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  • C# GridView dynamically built columns with textboxes ontextchanged

    - by tnriverfish
    My page is a bulk order form that has many products and various size options. I've got a gridview that has a 3 static columns with labels. There are then some dynamically built columns. Each of the dynamically built columns have a textbox in them. The textbox is for quantity. Trying to either update the server with the quantity entered each time a textbox is changed (possibly ontextchanged event) or loop though each of the rows column by column and gather all the items that have a quantity and process those items and their quantities all at once (via button onclick). If I put the process that builds the GridView behind a if(!Page.IsPostBack) then the when a textchanged event fires the gridview only gets the static fields and the dynamic ones are gone. If I remove the if(!Page.IsPostBack) the process to gather and build the page is too heavy on processing and takes too long to render the page again. Some advice would be appreciated. Thanks

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  • Add Custom Color Changing RGB LED Lighting to Your Next Project

    - by Jason Fitzpatrick
    While this specific project is a really neat back-lit bookcase with customizable LED lights galore, you could easily add the exact same setup to just about anything you wanted to give some LED love. The core of the project is a set of addressable LED modules, an Arduino board, and a simple bit of code. You could use it to make a 70s style mood lighting box, add color changing accents to your media room, or any other number of fun projects just by cloning this project and extending/shortening the wires where appropriate. The control module allows for solid colors, multi-colors, and animations. Hit up the link below for more information including the source code. ExpeditInvaders [via IKEAHacker] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Ubuntu 13.10 not playing DVD videos

    - by John Hill
    I installed Ubuntu Gnome 13.10 on my computer yesterday, and everything seems to be working fine so far, except that it isn't reading video or audio CD's and DVD's. At first, I inserted a DVD video, and it played normally for maybe 30-45 seconds before coming up with a "internal read error" or something like that. I was using the Totem player when the problem occurred, so I tried installing the VLC media player. It wouldn't read the disc at all, so I uninstalled the player. Now, the Totem player won't even begin playing the DVD. The player sometimes doesn't even open up when I insert the DVD, and other times it will but says it can't read it. I've tried several different DVD's and CD's with similar results. The computer is recognizing the optical drive, because when I open "Files", it shows the drive and the disc, but can't play it. Previously, I ran Ubuntu 13.04 with the Gnome desktop installed from the software center, and I had no issues. Any help is appreciated!

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  • Why would this line throw exception for type initializer failed?

    - by Jaggu
    I had a class: public class Constant { public static string ConnString = ConfigurationManager.ConnectionStrings["ConnString"].ConnectionString; } which would throw exception on LIVE: Type initialize failed for Constant ctor If I change the class to: public class Constant { public static string ConnString { get { return ConfigurationManager.ConnectionStrings["ConnString"].ConnectionString; } } } it works. I wasted 2 hours behind this but I still don't know why would this happen. Any ideas? Note: The 1st class used to work on DEV environment but not on LIVE. The 2nd class works on DEV and also on Production. I am using VS2010 on production and Asp.Net 4.0 Website project. I am totally amazed by this inconsistency to say the least! Edit: This class was in App_Code folder.

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  • Google App Engine Project hierarchy

    - by Ron
    Hey guys, I'm working on a google app engine (with Django) and I just can't figure out what's a good practice for folder hierarchy.. I've looked at this: Project structure for Google App Engine but one thing isn't clear - what if I have static folder (like js files) that are unique to my app, not project? where do they go? my current hierarchy is: proj static ** js ** css myapp ** templates So when a template inside my app sends a GET for js/script.js. this gets redirected to /myapp/js/script.js, which my server doesn't recognize. here is my project url.py: urlpatterns = patterns('', (r'^myapp/', include('myapp.urls')), ) and here is my myapp.urls.py: urlpatterns = patterns('myapp.views', (r'^$', 'myapp.views.index'), ) how should I rearrange this to work? thanks!

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  • How can I implement NotOfType<T> in LINQ that has a nice calling syntax?

