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  • How to handle 30k files in a project which requires them?

    - by Jeremiah
    Visual Studio 2010 RC - Silverlight Application We have a library of images that we need to have access to. They are given to us from a vendor (through an installer) and they are not in a database, they are files in a folder (a very large monster of a folder). We do not control when the images change, so the vendor needs to be able to override them individually. We get updates frequently enough from this vendor to state that these images change "randomly" and without our (programmer) knowledge. The problem: I don't want 30K images in SVN. Heck, I don't even want to imagine them in my Solution. However, our application requires them in order to run properly. So, our build/staging servers need access to these images (we have two build servers). The Question: How would you handle it when your application will not work as specified without access to each of 30k images and you don't control when those images change? I'm do not want to have a crazy large SVN repository. Because I don't know when any of these images change, I really don't want them in my solution (definitely do not want a large solution, either). I also don't want a bunch of manual steps to do every time these images change. Our mantra, up to this point, has always been, any developer could download from SVN, compile and run our app. These images are going to kill that mantra. I'm tempted to make a WCF service that will return images if they exist and a dummy image if they don't. This way all dev boxes will return a dummy image and our build/staging/production boxes will return real images (ones that actually have the vendor's image installer installed on). This has to be a solved problem. What have other people done to handle these types of problems? I'm open to suggestions.

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  • How to create a progress bar while downloading a file using the windows API?

    - by Jorge Chayan
    i'm working on an application in MS Visual C++ using Windows API that must download a file and place it in a folder. I have already implemented the download using URLDownloadToFile function, but i want to create a PROGRESS_CLASS progress bar with marquee style while the file is being downloaded, but it doesn't seems to get animated in the process. This is the function I use for downloading: BOOL SOXDownload() { HRESULT hRez = URLDownloadToFile(NULL, "url","C:\\sox.zip", 0, NULL); if (hRez == E_OUTOFMEMORY ) { MessageBox(hWnd, "Out of memory Error","", MB_OK); return FALSE; } if (hRez != S_OK) { MessageBox(hWnd, "Error downloading sox.", "Error!", MB_ICONERROR | MB_SYSTEMMODAL); return FALSE; } if (hRez == S_OK) { BSTR file = SysAllocString(L"C:\\sox.zip"); BSTR folder = SysAllocString(L"C:\\"); Unzip2Folder(file, folder); ::MessageBoxA(hWnd, "Sox Binaries downloaded succesfully", "Success", MB_OK); } return TRUE; } Later I call inside WM_CREATE (in my main window's message processor): if (!fileExists("C:\\SOX\\SOX.exe")) { components[7] = CreateWindowEx(0, PROGRESS_CLASS, NULL, WS_VISIBLE | PBS_MARQUEE, GetSystemMetrics(SM_CXSCREEN) / 2 - 80, GetSystemMetrics(SM_CYSCREEN) / 2 + 25, 200, 50, hWnd, NULL, NULL, NULL); SetWindowText(components[7], "Downloading SoX"); SendMessage(components[7], PBM_SETRANGE, 0, (LPARAM) MAKELPARAM(0, 50)); SendMessage(components[7], PBM_SETMARQUEE, TRUE, MAKELPARAM( 0, 50)); SOXDownload(); SendMessage(components[7], WM_CLOSE, NULL, NULL); } And as I want, I get a tiny progress bar... But it's not animated, and when I place the cursor over the bar, the cursor indicates that the program is busy downloading the file. When the download is complete, the window closes as i requested: SendMessage(components[7], WM_CLOSE, NULL, NULL); So the question is how can I make the bar move while downloading the file? Considering that i want it done with marquee style for simplicity. Thanks in advance.

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  • What's a good way to do testing a plug-in on multiple Windows and Outlook versions?

    - by Andrei
    Hello, We're building a plug-in for Outlook that should work on multiple Windows versions (XP, Vista, 7) and also with different Outlook versions (2003, 2007, 2010). The testing problem I am facing right now, is that I can't figure out a good/convenient/thorough way to test the application on multiple Windows and Outlook versions. At the moment, I have a VirtualBox which runs many virtual machines, with different Windows versions and Outlook versions. So I would have a virtual machine with Windows 7 testing Outlook 2010, and another one with Windows 7 testing Outlook 2007, Windows Vista with Outlook 2010 and so on, going through some of the possible combinations. It kind of gets the job done, although it is cumbersome and takes a long time to test. Some of the testing included in the application is unit testing, but this is also rather tied in with the machine I test it on (windows 7 with outlook 2010). For example, I was using ManagementObject recently, which worked fine on my system (and thus passed the unit test for that method), however, using that object threw an exception in another person's system, which crashed the application. I work on Visual Studio 2010 Ultimate. The questions: Is there a more elegant way to make the testing process more streamline and more efficient? Any other testing methods you recommend? How would you deal with this problem? Thanks! Looking forward to your replies.

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  • Ways to access a 32bit DLL from a 64bit exe

    - by bufferz
    I have a project that must be compiled and run in 64 bit mode. Unfortunately, I am required to call upon a DLL that is only available in 32 bit mode, so there's no way I can house everything in a 1 Visual Studio project. I am working to find the best way to wrap the 32 bit DLL in its own exe/service and issue remote (although on the same machine) calls to that exe/service from my 64 bit app. My OS is Win7 Pro 64 bit. The required calls to this 32 bit process are several dozen per second, but low data volume. This is a realtime image analysis application so response time is critical despite low volume. Lots of sending/receiving single primitives. Ideally, I would host a WCF service to house this DLL, but in a 64 bit OS one cannot force the service to run as x86! Source. That is really unfortunate since I timed function calls to the WCF service to be only 4ms on my machine. I have experimented with named pipes is .net. I found them to be 40-50 times slower than WCF (unusable for me). Any other options or suggestions for the best way to approach my puzzle?

