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  • Use database field maxlength as html layout input maxlength best practice. asp.net mvc

    - by Andrew Florko
    Hello everybody, There are string length limitations in database structure (email is declared as nvarchar[30] for instance) There are lots of html forms that has input textbox fields that should be limited in length for that reason. What is the best practice to synchronize database fields and html layout input fields length limitations ? Can it be done automatically (html layout input fields declared the same max length as database data they represent)? Thank you in advance.

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  • Handling extra newlines in csv files parsed with Python?

    - by rmihalyi
    I have a CSV file that contains extra newlines in some fields, e.g.: A, B, C, D, E, F 123, 456, tree , very, bla, indigo I tried the following: import csv catalog = csv.reader(open('test.csv', 'rU'), delimiter=",", dialect=csv.excel_tab) for row in catalog: print "Length: ", len(row), row and the result I got was this: Length: 6 ['A', ' B', ' C', ' D', ' E', ' F'] Length: 3 ['123', ' 456', ' tree'] Length: 4 [' ', ' very', ' bla', ' indigo'] Does anyone have any idea how I can quickly remove extraneous newlines? Thanks!

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  • Javascript for loop efficiency

    - by Misha Moroshko
    Is for (var i=0, cols=columns.length; i<cols; i++) { ... } more efficient than for (var i=0; i<columns.length; i++) { ... } ? In the second variant, is columns.length calculated each time the condition i<columns.length is checked ?

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  • How to set Minimum and Maximum Character limitation to EditText in Android?

    - by nishitpatel
    I am new to android here i have very silly problem i want to set my Edit text box minimum and maximum input value. Here I am creating one Simple validation for Edit text it only take A-Z and 0-9 value with minimum 5 and Maximum 8 character. I set the Maximum and other validation as follow. <EditText android:id="@+id/edittextKode_Listing" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginRight="5dp" android:layout_marginLeft="5dp" android:layout_alignTop="@+id/textKode_listing" android:layout_toRightOf="@+id/textKode_listing" android:maxLength="8" android:inputType="textCapCharacters" android:digits="0,1,2,3,4,5,6,7,8,9,ABCDEFGHIJKLMNOPQRSTVUWXYZ" /> but not able to set Minimum requirement. My Edit text is in alert dialog and i also apply the following code to solve this problem ` private void openInboxDialog() { LayoutInflater inflater = this.getLayoutInflater(); // declare dialog view final View dialogView = inflater.inflate(R.layout.kirim_layout, null); final EditText edittextKode = (EditText) dialogView.findViewById(R.id.edittextKode_Listing); final EditText edittextalamat = (EditText) dialogView.findViewById(R.id.edittextAlamat); edittextKode.setOnFocusChangeListener(new OnFocusChangeListener() { @Override public void onFocusChange(View v, boolean hasFocus) { // TODO Auto-generated method stub if(edittextKode.getText().toString().length() > 0){ if(edittextKode.getText().toString().length() < 5) { edittextKode.setError("Error"); Toast.makeText(GPSActivity.this, "Kode listing value not be less than 5", Toast.LENGTH_SHORT).show(); edittextKode.requestFocus(); } } } }); final AlertDialog.Builder builder = new AlertDialog.Builder(GPSActivity.this); builder.setTitle("Kirim").setView(dialogView) .setNeutralButton("OK", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub gpsCoordinates = (TextView) findViewById(R.id.text_GPS_Coordinates); kode = edittextKode.getText().toString(); alamat = edittextalamat.getText().toString(); catatan = edittextcatatan.getText().toString(); pengirim = edittextPengirim.getText().toString(); if (kode.length() > 0 && alamat.length() > 0 && catatan.length() > 0 && pengirim.length() > 0) { message = "Kode listing : " + kode + "\nAlamat : " + alamat + " \nCatatan : " + catatan + " \n Pengirim : " + pengirim + "\nKoordinat GPS : " + gpsCoordinates.getText().toString(); sendByGmail(); } else { Toast.makeText( getApplicationContext(), "Please fill all three fields to send mail", Toast.LENGTH_LONG).show(); } } }); builder.create(); builder.show(); }` in this alert dialog i have two edittext i want to apply my validation on first edittext i called the setOnFocusChangeListener to check its minimum length on focus change and if length is less than 5 request for focus but it still type in second edittext. please help me out.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • iptable CLUSTERIP won't work

    - by Rad Akefirad
    We have some requirements which explained here. We tried to satisfy them without any success as described. Here is the brief information: Here are requirements: 1. High Availability 2. Load Balancing Current Configuration: Server #1: one static (real) IP for each 10.17.243.11 Server #2: one static (real) IP for each 10.17.243.12 Cluster (virtual and shared among all servers) IP: 10.17.243.15 I tried to use CLUSTERIP to have the cluster IP by the following: on the server #1 iptables -I INPUT -i eth0 -d 10.17.243.15 -j CLUSTERIP --new --hashmode sourceip --clustermac 01:00:5E:00:00:20 --total-nodes 2 --local-node 1 on the server #2 iptables -I INPUT -i eth0 -d 10.17.243.15 -j CLUSTERIP --new --hashmode sourceip --clustermac 01:00:5E:00:00:20 --total-nodes 2 --local-node 2 When we try to ping 10.17.243.15 there is no reply. And the web service (tomcat on port 8080) is not accessible either. However we managed to get the packets on both servers by using TCPDUMP. Some useful information: iptable roules (iptables -L -n -v): Chain INPUT (policy ACCEPT 21775 packets, 1470K bytes) pkts bytes target prot opt in out source destination 0 0 CLUSTERIP all -- eth0 * 0.0.0.0/0 10.17.243.15 CLUSTERIP hashmode=sourceip clustermac=01:00:5E:00:00:20 total_nodes=2 local_node=1 hash_init=0 Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 14078 packets, 44M bytes) pkts bytes target prot opt in out source destination Log messages: ... kernel: [ 7.329017] e1000e: eth3 NIC Link is Up 100 Mbps Full Duplex, Flow Control: None ... kernel: [ 7.329133] e1000e 0000:05:00.0: eth3: 10/100 speed: disabling TSO ... kernel: [ 7.329567] ADDRCONF(NETDEV_CHANGE): eth3: link becomes ready ... kernel: [ 71.333285] ip_tables: (C) 2000-2006 Netfilter Core Team ... kernel: [ 71.341804] nf_conntrack version 0.5.0 (16384 buckets, 65536 max) ... kernel: [ 71.343168] ipt_CLUSTERIP: ClusterIP Version 0.8 loaded successfully ... kernel: [ 108.456043] device eth0 entered promiscuous mode ... kernel: [ 112.678859] device eth0 left promiscuous mode ... kernel: [ 117.916050] device eth0 entered promiscuous mode ... kernel: [ 140.168848] device eth0 left promiscuous mode TCPDUMP while pinging: tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 12:11:55.335528 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2390, length 64 12:11:56.335778 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2391, length 64 12:11:57.336010 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2392, length 64 12:11:58.336287 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2393, length 64 And there is no ping reply as I said. Does anyone know which part I missed? Thanks in advance.

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  • Ubuntu 12 crashed and took down network

    - by Leopd
    We recently set up a new Ubuntu 12.04LTS server on our network. It's not fully configured so it's not doing much beyond sshd and a default apache2 install. But this evening it appears to have crashed. It wasn't responding to the network or the keyboard. But the worst part is, it took down the entire network. My knowledge of the network stack below OSI layer 3 is very limited, so the rest confuses me. When this machine was physically connected to the network, no other machine could connect to the outside internet. When things were broken, running arp showed that our gateway's IP address (10.0.1.1) was listed as "invalid." Unplugging the server from the network fixed the problem, and plugging it back in broke it again. So the crashed server was advertising itself as owning the gateway's IP address? There's nothing at all in syslog during the time when it was causing problems. Any ideas about how to figure out what went wrong or what we can do to prevent it from happening again? I'm hesitant to even put the machine back on the network right now. Update ** It crashed again, and I ran tcpdump -penn arp (thanks bahamat!) for several minutes and got this... (timestamps and duplicate lines removed) 00:1e:65:f8:dc:24 > ff:ff:ff:ff:ff:ff, ethertype ARP (0x0806), length 60: Request who-has 10.0.1.1 tell 10.0.2.191, length 46 00:1e:65:f8:dc:24 > ff:ff:ff:ff:ff:ff, ethertype ARP (0x0806), length 60: Request who-has 10.0.1.44 tell 10.0.2.191, length 46 60:d8:19:d4:71:d6 > ff:ff:ff:ff:ff:ff, ethertype ARP (0x0806), length 60: Request who-has 10.0.1.1 tell 10.0.2.125, length 46 d4:9a:20:04:e9:78 > ff:ff:ff:ff:ff:ff, ethertype ARP (0x0806), length 42: Request who-has 192.168.1.1 tell 192.168.1.100, length 28 Update 2 ** When the network is functioning properly, arping -c4 10.0.1.1 returns this: ARPING 10.0.1.1 60 bytes from c0:c1:c0:77:25:8e (10.0.1.1): index=0 time=267.982 usec 60 bytes from c0:c1:c0:77:25:8e (10.0.1.1): index=1 time=422.955 usec 60 bytes from c0:c1:c0:77:25:8e (10.0.1.1): index=2 time=299.215 usec 60 bytes from c0:c1:c0:77:25:8e (10.0.1.1): index=3 time=366.926 usec --- 10.0.1.1 statistics --- 4 packets transmitted, 4 packets received, 0% unanswered (0 extra) When the bad server is plugged in, arping -c4 10.0.1.1 returns: ARPING 10.0.1.1 --- 10.0.1.1 statistics --- 4 packets transmitted, 0 packets received, 100% unanswered (0 extra) Context ** 10.0.x.x is the main subnet. 10.0.1.1 is the main internet gateway 10.0.1.44 is a printer 10.0.2.* devices are all laptops / workstations I have no idea what's using the 192.168.x.x subnet -- your guesses are at least as good as mine. A VM on a workstation? A misconfigured WAP? Somebody re-sharing wifi? A machine that failed to DHCP? The offending ubuntu server's MAC address ends in cd:80 so isn't listed in the dump. It should DHCP to 10.0.3.3 Thanks for any help. This ARP stuff is all voodoo to me. Packets just go to IP addresses, right? ;)

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  • http request via iptables --to-destination ip redirect results in no response

