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  • How to output JSON from within Django and call it with jQuery from a cross domain?

    - by Emre Sevinç
    For a bookmarklet project I'm trying to get JSON data using jQuery from my server (which is naturally on a different domain) running a Django powered system. According to jQuery docs: "As of jQuery 1.2, you can load JSON data located on another domain if you specify a JSONP callback, which can be done like so: "myurl?callback=?". jQuery automatically replaces the ? with the correct method name to call, calling your specified callback." And for example I can test it successfully in my Firebug console using the following snippet: $.getJSON("http://api.flickr.com/services/feeds/photos_public.gne?tags=cat&tagmode=any& format=json&jsoncallback=?", function(data){ alert(data.title); }); It prints the returned data in an alert window, e.g. 'Recent uploads tagged cat'. However when I try the similar code with my server I don't get anything at all: $.getJSON("http://mydjango.yafz.org/randomTest?jsoncallback=?", function(data){ alert(data.title); }); There are no alert windows and the Firebug status bar says "Transferring data from mydjango.yafz.org..." and keeps on waiting. On the server side I have this: def randomTest(request): somelist = ['title', 'This is a constant result'] encoded = json.dumps(somelist) response = HttpResponse(encoded, mimetype = "application/json") return response I also tried this without any success: def randomTest(request): if request.is_ajax() == True: req = {} req ['title'] = 'This is a constant result.' response = json.dumps(req) return HttpResponse(response, mimetype = "application/json") So to cut a long story short: what is the suggested method of returning a piece of data from within a Django view and retrieve it using jQuery in a cross domain fashion? What are my mistakes above?

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  • Help to resolve 'Out of memory' exception when calling DrawImage

    - by Jack Juiceson
    Hi guys, About one percent of our users experience sudden crash while using our application. The logs show below exception, the only thing in common that I've seen so far is that, they all have XP SP3. Thanks in advance Out of memory. at System.Drawing.Graphics.CheckErrorStatus(Int32 status) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr) at System.Windows.Forms.ControlPaint.DrawBackgroundImage(Graphics g, Image backgroundImage, Color backColor, ImageLayout backgroundImageLayout, Rectangle bounds, Rectangle clipRect, Point scrollOffset, RightToLeft rightToLeft) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Operation System Information ---------------------------- Name = Windows XP Edition = Home Service Pack = Service Pack 3 Version = 5.1.2600.196608 Bits = 32

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  • Azure SDK causes Node.js service bus call to run slow

    - by PazoozaTest Pazman
    I am using this piece of code to call the service bus queue from my node.js server running locally using web matrix, I have also upload to windows azure "web sites" and it still performs slowly. var sb1 = azure.createServiceBusService(config.serviceBusNamespace, config.serviceBusAccessKey); sbMessage = { "Entity": { "SerialNumbersToCreate": '0', "SerialNumberSize": config.usageRates[3], "BlobName": 'snvideos' + channel.ChannelTableName, "TableName": 'snvideos' + channel.ChannelTableName } }; sb1.getQueue('serialnumbers', function(error, queue){ if (error === null){ sb1.sendQueueMessage('serialnumbers', JSON.stringify(sbMessage), function(error) { if (!error) res.send(req.query.callback + '({data: ' + JSON.stringify({ success: true, video: newVideo }) + '});'); else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); } else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); It can be up to 5 seconds before the server responds back to the client with the return result. When I comment out the sb1.getQueue('serialnumbers', function(error, queue){ and just have it return without sending a queue message it performs in less than 1 second. Why is that? Is my approach to using the azure sdk service bus correct? Any help would be appreciated.

