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  • Firefox why window.opener is defined even for a new tab

    - by jonny
    Hi! I am porting quite old corp application from IE to Firefox. Here is my situation. User goes away from computer for a while and his session becomes expired. When user tries to access something in popup, he is being redirected to login page (in popup window). In login page onload event popup window chain is being closed and root page refreshed (in root page tab user is redirected to login page). The guy before me wrote this like this: if window.top.opener is undefined, we're not in popup. That's why I am getting non-stoppable refresh in Firefox. Why in Firefox window.opener is still defined and points to same window, even if this is a new tab, not popup? How should I correctly determine that current window is popup?

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  • What is the best way to hide a command prompt window

    - by detj
    I'm running the headless interface of VirtualBox (VBoxHeadless.exe) with Ubuntu Server running on it. Every time I run VBoxHeadless, it starts a command prompt window which just sits on the taskbar taking space which could have been used by more useful programs. I want to hide this non-functional command prompt window (minimize to system tray or anything that just removes it visibly). How can I do this? It would be really cool, if this can be achieved without installing any 'minimize to system tray' utility. Any ideas??

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  • Mac OSX application running but window is not visible

    - by S White
    greatful for any assistance as this is driving me nuts.. I'm running an application on my macbook pro, and since yesterday I can't see the application's main window. It's icon is showing in the doc and it's options are showing in the top menu bar on the desktop. The program is running normally in all other respects as far as I can tell (its an audio sampler which I am triggering via an external pedal, so I can tell its working). The window did show up once in Expose but now it is not showing up there either (no idea why). I've tried adding the application to every space in 'Spaces' and also removing the preferences file but neither of those helped. I have also reinstalled the application. I really need this back for a music project so any help would be massively appreciated, cheers!

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  • Outlook 2007 starts with minimized window

    - by astro46
    Outlook 2007, starts at boot, minimized: suddenly, as of 2 weeks ago, when I click on the taskbar icon (Outlook already started but minimized) what opens on screen is a tiny "window" the size of the close-minimize-restore buttons. I then have to move it down the screen, and drag the borders to bring it to full size, or, sometimes, clicking on the restore button maximizes the tiny window: then, for days, it starts either the same way or in some other small size, not the same as I left it. I would appreciate suggestions on how to repair this particular example of Outlook not remembering its setting? win7, 64 bit. outlook 2007 32 bit

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  • How do I make the 'Shut Down the Computer' window be monochrome ?

    - by Agmenor
    When I hit the power button of my computer, a window titled 'Shut Down the Computer' appears. It gives a few options, including shutting down or restarting. This window is different following the context I hit the power button : when logged in and seeing my desktop, it includes colourful icons (red for shutting down, for example). when I am not logged in yet, the icons are monochrome and a little bit more stylized. I clearly prefer the last type of icons : how do I set them as default whatever the context of use of the 'Shut Down the Computer' window ?

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  • Dealing with Unity's Global Menu and Overlay Scrollbars under Free Pascal/Lazarus

    - by Gustavo Carreno
    I've had some problems under the IDE that were fixed with unsettings and disabling Global menu and the Overlay Scrollbars. I've reported the problem in Lazarus' Mantis: #0021465, #0021467. There is also this bug report talking a bit more about it: #0019266 Their solution was to use unsettings to turn off Global Menu and Overlay Scrollbars. I've had a quick search about the problem and there's an open bug report at Launchpad: overlay scrolling is broken in lazarus. So, is the problem related to "lib overlay scrollbar"? If it is, is there a solution via code, to avoid turning off both the Global Menu and Overlay Scrollbars? If NOT, is there anyone taking notice and fixing the issue? Many thanks, Gus

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  • Register and Resolve Generic Interfaces Unity