    - by Lette
    I'm trying to come up with an implementation for NotOfType, which has a readable call syntax. NotOfType should be the complement to OfType<T> and would consequently yield all elements that are not of type T My goal was to implement a method which would be called just like OfType<T>, like in the last line of this snippet: public abstract class Animal {} public class Monkey : Animal {} public class Giraffe : Animal {} public class Lion : Animal {} var monkey = new Monkey(); var giraffe = new Giraffe(); var lion = new Lion(); IEnumerable<Animal> animals = new Animal[] { monkey, giraffe, lion }; IEnumerable<Animal> fewerAnimals = animals.NotOfType<Giraffe>(); However, I can not come up with an implementation that supports that specific calling syntax. This is what I've tried so far: public static class EnumerableExtensions { public static IEnumerable<T> NotOfType<T>(this IEnumerable<T> sequence, Type type) { return sequence.Where(x => x.GetType() != type); } public static IEnumerable<T> NotOfType<T, TExclude>(this IEnumerable<T> sequence) { return sequence.Where(x => !(x is TExclude)); } } Calling these methods would look like this: // Animal is inferred IEnumerable<Animal> fewerAnimals = animals.NotOfType(typeof(Giraffe)); and // Not all types could be inferred, so I have to state all types explicitly IEnumerable<Animal> fewerAnimals = animals.NotOfType<Animal, Giraffe>(); I think that there are major drawbacks with the style of both of these calls. The first one suffers from a redundant "of type/type of" construct, and the second one just doesn't make sense (do I want a list of animals that are neither Animals nor Giraffes?). So, is there a way to accomplish what I want? If not, could it be possible in future versions of the language? (I'm thinking that maybe one day we will have named type arguments, or that we only need to explicitly supply type arguments that can't be inferred?) Or am I just being silly?

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  • What Web design tool would make a good CityDesk replacement?

    - by Joshua Fox
    I am looking for a tool for building static template-based web sites, your typical brochure-ware for a non-profit or a personal site. I have used CityDesk, but that is out-of-date, unsupported, and has certain problems. Of course there are lots of tools out there, but I cannot find anything similar to CityDesk: WYSIWYG as well as HTML coding a templating system not overdesigned like, say, Dreamweaver built for developers who understand HTML/JS/CSS but easier to use than hand-coding of PHP, Ruby, or other templates in a text editor supporting the editing of pages by non-developers preferably free I'd also like it to be CSS-aware; and to have lots of free templates available. Or alternatively, static template-based sites are often developed nowadays on the Web using a CMS like Django; is that the way to go? Edit: Namo, DreamWeaver, NetObjects Fusion, Coffee Cup, Evrsoft First Page, and Microsoft Expression might be candidates. I'll appreciate comments on these based on the criteria above.

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  • Best keyboard to use with RollerMouse

    - by jrdioko
    I recently purchased a RollerMouse, which seems like an excellent way to eliminate pain caused by mousing. My question is: what good keyboard can other programmers recommend that would work well with it. I currently have a Microsoft ergonomic keyboard, but the curve and large wrist rest make it hard to use with the RollerMouse. By "good", I mean: Works with the RollerMouse (no wrist rest) Ergonomic (a slight curve or other features designed to be easy on your wrists/arms) Good for programming (that would be its primary use, no need for fancy media buttons or anything like that) Suggestions?

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  • Unified Communications Suite Ships New Version

    - by joesciallo
    We shipped the latest version (7.0.5.0.0) of Unified Communications Suite. The following information should get you started: Get the Software New Features Release Notes Some Changes for 7.0.5.0.0 Convergence: Version 3.0.0.0.0 enables you to use the add-on framework to add third-party services to the Convergence UI. These services include: Advertising Click-to-call service Multinetwork IM SMS (both one-way and two-way) Social media applications (Facebook, Twitter, and Flickr) Video and voice calling capability For more information, see Overview of Add-on Services in Convergence. Calendar Server: Version 7.0.4.14.0 provides a number of security enhancements, including supporting the SSL protocol for all front-end and back-end communications, and the ability to list hosts that are allowed to send iSchedule POST requests. For more information, see Securing Communications to Calendar Server Back Ends. New Platform Support: Oracle GlassFish Server 3, Oracle Solaris 11, and Oracle Enterprise Linux 6.x are supported in this release of Communications Suite.