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  • How to prevent VC++ 9 linker from linking unnecessary global variables?

    - by sharptooth
    I'm playing with function-level linking in VC++. I've enabled /OPT:REF and /OPT:ICF and the linker is happy to eliminate all unused functions. Not so with variables. The following code is to demonstrate the problem only, I fully understand that actually having code structured that way is suboptimal. //A.cpp SomeType variable1; //B.cpp extern SomeType variable1; SomeType variable2; class ClassInB { //actually uses variable1 }; //C.cpp extern SomeType variable2; class ClassInC { //actually uses variable2; }; All those files are compiled into a static lib. The consumer project only uses ClassInC and links to the static library. Now comes the VC++ 9 linker. First the linker sees that C.obj references variable2 and includes B.obj. B.obj references variable1, so it includes A.obj. Then the unreferenced stuff elimination phase starts. It removes all functions in A.obj and B.obj, but not the variables. Both variable and variable2 are preserved together with their static initializers and deinitializers. That inflates the image size and introduces a delay for running the initializers and deinitializes. The code above is oversimplified, in actual code I really can't move variable2 into C.cpp easily. I could put it into a separate .cpp file, but that looks really dumb. Is there any better option to resolve the problem with Visual C++ 9?

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  • Localization of DisplayNameAttribute

    - by PowerKiKi
    Hi, I am looking for a way to localize properties names displayed in a PropertyGrid. The property's name may be "overriden" using the DisplayNameAttribute attribute. Unfortunately attributes can not have non constant expressions. So I can not use strongly typed resources such as: class Foo { [DisplayAttribute(Resources.MyPropertyNameLocalized)] // do not compile string MyProperty {get; set;} } I had a look around and found some suggestion to inherit from DisplayNameAttribute to be able to use resource. I would end up up with code like: class Foo { [MyLocalizedDisplayAttribute("MyPropertyNameLocalized")] // not strongly typed string MyProperty {get; set;} } However I lose strongly typed resource benefits which is definitely not a good thing. Then I came across DisplayNameResourceAttribute which may be what I'm looking for. But it's supposed to be in Microsoft.VisualStudio.Modeling.Design namespace and I can't find what reference I am supposed to add for this namespace. Anybody know if there's a easier way to achieve DisplayName localization in a good way ? or if there is as way to use what Microsoft seems to be using for Visual Studio ?

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  • Why is joining two vectors simply not working?

    - by Jim
    I have two vectors of MyObj structs. MyObj is defined as follows: struct MyObj { float x, y; unsigned int data[8]; unsigned int tmp[1]; MyObj(const MyObj &m) { x = m.x; y = m.y; tmp[0] = 0; for (int i = 0; i < 8; ++i) { data[i] = m.data[i]; } } }; I then have two vectors... vector<MyObj> v1; vector<MyObj> v2; // both get data eventually. v1.insert(v1.end(), v2.begin(), v2.end()); v2 has 3535004 elements in my experiment. v1 is similarly sized. I've also tried building a new vector and just using .push_back to build it from both vectors. Essentially, when I try to merge the two vectors I just get an error from visual studio saying "Debug error! R6010, abort() has been called". Very non-useful... So my question is: what could be causing this error, and how can I solve it? Thank you

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  • Could this C cast to avoid a signed/unsigned comparison make any sense?

    - by sharptooth
    I'm reviewing a C++ project and see effectively the following: std::vector<SomeType> objects; //then later int size = (int)objects.size(); for( int i = 0; i < size; ++i ) { process( objects[i] ); } Here's what I see. std::vector::size() returns size_t that can be of some size not related to the size of int. Even if sizeof(int) == sizeof(size_t) int is signed and can't hold all possible values of size_t. So the code above could only process the lower part of a very long vector and contains a bug. That said I'm curious of why the author might have written this? My only guess is that first he omitted the (int) cast and the compiler emitted something like Visual C++ C4018 warning: warning C4018: '<' : signed/unsigned mismatch so the author though that the best way to avoid the compiler warning would be to simply cast the size_t to int thus making the compiler shut up. Is there any other possible sane reason for that C cast?

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  • C#: ExecuteNonQuery() returns -1 when execute the stored procedure

    - by user1122359
    I'm trying to execute stored procedure in Visual Studio. Its given below. CREATE PROCEDURE [dbo].[addStudent] @stuName varchar(50), @address varchar(100), @tel varchar(15), @etel varchar(15), @nic varchar (10), @dob date AS BEGIN SET NOCOUNT ON; DECLARE @currentID INT DECLARE @existPerson INT SET @existPerson = (SELECT p_ID FROM Student WHERE s_NIC = @nic); IF @existPerson = null BEGIN INSERT INTO Person (p_Name, p_RegDate, p_Address, p_Tel, p_EmergeNo, p_Valid, p_Userlevel) VALUES (@stuName, GETDATE(), @address, @tel, @etel, 0, 'Student' ); SET @currentID = (SELECT MAX( p_ID) FROM Person); INSERT INTO Student (p_ID, s_Barcode, s_DOB, s_NIC) VALUES (@currentID , NULL, @dob, @nic); return 0; END ELSE return -1; END Im doing so by using this code below. SqlConnection con = new SqlConnection(); Connect conn = new Connect(); con = conn.getConnected(); con.Open(); cmd = new SqlCommand("addStudent", con); cmd.CommandType = CommandType.StoredProcedure; cmd.Parameters.Add("@stuName", SqlDbType.VarChar).Value = nameTxt.Text.ToString(); cmd.Parameters.Add("@address", SqlDbType.VarChar).Value = addressTxt.Text.ToString(); cmd.Parameters.Add("@tel", SqlDbType.VarChar).Value = telTxt.Text.ToString(); cmd.Parameters.Add("@etel", SqlDbType.VarChar).Value = emerTxt.Text.ToString(); cmd.Parameters.Add("@nic", SqlDbType.VarChar).Value = nicTxt.Text.ToString(); cmd.Parameters.Add("@dob", SqlDbType.DateTime).Value = dobTime.Value.ToString("MM-dd-yyyy"); int n = cmd.ExecuteNonQuery(); MessageBox.Show(n.ToString()); But it returns me -1. I tried this stored procedure by entering the same values I captured from debugging. It was successful. What can be the possible error? Thanks a lot!