    - by Wouter Vegter
    I have two Ubuntu servers with each having their own ip addresses. Let's call them server1 and server2, having respectively ip 1.1.1.1 and 2.2.2.2 I have a nginx running on server2. The sole purpose I want server1 to have is to redirect all incoming http (so port 80) requests to server2 without clients noticing that their request is being redirected. I tried the following command on server1: iptables -t nat -A PREROUTING -p tcp --dport 80 -j DNAT --to-destination 2.2.2.2 But when I enter 1.1.1.1 in my browser I get no respond: the page keeps trying to load without giving any message or error message (I get a time-out after 2-3 mins). But when I do remove the above iptables rule I immediately do get a "page not found error" when I enter 1.1.1.1 in my browser; so something is working but not as it should: when I enter 1.1.1.1 I want the html page to load that is hosted on 2.2.2.2 Because when i enter 2.2.2.2 in my browser I do see the webpage loaded. Could anyone please help me with this? I am searching quite some time (on severfault & Google) on this now so that's why I ask. Many thanks for reading my question! Update: Thank you all for you information. Unfortunately I still get no response I have the following iptables configuration: root@ip-10-48-238-216:/home/ubuntu# sudo iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination root@ip-10-48-238-216:/home/ubuntu# sudo iptables -t nat -L Chain PREROUTING (policy ACCEPT) target prot opt source destination DNAT tcp -- anywhere anywhere tcp dpt:www to:2.2.2.2 Chain OUTPUT (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination When i run tcpdump and do request via chrome to 1.1.1.1 i get the following root@ip-10-48-238-216:/home/ubuntu# sudo tcpdump -i eth0 port 80 -vv tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 13:56:18.346625 IP (tos 0x0, ttl 52, id 12055, offset 0, flags [DF], proto TCP (6), length 60) 212-123-161-112.ip.telfort.nl.16386 ip-10-48-238-216.eu-west-1.compute.internal.www: Flags [S], cksum 0xb398 (correct), seq 2639758575, win 5840, options [mss 1460,sackOK,TS val 1223672 ecr 0,nop,wscale 6], length 0 13:56:18.346662 IP (tos 0x0, ttl 51, id 12055, offset 0, flags [DF], proto TCP (6), length 60) 212-123-161-112.ip.telfort.nl.16386 ww1dc1.shopreme.com.www: Flags [S], cksum 0x9ee0 (correct), seq 2639758575, win 5840, options [mss 1460,sackOK,TS val 1223672 ecr 0,nop,wscale 6], length 0 13:56:18.598747 IP (tos 0x0, ttl 52, id 10138, offset 0, flags [DF], proto TCP (6), length 60) 212-123-161-112.ip.telfort.nl.16387 ip-10-48-238-216.eu-west-1.compute.internal.www: Flags [S], cksum 0xac40 (correct), seq 2645658541, win 5840, options [mss 1460,sackOK,TS val 1223735 ecr 0,nop,wscale 6], length 0 13:56:18.598777 IP (tos 0x0, ttl 51, id 10138, offset 0, flags [DF], proto TCP (6), length 60) 212-123-161-112.ip.telfort.nl.16387 ww1dc1.shopreme.com.www: Flags [S], cksum 0x9788 (correct), seq 2645658541, win 5840, options [mss 1460,sackOK,TS val 1223735 ecr 0,nop,wscale 6], length 0 ^C 4 packets captured 4 packets received by filter 0 packets dropped by kernel the mentioned address relate to the following 212-123-161-112.ip.telfort.nl.16386 : my personal computer ww1dc1.shopreme.com.www : dns of server2 (2.2.2.2) ip-10-48-238-216.eu-west-1.compute.internal.www : amazon web services ec2 internal address of server1 (1.1.1.1) However, the tcpdump log on server2 (2.2.2.2) stays empty and I get no response back in my browser. I am able to ping from server1 to server2. And net.ipv4.ip_forward is set to 1 and so is /proc/sys/net/ipv4/ip_forward Could there be anything else that is missing?

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  • Parsing concatenated, non-delimited XML messages from TCP-stream using C#

    - by thaller
    I am trying to parse XML messages which are send to my C# application over TCP. Unfortunately, the protocol can not be changed and the XML messages are not delimited and no length prefix is used. Moreover the character encoding is not fixed but each message starts with an XML declaration <?xml>. The question is, how can i read one XML message at a time, using C#. Up to now, I tried to read the data from the TCP stream into a byte array and use it through a MemoryStream. The problem is, the buffer might contain more than one XML messages or the first message may be incomplete. In these cases, I get an exception when trying to parse it with XmlReader.Read or XmlDocument.Load, but unfortunately the XmlException does not really allow me to distinguish the problem (except parsing the localized error string). I tried using XmlReader.Read and count the number of Element and EndElement nodes. That way I know when I am finished reading the first, entire XML message. However, there are several problems. If the buffer does not yet contain the entire message, how can I distinguish the XmlException from an actually invalid, non-well-formed message? In other words, if an exception is thrown before reading the first root EndElement, how can I decide whether to abort the connection with error, or to collect more bytes from the TCP stream? If no exception occurs, the XmlReader is positioned at the start of the root EndElement. Casting the XmlReader to IXmlLineInfo gives me the current LineNumber and LinePosition, however it is not straight forward to get the byte position where the EndElement really ends. In order to do that, I would have to convert the byte array into a string (with the encoding specified in the XML declaration), seek to LineNumber,LinePosition and convert that back to the byte offset. I try to do that with StreamReader.ReadLine, but the stream reader gives no public access to the current byte position. All this seams very inelegant and non robust. I wonder if you have ideas for a better solution. Thank you. EDIT: I looked around and think that the situation is as follows (I might be wrong, corrections are welcome): I found no method so that the XmlReader can continue parsing a second XML message (at least not, if the second message has an XmlDeclaration). XmlTextReader.ResetState could do something similar, but for that I would have to assume the same encoding for all messages. Therefor I could not connect the XmlReader directly to the TcpStream. After closing the XmlReader, the buffer is not positioned at the readers last position. So it is not possible to close the reader and use a new one to continue with the next message. I guess the reason for this is, that the reader could not successfully seek on every possible input stream. When XmlReader throws an exception it can not be determined whether it happened because of an premature EOF or because of a non-wellformed XML. XmlReader.EOF is not set in case of an exception. As workaround I derived my own MemoryBuffer, which returns the very last byte as a single byte. This way I know that the XmlReader was really interested in the last byte and the following exception is likely due to a truncated message (this is kinda sloppy, in that it might not detect every non-wellformed message. However, after appending more bytes to the buffer, sooner or later the error will be detected. I could cast my XmlReader to the IXmlLineInfo interface, which gives access to the LineNumber and the LinePosition of the current node. So after reading the first message I remember these positions and use it to truncate the buffer. Here comes the really sloppy part, because I have to use the character encoding to get the byte position. I am sure you could find test cases for the code below where it breaks (e.g. internal elements with mixed encoding). But up to now it worked for all my tests. The parser class follows here -- may it be useful (I know, its very far from perfect...) class XmlParser { private byte[] buffer = new byte[0]; public int Length { get { return buffer.Length; } } // Append new binary data to the internal data buffer... public XmlParser Append(byte[] buffer2) { if (buffer2 != null && buffer2.Length > 0) { // I know, its not an efficient way to do this. // The EofMemoryStream should handle a List<byte[]> ... byte[] new_buffer = new byte[buffer.Length + buffer2.Length]; buffer.CopyTo(new_buffer, 0); buffer2.CopyTo(new_buffer, buffer.Length); buffer = new_buffer; } return this; } // MemoryStream which returns the last byte of the buffer individually, // so that we know that the buffering XmlReader really locked at the last // byte of the stream. // Moreover there is an EOF marker. private class EofMemoryStream: Stream { public bool EOF { get; private set; } private MemoryStream mem_; public override bool CanSeek { get { return false; } } public override bool CanWrite { get { return false; } } public override bool CanRead { get { return true; } } public override long Length { get { return mem_.Length; } } public override long Position { get { return mem_.Position; } set { throw new NotSupportedException(); } } public override void Flush() { mem_.Flush(); } public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } public override void SetLength(long value) { throw new NotSupportedException(); } public override void Write(byte[] buffer, int offset, int count) { throw new NotSupportedException(); } public override int Read(byte[] buffer, int offset, int count) { count = Math.Min(count, Math.Max(1, (int)(Length - Position - 1))); int nread = mem_.Read(buffer, offset, count); if (nread == 0) { EOF = true; } return nread; } public EofMemoryStream(byte[] buffer) { mem_ = new MemoryStream(buffer, false); EOF = false; } protected override void Dispose(bool disposing) { mem_.Dispose(); } } // Parses the first xml message from the stream. // If the first message is not yet complete, it returns null. // If the buffer contains non-wellformed xml, it ~should~ throw an exception. // After reading an xml message, it pops the data from the byte array. public Message deserialize() { if (buffer.Length == 0) { return null; } Message message = null; Encoding encoding = Message.default_encoding; //string xml = encoding.GetString(buffer); using (EofMemoryStream sbuffer = new EofMemoryStream (buffer)) { XmlDocument xmlDocument = null; XmlReaderSettings settings = new XmlReaderSettings(); int LineNumber = -1; int LinePosition = -1; bool truncate_buffer = false; using (XmlReader xmlReader = XmlReader.Create(sbuffer, settings)) { try { // Read to the first node (skipping over some element-types. // Don't use MoveToContent here, because it would skip the // XmlDeclaration too... while (xmlReader.Read() && (xmlReader.NodeType==XmlNodeType.Whitespace || xmlReader.NodeType==XmlNodeType.Comment)) { }; // Check for XML declaration. // If the message has an XmlDeclaration, extract the encoding. switch (xmlReader.NodeType) { case XmlNodeType.XmlDeclaration: while (xmlReader.MoveToNextAttribute()) { if (xmlReader.Name == "encoding") { encoding = Encoding.GetEncoding(xmlReader.Value); } } xmlReader.MoveToContent(); xmlReader.Read(); break; } // Move to the first element. xmlReader.MoveToContent(); // Read the entire document. xmlDocument = new XmlDocument(); xmlDocument.Load(xmlReader.ReadSubtree()); } catch (XmlException e) { // The parsing of the xml failed. If the XmlReader did // not yet look at the last byte, it is assumed that the // XML is invalid and the exception is re-thrown. if (sbuffer.EOF) { return null; } throw e; } { // Try to serialize an internal data structure using XmlSerializer. Type type = null; try { type = Type.GetType("my.namespace." + xmlDocument.DocumentElement.Name); } catch (Exception e) { // No specialized data container for this class found... } if (type == null) { message = new Message(); } else { // TODO: reuse the serializer... System.Xml.Serialization.XmlSerializer ser = new System.Xml.Serialization.XmlSerializer(type); message = (Message)ser.Deserialize(new XmlNodeReader(xmlDocument)); } message.doc = xmlDocument; } // At this point, the first XML message was sucessfully parsed. // Remember the lineposition of the current end element. IXmlLineInfo xmlLineInfo = xmlReader as IXmlLineInfo; if (xmlLineInfo != null && xmlLineInfo.HasLineInfo()) { LineNumber = xmlLineInfo.LineNumber; LinePosition = xmlLineInfo.LinePosition; } // Try to read the rest of the buffer. // If an exception is thrown, another xml message appears. // This way the xml parser could tell us that the message is finished here. // This would be prefered as truncating the buffer using the line info is sloppy. try { while (xmlReader.Read()) { } } catch { // There comes a second message. Needs workaround for trunkating. truncate_buffer = true; } } if (truncate_buffer) { if (LineNumber < 0) { throw new Exception("LineNumber not given. Cannot truncate xml buffer"); } // Convert the buffer to a string using the encoding found before // (or the default encoding). string s = encoding.GetString(buffer); // Seek to the line. int char_index = 0; while (--LineNumber > 0) { // Recognize \r , \n , \r\n as newlines... char_index = s.IndexOfAny(new char[] {'\r', '\n'}, char_index); // char_index should not be -1 because LineNumber>0, otherwise an RangeException is // thrown, which is appropriate. char_index++; if (s[char_index-1]=='\r' && s.Length>char_index && s[char_index]=='\n') { char_index++; } } char_index += LinePosition - 1; var rgx = new System.Text.RegularExpressions.Regex(xmlDocument.DocumentElement.Name + "[ \r\n\t]*\\>"); System.Text.RegularExpressions.Match match = rgx.Match(s, char_index); if (!match.Success || match.Index != char_index) { throw new Exception("could not find EndElement to truncate the xml buffer."); } char_index += match.Value.Length; // Convert the character offset back to the byte offset (for the given encoding). int line1_boffset = encoding.GetByteCount(s.Substring(0, char_index)); // remove the bytes from the buffer. buffer = buffer.Skip(line1_boffset).ToArray(); } else { buffer = new byte[0]; } } return message; } }

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  • How do i route TCP connections via TOR? [on hold]