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  • "database already closed" is shown using a custom cursor adapter

    - by kiduxa
    I'm using a cursor with a custom adapter that extends SimpleCursorAdapter: public class ListWordAdapter extends SimpleCursorAdapter { private LayoutInflater inflater; private Cursor mCursor; private int mLayout; private String[] from; private int[] to; public ListWordAdapter(Context context, int layout, Cursor c, String[] from, int[] to, int flags) { super(context, layout, c, from, to, flags); this.mCursor = c; this.inflater = LayoutInflater.from(context); this.mLayout = layout; this.from = from; this.to = to; } private static class ViewHolder { //public ImageView img; public TextView name; public TextView type; public TextView translate; } @Override public View getView(int position, View convertView, ViewGroup parent) { if (mCursor.moveToPosition(position)) { ViewHolder holder; if (convertView == null) { convertView = inflater.inflate(mLayout, null); holder = new ViewHolder(); // holder.img = (ImageView) convertView.findViewById(R.id.img_row); holder.name = (TextView) convertView.findViewById(to[0]); holder.type = (TextView) convertView.findViewById(to[1]); holder.translate = (TextView) convertView.findViewById(to[2]); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.name.setText(mCursor.getString(mCursor.getColumnIndex(from[0]))); holder.type.setText(mCursor.getString(mCursor.getColumnIndex(from[1]))); holder.translate.setText(mCursor.getString(mCursor.getColumnIndex(from[2]))); // holder.img.setImageResource(img_resource); } return convertView; } } And in the main activity I call it as: adapter = new ListWordAdapter(getSherlockActivity(), R.layout.row_list_words, mCursorWords, from, to, 0); When a modification in the list is made, I call this method: public void onWordSaved() { WordDAO wordsDao = new WordSqliteDAO(); Cursor mCursorWords = wordsDao.list(getSherlockActivity()); adapter.changeCursor(mCursorWords); } The thing here is that this produces me this exception: 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed Complete stack trace: 10-29 11:14:33.810: E/AndroidRuntime(18659): FATAL EXCEPTION: main 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.verifyDbIsOpen(SQLiteDatabase.java:2123) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:398) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:390) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteQuery.fillWindow(SQLiteQuery.java:74) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.fillWindow(SQLiteCursor.java:311) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.onMove(SQLiteCursor.java:283) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.AbstractCursor.moveToPosition(AbstractCursor.java:173) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.example.palabrasdeldia.adapters.ListWordAdapter.getView(ListWordAdapter.java:42) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.obtainView(AbsListView.java:2128) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.makeAndAddView(ListView.java:1817) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.fillSpecific(ListView.java:1361) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.layoutChildren(ListView.java:1646) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.onLayout(AbsListView.java:1979) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutHorizontal(LinearLayout.java:1527) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1316) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.support.v4.view.ViewPager.onLayout(ViewPager.java:1589) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.performTraversals(ViewRoot.java:1253) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.handleMessage(ViewRoot.java:2017) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Handler.dispatchMessage(Handler.java:99) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Looper.loop(Looper.java:132) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.app.ActivityThread.main(ActivityThread.java:4028) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invokeNative(Native Method) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invoke(Method.java:491) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:844) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:602) 10-29 11:14:33.810: E/AndroidRuntime(18659): at dalvik.system.NativeStart.main(Native Method) If I use SimpleCursorAdapter directly instead of ListWordAdapter, it works fine. What's wrong with my custom adapter implementation? The line in bold in the stack trace corresponds with: if (mCursor.moveToPosition(position)) inside getView method. EDIT: I have created a custom class to manage DB operations as open and close: public class ConexionBD { private Context context; private SQLiteDatabase database; private DataBaseHelper dbHelper; public ConexionBD(Context context) { this.context = context; } public ConexionBD open() throws SQLException { this.dbHelper = DataBaseHelper.getInstance(context); this.database = dbHelper.getWritableDatabase(); database.execSQL("PRAGMA foreign_keys=ON"); return this; } public void close() { if (database.isOpen() && database != null) { dbHelper.close(); } } /*Getters y setters*/ public SQLiteDatabase getDatabase() { return database; } public void setDatabase(SQLiteDatabase database) { this.database = database; } } And this is my DataBaseHelper: public class DataBaseHelper extends SQLiteOpenHelper { private static final String DATABASE_NAME = "myDb"; private static final int DATABASE_VERSION = 1; private static DataBaseHelper sInstance = null; public static DataBaseHelper getInstance(Context context) { // Use the application context, which will ensure that you // don't accidentally leak an Activity's context. // See this article for more information: http://bit.ly/6LRzfx if (sInstance == null) { sInstance = new DataBaseHelper(context.getApplicationContext()); } return sInstance; } @Override public void onCreate(SQLiteDatabase database) { ... } .... And this is an example of how I manage a query: public Cursor list(Context context) { ConexionBD conexion = new ConexionBD(context); Cursor mCursor = null; try{ conexion.open(); mCursor = conexion.getDatabase().query(DataBaseHelper.TABLE_WORD , null , null, null, null, null, Word.NAME); if (mCursor != null) { mCursor.moveToFirst(); } }finally{ conexion.close(); } return mCursor; } For every connection to the DB I open it and close it.