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  • How do I manipulate the format on a DataGridView that is bound to a Data Source?

    - by Jack Johnstone
    I´m using SQL Server 2005 and Visual Studio 2008, C#. In the data source (the SQL Server data table) I use the DateTime format mm/dd/yyyy, however, in a forms overview (DataGridView) users would like to see a completely other format, with year, week number and day number of week (yyww,d) which is in string format. I´ve created an algorithm for the transformation between values (date to weekday), but can I populate the affected cells with yyww,d (string) instead of mm/dd/yyyy (DateTime)? This is what I´ve been testing out, without success (and note, it´s on the last line the problem becomes obvious, as the cell value won´t accept a string on runtime - it still wants to be a DateTime...) private void DataGridViewQueryFindRequests_CellFormatting( object sender, DataGridViewCellFormattingEventArgs e) { string weekAndDay = ""; DataGridViewCell cell = DataGridViewQueryFindRequests.Rows[e.RowIndex].Cells[e.ColumnIndex]; if (cell.ColumnIndex == 13 && cell.Value == null) mEmptyRow = true; if ((cell.ColumnIndex == 14 || cell.ColumnIndex == 15) && !mEmptyRow) { weekAndDay = ClassWeeksAndDates.dateToWeekNumber(Convert.ToDateTime(cell.Value)); cell.ValueType = typeof(string); cell.Value = weekAndDay; } }

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  • Good C++ array class for dealing with large arrays of data in a fast and memory efficient way?

    - by Shane MacLaughlin
    Following on from a previous question relating to heap usage restrictions, I'm looking for a good standard C++ class for dealing with big arrays of data in a way that is both memory efficient and speed efficient. I had been allocating the array using a single malloc/HealAlloc but after multiple trys using various calls, keep falling foul of heap fragmentation. So the conclusion I've come to, other than porting to 64 bit, is to use a mechanism that allows me to have a large array spanning multiple smaller memory fragments. I don't want an alloc per element as that is very memory inefficient, so the plan is to write a class that overrides the [] operator and select an appropriate element based on the index. Is there already a decent class out there to do this, or am I better off rolling my own? From my understanding, and some googling, a 32 bit Windows process should theoretically be able address up to 2GB. Now assuming I've 2GB installed, and various other processes and services are hogging about 400MB, how much usable memory do you think my program can reasonably expect to get from the heap? I'm currently using various flavours of Visual C++.

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  • Managing My Database in Source Control

    - by Jason
    As I am working with a new database project (within VS2008), and as I have never developed a database from scratch, I immediately began looking into how to manage a database within source control (in this case, Subversion). I found some information on SO, including this post: Keeping development databases in multiple environments in sync. One of the answers in particular pointed to a number of a links, all of which had good, useful information. I was reading a series of posts by K. Scott Allen which describe how he manages database change. From my reading (and please pardon the noobishness of my question), it seems as though the database itself is never checked into a repository. Rather, scripts that can build the database, along with test data (which is also populated from scripts) is checked into the repository. Ultimately, this means that, when a developer is testing his or her app, these scripts, which are part of the build process, are run. This ensures that the database is up-to-date, but is also run locally from every developer's machine. This makes sense to me (if I am indeed reading that correctly). However, if I am missing something, I would appreciate correction or additional guidance. In addition, another question I wanted to ask - does this also mean that I should NOT check in the mdf or ldf files that are created from Visual Studio? Thanks for any help and additional insight. Always appreciated.

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  • C++ Type error with Object versus Object reference

    - by muddybruin
    I have the following function (which worked in Visual Studio): bool Plane::contains(Vector& point){ return normalVector.dotProduct(point - position) < -doubleResolution; } When I compile it using g++ version 4.1.2 , I get the following error: Plane.cpp: In member function âvirtual bool Plane::contains(Vector&)â: Plane.cpp:36: error: no matching function for call to âVector::dotProduct(Vector)â Vector.h:19: note: candidates are: double Vector::dotProduct(Vector&) So as you can see, the compiler thinks (point-position) is a Vector but it's expecting Vector&. What's the best way to fix this? I verified that this works: Vector temp = point-position; return normalVector.dotProduct(temp) < -doubleResolution; But I was hoping for something a little bit cleaner. I heard a suggestion that adding a copy constructor might help. So I added a copy constructor to Vector (see below), but it didn't help. Vector.h: Vector(const Vector& other); Vector.cpp: Vector::Vector(const Vector& other) :x(other.x), y(other.y), z(other.z), homogenous(other.homogenous) { }

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  • How to use project which is already in VSS?

    - by shekhar
    Hi, I am trying to add my project under source control. I am using "Microsoft VSS 6.0" for it. My problem is, there is one project in VSS which I had copied on my system using 'Get Latest Version' to C:\latest_version directory. Then I copied that entire project in other directory (C:\working) and deleted the directory where I had taken latest version of it (C:\latest_version). Now everytime I make any changes in code and want to do check in, I need to check out that particular file in some folder, copy-replace that file with my new file and check-in. Can we do all this through visual studio? I saw some tutorials which describe how to add project to VSS but in my case project is already is in VSS and I just want to link it with my project. Is it possible? I dont know whether I am using VSS correctly or not. I would like to know how do people usually use it? How to do check-in , check-out? Thanks in advance !!

