestionsList<? echo $i; ?>"> &nbsp; </div> </div> </td> </tr> <? } ?> </table> </body> </html> The autocomplete suggestion works (although always shown on first row) but when selecting the data always returns to row 1, even if input was on row 5. I have a feeling this has to do with the fill() but not sure? is it due the the autocomplete page code? or does the fill referencing ThisValue have something to do with it. example of this page (as above) can be found here Thanks for the assistance, much appreciated. UPDATE - LOLO <html> <head> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> function lookup(i, inputString) { if(inputValue.length == 0) { // Hide the suggestion box. $('#suggestions' + i).hide(); } else { $.post("autocompleteperson.php", {queryString: ""+inputString+""}, function(data){ if(data.length >0) { $('#suggestions' + i).show(); $('#autoSuggestionsList' + i).html(data); } }); } } // lookup function fill(i, thisValue) { $('#inputString' + i).val(thisValue); setTimeout("$('#suggestions' + i).hide();", 200); } </script> </head> <body> <form name="form1" id="form1" action="addepartment.php" method="post"> <table> <? for ( $i = 1; $i <=10; $i++ ) { ?> <tr> <td> <? echo $i; ?></td> <td> <div> <input type="text" size="30" value="" id="inputString<?php echo $i; ?>" onkeyup="lookup(this.value);" onblur="fill();" /> </div> <div class="suggestionsBox" id="suggestions<? echo $i; ?>" style="display: none;"> <img src="upArrow.png" style="position: relative; top: -12px; left: 20px;" alt="upArrow" /> <div class="suggestionList" id="autoSuggestionsList<? echo $i; ?>"> &nbsp; </div> </div> </td> </tr> <? } ?> </table> </body> </html> google chrome catched the following errors: first line on input, second line on loosing focus

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  • Disable keyboard on EditText

    - by Ferox
    I'm doing a calculator. So I made my own Buttons with numbers and functions. The expression that has to be calculated, is in an EditText, because I want users can add numbers or functions also in the middle of the expression, so with the EditText I have the cursor. But I want to disable the Keyboard when users click on the EditText. I found this example that it's ok for Android 2.3, but with ICS disable the Keyboard and also the cursor. public class NoImeEditText extends EditText { public NoImeEditText(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean onCheckIsTextEditor() { return false; } } And then I use this NoImeEditText in my XML file <com.my.package.NoImeEditText android:id="@+id/etMy" .... /> How I can make compatible this EditText with ICS??? Thanks.

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