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  • How to fix LibreOffice 3.5 to start from launcher icon?

    - by Bucic
    Recently I installed LibreOffice 3.5 from debs (including the ones for desktop integration. Since then it behaves in a weird manner. Basically it won't launch from launcher shortcuts. Example: dash libreoffice launched (launcher shows with 2 seconds delay) 'keep in launcher' LO closed the LO icon on the launcher clicked pulsating for 5 seconds, then stops LO didn't launch I didn't look for open processes or anything and... dash libreoffice launched immediately without problems It also didn't remember recently opened items, but now it got fixed somehow. Other symptoms: - icon on the launcher and all menu categories appear with a delay of few seconds - two writer icons appear on the launcher What I did: used 3.4.5, uninstalled, installed 3.5 RC3, problems started to occur uninstalled RC3 'clean' per http://wiki.documentfoundation.org/Installing_LibreOffice_on_Linux#Debian_.2F_Ubuntu_3 installed 3.5 stable which is identical to RC3 still same issues I don't know if it is related but I use Unity test PPA:vanvugt/unity which I needed to solve the stuttering windows bug. Any ideas?

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  • HELP: I Broke Ubuntu By Uninstalling Compiz

    - by tSquirrel
    I'm still getting used to Linux, having come from Windows. I was receiving an error that "compiz" had crashed a few times so I figured I'd uninstall it. sudo apt-get remove compiz sudo apt-get install compiz I logged out then back in, after that, the GUI was totally gone and I have no idea how to get it back or what I need to do to restore the GUI to what it was before I killed poor Compiz. GUI was pretty much unmodified after a fresh install of 14.04 How can I fix it? I'm not even sure how to get to a terminal or anything. The login screen looks normal, but after logging in, it's a totally bare desktop with my backround and a few icons. No Dash, toolbar, etc. Hot Keys don't seem to work either (Super = Dash doesn't work, etc); although I did accidently open "Disk" UI. Not sure how. Please Help! Right now I'm working off my W7 dualboot.

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  • How can I create a launcher and also have it in the apps toolbar

    - by Michael Durrant
    I want an app icon for smart git. I can create one on my desktop with $ gnome-desktop-item-edit ~/ --create-new and selecting the smartgit.sh app. That works for an icon on the desktop. How can I move that icon / create a new one in my applications toolbar (so not just on the desktop)? In my case that is the Unity applications toolbar (which I've moved to the left). I've tried dragging and dropping it there but it didn't work. I can make it appear in the dash home by adding an entry this way New App doesn't appear in Unity dash but I still can't move it to be an app icon in the apps toolbar.

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  • Chameleon effect not working after update

    - by Roshnal
    I've been using Ubuntu 12.04 since it came out and so far didn't have any problems with it. But after I updated (via Update Manager) it yesterday, after every reboot, the launcher color defaults to a blue dash, workspace and trash icon and the rest is black. If I set the wallpaper again manually, then it changes color as its supposed to (chameleon). Any idea why this is? Its really annoying to change your wallpaper every time you logon just to get the "normal" launcher. EDIT The chameleon effect works perfectly for notifications. Only the Launcher and Dash are not changing the color. Thanks.

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  • Why doesn't my Unity DependencyResolver work on shared hosting but works locally?

    - by frennky
    I'm trying to deploy ASP.NET MVC 3 application wich uses Unity as a IoC container. Application works fine on local server, but when deployed it throws an exception: No parameterless constructor defined for this object. And this is thrown for a controller that should get some repository injected by my Unity DependencyResolver. I've installed Unity with NuGet so it should be referenced directly, and I've checked that it gets copied to bin folder. Edit: Here's the stack trace: [MissingMethodException: No parameterless constructor defined for this object.] System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) +0 System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) +98 System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) +241 System.Activator.CreateInstance(Type type, Boolean nonPublic) +69 System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +67 [InvalidOperationException: An error occurred when trying to create a controller of type 'nBlog.Controllers.HomeController'. Make sure that the controller has a parameterless public constructor.] System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +182 System.Web.Mvc.DefaultControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +80 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +74 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +196 System.Web.Mvc.<>c__DisplayClass6.<BeginProcessRequest>b__2() +49 System.Web.Mvc.<>c__DisplayClassb`1.<ProcessInApplicationTrust>b__a() +13 System.Web.Mvc.SecurityUtil.<GetCallInAppTrustThunk>b__0(Action f) +7 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +22 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Func`1 func) +124 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +98 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +50 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +16 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8841400 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +18 Anyone have an idea what might be the problem?

