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  • Struts 2 discard cache header

    - by Dewfy
    I have strange discarding behavior of struts2 while setting cache option for my image. I'm trying to put image from db to be cached on client side To render image I use ( http://struts.apache.org/2.x/docs/how-can-we-display-dynamic-or-static-images-that-can-be-provided-as-an-array-of-bytes.html ) where special result type render as follow: public void execute(ActionInvocation invocation) throws Exception { ...//some preparation HttpServletResponse response = ServletActionContext.getResponse(); HttpServletRequest request = ServletActionContext.getRequest(); ServletOutputStream os = response.getOutputStream(); try { byte[] imageBytes = action.getImage(); response.setContentType("image/gif"); response.setContentLength(imageBytes.length); //I want cache up to 10 min Date future = new Date(((new Date()).getTime() + 1000 * 10*60l)); ; response.addDateHeader("Expires", future.getTime()); response.setHeader("Cache-Control", "max-age=" + 10*60 + ""); response.addHeader("cache-Control", "public"); response.setHeader("ETag", request.getRequestURI()); os.write(imageBytes); } catch(Exception e) { response.sendError(HttpServletResponse.SC_NOT_FOUND); } os.flush(); os.close(); } But when image is embedded to page it is always reloaded (Firebug shows code 200), and neither Expires, nor max-age are presented in header Host localhost:9090 Accept image/png,image/*;q=0.8,*/*;q=0.5 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive Referer http://localhost:9090/web/result?matchId=1 Cookie JSESSIONID=4156BEED69CAB0B84D950932AB9EA1AC; If-None-Match /web/_srv/teamcolor Cache-Control max-age=0 I have no idea why it is dissapered, may be problem in url? It is forms with parameter: http://localhost:9090/web/_srv/teamcolor?loginId=3

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • Are there equivalents to Ruby's method_missing in other languages?

    - by Justin Ethier
    In Ruby, objects have a handy method called method_missing which allows one to handle method calls for methods that have not even been (explicitly) defined: Invoked by Ruby when obj is sent a message it cannot handle. symbol is the symbol for the method called, and args are any arguments that were passed to it. By default, the interpreter raises an error when this method is called. However, it is possible to override the method to provide more dynamic behavior. The example below creates a class Roman, which responds to methods with names consisting of roman numerals, returning the corresponding integer values. class Roman def romanToInt(str) # ... end def method_missing(methId) str = methId.id2name romanToInt(str) end end r = Roman.new r.iv #=> 4 r.xxiii #=> 23 r.mm #=> 2000 For example, Ruby on Rails uses this to allow calls to methods such as find_by_my_column_name. My question is, what other languages support an equivalent to method_missing, and how do you implement the equivalent in your code?

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  • How to force inclusion of an object file in a static library when linking into executable?

    - by Brian Bassett
    I have a C++ project that due to its directory structure is set up as a static library A, which is linked into shared library B, which is linked into executable C. (This is a cross-platform project using CMake, so on Windows we get A.lib, B.dll, and C.exe, and on Linux we get libA.a, libB.so, and C.) Library A has an init function (A_init, defined in A/initA.cpp), that is called from library B's init function (B_init, defined in B/initB.cpp), which is called from C's main. Thus, when linking B, A_init (and all symbols defined in initA.cpp) is linked into B (which is our desired behavior). The problem comes in that the A library also defines a function (Af, defined in A/Afort.f) that is intended to by dynamically loaded (i.e. LoadLibrary/GetProcAddress on Windows and dlopen/dlsym on Linux). Since there are no references to Af from library B, symbols from A/Afort.o are not included into B. On Windows, we can artifically create a reference by using the pragma: #pragma comment (linker, "/export:_Af") Since this is a pragma, it only works on Windows (using Visual Studio 2008). To get it working on Linux, we've tried adding the following to A/initA.cpp: extern void Af(void); static void (*Af_fp)(void) = &Af; This does not cause the symbol Af to be included in the final link of B. How can we force the symbol Af to be linked into B?