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  • Backing up bind mounted folders

    - by NahsiN
    My layout is as follows. LVM Setup: /dev/VG/Documents, /dev/VG/Music, /dev/VG/Pictures, /dev/VG/Music, /dev/VG/Documents, etc.... Each of the LVMs is bind mounted to the corresponding folder name in /home/foo. For example, /home/foo/Documents bind mounted to /media/Documents (mount point of /dev/VG/Documents), etc. If I set up deja-dup to just back up my home folder, am I guaranteed that everything from my LVMs will be backed up properly? So let's say I take away my LVMs for some reason and choose to restore an earlier backup. My home folder will contain everything from the LVMs? All my docs, music, vids etc. My intuition tells me everything will be fine but it doesn't hurt to ask the the experts ;). Hope I have made myself clear. Thanks

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  • Can't install Ubuntu in a HP DV6 Laptop

    - by EApubs
    I just bought an HP DV6 6011tx (link) Laptop... I formated the disk through Windows and prepared for installing Ubuntu... When I insert the live CD, it shows the ubuntu start screen and then everything goes black (no cursor... Just like the screen is switched off (but the system is working)) When i try to install from the USB, it says Live media is not found! Some times it also give a black screen like the CD... Have any idea how to fix this? Thanks

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  • Few iPhone noob questions

    - by mshsayem
    Why should I declare local variables as 'static' inside a method? Like: static NSString *cellIdentifier = @"Cell"; Is it a performance advantage? (I know what 'static' does; in C context) What does this syntax mean?[someObj release], someObj = nil; Two statements? Why should I assign nil again? Is not 'release' enough? Should I do it for all objects I allocate/own? Or for just view objects? Why does everyone copy NSString, but retains other objects (in property declaration)? Yes, NSStrings can be changed, but other objects can be changed also, right? Then why 'copy' for just NSString, not for all? Is it just a defensive convention? Shouldn't I release constant NSString? Like here:NSString *CellIdentifier = @"Cell"; Why not? Does the compiler allocate/deallocate it for me? In some tutorial application I observed these (Built with IB): Properties(IBOutlet, with same ivar name): window, someLabel, someTextField, etc etc... In the dealloc method, although the window ivar was released, others were not. My question is: WHY? Shouldn't I release other ivars(labels, textField) as well? Why not? Say, I have 3 cascaded drop-down lists. I mean, based on what is selected on the first list, 2nd list is populated and based on what is selected on the second list, 3rd list is populated. What UI components can reflect this best? How is drop-down list presented in iPhone UI? Tableview with UIPicker? When should I update the 2nd, 3rd list? Or just three labels which have touch events? Can you give me some good example tutorials about Core-Data? (Not just simple data fetching and storing on 2/3 tables with 1/2 relationship) How can I know whether my app is leaking memory? Any tools?

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  • Mount encrypted volumes from command line?