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  • Grant users access to mysql with a dash in the database name

    - by Matt
    Unfortunately, I have a database name with a dash in it. How do I grant access to that database as mysql reports a syntax error. e.g. grant select,insert,update,delete on astpp.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option; works, but grant select,insert,update,delete on astpp-eth01.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option; Does not. Neither does: grant select,insert,update,delete on 'astpp-eth01'.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option;

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  • Ubuntu 14.04: After login, top- and sidepanel don't load and system settings don't open

    - by Löwe Simon
    I have Ubuntu 14.04 on a Medion Erazer with the Nvidia GTX570M card. At first, while I had not installed the last nvidia driver, each time I would try to suspend my pc it would freeze frame on the login. Once I managed to install the nvidia drivers, everything seemed to work up until I noticed that suddenly the system settings would not open anymore. I then rebooted my pc, but when I logged in I just end up with my cursor but no top panel or side pannel. Thankfully, I had installed the gnome desktops which works, except for the fact the system settings do not open also in the gnome desktop. I have tried following: Problems after upgrading to 14.04 (only background and pointer after login) except for reinstalling nvidia, since then I would be back at square one with suspend not working. When I try to launch system settings through the terminal, I get: simon@simon-X681X:~$ unity-control-center libGL error: No matching fbConfigs or visuals found libGL error: failed to load driver: swrast (unity-control-center:2806): Gdk-ERROR **: The program 'unity-control-center' received an X Window System error. This probably reflects a bug in the program. The error was 'BadLength (poly request too large or internal Xlib length erro'. (Details: serial 229 error_code 16 request_code 155 (GLX) minor_code 1) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the GDK_SYNCHRONIZE environment variable to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) Trace/breakpoint trap (core dumped) I know the 2 problems seem unrelated, but since they occured together, I am wondering if that is really the case. Your help is much appreciated, Simon

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  • How do I compile a Wikipedia lens and install?

    - by user49523
    I read a tutorial about how to compile and install a Wikipedia lens, but it didn't work. The tutorial sounds easy - i just copied and pasted to the file that was suppose to edit. I have tried some times and here are 2 edits edit 1: import logging import optparse import gettext from gettext import gettext as _ gettext.textdomain('wikipedia') from singlet.lens import SingleScopeLens, IconViewCategory, ListViewCategory from wikipedia import wikipediaconfig import urllib2 import simplejson class WikipediaLens(SingleScopeLens): wiki = "http://en.wikipedia.org" def wikipedia_query(self,search): try: search = search.replace(" ", "|") url = ("%s/w/api.php?action=opensearch&limit=25&format=json&search=%s" % (self.wiki, search)) results = simplejson.loads(urllib2.urlopen(url).read()) print "Searching Wikipedia" return results[1] except (IOError, KeyError, urllib2.URLError, urllib2.HTTPError, simplejson.JSONDecodeError): print "Error : Unable to search Wikipedia" return [] class Meta: name = 'Wikipedia' description = 'Wikipedia Lens' search_hint = 'Search Wikipedia' icon = 'wikipedia.svg' search_on_blank=True # TODO: Add your categories articles_category = ListViewCategory("Articles", "dialog-information-symbolic") def search(self, search, results): for article in self.wikipedia_query(search): results.append("%s/wiki/%s" % (self.wiki, article), "http://upload.wikimedia.org/wikipedia/commons/6/63/Wikipedia-logo.png", self.articles_category, "text/html", article, "Wikipedia Article", "%s/wiki/%s" % (self.wiki, article)) pass edit 2: import urllib2 import simplejson import logging import optparse import gettext from gettext import gettext as _ gettext.textdomain('wikipediaa') from singlet.lens import SingleScopeLens, IconViewCategory, ListViewCategory from wikipediaa import wikipediaaconfig class WikipediaaLens(SingleScopeLens): wiki = "http://en.wikipedia.org" def wikipedia_query(self,search): try: search = search.replace(" ", "|") url = ("%s/w/api.php?action=opensearch&limit=25&format=json&search=%s" % (self.wiki, search)) results = simplejson.loads(urllib2.urlopen(url).read()) print "Searching Wikipedia" return results[1] except (IOError, KeyError, urllib2.URLError, urllib2.HTTPError, simplejson.JSONDecodeError): print "Error : Unable to search Wikipedia" return [] def search(self, search, results): for article in self.wikipedia_query(search): results.append("%s/wiki/%s" % (self.wiki, article), "http://upload.wikimedia.org/wikipedia/commons/6/63/Wikipedia-logo.png", self.articles_category, "text/html", article, "Wikipedia Article", "%s/wiki/%s" % (self.wiki, article)) pass class Meta: name = 'Wikipedia' description = 'Wikipedia Lens' search_hint = 'Search Wikipedia' icon = 'wikipedia.svg' search_on_blank=True # TODO: Add your categories articles_category = ListViewCategory("Articles", "dialog-information-symbolic") def search(self, search, results): # TODO: Add your search results results.append('https://wiki.ubuntu.com/Unity/Lenses/Singlet', 'ubuntu-logo', self.example_category, "text/html", 'Learn More', 'Find out how to write your Unity Lens', 'https://wiki.ubuntu.com/Unity/Lenses/Singlet') pass so .. what can i change in the edit ? (if anybody give me the entire edit file edited i will appreciate)

