GLFW 3 initialized, yet not?
- by mSkull
I'm struggling with creating a window with the GLFW 3 function, glfwCreateWindow.
I have set an error callback function, that pretty much just prints out the error number and description, and according to that the GLFW library have not been initialized, even though the glfwInit function just returned success?
Here's an outtake from my code
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