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  • Problems when handling orientation changes

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

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  • Javascript: Whitespace Characters being Removed in Chrome (but not Firefox)

    - by Matrym
    Why would the below eliminate the whitespace around matched keyword text when replacing it with an anchor link? Note, this error only occurs in Chrome, and not firefox. For complete context, the file is located at: http://seox.org/lbp/lb-core.js To view the code in action (no errors found yet), the demo page is at http://seox.org/test.html. Copy/Pasting the first paragraph into a rich text editor (ie: dreamweaver, or gmail with rich text editor turned on) will reveal the problem, with words bunched together. Pasting it into a plain text editor will not. // Find page text (not in links) -> doxdesk.com function findPlainTextExceptInLinks(element, substring, callback) { for (var childi= element.childNodes.length; childi-->0;) { var child= element.childNodes[childi]; if (child.nodeType===1) { if (child.tagName.toLowerCase()!=='a') findPlainTextExceptInLinks(child, substring, callback); } else if (child.nodeType===3) { var index= child.data.length; while (true) { index= child.data.lastIndexOf(substring, index); if (index===-1 || limit.indexOf(substring.toLowerCase()) !== -1) break; // don't match an alphanumeric char var dontMatch =/\w/; if(child.nodeValue.charAt(index - 1).match(dontMatch) || child.nodeValue.charAt(index+keyword.length).match(dontMatch)) break; // alert(child.nodeValue.charAt(index+keyword.length + 1)); callback.call(window, child, index) } } } } // Linkup function, call with various type cases (below) function linkup(node, index) { node.splitText(index+keyword.length); var a= document.createElement('a'); a.href= linkUrl; a.appendChild(node.splitText(index)); node.parentNode.insertBefore(a, node.nextSibling); limit.push(keyword.toLowerCase()); // Add the keyword to memory urlMemory.push(linkUrl); // Add the url to memory } // lower case (already applied) findPlainTextExceptInLinks(lbp.vrs.holder, keyword, linkup); Thanks in advance for your help. I'm nearly ready to launch the script, and will gladly comment in kudos to you for your assistance.

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  • Javascript Reference Outer Object From Inner Object

    - by Akidi
    Okay, I see a few references given for Java, but not javascript ( which hopefully you know is completely different ). So here's the code specific : function Sandbox() { var args = Array.prototype.slice.call(arguments) , callback = args.pop() , modules = (args[0] && typeof args[0] === 'string' ? args : args[0]) , i; if (!(this instanceof Sandbox)) { return new Sandbox(modules, callback); } if (!modules || modules[0] === '*') { modules = []; for (i in Sandbox.modules) { if (Sandbox.modules.hasOwnProperty(i)) { modules.push(i); } } } for (i = 0; i < modules.length; i++) { Sandbox.modules[modules[i]](this); } this.core = { 'exp': { 'classParser': function (name) { return (new RegExp("(^| )" + name + "( |$)")); }, 'getParser': /^(#|\.)?([\w\-]+)$/ }, 'typeOf': typeOf, 'hasOwnProperty': function (obj, prop) { return obj.hasOwnProperty(prop); }, 'forEach': function (arr, fn, scope) { scope = scope || config.win; for (var i = 0, j = arr.length; i < j; i++) { fn.call(scope, arr[i], i, arr); } } }; this.config = { 'win' : win, 'doc' : doc }; callback(this); } How do I access this.config.win from within this.core.forEach? Or is this not possible?

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  • Has any one used client_side_validations gem with Chosen.js dropdown?