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  • Alt-Tab looses focus and have to hit Alt-Grave Accent to get focus

    - by John Hamill
    Alt-Tab looses focus and have to hit Alt-Grave Accent to get focus I have ubuntu 12.4 with Unity window manager. I have a gvim window and a firefox window open. I hit Alt-Tab to switch between the two. Sometimes the gvim window doesn't have focus and I have to hit Alt-GraveAccent (Alt-`) to get the gvim window to have focus (ie: have the cursor a solid white square instead of a outline of a square) I do this to move between firefox where I highlight some text and do a copy, then Alt-Tab to gvim and do a paste. Sometimes the focus isn't in gvim and the paste doesn't work. I then have to do an Alt-graveAccent to get the focus into gvim or click the gvim window. These extra steps slow my process down and it makes it difficult to get into a smooth rythum. I saw this: ALT+TAB loses focus Maybe the Alt-GraveAccent may help someone. It's a unity bug: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1035628 Your best bet is to wait until an update comes through fixing it.

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  • Executing Components in an Entity Component System

    - by John
    Ok so I am just starting to grasp the whole ECS paradigm right now and I need clarification on a few things. For the record, I am trying to develop a game using C++ and OpenGL and I'm relatively new to game programming. First of all, lets say I have an Entity class which may have several components such as a MeshRenderer,Collider etc. From what I have read, I understand that each "system" carries out a specific task such as calculating physics and rendering and may use more that one component if needed. So for example, I would have a MeshRendererSystem act on all entities with a MeshRenderer component. Looking at Unity, I see that each Gameobject has, by default, got components such as a renderer, camera, collider and rigidbody etc. From what I understand, an entity should start out as an empty "container" and should be filled with components to create a certain type of game object. So what I dont understand is how the "system" works in an entity component system. http://docs.unity3d.com/ScriptReference/GameObject.html So I have a GameObject(The Entity) class like class GameObject { public: GameObject(std::string objectName); ~GameObject(void); Component AddComponent(std::string name); Component AddComponent(Component componentType); }; So if I had a GameObject to model a warship and I wanted to add a MeshRenderer component, I would do the following: warship->AddComponent(new MeshRenderer()); In the MeshRenderers constructor, should I call on the MeshRendererSystem and "subscribe" the warship object to this system? In that case, the MeshRendererSystem should probably be a Singleton("shudder"). From looking at unity's GameObject, if each object potentially has a renderer or any of the components in the default GameObject class, then Unity would iterate over all objects available. To me, this seems kind of unnecessary since some objects might not need to be rendered for example. How, in practice, should these systems be implemented?

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  • Greeter login screen cropped login options in 12.04

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

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  • Graphics hardware warning when updating to 14.04

    - by pacomet
    As I use Ubuntu at work I just update only LTS versions but now I'm not sure if I can/should. As my computer is now ten years old I would change if was mine but as it is owned by my employer I have to work with it. It's not a bad one, it runs fine (this was not true when still had Windows on it ;-). When updating to 14.04, it warns about possible bad/slow performance with Unity 3D so I stop updating as I am at work, not my own computer. As I understand from http://askubuntu.com/a/438958/25305 Nvidia Geforce FX 5500 graphics card is still supported in 14.04. Now, in 12.04, I have driver version 173 and unity 2d runs fine for me. output of /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce FX 5500/AGP/SSE2 OpenGL version string: 2.1.2 NVIDIA 173.14.39 Not software rendered: yes Not blacklisted: no GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Should I update? Is it better to stay with 12.04? Thanks

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  • PC always boots into Command Line

    - by Neptun1337
    My current Problem is, that when I try to install Ubuntu 12.04 Desktop, neither unity nor gnome are installed. During the installation, I am prompted with the message that only the core is installed, and which additional packages I would like to have installed. When I select ubuntu-desktop, the installer grabs some packages and installs them, but after completing the installation and booting into my Ubuntu, i dont get any GUI, but instead I have the command line interface. When I try to start a new Unity session, i get an error saying that Unity is not installed, so I tried to install it. However this changes nothing, my PC still boots into the Command Line. Are there any solutions to my problem? Any help would be greatly appreciated. Thanks in advance. EDIT: I tried to fix it with the following commands: $ sudo apt-get install ubuntu-desktop $ sudo apt-get install gdm $ sudo /etc/init.d/gdm start When I try to boot, I get the Ubuntu splash screen, but then the screen mainly shows white squares, with a few black ones at the top.

