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  • UITableView UITableViewCell not reloading on reloadData

    - by David van Dugteren
    This question has been asked a few times now, but there exists no answer on the web that has solved the problem for me yet... See the code: { const NSInteger TOP_LABEL_TAG = 1001; static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [theTableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } getAQuestionToAnswer = [[QuestionsToAnswer sharedInstance] getLatestLoadedQuestion]; UILabel *topLabel; topLabel = [[[UILabel alloc] initWithFrame: CGRectMake ( 50, 18, 260, 75)] autorelease]; [cell.contentView addSubview:topLabel]; topLabel.tag = TOP_LABEL_TAG; topLabel.backgroundColor = [UIColor clearColor]; topLabel.textColor = [UIColor colorWithRed:0.25 green:0.0 blue:0.0 alpha:1.0]; topLabel.highlightedTextColor = [UIColor colorWithRed:1.0 green:1.0 blue:0.9 alpha:1.0]; [topLabel setFont:[UIFont fontWithName:@"MarkerFelt-Thin" size:13]]; topLabel.numberOfLines = 4; topLabel = (UILabel *)[cell viewWithTag:TOP_LABEL_TAG]; topLabel.text = [NSString stringWithFormat:@"%@", [getAQuestionToAnswer valueForKey:@"question"] ]; Some code is omitted but the basics is there, I'm updating by means of a shake gesture, the NSLog confirms that the getAQuestionToAnswer is indeed updated with a new question after the gesture. Yet at run time, no matter what I do... e.g. [self.tableview reloaddata]; nothing works. It just doesn't want to refresh.

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  • XNA Alpha Blending to make part of a texture transparent

    - by David
    What I am trying to do is use alpha blending in XNA to make part of a drawn texture transparent. So for instance, I clear the screen to some color, lets say Blue. Then I draw a texture that is red. Finally I draw a texture that is just a radial gradient from completely transparent in the center to completely black at the edge. What I want is the Red texture drawn earlier to be transparent in the same places as the radial gradient texture. So you should be able to see the blue back ground through the red texture. I thought that this would work. GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(SpriteBlendMode.None); spriteBatch.Draw(bg, new Vector2(0, 0), Color.White); spriteBatch.End(); spriteBatch.Begin(SpriteBlendMode.None); GraphicsDevice.RenderState.AlphaBlendEnable = true; GraphicsDevice.RenderState.AlphaSourceBlend = Blend.One; GraphicsDevice.RenderState.AlphaDestinationBlend = Blend.Zero; GraphicsDevice.RenderState.SourceBlend = Blend.Zero; GraphicsDevice.RenderState.DestinationBlend = Blend.One; GraphicsDevice.RenderState.BlendFunction = BlendFunction.Add; spriteBatch.Draw(circle, new Vector2(0, 0), Color.White); spriteBatch.End(); GraphicsDevice.RenderState.AlphaBlendEnable = false; But it just seems to ignore all my RenderState settings. I also tried setting the SpriteBlendMode to AlphaBlend. It blends the textures, but that is not the effect I want. Any help would be appreciated.

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  • Need help limiting a join in Transact-sql

    - by MsLis
    I'm somewhat new to SQL and need help with query syntax. My issue involves 2 tables within a larger multi-table join under Transact-SQL (MS SQL Server 2000 Query Analyzer) I have ACCOUNTS and LOGINS, which are joined on 2 fields: Site & Subset. Both tables may have multiple rows for each Site/Subset combination. ACCOUNTS: | LOGINS: SITE SUBSET FIELD FIELD FIELD | SITE SUBSET USERID PASSWD alpha bravo blah blah blah | alpha bravo foo bar alpha charlie blah blah blah | alpha bravo bar foo alpha charlie bleh bleh blue | alpha charlie id ego delta bravo blah blah blah | delta bravo john welcome delta foxtrot blah blah blah | delta bravo jane welcome | delta bravo ken welcome | delta bravo barbara welcome I want to select all rows in ACCOUNTS which have LOGIN entries, but only 1 login per account. DESIRED RESULT: SITE SUBSET FIELD FIELD FIELD USERID PASSWD alpha bravo blah blah blah foo bar alpha charlie blah blah blah id ego alpha charlie bleh bleh blue id ego delta bravo blah blah blah jane welcome I don't really care which row from the login table I get, but the UserID and Password have to correspond. [Don't return invalid combinations like foo/foo or bar/bar] MS Access has a handy FIRST function, which can do this, but I haven't found an equivalent in TSQL. Also, if it makes a difference, other tables are joined to ACCOUNTS, but this is the only use of LOGINS in the structure. Thank you very much for any assistance.