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  • How to get VC# to rebuild auto-generated .cs files?

    - by Jive Dadson
    I imagine this question has been asked and answered, but I cannot find it. I wanted to make a simple GUI to interface to a windows 7 command. I usually use Wx, but since this was to be a windows-only thing, I decided to see if I could whip it out real fast using Visual C# 2010 Express, which I had never used before. Things started off just great. I created a form, put a few buttons and text boxes and such on it, and hit Debug. It came up and ran just like that. No muss, no fuss. So I then designed the form just the way I wanted it, renamed the controls from "Button1" and so forth to meaningful names. But now it's a mess. By clicking around, I discovered that VC# had auto-generated two files called Form1.cs and Form1.Designer.cs. The later contains the bindings between functions and the events generated from user-clicks etc., and the former contains no-op code for those functions, for me to complete. Problem is, the names are all still the original "Button1" and so forth, not the new ones, and the new controls I added after running the first time do not appear at all. I want it to regenerate all that stuff afresh from the finished form. How to?

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  • How to debug properly and find causes for crashes?

    - by Newbie
    I dont know what to do anymore... its hopeless. I'm getting tired of guessing whats causing the crashes. Recently i noticed some opengl calls crashes programs randomly on some gfx cards. so i am getting really paranoid what can cause crashes now. The bad thing on this crash is that it crashes only after a long time of using the program, so i can only guess what is the problem. I cant remember what changes i made to the program that may cause the crashes, its been so long time. But luckily the previous version doesnt crash, so i could just copypaste some code and waste 10 hours to see at which point it starts crashing... i dont think i want to do that yet. The program crashes after i make it to process the same files about 5 times in a row, each time it uses about 200 megabytes of memory in the process. It crashes at random times while and after the reading process. I have createn a "safe" free() function, it checks the pointer if its not NULL, and then frees the memory, and then sets the pointer to NULL. Isn't this how it should be done? I watched the task manager memory usage, and just before it crashed it started to eat 2 times more memory than usual. Also the program loading became exponentially slower every time i loaded the files; first few loads didnt seem much slower from each other, but then it started rapidly doubling the load speeds. What should this tell me about the crash? Also, do i have to manually free the c++ vectors by using clear() ? Or are they freed after usage automatically, for example if i allocate vector inside a function, will it be freed every time the function has ended ? I am not storing pointers in the vector. -- Shortly: i want to learn to catch the damn bugs as fast as possible, how do i do that? Using Visual Studio 2008.

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  • Change Default Winform Icon Across Entire App

    - by Kyle Gagnet
    Can I change the default icon used on a Winform? Most of my forms have their icon property set to a custom icon. For the few forms that slip through the cracks, I don't want the generic "hey look, he made this in visual studio" icon. One solution is to tediously check every one of my forms to make sure they either have a custom icon set or have ShowIcon set to False. Another solution is to have every one of my forms inherit from a base class that sets a custom icon in the constructor. Aside from those solutions, what other options do I have? EDIT: I was hoping there would be a way to replace the source of the stock icon with my own. Is it in a resource file somewhere? Or is it embedded in a .NET dll that I can't (or really, really shouldn't) modify? BOUNTY EDIT: Is there a way to accomplish this without editing or writing a single line of code? I don't care how impractical, complicated, waste-of-time the solution is... I just want to know if it's possible. I need to satisfy my curiosity.

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  • VS 2012 Code Review &ndash; Before Check In OR After Check In?