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  • Learn WinRT or Unity 3d?

    - by user1582878
    I am not sure where to ask advices about career development, so I am sorry if I am wrong. My question is what is better for me to learn, Win 8 and metro style applications or try to focus on some 3d engine, like Unity 3d? On the one hand I`ve got enought experience in c# and programming for business applications (WinForms and WPF), on the other hand I was always been fasinated by the creation of computer games and have strong math background. Which is better in terms of my career and new job opportunities?

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  • Unity desktop became transparent after installing VBox Guest Additions [closed]

    - by Stoune
    I have installed Ubuntu Desktop x64 12.01.1 as guest in VirtualBox. When I installed VirtualBox Guest Additions, Unity desktop (top bar and left program icons bar) becomes invisible. The problem was found in VirtualBox 4.1.20 and still exist in 4.1.22. Reinstalling doesn't help. Maybe someone knows how to overcome this issue? Host Os: Windows 7 x64 Host video driver: Intel Video Driver 8.15.10.24.13(latest) Video: embedded into Intel Q45

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  • Gnome- vs Unity-panel (applet) compatibility?

    - by user5676
    I just love the indicator-applet and other parts of the Ayatana-project and think Ubuntu has done an awesome job there. And as the question about applet compatibility seem to be answered as a 'no' I'd like to take the question to the next level - the 'why' and 'why not'. How come these Ayatana-applets today work in gnome-panel but gnome applets won't work in the Unity panel? And - as it's connected - why not make them compatible? Isn't it all about usability?

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  • How to make Unity remember brightness settings?

    - by Teresa H
    This question has been asked many times for Ubuntu 11.10 but it always has been closed and linked with this link, but that accepted answer is from 2010 and that setting doesn't work anymore for Ubuntu 11.10. Furthermore, the brightness setting doesn't exist anymore in "Energy" options. It is now on "Screen" options and it doesn't seem to remember the setting after reboot. So, how to make Unity remember brightness settings?

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  • Virtualbox windows 7 guest - pressing windows key launches unity menu

    - by Pablo
    Running win7 as guest in full screen mode. When i press windows key or alt+tab the vm looses focus and displays the unity menu or ubuntu's alt+tab. I've set the VBox configuration: File Menu - Input - Auto Capture Keyboard but it looks like some times it captures it and some times it doesn't Do you know how to run win7 in fullscreen and have all windows key or alt+tab strokes captured by the win7vm only?

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  • How to restore/change Alt+Tab behaviour/ram usage and a few other things after Ubuntu upgrade from 11.04 to 11.10?

    - by fiktor
    I use Ubuntu for programming. I recently updated it from 11.04 to 11.10. There are some things I don't like in the new version of Unity desktop interface. I don't actually know if it is hard to restore previous behavior or not, and if it is not, where should I look to do that. I know a bit of programming, but I really don't know much about Linux settings. I used to have 3-6 terminal windows and switch between them with Alt+Tab and Shift+Alt+Tab. I liked half-transparent terminal windows, since with them I could open web-page with some instruction in Firefox, press Alt+Tab and type commands in a console window, being able to recognize text on a web-page under it. Now I have problems with my usual work-style because of the following. List of "negative" changes Alt+Tab shows just one icon for all console windows. When I wait some time, it, however, shows all windows, but I don't like to wait. I prefer to remember order of windows and press Alt+Tab as many times as I need to switch to the right window. Alt+Shift+Tab to switch in reverse order doesn't work now. Console windows are not transparent any more. When I don't wait, and switch to this icon, it shows all console windows altogether. So even if they were transparent, I wouldn't be able to see anything below them (I can read something only from the window, which is directly under current one, not a few levels under). When I run a few console windows in Unity I had 740Mb used on Ubuntu 11.04, but I have 1050Mb now. The question is how to make it back to 750-. I really need my memory, since I use my computer to work with 1512Mb of data and I try to save every 10Mb possible (if it doesn't take too much of machine and, more importantly, my time). When I press "The Super key" I have a field to type the name of the program I want to run. But now it sometimes shows this field, but when I'm trying to type nothing happens. Probably, focus is not on the right field. I don't really mean to restore exactly the same behavior, but I want to make my work in Ubuntu 11.10 efficient (at least as efficient as in Ubuntu 11.04). I would be happy if there are some ways to accomplish that. What have I tried I have installed CompizConfig Settings Manager. I have read this question. However enabling "Static Application Switcher" makes Alt+Tab crazy: after enabling it It says about key-binding conflicts with "Ubuntu Unity Plugin"; "Alt+Tab" switching doesn't change, but "Shift+Alt+Tab" now works and shows all windows; Memory usage increases. I have tried turning off Ubuntu Unity Plugin, but this doesn't seem right thing to do, since it seems to turn off all menus, a lot of keystrokes and app-launcher, which usually activates with "The Super key". I have found, that window transparency can be enabled by "Opacity, Brightness and Saturation" plugin from Accessibility. However I don't know if enabling it is the right thing to do (at least it increases memory usage). Update: everything solved but #3: see my own answer below. I have made a separate question about issue #3 (transparency).