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  • iPhone Development - CLLocationManager vs. MapKit

    - by Mustafa
    If i want to show userLocation on the map, and at the same time record the user's location, is it a good idea to add an observer to userLocation.location and record the locations, OR should i still use CLLocationManager for recording user location and use mapView.showUserLocation to show the user's current location (blue indicator)? I want to show the default blue indicator supported by the MapKit API. Also, here's a rough sample code: - (void)viewDidLoad { ... locationManager = [[CLLocationManager alloc] init]; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = DISTANCE_FILTER_VALUE; locationManager.delegate = self; [locationManager startUpdatingLocation]; myMapView.showUserLocation = YES; [myMapView addObserver:self forKeyPath:@"userLocation.location" options:0 context:nil]; ... } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { // Record the location information // ... } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"%s begins.", __FUNCTION__); // Make sure that the location returned has the desired accuracy if (newLocation.horizontalAccuracy <= manager.desiredAccuracy) return; // Record the location information // ... } Under the hood, i think MKMapView also uses CLLocationManager to get user's current location? So, will this create any problems because i believe both CLLocationManager and MapView will try to use same location services? Will there be any conflicts and lack of accurate/required or current data?

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  • Custom Facelets components and attributes defined in taglib

    - by michael lucas
    Defining custom components in Facelets is easy and quick but there's one thing I can't figure out. Is it possible with Facelets to define what attributes my custom component has? I.e: I've created a component which is used in such a way: <blue:modalWindow id="editFeesWizard" width="500" height="440" title="Wizard"> and is defined in taglib.xml as follows: <!DOCTYPE facelet-taglib PUBLIC "-//Sun Microsystems, Inc.//DTD Facelet Taglib 1.0//EN" "http://java.sun.com/dtd/facelet-taglib_1_0.dtd"> <facelet-taglib> <namespace>http://blue/</namespace> <tag> <tag-name>modalWindow</tag-name> <source>components/modalWindow.xhtml</source> </tag> </facelet-taglib> Taglib doesn't contain any information on component attributes (id, width, height, title) and IDE cannot therefore check my syntax nor can it suggest attributes while I'm typing. I cannot find anything on this subject in Facelets documentation. Thought you could help. Thanks!

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  • Passing in defaults within window.onload?

    - by Matrym
    I now understand that the following code will not work because I'm assigning window.onload to the result of the function, not the function itself. But if I remove the parens, I suspect that I have to explicitly call a separate function to process the config before the onload. So, where I now have: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <HEAD> <script type="text/javascript" src="lb-core.js"></script> <script type="application/javascript"> var lbp = { defaults: { color: "blue" }, init: function(config) { if(config) { for(prop in config){ setBgcolor.defaults[prop] = config[prop]; } } var bod = document.body; bod.style.backgroundColor = setBgcolor.defaults.color; } } var config = { color: "green" } window.onload = lbp.init(config); </script> </HEAD> <body> <div id="container">test</div> </body> </HTML> I imagine I would have to change it to: var lbp = { defaults: { color: "blue" }, configs: function(config){ for(prop in config){ setBgcolor.defaults[prop] = config[prop]; } }, init: function() { var bod = document.body; bod.style.backgroundColor = setBgcolor.defaults.color; } } var config = { color: "green" } lbp.configs(config); window.onload = lbp.init; Then, for people to use this script and pass in a configuration, they would need to call both of those bottom lines separately (configs and init). Is there a better way of doing this? Note: If your answer is to bundle a function of window.onload, please also confirm that it is not hazardous to assign window.onload within scripts. It's my understanding that another script coming after my own could, in fact, overwrite what I'd assigned to onload.