    - by Abid
    I am using chosen.js (http://harvesthq.github.com/chosen/). I was wondering if anyone has been able to use chosen select boxes and client_side_validations together. The issue is that when we use chosen it hides the original select element and renders its own dropdown instead, and when we focus out the validation isn't called and also when the validation message is shown it is shown with the original select element so positioning of the error isnt also correct. What could be a good way to handle this, My be we can change some code inside ActionView::Base.field_error_proc which currently looks something like ActionView::Base.field_error_proc = Proc.new do |html_tag, instance| unless html_tag =~ /^<label/ %{<div class="field_with_errors">#{html_tag}<label for="#{instance.send(:tag_id)}" class="message">#{instance.error_message.first}</label></div>}.html_safe else %{<div class="field_with_errors">#{html_tag}</div>}.html_safe end end Any ideas ? Edit 1: I have the following solution that is working for me now. applied a class "chzn-dropdown" to all my selects that were being displayed by chosen used the following callback provided by client_side_validations Gem clientSideValidations.callbacks.element.fail = function(element, message, callback) { if (element.data('valid') !== false) { if(element.hasClass('dropdown')){ chzn_element = $('#'+element.attr('id')+'_chzn'); console.log(chzn_element); chzn_element.append(""+message+""); } else{ callback(); } } } Thanks

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  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

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  • CloseHandler<Window> and Window.ClosingHandler() working differently in IE

    - by stuff22
    It seems that CloseHandler and Window.ClosingHandler() are not working or are not triggering the events in the same way under IE as opposed to Firefox. Window.addWindowClosingHandler(new Window.ClosingHandler() { @Override public void onWindowClosing(ClosingEvent event) { event.setMessage(message); } Window.addCloseHandler(new CloseHandler<Window>() { @Override public void onClose(CloseEvent<Window> event) { //Window.alert("debug1"); if(recordId!=null){ DatabaseQueryServiceAsync dbQueryService = DatabaseQueryService.Util.getInstance(); dbQueryService.releaseRecordLock(recordId, new AsyncCallback<String>() { @Override public void onFailure(Throwable arg0) { } @Override public void onSuccess(String arg0) { } }); } } }); }); For example, the ClosingHandler under IE displays the message when I swap a panel within within my widget. This does not occur in Firefox. The CloseHandler doesn't seem to trigger at all when the window closes in IE, but does so in firefox. The interesting thing to point out there, is that when I put a Window.alert("debug1") message in the addCloseHandler() method it DOES run the callback below, but as soon as I remove it, the callback doesn't happen. In firefox it works and runs the callback in both situations. So, I'm basically pulling my hair out not really understanding what's going on. Any help would be greatly appreciated. Thanks.

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  • WPF RadioButton selected in UI, but seen by code as IsChecked == false

    - by Mike
    I have some radio buttons in a group box. I select the buttons randomly, and all works perfectly from a visual standpoint and also the event handler is called each time a new button is selected. Now I have a dependency property with a callback when the value changes. When in this callback procedure I read the IsChecked value of any button, the value is False, in spite the button is visually selected (they are all false at the same time, strange). The debugger also displays all buttons unchecked. Hu hu, I'm lacking ideas about the reason, after the basic verifications... <GroupBox> <StackPanel> <RadioButton x:Name="btNone" Content="Disconnected" IsChecked="True" Checked="OnSelChecked"/> <RadioButton x:Name="btManual" Content="Manual" Checked="OnSelChecked"/> </StackPanel> </GroupBox> Event handler: private void OnSelChecked(object sender, RoutedEventArgs e) { if (btManual.IsChecked == true) { // is called } } Dependency property: public static readonly DependencyProperty ManualProperty = DependencyProperty.Register("Manual", typeof(Position), typeof(SwitchBox), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender, new PropertyChangedCallback(OnManualChanged))); Dependency property callback: private static void OnManualChanged(DependencyObject sender, DependencyPropertyChangedEventArgs args) { SwitchBox box = sender as SwitchBox; if (box.btManual.IsChecked == true) { // never true, why?? } }

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  • Equivalent to window.setTimeout() for C++

    - by bobobobo
    In javascript there's this sweet, sweet function window.setTimeout( func, 1000 ) ; which will asynchronously invoke func after 1000 ms. I want to do something similar in C++ (without multithreading), so I put together a sample loop like: #include <stdio.h> struct Callback { // The _time_ this function will be executed. double execTime ; // The function to execute after execTime has passed void* func ; } ; // Sample function to execute void go() { puts( "GO" ) ; } // Global program-wide sense of time double time ; int main() { // start the timer time = 0 ; // Make a sample callback Callback c1 ; c1.execTime = 10000 ; c1.func = go ; while( 1 ) { // its time to execute it if( time c1.execTime ) { c1.func ; // !! doesn't work! } time++; } } How can I make something like this work?

