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  • Screen scraping over SSL with .NET

    - by Even Mien
    What solutions exist for screen scraping a site over SSL for use with .NET? My use case is that I need to login to a partner website (https), navigate through a dynamic hierarchy, and download a zipped file of reports. I certainly could use other screen scrapers if there are no good viable options in .NET, either though the framework or OSS.

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  • Brief white screen when loading PHP page?

    - by orbit82
    What would cause a brief flash of white screen while a PHP page is loading? I just noticed it today on a WordPress theme that I am building and am wondering if this is a cause for concern. As a page loads, the screen will flash white before showing the page content. Sometimes this happens on every single page load, other times it only happens intermittently.

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  • What are usability, accessibility, screen-reader or any other development, functionality, cross brow

    - by jitendra
    What are the usability, accessibility, screen-reader, or any other development, functionality, or cross browser issues with <iframe>? Is there any alternative for <iframe>? And are there any JavaScript/jQuery or server-side techniques which can decrease the usability, accessibility, or screen-reader issues with <iframe>? Why has the W3C not included <iframe> in XHTML Strict, while HTML 5 supports <iframe>?

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  • prevent screen rotation android

    - by Sephy
    hi everybody, I have one of my activities which I would like to prevent from rotating because i'm starting an AsynTask, and screen rotation makes it restart... so is there any way to tell this activity "DO NOT ROTATE the screen even if the user is shaking his phone like mad"? Thx for the constant help guys.

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  • How to speed up loading the splash screen.

    - by AngryHacker
    I am optimizing the startup of a WinForms app. One issue I identified is the loading of the splash screen form. It takes about half a second to a second. I know that multi-threading is a no-no on UI pieces, however, seeing how the splash screen is a fairly autonomous piece of the application, is it possible to somehow mitigate its performance hit by throwing it one some other thread (perhaps in the way Chrome does it), so that the important pieces of the application can actually get going.

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Crossplatform way to change screen resolution

    - by macropas
    Is there any crossplatform way (Windows, Linux, MacOSX) to change screen resolution? Neither Java nor .Net-Mono can do it. Only through native API invocation. It's very strange situation: there are clear (managed) methods to obtain screen resolution, but method for setting is absent. Is this feature very dangerous or complicated? Does any other crossplatform system (Parrot, RealBasic etc.) do this?

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  • naming a screen session in linux

    - by Aly
    Hi, I am running multiple screens from one ssh connection, when I list all of the screens via screen -ls the names are not very descriptive and when I have multiple screens it becomes hard to remember what is running on each. Does anyone know how to name these sessions (preferably when creating the screen). Thanks

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  • How to surpress screen savers on Linux?

    - by Die in Sente
    I need to prevent the screen saver from running while my application is running. I know how to do this on the Windows versions, with SendInput calls, but I need to do something similar for Linux ports. It looks complicated, because ideally, I'd like something that would work on multiple Linux distros (SuSe, Red Hat, Ubunutu...) and it looks like there are at least 3 different screen-saver frameworks: xscreensaver, gnome-screensaver, and something else in KDE.

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  • Detection screen disconnection in linux

    - by Dark Templer
    Hey Guys We have a nasty little problem. In short we can detect if a screen is connect when x11 boots (we do this by looking at the log - Xorg.0.log), but we are having trouble detect when are screen is disconnected while the machine is running (ie post x11 boot) Any one have any ideas? Cheers

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  • I am trying to use gnu screen on mac

    - by dorelal
    I have ~/.bash_profile which I would like to be invoked every single time a new GNU screen is created so that all my aliases work in GNU screen as they work in terminal. At this time this is what my ~/.screenrc looks like. hardstatus on hardstatus alwayslastline hardstatus string "%{.bW}%-w%{.rW}%n %t%{-}%+w %=%{..G} %H %{..Y} %m/%d %C%a "

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  • Silverlight TV 19: Hidden Gems from MIX10, UFC's Multi-Touch App

    John ran into Silverlight MVP Ward Bell of IdeaBlade while at MIX10 (how could anyone miss him!). Ward was kind enough to sit and talk with John to show off the multi-touch application his company wrote for UFC using Silverlight. It uses multi-touch, Caliburn, MVVM, and, of course, Silverlight! Relevant links: John's Blog Ward's Blog Silverlight 4 RC Features (or download here) Follow us on Twitter @SilverlightTV Learn more about Silverlight with the new Silverlight Training Course...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • LWJGL Determining whether or not a polygon is on-screen.