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  • Quality of TFS 2008 merged code

    - by paologios
    Does the quality of code merged by TFS 2008 depend on the used programming language? I know merging in Java / Subversion, and merging a branch to its trunk usually does not create much conflicts. Now in my company, we use VB.NET. When I merge two files TFS does not always get code blocks right, e.g. does not find the right If..then / end if lines. To give you an example, I mean: File 2 is created as a branch of File 1. Both files were changed later, now I'm going to merge those files and am recieving conficts: The marked end-if lines (1) are detected as corresponding, meaning the added event handler Button1_Click is being deleted. Now I wonder if this behavior is by language (C# vs. VB.NET) or are other source control solutions just better than TFS? (And I really liked TFS up to now :) ) File 1: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then Label1.Text = "Hello" Label2.Text = "World" End If End Sub Protected Sub Button2_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button2.Click // .... If Page.IsValid Then Label3.Text = "Hello Button 2" End If // .... End Sub File 2 (Branch of File 1): Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then fillTableFromDatabase() End If // (1) End Sub Protected Sub Button1_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button1.Click // do something here End Sub Protected Sub Button2_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button2.Click // .... If Page.IsValid Then End If // (1) // .... End Sub

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  • Zend hostname route doesn't match when it has child routes

    - by talisker
    I am implementing an Admin module, which contains the following routes: 'router' => array( 'routes' => array( 'admin' => array( 'type' => 'Zend\Mvc\Router\Http\Hostname', 'options' => array( 'route' => ':subdomain.mydomain.local', 'constraints' => array( 'subdomain' => 'admin', ), 'defaults' => array( 'module' => '__NAMESPACE__', 'controller' => 'Admin\Controller\Index', 'action' => 'index', ), ), 'priority' => 9000, 'may_terminate' => true, 'child_routes' => array( 'users' => array( 'type' => 'Zend\Mvc\Router\Http\Literal', 'options' => array( 'route' => '/users', 'defaults' => array( 'module' => '__NAMESPACE__', 'controller' => 'Admin\Controller\Users', 'action' => 'index', ), ), ), ) ), ), ), And this is the home route configuration: 'home' => array( 'type' => 'Zend\Mvc\Router\Http\Literal', 'options' => array( 'route' => '/', 'defaults' => array( 'controller' => 'Application\Controller\Index', 'action' => 'index', ), ), ), When I try to access to http://admin.mydomain.com, the route match always with the homeroute, but if I remove all the child routes from the admin route, the behavior is correct and a http://admin.mydomain.com matches with the adminroute. Any idea?

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  • CSS Clearing Floats

    - by Frank
    I'm making more of an effort to separate my html structure from presentation, but sometimes when I look at the complexity of the hacks or workarounds to make things work cross-browser, I'm amazed at huge collective waste of productive hours that are put into this. As I understand it, floats were never created for creating layouts, but because many layouts need a footer, that's how they're often being used. To clear the floats, you can add an empty div that clears both sides (div class="clear"). That is simple and works cross browser, but it adds "non-semantic" html rather than solving the presentation problem within the CSS. I realize this, but after looking at all of the solutions with their benefits and drawbacks, it seems to make more sense to go with the empty div (predictable behavior across browsers), rather than create separate stylesheets, including various css hacks and workarounds, etc. which would also need to change as CSS evolves. Is it o.k. to do this as long as you do understand what you're doing and why you're doing it? Or is it better to find the CSS workarounds, hacks and separate structure from presentation at all costs, even when the CSS presentation tools provided are not evolved to the point where they can handle such basic layout issues?

