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  • java - reduce external jar file size

    - by joe_shmoe
    Hi all, still learning, so be patient :) I've developed a module for a Java project. The module depends on external library (fastutil). the problem is, the fastutil.jar file is a couple of times heavier than the whole project itself (14 MB). I only use a tiny subset of the classes from the library. the module is now finished, and no-one is likely to extend it in future. is there a way I could extract only the relevant class to some fastutil_small.jar so that others don't have to download all this extra weight? there's probably a simple answer to this, but as I said, I still consider myself a noob. Thanks a lot

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  • Workflow Activity Extensions, Activity Packs and Unit Testing Framework

    - by JoshReuben
    http://wf.codeplex.com/ contains a plethora of infrastructure code and new activities for extending Workflow Foundation 4. These are also available as Nuget packages. These include: Activity Extensions Security Activity Pack ADO.NET Activity Pack Azure Activity Pack Activity Unit Testing Framework   view my PowerPoint presentation on these and more here: http://www.slideshare.net/joshuareuben9/workflow-foundation-activity-packs-extensions-and-unit-testing

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  • SQL Server Unit Testing with tSQLt

    When one considers the amount of time and effort that Unit Testing consumes for the Database Developer, is surprising how few good SQL Server Test frameworks are around. tSQLt , which is open source and free to use, is one of the frameworks that provide a simple way to populate a table with test data as part of the unit test, and check the results with what should be expected. Sebastian Meine and Dennis Lloyd, who created tSQLt, explain

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  • SQL Server Unit Testing with tSQLt

    When one considers the amount of time and effort that Unit Testing consumes for the Database Developer, is surprising how few good SQL Server Test frameworks are around. tSQLt , which is open source and free to use, is one of the frameworks that provide a simple way to populate a table with test data as part of the unit test, and check the results with what should be expected. Sebastian and Dennis, who created tSQLt, explain.

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  • PMDB Block Size Choice

    - by Brian Diehl
    Choosing a block size for the P6 PMDB database is not a difficult task. In fact, taking the default of 8k is going to be just fine. Block size is one of those things that is always hotly debated. Everyone has their personal preference and can sight plenty of good reasons for their choice. To add to the confusion, Oracle supports multiple block sizes withing the same instance. So how to decide and what is the justification? Like most OLTP systems, Oracle Primavera P6 has a wide variety of data. A typical table's average row size may be less than 50 bytes or upwards of 500 bytes. There are also several tables with BLOB types but the LOB data tends not to be very large. It is likely that no single block size would be perfect for every table. So how to choose? My preference is for the 8k (8192 bytes) block size. It is a good compromise that is not too small for the wider rows, yet not to big for the thin rows. It is also important to remember that database blocks are the smallest unit of change and caching. I prefer to have more, individual "working units" in my database. For an instance with 4gb of buffer cache, an 8k block will provide 524,288 blocks of cache. The following SQL*Plus script returns the average, median, min, and max rows per block. column "AVG(CNT)" format 999.99 set verify off select avg(cnt), median(cnt), min(cnt), max(cnt), count(*) from ( select dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) , count(*) cnt from &tab group by dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) ) Running this for the TASK table, I get this result on a database with an 8k block size. Each activity, on average, has about 19 rows per block. Enter value for tab: task AVG(CNT) MEDIAN(CNT) MIN(CNT) MAX(CNT) COUNT(*) -------- ----------- ---------- ---------- ---------- 18.72 19 3 28 415917 I recommend an 8k block size for the P6 transactional database. All of our internal performance and scalability test are done with this block size. This does not mean that other block sizes will not work. Instead, like many other parameters, this is the safest choice.

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  • How can I tell the size of my app during development?

