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  • Gtk, Setting GtkWindow Background from gtkrc file.

    - by PP
    I am trying to set background image to GtkWindow through gtkrc file using pixmap engine but it is not working out following is the rc file. style "theme-window" = "default" { xthickness = 1 ythickness = 1 GtkButton::inner-border = {10, 10, 10, 10} text[NORMAL] = "#FFFFFF" text[ACTIVE] = "#000000" text[PRELIGHT] = "#FFFFFF" text[INSENSITIVE] = "#787878" text[SELECTED] = "#FFFFFF" engine "pixmap" { image { function = FLAT_BOX state = NORMAL recolorable = TRUE file = "NarrowVideo.png" border = { 0, 0, 0, 0 } stretch = TRUE } image { function = FLAT_BOX state = ACTIVE recolorable = TRUE file = "NarrowVideo.png" border = { 0, 0, 0, 0 } stretch = TRUE } } } class "GtkWindow" style "theme-window"

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  • What is the proper way to align UITableViewCells when only some have an imageView?

    - by Topher Fangio
    Hello all, I am new to iPhone programming and working on my first real application (i.e. one not written in a book or online) and I've run into a small problem which I could solve a multitude of ways, but feel like there should be a good solution that perhaps I am just missing. Here is the scenario: I have a UITableView with a bunch of standard UITableViewCells in it. What I want to do is toggle a green check mark when the cell is selected and I have that part working (note: I'm already using the accessoryType for something else, so I can't use it for the checkmark...besides, it's not as pretty). Unfortunately, when I toggle the checkmark like so: if (...) { cell.imageView.image = [UIImage imageNamed:@"checkmark.png"]; } else { cell.imageView.image = nil; } It makes the cell's label bounce back and forth depending on whether it is checked or not. What is the proper way to align the cell's text (set via cell.textLabel.text) regardless of whether or not it has an image set? The solutions I have come up with are: Create a blank 40x40 png image in Photoshop and set the unchecked to that Create a blank 40x40 image solely in code Set some setting that I don't know about that will align it for me Create a subclass of UITableCellView that does what I need (which would be stupid, I'd just go with option 1...) Suggestions? Thoughts? Comments? Thank you very much :-) P.S. I'd like the solution to work with OS 3.0 and 4.0 if that makes any sort of difference.

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  • To store images from UIGetScreenImage() in NSMutable Array

    - by sujyanarayan
    Hi, I'm getting images from UIGetScreenImage() and storing directly in mutable array like:- image = [UIImage imageWithScreenContents]; [array addObject:image]; [image release]; I've set this code in timer so I cant use UIImagePNGRepresentation() to store as NSData as it reduces the performance. I want to use this array directly after sometime i.e after capturing 1000 images in 100 seconds. When I use the code below:- UIImage *im = [[UIImage alloc] init]; im = [array objectAtIndex:i]; UIImageWriteToSavedPhotosAlbum(im, nil, nil, nil); the application crashes. And I dont want to use UIImagePNG or JPGRepresentation() in timer as it reduces performance. My problem is how to use this array so that it is converted into image. If anybody has idea related to it please share with me. Thanks in Advance.

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  • RegEx - How To Insert String Before File Extension

    - by st4ck0v3rfl0w
    Hi All, How would I insert "_thumb" into files that are being dyanmically generated. For example, I have a site that allows users to upload an image. The script takes the image, optimizes it and saves to file. How would I make it insert the string "_thumb" for the optimized image? I'm currently saving 1 version of the otpimized file. ch-1268312613-photo.jpg I want to save the original as the above string, but want to append, "_thumb" like the following string ch-1268312613-photo_thumb.jpg

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  • Analyzing bitmaps produced by NSAffineTransform and CILineOverlay filters