    - by Brandon oubiub
    Not sure whether this is an LWJGL or math question. I want to check whether a shape is on-screen, so that I don't have to render it if it isn't. First of all, is there any simple way to do this that I am overlooking? Like some method or something that I haven't found? I'm going to assume there isn't. I tried using my trigonometry skills, but it is hard to do this because of how glRotate also distorts the image a little for perspective and realism. Or, is there any way to easily determine if a ray starting from the camera, and going outward in a straight line intersects a shape? (I can probably do it with my math skillz, but is there an easier way?) By the way, I can easily determine the angle at which the camera is facing around the x and y axis. EDIT: Or, possibly, I could get the angles of a vector from the camera to the object, and compare those angles to my camera angles. But I have a feeling that the distorts from glRotate and glTranslate would be an issue. I'll try it though.

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  • Scaling Skeletal values to be able to reach objects on the screen

    - by Sweta Dwivedi
    I have created a game using Kinect + XNA and the game runs on full screen mode.. However when i try to touch or reach a certain area on the screen using hand.. I cant reach it.. I will already be outside the range of the sensor trying to touch the object on the game screen.. Is there anyway I can scale the skeletal values so that the users can easily touch objects on the screen without having to stretch or bend too much?

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  • Le Touch Pack de Windows 7 est disponible, Microsoft offre ses applications multitouch

    Le Touch Pack de Windows 7 est disponible, Microsoft offre ses applications multitouch Microsoft vient de rendre disponible le Touch Pack de Windows 7. Il s'agit de plusieurs applications gratuites utilisant les capacités multitouch du système. Voici la composition du pack : Surface Globe : Application utilisant le moteur Virtual Earth 3D et permettant de visiter la planète sur le bout des doigts. Surface Collage : Permet de sélectionner un dossier pour en disposer et présenter les images à l'envie. Surface Lagoon : Ecran de veille mais avec lequel on peut interagir, provoquer des remous dans l'eau, attirer les poissons, etc. Blackboard : Jeu ...

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  • Java ME Tech Holiday Gift Idea #3: Kindle Touch Wi-Fi

    - by hinkmond
    Here's a Java ME tech-enabled device holiday gift idea: The venerable Amazon Kindle Touch with built-in Wi-Fi. Niiiice! See: Java ME Tech Gift Idea #3 Here's a quote: + Most-advanced E Ink display, now with multi-touch + New sleek design - 8% lighter, 11% smaller, holds 3,000 books + Only e-reader with text-to-speech, audiobooks and mp3 support + Built in Wi-Fi - Get books in 60 seconds If you want to give someone special a cool device, you want to give something with Java ME technology. Give only the best this holiday season! Hinkmond

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  • Trying to re-install ubuntu 11.10on an HP Pavillion G6, screen goes black after the ubuntu logo shows.How do I get it to install normally?

    - by Josh Towers
    Installed Ubuntu 11.1 successfully without my wireless device being recognized. Used sudo apt-get update + upgrade commands to attempt to fix this. Computer crashes after upgrade and now it won't finish re-installing Ubuntu, after it shows the first purple screen with the Ubuntu logo, the screen goes black. Used the Derik's Boot Nuke CD and then attempted re-installment again, and the black screen problem remains consistent, seemingly no matter what I do. It sounds like it's installing but won't let me see anything or go anywhere. heelllppp

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  • How do I set my main monitor to a higher resolution?

    - by Sean
    My laptop monitor's native resolution is 1280x800 and it just isnt big enough for me. I tried to set the resolution higher, but my graphics card only showed options upto 1280x800, and I figured that was the max res my card would allow. I found a monitor out on the street a few days ago and its native resolution is 1024x768. I have been playing around with it a bit. I was looking under the resolutions for it, and I can set it upto 1400x1050, so apparently my card allows for more than 1280x800, so why can't I set my laptop monitor to higher?