    - by Tarun Arora
    “Is Code Review Important and Effective?” There is a consensus across the industry that code review is an effective and practical way to collar code inconsistency and possible defects early in the software development life cycle. Among others some of the advantages of code reviews are, Bugs are found faster Forces developers to write readable code (code that can be read without explanation or introduction!) Optimization methods/tricks/productive programs spread faster Programmers as specialists "evolve" faster It's fun “Code review is systematic examination (often known as peer review) of computer source code. It is intended to find and fix mistakes overlooked in the initial development phase, improving both the overall quality of software and the developers' skills. Reviews are done in various forms such as pair programming, informal walkthroughs, and formal inspections.” Wikipedia No where does the definition mention whether its better to review code before the code has been committed to version control or after the commit has been performed. No matter which side you favour, Visual Studio 2012 allows you to request for a code review both before check in and also request for a review after check in. Let’s weigh the pros and cons of the approaches independently. Code Review Before Check In or Code Review After Check In? Approach 1 – Code Review before Check in Developer completes the code and feels the code quality is appropriate for check in to TFS. The developer raises a code review request to have a second pair of eyes validate if the code abides to the recommended best practices, will not result in any defects due to common coding mistakes and whether any optimizations can be made to improve the code quality.                                             Image 1 – code review before check in Pros Everything that gets committed to source control is reviewed. Minimizes the chances of smelly code making its way into the code base. Decreases the cost of fixing bugs, remember, the earlier you find them, the lesser the pain in fixing them. Cons Development Code Freeze – Since the changes aren’t in the source control yet. Further development can only be done off-line. The changes have not been through a CI build, hard to say whether the code abides to all build quality standards. Inconsistent! Cumbersome to track the actual code review process.  Not every change to the code base is worth reviewing, a lot of effort is invested for very little gain. Approach 2 – Code Review after Check in Developer checks in, random code reviews are performed on the checked in code.                                                      Image 2 – Code review after check in Pros The code has already passed the CI build and run through any code analysis plug ins you may have running on the build server. Instruct the developer to ensure ZERO fx cop, style cop and static code analysis before check in. Code is cleaner and smell free even before the code review. No Offline development, developers can continue to develop against the source control. Cons Bad code can easily make its way into the code base. Since the review take place much later in the cycle, the cost of fixing issues can prove to be much higher. Approach 3 – Hybrid Approach The community advocates a more hybrid approach, a blend of tooling and human accountability quotient.                                                               Image 3 – Hybrid Approach 1. Code review high impact check ins. It is not possible to review everything, by setting up code review check in policies you can end up slowing your team. More over, the code that you are reviewing before check in hasn't even been through a green CI build either. 2. Tooling. Let the tooling work for you. By running static analysis, fx cop, style cop and other plug ins on the build agent, you can identify the real issues that in my opinion can't possibly be identified using human reviews. Configure the tooling to report back top 10 issues every day. Mandate the manual code review of individuals who keep making it to this list of shame more often. 3. During Merge. I would prefer eliminating some of the other code issues during merge from Main branch to the release branch. In a scrum project this is still easier because cheery picking the merges is a possibility and the size of code being reviewed is still limited. Let the tooling work for you, if some one breaks the CI build often, put them on a gated check in build course until you see improvement. If some one appears on the top 10 list of shame generated via the build then ensure that all their code is reviewed till you see improvement. At the end of the day, the goal is to ensure that the code being delivered is top quality. By enforcing a code review before any check in, you force the developer to work offline or stay put till the review is complete. What do the experts say? So I asked a few expects what they thought of “Code Review quality gate before Checking in code?" Terje Sandstrom | Microsoft ALM MVP You mean a review quality gate BEFORE checking in code????? That would mean a lot of code staying either local or in shelvesets, and not even been through a CI build, and a green CI build being the main criteria for going further, f.e. to the review state. I would not like code laying around with no checkin’s. Having a requirement that code is checked in small pieces, 4-8 hours work max, and AT LEAST daily checkins, a manual code review comes second down the lane. I would expect review quality gates to happen before merging back to main, or before merging to release.  But that would all be on checked-in code.  Branching is absolutely one way to ease the pain.   Another way we are using is automatic quality builds, running metrics, coverage, static code analysis.  Unfortunately it takes some time, would be great to be on CI’s – but…., so it’s done scheduled every night. Based on this we get, among other stuff,  top 10 lists of suspicious code, which is then subjected to reviews.  If a person seems to be very popular on these top 10 lists, we subject every check in from that person to a review for a period. That normally helps.   None of the clients I have can afford to have every checkin reviewed, so we need to find ways around it. I don’t disagree with the nicety of having all the code reviewed, but I find it hard to find those resources in today’s enterprises. David V. Corbin | Visual Studio ALM Ranger I tend to agree with both sides. I hate having code that is not checked in, but at the same time hate having “bad” code in the repository. I have found that branching is one approach to solving this dilemma. Code is checked into the private/feature branch before the review, but is not merged over to the “official” branch until after the review. I advocate both, depending on circumstance (especially team dynamics)   - The “pre-checkin” is usually for elements that may impact the project as a whole. Think of it as another “gate” along with passing unit tests. - The “post-checkin” may very well not be at the changeset level, but correlates to a review at the “user story” level.   Again, this depends on team dynamics in play…. Robert MacLean | Microsoft ALM MVP I do not think there is no right answer for the industry as a whole. In short the question is why do you do reviews? Your question implies risk mitigation, so in low risk areas you can get away with it after check in while in high risk you need to do it before check in. An example is those new to a team or juniors need it much earlier (maybe that is before checkin, maybe that is soon after) than seniors who have shipped twenty sprints on the team. Abhimanyu Singhal | Visual Studio ALM Ranger Depends on per scenario basis. We recommend post check-in reviews when: 1. We don't want to block other checks and processes on manual code reviews. Manual reviews take time, and some pieces may not require manual reviews at all. 2. We need to trace all changes and track history. 3. We have a code promotion strategy/process in place. For risk mitigation, post checkin code can be promoted to Accepted branches. Or can be rejected. Pre Checkin Reviews are used when 1. There is a high risk factor associated 2. Reviewers are generally (most of times) have immediate availability. 3. Team does not have strict tracking needs. Simply speaking, no single process fits all scenarios. You need to select what works best for your team/project. Thomas Schissler | Visual Studio ALM Ranger This is an interesting discussion, I’m right now discussing details about executing code reviews with my teams. I see and understand the aspects you brought in, but there is another side as well, I’d like to point out. 1.) If you do reviews per check in this is not very practical as a hard rule because this will disturb the flow of the team very often or it will lead to reduce the checkin frequency of the devs which I would not accept. 2.) If you do later reviews, for example if you review PBIs, it is not easy to find out which code you should review. Either you review all changesets associate with the PBI, but then you might review code which has been changed with a later checkin and the dev maybe has already fixed the issue. Or you review the diff of the latest changeset of the PBI with the first but then you might also review changes of other PBIs. Jakob Leander | Sr. Director, Avanade In my experience, manual code review: 1. Does not get done and at the very least does not get redone after changes (regardless of intentions at start of project) 2. When a project actually do it, they often do not do it right away = errors pile up 3. Requires a lot of time discussing/defining the standard and for the team to learn it However code review is very important since e.g. even small memory leaks in a high volume web solution have big consequences In the last years I have advocated following approach for code review - Architects up front do “at least one best practice example” of each type of component and tell the team. Copy from this one. This should include error handling, logging, security etc. - Dev lead on project continuously browse code to validate that the best practices are used. Especially that patterns etc. are not broken. You can do this formally after each sprint/iteration if you want. Once this is validated it is unlikely to “go bad” even during later code changes Agree with customer to rely on static code analysis from Visual Studio as the one and only coding standard. This has HUUGE benefits - You can easily tweak to reach the level you desire together with customer - It is easy to measure for both developers/management - It is 100% consistent across code base - It gets validated all the time so you never end up getting hammered by a customer review in the end - It is easy to tell the developer that you do not want code back unless it has zero errors = minimize communication You need to track this at least during nightly builds and make sure team sees total # issues. Do not allow #issues it to grow uncontrolled. On the project I run I require code analysis to have run on code before checkin (checkin rule). This means -  You have to have clean compile (or CA wont run) so this is extra benefit = very few broken builds - You can change a few of the rules to compile as errors instead of warnings. I often do this for “missing dispose” issues which you REALLY do not want in your app Tip: Place your custom CA rules files as part of solution. That  way it works when you do branching etc. (path to CA file is relative in VS) Some may argue that CA is not as good as manual inspection. But since manual inspection in reality suffers from the 3 issues in start it is IMO a MUCH better (and much cheaper) approach from helicopter perspective Tirthankar Dutta | Director, Avanade I think code review should be run both before and after check ins. There are some code metrics that are meant to be run on the entire codebase … Also, especially on multi-site projects, one should strive to architect in a way that lets men manage the framework while boys write the repetitive code… scales very well with the need to review less by containment and imposing architectural restrictions to emphasise the design. Bruno Capuano | Microsoft ALM MVP For code reviews (means peer reviews) in distributed team I use http://www.vsanywhere.com/default.aspx  David Jobling | Global Sr. Director, Avanade Peer review is the only way to scale and its a great practice for all in the team to learn to perform and accept. In my experience you soon learn who's code to watch more than others and tune the attention. Mikkel Toudal Kristiansen | Manager, Avanade If you have several branches in your code base, you will need to merge often. This requires manual merging, when a file has been changed in both branches. It offers a good opportunity to actually review to changed code. So my advice is: Merging between branches should be done as often as possible, it should be done by a senior developer, and he/she should perform a full code review of the code being merged. As for detecting architectural smells and code smells creeping into the code base, one really good third party tools exist: Ndepend (http://www.ndepend.com/, for static code analysis of the current state of the code base). You could also consider adding StyleCop to the solution. Jesse Houwing | Visual Studio ALM Ranger I gave a presentation on this subject on the TechDays conference in NL last year. See my presentation and slides here (talk in Dutch, but English presentation): http://blog.jessehouwing.nl/2012/03/did-you-miss-my-techdaysnl-talk-on-code.html  I’d like to add a few more points: - Before/After checking is mostly a trust issue. If you have a team that does diligent peer reviews and regularly talk/sit together or peer review, there’s no need to enforce a before-checkin policy. The peer peer-programming and regular feedback during development can take care of most of the review requirements as long as the team isn’t under stress. - Under stress, enforce pre-checkin reviews, it might sound strange, if you’re already under time or budgetary constraints, but it is under such conditions most real issues start to be created or pile up. - Use tools to catch most common errors, Code Analysis/FxCop was already mentioned. HP Fortify, Resharper, Coderush etc can help you there. There are also a lot of 3rd party rules you can add to Code Analysis. I’ve written a few myself (http://fccopcontrib.codeplex.com) and various teams from Microsoft have added their own rules (MSOCAF for SharePoint, WSSF for WCF). For common errors that keep cropping up, see if you can define a rule. It’s much easier. But more importantly make sure you have a good help page explaining *WHY* it's wrong. If you have small feature or developer branches/shelvesets, you might want to review pre-merge. It’s still better to do peer reviews and peer programming, but the most important thing is that bad quality code doesn’t make it into the important branch. So my philosophy: - Use tooling as much as possible. - Make sure the team understands the tooling and the importance of the things it flags. It’s too easy to just click suppress all to ignore the warnings. - Under stress, tighten process, it’s under stress that the problems of late reviews will really surface - Most importantly if you do reviews do them as early as possible, but never later than needed. In other words, pre-checkin/post checking doesn’t really matter, as long as the review is done before the code is released. It’ll just be much more expensive to fix any review outcomes the later you find them. --- I would love to hear what you think!