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  • How does one convert 16-bit RGB565 to 24-bit RGB888?

    - by jleedev
    I’ve got my hands on a 16-bit rgb565 image (specifically, an Android framebuffer dump), and I would like to convert it to 24-bit rgb888 for viewing on a normal monitor. The question is, how does one convert a 5- or 6-bit channel to 8 bits? The obvious answer is to shift it. I started out by writing this: uint16_t buf; while (read(0, &buf, sizeof buf)) { unsigned char red = (buf & 0xf800) >> 11; unsigned char green = (buf & 0x07c0) >> 5; unsigned char blue = buf & 0x003f; putchar(red << 3); putchar(green << 2); putchar(blue << 3); } However, this doesn’t have one property I would like, which is for 0xffff to map to 0xffffff, instead of 0xf8fcf8. I need to expand the value in some way, but I’m not sure how that should work. The Android SDK comes with a tool called ddms (Dalvik Debug Monitor) that takes screen captures. As far as I can tell from reading the code, it implements the same logic; yet its screenshots are coming out different, and white is mapping to white. Here’s the raw framebuffer, the smart conversion by ddms, and the dumb conversion by the above algorithm. (By the way, this conversion is implemented in ffmpeg, but it’s just performing the dumb conversion listed above, leaving the LSBs at all zero.) I guess I have two questions: What’s the most sensible way to convert rgb565 to rgb888? How is DDMS converting its screenshots?

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  • Nested table height in TCPDF

    - by Kuroki Kaze
    Is it possible to make nested table fit height of its parent cell in TCPDF? My code: <?php require_once('tcpdf/config/lang/eng.php'); require_once('tcpdf/tcpdf.php'); $pdf = new TCPDF(PDF_PAGE_ORIENTATION, PDF_UNIT, PDF_PAGE_FORMAT, true, 'UTF-8', false); $pdf->setPrintHeader(false); $pdf->setPrintFooter(false); $pdf->SetFont('times', 'BI', 8); $pdf->AddPage(); $pdf->writeHTML('<table> <tr><td bgcolor="gray"> Angoisse et vif espoir, sans humeur factieuse.<br/> Plus allait se vidant le fatal sablier,<br/> Plus ma torture était âpre et délicieuse;<br/> Tout mon coeur s’arrachait au monde familier</td> <td bgcolor="lightgray">Second</td> <td bgcolor="gray">Third</td> <td> <table style="height: 100%"> <tr bgcolor="blue" style="height: 30%"><td bgcolor="yellow" style="height: 30%">Ichi</td></tr> <tr bgcolor="white" style="height: 30%"><td bgcolor="cyan" style="height: 30%">Ni</td></tr> <tr bgcolor="blue" style="height: 30%"><td bgcolor="yellow" style="height: 30%">San</td></tr> </table> </td></tr> </table>'); $pdf->Output('example_002.pdf', 'I'); ?> I want table in last cell to fill it entirely. Is there any way to do this?

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  • CSS Rotation & IE: absolute positioning seems to break IE

    - by user263900
    I'm trying to rotate a variety of text blocks so they are vertically oriented, and position them in very specific locations on a diagram which will be previewed and then printed. CSS rotates the text very nicely in IE, FF, even Opera. But when I try to position a rotated element, IE 7 & 8 (not worried about 6) breaks completely and the element stays in its original location. Any way around this? I really need to-the-pixel control of where these labels are located. HTML <div class="content rotate"> <div id="Div1" class="txtblock">Ardvark Avacado<br />Awkward</div> <div id="Div2" class="txtblock">Brownies<br />Bacteria Brussel Sprouts</div> </div> CSS div.content { position: relative; width: 300px; height: 300px; margin: 30px; border-top: black 4px solid; border-right: blue 4px solid; border-bottom: black 4px dashed; border-left: blue 4px dashed; } .rotate { -webkit-transform: rotate(-90deg); -moz-transform: rotate(-90deg); -o-transform: rotate(-90deg); filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); } .txtblock { width: auto; position: absolute; } #Div1 { left:44px; top:70px; border:red 3px solid; } #Div2 { left:13px; top:170px; border:purple 3px solid; }

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  • Is it possible to use theme colors in Windows Forms apps?