    - by Adam
    I am trying to manipulate an image using a chain of CIFilters, and then examine each byte of the resulting image (bitmap). Long term, I do not need to display the resulting image (bitmap) -- I just need to "analyze" it in memory. But near-term I am displaying it on screen, to help with debugging. I have some "bitmap examination" code that works as expected when examining the NSImage (bitmap representation) I use as my input (loaded from a JPG file into an NSImage). And it SOMETIMES works as expected when I use it on the outputBitmap produced by the code below. More specifically, when I use an NSAffineTransform filter to create outputBitmap, then outputBitmap contains the data I would expect. But if I use a CILineOverlay filter to create the outputBitmap, none of the bytes in the bitmap have any data in them. I believe both of these filters are working as expected, because when I display their results on screen (via outputImageView), they look "correct." Yet when I examine the outputBitmaps, the one created from the CILineOverlay filter is "empty" while the one created from NSAffineTransfer contains data. Furthermore, if I chain the two filters together, the final resulting bitmap only seems to contain data if I run the AffineTransform last. Seems very strange, to me??? My understanding (from reading the CI programming guide) is that the CIImage should be considered an "image recipe" rather than an actual image, because the image isn't actually created until the image is "drawn." Given that, it would make sense that the CIimage bitmap doesn't have data -- but I don't understand why it has data after I run the NSAffineTransform but doesn't have data after running the CILineOverlay transform? Basically, I am trying to determine if creating the NSCIImageRep (ir in the code below) from the CIImage (myResult) is equivalent to "drawing" the CIImage -- in other words if that should force the bitmap to be populated? If someone knows the answer to this please let me know -- it will save me a few hours of trial and error experimenting! Finally, if the answer is "you must draw to a graphics context" ... then I have another question: would I need to do something along the lines of what is described in the Quartz 2D Programming Guide: Graphics Contexts, listing 2-7 and 2-8: drawing to a bitmap graphics context? That is the path down which I am about to head ... but it seems like a lot of code just to force the bitmap data to be dumped into an array where I can get at it. So if there is an easier or better way please let me know. I just want to take the data (that should be) in myResult and put it into a bitmap array where I can access it at the byte level. And since I already have code that works with an NSBitmapImageRep, unless doing it that way is a bad idea for some reason that is not readily apparent to me, then I would prefer to "convert" myResult into an NSBitmapImageRep. CIImage * myResult = [transform valueForKey:@"outputImage"]; NSImage *outputImage; NSCIImageRep *ir = [NSCIImageRep alloc]; ir = [NSCIImageRep imageRepWithCIImage:myResult]; outputImage = [[[NSImage alloc] initWithSize: NSMakeSize(inputImage.size.width, inputImage.size.height)] autorelease]; [outputImage addRepresentation:ir]; [outputImageView setImage: outputImage]; NSBitmapImageRep *outputBitmap = [[NSBitmapImageRep alloc] initWithCIImage: myResult]; Thanks, Adam

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  • Django select max id

    - by pistacchio
    Hi, given a standard model (called Image) with an autoset 'id', how do I get the max id? So far I've tried: max_id = Image.objects.all().aggregate(Max('id')) but I get a 'id__max' Key error. Trying max_id = Image.objects.order_by('id')[0].id gives a 'argument 2 to map() must support iteration' exception Any help?

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  • How do you save images to a Blackberry device via HttpConnection?

    - by Kai
    My script fetches xml via httpConnection and saves to persistent store. No problems there. Then I loop through the saved data to compose a list of image url's to fetch via queue. Each of these requests calls the httpConnection thread as so ... public synchronized void run() { HttpConnection connection = (HttpConnection)Connector.open("http://www.somedomain.com/image1.jpg"); connection.setRequestMethod("GET"); String contentType = connection.getHeaderField("Content-type"); InputStream responseData = connection.openInputStream(); connection.close(); outputFinal(responseData, contentType); } public synchronized void outputFinal(InputStream result, String contentType) throws SAXException, ParserConfigurationException, IOException { if(contentType.startsWith("text/")) { // bunch of xml save code that works fine } else if(contentType.equals("image/png") || contentType.equals("image/jpeg") || contentType.equals("image/gif")) { // how to save images here? } else { //default } } What I can't find any good documentation on is how one would take the response data and save it to an image stored on the device. Maybe I just overlooked something very obvious. Any help is very appreciated. Thanks

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  • Overlaying 2D paths on UIImage without scaling artifacts

    - by tat0
    I need to draw a path along the shape of an image in a way that it is always matching its position on the image independent of the image scale. Think of this like the hybrid view of Google Maps where streets names and roads are superimposed on top of the aerial pictures. Furthermore, this path will be drawn by the user's finger movements and I need to be able to retrieve the path keypoints on the image pixel coordinates. The user zooms-in in order to more precisely set the paths location. I manage to somehow make it work using this approach: -Create a custom UIView called CanvasView that handles touches interaction and delivers scaling, rotation, translation values to either the UIImageView or PathsView (see bellow) depending on a flag: deliverToImageOrPaths. -Create a UIImageView holding the base image. This is set as a children of CanvasView -Create a custom UIView called PathsView that keeps track of the 2D paths geometry and draws itself with a custom drawRect. This is set as children of the UIImageView. So hierarchy: CanvasView - UIImageView -PathsView In this way when deliverToImageOrPaths is YES, finger gestures transforms both the UIImageView and its child PathsView. When deliverToImageOrPaths is NO the gestures affect only the PathsView altering its geometry. So far so good. QUESTION: The problem I have is that when scaling the base UIImageView (via its .transform property) the PathsView is scaled with aliasing artifacts. drawRect is still being called on the PathsView but I guess it's performing the drawing using the original buffer size and then interpolating. How can I solve this issue? Are there better ways to implement these features? PS: I tried changing the PathsView layer class to CATiledLayer with levelsOfDetailBias 4 and levelsOfDetail 4. It solves the aliasing problem to some extent but it's unacceptable slow to render.