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  • Vs2010 MvcBuildViews Not firing

    - by Maslow
    This project in Vs2008 targeting .net 3.5 used to compile views. Vs2010 Targeting .net 4.0 the following view code is not picked up as an error, and I have not found anyway to listen to the mvcBuildview trace/debug output: <%{ %> A completely unmatched code block declaration is not being picked up, neither was a partial view inheriting from a non existent namespace/class. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWithBuildViews|AnyCPU' "> <!--<BaseIntermediateOutputPath>bin/intermediate</BaseIntermediateOutputPath>--> <!--<MvcBuildViews Condition=" '$(Configuration)' == 'DebugWithBuildViews' ">true</MvcBuildViews>--> <EnableUpdateable>false</EnableUpdateable> <MvcBuildViews>true</MvcBuildViews> <DebugSymbols>true</DebugSymbols> <OutputPath>bin</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <DebugType>full</DebugType> <PlatformTarget>AnyCPU</PlatformTarget> <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression> <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile> <ErrorReport>prompt</ErrorReport> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <RunCodeAnalysis>true</RunCodeAnalysis> </PropertyGroup> My BeforeBuild: <Target Name="BeforeBuild"> <WriteLinesToFile File="$(OutputPath)\env.config" Lines="$(Configuration)" Overwrite="true"> </WriteLinesToFile> My AfterBuild: <Target Name="AfterBuild" Condition="'$(MvcBuildViews)'=='true'"> <!--<BaseIntermediateOutputPath>[SomeKnownLocationIHaveAccessTo]</BaseIntermediateOutputPath>--> <Message Importance="high" Text="Precompiling views" /> <!--<AspNetCompiler VirtualPath="temp" PhysicalPath="$(ProjectDir)..\$(ProjectName)" />--> <!--<AspNetCompiler VirtualPath="temp" />--> <!--PhysicalPath="$(ProjectDir)\..\$(ProjectName)"--> I know the MvcBuildViews property is true because the Precompiling views message comes through. The compile is a success but it does not catch the view compilation errors. I have Vs2010 ultimate, vs 2008 developer+database edition on this machine. So either it compiles ignoring the errors with some combinations of the fixes I've tried, or it errors with Error 410 It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS. web.config 100 The commented out sections are things I have tried Previously I have tried the fixes from these posts: Compile Views in Asp.net Mvc AllowDefinitionMachinetoApplicationError MvcBuildviews Issue Turning on MVC Build Views in 2010 TFS Johnny Coder

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  • VS2008: File creation fails randomly in unit testing?