    - by cha
    If I have an encrypted external disk (or an internal disk that is not in fstab), I see an entry for it in Nautilus -- with an entry like "X GB Encrypted Volume". I can click on this volume, and am prompted for a password to decrypt and mount the device. But how do I do this from the command line? This wiki page, and other docs I can find, only refer to GUI methods of decrypting the device; but this won't do in the context of headless servers or SSH logins. Is there a simple way to get devices to mount to automatic locations in "/media" just like they would with the GUI? (I'm not asking about encrypted home directories -- I'm aware of ecryptfs-mount-private. This question is about additional encrypted volumes.)

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  • hasErrors with indexed property

    - by Micor
    I am having hard time getting hasErrors to work with indexed properties. For example class Order { String prop1 String prop2 static hasMany = [items: Item] } class Item { String name static constraints = { name(blank:false) } } Validation works properly and on item.name being blank I do get an error with <g:renderErrors bean="${orderInstance}"/> However, I am trying to have input box highlighted using hasErrors : <g:each in="${orderIntsance.items}" status="i" var="item"> <span class="field ${hasErrors(bean: orderInstance, field: ????????? , 'errors')}"> <g:textField name="items[${i}].name" value="${item?.name}"/> </span> </g:each> Not sure how to get to it with a field: property, any ideas? Thanks

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  • Override bits of a CSS class while inline?

    - by larryq
    I have an html img that is being styled by a CSS class. I would like to override the width and height values used in that class under some circumstances. I'm building this img tag using something called a TagBuilder class, provided by Microsoft for the .Net system, which allows developers to assign attributes to an html element. In this case a CSS class has been assigned to the img tag, and I can assign width and height attributes individually, but they're not taking precedence over the values set in the CSS class. My tag looks like this currently: <img alt="my link" class="static" height="240" id="StaticImage" src="http://imageserver.com/myImage.jpg" width="240"> The static CSS class has width and height values of 300 each, and as you can see I'm trying to override them with 240. It's not working in this instance but can I do it without a second CSS class?

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  • How do I get the Grub menu back after installing Windows on a separate disk?

    - by Shazzner
    Tried sudo grub-install on sda1 but it complained about being a BAD IDEA. I had to install windows for a work related issue so I used a separate disk (I had used it for ubuntu on this computer, but bought a bigger disk so installed ubuntu on that and left the old one in in case I needed an old file). Windows installed fine but overwrote Grub. So if I choose the Ubuntu disk to boot first in BIOS I get a blank screen. I googled and followed this advice: https://help.ubuntu.com/community/RecoveringUbuntuAfterInstallingWindows However, when I get down to this section: sudo grub-install --root-directory=/media/0d104aff-ec8c-44c8-b811-92b993823444 /dev/sda1 I get this: Attempting to install GRUB to a partition instead of the MBR. This is a BAD idea… --recheck does nothing. Any ideas?

