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  • How to use AVCaptureSession to stream live preview video, then take a photo, then return to streaming

    - by Matthew
    I have an application that creates its own live preview prior to taking a still photo. The app needs to run some processing on the image data and thus is not able to rely on AVCaptureVideoPreviewLayer. Getting the initial stream to work is going quite well, using Apple's example code. The problem comes when I try to switch to the higher quality image to take the snapshot. In response to a button press I attempt to reconfigure the session for taking a full resolution photo. I've tried many variations but here is my latest example (which still does not work): - (void)sessionSetupForPhoto { [session beginConfiguration]; session.sessionPreset = AVCaptureSessionPresetPhoto; AVCaptureStillImageOutput *output = [[[AVCaptureStillImageOutput alloc] init] autorelease]; for (AVCaptureOutput *output in [session outputs]) { [session removeOutput:output]; } if ([session canAddOutput:output]){ [session addOutput:output]; } else { NSLog(@"Not able to add an AVCaptureStillImageOutput"); } [session commitConfiguration]; } I am consistently getting an error message just after the commitConfiguration line that looks like this: (that is to say, I am getting an AVCaptureSessionRuntimeErrorNotification sent to my registered observer) Received an error: NSConcreteNotification 0x19d870 {name = AVCaptureSessionRuntimeErrorNotification; object = ; userInfo = { AVCaptureSessionErrorKey = "Error Domain=AVFoundationErrorDomain Code=-11800 \"The operation couldn\U2019t be completed. (AVFoundationErrorDomain error -11800.)\" UserInfo=0x19d810 {}"; The documentation in XCode ostensibly provides more information for the error number (-11800), "AVErrorUnknown - Reason for the error is unknown."; Previously I had also tried calls to stopRunning and startRunning, but no longer do that after watching WWDC Session 409, where it is discouraged. When I was stopping and starting, I was getting a different error message -11819, which corresponds to "AVErrorMediaServicesWereReset - The operation could not be completed because media services became unavailable.", which is much nicer than simply "unknown", but not necessarily any more helpful. It successfully adds the AVCaptureStillImageOutput (i.e., does NOT emit the log message). I am testing on an iPhone 3g (w/4.1) and iPhone 4. This call is happening in the main thread, which is also where my original AVCaptureSession setup took place. How can I avoid the error? How can I switch to the higher resolution to take the photo? Thank you!

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  • /usr/bin/codesign failed with exit code 1

    - by PF1
    Hi Everyone: I am attempting to deploy my first development iPhone app, and am running into some problems. I have successfully went though the online Provisioning Assistant, but now I am stuck. No matter what I do, I always get the following error. /usr/bin/codesign failed with exit code 1 Anyone have any ideas why this is happening?

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  • Using gcc compiler flag in Xcode

    - by tech74
    Hi, Shark has identified a area of code to be improved - Unaligned loop start and recommends adding -falign-loops=16 (gcc compiler flag). I've added this to Other C flags in iphone Xcode both to the dependant project and top level project. However it still does not seem to affect the performance and Shark is still reporting the same problem so it appears it didn't work. Am i doing this correctly?

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  • Displaying html in a table view cell

    - by Surya
    I am working a rss reader app for iphone . What are my options for displaying entry summary in rss feed ( which could be html) in a tableviewcell without compromising scroll performance . I dont control the feed so html in summary section is out of my control . I am thinking of uiwebview would be my last option ( so rss feeds have images and stuff in there, unfortunately ) . I was thinking if there was a way to extract summary text from html.

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  • AVAudioPlayer won't play audio file after AVAudioRecorder

    - by Kevin
    I create a .caf audio file using AVAudioRecorder and if I try and play it back using AVAudioPlay I get no sound on the iPhone (if played in simulator works fine). If I close my application and reopen the file plays fine. Also I am not able to adjust the phone volume after recording unless I close and reopen my application. Any ideas?

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  • Json and images

    - by alecnash
    hi, I've got a db on a server and want to get some data fro my iphone. I use TouchJson and everything works fine but I've got a little problem. I don't know how to download images. When I try to build and run the app the emulator just crashes. Got any ideas what to do?