    - by Yadyn
    I normally make use of System Colors whenever possible when designing Windows Forms applications just so that it'll fit in with the user's preferences. But is it possible to use Theme Colors? I realize that this limits you in several ways (must be running Windows that supports it and has the Themes service running), so I would certainly like it if it could fall back on some other default, but since I'm fairly sure 99% of my users will have it available, I'd like to make use of it if possible. Specifically, for newer Windows versions (Vista and 7), things like hyperlinks have a softer more pastel-ish blue. The old System Colors do not define anything for links and the like, and in general are much more limited (coming from the 95 days) in choices and variety. Though WPF probably has better support, I'm not at liberty to use it. If some third party utility, assembly, or the like is necessary, it would also need to be free to use. I don't need anything that fancy, but in a perfect world I would be able to do something like this: linkLabel1.LinkColor = System.Drawing.ThemeColors.Hyperlink; Am I stuck just using the default Blue (0,0,255) and having them look out of place in Vista and above? I'll even settle for ugly p/invoke interop methods if need be...

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  • Firefox drags div like it was an image, javascript event handlers possibly to blame

    - by user281434
    Hi, I'm using this HTML,CSS and Javascript code (in one document together if you want to test it out): <style type="text/css"> #slider_container { width: 200px; height: 30px; background-color: red; display:block; } #slider { width: 20px; height: 30px; background-color: blue; display:block; position:absolute; left:0; } </style> <script type="text/javascript" src="../../js/libs/jquery-1.4.2.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#slider").mousedown(function() { $(document).mousemove(function(evnt) { $("#test").html("sliding"); }).mouseup(function() { $("#test").html("not sliding"); $(document).unbind("mousemove mouseup"); });}); }); </script> <div id="test">a</div> <div id="slider_container"> <div id="slider"></div> </div> Everything (surprisingly) works fine in IE, but firefox seems to totally clusterf*ck when this javascript is used. The first "slide" is okay, you drag, it says "sliding", you drop, it says "not sliding". On the second "slide" (or mousedown if you will), firefox suddenly thinks the div is an image or link and wants to drag it around. Screenshot of the dragging: http://i.imgur.com/nPJxZ.jpg Obviously the blue div half-positioned in the red div is the one being dragged. Windows does not capture the cursor when you take a screenshot, but it's a stop sign. Is there someway to prevent this default behaviour?

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  • Custom UIButton for Iphone.

    - by Amal
    I have an view in my App which has a number of buttons based on the number of items returned by the server. So if the server returns say 10 items, there should be 10 buttons and clicking on each button should call a different person. For the above purpose I created a custom button class deriving from UIButton. @implementation HopitalButton @synthesize index; @synthesize button_type; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { UIImage* img = [UIImage imageNamed:@"dr_btn.png"]; [img stretchableImageWithLeftCapWidth:10 topCapHeight:10]; [self setBackgroundImage:img forState:UIControlStateNormal]; [self setTitleColor:[UIColor colorWithRed:0.698 green:0.118 blue:0.376 alpha:1] forState:UIControlStateNormal] ; [self setFont:[UIFont fontWithName:@"Helvetica Bold" size:13]]; self.titleLabel.textColor = [UIColor colorWithRed:178 green:48 blue:95 alpha:1]; self.adjustsImageWhenHighlighted = YES; } return self; } - (void)dealloc { [super dealloc]; } @end Now the problem with the above code is that it does not create buttons that look similar to the buttons created by default in Interface builder. The borders are missing. And I create buttons of the above type by the following code: HopitalButton* hb = [[HopitalButton alloc] init]; hb.button_type = @"call"; hb.frame = CGRectMake(50, 50 + i * 67, 220, 40); [self.scroll_view addSubview:hb]; [hb setTitle:[[[self.office_full_list objectAtIndex:i] objectForKey:@"Staff" ]objectForKey:@"FullName"] forState:UIControlStateNormal]; hb.index = [NSNumber numberWithInt:[self.button_items count]]; [self.button_items insertObject:hb atIndex:[self.button_items count]]; [hb addTarget:self action:@selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside]; I am not finding a way to set the button type for this custom button. Is there a way i can do it ? Or is there a better way to design the code.