    - by acidzombie24
    I was reading about torchat which is essentially an anonymous chat program. It sounded cool so i wanted to experiment with making my own. First i wrote a test to grab a webpage using Http. Sicne .NET doesnt support SOCKS4A/SOCKS5 i used privoxy and my app worked. Then i switch to a TCP echo test and privoxy doesnt support TCP so i searched and installed 6+ proxy apps (freecap, socat, freeproxy, delegate are the ones i can remember from the top of my head, i also played with putty bc i know it supports tunnels and SOCK5) but i couldnt successfully get any of them to work let alone get it running with my http test that privoxy easily and painlessly did. What may i use to get TCP connections going through TOR? I spent more then 2 hours without success. I don't know if i am looking for a relay, tunnel, forwarder, proxy or a proxychain which all came up in my search. I use the config below for .NET. I need TCP working but i am first testing with http since i know i had it working using privoxy. What apps and configs do i use to get TCP going through tor? <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.net> <defaultProxy enabled="true"> <proxy bypassonlocal="True" proxyaddress="http://127.0.0.1:8118"/> </defaultProxy> <settings> <httpWebRequest useUnsafeHeaderParsing="true"/> </settings> </system.net> </configuration> -edit- Thanks to Bernd i have a solution. Here is the code i ended up writing. It isn't amazing but its fair. static NetworkStream ConnectSocksProxy(string proxyDomain, short proxyPort, string host, short hostPort, TcpClient tc) { tc.Connect(proxyDomain, proxyPort); if (System.Text.RegularExpressions.Regex.IsMatch(host, @"[\:/\\]")) throw new Exception("Invalid Host name. Use FQDN such as www.google.com. Do not have http, a port or / in it"); NetworkStream ns = tc.GetStream(); var HostNameBuf = new ASCIIEncoding().GetBytes(host); var HostPortBuf = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(hostPort)); if (true) //5 { var bufout = new byte[128]; var buflen = 0; ns.Write(new byte[] { 5, 1, 0 }, 0, 3); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 2 || bufout[0] != 5 || bufout[1] != 0) throw new Exception(); var buf = new byte[] { 5, 1, 0, 3, (byte)HostNameBuf.Length }; var mem = new MemoryStream(); mem.Write(buf, 0, buf.Length); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.Write(new byte[] { HostPortBuf[0], HostPortBuf[1] }, 0, 2); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (bufout[0] != 5 || bufout[1] != 0) throw new Exception(); } else //4a { var bufout = new byte[128]; var buflen = 0; var mem = new MemoryStream(); mem.WriteByte(4); mem.WriteByte(1); mem.Write(HostPortBuf, 0, 2); mem.Write(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(1)), 0, 4); mem.WriteByte(0); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.WriteByte(0); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 8 || bufout[0] != 0 || bufout[1] != 90) throw new Exception(); } return ns; } Usage using (TcpClient client = new TcpClient()) using (var ns = ConnectSocksProxy("127.0.0.1", 9050, "website.com", 80, client)) {...}

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  • How to validate an xml with repeating child elements

    - by gsk
    I have an xml document with three child elements repeating in any order. I had element in the xsd because of which the xml doesn't get validated. I can not use because the elements occur more than once. Kindly help me on this. Here is the xml <Trailer> <TrailerField name="SegmentLabelOne" length="4" type="String">TSTS</TrailerField> <TrailerField name="SegmentLabelTwo" length="2" type="String">00</TrailerField> <CountItem length="10" type="Numeric">MT</CountItem> <TrailerField name="SegmentLabelThree" length="2" type="String">01</TrailerField> <CountItem length="10" type="Numeric">MA</CountItem> <TrailerField name="SegmentLabelFour" length="2" type="String">02</TrailerField> <TrailerField name="FilerOne" length="65" type="String"> </TrailerField> </Trailer> And here is the xsd <xsd:complexType name="TrailerSegment"> <xsd:sequence> <xsd:element name="NameOfElement" minOccurs="0" maxOccurs="unbounded"> <xsd:complexType> <xsd:simpleContent> <xsd:extension base="xsd:string"> <xsd:attribute name="name" type="xsd:string"></xsd:attribute> </xsd:extension> </xsd:simpleContent> </xsd:complexType> </xsd:element> <xsd:element name="CountItem" minOccurs="0" maxOccurs="unbounded"> <xsd:complexType> <xsd:simpleContent> <xsd:extension base="xsd:string"> <xsd:attribute name="length" type="xsd:string"></xsd:attribute> <xsd:attribute name="type" type="xsd:string"></xsd:attribute> </xsd:extension> </xsd:simpleContent> </xsd:complexType> </xsd:element> <xsd:element name="TrailerField" minOccurs="0" maxOccurs="unbounded"> <xsd:complexType> <xsd:simpleContent> <xsd:extension base="xsd:string"> <xsd:attribute name="name" type="xsd:string"></xsd:attribute> <xsd:attribute name="length" type="xsd:string"></xsd:attribute> <xsd:attribute name="type" type="xsd:string"></xsd:attribute> </xsd:extension> </xsd:simpleContent> </xsd:complexType> </xsd:element> </xsd:sequence> </xsd:complexType>

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  • Constructing a Binary Tree from its traversals

    - by user991710
    I'm trying to construct a binary tree (unbalanced), given its traversals. I'm currently doing preorder + inorder but when I figure this out postorder will be no issue at all. I realize there are some question on the topic already but none of them seemed to answer my question. I've got a recursive method that takes the Preorder and the Inorder of a binary tree to reconstruct it, but is for some reason failing to link the root node with the subsequent children. Note: I don't want a solution. I've been trying to figure this out for a few hours now and even jotted down the recursion on paper and everything seems fine... so I must be missing something subtle. Here's the code: public static <T> BinaryNode<T> prePlusIn( T[] pre, T[] in) { if(pre.length != in.length) throw new IllegalArgumentException(); BinaryNode<T> base = new BinaryNode(); base.element = pre[0]; // * Get root from the preorder traversal. int indexOfRoot = 0; if(pre.length == 0 && in.length == 0) return null; if(pre.length == 1 && in.length == 1 && pre[0].equals(in[0])) return base; // * If both arrays are of size 1, element is a leaf. for(int i = 0; i < in.length -1; i++){ if(in[i].equals(base.element)){ // * Get the index of the root indexOfRoot = i; // in the inorder traversal. break; } // * If we cannot, the tree cannot be constructed as the traversals differ. else throw new IllegalArgumentException(); } // * Now, we recursively set the left and right subtrees of // the above "base" root node to whatever the new preorder // and inorder traversals end up constructing. T[] preleft = Arrays.copyOfRange(pre, 1, indexOfRoot + 1); T[] preright = Arrays.copyOfRange(pre, indexOfRoot + 1, pre.length); T[] inleft = Arrays.copyOfRange(in, 0, indexOfRoot); T[] inright = Arrays.copyOfRange(in, indexOfRoot + 1, in.length); base.left = prePlusIn( preleft, inleft); // * Construct left subtree. base.right = prePlusIn( preright, inright); // * Construc right subtree. return base; // * Return fully constructed tree } Basically, I construct additional arrays that house the pre- and inorder traversals of the left and right subtree (this seems terribly inefficient but I could not think of a better way with no helpers methods). Any ideas would be quite appreciated. Side note: While debugging it seems that the root note never receives the connections to the additional nodes (they remain null). From what I can see though, that should not happen... EDIT: To clarify, the method is throwing the IllegalArgumentException @ line 21 (else branch of the for loop, which should only be thrown if the traversals contain different elements.

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  • XMLNodes being appended to an XMLNode are "undefined"? Actionscript 2.0 is being unkind

    - by DigitalMercenary
    If anyone can offer an explanation for this one, I'd LOVE to see it! I was required to append a legacy application to display 20 random questions from an XML data source, as opposed to the total of 70 questions that are part of the original XML. No big deal, right? WRONG! I got it to work just fine in the end, but it's a total HACK! For some reason, some of the nodes that I am appending to a dynamically generated XML document are being returned as "undefined". I kept getting between 16 and 20 questions to render until I modified my iteration from a 'for' loop to a 'do while' loop with the appropriate number of XMLNodes as the condition of the 'do while' loop. Can anyone offer an explanation? Below is the code, with some notes for the reader : function editXML(xml:XML):XML { var node:XMLNode = xml.firstChild; var newNode:XMLNode = new XMLNode(); var nodeArray:Array = new Array(); var usedNodes:Array = new Array(); var totalNodes:Number = node.lastChild.childNodes.length - 1; var nextNode:Number; var returnNode:XMLNode = new XMLNode(); var tempNode:XMLNode; var buildNode:XMLNode; var addNode:Boolean = true; var tempXML:XML = new XML(); var pagesNode:XMLNode = tempXML.createElement("pages"); tempXML.appendChild(pagesNode); tempXML.appendChild(node.childNodes[0]); tempXML.appendChild(node.childNodes[1]); tempXML.appendChild(node.childNodes[2]); var questionsNode:XMLNode = tempXML.createElement("pages"); tempXML.firstChild.appendChild(questionsNode); do { nextNode = Math.floor(Math.random()*totalNodes); **//random number to represent random node** //trace(nextNode + " nextNode"); **//check usedNodes Array to look for node.childNodes[nextNode]. If it already exists, skip and reloop.** trace(node.childNodes[1].childNodes[nextNode] + " : pre building Node " + totalNodes); if(usedNodes.length == 0) { buildNode = new XMLNode(); buildNode.nodeName = node.childNodes[1].childNodes[nextNode].nodeName; buildNode.nodeValue = node.childNodes[1].childNodes[nextNode].nodeValue; tempXML.firstChild.lastChild.appendChild(node.childNodes[1].childNodes[nextNode]) usedNodes.push(node.childNodes[1].childNodes[nextNode]); nodeArray.push(node.childNodes[1].childNodes[nextNode]); trace("adding first node : " + nodeArray.length); addNode = false; } else { for(var j:Number = 0; j < usedNodes.length; j++) { if(usedNodes[j] == node.childNodes[1].childNodes[nextNode]) { addNode = false; trace("skipping node : " + nodeArray.length); } } } **//if node not in usedNodes, add node to XML** if(addNode) { trace(node.childNodes[1].childNodes[nextNode] + " : building Node"); **//This trace statement produced a valid node** tempXML.firstChild.lastChild.appendChild(node.childNodes[1].childNodes[nextNode]); **//Before modifying the code from adding nodes to the xml from an Array called 'nodeArray' in a for loop to adding nodes directly to the xml in a do while loop with the length of the xml node used to retrieve data for the questions as the condition, I was not always getting 20 questions. Some of the nodes were being rendered as 'undefined' and not appended to the xml, even though they were traced and proven valid before the attemp to append them to the xml was made** usedNodes.push(node.childNodes[1].childNodes[nextNode]); } addNode = true; } while(tempXML.firstChild.lastChild.childNodes.length <= 19); trace(tempXML.firstChild.lastChild.childNodes.length + " final nodes Length"); courseXML = tempXML; //removes the old question list of 70 and replaces it with the new question list of 20. Question list is the last node. return tempXML; } If I had my choice, I would have rebuilt the whole application in Flex with AS3. I didn't have that choice. If anyone can explain this mystery, PLEASE DO! Thank you in advance!