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  • @Android display /res/viewable in WebView

    - by MikeNereson
    I am throwing HTML to a webview to render. In the HTML I need to load an image that I have in /res/drawable. I have /res/drawable/my_image.png and code such as this: final WebView browser = (WebView) findViewById(R.id.my_webview); String html = new MyHelper(myObject).getHtml(); browser.loadDataWithBaseURL("", html, "text/html", "UTF-8", ""); Where the String html has something like: <html><head> <h1>Here is the image</h1> <img src="my_image.png" /> </head><html> The question is, what should that image src attribute be to refer to the image in /res/drawable ~Thanks

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  • Shorthand for nested null checking C#

    - by Myster
    As far as I know there is not a significantly more elegant way to write the following.... string src; if((ParentContent!= null) &&(ParentContent.Image("thumbnail") != null) &&(ParentContent.Image("thumbnail").Property("src") != null)) src = ParentContent.Image("thumbnail").Property("src").Value Do you think there should be a C# language feature to make this shorter? And if so, what should it look like? for example, something like extending the ?? operator string src = ParentContent??.Image("thumbnail")??.Property("width")??.Value; Apologies for the rather contrived example, and my over-simplified solution.

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  • Is there a utility that can monitor open windows/ in .net winforms?

    - by Jules
    This is a general question, but I'll explain my specific need at the moment: I want to find the framework class that enables one to choose an image at design-time. I can find the editor that is used at run-time - its the Drawing.Design.ImageEditor. At design time, however, a different editor pops up which allows one to choose an image from resources. I'm guessing I could run some kind of program, then open up the image editor, from the property grid, and see what new windows/classes have been created? Thanks

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  • How to Display a Bmp in a RTF control in VB.net

    - by Gerolkae
    I Started with this C# Question I'm trying to Display a bmp image inside a rtf Box for a Bot program I'm making. This function is supposed to convert a bitmap to rtf code whis is inserted to another rtf formatter srtring with additional text. Kind of like Smilies being used in a chat program. For some reason the output of this function gets rejected by the RTF Box and Vanishes completly. I'm not sure if it the way I'm converting the bmp to a Binary string or if its tied in with the header tags 'returns the RTF string representation of our picture Public Shared Function PictureToRTF(ByVal Bmp As Bitmap) As String Dim stream As New MemoryStream() Bmp.Save(stream, System.Drawing.Imaging.ImageFormat.Bmp) Dim bytes As Byte() = stream.ToArray() Dim str As String = BitConverter.ToString(bytes, 0).Replace("-", String.Empty) 'header to string we want to insert Using g As Graphics = Main.CreateGraphics() xDpi = g.DpiX yDpi = g.DpiY End Using Dim _rtf As New StringBuilder() ' Calculate the current width of the image in (0.01)mm Dim picw As Integer = CInt(Math.Round((Bmp.Width / xDpi) * HMM_PER_INCH)) ' Calculate the current height of the image in (0.01)mm Dim pich As Integer = CInt(Math.Round((Bmp.Height / yDpi) * HMM_PER_INCH)) ' Calculate the target width of the image in twips Dim picwgoal As Integer = CInt(Math.Round((Bmp.Width / xDpi) * TWIPS_PER_INCH)) ' Calculate the target height of the image in twips Dim pichgoal As Integer = CInt(Math.Round((Bmp.Height / yDpi) * TWIPS_PER_INCH)) ' Append values to RTF string _rtf.Append("{\pict\wbitmap0") _rtf.Append("\picw") _rtf.Append(Bmp.Width.ToString) ' _rtf.Append(picw.ToString) _rtf.Append("\pich") _rtf.Append(Bmp.Height.ToString) ' _rtf.Append(pich.ToString) _rtf.Append("\wbmbitspixel24\wbmplanes1") _rtf.Append("\wbmwidthbytes40") _rtf.Append("\picwgoal") _rtf.Append(picwgoal.ToString) _rtf.Append("\pichgoal") _rtf.Append(pichgoal.ToString) _rtf.Append("\bin ") _rtf.Append(str.ToLower & "}") Return _rtf.ToString End Function