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  • Using tarantula to test a Rails app

    - by Benjamin Oakes
    I'm using Tarantula to test a Rails app I'm developing. It works pretty well, but I'm getting some strange 404s. After looking into it, Tarantula is following DELETE requests (destroy actions on controllers) throughout my app when it tests. Since Tarantula gets the index action first (and seems to keep a list of unvisited URLs), it eventually tries to follow a link to a resource which it had deleted... and gets a 404. Tarantula is right that the URL doesn't exist anymore (because it deleted the resource itself). However, it's flagging it as an error -- that's hardly the behavior I would expect. I'm basically just using the Rails scaffolding and this problem is happening. How do I prevent Tarantula doing this? (Or, is there a better way of specifying the links?) Updates: Still searching, but I found a relevant thread here: http://github.com/relevance/tarantula/issues#issue/3 Seems to be coming from relying on JS too much, in a way (see also http://thelucid.com/2010/03/15/rails-can-we-please-have-a-delete-action-by-default/)

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  • Need opinions on LaTeX and ever upgrading

    - by yCalleecharan
    Hi, I've been using LaTeX since 2005 with the TeXLive distribution and I've been upgrading as each new TeXLive distribution comes out. In the recent years I noticed an increase in new packages, updated packages and in one instance a new package bearing a different name replacing an old one by the same package author. A LaTeX document which relies heavily on packages and which has been produced a few years back may start to get some warnings and error messages on present-day LaTeX compilation. The primary reason I switched to LaTeX is because of its reliability and robustness to create big documents easily, not to mention the adorable typographic quality. With LaTeX one doesn't have to worry about how to open a docx in an old program supporting only doc for instance. Now, when there are so much continual changes in the packages in a LaTeX distribution, I tend to wonder when will this madness end. Not that having enhanced and new features are bad in packages, but not all updated packages are backward compatible. Eventually one would like to be able to compile a LaTeX file in 10 years time that he/she is working on at present and not get any compilation warnings/error messages due to some unpredictable behavior of updated packages or due to a package that has been cast-off from a LaTeX distribution. If I understand correctly CTAN do keep a database with all packages from different versions. I would like to know how you LaTeX users handle this issue. Thanks a lot...

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  • What happens to class members when malloc is used instead of new?

    - by Felix
    I'm studying for a final exam and I stumbled upon a curious question that was part of the exam our teacher gave last year to some poor souls. The question goes something like this: Is the following program correct, or not? If it is, write down what the program outputs. If it's not, write down why. The program: #include<iostream.h> class cls { int x; public: cls() { x=23; } int get_x(){ return x; } }; int main() { cls *p1, *p2; p1=new cls; p2=(cls*)malloc(sizeof(cls)); int x=p1->get_x()+p2->get_x(); cout<<x; return 0; } My first instinct was to answer with "the program is not correct, as new should be used instead of malloc". However, after compiling the program and seeing it output 23 I realize that that answer might not be correct. The problem is that I was expecting p2->get_x() to return some arbitrary number (whatever happened to be in that spot of the memory when malloc was called). However, it returned 0. I'm not sure whether this is a coincidence or if class members are initialized with 0 when it is malloc-ed. Is this behavior (p2->x being 0 after malloc) the default? Should I have expected this? What would your answer to my teacher's question be? (besides forgetting to #include <stdlib.h> for malloc :P)

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  • Dealing with rapid tapping on Buttons

    - by Eric Burke
    I have a Button with an OnClickListener. For illustrative purposes, consider a button that shows a modal dialog: public class SomeActivity ... { protected void onCreate(Bundle state) { super.onCreate(state); findViewById(R.id.ok_button).setOnClickListener( new View.OnClickListener() { public void onClick(View v) { // This should block input new AlertDialog.Builder(SomeActivity.this) .setCancelable(true) .show(); } }); } Under normal usage, the alert dialog appears and blocks further input. Users must dismiss the dialog before they can tap the button again. But sometimes the button's OnClickListener is called twice before the dialog appears. You can duplicate this fairly easily by tapping really fast on the button. I generally have to try several times before it happens, but sooner or later I'll trigger multiple onClick(...) calls before the dialog blocks input. I see this behavior in Android 2.1 on the Motorola Droid phone. We've received 4 crash reports in the Market, indicating this occasionally happens to people. Depending on what our OnClickListeners do, this causes all sorts of havoc. How can we guarantee that blocking dialogs actually block input after the first tap?