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  • How to implement a 2d collision detection for Android

    - by Michael Seun Araromi
    I am making a 2d space shooter using opengl ES. Can someone please show me how to implement a collision detection between the enemy ship and player ship. The code for the two classes are below: Player Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; public class SSGoodGuy { public boolean isDestroyed = false; private int damage = 0; private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage(){ damage++; if (damage == SSEngine.PLAYER_SHIELDS){ isDestroyed = true; } } public SSGoodGuy() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } } Enemy Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.util.Random; import javax.microedition.khronos.opengles.GL10; public class SSEnemy { public float posY = 0f; public float posX = 0f; public float posT = 0f; public float incrementXToTarget = 0f; public float incrementYToTarget = 0f; public int attackDirection = 0; public boolean isDestroyed = false; private int damage = 0; public int enemyType = 0; public boolean isLockedOn = false; public float lockOnPosX = 0f; public float lockOnPosY = 0f; private Random randomPos = new Random(); private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage() { damage++; switch (enemyType) { case SSEngine.TYPE_INTERCEPTOR: if (damage == SSEngine.INTERCEPTOR_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_SCOUT: if (damage == SSEngine.SCOUT_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_WARSHIP: if (damage == SSEngine.WARSHIP_SHIELDS) { isDestroyed = true; } break; } } public SSEnemy(int type, int direction) { enemyType = type; attackDirection = direction; posY = (randomPos.nextFloat() * 4) + 4; switch (attackDirection) { case SSEngine.ATTACK_LEFT: posX = 0; break; case SSEngine.ATTACK_RANDOM: posX = randomPos.nextFloat() * 3; break; case SSEngine.ATTACK_RIGHT: posX = 3; break; } posT = SSEngine.SCOUT_SPEED; ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public float getNextScoutX() { if (attackDirection == SSEngine.ATTACK_LEFT) { return (float) ((SSEngine.BEZIER_X_4 * (posT * posT * posT)) + (SSEngine.BEZIER_X_3 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_2 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_1 * ((1 - posT) * (1 - posT) * (1 - posT)))); } else { return (float) ((SSEngine.BEZIER_X_1 * (posT * posT * posT)) + (SSEngine.BEZIER_X_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } } public float getNextScoutY() { return (float) ((SSEngine.BEZIER_Y_1 * (posT * posT * posT)) + (SSEngine.BEZIER_Y_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_Y_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_Y_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } }

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  • Reasoner Conversion Problems:

    - by Annalyne
    I have this code right here in Java and I wanted to translate it in C++, but I had some problems going: this is the java code: import java.io.*; import java.util.*; public class ClueReasoner { private int numPlayers; private int playerNum; private int numCards; private SATSolver solver; private String caseFile = "cf"; private String[] players = {"sc", "mu", "wh", "gr", "pe", "pl"}; private String[] suspects = {"mu", "pl", "gr", "pe", "sc", "wh"}; private String[] weapons = {"kn", "ca", "re", "ro", "pi", "wr"}; private String[] rooms = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; private String[] cards; public ClueReasoner() { numPlayers = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; numCards = i; // Initialize solver solver = new SATSolver(); addInitialClauses(); } private int getPlayerNum(String player) { if (player.equals(caseFile)) return numPlayers; for (int i = 0; i < numPlayers; i++) if (player.equals(players[i])) return i; System.out.println("Illegal player: " + player); return -1; } private int getCardNum(String card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; System.out.println("Illegal card: " + card); return -1; } private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); } private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; } public void addInitialClauses() { // TO BE IMPLEMENTED AS AN EXERCISE // Each card is in at least one place (including case file). for (int c = 0; c < numCards; c++) { int[] clause = new int[numPlayers + 1]; for (int p = 0; p <= numPlayers; p++) clause[p] = getPairNum(p, c); solver.addClause(clause); } // If a card is one place, it cannot be in another place. // At least one card of each category is in the case file. // No two cards in each category can both be in the case file. } public void hand(String player, String[] cards) { playerNum = getPlayerNum(player); // TO BE IMPLEMENTED AS AN EXERCISE } public void suggest(String suggester, String card1, String card2, String card3, String refuter, String cardShown) { // TO BE IMPLEMENTED AS AN EXERCISE } public void accuse(String accuser, String card1, String card2, String card3, boolean isCorrect) { // TO BE IMPLEMENTED AS AN EXERCISE } public int query(String player, String card) { return solver.testLiteral(getPairNum(player, card)); } public String queryString(int returnCode) { if (returnCode == SATSolver.TRUE) return "Y"; else if (returnCode == SATSolver.FALSE) return "n"; else return "-"; } public void printNotepad() { PrintStream out = System.out; for (String player : players) out.print("\t" + player); out.println("\t" + caseFile); for (String card : cards) { out.print(card + "\t"); for (String player : players) out.print(queryString(query(player, card)) + "\t"); out.println(queryString(query(caseFile, card))); } } public static void main(String[] args) { ClueReasoner cr = new ClueReasoner(); String[] myCards = {"wh", "li", "st"}; cr.hand("sc", myCards); cr.suggest("sc", "sc", "ro", "lo", "mu", "sc"); cr.suggest("mu", "pe", "pi", "di", "pe", null); cr.suggest("wh", "mu", "re", "ba", "pe", null); cr.suggest("gr", "wh", "kn", "ba", "pl", null); cr.suggest("pe", "gr", "ca", "di", "wh", null); cr.suggest("pl", "wh", "wr", "st", "sc", "wh"); cr.suggest("sc", "pl", "ro", "co", "mu", "pl"); cr.suggest("mu", "pe", "ro", "ba", "wh", null); cr.suggest("wh", "mu", "ca", "st", "gr", null); cr.suggest("gr", "pe", "kn", "di", "pe", null); cr.suggest("pe", "mu", "pi", "di", "pl", null); cr.suggest("pl", "gr", "kn", "co", "wh", null); cr.suggest("sc", "pe", "kn", "lo", "mu", "lo"); cr.suggest("mu", "pe", "kn", "di", "wh", null); cr.suggest("wh", "pe", "wr", "ha", "gr", null); cr.suggest("gr", "wh", "pi", "co", "pl", null); cr.suggest("pe", "sc", "pi", "ha", "mu", null); cr.suggest("pl", "pe", "pi", "ba", null, null); cr.suggest("sc", "wh", "pi", "ha", "pe", "ha"); cr.suggest("wh", "pe", "pi", "ha", "pe", null); cr.suggest("pe", "pe", "pi", "ha", null, null); cr.suggest("sc", "gr", "pi", "st", "wh", "gr"); cr.suggest("mu", "pe", "pi", "ba", "pl", null); cr.suggest("wh", "pe", "pi", "st", "sc", "st"); cr.suggest("gr", "wh", "pi", "st", "sc", "wh"); cr.suggest("pe", "wh", "pi", "st", "sc", "wh"); cr.suggest("pl", "pe", "pi", "ki", "gr", null); cr.printNotepad(); cr.accuse("sc", "pe", "pi", "bi", true); } } how can I convert this? there are too many errors I get. for my C++ code (as a commentor asked for) #include <iostream> #include <cstdlib> #include <string> using namespace std; void Scene_Reasoner() { int numPlayer; int playerNum; int cardNum; string filecase = "Case: "; string players [] = {"sc", "mu", "wh", "gr", "pe", "pl"}; string suspects [] = {"mu", "pl", "gr", "pe", "sc", "wh"}; string weapons [] = {"kn", "ca", "re", "ro", "pi", "wr"}; string rooms[] = {"ha", "lo", "di", "ki", "ba", "co", "bi", "li", "st"}; string cards [0]; }; void Scene_Reason_Base () { numPlayer = players.length; // Initialize card info cards = new String[suspects.length + weapons.length + rooms.length]; int i = 0; for (String card : suspects) cards[i++] = card; for (String card : weapons) cards[i++] = card; for (String card : rooms) cards[i++] = card; cardNum = i; }; private int getCardNum (string card) { for (int i = 0; i < numCards; i++) if (card.equals(cards[i])) return i; cout << "Illegal card: " + card <<endl; return -1; }; private int getPairNum(String player, String card) { return getPairNum(getPlayerNum(player), getCardNum(card)); }; private int getPairNum(int playerNum, int cardNum) { return playerNum * numCards + cardNum + 1; }; int main () { return 0; }

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  • Smooth animation on a persistently refreshing canvas

    - by Neurofluxation
    Yo everyone! I have been working on an Isometric Tile Game Engine in HTML5/Canvas for a little while now and I have a complete working game. Earlier today I looked back over my code and thought: "hmm, let's try to get this animated smoothly..." And since then, that is all I have tried to do. The problem I would like the character to actually "slide" from tile to tile - but the canvas redrawing doesn't allow this - does anyone have any ideas....? Code and fiddle below... Fiddle with it! http://jsfiddle.net/neuroflux/n7VAu/ <html> <head> <title>tileEngine - Isometric</title> <style type="text/css"> * { margin: 0px; padding: 0px; font-family: arial, helvetica, sans-serif; font-size: 12px; cursor: default; } </style> <script type="text/javascript"> var map = Array( //land [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]] ); var tileDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/land.png"); var charDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/mario.png"); var objectDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/rock.png"); //last is one more var objectImg = new Array(); var charImg = new Array(); var tileImg = new Array(); var loaded = 0; var loadTimer; var ymouse; var xmouse; var eventUpdate = 0; var playerX = 0; var playerY = 0; function loadImg(){ //preload images and calculate the total loading time for(var i=0;i<tileDict.length;i++){ tileImg[i] = new Image(); tileImg[i].src = tileDict[i]; tileImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<charDict.length;i++){ charImg[i] = new Image(); charImg[i].src = charDict[i]; charImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<objectDict.length;i++){ objectImg[i] = new Image(); objectImg[i].src = objectDict[i]; objectImg[i].onload = function(){ loaded++; } } } function checkKeycode(event) { //key pressed var keycode; if(event == null) { keyCode = window.event.keyCode; } else { keyCode = event.keyCode; } switch(keyCode) { case 38: //left if(!map[playerX-1][playerY][1] > 0){ playerX--; } break; case 40: //right if(!map[playerX+1][playerY][1] > 0){ playerX++; } break; case 39: //up if(!map[playerX][playerY-1][1] > 0){ playerY--; } break; case 37: //down if(!map[playerX][playerY+1][1] > 0){ playerY++; } break; default: break; } } function loadAll(){ //load the game if(loaded == tileDict.length + charDict.length + objectDict.length){ clearInterval(loadTimer); loadTimer = setInterval(gameUpdate,100); } } function drawMap(){ //draw the map (in intervals) var tileH = 25; var tileW = 50; mapX = 80; mapY = 10; for(i=0;i<map.length;i++){ for(j=0;j<map[i].length;j++){ var drawTile= map[i][j][0]; var xpos = (i-j)*tileH + mapX*4.5; var ypos = (i+j)*tileH/2+ mapY*3.0; ctx.drawImage(tileImg[drawTile],xpos,ypos); if(i == playerX && j == playerY){ you = ctx.drawImage(charImg[0],xpos,ypos-(charImg[0].height/2)); } } } } function init(){ //initialise the main functions and even handlers ctx = document.getElementById('main').getContext('2d'); loadImg(); loadTimer = setInterval(loadAll,10); document.onkeydown = checkKeycode; } function gameUpdate() { //update the game, clear canvas etc ctx.clearRect(0,0,904,460); ctx.fillStyle = "rgba(255, 255, 255, 1.0)"; //assign color drawMap(); } </script> </head> <body align="center" style="text-align: center;" onload="init()"> <canvas id="main" width="904" height="465"> <h1 style="color: white; font-size: 24px;">I'll be damned, there be no HTML5 &amp; canvas support on this 'ere electronic machine!<sub>This game, jus' plain ol' won't work!</sub></h1> </canvas> </body> </html>

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  • PostgreSQL 8.4 won't start after blackout