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  • Blank screen during boot after clean Ubuntu 11.10 install (Intel N10 graphics)

    - by Coen
    After a clean install of Ubuntu 11.10 on my Asus eee PC 1005p, Ubuntu seems to boot correctly, except for initialization of the LCD screen. What I observe: I choose Ubuntu 11.10 in the GRUB 2 menu A blank screen with a blinking cursor in the top left of the screen, for 15-20 seconds. The ubuntu logo with 5 red dots in the center of the screen, for 1 second. The LCD screen is entirely blank The startup sound plays (Ubuntu is configured to auto-login) Still, the LCD screen is entirely blank. When I press Fn-F8 (the switch between LCD screen and external VGA), the LCD screen shows my desktop correctly and everything seems to work fine. Except for the adjust contrast buttons (Fn-F5 and Fn-F6), these seem to cycle through random brightness modes. Something like: 0% - 50% - 20% - 0% - 20% - 0% Any ideas what's causing this or how to solve this? coen@elpicu:~$ lspci -v 00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated Graphics Controller (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 83ac Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at f7e00000 (32-bit, non-prefetchable) [size=512K] I/O ports at dc00 [size=8] Memory at d0000000 (32-bit, prefetchable) [size=256M] Memory at f7d00000 (32-bit, non-prefetchable) [size=1M] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 Kernel modules: i915 00:02.1 Display controller: Intel Corporation N10 Family Integrated Graphics Controller Subsystem: ASUSTeK Computer Inc. Device 83ac Flags: bus master, fast devsel, latency 0 Memory at f7e80000 (32-bit, non-prefetchable) [size=512K] Capabilities: <access denied>

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  • Touch Event Not Work With PinchZoom

    - by Siddharth
    I was implemented pinch zoom functionality for my tower of defense game. I manage different entity to display all the towers. From that entity game player select the tower and drag to the actual position where he want to plot the tower. I set the entity in HUD also, so user scroll and zoom the region, the tower become visible all the time. Basically I have created the different entity to show and hide towers only so I can manage it easily. My problem is when I have not perform the scroll and zoom the tower touch and the dragging easily done but when I zoom and scroll the scene at that time the tower touch event does not call so the player can not able to drag and drop it to actual position. So anybody please help me to come out of it.

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  • Is there a way to get a 10000x10000 virtual resolution desktop?

    - by pingo
    I have a java applet map viewer and I'd like to plot out the map it displays. To do that I need to open it in a high enough resolution to avoid too much stitching. Is there any possible way I could get a desktop with such high resolution? So far I've been able to use panning 2560x1920 by booting windows 7 in VmWare Player. Would it be possible to get it higher? Maybe this would be doable on Linux? The whole thing can be laggy as hell as long as it will render my screenshot...

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  • Black Screen after installing recommended Nvidia drivers. What to do?

    - by former_Windows_user
    New to Ubuntu. Problem description: Until recently I had Windows on my computer. My hard disk is divided into two partitions. On the first one (app. 10 GB) I had my Windows XP On the second one (app. 30 GB) I have some data I tried to install Ubuntu 12.04 on the first partition (the smaller one). Since I wanted to keep the data on my second partition, I chose the third install option. During the installation process I deleted the data on partition one, created a new partition with the same size, formatted it as ext4 and mounted / on it. The installation continued fine and at the end I restarted and took the CD out when it ejected automatically (it could have been also before the restart). Ubuntu started but I noticed that my computer was slow. Then a prompt appeared telling me that I did not have the optimal NVidia drivers and recommended to install a specific one. I clicked on the recommended driver, installation went apparently just fine and at the end I had to restart the system again. I did it, Ubuntu started, asked for my password, I typed it, pressed Enter, the screen turned black and remained like that (only the cursor was there and I could move it). I restarted and the same thing happened again. Has anyone had such a problem before and was able to solve it? With Windows I always installed drivers from CDs after installing Windows. Are the same CDs going to work for Ubuntu too or I should find special drivers? P.S. During the installation I was connected to the internet and I agreed on installing updates and the third party software. In the time before I installed that problematic but recommended NVidia driver I checked that there was between 6 and 7 GB free space on the first partition where I installed Ubuntu.

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