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  • What are the default return values for operator< and operator[] in C++ (Visual Studio 6)?

    - by DustOff
    I've inherited a large Visual Studio 6 C++ project that needs to be translated for VS2005. Some of the classes defined operator< and operator[], but don't specify return types in the declarations. VS6 allows this, but not VS2005. I am aware that the C standard specifies that the default return type for normal functions is int, and I assumed VS6 might have been following that, but would this apply to C++ operators as well? Or could VS6 figure out the return type on its own? For example, the code defines a custom string class like this: class String { char arr[16]; public: operator<(const String& other) { return something1 < something2; } operator[](int index) { return arr[index]; } }; Would VS6 have simply put the return types for both as int, or would it have been smart enough to figure out that operator[] should return a char and operator< should return a bool (and not convert both results to int all the time)? Of course I have to add return types to make this code VS2005 C++ compliant, but I want to make sure to specify the same type as before, as to not immediately change program behavior (we're going for compatibility at the moment; we'll standardize things later).

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  • Wicket application + Apache + mod_jk - AJP queues are filling up!

    - by nojyarg
    Dear community, We are having a Wicket-based Java application deployed in a production server cluster using Apache (2.2.3) with mod_jk (1.2.30) as load balancing component w/ sticky session and Jboss 5 as application container for the Java application. We are inconsistently seeing an issue in our production environment where our AJP queues between Apache and Jboss as shown in the JMX console fill up with requests to the point where the application server is no longer taking on any new requests. When looking at all involved system components (overall traffic, load db, process list db, load of all clustered application server nodes) nothing points towards a capacity issue which would explain why the calls are being stalled in the AJP queue. Instead all systems appear sufficiently idle. So far, our only remedy to this issue is to restart the appservers and the load balancer which only occasionally clears the AJP queues. We are trying to figure out why the queues are filling up to the point that no calls get returned to the end user although the system is not under a high load. Has anyone else experienced similar problems? Are there any other system metrics we should monitor that could explain the queuing behavior? Is this potentially a mod_jk issue? If so, is it advisable to swap mod_jk with mod_cluster to resolve the issue? Any advice is highly appreciated. If I can provide additional information for the sake of troubleshooting I would be more than willing to do so. /Ben

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  • Manually changing keyboard orientation for a view that's on top of a camera view

    - by XKR
    I'm basically trying to reproduce the core functionality of the "At Once" app. I have a camera view and another view with a text view on it. I add both views to the window. All is well so far. [window addSubview:imagePicker.view]; [window addSubview:textViewController.view]; I understand that the UIImagePickerController does not support autorotation, so I handle it manually by watching UIDeviceOrientationDidChangeNotifications and applying the necessary transforms to the textViewController.view. Now, the problem here is the keyboard. If I do nothing, it just stays in portrait mode. I can get it to rotate by adding the following code to the notification handler. [[UIApplication sharedApplication] setStatusBarOrientation:interfaceOrientation]; [textView resignFirstResponder]; [textView becomeFirstResponder]; However, the following simple test produces weird behavior. Start the app in portrait mode. Rotate the device 90 degrees clockwise. Rotate the device 90 degrees counterclockwise (back to the initial position). Rotate the device 90 degrees clockwise. After step 4, instead of the landscape-mode keyboard, the portrait-style keyboard is shown, skewed to fit in the landscape keyboard frame. Perhaps my approach is wrong from the start. I was wondering if anyone has been able to reliably make the keyboard change its orientation in response to setStatusBarOrientation.

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  • Is a control's OnInit called even when attaching it during parent's OnPreRender?