    - by Newbyman
    My programming decissions are directly related to how much room I have left, or worse perhaps how much I need to shave off in order to get up the 10mb limit. I have read that Apple has quietly increased the 3G & Edge download limit from 10mb up to 20mb in preparation for the iPad in April. Either way, my real question is how can I gauge a rough estimate of how large my app will end while I'm still in the development phase? Is the file size of my development folder roughly 1 to 1 ratio? Is the compressed file size of my development a better approximation? My .xcodeproj file is only a couple hundred kB, but the size of my folder is 11.8 MB. I have a .sqlite database, less than 20 small png images and a Settings.Bundle. The rest are unknown Xcode files related to build, build for iphoneOS, simulator etc.... My source code is rather large with around 1000 lines in most of the major controllers, all in all around 48 .h&.m files. But my classes folder inside my development folder is less than 800kb. Digging around inside my Build file, there is lots of iphone simulator files and debugging files which I don't think will contribute to the final product. The Application file states that it is around 2.3 MB. However, this is such a large difference from the 11.8 MB, I have to wonder if this is just another piece of the equation. I have the app on the my device, I'm in the testing phase. Therefore, I though that I would try to see how large the working version was on the device by checking in iTunes, however my development app is visible on the right-hand the application's iphone screen, but no information about the app most importantly its size. I also checked in Organizer, I used the lower portion of the screen-(Applications), found my application and selected the drop down arrow which gave my "Application Data" and a download arrow button to the right to save a file on my desktop, named with the unique AppleID. Inside the folder it had three folders-(documents, library, tmp) the documents had a copy of my .sqlite database, the library a few more files but not anything obvious or of size, and the tmp was empty. All in all the entire folder was only 164kb-which tells me that this is not the right place to find the size either. I understand that the size is considered to be the size of my binary plus all the additional files and images that I have add. Does anyone have a effective way of guaging how large the binary is or the relating the development folder size to what the final App Store application size will end up. I know that questions have been posted with similar aspects, but I could not find any answered post that really described...what files, or how to determine size specifically. I know that this question looks like a book, but I just wanted to be specific in conveying exactly what I'm looking for and the attempts thus far. *Note all files are unzipped and still in regular working Xcode order of a single app with no brought-in builds or referenced projects. I'm sure that this is straight forward, I just don't know where to look?

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  • How do you debug a unit test in Xcode 3?

    - by Dov
    I followed Apple's instructions to set up Unit Testing in my project. I followed the directions for making them dependent, so the tests run with every build of my main project. This works, and when my tests pass the application runs; when they don't, I get build errors on the lines of the unit tests that failed. I would like, however, to be able to step through my application code when the tests are failing, but can't get Xcode (3.2.5) configured properly. The project is a Mac project, not iOS. I tried the instructions here and here, but execution never stopped at the breakpoints I set, neither in the the unit test code or in my application code. After following the first set of instructions, the breakpoints I set turned yellow with blue outlines, and I don't know what that meant, either. What do I need to do to step through my tests?

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  • What should be done first: Code reviews or Unit tests?

    - by goldenmean
    Hello, If a developer implements code for some module and wants to get it reviewed. What should be the order : *First unit test the module after designing test cases for the module, debugging and fixing the bugs and then give the modified code for peer code review (Pros- Code to be reviewed is 'clean' to a good extent. Reduces some avoidable review comments and rework. Cons- Developer might spend large time debugging/fixing a bug which could have pointed/anticipated in peer code reviews) Or *First do the code review with peers and then go for unit testing. What are your thoughts/experience on this? I believe this approach for unit testing, code reviewing should be programming language agnostic, but it would be interesting to know otherwise(if applicable) with specific examples. -AD

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  • What's a good unit test framework for Common Lisp projects?

    - by Lorenzo V.
    I need to write a unit test suite for a project I am developing in my spare time. Being a CL newbie I was overwhelmed by the amount of choices for a CL implementation, I spent quite some time to choose one. Now I am facing exactly the same thing with unit test frameworks. A quick glance at http://www.cliki.net/test%20framework shows 20 unit test frameworks! Choice is good but for a novice like me this can be a bit confusing and given the number of frameworks it would be painful to try them all. I would like to use a framework which: Is reasonably well maintained Easy to use but with some degree of flexibility Offers some sort of integration with Emacs (or it is possible to easily integrate it with Emacs) Integration with git post-commit hooks Integration with a continous integration system (such as buildbot) What are your experiences in this field?

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  • How can I start a TCP server in the background during a Perl unit test?

    - by John
    I am trying to write a unit test for a client server application. To test the client, in my unit test, I want to first start my tcp server (which itself is another perl file). I tried to start the TCP server by forking: if (! fork()) { system ("$^X server.pl") == 0 or die "couldn't start server" } So when I call make test after perl Makefile.PL, this test starts and I can see the server starting but after that the unit test just hangs there. So I guess I need to start this server in background and I tried the & at the end to force it to start in background and then test to continue. But, I still couldn't succeed. What am I doing wrong? Thanks.

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  • Working effectively unit tests / Anyone tried the in-assembly approach?

    - by CodingCrapper
    I'm trying to re-introduce unit testing into my team as our current coverage is very poor. Our system is quite large 40+ projects/assemblies. We current use a project named [SystemName].Test.csproj were all the test code is dumped and organised to represent the namespaces using folders. This approach is not very scalable and makes it difficult to find tests. I've been thinking about added a Tests folder to each project, this would put the unit tests "in the developers face" and make them easy to find. The downside is the Production release code would contain references to nunit, nmocks as well as the test code and test data.... Has anyone tried this approach? How is everyone else working with unit tests on large projects? Having a Tests project per "real" project/assembly would introduce too many new projs. Thanks in advance

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  • How can I unit test an Android Activity that acts on Accelerometer?