    - by RiZe
    I have problem with starting PostgreSQL 8.4 on Ubuntu 9.10 Server after blackout. When I try to connect to the database it says: psql: server closed the connection unexpectedly This probably means the server terminated abnormally before or while processing the request. When I try to start it by using command sudo -u postgres /etc/init.d/postgresql-8.4 start * Starting PostgreSQL 8.4 database server [ OK ] Netstat output netstat -tulp (No info could be read for "-p": geteuid()=1000 but you should be root.) Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 localhost:postgresql *:* LISTEN - tcp 0 0 192.168.1.35:svn *:* LISTEN - tcp 0 0 192.168.1.35:http-alt *:* LISTEN - tcp 0 0 *:ssh *:* LISTEN - tcp6 0 0 localhost:postgresql [::]:* LISTEN - tcp6 0 0 [::]:ssh [::]:* LISTEN - udp 0 0 *:bootpc *:* - But still don't work so lets restart it sudo -u postgres /etc/init.d/postgresql-8.4 restart * Restarting PostgreSQL 8.4 database server * The PostgreSQL server failed to start. Please check the log output: 2009-11-30 13:39:37 CET LOG: database system was shut down at 2009-11-30 13:39:33 CET 2009-11-30 13:39:37 CET LOG: autovacuum launcher started 2009-11-30 13:39:37 CET LOG: database system is ready to accept connections 2009-11-30 13:39:37 CET LOG: incomplete startup packet 2009-11-30 13:39:38 CET LOG: server process (PID 2240) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:38 CET LOG: terminating any other active server processes 2009-11-30 13:39:38 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:38 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:37 CET 2009-11-30 13:39:38 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:38 CET LOG: record with zero length at 0/11D464C 2009-11-30 13:39:38 CET LOG: redo is not required 2009-11-30 13:39:38 CET LOG: autovacuum launcher started 2009-11-30 13:39:38 CET LOG: database system is ready to accept connections 2009-11-30 13:39:38 CET LOG: server process (PID 2248) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:38 CET LOG: terminating any other active server processes 2009-11-30 13:39:38 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:38 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:38 CET 2009-11-30 13:39:38 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:38 CET LOG: record with zero length at 0/11D4690 2009-11-30 13:39:38 CET LOG: redo is not required 2009-11-30 13:39:39 CET LOG: autovacuum launcher started 2009-11-30 13:39:39 CET LOG: database system is ready to accept connections 2009-11-30 13:39:39 CET LOG: server process (PID 2256) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:39 CET LOG: terminating any other active server processes 2009-11-30 13:39:39 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:39 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:38 CET 2009-11-30 13:39:39 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:39 CET LOG: record with zero length at 0/11D46D4 2009-11-30 13:39:39 CET LOG: redo is not required 2009-11-30 13:39:39 CET LOG: autovacuum launcher started 2009-11-30 13:39:39 CET LOG: database system is ready to accept connections 2009-11-30 13:39:39 CET LOG: server process (PID 2264) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:39 CET LOG: terminating any other active server processes 2009-11-30 13:39:39 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:39 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:39 CET 2009-11-30 13:39:39 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:40 CET LOG: record with zero length at 0/11D4718 2009-11-30 13:39:40 CET LOG: redo is not required 2009-11-30 13:39:40 CET LOG: autovacuum launcher started 2009-11-30 13:39:40 CET LOG: database system is ready to accept connections 2009-11-30 13:39:40 CET LOG: server process (PID 2272) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:40 CET LOG: terminating any other active server processes 2009-11-30 13:39:40 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:40 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:40 CET 2009-11-30 13:39:40 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:40 CET LOG: record with zero length at 0/11D475C 2009-11-30 13:39:40 CET LOG: redo is not required 2009-11-30 13:39:40 CET LOG: autovacuum launcher started 2009-11-30 13:39:40 CET LOG: database system is ready to accept connections 2009-11-30 13:39:41 CET LOG: server process (PID 2280) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:41 CET LOG: terminating any other active server processes 2009-11-30 13:39:41 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:41 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:40 CET 2009-11-30 13:39:41 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:41 CET LOG: record with zero length at 0/11D47A0 2009-11-30 13:39:41 CET LOG: redo is not required 2009-11-30 13:39:41 CET LOG: autovacuum launcher started 2009-11-30 13:39:41 CET LOG: database system is ready to accept connections 2009-11-30 13:39:41 CET LOG: server process (PID 2288) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:41 CET LOG: terminating any other active server processes 2009-11-30 13:39:41 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:41 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:41 CET 2009-11-30 13:39:41 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:41 CET LOG: record with zero length at 0/11D47E4 2009-11-30 13:39:41 CET LOG: redo is not required 2009-11-30 13:39:41 CET LOG: autovacuum launcher started 2009-11-30 13:39:41 CET LOG: database system is ready to accept connections 2009-11-30 13:39:42 CET LOG: server process (PID 2296) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:42 CET LOG: terminating any other active server processes 2009-11-30 13:39:42 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:42 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:41 CET 2009-11-30 13:39:42 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:42 CET LOG: record with zero length at 0/11D4828 2009-11-30 13:39:42 CET LOG: redo is not required 2009-11-30 13:39:42 CET LOG: autovacuum launcher started 2009-11-30 13:39:42 CET LOG: database system is ready to accept connections 2009-11-30 13:39:42 CET LOG: server process (PID 2304) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:42 CET LOG: terminating any other active server processes 2009-11-30 13:39:42 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:42 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:42 CET 2009-11-30 13:39:42 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:42 CET LOG: record with zero length at 0/11D486C 2009-11-30 13:39:42 CET LOG: redo is not required 2009-11-30 13:39:43 CET LOG: autovacuum launcher started 2009-11-30 13:39:43 CET LOG: database system is ready to accept connections 2009-11-30 13:39:43 CET LOG: server process (PID 2312) was terminated by signal 11: Segmentation fault 2009-11-30 13:39:43 CET LOG: terminating any other active server processes 2009-11-30 13:39:43 CET LOG: all server processes terminated; reinitializing 2009-11-30 13:39:43 CET LOG: database system was interrupted; last known up at 2009-11-30 13:39:42 CET 2009-11-30 13:39:43 CET LOG: database system was not properly shut down; automatic recovery in progress 2009-11-30 13:39:43 CET LOG: record with zero length at 0/11D48B0 2009-11-30 13:39:43 CET LOG: redo is not required 2009-11-30 13:39:43 CET LOG: autovacuum launcher started 2009-11-30 13:39:43 CET LOG: database system is ready to accept connections [fail] So what happened and what can I do to solve this? Thanks for replies

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  • Help with Nicedit - removeFormat function