    - by Xerion
    My original understanding was that the asp.net page lifecycle is run once for all pages and controls under normal circumstances. When I attached a control during a container's OnPreRender, I encountered a situation where the control's OnInit was not called. OK, I considered that a bug in my code and fixed as such, by attaching the control earlier. But just today, I encountered a situation where OnInit for a control seems to be called after the normal OnInit has been done for everyone else. See stack below. It seems that during the page's PreRender, the control's OnInit is called as it is being dynamically added. So I just want to confirm exactly what ASP.NET's behavior is? Does it actually keep track of the stage of each control's lifecycle, and upon adding a new control, it will run from the very beginning? [HttpException (0x80004005): The control collection cannot be modified during DataBind, Init, Load, PreRender or Unload phases.] System.Web.UI.ControlCollection.Add(Control child) +8678663 MyCompany.Web.Controls.SetStartPageWrapper.Initialize() MyCompany.Web.Controls.SetStartPageWrapper.OnInit(EventArgs e) System.Web.UI.Control.InitRecursive(Control namingContainer) +333 System.Web.UI.Control.InitRecursive(Control namingContainer) +210 System.Web.UI.Control.AddedControl(Control control, Int32 index) +198 System.Web.UI.ControlCollection.Add(Control child) +80 MyCompany.Web.Controls.PageHeader.OnPreRender(EventArgs e) in System.Web.UI.Control.PreRenderRecursiveInternal() +80 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +842

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  • Nose2 multiprocess error on Windows7

    - by tt293
    I was looking into nose2 as a way to get around the restrictions of having both xunit output and multiprocessing in nose1.3. However, when always-on is set to False in the [multiprocess] section, I can only get a single process running, while when running with always-on set to True, I get the following error: ---------------------------------------------------------------------- Ran 0 tests in 0.043s OK Traceback (most recent call last): File "C:\dev\testing\Tests\PythonTests\venv\Scripts\nose2-script.py", line 8, in <module> load_entry_point('nose2==0.4.7', 'console_scripts', 'nose2')() File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\nose2-0.4.7-py2. 7.egg\nose2\main.py", line 284, in discover return main(*args, **kwargs) File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\nose2-0.4.7-py2. 7.egg\nose2\main.py", line 98, in __init__ super(PluggableTestProgram, self).__init__(**kw) File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\unittest2-0.5.1- py2.7.egg\unittest2\main.py", line 98, in __init__ self.runTests() File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\nose2-0.4.7-py2. 7.egg\nose2\main.py", line 260, in runTests self.result = runner.run(self.test) File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\nose2-0.4.7-py2. 7.egg\nose2\runner.py", line 53, in run executor(test, result) File "C:\dev\testing\Tests\PythonTests\venv\lib\site-packages\nose2-0.4.7-py2. 7.egg\nose2\plugins\mp.py", line 60, in _runmp ready, _, _ = select.select(rdrs, [], [], self.testRunTimeout) select.error: (10038, 'An operation was attempted on something that is not a soc ket') This is running python 2.7.5 (32bit) on Windows 7 in a virtualenv with six-1.1.0, unittest2-0.5.1 and nose2-0.4.7 (I get the same behavior outside of the venv, so I don't think that is the issue here).

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  • I am confused about how to use @SessionAttributes

    - by yusaku
    I am trying to understand architecture of Spring MVC. However, I am completely confused by behavior of @SessionAttributes. Please look at SampleController below , it is handling post method by SuperForm class. In fact, just field of SuperForm class is only binding as I expected. However, After I put @SessionAttributes in Controller, handling method is binding as SubAForm. Can anybody explain me what happened in this binding. ------------------------------------------------------- @Controller @SessionAttributes("form") @RequestMapping(value = "/sample") public class SampleController { @RequestMapping(method = RequestMethod.GET) public String getCreateForm(Model model) { model.addAttribute("form", new SubAForm()); return "sample/input"; } @RequestMapping(method = RequestMethod.POST) public String register(@ModelAttribute("form") SuperForm form, Model model) { return "sample/input"; } } ------------------------------------------------------- public class SuperForm { private Long superId; public Long getSuperId() { return superId; } public void setSuperId(Long superId) { this.superId = superId; } } ------------------------------------------------------- public class SubAForm extends SuperForm { private Long subAId; public Long getSubAId() { return subAId; } public void setSubAId(Long subAId) { this.subAId = subAId; } } ------------------------------------------------------- <form:form modelAttribute="form" method="post"> <fieldset> <legend>SUPER FIELD</legend> <p> SUPER ID:<form:input path="superId" /> </p> </fieldset> <fieldset> <legend>SUB A FIELD</legend> <p> SUB A ID:<form:input path="subAId" /> </p> </fieldset> <p> <input type="submit" value="register" /> </p> </form:form>

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  • are C functions declared in <c____> headers gauranteed to be in the global namespace as well as std?