    - by Corey Sunwold
    I am starting with an Activity based off of this ShakeActivity and I want to write some unit tests for it. I have written some small unit tests for Android activities before but I'm not sure where to start here. I want to feed the accelerometer some different values and test how the activity responds to it. For now I'm keeping it simple and just updating a private int counter variable and a TextView when a "shake" event happens. So my question largely boils down to this: How can I send fake data to the accelerometer from a unit test?

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  • Working effectively with unit tests / Anyone tried the in-assembly approach?

    - by CodingCrapper
    I'm trying to re-introduce unit testing into my team as our current coverage is very poor. Our system is quite large 40+ projects/assemblies. We current use a project named [SystemName].Test.csproj were all the test code is dumped and organised to represent the namespaces using folders. This approach is not very scalable and makes it difficult to find tests. I've been thinking about added a Tests folder to each project, this would put the unit tests "in the developers face" and make them easy to find. The downside is the Production release code would contain references to nunit, nmocks as well as the test code and test data.... Has anyone tried this approach? How is everyone else working with unit tests on large projects? Having a Tests project per "real" project/assembly would introduce too many new projs. Thanks in advance

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  • Does Ruby/Rails require more unit testing than say a PHP app?

    - by Blankman
    I don't find the unit testing push in the PHP market like I see/read in the ruby/rails arena. Could one just as easily NOT unit test in ruby/rails as in php, or is ruby just too bendable and breakable that it "more" recommended to test in ruby than in php? Meaning there are large code bases like vBulletin, and from what I can tell, they don't unit test. I hope you understand what I am asking here, not the pros/cons of testing, or whether one should test or not, but rather, does one language need to be tested more than another? maybe its easy to write buggy code, or break during refactoring etc.

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  • NullPointerException with static variables

    - by tomekK
    I just hit very strange (to me) behaviour of java. I have following classes: public abstract class Unit { public static final Unit KM = KMUnit.INSTANCE; public static final Unit METERS = MeterUnit.INSTANCE; protected Unit() { } public abstract double getValueInUnit(double value, Unit unit); protected abstract double getValueInMeters(double value); } And: public class KMUnit extends Unit { public static final Unit INSTANCE = new KMUnit(); private KMUnit() { } //here are abstract methods overriden } public class MeterUnit extends Unit { public static final Unit INSTANCE = new MeterUnit(); private MeterUnit() { } ///abstract methods overriden } And my test case: public class TestMetricUnits extends TestCase { @Test public void testConversion() { System.out.println("Unit.METERS: " + Unit.METERS); System.out.println("Unit.KM: " + Unit.KM); double meters = Unit.KM.getValueInUnit(102.11, Unit.METERS); assertEquals(0.10211, meters, 0.00001); } } 1) MKUnit and MeterUnit are both singletons initialized statically, so during class loading. Constructors are private, so they can't be initialized anywhere else. 2) Unit class contains static final references to MKUnit.INSTANCE and MeterUnit.INSTANCE I would expect that: KMUnit class is loaded and instance is created. MeterUnit class is loaded and instance is created. Unit class is loaded and both KM and METERS variable are initialized, they are final so they cant be changed. But when I run my test case in console with maven my result is: T E S T S Running de.audi.echargingstations.tests.TestMetricUnits Unit.METERS: m Unit.KM: null Tests run: 3, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.089 sec <<< FAILURE! - in de.audi.echargingstations.tests.TestMetricUnits testConversion(de.audi.echargingstations.tests.TestMetricUnits) Time elapsed: 0.011 sec <<< ERROR! java.lang.NullPointerException: null at de.audi.echargingstations.tests.TestMetricUnits.testConversion(TestMetricUnits.java:29) Results : Tests in error: TestMetricUnits.testConversion:29 NullPointer And the funny part is that, when I run this test from eclipse via JUnit runner everything is fine, I have no NullPointerException and in console I have: Unit.METERS: m Unit.KM: km So the question is: what can be the reason that KM variable in Unit is null (and in the same time METERS is not null)

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  • WPF Applications Size Vs Winforms App Size

    - by jmayor
    Does WPF compiled code is bigger or smaller than Winform compiled code? Does WPF generates more code behind that Winform does? I have a Winform App and I want to make a new version on WPF. Customers get the updates of this app by dowloading it. So my question is, If I make the application now on WPF just using the same screens how bigger can it be the compiled solution compared to the WinForm version.