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  • XCode and Instruments for memory leaks

    - by coure06
    I have tested my iphone app using XCode and instrument. I am watching the memory allocation tables, its showing me that every things is increasing i.e Bytes, Live Bytes and so on. What does it means? Am i not deallocating the objects? Can i find which objects are not deallocating using instruments?

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  • EXC_BAD_ACCESS ( i am changing Orientation )

    - by Aishwarya
    When I put my iPhone on the table while running my application it crashes the second after I pick it up. Below is the crash log. (EXC_BAD_ACCESS) objc_msgSend -[UIWindow _shouldAutorotateToInterfaceOrientation:] -[UIWindow _updateToInterfaceOrientation:duration:force] -[UIWindow _updateInterfaceOrientationFromDeviceOrientation] -[UIWindow _handleDeviceOrientationChange:] _nsnote_callback __CFXNotificationPost _CFXNotificationPostNotification -[NSNotificationCenter postNotificationName:object:userInfo:] -[UIDevice setOrientation:] -[UIApplication handleEvent:withNewEvent:] _[UIApplication sendEvent:] _UIApplicationHandleEvent SendEvent PurpleEventTimerCallBack CFRunLoopRunSpecific CFRunLookRunInMode GSEventRunModel GSEventRun -[UIApplication _run] UIApplicationMain main Have you any idea what's the problem?

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  • inline assembly error

    - by Manish
    I am using inline assembly for iphone, I working for device debug mode. The instruction is as follows: __asm__("smlatb %0, %1, %2 ,%3 \n\t": "=r"(Temp): "r"(treg5) : "r"(fac5) : "r"(Temp) ); And I am getting an errors: error : expected ')' before tokedn '(' error: unknown register name 'r' in 'asm' I am using X-code 3.0 and gcc 4.0. Any ideas?

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  • UIImage change raw pixels from white to clear?

    - by christo16
    I've tried some code from each of these questions: How to make one color transparent on a UIImage? How to mask a UIImage so that white becomes transparent on iphone? but have come up unsuccessful, unfortunately working with Core Graphics and images is not my strong suit. How would I go about accessing a UIImage's raw data and changing the white pixels to clear? Thanks!

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  • String comparison in Objective-C

    - by james.ingham
    Hey, I've currently got a webserver set up which I communicate over SOAP with my iPhone app. I am returning a string containing a GUID and when I attempt to compare this with another string I get some strange results: Why would this not fire? Surely the two strings are a match? Thanks

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  • Asynchronous I/O on Mac OS X

    - by stas
    Hi, Meaning the C10K problem, what is the best way to do asynch I/O on Mac OS X (assume to use on Mac and iPhone/iPad)? On Linux our choice is epoll, on Windows is I/O Completion Ports. Top priority is performance and scalability (thousands of connections). Thanks

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  • UIControlEventTouchDragExit only fires ~100 pixels out

    - by Jonathan
    Im trying to "get" when a finger/touch leaves a UIButton in objective C for iphone. I was told in another answer to use UIControlEventTouchDragExit however this event only fires when the touch gets about 100 pixels away from the button, whereas I would like it to be immediate. The apple docs say that goes according to the bounds however my understand is the bounds and the frame are the same unless you rotate the UIbutton (or whatever)

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  • UIControlEventTouchDragExit only fires ~100 pixels out

    - by Jonathan
    Im trying to "get" when a finger/touch leaves a UIButton in objective C for iphone. I was told in another answer to use UIControlEventTouchDragExit however this event only fires when the touch gets about 100 pixels away from the button, whereas I would like it to be immediate. The apple docs say that goes according to the bounds however my understand is the bounds and the frame are the same unless you rotate the UIbutton (or whatever)

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  • Is it possible to restore a previous GL framebuffer?

    - by Rob
    Hi there, I'm working on an iPhone app that lets the user draw using GL. I used the GLPaint sample code project as a firm foundation, but now I want to add the ability for the user to load one of their previous drawings and continue working on it. I know how to get the framebuffer contents and save it as a UIImage. Is there a way for me to take the UIImage and tell GL to draw that? Any help is much appreciated.

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