    - by Franck
    Hello, I'm trying to get around Nicedit, and especially the "removeFormat" function. The problem is I cannot find the "removeFormat" method source code in the code below. The JS syntax looks strange to me. Can someone help me ? /* NicEdit - Micro Inline WYSIWYG * Copyright 2007-2008 Brian Kirchoff * * NicEdit is distributed under the terms of the MIT license * For more information visit http://nicedit.com/ * Do not remove this copyright message */ var bkExtend = function(){ var A = arguments; if (A.length == 1) { A = [this, A[0]] } for (var B in A[1]) { A[0][B] = A[1][B] } return A[0] }; function bkClass(){ } bkClass.prototype.construct = function(){ }; bkClass.extend = function(C){ var A = function(){ if (arguments[0] !== bkClass) { return this.construct.apply(this, arguments) } }; var B = new this(bkClass); bkExtend(B, C); A.prototype = B; A.extend = this.extend; return A }; var bkElement = bkClass.extend({ construct: function(B, A){ if (typeof(B) == "string") { B = (A || document).createElement(B) } B = $BK(B); return B }, appendTo: function(A){ A.appendChild(this); return this }, appendBefore: function(A){ A.parentNode.insertBefore(this, A); return this }, addEvent: function(B, A){ bkLib.addEvent(this, B, A); return this }, setContent: function(A){ this.innerHTML = A; return this }, pos: function(){ var C = curtop = 0; var B = obj = this; if (obj.offsetParent) { do { C += obj.offsetLeft; curtop += obj.offsetTop } while (obj = obj.offsetParent) } var A = (!window.opera) ? parseInt(this.getStyle("border-width") || this.style.border) || 0 : 0; return [C + A, curtop + A + this.offsetHeight] }, noSelect: function(){ bkLib.noSelect(this); return this }, parentTag: function(A){ var B = this; do { if (B && B.nodeName && B.nodeName.toUpperCase() == A) { return B } B = B.parentNode } while (B); return false }, hasClass: function(A){ return this.className.match(new RegExp("(\s|^)nicEdit-" + A + "(\s|$)")) }, addClass: function(A){ if (!this.hasClass(A)) { this.className += " nicEdit-" + A } return this }, removeClass: function(A){ if (this.hasClass(A)) { this.className = this.className.replace(new RegExp("(\s|^)nicEdit-" + A + "(\s|$)"), " ") } return this }, setStyle: function(A){ var B = this.style; for (var C in A) { switch (C) { case "float": B.cssFloat = B.styleFloat = A[C]; break; case "opacity": B.opacity = A[C]; B.filter = "alpha(opacity=" + Math.round(A[C] * 100) + ")"; break; case "className": this.className = A[C]; break; default: B[C] = A[C] } } return this }, getStyle: function(A, C){ var B = (!C) ? document.defaultView : C; if (this.nodeType == 1) { return (B && B.getComputedStyle) ? B.getComputedStyle(this, null).getPropertyValue(A) : this.currentStyle[bkLib.camelize(A)] } }, remove: function(){ this.parentNode.removeChild(this); return this }, setAttributes: function(A){ for (var B in A) { this[B] = A[B] } return this } }); var bkLib = { isMSIE: (navigator.appVersion.indexOf("MSIE") != -1), addEvent: function(C, B, A){ (C.addEventListener) ? C.addEventListener(B, A, false) : C.attachEvent("on" + B, A) }, toArray: function(C){ var B = C.length, A = new Array(B); while (B--) { A[B] = C[B] } return A }, noSelect: function(B){ if (B.setAttribute && B.nodeName.toLowerCase() != "input" && B.nodeName.toLowerCase() != "textarea") { B.setAttribute("unselectable", "on") } for (var A = 0; A < B.childNodes.length; A++) { bkLib.noSelect(B.childNodes[A]) } }, camelize: function(A){ return A.replace(/-(.)/g, function(B, C){ return C.toUpperCase() }) }, inArray: function(A, B){ return (bkLib.search(A, B) != null) }, search: function(A, C){ for (var B = 0; B < A.length; B++) { if (A[B] == C) { return B } } return null }, cancelEvent: function(A){ A = A || window.event; if (A.preventDefault && A.stopPropagation) { A.preventDefault(); A.stopPropagation() } return false }, domLoad: [], domLoaded: function(){ if (arguments.callee.done) { return } arguments.callee.done = true; for (i = 0; i < bkLib.domLoad.length; i++) { bkLib.domLoadi } }, onDomLoaded: function(A){ this.domLoad.push(A); if (document.addEventListener) { document.addEventListener("DOMContentLoaded", bkLib.domLoaded, null) } else { if (bkLib.isMSIE) { document.write(".nicEdit-main p { margin: 0; }<\/script"); $BK("__ie_onload").onreadystatechange = function(){ if (this.readyState == "complete") { bkLib.domLoaded() } } } } window.onload = bkLib.domLoaded } }; function $BK(A){ if (typeof(A) == "string") { A = document.getElementById(A) } return (A && !A.appendTo) ? bkExtend(A, bkElement.prototype) : A } var bkEvent = { addEvent: function(A, B){ if (B) { this.eventList = this.eventList || {}; this.eventList[A] = this.eventList[A] || []; this.eventList[A].push(B) } return this }, fireEvent: function(){ var A = bkLib.toArray(arguments), C = A.shift(); if (this.eventList && this.eventList[C]) { for (var B = 0; B < this.eventList[C].length; B++) { this.eventList[C][B].apply(this, A) } } } }; function __(A){ return A } Function.prototype.closure = function(){ var A = this, B = bkLib.toArray(arguments), C = B.shift(); return function(){ if (typeof(bkLib) != "undefined") { return A.apply(C, B.concat(bkLib.toArray(arguments))) } } }; Function.prototype.closureListener = function(){ var A = this, C = bkLib.toArray(arguments), B = C.shift(); return function(E){ E = E || window.event; if (E.target) { var D = E.target } else { var D = E.srcElement } return A.apply(B, [E, D].concat(C)) } }; var nicEditorConfig = bkClass.extend({ buttons: { 'bold': { name: _('Mettre en gras'), command: 'Bold', tags: ['B', 'STRONG'], css: { 'font-weight': 'bold' }, key: 'b' }, 'italic': { name: _('Mettre en italique'), command: 'Italic', tags: ['EM', 'I'], css: { 'font-style': 'italic' }, key: 'i' }, 'underline': { name: _('Souligner'), command: 'Underline', tags: ['U'], css: { 'text-decoration': 'underline' }, key: 'u' }, 'left': { name: _('Aligné à gauche'), command: 'justifyleft', noActive: true }, 'center': { name: _('Centré'), command: 'justifycenter', noActive: true }, 'right': { name: _('Aligné à droite'), command: 'justifyright', noActive: true }, 'justify': { name: _('Justifié'), command: 'justifyfull', noActive: true }, 'ol': { name: _('Liste non ordonnée'), command: 'insertorderedlist', tags: ['OL'] }, 'ul': { name: _('Liste non ordonnée'), command: 'insertunorderedlist', tags: ['UL'] }, 'subscript': { name: _('Placer en indice'), command: 'subscript', tags: ['SUB'] }, 'superscript': { name: _('Placer en exposant'), command: 'superscript', tags: ['SUP'] }, 'strikethrough': { name: _('Barrer le texte'), command: 'strikeThrough', css: { 'text-decoration': 'line-through' } }, 'removeformat': { name: _('Supprimer la mise en forme'), command: 'removeformat', noActive: true }, 'indent': { name: _('Indenter'), command: 'indent', noActive: true }, 'outdent': { name: _('Remove Indent'), command: 'outdent', noActive: true }, 'hr': { name: _('Ligne horizontale'), command: 'insertHorizontalRule', noActive: true } }, iconsPath: 'http://js.nicedit.com/nicEditIcons-latest.gif', buttonList: ['save', 'bold', 'italic', 'underline', 'left', 'center', 'right', 'justify', 'ol', 'ul', 'fontSize', 'fontFamily', 'fontFormat', 'indent', 'outdent', 'image', 'upload', 'link', 'unlink', 'forecolor', 'bgcolor'], iconList: { "xhtml": 1, "bgcolor": 2, "forecolor": 3, "bold": 4, "center": 5, "hr": 6, "indent": 7, "italic": 8, "justify": 9, "left": 10, "ol": 11, "outdent": 12, "removeformat": 13, "right": 14, "save": 25, "strikethrough": 16, "subscript": 17, "superscript": 18, "ul": 19, "underline": 20, "image": 21, "link": 22, "unlink": 23, "close": 24, "arrow": 26, "upload": 27, "question":2 } }); ; var nicEditors = { nicPlugins: [], editors: [], registerPlugin: function(B, A){ this.nicPlugins.push({ p: B, o: A }) }, allTextAreas: function(C){ var A = document.getElementsByTagName("textarea"); for (var B = 0; B < A.length; B++) { nicEditors.editors.push(new nicEditor(C).panelInstance(A[B])) } return nicEditors.editors }, findEditor: function(C){ var B = nicEditors.editors; for (var A = 0; A < B.length; A++) { if (B[A].instanceById(C)) { return B[A].instanceById(C) } } } }; var nicEditor = bkClass.extend({ construct: function(C){ this.options = new nicEditorConfig(); bkExtend(this.options, C); this.nicInstances = new Array(); this.loadedPlugins = new Array(); var A = nicEditors.nicPlugins; for (var B = 0; B < A.length; B++) { this.loadedPlugins.push(new A[B].p(this, A[B].o)) } nicEditors.editors.push(this); bkLib.addEvent(document.body, "mousedown", this.selectCheck.closureListener(this)) }, panelInstance: function(B, C){ B = this.checkReplace($BK(B)); var A = new bkElement("DIV").setStyle({ width: (parseInt(B.getStyle("width")) || B.clientWidth) + "px" }).appendBefore(B); this.setPanel(A); return this.addInstance(B, C) }, checkReplace: function(B){ var A = nicEditors.findEditor(B); if (A) { A.removeInstance(B); A.removePanel() } return B }, addInstance: function(B, C){ B = this.checkReplace($BK(B)); if (B.contentEditable || !!window.opera) { var A = new nicEditorInstance(B, C, this) } else { var A = new nicEditorIFrameInstance(B, C, this) } this.nicInstances.push(A); return this }, removeInstance: function(C){ C = $BK(C); var B = this.nicInstances; for (var A = 0; A < B.length; A++) { if (B[A].e == C) { B[A].remove(); this.nicInstances.splice(A, 1) } } }, removePanel: function(A){ if (this.nicPanel) { this.nicPanel.remove(); this.nicPanel = null } }, instanceById: function(C){ C = $BK(C); var B = this.nicInstances; for (var A = 0; A < B.length; A++) { if (B[A].e == C) { return B[A] } } }, setPanel: function(A){ this.nicPanel = new nicEditorPanel($BK(A), this.options, this); this.fireEvent("panel", this.nicPanel); return this }, nicCommand: function(B, A){ if (this.selectedInstance) { this.selectedInstance.nicCommand(B, A) } }, getIcon: function(D, A){ var C = this.options.iconList[D]; var B = (A.iconFiles) ? A.iconFiles[D] : ""; return { backgroundImage: "url('" + ((C) ? this.options.iconsPath : B) + "')", backgroundPosition: ((C) ? ((C - 1) * -18) : 0) + "px 0px" } }, selectCheck: function(C, A){ var B = false; do { if (A.className && A.className.indexOf("nicEdit") != -1) { return false } } while (A = A.parentNode); this.fireEvent("blur", this.selectedInstance, A); this.lastSelectedInstance = this.selectedInstance; this.selectedInstance = null; return false } }); nicEditor = nicEditor.extend(bkEvent); var nicEditorInstance = bkClass.extend({ isSelected: false, construct: function(G, D, C){ this.ne = C; this.elm = this.e = G; this.options = D || {}; newX = parseInt(G.getStyle("width")) || G.clientWidth; newY = parseInt(G.getStyle("height")) || G.clientHeight; this.initialHeight = newY - 8; var H = (G.nodeName.toLowerCase() == "textarea"); if (H || this.options.hasPanel) { var B = (bkLib.isMSIE && !((typeof document.body.style.maxHeight != "undefined") && document.compatMode == "CSS1Compat")); var E = { width: newX + "px", border: "1px solid #ccc", borderTop: 0, overflowY: "auto", overflowX: "hidden" }; E[(B) ? "height" : "maxHeight"] = (this.ne.options.maxHeight) ? this.ne.options.maxHeight + "px" : null; this.editorContain = new bkElement("DIV").setStyle(E).appendBefore(G); var A = new bkElement("DIV").setStyle({ width: (newX - 8) + "px", margin: "4px", minHeight: newY + "px" }).addClass("main").appendTo(this.editorContain); G.setStyle({ display: "none" }); A.innerHTML = G.innerHTML; if (H) { A.setContent(G.value); this.copyElm = G; var F = G.parentTag("FORM"); if (F) { bkLib.addEvent(F, "submit", this.saveContent.closure(this)) } } A.setStyle((B) ? { height: newY + "px" } : { overflow: "hidden" }); this.elm = A } this.ne.addEvent("blur", this.blur.closure(this)); this.init(); this.blur() }, init: function(){ this.elm.setAttribute("contentEditable", "true"); if (this.getContent() == "") { this.setContent("") } this.instanceDoc = document.defaultView; this.elm.addEvent("mousedown", this.selected.closureListener(this)).addEvent("keypress", this.keyDown.closureListener(this)).addEvent("focus", this.selected.closure(this)).addEvent("blur", this.blur.closure(this)).addEvent("keyup", this.selected.closure(this)); this.elm.addEvent("resizestart",function(){return false}); this.elm.addEvent("dragstart",function(){return false}); this.ne.fireEvent("add", this); }, remove: function(){ this.saveContent(); if (this.copyElm || this.options.hasPanel) { this.editorContain.remove(); this.e.setStyle({ display: "block" }); this.ne.removePanel() } this.disable(); this.ne.fireEvent("remove", this) }, disable: function(){ this.elm.setAttribute("contentEditable", "false") }, getSel: function(){ return (window.getSelection) ? window.getSelection() : document.selection }, getRng: function(){ var A = this.getSel(); if (!A) { return null } return (A.rangeCount 0) ? A.getRangeAt(0) : A.createRange() }, selRng: function(A, B){ if (window.getSelection) { B.removeAllRanges(); B.addRange(A) } else { A.select() } }, selElm: function(){ var C = this.getRng(); if (C.startContainer) { var D = C.startContainer; if (C.cloneContents().childNodes.length == 1) { for (var B = 0; B < D.childNodes.length; B++) { var A = D.childNodes[B].ownerDocument.createRange(); A.selectNode(D.childNodes[B]); if (C.compareBoundaryPoints(Range.START_TO_START, A) != 1 && C.compareBoundaryPoints(Range.END_TO_END, A) != -1) { return $BK(D.childNodes[B]) } } } return $BK(D) } else { return $BK((this.getSel().type == "Control") ? C.item(0) : C.parentElement()) } }, saveRng: function(){ this.savedRange = this.getRng(); this.savedSel = this.getSel() }, restoreRng: function(){ if (this.savedRange) { this.selRng(this.savedRange, this.savedSel) } }, keyDown: function(B, A){ if (B.ctrlKey) { this.ne.fireEvent("key", this, B) } }, selected: function(C, A){ if (!A) { A = this.selElm() } if (!C.ctrlKey) { var B = this.ne.selectedInstance; if (B != this) { if (B) { this.ne.fireEvent("blur", B, A) } this.ne.selectedInstance = this; this.ne.fireEvent("focus", B, A) } this.ne.fireEvent("selected", B, A); this.isFocused = true; this.elm.addClass("selected") } return false }, blur: function(){ this.isFocused = false; this.elm.removeClass("selected") }, saveContent: function(){ if (this.copyElm || this.options.hasPanel) { this.ne.fireEvent("save", this); (this.copyElm) ? this.copyElm.value = this.getContent() : this.e.innerHTML = this.getContent() } }, getElm: function(){ return this.elm }, getContent: function(){ this.content = this.getElm().innerHTML; this.ne.fireEvent("get", this); return this.content }, setContent: function(A){ this.content = A; this.ne.fireEvent("set", this); this.elm.innerHTML = this.content }, nicCommand: function(B, A){ document.execCommand(B, false, A) } }); var nicEditorIFrameInstance = nicEditorInstance.extend({ savedStyles: [], init: function(){ var B = this.elm.innerHTML.replace(/^\s+|\s+$/g, ""); this.elm.innerHTML = ""; (!B) ? B = "" : B; this.initialContent = B; this.elmFrame = new bkElement("iframe").setAttributes({ src: "javascript:;", frameBorder: 0, allowTransparency: "true", scrolling: "no" }).setStyle({ height: "100px", width: "100%" }).addClass("frame").appendTo(this.elm); if (this.copyElm) { this.elmFrame.setStyle({ width: (this.elm.offsetWidth - 4) + "px" }) } var A = ["font-size", "font-family", "font-weight", "color"]; for (itm in A) { this.savedStyles[bkLib.camelize(itm)] = this.elm.getStyle(itm) } setTimeout(this.initFrame.closure(this), 50) }, disable: function(){ this.elm.innerHTML = this.getContent() }, initFrame: function(){ var B = $BK(this.elmFrame.contentWindow.document); B.designMode = "on"; B.open(); var A = this.ne.options.externalCSS; B.write("" + ((A) ? '' : "") + '' + this.initialContent + ""); B.close(); this.frameDoc = B; this.frameWin = $BK(this.elmFrame.contentWindow); this.frameContent = $BK(this.frameWin.document.body).setStyle(this.savedStyles); this.instanceDoc = this.frameWin.document.defaultView; this.heightUpdate(); this.frameDoc.addEvent("mousedown", this.selected.closureListener(this)).addEvent("keyup", this.heightUpdate.closureListener(this)).addEvent("keydown", this.keyDown.closureListener(this)).addEvent("keyup", this.selected.closure(this)); this.ne.fireEvent("add", this) }, getElm: function(){ return this.frameContent }, setContent: function(A){ this.content = A; this.ne.fireEvent("set", this); this.frameContent.innerHTML = this.content; this.heightUpdate() }, getSel: function(){ return (this.frameWin) ? this.frameWin.getSelection() : this.frameDoc.selection }, heightUpdate: function(){ this.elmFrame.style.height = Math.max(this.frameContent.offsetHeight, this.initialHeight) + "px" }, nicCommand: function(B, A){ this.frameDoc.execCommand(B, false, A); setTimeout(this.heightUpdate.closure(this), 100) } }); var nicEditorPanel = bkClass.extend({ construct: function(E, B, A){ this.elm = E; this.options = B; this.ne = A; this.panelButtons = new Array(); this.buttonList = bkExtend([], this.ne.options.buttonList); this.panelContain = new bkElement("DIV").setStyle({ overflow: "hidden", width: "100%", border: "1px solid #cccccc", backgroundColor: "#efefef" }).addClass("panelContain"); this.panelElm = new bkElement("DIV").setStyle({ margin: "2px", marginTop: "0px", zoom: 1, overflow: "hidden" }).addClass("panel").appendTo(this.panelContain); this.panelContain.appendTo(E); var C = this.ne.options; var D = C.buttons; for (button in D) { this.addButton(button, C, true) } this.reorder(); E.noSelect() }, addButton: function(buttonName, options, noOrder){ var button = options.buttons[buttonName]; var type = (button.type) ? eval("(typeof(" + button.type + ') == "undefined") ? null : ' + button.type + ";") : nicEditorButton; var hasButton = bkLib.inArray(this.buttonList, buttonName); if (type && (hasButton || this.ne.options.fullPanel)) { this.panelButtons.push(new type(this.panelElm, buttonName, options, this.ne)); if (!hasButton) { this.buttonList.push(buttonName) } } }, findButton: function(B){ for (var A = 0; A < this.panelButtons.length; A++) { if (this.panelButtons[A].name == B) { return this.panelButtons[A] } } }, reorder: function(){ var C = this.buttonList; for (var B = 0; B < C.length; B++) { var A = this.findButton(C[B]); if (A) { this.panelElm.appendChild(A.margin) } } }, remove: function(){ this.elm.remove() } }); var nicEditorButton = bkClass.extend({ construct: function(D, A, C, B){ this.options = C.buttons[A]; this.name = A; this.ne = B; this.elm = D; this.margin = new bkElement("DIV").setStyle({ "float": "left", marginTop: "2px" }).appendTo(D); this.contain = new bkElement("DIV").setStyle({ width: "20px", height: "20px" }).addClass("buttonContain").appendTo(this.margin); this.border = new bkElement("DIV").setStyle({ backgroundColor: "#efefef", border: "1px solid #efefef" }).appendTo(this.contain); this.button = new bkElement("DIV").setStyle({ width: "18px", height: "18px", overflow: "hidden", zoom: 1, cursor: "pointer" }).addClass("button").setStyle(this.ne.getIcon(A, C)).appendTo(this.border); this.button.addEvent("mouseover", this.hoverOn.closure(this)).addEvent("mouseout", this.hoverOff.closure(this)).addEvent("mousedown", this.mouseClick.closure(this)).noSelect(); if (!window.opera) { this.button.onmousedown = this.button.onclick = bkLib.cancelEvent } B.addEvent("selected", this.enable.closure(this)).addEvent("blur", this.disable.closure(this)).addEvent("key", this.key.closure(this)); this.disable(); this.init() }, init: function(){ }, hide: function(){ this.contain.setStyle({ display: "none" }) }, updateState: function(){ if (this.isDisabled) { this.setBg() } else { if (this.isHover) { this.setBg("hover") } else { if (this.isActive) { this.setBg("active") } else { this.setBg() } } } }, setBg: function(A){ switch (A) { case "hover": var B = { border: "1px solid #666", backgroundColor: "#ddd" }; break; case "active": var B = { border: "1px solid #666", backgroundColor: "#ccc" }; break; default: var B = { border: "1px solid #efefef", backgroundColor: "#efefef" } } this.border.setStyle(B).addClass("button-" + A) }, checkNodes: function(A){ var B = A; do { if (this.options.tags && bkLib.inArray(this.options.tags, B.nodeName)) { this.activate(); return true } } while (B = B.parentNode && B.className != "nicEdit"); B = $BK(A); while (B.nodeType == 3) { B = $BK(B.parentNode) } if (this.options.css) { for (itm in this.options.css) { if (B.getStyle(itm, this.ne.selectedInstance.instanceDoc) == this.options.css[itm]) { this.activate(); return true } } } this.deactivate(); return false }, activate: function(){ if (!this.isDisabled) { this.isActive = true; this.updateState(); this.ne.fireEvent("buttonActivate", this) } }, deactivate: function(){ this.isActive = false; this.updateState(); if (!this.isDisabled) { th