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  • Set size of JTable in JScrollPane and in JPanel with the size of the JFrame

    - by user1761818
    I want the table with the same width as the frame and also when I resize the frame the table need to be resized too. I think setSize() of JTable doesn't work correctly. Can you help me? import java.awt.Color; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.SwingUtilities; public class Main extends JFrame { public Main() { setSize(400, 600); String[] columnNames = {"A", "B", "C"}; Object[][] data = { {"Moni", "adsad", 2}, {"Jhon", "ewrewr", 4}, {"Max", "zxczxc", 6} }; JTable table = new JTable(data, columnNames); JScrollPane tableSP = new JScrollPane(table); int A = this.getWidth(); int B = this.getHeight(); table.setSize(A, B); JPanel tablePanel = new JPanel(); tablePanel.add(tableSP); tablePanel.setBackground(Color.red); add(tablePanel); setTitle("Marks"); setLocationRelativeTo(null); setDefaultCloseOperation(EXIT_ON_CLOSE); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { Main ex = new Main(); ex.setVisible(true); } }); } }

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  • Converting time period strings to value/unit pair

    - by randomtoor
    I need to parse the contents of a string that represents a time period. The format of the string is value/unit, e.g.: 1s, 60min, 24h. I would separate the actual value (an int) and unit (a str) to separated variables. At the moment I do it like this: def validate_time(time): binsize = time.strip() unit = re.sub('[0-9]','',binsize) if unit not in ['s','m','min','h','l']: print "Error: unit {0} is not valid".format(unit) sys.exit(2) tmp = re.sub('[^0-9]','',binsize) try: value = int(tmp) except ValueError: print "Error: {0} is not valid".format(time) sys.exit(2) return value,unit However, it is not ideal as things like 1m0 are also (wrongly) validated (value=10,unit=m). What is the best way to validate/parse this input?

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  • Why doesn't Windows XP show "Total Size" and "Free Space" for USB flash disks?

    - by Mehper C. Palavuzlar
    When I double click on My Computer, I can immediately see the Total size and Free space for internal and external HDDs, and inserted CD/DVD media, but in the same columns I cannot see these values for any USB flash drives. They are just empty. To see, I have to right click on USB drive letter, and select Properties. Is there a trick to make Windows XP display USB drive's Total size and Free space in My Computer window?

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  • I want to increase the size of my boot partition (Ubuntu 14.04 version) [duplicate]

    - by Mike
    This question already has an answer here: How do I free up more space in /boot? 11 answers How to resize partitions? 5 answers I read in another post that kernels are distributed as new releases rather than upgrades. I didn't know this when I was allocating space to my partitions during my initial install of Ubuntu. As a result I ran out of space on my boot partition. Can I increase the size of it using GParted and how do I do this without doing damage to my system? 1 1049kB 512MB 511MB fat32 boot 2 512MB 768MB 256MB ext2 3 768MB 1000GB 999GB lvm Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/ubuntu--vg-swap_1: 3712MB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 3712MB 3712MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/ubuntu--vg-root: 996GB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 996GB 996GB ext4 Sorry, don't know how to capture and post the terminal output screen.

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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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  • Code Behaviour via Unit Tests