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • asyncore callbacks launching threads... ok to do?

    - by sbartell
    I'm unfamiliar with asyncore, and have very limited knowledge of asynchronous programming except for a few intro to twisted tutorials. I am most familiar with threads and use them in all my apps. One particular app uses a couchdb database as its interface. This involves longpolling the db looking for changes and updates. The module I use for couchdb is couchdbkit. It uses an asyncore loop to watch for these changes and send them to a callback. So, I figure from this callback is where I launch my worker threads. It seems a bit crude to mix asynchronous and threaded programming. I really like couchdbkit, but would rather not introduce issues into my program. So, my question is, is it safe to fire threads from an async callback? Here's some code... {{{ def dispatch(change): global jobs, db_url # jobs is my queue db = Database(db_url) work_order = db.get(change['id']) # change is an id to the document that changed. # i need to get the actual document (workorder) worker = Worker(work_order, db) # fire the thread jobs.append[worker] worker.start() return main() . . . consumer.wait(cb=dispatch, since=update_seq, timeout=10000) #wait constains the asyncloop. }}}

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  • How to fetch and populate backbone model for Google Places JS API?

    - by code-gijoe
    I'm implementing a system that require access to Google Places JS API. I've been using rails for most of the project, but now I want to inject a bit of AJAX in one of my views. Basically it is a view that displays places near your location. For this, I'm using the JS API of Google places. A quick workflow would be: 1- The user inputs a text query and hits enter. 2- There is an AJAX call to request data from Google Places API. 3- The successful result is presented to the user. The problem is primarily in step 2. I want to use backbone for this but when I create a backbone model, it requests to the 'rootURL'. This wouldn't be a problem if the requests to Places was done from the server but it is not. A place call is done like this: service = new google.maps.places.PlacesService(map); service.nearbySearch(request, callback); Passing a callback function: function callback(results, status) { if (status == google.maps.places.PlacesServiceStatus.OK) { for (var i = 0; i < results.length; i++) { var place = results[i]; createMarker(results[i]); } } } Is it possible to override the 'fetch' method in backbone model and populate the model with the successful Places result? Is this a bad idea?

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  • Drupal module permissions

    - by Trevor Newhook
    When I run the code with an admin user, the module returns what it should. However, when I run it with a normal user, I get a 403 error. The module returns data from an AJAX call. I've already tried adding a 'access callback' = 'user_access'); line to the exoticlang_chat_logger_menu() function. I'd appreciate any pointers you might have. Thanks for the help The AJAX call: jQuery.ajax({ type: 'POST', url: '/chatlog', success: exoticlangAjaxCompleted, data:'messageLog=' + privateMessageLogJson, dataType: 'json' }); The module code: function exoticlang_chat_logger_init(){ drupal_add_js('misc/jquery.form.js'); drupal_add_library('system', 'drupal.ajax'); } function exoticlang_chat_logger_permission() { return array( 'Save chat data' => array( 'title' => t('Save ExoticLang Chat Data'), 'description' => t('Send private message on chat close') ), ); } /** * Implementation of hook_menu(). */ function exoticlang_chat_logger_menu() { $items = array(); $items['chatlog'] = array( 'type' => MENU_CALLBACK, 'page callback' => 'exoticlang_chat_log_ajax', 'access arguments' => 'Save chat data'); //'access callback' => 'user_access'); return $items; } function exoticlang_chat_logger_ajax(){ $messageLog=stripslashes($_POST['messageLog']); $chatLog= 'Drupal has processed this. Message log is: '.$messageLog; $chatLog=str_replace('":"{[{','":[{',$chatLog); $chatLog=str_replace(',,',',',$chatLog); $chatLog=str_replace('"}"','"}',$chatLog); $chatLog=str_replace('"}]}"','"}]',$chatLog); echo json_encode(array('messageLog' => $chatLog)); // echo $chatLog; echo print_r(privatemsg_new_thread(array(user_load(1)), 'The subject', 'The body text')); drupal_exit(); }