    - by Tim
    I'm working on implementing a reasonably simple XML serializer/deserializer (log file parser) application in C# .NET with VS 2008. I have about 50 unit tests right now for various parts of the code (mostly for the various serialization operations), and some of them seem to be failing mostly at random when they deal with file I/O. The way the tests are structured is that in the test setup method, I create a new empty file at a certain predetermined location, and close the stream I get back. Then I run some basic tests on the file (varying by what exactly is under test). In the cleanup method, I delete the file again. A large portion (usually 30 or more, though the number varies run to run) of my unit tests will fail at the initialize method, claiming they can't access the file I'm trying to create. I can't pin down the exact reason, since a test that will work one run fails the next; they all succeed when run individually. What's the problem here? Why can't I access this file across multiple unit tests? Relevant methods for a unit test that will fail some of the time: [TestInitialize()] public void LogFileTestInitialize() { this.testFolder = System.Environment.GetFolderPath( System.Environment.SpecialFolder.LocalApplicationData ); this.testPath = this.testFolder + "\\empty.lfp"; System.IO.File.Create(this.testPath); } [TestMethod()] public void LogFileConstructorTest() { string filePath = this.testPath; LogFile target = new LogFile(filePath); Assert.AreNotEqual(null, target); Assert.AreEqual(this.testPath, target.filePath); Assert.AreEqual("empty.lfp", target.fileName); Assert.AreEqual(this.testFolder + "\\empty.lfp.lfpdat", target.metaPath); } [TestCleanup()] public void LogFileTestCleanup() { System.IO.File.Delete(this.testPath); } And the LogFile() constructor: public LogFile(String filePath) { this.entries = new List<Entry>(); this.filePath = filePath; this.metaPath = filePath + ".lfpdat"; this.fileName = filePath.Substring(filePath.LastIndexOf("\\") + 1); } The precise error message: Initialization method LogFileParserTester.LogFileTest.LogFileTestInitialize threw exception. System.IO.IOException: System.IO.IOException: The process cannot access the file 'C:\Users\<user>\AppData\Local\empty.lfp' because it is being used by another process..

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  • web.config transforms not being applied on either publish or build installation package

    - by BenA
    Today I started playing with the web.config transforms in VS 2010. To begin with, I attempted the same hello world example that features in a lot of the blog posts on this topic - updating a connection string. I created the minimal example shown below (and similar to the one found in this blog). The problem is that whenever I do a right-click - "Publish", or a right-click - "Build Deployment Package" on the .csproj file, I'm not getting the correct output. Rather than a transformed web.config, I'm getting no web.config, and instead the two transform files are included. What am I doing wrong? Any help gratefully received! Web.config: <?xml version="1.0"?> <configuration xmlns="http://schemas.microsoft.com/.NetConfiguration/v2.0"> <connectionStrings> <add name="ConnectionString" connectionString="server=(local); initial catalog=myDB; user=xxxx;password=xxxx" providerName="System.Data.SqlClient"/> </connectionStrings> </configuration> Web.debug.config: <?xml version="1.0"?> <configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform"> <connectionStrings> <add name="ConnectionString" connectionString="server=DebugServer; initial catalog=myDB; user=xxxx;password=xxxx" providerName="System.Data.SqlClient" xdt:Transform="SetAttributes" xdt:Locator="Match(name)"/> </connectionStrings> </configuration> Web.release.config: <?xml version="1.0"?> <configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform"> <connectionStrings> <add name="ConnectionString" connectionString="server=ReleaseServer; initial catalog=myDB; user=xxxx;password=xxxx" providerName="System.Data.SqlClient" xdt:Transform="SetAttributes" xdt:Locator="Match(name)"/> </connectionStrings> </configuration>

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  • Design time error - multiple controls with the same Id

    - by ilivewithian
    I'm using VS 2008, I have a very simple page that has a bunch of uniquely named controls. When I try to view it in design mode I get the following error: Error Rendering Control - Label12 An unhanded exception has occurred. Multiple controls with the same ID 'Label1' were found. FindControl requires that controls have unique IDs I've checked the HTML and the designer file and I can only see one control called Label1. What might be causing this? Also, here is the aspx markup I'm having trouble with? <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="CoachingAppearanceReport.aspx.vb" Inherits="AcademyPro.CoachingAppearanceReport" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <div id="appearanceDetail" class="Left CriteriaContainer"> <asp:Label ID="Label1" runat="server" Text="Appearance Type" AssociatedControlID="ddlAppearanceType" /> <asp:DropDownList ID="ddlAppearanceType" runat="server" CssClass="AppType" OnDataBound="ddlAppearanceType_DataBound" DataSourceID="odsAppearanceType" DataTextField="AppearanceType" DataValueField="AppearanceTypeCode"> </asp:DropDownList> <asp:RequiredFieldValidator ID="rfvAppearanceType" runat="server" ControlToValidate="ddlAppearanceType" InitialValue="" Text="*" ErrorMessage="The appearance type must be selected" /> <asp:Label ID="lblAppearanceType" runat="server" /> <br /> <div class="SubSettings"> <asp:Label ID="Label12" runat="server" Text="Subbed for" AssociatedControlID="ddlSubbedFor" /> <asp:DropDownList ID="ddlSubbedFor" runat="server" OnDataBound="ddlSubbedFor_DataBound" DataSourceID="odsPlayersInAgeGroup" DataTextField="PlayerName" DataValueField="PlayerID"> </asp:DropDownList> <asp:Label ID="lblSubbedFor" runat="server" /> <br /> <asp:Label ID="Label13" runat="server" Text="Mins" AssociatedControlID="txtSubMins" /> <asp:TextBox ID="txtSubMins" runat="server" MaxLength="3" CssClass="TinyWidth" /> <asp:Label ID="lblSubMins" runat="server" /> </div> </div> </ContentTemplate> </asp:UpdatePanel> </form> </body> </html>