    - by Dewald Galjaard
    Normal 0 false false false EN-ZA X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Some four months ago my car started acting up. Symptoms included a sputtering as my car’s computer switched between gears intermittently. Imagine building up speed, then when you reach 80km/h the car magically and mysteriously decide to switch back to third or even second gear. Clearly it was confused! I managed to track down a technician, an expert in his field to help me out. As he fitted his handheld computer to some hidden port under the dash, he started to explain “These cars are quite intelligent, you know. When they sense something is wrong they run in a restrictive program which probably account for how you managed to drive here in the first place...”  I was surprised and thought this was certainly going to be an interesting test drive. The car ran smoothly down the first couple of stretches as the technician ran through routine checks. Then he said “Ok, all looking good. We need to start testing aspects of the gearbox. Inside the gearbox there are a couple of sensors. One of them is a speed sensor which talks to the computer, which in turn will decide which gear to switch to. The restrictive program avoid these sensors altogether and allow the computer to obtain its input from other [non-affected] sources”. Then, as soon as he forced the speed sensor to come back online the symptoms and ill behaviour re-emerged... What an incredible analogy for getting into a discussion on unit testing software? Besides I should probably put my ill fortune to some good use, right? This example provide a lot of insight into how and why we should conduct unit tests when writing code. More importantly, it captures what is easily and unfortunately often the most overlooked goal of writing unit tests by those new to the art and those who oppose it alike - The goal of writing unit tests is to test the behaviour of our code under predefined conditions. Although it is very possible to test the intrinsic workings of each and every component in your code, writing several tests for each method in practise will soon prove to be an exhausting and ultimately fruitless exercise given the certain and ever changing nature of business requirements. Consequently it is true and quite possible whilst conducting proper unit tests, to call any single method several times as you examine and contemplate different scenarios. Let’s write some code to demonstrate what I mean. In my example I make use of the Moq framework and NUnit to create my tests. Truly you can use whatever you’re comfortable with. First we’ll create an ISpeedSensor interface. This is to represent the speed sensor located in the gearbox.  Then we’ll create a Gearbox class which we’ll pass to a constructor when we instantiate an object of type Computer. All three are described below.   ISpeedSensor.cs namespace AutomaticVehicle {     public interface ISpeedSensor     {         int ReportCurrentSpeed();     } }   Gearbox.cs namespace AutomaticVehicle {      public class Gearbox     {         private ISpeedSensor _speedSensor;           public Gearbox( ISpeedSensor gearboxSpeedSensor )         {             _speedSensor = gearboxSpeedSensor;         }         /// <summary>         /// This method obtain it's reading from the speed sensor.         /// </summary>         /// <returns></returns>         public int ReportCurrentSpeed()         {             return _speedSensor.ReportCurrentSpeed();         }     } } Computer.cs namespace AutomaticVehicle {     public class Computer     {         private Gearbox _gearbox;         public Computer( Gearbox gearbox )         {                     }          public int GetCurrentSpeed()         {             return _gearbox.ReportCurrentSpeed( );         }     } } Since this post is about Unit testing, that is exactly what we’ll create next. Create a second project in your solution. I called mine AutomaticVehicleTests and I immediately referenced the respective nunit, moq and AutomaticVehicle dll’s. We’re going to write a test to examine what happens inside the Computer class. ComputerTests.cs namespace AutomaticVehicleTests {     [TestFixture]     public class ComputerTests     {         [Test]         public void Computer_Gearbox_SpeedSensor_DoesThrow()         {             // Mock ISpeedSensor in gearbox             Mock< ISpeedSensor > speedSensor = new Mock< ISpeedSensor >( );             speedSensor.Setup( n => n.ReportCurrentSpeed() ).Throws<Exception>();             Gearbox gearbox = new Gearbox( speedSensor.Object );               // Create Computer instance to test it's behaviour  towards an exception in gearbox             Computer carComputer = new Computer( gearbox );             // For simplicity let’s assume for now the car only travels at 60 km/h.             Assert.AreEqual( 60, carComputer.GetCurrentSpeed( ) );          }     } }   What is happening in this test? We have created a mocked object using the ISpeedsensor interface which we've passed to our Gearbox object. Notice that I created the mocked object using an interface, not the implementation. I’ll talk more about this in future posts but in short I do this to accentuate the fact that I'm not not really concerned with how SpeedSensor work internally at this particular point in time. Next I’ve gone ahead and created a scenario where I’ve declared the speed sensor in Gearbox to be faulty by forcing it to throw an exception should we ask Gearbox to report on its current speed. Sneaky, sneaky. This test is a simulation of how things may behave in the real world. Inevitability things break, whether it’s caused by mechanical failure, some logical error on your part or a fellow developer which didn’t consult the documentation (or the lack thereof ) - whether you’re calling a speed sensor, making a call to a database, calling a web service or just trying to write a file to disk. It’s a scenario I’ve created and this test is about how the code within the Computer instance will behave towards any such error as I’ve depicted. Now, if you’ve followed closely in my final assert method you would have noticed I did something quite unexpected. I might be getting ahead of myself now but I’m testing to see if the value returned is equal to what I expect it to be under perfect conditions – I’m not testing to see if an error has been thrown! Why is that? Well, in short this is TDD. Test Driven Development is about first writing your test to define the result we want, then to go back and change the implementation within your class to obtain the desired output (I need to make sure I can drive back to the repair shop. Remember? ) So let’s go ahead and run our test as is. It’s fails miserably... Good! Let’s go back to our Computer class and make a small change to the GetCurrentSpeed method.   Computer.cs public int GetCurrentSpeed() {   try   {     return _gearbox.ReportCurrentSpeed( );   }   catch   {     RunRestrictiveProgram( );   } }     This is a simple solution, I know, but it does provide a way to allow for different behaviour. You’re more than welcome to provide an implementation for RunRestrictiveProgram should you feel the need to. It's not within the scope of this post or related to the point I'm trying to make. What is important is to notice how the focus has shifted in our approach from how things can break - to how things behave when broken.   Happy coding!

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