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  • Silverlight MEF Embedded Resources

    - by Fastidious
    I have two different Silverlight UserControls imported with MEF from two different xaps. The UserControls are simply an Image on a Canvas. Both UserControls have the image marked as 'Resource'. The images are different but their names are the same (key point). I'm not quite sure what's going on behind the scenes of the MEF import but both images seem to end up in the same AppDomain. After the composition when I stick the UserControls on a Canvas, each is an instance of the class it should be, but they both show the same image. Obviously if the image file names are unique across all xaps I import I have no problem but I don't like that solution. Is there a better one?

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  • Code golf: the Mandelbrot set

    - by Stefano Borini
    Usual rules for the code golf. Here is an implementation in python as an example from PIL import Image im = Image.new("RGB", (300,300)) for i in xrange(300): print "i = ",i for j in xrange(300): x0 = float( 4.0*float(i-150)/300.0 -1.0) y0 = float( 4.0*float(j-150)/300.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: value = 255 else: value = iteration*10 % 255 print value im.putpixel( (i,j), (value, value, value)) im.save("image.png", "PNG") The result should look like this Use of an image library is allowed. Alternatively, you can use ASCII art. This code does the same for i in xrange(40): line = [] for j in xrange(80): x0 = float( 4.0*float(i-20)/40.0 -1.0) y0 = float( 4.0*float(j-40)/80.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: line.append(" ") else: line.append("*") print "".join(line) The result ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** *************************************** ************************************** ************************************* ************************************ ************************************ *********************************** *********************************** ********************************** ************************************ *********************************** ************************************* ************************************ *********************************** ********************************** ******************************** ******************************* **************************** *************************** ***************************** **************************** **************************** *************************** ************************ * * *********************** *********************** * * ********************** ******************** ******* ******* ******************* **************************** *************************** ****************************** ***************************** ***************************** * * * **************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ********************************************************************************

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  • How do I add an icon as a classpath resource to an SWT window created with WindowBuilder?

    - by Zoot
    I'm trying to add an external icon from an *.ico file to a window that I'm creating using the WindowBuilder design window. I can select the shell, which brings up an "image" properties field. That brings up the image chooser dialog box: How do I make my icon show up in this menu as a classpath resource? The image works if an absolute path is given, but I don't want to use that option in my application. Thanks!

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  • Displaying an XML DataSource

    - by Kubi
    Hi, I have an xml data file and I want to populate a listview in asp.net with this file. Can you show me how to generate an xslt and make a xml data file for this ? Thanks <Projects> <Project Name="" Category="" Subcategory=""> <Subheader></Subheader> <Thumbnail></Thumbnail> <CreateDate></CreateDate> <Explanation></Explanation> <PdfFile></PdfFile> <WordFile></WordFile> <Subheader></Subheader> <SlideShow> <Image></Image> <Image></Image> </SlideShow> </Project> </Projects>

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  • Java error on bilinear interpolation of 16 bit data

    - by Jon
    I'm having an issue using bilinear interpolation for 16 bit data. I have two images, origImage and displayImage. I want to use AffineTransformOp to filter origImage through an AffineTransform into displayImage which is the size of the display area. origImage is of type BufferedImage.TYPE_USHORT_GRAY and has a raster of type sun.awt.image.ShortInterleavedRaster. Here is the code I have right now displayImage = new BufferedImage(getWidth(), getHeight(), origImage.getType()); try { op = new AffineTransformOp(atx, AffineTransformOp.TYPE_BILINEAR); op.filter(origImage, displayImage); } catch (Exception e) { e.printStackTrace(); } In order to show the error I have created 2 gradient images. One has values in the 15 bit range (max of 32767) and one in the 16 bit range (max of 65535). Below are the two images 15 bit image 16 bit image These two images were created in identical fashions and should look identical, but notice the line across the middle of the 16 bit image. At first I thought that this was an overflow problem however, it is weird that it's manifesting itself in the center of the gradient instead of at the end where the pixel values are higher. Also, if it was an overflow issue than I would suspect that the 15 bit image would have been affected as well. Any help on this would be greatly appreciated.