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  • css hover vs. javascript mouseover

    - by John
    There are times when I have a choice between using a css element:hover or javascript onmouseover to control the appearance of html elements on a page. Consider the following scenario where a DIV wraps an INPUT <div> <input id="input"> </div> I want the input to change background color when the mouse cursor hovers over the div. The CSS approach is <style> input {background-color:White;} div:hover input {background-color:Blue;} </style> <div><input></div> The javascript approach is <div onmouseover="document.getElementById('input').style.backgroundColor='Blue';"> <input id="input"> </div> What are the advantages and disadvantages of each approach? Does the CSS approach work well with most web browsers? Is javascript slower than css?

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  • Comparing UIColors or CGColor or CGColorSpace

    - by wiznaibus
    I'm having an issue comparing UIColors. I have an image, which I have successfully extracted the color on the image at which the user clicked. Now I want to compare that color with other colors, but I'm getting some strange results. Here's what I've tried: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if (CGColorEqualToColor(color.CGColor, aqua.CGColor)) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); Output: 2011-05-21 19:48:27.144 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1eb80> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 19:48:27.145 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1f750> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) It looks like the CGColor addresses are different, but the CGColorSpaces are the same, but I can't figure out how to compare the CGColorSpaces I've also tried this: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if ([color isEqual:aqua]) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); The same silliness occurs. 2011-05-21 20:02:49.277 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3b810> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 20:02:49.278 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3ba20> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 )`

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  • echo is not working in my php-gdlibrary page

    - by tismon varghese
    Hi, i am trying to create an ellipse using php gd library; also i want to display something under the ellipse. but the usual echo will not work with this. somebody please help me to find the reason and suggest a solution. this is my php code header('Content-type: image/png'); $handle = imagecreate(100, 100); $background = imagecolorallocate($handle, 255, 255, 255); $red = imagecolorallocate($handle, 255, 0, 0); $green = imagecolorallocate($handle, 0, 255, 0); $blue = imagecolorallocate($handle, 0, 0, 255); for ($i = 60; $i > 50; $i--) { imagefilledarc($handle, 50, $i, 100, 50, 0, 90, $darkred, IMG_ARC_PIE); imagefilledarc($handle, 50, $i, 100, 50, 90, 360 , $darkblue, IMG_ARC_PIE); } imagefilledarc($handle, 50, 50, 100, 50, 0, 90, $red, IMG_ARC_PIE); imagefilledarc($handle, 50, 50, 100, 50, 90, 225 , $blue, IMG_ARC_PIE); imagefilledarc($handle, 50, 50, 100, 50, 225, 360 , $green, IMG_ARC_PIE); imagepng($handle); thanks in advance tismon

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  • is there a way to show Uitableviewcell selection on limited frame?

    - by Rahul Vyas
    i have a uitableview cell added some labels something like this - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; UIImage* myImage = [UIImage imageNamed:@"AccessoryForDealsMain.png"]; UIImageView *MyimageView = [[UIImageView alloc] initWithImage:myImage]; MyimageView.contentMode=UIViewContentModeScaleToFill; cell.accessoryView=MyimageView; [MyimageView release]; UILabel *BluePatti = [[UILabel alloc] init]; BluePatti.frame=CGRectMake(0,0,4,44); BluePatti.backgroundColor = BLUEPATTI;//[UIColor blueColor]; UILabel *BlackLine = [[UILabel alloc] init]; BlackLine.frame=CGRectMake(3,0,1, 45); BlackLine.backgroundColor = BLACK_LINE; [BluePatti addSubview:BlackLine]; [BlackLine release]; [cell.contentView addSubview:BluePatti]; [BluePatti release]; UILabel *Seperator = [[UILabel alloc] initWithFrame:CGRectZero]; Seperator.backgroundColor = [UIColor colorWithRed:234/256.0 green:234/256.0 blue:234/256.0 alpha:1.0]; //[UIColor lightGrayColor]; Seperator.frame = CGRectMake(4,43,316,1); [cell.contentView addSubview:Seperator]; [Seperator release]; } if(indexPath.section==5) { cell.textLabel.text=[self.GenderCellData objectAtIndex:indexPath.row]; cell.textLabel.textColor=CELL_TEXT_COLOR; cell.textLabel.font=CELL_FONT; } else { cell.textLabel.text=@"Cells"; cell.textLabel.font=CELL_FONT; } return cell; } now when i touch cell it shows blue selection above all subviews.How do i change selection frame and colour?