    - by Evan Teran
    So this is something that I've always wondered but was never quite sure about. So it is strictly a matter of curiosity, not a real problem. As far as I understand, what you do something like #include <cstdlib> everything (except macros of course) are declared in the std:: namespace. Every implementation that I've ever seen does this by doing something like the following: #include <stdlib.h> namespace std { using ::abort; // etc.... } Which of course has the effect of things being in both the global namespace and std. Is this behavior guaranteed? Or is it possible that an implementation could put these things in std but not in the global namespace? The only way I can think of to do that would be to have your libstdc++ implement every c function itself placing them in std directly instead of just including the existing libc headers (because there is no mechanism to remove something from a namespace). Which is of course a lot of effort with little to no benefit. The essence of my question is, is the following program strictly conforming and guaranteed to work? #include <cstdio> int main() { ::printf("hello world\n"); }

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  • Compiler turning a string& into a basic_string<>&

    - by Shtong
    Hello I'm coming back to C++ after long years spent on other technologies and i'm stuck on some weird behavior when calling some methods taking std::string as parameters : An example of call : LocalNodeConfiguration *LocalNodeConfiguration::ReadFromFile(std::string & path) { // ... throw configuration_file_error(string("Configuration file empty"), path); // ... } When I compile I get this (I cropped file names for readability) : /usr/bin/g++ -g -I/home/shtong/Dev/OmegaNoc/build -I/usr/share/include/boost-1.41.0 -o CMakeFiles/OmegaNocInternals.dir/configuration/localNodeConfiguration.cxx.o -c /home/shtong/Dev/OmegaNoc/source/configuration/localNodeConfiguration.cxx .../localNodeConfiguration.cxx: In static member function ‘static OmegaNoc::LocalNodeConfiguration* OmegaNoc::LocalNodeConfiguration::ReadFromFile(std::string&)’: .../localNodeConfiguration.cxx:72: error: no matching function for call to ‘OmegaNoc::configuration_file_error::configuration_file_error(std::string, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)’ .../configurationManager.hxx:25: note: candidates are: OmegaNoc::configuration_file_error::configuration_file_error(std::string&, std::string&) .../configurationManager.hxx:22: note: OmegaNoc::configuration_file_error::configuration_file_error(const OmegaNoc::configuration_file_error&) So as I understand it, the compiler is considering that my path parameter turned into a basic_string at some point, thus not finding the constructor overload I want to use. But I don't really get why this transformation happened. Some search on the net suggested me to use g++ but I was already using it. So any other advice would be appreciated :) Thanks

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  • UIImagePickerController crashes on rapid scrolling, slower than photos app