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  • Export NFS path containing "-" (dash)

    - by qdot
    I'm in a bit of a pinch with NFS exports file. Specifically, I can't find a way to export a directory containing "-" in the path name. Manual (exports(5)) states: Also, each line may have one or more specifications for default options after the path name, in the form of a dash ("-") followed by an option list. The option list is used for all subsequent exports on that line only. It then states: If an export name contains spaces it should be quoted using double quotes. You can also specify spaces or other unusual character in the export name using a backslash followed by the character code as three octal digits. Unfortunately, that is not the case. Specifically, if the pathname contains "-", either verbatim, or with \055 or is enclosed in double quotes, it still refers to the name without "-" Any ideas? I have a large number of directories, all of the form /vol/buildsystem-s3c2440 /vol/buildsystem-tao3530 and I'd prefer to have them all available as nfs exports. Short of replacing the "-" with "_" everywhere in the scripts, can it be done with "-" ?

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  • Unity Locks Up in Live CD

    - by user212883
    I'm trying to run from the live USB to install Ubuntu 13.10 on my Windows Machine (as I've grown a touch sick of Windows). However, whenever I boot into the LiveUSB session after a few moments the Unity desktop locks up (except the mouse pointer, which I can move). Is this something to do with the fact I've got an NVidia 580 GTX? I've heard of issues with Ubuntu and this card. I've also got an SSD, but given that it's booting from USB I shouldn't think that's an issue. System Specs: Processor: Intel Core i7-2600K CPU @ 3.40 GHZ Motherboard: Asus Maximus IV Gene-Z Z68 Socket 1155 RAM: 8GB DDR3 GPU: ASUS NVidia 580 GTX

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  • No alternative drivers appearing on Software Sources and manual install leads to no unity

    - by Gausie
    I just got a new laptop, installed Ubuntu 12.10 and am trying to install proprietary nvidia drivers. Once I understood the change from jockey, I did a fresh install and followed these instructions: http://techhamlet.com/2012/11/install-nvidia-drivers-in-ubuntu-12-10/ But when I do, Unity crashes on startup. My hardware on lspci | grep VGA is as follows 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GK107 [GeForce GT 650M] (rev a1) I've followed a couple of nvidia 12.10 tutorials on Google but none have helped. Can I get any specific advice?

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  • Unity3d generating a file in iOS and saving it on a linux machine

    - by N0xus
    I've done a little research and don't know if the following is possible. At the moment I have created a small application in Unity that generates an XML file. This file will be used to help set up my game. It's done in Unity due to it being cross platform with no need to re-write a single line of code. Eventually this will run on an iPad. However, my game will be running on a linux computer and I need to pass over the XML file to the computer that will be running the final game (please don't ask why I'm doing that, it's something I need to do). So what I want to know is the following: Can I generate my XML file on an iPad and have that XML file be saved, and transmitted to a linux machine, without the need to manually copy the file over. If so, how is this possible?

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  • What are reasons for Unity3D's owners to force rich guys buying Pro version?

    - by mhambra
    Well, I have to say that Unity is a really nice thing that can save one a dozen of hours on coding (letting instantly work on gameplay). But what's the idea of forcing (EULA) any party, which made over 100k last fiscal year, to purchase Pro instead of using normal edition!? It feels that this kind of licensing provides hidden benefits to rich guys over me, poor sloven, who can afford buying $3.5k license but obviously will not receive any additional cookies from it. And, by the way, anyone estimated how much Unity's source + Playstation + Xbox license will cost?

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