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  • how to rotate the Circle in DrawRect?

    - by senthilmuthu
    HI, i want to draw a circle in DrawRect through context like pie chart(took from tutorial) thorugh UITouch? i have given the code as follows,how can i rotate ? any help please? define PI 3.14159265358979323846 define snapshot_start 360 define snapshot_finish 360 static inline float radians(double degrees) { return degrees * PI / 180; } - (void)drawRect:(CGRect)rect { // Drawing code CGRect parentViewBounds = self.bounds; CGFloat x = CGRectGetWidth(parentViewBounds)/2; CGFloat y = CGRectGetHeight(parentViewBounds)*0.55; // Get the graphics context and clear it CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); // define stroke color CGContextSetRGBStrokeColor(ctx, 1, 1, 1, 1.0); // define line width CGContextSetLineWidth(ctx, 4.0); // need some values to draw pie charts double snapshotCapacity =20; double rawCapacity = 100; double systemCapacity = 1; int offset = 5; double pie1_start = 315.0; double pie1_finish = snapshotCapacity *360.0/rawCapacity; double system_finish = systemCapacity*360.0/rawCapacity; CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor greenColor] CGColor])); CGContextMoveToPoint(ctx, x+2*offset, y); CGContextAddArc(ctx, x+2*offset, y, 100, radians(snapshot_start), radians(snapshot_start+snapshot_finish), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); // system capacity CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:15 green:165/255 blue:0 alpha:1 ] CGColor])); CGContextMoveToPoint(ctx, x+offset,y); CGContextAddArc(ctx, x+offset, y, 100, radians(snapshot_start+snapshot_finish+offset), radians(snapshot_start+snapshot_finish+system_finish), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); /* data capacity */ CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:99/255 green:184/255 blue:255/255 alpha:1 ] CGColor])); CGContextMoveToPoint(ctx, x, y); CGContextAddArc(ctx, x, y, 100, radians(snapshot_start+snapshot_finish+system_finish+offset), radians(snapshot_start), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); }

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  • GLSL shader render to texture not saving alpha value

    - by quadelirus
    I am rendering to a texture using a GLSL shader and then sending that texture as input to a second shader. For the first texture I am using RGB channels to send color data to the second GLSL shader, but I want to use the alpha channel to send a floating point number that the second shader will use as part of its program. The problem is that when I read the texture in the second shader the alpha value is always 1.0. I tested this in the following way: at the end of the first shader I did this: gl_FragColor(r, g, b, 0.1); and then in the second texture I read the value of the first texture using something along the lines of vec4 f = texture2D(previous_tex, pos); if (f.a != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } No pixels in my output are black, whereas if I change the above code to read gl_FragColor(r, g, 0.1, 1.0); //Notice I'm now sending 0.1 for blue and in the second shader vec4 f = texture2D(previous_tex, pos); if (f.b != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } All the appropriate pixels are black. This means that for some reason when I set the alpha value to something other than 1.0 in the first shader and render to a texture, it is still seen as being 1.0 by the second shader. Before I render to texture I glDisable(GL_BLEND); It seems pretty clear to me that the problem has to do with OpenGL handling alpha values in some way that isn't obvious to me since I can use the blue channel in the way I want, and figured someone out there will instantly see the problem.

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  • What is the best testing pattern for checking that parameters are being used properly?