    - by vvanhee
    Most of the time, my image picker works perfectly (iOS 4.2.1). However, if I scroll very rapidly up and down about 4-6 times through my camera roll of about 300 photos, I get a crash. This never happens with the "photos" app on the same iPhone 3Gs. Also, I'm noticing that the stock "photos" app scrolls much more smoothly than my image picker. Has anyone else noticed this behavior? I'd be interested if others could attempt this in their own apps and see if they crash. I don't think it's related to other objects hogging memory on my iPhone because it's a simple app, and this happens right after I start the app. It also doesn't seem to be related to messages sent to other released objects or overreleasing of other objects in viewdidunload, based on my crash logs and the fact that the simulator responds well to simulated memory warnings. I think it might be a bug in the internal implementation of the UIImagePickerController... This is how I start the picker. I've done this multiple ways (including setting a retain property for the UIImagePickerController in my header and releasing on dealloc). This seems to be the best way (crashes least): UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; This is the crashed thread (I get various exception types): Exception Type: SIGSEGV Exception Codes: SEGV_ACCERR at 0xfffffffff4faafa4 Crashed Thread: 8 ... Thread 8 Crashed: 0 CoreFoundation 0x000494ea -[__NSArrayM replaceObjectAtIndex:withObject:] + 98 1 PhotoLibrary 0x00008e0f -[PLImageTable _segmentAtIndex:] + 527 2 PhotoLibrary 0x00008a21 -[PLImageTable _mappedImageDataAtIndex:] + 221 3 PhotoLibrary 0x0000893f -[PLImageTable dataForEntryAtIndex:] + 15 4 PhotoLibrary 0x000087e7 PLThumbnailManagerImageDataAtIndex + 35 5 PhotoLibrary 0x00008413 -[PLThumbnailManager _dataForPhoto:format:width:height:bytesPerRow:dataWidth:dataHeight:imageDataOffset:imageDataFormat:preheat:] + 299 6 PhotoLibrary 0x000b6c13 __-[PLThumbnailManager preheatImageDataForImages:withFormat:]_block_invoke_1 + 159 7 libSystem.B.dylib 0x000d6680 _dispatch_call_block_and_release + 20 8 libSystem.B.dylib 0x000d6ba0 _dispatch_worker_thread2 + 128 9 libSystem.B.dylib 0x0007b251 _pthread_wqthread + 265

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  • C++ Suppress Automatic Initialization and Destruction

    - by Travis G
    How does one suppress the automatic initialization and destruction of a type? While it is wonderful that T buffer[100] automatically initializes all the elements of buffer, and destroys them when they fall out of scope, this is not the behavior I want. #include <iostream> static int created = 0, destroyed = 0; struct S { S() { ++created; } ~S() { ++destroyed; } }; template <typename T, size_t KCount> class Array { private: T m_buffer[KCount]; public: Array() { // some way to suppress the automatic initialization of m_buffer } ~Array() { // some way to suppress the automatic destruction of m_buffer } }; int main() { { Array<S, 100> arr; } std::cout << "Created:\t" << created << std::endl; std::cout << "Destroyed:\t" << destroyed << std::endl; return 0; } The output of this program is: Created: 100 Destroyed: 100 I would like it to be: Created: 0 Destroyed: 0 My only idea is to make m_buffer some trivially constructed and destructed type like char and then rely on operator[] to wrap the pointer math for me, although this seems like a horribly hacked solution. Another solution would be to use malloc and free, but that gives a level of indirection that I do not want.

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  • jquery dialog is clearing my form fields and I need to return a value from a jquery dialog

    - by Seth
    1.) I have a jQuery dialog that is opened whenever a particular textbox is focused. The dialog's contents are loaded from ajax and the unique ID of the textbox that was focused is passed in the ajax call (like this): $('[name=start_airport[]],[name=finish_airport[]]').click(function(){   var id = $(this).attr('id');   if($('#use_advanced_airport_selector').attr('checked')) {     $('#advanced_airport_selector').dialog({       open : function() {         $(this).load('/flight-booker/advanced-airport-selector.php?callerID='+id);       }     });     $('#advanced_airport_selector').dialog('open');   } }); (where advanced_airport_selector is an empty div) THAT PART WORKS FINE. However, when I make my ajax call within my dialog, all my form values are reset! No matter what I do, when that dialog opens, all form values are reset (not just the value of the textbox that was focused). I simply don't understand what would cause this behavior! But that's only issue #1. 2.) I need to be able to return a value from that dialog box. I am passing the ID in the ajax query so that I can use a jquery selector to update the caller's value after certain actions are performed within the dialog box. However, I can't actually access that textbox because of DOM_ERRORS that I've never come across. It doesn't make any sense! There's way to much code to post, and it's really hard to explain, so sorry if I'm unclear as to what I'm asking.