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  • Bug when drawing a QImage on a widget with PIL and PyQt

    - by oulipo
    I'm trying to write a small graphic application, and I need to construct some image using PIL that I show in a widget. The image is correctly constructed (I can check with im.show()), I can convert it to a QImage, that I can save normally to disk (using QImage.save), but if I try to draw it directly on my QWidget, it only show a white square. Here I commented out the code that is not working (converting the Image into QImage then QPixmap result in a white square), and I made a dirty hack to save the image to a temporary file and load it directly in a QPixmap, which work but is not what I want to do https://gist.github.com/f6d479f286ad75bf72b7 Someone has an idea? If it can help, when I try to save my QImage in a BMP file, I can access its content, but if I try to save it to a PNG it is completely white

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  • Optimizing drawing on UITableViewCell

    - by Brian
    I am drawing content to a UITableViewCell and it is working well, but I'm trying to understand if there is a better way of doing this. Each cell has the following components: Thumbnail on the left side - could come from server so it is loaded async Title String - variable length so each cell could be different height Timestamp String Gradient background - the gradient goes from the top of the cell to the bottom and is semi-transparent so that background colors shine through with a gloss It currently works well. The drawing occurs as follows: UITableViewController inits/reuses a cell, sets needed data, and calls [cell setNeedsDisplay] The cell has a CALayer for the thumbnail - thumbnailLayer In the cell's drawRect it draws the gradient background and the two strings The cell's drawRect it then calls setIcon - which gets the thumbnail and sets the image as the contents of the thumbnailLayer. If the image is not found locally, it sets a loading image as the contents of the thumbnailLayer and asynchronously gets the thumbnail. Once the thumbnail is received, it is reset by calling setIcon again & resets the thumbnailLayer.contents This all currently works, but using Instruments I see that the thumbnail is compositing with the gradient. I have tried the following to fix this: setting the cell's backgroundView to a view whose drawRect would draw the gradient so that the cell's drawRect could draw the thumbnail and using setNeedsDisplayInRect would allow me to only redraw the thumbnail after it loaded --- but this resulted in the backgroundView's drawing (gradient) covering the cell's drawing (text). I would just draw the thumbnail in the cell's drawRect, but when setNeedsDisplay is called, drawRect will just overlap another image and the loading image may show through. I would clear the rect, but then I would have to redraw the gradient. I would try to draw the gradient in a CAGradientLayer and store a reference to it, so I can quickly redraw it, but I figured I'd have to redraw the gradient if the cell's height changes. Any ideas? I'm sure I'm missing something so any help would be great.

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  • Why are there 3 conflicting OpenCV camera calibration formulas?