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  • how to filter data from xml file for displaying only selected as nodes in treeview

    - by michale
    I have an xml file named "books.xml" provided in the link "http://msdn.microsoft.com/en-us/library/windows/desktop/ms762271(v=vs.85).aspx". What my requirement was to disaplay only the <title> from xml information as nodes in tree view. But when i did the following coding its displaying all the values as nodes like "catalog" as rootnode, book as parent node for all then author,title,genre etc as nodes but i want only root node catalogue and title as nodes not even book. Can any body guide me what modification i need to do in the exisitng logic for displaying title as nodes OpenFileDialog dlg = new OpenFileDialog(); dlg.Title = "Open XML document"; dlg.Filter = "XML Files (*.xml)|*.xml"; dlg.FileName = Application.StartupPath + "\\..\\..\\Sample.xml"; if (dlg.ShowDialog() == DialogResult.OK) { try { //Just a good practice -- change the cursor to a //wait cursor while the nodes populate this.Cursor = Cursors.WaitCursor; //First, we'll load the Xml document XmlDocument xDoc = new XmlDocument(); xDoc.Load(dlg.FileName); //Now, clear out the treeview, //and add the first (root) node treeView1.Nodes.Clear(); treeView1.Nodes.Add(new TreeNode(xDoc.DocumentElement.Name)); TreeNode tNode = new TreeNode(); tNode = (TreeNode)treeView1.Nodes[0]; //We make a call to addTreeNode, //where we'll add all of our nodes addTreeNode(xDoc.DocumentElement, tNode); //Expand the treeview to show all nodes treeView1.ExpandAll(); } catch (XmlException xExc) //Exception is thrown is there is an error in the Xml { MessageBox.Show(xExc.Message); } catch (Exception ex) //General exception { MessageBox.Show(ex.Message); } finally { this.Cursor = Cursors.Default; //Change the cursor back } }} //This function is called recursively until all nodes are loaded private void addTreeNode(XmlNode xmlNode, TreeNode treeNode) { XmlNode xNode; TreeNode tNode; XmlNodeList xNodeList; if (xmlNode.HasChildNodes) //The current node has children { xNodeList = xmlNode.ChildNodes; for (int x = 0; x <= xNodeList.Count - 1; x++) //Loop through the child nodes { xNode = xmlNode.ChildNodes[x]; treeNode.Nodes.Add(new TreeNode(xNode.Name)); tNode = treeNode.Nodes[x]; addTreeNode(xNode, tNode); } } else //No children, so add the outer xml (trimming off whitespace) treeNode.Text = xmlNode.OuterXml.Trim(); }

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  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

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  • How to eliminate one of my extra DropDownLists in ASP.NET?

    - by salvationishere
    I'm developing a C#/SQL web app in VS 2008 but for some reason I have one extra DropDownList. The very first dropdownlist displaying is empty. Can you help me identify the cause of this behavior? I'm baffled! An excerpt of my code is below. private DropDownList[] newcol; // Add DropDownList Control to Placeholder private DropDownList[] CreateDropDownLists() { DropDownList[] dropDowns = new DropDownList[NumberOfControls]; for (int counter = 0; counter < NumberOfControls; counter++) { DropDownList ddl = new DropDownList(); SqlDataReader dr2 = ADONET_methods.DisplayTableColumns(targettable); ddl.ID = "DropDownListID" + counter.ToString(); int NumControls = targettable.Length; DataTable dt = new DataTable(); dt.Load(dr2); ddl.DataValueField = "COLUMN_NAME"; ddl.DataTextField = "COLUMN_NAME"; ddl.DataSource = dt; ddl.SelectedIndexChanged += new EventHandler(ddlList_SelectedIndexChanged); ddl.DataBind(); ddl.AutoPostBack = true; ddl.EnableViewState = true; //Preserves View State info on Postbacks //ddlList.Style["position"] = "absolute"; //ddl.Style["top"] = 80 + "px"; //ddl.Style["left"] = 0 + "px"; dr2.Close(); dropDowns[counter] = ddl; } return dropDowns; } protected void ddlList_SelectedIndexChanged(object sender, EventArgs e) { DropDownList ddl = (DropDownList)sender; string ID = ddl.ID; } //Create display panel private void CreateDisplayPanel() { btnSubmit.Style.Add("top", "auto"); btnSubmit.Style.Add("left", "auto"); btnSubmit.Style.Add("position", "absolute"); newcol = CreateDropDownLists(); for (int counter = 0; counter < NumberOfControls; counter++) { pnlDisplayData.Controls.Add(newcol[counter]); pnlDisplayData.Controls.Add(new LiteralControl("<br><br><br>")); pnlDisplayData.Visible = true; pnlDisplayData.FindControl(newcol[counter].ID); } }

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