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  • Doctrine Fatal Error - Unknown relation alias

    - by Sadiqur Rahman
    I am getting following error message: Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/public_html/projects/giftshoes/system/database/doctrine/Doctrine/Relation/Parser.php on line 237 I am using doctrine 1.2.2 with Codeigniter My Code is below: (BaseShoes.php and Shoes.php is auto generated) ------------BaseShoes------------ <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Shoes', 'sadiqsof_giftshoes'); /** * BaseShoes * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $sku * @property string $name * @property string $keywords * @property string $description * @property string $manufacturer * @property float $sale_price * @property float $price * @property string $url * @property string $image * @property string $category * @property Doctrine_Collection $Viewes * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseShoes extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('shoes'); $this->hasColumn('sku', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('name', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('keywords', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('description', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('manufacturer', 'string', 20, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '20', )); $this->hasColumn('sale_price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('url', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('image', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('category', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); } public function setUp() { parent::setUp(); $this->hasMany('Viewes', array( 'local' => 'sku', 'foreign' => 'sku')); } } --------------ShoesTable-------- <?php class ShoesTable extends Doctrine_Table { function getAllShoes($from = 0, $total = 15) { $q = Doctrine_Query::create() ->from('Shoes') ->limit($total) ->offset($from); return $q->execute(array(), Doctrine::HYDRATE_ARRAY); } } ---------------Shoes Model----------------- <?php /** * Shoes * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ class Shoes extends BaseShoes { function __construct() { parent::__construct(); $this->shoesTable = Doctrine::getTable('Shoes'); } function getAllShoes() { return $this->shoesTable->getAllShoes(); } }

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  • FAQ: GridView Calculation with JavaScript - Displaying Quantity Total

    - by Vincent Maverick Durano
    Previously we've talked about how calculate the sub-totals and grand total in GridView here, how to format the numbers into a currency format and how to validate the quantity to just accept whole numbers using JavaScript here. One of the users in the forum (http://forums.asp.net) is asking if how to modify the script to display the quantity total in the footer. In this post I'm going to show you how to it. Basically we just need to modify the javascript CalculateTotals function and add the codes there for calculating the quantity total and display it in the footer. Here are the code blocks below:   <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title></title> <script type="text/javascript"> function CalculateTotals() { var gv = document.getElementById("<%= GridView1.ClientID %>"); var tb = gv.getElementsByTagName("input"); var lb = gv.getElementsByTagName("span"); var sub = 0; var total = 0; var indexQ = 1; var indexP = 0; var price = 0; var qty = 0; var totalQty = 0; for (var i = 0; i < tb.length; i++) { if (tb[i].type == "text") { ValidateNumber(tb[i]); price = lb[indexP].innerHTML.replace("$", "").replace(",", ""); sub = parseFloat(price) * parseFloat(tb[i].value); if (isNaN(sub)) { lb[i + indexQ].innerHTML = "0.00"; sub = 0; } else { lb[i + indexQ].innerHTML = FormatToMoney(sub, "$", ",", "."); ; } indexQ++; indexP = indexP + 2; if (isNaN(tb[i].value) || tb[i].value == "") { qty = 0; } else { qty = tb[i].value; } totalQty += parseInt(qty); total += parseFloat(sub); } } lb[lb.length - 2].innerHTML = totalQty; lb[lb.length - 1].innerHTML = FormatToMoney(total, "$", ",", "."); } function ValidateNumber(o) { if (o.value.length > 0) { o.value = o.value.replace(/[^\d]+/g, ''); //Allow only whole numbers } } function isThousands(position) { if (Math.floor(position / 3) * 3 == position) return true; return false; }; function FormatToMoney(theNumber, theCurrency, theThousands, theDecimal) { var theDecimalDigits = Math.round((theNumber * 100) - (Math.floor(theNumber) * 100)); theDecimalDigits = "" + (theDecimalDigits + "0").substring(0, 2); theNumber = "" + Math.floor(theNumber); var theOutput = theCurrency; for (x = 0; x < theNumber.length; x++) { theOutput += theNumber.substring(x, x + 1); if (isThousands(theNumber.length - x - 1) && (theNumber.length - x - 1 != 0)) { theOutput += theThousands; }; }; theOutput += theDecimal + theDecimalDigits; return theOutput; } </script> </head> <body> <form id="form1" runat="server"> <asp:gridview ID="GridView1" runat="server" ShowFooter="true" AutoGenerateColumns="false"> <Columns> <asp:BoundField DataField="RowNumber" HeaderText="Row Number" /> <asp:BoundField DataField="Description" HeaderText="Item Description" /> <asp:TemplateField HeaderText="Item Price"> <ItemTemplate> <asp:Label ID="LBLPrice" runat="server" Text='<%# Eval("Price","{0:C}") %>'></asp:Label> </ItemTemplate> <FooterTemplate> <b>Total Qty:</b> </FooterTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Quantity"> <ItemTemplate> <asp:TextBox ID="TXTQty" runat="server" onkeyup="CalculateTotals();"></asp:TextBox> </ItemTemplate> <FooterTemplate> <asp:Label ID="LBLQtyTotal" runat="server" Font-Bold="true" ForeColor="Blue" Text="0" ></asp:Label>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <b>Total Amount:</b> </FooterTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Sub-Total"> <ItemTemplate> <asp:Label ID="LBLSubTotal" runat="server" ForeColor="Green" Text="0.00"></asp:Label> </ItemTemplate> <FooterTemplate> <asp:Label ID="LBLTotal" runat="server" ForeColor="Green" Font-Bold="true" Text="0.00"></asp:Label> </FooterTemplate> </asp:TemplateField> </Columns> </asp:gridview> </form> </body> </html>   Here's the output below when you run it on the page: I hope someone find this post useful! Technorati Tags: ASP.NET,C#,JavaScript,GridView

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  • Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/sadiqsof/public_html/projects/g

    - by Sadiqur Rahman
    I am getting following error message: Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/sadiqsof/public_html/projects/giftshoes/system/database/doctrine/Doctrine/Relation/Parser.php on line 237 My Code is below: ------------BaseShoe------------ <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Shoes', 'sadiqsof_giftshoes'); /** * BaseShoes * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $sku * @property string $name * @property string $keywords * @property string $description * @property string $manufacturer * @property float $sale_price * @property float $price * @property string $url * @property string $image * @property string $category * @property Doctrine_Collection $Viewes * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseShoes extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('shoes'); $this->hasColumn('sku', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('name', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('keywords', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('description', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('manufacturer', 'string', 20, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '20', )); $this->hasColumn('sale_price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('url', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('image', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('category', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); } public function setUp() { parent::setUp(); $this->hasMany('Viewes', array( 'local' => 'sku', 'foreign' => 'sku')); } } --------------ShoesTable-------- <?php class ShoesTable extends Doctrine_Table { function getAllShoes($from = 0, $total = 15) { $q = Doctrine_Query::create() ->from('Shoes') ->limit($total) ->offset($from); return $q->execute(array(), Doctrine::HYDRATE_ARRAY); } } ---------------Shoes Model----------------- <?php /** * Shoes * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ class Shoes extends BaseShoes { function __construct() { parent::__construct(); $this->shoesTable = Doctrine::getTable('Shoes'); } function getAllShoes() { return $this->shoesTable->getAllShoes(); } }

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  • FreeBSD 8.1 unstable network connection