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • c++ and c# speed compared

    - by Mack
    I was worried about C#'s speed when it deals with heavy calculations, when you need to use raw CPU power. I always thought that C++ is much faster than C# when it comes to calculations. So I did some quick tests. The first test computes prime numbers < an integer n, the second test computes some pandigital numbers. The idea for second test comes from here: Pandigital Numbers C# prime computation: using System; using System.Diagnostics; class Program { static int primes(int n) { uint i, j; int countprimes = 0; for (i = 1; i <= n; i++) { bool isprime = true; for (j = 2; j <= Math.Sqrt(i); j++) if ((i % j) == 0) { isprime = false; break; } if (isprime) countprimes++; } return countprimes; } static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); Stopwatch sw = new Stopwatch(); sw.Start(); int res = primes(n); sw.Stop(); Console.WriteLine("I found {0} prime numbers between 0 and {1} in {2} msecs.", res, n, sw.ElapsedMilliseconds); Console.ReadKey(); } } C++ variant: #include <iostream> #include <ctime> int primes(unsigned long n) { unsigned long i, j; int countprimes = 0; for(i = 1; i <= n; i++) { int isprime = 1; for(j = 2; j < (i^(1/2)); j++) if(!(i%j)) { isprime = 0; break; } countprimes+= isprime; } return countprimes; } int main() { int n, res; cin>>n; unsigned int start = clock(); res = primes(n); int tprime = clock() - start; cout<<"\nI found "<<res<<" prime numbers between 1 and "<<n<<" in "<<tprime<<" msecs."; return 0; } When I ran the test trying to find primes < than 100,000, C# variant finished in 0.409 seconds and C++ variant in 5.553 seconds. When I ran them for 1,000,000 C# finished in 6.039 seconds and C++ in about 337 seconds. Pandigital test in C#: using System; using System.Diagnostics; class Program { static bool IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return false; } return digits == (1 << count) - 1; } static void Main() { int pans = 0; Stopwatch sw = new Stopwatch(); sw.Start(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } sw.Stop(); Console.WriteLine("{0}pcs, {1}ms", pans, sw.ElapsedMilliseconds); Console.ReadKey(); } } Pandigital test in C++: #include <iostream> #include <ctime> using namespace std; int IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return 0; } return digits == (1 << count) - 1; } int main() { int pans = 0; unsigned int start = clock(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } int ptime = clock() - start; cout<<"\nPans:"<<pans<<" time:"<<ptime; return 0; } C# variant runs in 29.906 seconds and C++ in about 36.298 seconds. I didn't touch any compiler switches and bot C# and C++ programs were compiled with debug options. Before I attempted to run the test I was worried that C# will lag well behind C++, but now it seems that there is a pretty big speed difference in C# favor. Can anybody explain this? C# is jitted and C++ is compiled native so it's normal that a C++ will be faster than a C# variant. Thanks for the answers!

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  • Can't get my Blue Snowflake Mic to work

    - by TheNerdAL
    It was working fine when I bought it. I think it was an update or something that made it stop. I don't think the Mic is broken, at least I hope not. Can anyone help? Please? I need it before tommorrow. I'm working on a video. I get this when I check the terminal for what USB devices are connected: Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 004: ID 2525:8912 Bus 003 Device 003: ID 058f:9360 Alcor Micro Corp. 8-in-1 Media Card Reader Bus 003 Device 002: ID 056a:00d2 Wacom Co., Ltd Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Thanks.

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  • WPF custom DependencyProperty notify changes

    - by morsanu
    Hey guys I have a class called MyComponent and it has a DependencyProperty caled BackgroundProperty. public class MyComponent { public MyBackground Background { get { return (MyBackground)GetValue(BackgroundProperty); } set { SetValue(BackgroundProperty, value); } } public static readonly DependencyProperty BackgroundProperty = DependencyProperty.Register("Background", typeof(MyBackground), typeof(MyComponent), new FrameworkPropertyMetadata(default(MyBackground), new PropertyChangedCallback(OnPropertyChanged))); } MyBackground is a class that derives from DependencyObject and it has some DependencyProperties. public class MyBackground : DependencyObject { public Color BaseColor { set { SetValue(BaseColorProperty, value); } get { return (Color)GetValue(BaseColorProperty); } } public static readonly DependencyProperty BaseColorProperty = DependencyProperty.Register("BaseColor", typeof(Color), typeof(MyBackground ), new UIPropertyMetadata(Colors.White)); [...] } Now, what I want is when a property from MyBackground is changed, MyComponent to be notified that MyBackground has changed and the PropertyChangedCallback named OnPropertyChanged to be called.

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  • Blogger Code Image linking to post page

    - by Jm Agas
    Is this possible to achieve in blogger? My goal is to make Static page images to become clickable and link it to the actual post page. I know its possible by editing each post but I want to make it automatic. For example: In 9gag.com when you click the image from the homepage it will actually link you to the post page. I want to do the same but in blogger. Something like this <b:if cond='data:blog.pageType != &quot;static_page&quot;'><a expr:href='data:post.url'><static page images></a></b:if> Screenshot: http://i.stack.imgur.com/YAWkL.jpg

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  • Getting error "Association references unmapped class" when using interfaces in model