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  • build an API service in Django

    - by Peter
    Hi all, I want to build an API service using Django. A basic workflow goes like this: First, an http request goes to http://mycompany.com/create.py?id=001&callback=http://callback.com. It will create a folder on the server with name 001. Second, if the folder does not exist, it will be created. You get response immediately in XML format. It will look like: <?xml version="1.0" encoding="UTF-8"?> <response> <status> <statusCode>0</statusCode> <message>Success</message> </status> <group id="001"/> </response> Finally, the server will do its job (i.e. creating the folder). After it is done, the server does a callback to the URL provided. Currently, I use return render_to_response('create.xml', {'statusCode': statusCode, 'statusMessage': statusMessage, 'groupId': groupId, }, mimetype = 'text/xml') to send the XML response back. I have an XML template which has statusCode, statusMessage, groupId placeholders. <?xml version="1.0" encoding="UTF-8"?> <response> <status> <statusCode>{{ statusCode }}</statusCode> <message>{{ statusMessage }}</message> </status> {% if not statusCode %} <group id="{{ groupId }}"/> {% endif %} </response> But in this way I have to put step 3 before step 2, because otherwise step 3 will not be executed if it is after return statement. Can somebody give me some suggestions how to do this? Thanks.

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  • Gdata JavaScript Authsub continues redirect

    - by Krustal
    I am using the JavaScript Google Data API and having issues getting the AuthSub script to work correctly. This is my script currently: google.load('gdata', '1'); function getCookie(c_name){ if(document.cookie.length>0){ c_start=document.cookie.indexOf(c_name + "="); if(c_start!=-1){ c_start=c_start + c_name.length+1; c_end=document.cookie.indexOf(";",c_start); if(c_end==-1) c_end=document.cookie.length; return unescape(document.cookie.substring(c_start, c_end)); } } return ""; } function main(){ var scope = 'http://www.google.com/calendar/feeds/'; if(!google.accounts.user.checkLogin(scope)){ google.accounts.user.login(); } else { /* * Retrieve all calendars */ // Create the calendar service object var calendarService = new google.gdata.calendar.CalendarService('GoogleInc-jsguide-1.0'); // The default "allcalendars" feed is used to retrieve a list of all // calendars (primary, secondary and subscribed) of the logged-in user var feedUri = 'http://www.google.com/calendar/feeds/default/allcalendars/full'; // The callback method that will be called when getAllCalendarsFeed() returns feed data var callback = function(result) { // Obtain the array of CalendarEntry var entries = result.feed.entry; //for (var i = 0; i < entries.length; i++) { var calendarEntry = entries[0]; var calendarTitle = calendarEntry.getTitle().getText(); alert('Calendar title = ' + calendarTitle); //} } // Error handler to be invoked when getAllCalendarsFeed() produces an error var handleError = function(error) { alert(error); } // Submit the request using the calendar service object calendarService.getAllCalendarsFeed(feedUri, callback, handleError); } } google.setOnLoadCallback(main); However when I run this the page redirects me to the authentication page. After I authenticate it send me back to my page and then quickly sends me back to the authenticate page again. I've included alerts to check if the token is being set and it doesn't seem to be working. Has anyone has this problem?