    - by John
    I'm having a problem with OpenCV's various parameterization of coordinates used for camera calibration purposes. The problem is that three different sources of information on image distortion formulae apparently give three non-equivalent description of the parameters and equations involved: (1) In their book "Learning OpenCV…" Bradski and Kaehler write regarding lens distortion (page 376): xcorrected = x * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ 2 * p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ], ycorrected = y * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ p1 * ( r^2 + 2 * y^2 ) + 2 * p2 * x * y ], where r = sqrt( x^2 + y^2 ). Assumably, (x, y) are the coordinates of pixels in the uncorrected captured image corresponding to world-point objects with coordinates (X, Y, Z), camera-frame referenced, for which xcorrected = fx * ( X / Z ) + cx and ycorrected = fy * ( Y / Z ) + cy, where fx, fy, cx, and cy, are the camera's intrinsic parameters. So, having (x, y) from a captured image, we can obtain the desired coordinates ( xcorrected, ycorrected ) to produced an undistorted image of the captured world scene by applying the above first two correction expressions. However... (2) The complication arises as we look at OpenCV 2.0 C Reference entry under the Camera Calibration and 3D Reconstruction section. For ease of comparison we start with all world-point (X, Y, Z) coordinates being expressed with respect to the camera's reference frame, just as in #1. Consequently, the transformation matrix [ R | t ] is of no concern. In the C reference, it is expressed that: x' = X / Z, y' = Y / Z, x'' = x' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ 2 * p1 * x' * y' + p2 * ( r'^2 + 2 * x'^2 ) ], y'' = y' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ p1 * ( r'^2 + 2 * y'^2 ) + 2 * p2 * x' * y' ], where r' = sqrt( x'^2 + y'^2 ), and finally that u = fx * x'' + cx, v = fy * y'' + cy. As one can see these expressions are not equivalent to those presented in #1, with the result that the two sets of corrected coordinates ( xcorrected, ycorrected ) and ( u, v ) are not the same. Why the contradiction? It seems to me the first set makes more sense as I can attach physical meaning to each and every x and y in there, while I find no physical meaning in x' = X / Z and y' = Y / Z when the camera focal length is not exactly 1. Furthermore, one cannot compute x' and y' for we don't know (X, Y, Z). (3) Unfortunately, things get even murkier when we refer to the writings in Intel's Open Source Computer Vision Library Reference Manual's section Lens Distortion (page 6-4), which states in part: "Let ( u, v ) be true pixel image coordinates, that is, coordinates with ideal projection, and ( u ~, v ~ ) be corresponding real observed (distorted) image coordinates. Similarly, ( x, y ) are ideal (distortion-free) and ( x ~, y ~ ) are real (distorted) image physical coordinates. Taking into account two expansion terms gives the following: x ~ = x * ( 1 + k1 * r^2 + k2 * r^4 ) + [ 2 p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ] y ~ = y * ( 1 + k1 * r^2 + k2 * r^4 ] + [ 2 p2 * x * y + p2 * ( r^2 + 2 * y^2 ) ], where r = sqrt( x^2 + y^2 ). ... "Because u ~ = cx + fx * u and v ~ = cy + fy * v , … the resultant system can be rewritten as follows: u ~ = u + ( u – cx ) * [ k1 * r^2 + k2 * r^4 + 2 * p1 * y + p2 * ( r^2 / x + 2 * x ) ] v ~ = v + ( v – cy ) * [ k1 * r^2 + k2 * r^4 + 2 * p2 * x + p1 * ( r^2 / y + 2 * y ) ] The latter relations are used to undistort images from the camera." Well, it would appear that the expressions involving x ~ and y ~ coincided with the two expressions given at the top of this writing involving xcorrected and ycorrected. However, x ~ and y ~ do not refer to corrected coordinates, according to the given description. I don't understand the distinction between the meaning of the coordinates ( x ~, y ~ ) and ( u ~, v ~ ), or for that matter, between the pairs ( x, y ) and ( u, v ). From their descriptions it appears their only distinction is that ( x ~, y ~ ) and ( x, y ) refer to 'physical' coordinates while ( u ~, v ~ ) and ( u, v ) do not. What is this distinction all about? Aren't they all physical coordinates? I'm lost! Thanks for any input!

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  • Is there any exmaple that implement Ckeditor ( browse server - upload ) functions in asp.net ?

    - by Hotmoil
    Hello All , it's my first question to this nice site :) ... i use ckeditor.com in my asp.net web site and it have a great features but if any check the full feature example when inserting image you have two feature ( upload to server - browse server and choose image ) as shown in below image http://i45.tinypic.com/2rmp5ds.jpg My Questions : 1- Browse Server function integrate with another product called CKfinder .. i don't want to use it i search for such one but in asp.net and can be integrating with ckeditor ? 2- is there an example Upload image function that can save in SQL DB and can be integrated with ckeditor ? Thanks in advance for your expected cooperations

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  • Dynamically pulling images from XML for iPhone App

    - by Simon Hume
    I've got my iPhone app pulling down live data content via XML nicely, and I've formatted the UITableView cells to display the content without too many headaches. However, at the moment, for each cell I'm just showing a default graphic for now, but I want this to be pulled down from my server too. The code snippet that grabs the image (which is actually in my project) is: cell.imageView.image = [UIImage imageNamed:@"TBC.png"]; But that will need to be the dynamic image. In my XML, am I better just returning 'mypic.png' and let the SDK determine the full path, like http://myapp.com/mypic.png or storing the full URL to the image in the XML?

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  • Display last picture

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • add on click event to picturebox vb.net

    - by Matt Facer
    I have a flowLayoutPanel which I am programatically adding new panelLayouts to. Each panelLayout has a pictureBox within it. It's all working nicely, but I need to detect when that picture box is clicked on. How do I add an event to the picture? I seem to only be able to find c# examples.... my code to add the image is as follows... ' add pic to the little panel container Dim pic As New PictureBox() pic.Size = New Size(cover_width, cover_height) pic.Location = New Point(10, 0) pic.Image = Image.FromFile("c:/test.jpg") panel.Controls.Add(pic) 'add pic and other labels (hidden in this example) to the big panel flow albumFlow.Controls.Add(panel) So I assume somewhere when I'm creating the image I add an onclick event. I need to get the index for it also if that is possible! Thanks for any help!

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