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  • Determine whether app is communicating with APNS sandbox or production environment

    - by goldierox
    I have push notifications set up in my app. I'm trying to determine whether the device token I've received from APNS in the application:didRegisterForRemoteNotificationsWithDeviceToken: method came from the sandbox or development environment. If I can distinguish which environment initialized the token, I'll be able to tell my server to which environment to send the push notification. I've tried using the DEBUG macro to determine this, but I've seen some strange behavior with this and don't trust it to be 100% correct. #ifdef DEBUG BOOL isProd = YES; #else BOOL isProd = NO; #endif Ideally, I'd be able to examine the aps-environment entitlement (value is Development or Production) in code, but I'm not sure if this is even possible. What's the proper way to determine whether your app is communicating with the APNS sandbox or production environments? I'm assuming that the server needs to know this in the first place. Please correct me if this is assumption is incorrect. Edited: Apple's documentation on Provider Communication with APNS details the difference between communicating with the sandbox and production. However, the documentation doesn't give information on how to be consistent with registering the token (from the iOS client app) and communicating with the server.

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  • Invoking a method overloaded where all arguments implement the same interface

    - by double07
    Hello, My starting point is the following: - I have a method, transform, which I overloaded to behave differently depending on the type of arguments that are passed in (see transform(A a1, A a2) and transform(A a1, B b) in my example below) - All these arguments implement the same interface, X I would like to apply that transform method on various objects all implementing the X interface. What I came up with was to implement transform(X x1, X x2), which checks for the instance of each object before applying the relevant variant of my transform. Though it works, the code seems ugly and I am also concerned of the performance overhead for evaluating these various instanceof and casting. Is that transform the best I can do in Java or is there a more elegant and/or efficient way of achieving the same behavior? Below is a trivial, working example printing out BA. I am looking for examples on how to improve that code. In my real code, I have naturally more implementations of 'transform' and none are trivial like below. public class A implements X { } public class B implements X { } interface X { } public A transform(A a1, A a2) { System.out.print("A"); return a2; } public A transform(A a1, B b) { System.out.print("B"); return a1; } // Isn't there something better than the code below??? public X transform(X x1, X x2) { if ((x1 instanceof A) && (x2 instanceof A)) { return transform((A) x1, (A) x2); } else if ((x1 instanceof A) && (x2 instanceof B)) { return transform((A) x1, (B) x2); } else { throw new RuntimeException("Transform not implemented for " + x1.getClass() + "," + x2.getClass()); } } @Test public void trivial() { X x1 = new A(); X x2 = new B(); X result = transform(x1, x2); transform(x1, result); }

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  • TCP Socket.Connect is generating false positives

    - by Mark
    I'm experiencing really weird behavior with the Socket.Connect method in C#. I am attempting a TCP Socket.Connect to a valid IP but closed port and the method is continuing as if I have successfully connected. When I packet sniffed what was going on I saw that the app was receiving RST packets from the remote machine. Yet from the tracing that is in place it is clear that the connect method is not throwing an exception. Any ideas what might be causing this? The code that is running is basically this IPEndPoint iep = new IPEndPoint(System.Net.IPAddress.Parse(m_ipAddress), m_port); Socket tcpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); tcpSocket.Connect(iep); To add to the mystery... when running this code in a stand alone console application, the result is as expected – the connect method throws an exception. However, when running it in the Windows Service deployment we have the connect method does not throw an exception. Edit in response to Mystere Man's answer How would the exception be swallowed? I have a Trace.WriteLine right above the .Connect method and a Trace.WriteLine right under it (not shown in the code sample for readability). I know that both traces are running. I also have a try catch around the whole thing which also does a Trace.Writeline and I don't see that in the log files anywhere. I have also enabled the internal socket tracing as you suggested. I don't see any exceptions. I see what appears to be successful connections. I am trying to identify differences between the windows service app and the diagnostic console app I made. I am running out of ideas though End edit Thanks

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