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  • C# parameter count mismatch when trying to add AsyncCallback into BeginInvoke()

    - by PunX
    I have main form (PrenosForm) and I am trying to run Form2 asynchronously. It works without callback delegate: this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, null); //works 1. Doesn't work with callback delegate (parameter count mismatch): this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, new AsyncCallback(callBackDelegate), null); //doesn't work parameter count mismatch 2. Works with callback delegate if I do it like this: cp.BeginInvoke(datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt, new AsyncCallback(callBackDelegate), null); //works 3. My question is why does one way work and the other doesn't? I'm new at this. Would anyone be so kind as to answer my question and point out my mistakes? private delegate void copyDelegat(List<ListViewItem> datoteke, string path, PrenosForm forma, DragDropEffects efekt); private delegate void callBackDelegat(IAsyncResult a); public void doCopy(List<ListViewItem> datoteke, string path, PrenosForm forma, DragDropEffects efekt) { new Form2(datoteke, path, forma, efekt); } public void callBackFunc(IAsyncResult a) { AsyncResult res = a.AsyncState as AsyncResult; copyDelegat delegat = res.AsyncDelegate as copyDelegat; delegat.EndInvoke(a); } public void kopiraj(List<ListViewItem> datoteke, DragDropEffects efekt) { copyDelegat cp = new copyDelegat(doCopy); callBackDelegat callBackDelegate = new callBackDelegat(callBackFunc); this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, new AsyncCallback(callBackDelegate), null); //doesn't work parameter count missmatch 2. this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, null); //works 1. cp.BeginInvoke(datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt, new AsyncCallback(callBackDelegate), null); //works 3. }

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  • Javascript: How to test JSONP on localhost

    - by hqt
    Here is the way I test JSONP: I run XAMPP, and in folder htdocs I create a javascript folder . I create json1.json file contain some data to process. After that, I run this html file locally, and it will call a function in "other machine" (in this case is localhost) Here is my code : <head> <script> function updateSales(sales) { alert('test jsonp'); // real code here } </script> </head> <body> <h1>JSONP Example</h1> <script src="http://localhost:85/javascript/json1.json?callback=updateSales"></script> </body> But when I run, nothing happen. But if change to other real json on the internet, it will work. It means change line : <script src="http://localhost:85/javascript/json1.json?callback=updateSales"></script> to line: <script src="http://gumball.wickedlysmart.com/?callback=updateSales"></script> It will work smoothly. So, I don't know how to test JSONP by using localhost, please help me. Thanks :)

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  • Ensuring that all callbacks were completed before sending a new request through a DuplexChannel usin

    - by Etan
    I am experiencing some issues when using a Callback in a WCF project. First, the server invokes some function Foo on the client which then forwards the request to a Windows Forms GUI: GUI CLASS delegate void DoForward(); public void ForwardToGui() { if (this.cmdSomeButton.InvokeRequired) { DoForward d = new DoForward(ForwardToGui); this.Invoke(d); } else { Process(); // sets result variable in callback class as soon as done } } } CALLBACK CLASS object _m = new object(); private int _result; public int result { get { return _result; } set { _result = value; lock(_m) { Monitor.PulseAll(_m); } } } [OperationContract] public int Foo() { result = 0; Program.Gui.ForwardToGui(); lock(_m) { Monitor.Wait(_m, 30000); } return result; } The problem now is that the user should be able to cancel the process, which doesn't work properly: SERVER INTERFACE [OperationContract] void Cleanup(); GUI CLASS private void Gui_FormClosed(object sender, EventArgs e) { Program.callbackclass.nextAction = -1; // so that the monitor pulses and Foo() returns Program.server.Cleanup(); } The problem with this is that Cleanup() hangs. However, when I close the form when Process() is not running, it works properly. The source seems to be that the Cleanup() is called before the monitor pulses etc and therefore a new request is sent to the server before the last request from the server has not yet been responded. How can I solve this problem? How can I ensure before calling Cleanup() that no Foo() is currently being executed?

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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  • Why might my PHP log file not entirely be text?