    - by Joseph
    I'm using Rhino Mocks to try to verify that when I call a certain method, that the method in turn will properly group items and then call another method. Something like this: //Arrange var bucketsOfFun = new BucketGame(); var balls = new List<IBall> { new Ball { Color = Color.Red }, new Ball { Color = Color.Blue }, new Ball { Color = Color.Yellow }, new Ball { Color = Color.Orange }, new Ball { Color = Color.Orange } }; //Act bucketsOfFun.HaveFunWithBucketsAndBalls(balls); //Assert ??? Here is where the trouble begins for me. My method is doing something like this: public void HaveFunWithBucketsAndBalls(IList<IBall> balls) { //group all the balls together according to color var blueBalls = GetBlueBalls(balls); var redBalls = GetRedBalls(balls); // you get the idea HaveFunWithABucketOfBalls(blueBalls); HaveFunWithABucketOfBalls(redBalls); // etc etc with all the different colors } public void HaveFunWithABucketOfBalls(IList<IBall> colorSpecificBalls) { //doing some stuff here that i don't care about //for the test i'm writing right now } What I want to assert is that each time I call HaveFunWithABucketOfBalls that I'm calling it with a group of 1 red ball, then 1 blue ball, then 1 yellow ball, then 2 orange balls. If I can assert that behavior then I can verify that the method is doing what I want it to do, which is grouping the balls properly. Any ideas of what the best testing pattern for this would be?

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  • faster way to change xml to array(grails to flex)

    - by Anthony Umpad
    I have a large xml passed from grails to flex. When flex receives the xml, it converts the xml into an associative array object. Given the large xml file, it takes too long to complete the loop, is there any way in flex to make conversion faster? Below is my sample code. <xml> <car> <model>Vios</model> <type>Sedan</type> <color>Blue</color> </car> <car> <model>Camry</model> <type>Luxury</type> <color>Black</color> </car> </xml> *converted to the flex associative array below.* [Vios].type = Sedan .color = Blue [Camry].type = Luxury .color = Black *Below is a code I used in flex to convert the xml to the associative array object* var tempXML=xml.children() var tempArray:Array= new Array() for(var i:int=0;i<tempXML.length();i++) { tempArray[tempXML[i].@model]= new Object(); tempArray[tempXML[i].@model].color = tempXML[i][email protected](); tempArray[tempXML[i].@model].type = tempXML[i][email protected](); }

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  • How can I include a .eps figure within a Tikz simple flow chart?

    - by Jan
    Hi, I would like to create a simple flow chart in latex with the TikZ package similar to the following example http://www.texample.net/tikz/examples/simple-flow-chart/ However I would like to include figures (a time series plot created in R, as eps or something else) within the flowchart (e.g. for example within a {block}? \documentclass{article} \usepackage[latin1]{inputenc} \usepackage{tikz} \usetikzlibrary{shapes,arrows} \begin{document} \pagestyle{empty} % Define block styles \tikzstyle{decision} = [diamond, draw, fill=blue!20, text width=4.5em, text badly centered, node distance=3cm, inner sep=0pt] \tikzstyle{block} = [rectangle, draw, fill=blue!20, text width=5em, text centered, rounded corners, minimum height=4em] \tikzstyle{line} = [draw, -latex'] \tikzstyle{cloud} = [draw, ellipse,fill=red!20, node distance=3cm, minimum height=2em] \begin{tikzpicture}[node distance = 2cm, auto] % Place nodes \node [block] (init) {initialize model}; \node [cloud, left of=init] (expert) {expert}; \node [cloud, right of=init] (system) {system}; \node [block, below of=init] (identify) {identify candidate models}; \node [block, below of=identify] (evaluate) {evaluate candidate models}; \node [block, left of=evaluate, node distance=3cm] (update) {update model}; \node [decision, below of=evaluate] (decide) {is best candidate better?}; \node [block, below of=decide, node distance=3cm] (stop) {stop}; % Draw edges \path [line] (init) -- (identify); \path [line] (identify) -- (evaluate); \path [line] (evaluate) -- (decide); \path [line] (decide) -| node [near start] {yes} (update); \path [line] (update) |- (identify); \path [line] (decide) -- node {no}(stop); \path [line,dashed] (expert) -- (init); \path [line,dashed] (system) -- (init); \path [line,dashed] (system) |- (evaluate); \end{tikzpicture} \end{document} Thanks, Jan

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  • In PHP... best way to turn string representation of a folder structure into nested array