    - by Bjarke
    I'm trying to use the automap functionality in fluent to generate a DDL for the following model and program, but somehow I keep getting the error "Association references unmapped class: IRole" when I call the GenerateSchemaCreationScript method in NHibernate. When I replace the type of the ILists with the implementation of the interfaces (User and Role) everything works fine. What am I doing wrong here? How can I make fluent use the implemented versions of IUser and IRole as defined in Unity? public interface IRole { string Title { get; set; } IList<IUser> Users { get; set; } } public interface IUser { string Email { get; set; } IList<IRole> Roles { get; set; } } public class Role : IRole { public virtual string Title { get; set; } public virtual IList<IUser> Users { get; set; } } public class User : IUser { public virtual string Email { get; set; } public virtual IList<IRole> Roles { get; set; } } I use the following program to generate the DDL using the GenerateSchemaCreationScript in NHibernate: class Program { static void Main(string[] args) { var ddl = new NHibernateSessionManager(); ddl.BuildConfiguration(); } } public class NHibernateSessionManager { private ISessionFactory _sessionFactory; private static IUnityContainer _container; private static void InitContainer() { _container = new UnityContainer(); _container.RegisterType(typeof(IUser), typeof(User)); _container.RegisterType(typeof(IRole), typeof(Role)); } public ISessionFactory BuildConfiguration() { InitContainer(); return Fluently.Configure().Database(MsSqlConfiguration.MsSql2008 .ConnectionString("ConnectionString")) .Mappings(m => m.AutoMappings.Add( AutoMap.AssemblyOf<IUser>())) .ExposeConfiguration(BuildSchema) .BuildSessionFactory(); } private void BuildSchema(Configuration cfg) { var ddl = cfg.GenerateSchemaCreationScript(new NHibernate.Dialect.MsSql2008Dialect()); System.IO.File.WriteAllLines("Filename", ddl); } }

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  • Generic extension method returning IEnumerable<T> without using reflection

    - by roosteronacid
    Consider this snippet of code: public static class MatchCollectionExtensions { public static IEnumerable<T> AsEnumerable<T>(this MatchCollection mc) { return new T[mc.Count]; } } And this class: public class Ingredient { public String Name { get; set; } } Is there any way to magically transform a MatchCollection object to a collection of Ingredient? The use-case would look something like this: var matches = new Regex("([a-z])+,?").Matches("tomato,potato,carrot"); var ingredients = matches.AsEnumerable<Ingredient>();

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  • Java Swing: JWindow appears behind all other process windows, and will not disappear

    - by Kim Jong Woo
    I am using JWindow to display my splash screen during the application start up. however it will not appear in front of all windows as it should, and it will not disappear as well. import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Toolkit; import javax.swing.BorderFactory; import javax.swing.ImageIcon; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JWindow; public class MySplash { public static MySplash INSTANCE; private static JWindow jw; public MySplash(){ createSplash(); } private void createSplash() { jw = new JWindow(); JPanel content = (JPanel) jw.getContentPane(); content.setBackground(Color.white); // Set the window's bounds, centering the window int width = 328; int height = 131; Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); int x = (screen.width - width) / 2; int y = (screen.height - height) / 2; jw.setBounds(x, y, width, height); // Build the splash screen JLabel label = new JLabel(new ImageIcon("splash.jpg")); JLabel copyrt = new JLabel("SplashScreen Test", JLabel.CENTER); copyrt.setFont(new Font("Sans-Serif", Font.BOLD, 12)); content.add(label, BorderLayout.CENTER); content.add(copyrt, BorderLayout.SOUTH); Color oraRed = new Color(156, 20, 20, 255); content.setBorder(BorderFactory.createLineBorder(oraRed, 0)); } public synchronized static MySplash getInstance(){ if(INSTANCE==null){ INSTANCE = new MySplash(); } return INSTANCE; } public void showSplash(){ jw.setAlwaysOnTop(true); jw.toFront(); jw.setVisible(true); return; } public void hideSplash(){ jw.setAlwaysOnTop(false); jw.toBack(); jw.setVisible(false); return; } } So in my main class which extends JFrame, I call my splash screen by SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().showSplash(); } }); However, the JWindow appears behind the all open instances of windows on my computer. Hiding the JWindow also doesn't work. SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().hideSplash(); } });

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