    - by frankcheong
    I have three FreeBSD 8.1 running on three different hardware and therefore consist of different network adapter as well (bce, bge and igb). I found that the network connection is kind of unstable which I have tried to scp some 10MB file and found that I cannot always get the files completed successfully. I have further checked with my network admin and he claim that the problem is being caused by the network driver which cannot support the load whereby he tried to ping using huge packet size (around 15k) and my server will drop packet consistently at a regular interval. I found that this statement may not be valid since the three server is using three different network drive and it would be quite impossible that the same problem is being caused by three different network adapter and thus different network driver. Since then I have tried to tune up the performance by playing around with the /etc/sysctl.conf figures with no luck. kern.ipc.somaxconn=1024 kern.ipc.shmall=3276800 kern.ipc.shmmax=1638400000 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Required by pf net.inet.ip.forwarding=1 #Network Performance Tuning kern.ipc.maxsockbuf=16777216 net.inet.tcp.rfc1323=1 net.inet.tcp.sendbuf_max=16777216 net.inet.tcp.recvbuf_max=16777216 # Setting specifically for 1 or even 10Gbps network net.local.stream.sendspace=262144 net.local.stream.recvspace=262144 net.inet.tcp.local_slowstart_flightsize=10 net.inet.tcp.nolocaltimewait=1 net.inet.tcp.mssdflt=1460 net.inet.tcp.sendbuf_auto=1 net.inet.tcp.sendbuf_inc=16384 net.inet.tcp.recvbuf_auto=1 net.inet.tcp.recvbuf_inc=524288 net.inet.tcp.sendspace=262144 net.inet.tcp.recvspace=262144 net.inet.udp.recvspace=262144 kern.ipc.maxsockbuf=16777216 kern.ipc.nmbclusters=32768 net.inet.tcp.delayed_ack=1 net.inet.tcp.delacktime=100 net.inet.tcp.slowstart_flightsize=179 net.inet.tcp.inflight.enable=1 net.inet.tcp.inflight.min=6144 # Reduce the cache size of slow start connection net.inet.tcp.hostcache.expire=1 Our network admin also claim that they see quite a lot of network up and down from their cisco switch log while I cannot find any up down message inside the dmesg. Have further checked the netstat -s but dont have concrete idea. tcp: 133695291 packets sent 39408539 data packets (3358837321 bytes) 61868 data packets (89472844 bytes) retransmitted 24 data packets unnecessarily retransmitted 0 resends initiated by MTU discovery 50756141 ack-only packets (2148 delayed) 0 URG only packets 0 window probe packets 4372385 window update packets 39781869 control packets 134898031 packets received 72339403 acks (for 3357601899 bytes) 190712 duplicate acks 0 acks for unsent data 59339201 packets (3647021974 bytes) received in-sequence 114 completely duplicate packets (135202 bytes) 27 old duplicate packets 0 packets with some dup. data (0 bytes duped) 42090 out-of-order packets (60817889 bytes) 0 packets (0 bytes) of data after window 0 window probes 3953896 window update packets 64181 packets received after close 0 discarded for bad checksums 0 discarded for bad header offset fields 0 discarded because packet too short 45192 discarded due to memory problems 19945391 connection requests 1323420 connection accepts 0 bad connection attempts 0 listen queue overflows 0 ignored RSTs in the windows 21133581 connections established (including accepts) 21268724 connections closed (including 32737 drops) 207874 connections updated cached RTT on close 207874 connections updated cached RTT variance on close 132439 connections updated cached ssthresh on close 42392 embryonic connections dropped 72339338 segments updated rtt (of 69477829 attempts) 390871 retransmit timeouts 0 connections dropped by rexmit timeout 0 persist timeouts 0 connections dropped by persist timeout 0 Connections (fin_wait_2) dropped because of timeout 13990 keepalive timeouts 2 keepalive probes sent 13988 connections dropped by keepalive 173044 correct ACK header predictions 36947371 correct data packet header predictions 1323420 syncache entries added 0 retransmitted 0 dupsyn 0 dropped 1323420 completed 0 bucket overflow 0 cache overflow 0 reset 0 stale 0 aborted 0 badack 0 unreach 0 zone failures 1323420 cookies sent 0 cookies received 1864 SACK recovery episodes 18005 segment rexmits in SACK recovery episodes 26066896 byte rexmits in SACK recovery episodes 147327 SACK options (SACK blocks) received 87473 SACK options (SACK blocks) sent 0 SACK scoreboard overflow 0 packets with ECN CE bit set 0 packets with ECN ECT(0) bit set 0 packets with ECN ECT(1) bit set 0 successful ECN handshakes 0 times ECN reduced the congestion window udp: 5141258 datagrams received 0 with incomplete header 0 with bad data length field 0 with bad checksum 1 with no checksum 0 dropped due to no socket 129616 broadcast/multicast datagrams undelivered 0 dropped due to full socket buffers 0 not for hashed pcb 5011642 delivered 5016050 datagrams output 0 times multicast source filter matched sctp: 0 input packets 0 datagrams 0 packets that had data 0 input SACK chunks 0 input DATA chunks 0 duplicate DATA chunks 0 input HB chunks 0 HB-ACK chunks 0 input ECNE chunks 0 input AUTH chunks 0 chunks missing AUTH 0 invalid HMAC ids received 0 invalid secret ids received 0 auth failed 0 fast path receives all one chunk 0 fast path multi-part data 0 output packets 0 output SACKs 0 output DATA chunks 0 retransmitted DATA chunks 0 fast retransmitted DATA chunks 0 FR's that happened more than once to same chunk 0 intput HB chunks 0 output ECNE chunks 0 output AUTH chunks 0 ip_output error counter Packet drop statistics: 0 from middle box 0 from end host 0 with data 0 non-data, non-endhost 0 non-endhost, bandwidth rep only 0 not enough for chunk header 0 not enough data to confirm 0 where process_chunk_drop said break 0 failed to find TSN 0 attempt reverse TSN lookup 0 e-host confirms zero-rwnd 0 midbox confirms no space 0 data did not match TSN 0 TSN's marked for Fast Retran Timeouts: 0 iterator timers fired 0 T3 data time outs 0 window probe (T3) timers fired 0 INIT timers fired 0 sack timers fired 0 shutdown timers fired 0 heartbeat timers fired 0 a cookie timeout fired 0 an endpoint changed its cookiesecret 0 PMTU timers fired 0 shutdown ack timers fired 0 shutdown guard timers fired 0 stream reset timers fired 0 early FR timers fired 0 an asconf timer fired 0 auto close timer fired 0 asoc free timers expired 0 inp free timers expired 0 packet shorter than header 0 checksum error 0 no endpoint for port 0 bad v-tag 0 bad SID 0 no memory 0 number of multiple FR in a RTT window 0 RFC813 allowed sending 0 RFC813 does not allow sending 0 times max burst prohibited sending 0 look ahead tells us no memory in interface 0 numbers of window probes sent 0 times an output error to clamp down on next user send 0 times sctp_senderrors were caused from a user 0 number of in data drops due to chunk limit reached 0 number of in data drops due to rwnd limit reached 0 times a ECN reduced the cwnd 0 used express lookup via vtag 0 collision in express lookup 0 times the sender ran dry of user data on primary 0 same for above 0 sacks the slow way 0 window update only sacks sent 0 sends with sinfo_flags !=0 0 unordered sends 0 sends with EOF flag set 0 sends with ABORT flag set 0 times protocol drain called 0 times we did a protocol drain 0 times recv was called with peek 0 cached chunks used 0 cached stream oq's used 0 unread messages abandonded by close 0 send burst avoidance, already max burst inflight to net 0 send cwnd full avoidance, already max burst inflight to net 0 number of map array over-runs via fwd-tsn's ip: 137814085 total packets received 0 bad header checksums 0 with size smaller than minimum 0 with data size < data length 0 with ip length > max ip packet size 0 with header length < data size 0 with data length < header length 0 with bad options 0 with incorrect version number 1200 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 300 packets reassembled ok 137813009 packets for this host 530 packets for unknown/unsupported protocol 0 packets forwarded (0 packets fast forwarded) 61 packets not forwardable 0 packets received for unknown multicast group 0 redirects sent 137234598 packets sent from this host 0 packets sent with fabricated ip header 685307 output packets dropped due to no bufs, etc. 52 output packets discarded due to no route 300 output datagrams fragmented 1200 fragments created 0 datagrams that can't be fragmented 0 tunneling packets that can't find gif 0 datagrams with bad address in header icmp: 0 calls to icmp_error 0 errors not generated in response to an icmp message Output histogram: echo reply: 305 0 messages with bad code fields 0 messages less than the minimum length 0 messages with bad checksum 0 messages with bad length 0 multicast echo requests ignored 0 multicast timestamp requests ignored Input histogram: destination unreachable: 530 echo: 305 305 message responses generated 0 invalid return addresses 0 no return routes ICMP address mask responses are disabled igmp: 0 messages received 0 messages received with too few bytes 0 messages received with wrong TTL 0 messages received with bad checksum 0 V1/V2 membership queries received 0 V3 membership queries received 0 membership queries received with invalid field(s) 0 general queries received 0 group queries received 0 group-source queries received 0 group-source queries dropped 0 membership reports received 0 membership reports received with invalid field(s) 0 membership reports received for groups to which we belong 0 V3 reports received without Router Alert 0 membership reports sent arp: 376748 ARP requests sent 3207 ARP replies sent 245245 ARP requests received 80845 ARP replies received 326090 ARP packets received 267712 total packets dropped due to no ARP entry 108876 ARP entrys timed out 0 Duplicate IPs seen ip6: 2226633 total packets received 0 with size smaller than minimum 0 with data size < data length 0 with bad options 0 with incorrect version number 0 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 0 fragments that exceeded limit 0 packets reassembled ok 2226633 packets for this host 0 packets forwarded 0 packets not forwardable 0 redirects sent 2226633 packets sent from this host 0 packets sent with fabricated ip header 0 output packets dropped due to no bufs, etc. 8 output packets discarded due to no route 0 output datagrams fragmented 0 fragments created 0 datagrams that can't be fragmented 0 packets that violated scope rules 0 multicast packets which we don't join Input histogram: UDP: 2226633 Mbuf statistics: 962679 one mbuf 1263954 one ext mbuf 0 two or more ext mbuf 0 packets whose headers are not continuous 0 tunneling packets that can't find gif 0 packets discarded because of too many headers 0 failures of source address selection Source addresses selection rule applied: icmp6: 0 calls to icmp6_error 0 errors not generated in response to an icmp6 message 0 errors not generated because of rate limitation 0 messages with bad code fields 0 messages < minimum length 0 bad checksums 0 messages with bad length Histogram of error messages to be generated: 0 no route 0 administratively prohibited 0 beyond scope 0 address unreachable 0 port unreachable 0 packet too big 0 time exceed transit 0 time exceed reassembly 0 erroneous header field 0 unrecognized next header 0 unrecognized option 0 redirect 0 unknown 0 message responses generated 0 messages with too many ND options 0 messages with bad ND options 0 bad neighbor solicitation messages 0 bad neighbor advertisement messages 0 bad router solicitation messages 0 bad router advertisement messages 0 bad redirect messages 0 path MTU changes rip6: 0 messages received 0 checksum calculations on inbound 0 messages with bad checksum 0 messages dropped due to no socket 0 multicast messages dropped due to no socket 0 messages dropped due to full socket buffers 0 delivered 0 datagrams output netstat -m 516/5124/5640 mbufs in use (current/cache/total) 512/1634/2146/32768 mbuf clusters in use (current/cache/total/max) 512/1536 mbuf+clusters out of packet secondary zone in use (current/cache) 0/1303/1303/12800 4k (page size) jumbo clusters in use (current/cache/total/max) 0/0/0/6400 9k jumbo clusters in use (current/cache/total/max) 0/0/0/3200 16k jumbo clusters in use (current/cache/total/max) 1153K/9761K/10914K bytes allocated to network (current/cache/total) 0/0/0 requests for mbufs denied (mbufs/clusters/mbuf+clusters) 0/0/0 requests for jumbo clusters denied (4k/9k/16k) 0/8/6656 sfbufs in use (current/peak/max) 0 requests for sfbufs denied 0 requests for sfbufs delayed 0 requests for I/O initiated by sendfile 0 calls to protocol drain routines Anyone got an idea what might be the possible cause?

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  • Hex to Decimal conversion in C

    - by darkie15
    Hi All, Here is my code which is doing the conversion from hex to decimal. The hex values are stored in a unsigned char array: int liIndex ; long hexToDec ; unsigned char length[4]; for (liIndex = 0; liIndex < 4 ; liIndex++) { length[liIndex]= (unsigned char) *content; printf("\n Hex value is %.2x", length[liIndex]); content++; } hexToDec = strtol(length, NULL, 16); Each array element contains 1 byte of information and I have read 4 bytes. When I execute it, here is the output that I get : Hex value is 00 Hex value is 00 Hex value is 00 Hex value is 01 Chunk length is 0 Can any one please help me understand the error here. Th decimal value should have come out as 1 instead of 0. Regards, darkie

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