    - by Greg Frommer
    Hi everyone, I looked through the related questions for a similar question but I wasn't seeing quite what I need, pardon if this has already been answered already. In my database I have a list of records that I want represented to the user as files inside of a folder structure. So for each record I have a VARCHAR column called "FolderStructure" that I want to identify that records place in to the folder structure. The series of those flat FolderStructure string columns will create my tree structure with the folders being seperated by backslashes (naturally). I didn't want to add another table just to represent a folder structure... The 'file' name is stored in a separate column so that if the FolderStructure column is empty, the file is assumed to be at the root folder. What is the best way to turn a collection of these records into a series of HTML UL/LI tags... where each LI represents a file and each folder structure being an UL embedded inside it's parent?? So for example: file - folderStructure foo - bar - firstDir blue - firstDir/subdir would produce the following HTML: <ul> <li>foo</li> <ul> <li> bar </li> <ul> <li> blue </li> </ul> </ul> </ul> Thanks

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  • I need to get form data from multiple forms on one page using $_POST

    - by CDeanMartin
    My project is a menu that displays daily specials at a cafe. The Pointy Haired Boss(PHB) needs to add/remove items from the menu on a daily basis, so I stored all dishes with MySQL, and created a page which will load all menu items as buttons. When clicked, the button will UPDATE the item, turning it on or off. I need form data to detect which button was pressed, so my query knows which $menuItem to UPDATE. That is the purpose of the hidden fields. <html><head></head> <body> <html><head></head> <body> <?php include("getElement.php"); $keys = array_keys($_POST); echo $keys[0]; echo $keys[1]; //if(isset($_POST["menuItem"])){ //toggleItem($_POST["menuItem"]); //echo print_r(array_keys($_POST));} ?> <form name="b" action="scratchpad.php" method="post" > <input type="hidden" name="b" value="Cajun Gumbo"/> <input type="submit" style="color:blue" value="Cajun Gumbo" /> </form> <form name="a" action="scratchpad.php" method="post" > <input type="hidden" name="a" value="Guacomole Burger"/> <input type="submit" style="color:blue" value="Guacomole Burger" /> </form> </body> </html> Can I get $_POST to identify which button was pressed?

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  • How can I modify my code to line through the bezier control points?

    - by WillyCornbread
    HI all - I am using anchor points and control points to create a shape using curveTo. It's all working fine, but I cannot figure out how to get my lines to go through the center of the control points (blue dots) when the line is not straight. Here is my code for drawing the shape: // clear old line and draw new / begin fill var g:Graphics = graphics; g.clear(); g.lineStyle(2, 0, 1); g.beginFill(0x0099FF,.1); //move to starting anchor point var startX:Number = anchorPoints[0].x; var startY:Number = anchorPoints[0].y; g.moveTo(startX, startY); // Connect the dots var numAnchors:Number = anchorPoints.length; for (var i:Number=1; i<numAnchors; i++) { // curve to next anchor through control g.curveTo(controlPoints[i].x,controlPoints[i].y, anchorPoints[i].x, anchorPoints[i].y); } // Close the loop g.curveTo(controlPoints[0].x,controlPoints[0].y,startX,startY); And the shape I'm drawing for reference: How can I modify my code so that the lines go directly through the blue control points? Thanks in advance! b

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  • How to draw some lines in a view element defined in the xml layout

    - by Nils
    Hello, I have problems drawing some simple lines in a view object (Android programming). First I created the layout with the view element(kind of painting area) in it (XML file). [...] < View android:id="@+id/viewmap" android:layout_width="572px" android:layout_height="359px" android:layout_x="26px" android:layout_y="27px" [...] ... and tried then to access it to draw some lines. Unfortunately the program is running and other UI elements like buttons are displayed, but I can't see the drawings. What's wrong ? [...] viewmap = (View) findViewById(R.id.viewmap); Canvas canvas = new Canvas(); viewmap.draw(canvas); Paint p = new Paint(); p.setColor(Color.BLUE); p.setStyle(Paint.Style.STROKE); canvas.drawColor(Color.WHITE); p.setColor(Color.BLUE); canvas.drawLine(4, 4, 29, 5, p); p.setColor(Color.RED); viewmap.draw(canvas); [...] Thanks for help :) !

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