    - by Fletcher Moore
    I'm trying to debug a plugin-bloated Wordpress installation; so I've added a very simple homebrew logger that records all the callbacks, which are basically listed in a single, ultimately 250+ row multidimensional array in Wordpress (I can't use print_r() because I need to catch them right before they are called). My logger line is $logger->log("\t" . $callback . "\n"); The logger produces a dandy text file in normal situations, but at two points during this particular task it is adding something which causes my log file to no longer be encoded properly. Gedit (I'm on Ubuntu) won't open the file, claiming to not understand the encoding. In vim, the culprit corrupt callback (which I could not find in the debugger, looking at the array) is about in the middle and printed as ^@lambda_546 and at the end of file there's this cute guy ^M. The ^M and ^@ are blue in my vim, which has no color theme set for .txt files. I don't know what it means. I tried adding an is_string($callback) condition, but I get the same results. Any ideas?

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  • Initialize child models at model creation

    - by Antoine
    I have a model Entree which belongs to a model Vin, which itself belongs to a model Producteur. On the form for Entree creation/edition, I want to allow the user to define the attributes for parent Vin and Producteur to create them, or retrieve them if they exist (retrieval based on user input). For now I do the following in Entree new and edit actions: @entree = Entree.new @entree.vin = Vin.new @entree.vin.producteur = Producteur.new and use fields_for helper in the form,and that works. But I intend to have much more dependencies with more models, so I want to keep it DRY. I defined a after_initialize callback in Vin model which does the producteur initialization: class Vin < ActiveRecord::Base after_initialize :vin_setup def vin_setup producteur = Producteur.new end end and remove the producteur.new from the controller. However, get an error on new action: undefined method `model_name' for NilClass:Class for the line in the form that says <%= fields_for @entree.vin.producteur do |producteur| %> I guess that means the after_initialize callback doesn't act as I expect it. Is there something I'm missing? Also, I get the same error if I define a after_initialize method in the Vin model instead of definiing a callback.

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  • Why does an authorized OAuth request token need to be exchanged for an access token?

    - by Joe Shaw
    I'm wondering what the reasons are for OAuth to require a round-trip to the data provider to exchange an authorized request token for an access token. My understanding of the OAuth workflow is: Requesting site (consumer) gets a request token from the data provider site (service provider). Requesting site asks the data provider site to authenticate the user, passing in a callback. Once the user has been authenticated and authorized the requesting site, the user is directed back to the requesting site (consumer) via the callback provided which passes back the now-authorized request token and a verification code. The requesting site exchanges the request token for an access token. The requesting site uses the access token to get data from the data provider site. Assuming I got that right, why couldn't the callback simply provide the access token to the requesting site directly in step 3, eliminating step 4? Why is the request to exchange the request token for the access token necessary? Does it exist solely for consumers that require users to enter the verification code manually, with the thought that it would be shorter and simpler than the access token itself?

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  • Listen to Response on HTML Form embedded in GWT View?

    - by confile
    I have a HTML like the following: <div> <form> <input type="text" /> <button class="sendForm" value="Send form" /> </form> </div> <script> // post the form with Jquery post // register a callback that handles the response </script> I use this type of form a lot with a JavaScript/JQuery overlay that displays the form. That could be handled for example with plugins like FancyBox. I also want to use this form embedded into a GWT view. Lets assume that the for cannot be created on client side because it has some server based markup language inside to set up some model data. If I want to use this form in GWT I have to do the following. Tell GWT the form request url and use a RequestBuilder to query the html content of this form. Then I can insert it into a div generated by GWT. So far so good. Problem: When the user hits the send button the response is handled my the JQuery callback that is inside the script under the form. Is there a way to access this callback from within GWT? Is there a way to overwrite the JQuery send action? Since, the code is HTML and comes from the server I cannot place ui-binder UiFields inside to get access to these DOM elements. I need to get the response if the submitted form accessible to GWT. Is there a way how I can achieve this with JSNI?

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