    - by user1643791
    I am trying to register some generic interfaces and resolve them . I have the registering function private static void RegisterFolderAssemblies(Type t,string folder) { var scanner = new FolderGenericInterfaceScanner(); var scanned = scanner.Scan(t,folder); // gets the implementations from a specific folder scanned.ForEach(concrete => { if (concrete.BaseType != null || concrete.IsGenericType) { myContainer.RegisterType(t, Type.GetType(concrete.AssemblyQualifiedName), concrete.AssemblyQualifiedName); } }); } which is called by the bootstrapper with RegisterFolderAssemblies(typeof(IConfigurationVerification<>),Environment.CurrentDirectory); The registration seem to go through ok but when I try to Resolve them with Type generic = typeof(IConfigurationVerification<>); Type specific = generic.MakeGenericType(input.Arguments[0].GetType()); var verifications = BootStrap.ResolveAll(specific); The input.Arguments[0] is an object of the type the generic is implemented in I also tried using typeof(IConfigurationVerification<) instead and get the same error . When ResolveAll is public static List<object> ResolveAll(Type t) { return myContainer.ResolveAll(t).ToList(); } I get a ResolutionFailedException with them message "The current type, Infrastructure.Interfaces.IConfigurationVerification`1[Infrastructure.Configuration.IMLogPlayerConfiguration+LoadDefinitions], is an interface and cannot be constructed. Are you missing a type mapping?" Any help will be great. Thanks in advance

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  • How to avoid/prevent the system to draw/redraw/refresh/paint a WPF window

    - by Leo
    I have an Application WPF with Visual C# (using visual studio 2010) and I want to draw OpenGL scenes on the WPF window itself. As for the OpenGL drawinf itself, I'm able to draw it w/o problems, meaning, I can create GL render context from the WPF main window itself (no additional OpenGL control, no win32 window inside WPF window), use GL commands and use swapbuffer (all this is done inside a dll - using C - I created myself). However, I have an annoying flickering when, for example, I resize the window. I overrided the OnRender method to re-draw with opengl, but after this, the window is redraw with the background color. It's likely that the system is automatically redrawing it. With WindowForms I'm able to prevent the system to redraw automatically (defining some ControlStyles to true or false, like UserPaint = true, AllPaintingInWmPaint = true, Opaque = true, ResizeRedraw = true, DoubleBuffer = false), but, aside setting Opacity to 1, I don't know how to do all that with WPF. I was hoping that overriding OnRender with no operations inside it would avoid redrawin, but somehow the system still draw the background. Do anyone know how to prevent system to redraw the window? Thx for your time

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  • Comparing Flash, HTML, Silverlight, X3D and Unity 3d

    - by Amira Elsayed
    I have to prepare a comparison between the following technologies to present it to my Project Manager, but I fell that I'm lost, so if any one can help I will be thankful I want to compare between them in the following areas: the support of online video streaming the budget of using each one Learning Time will be needed to learn the technology Which one is the standard and will target a lot of users The support if I found any problem Bugs and security issues connection to DB, SOA and web services supporting of multi player

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  • Unity Framework constructor parameters in MVC

    - by ubersteve
    I have an ASP.NET MVC3 site that I want to be able to use different types of email service, depending on how busy the site is. Consider the following: public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class LocalEmailService : IEmailService { public LocalEmailService() { // no setup required } public void SendEmail(MailMessage mailMessage) { // send email via local smtp server, write it to a text file, whatever } } public class BetterEmailService : IEmailService { public BetterEmailService (string smtpServer, string portNumber, string username, string password) { // initialize the object with the parameters } public void SendEmail(MailMessage mailMessage) { //actually send the email } } Whilst the site is in development, all of my controllers will send emails via the LocalEmailService; when the site is in production, they will use the BetterEmailService. My question is twofold: 1) How exactly do I pass the BetterEmailService constructor parameters? Is it something like this (from ~/Bootstrapper.cs): private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IEmailService, BetterEmailService>("server name", "port", "username", "password"); return container; } 2) Is there a better way of doing that - i.e. putting those keys in the web.config or another configuration file so that the site would not need to be recompiled to switch which email service it was using? Many thanks!

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  • Inject same DataContext instance across several types with Unity

    - by Sergejus
    Suppose I have IRepository interface and its implementation SqlRepository that takes as an argument LINQ to SQL DataContext. Suppose as well that I have IService interface and its implementation Services that takes three IRepository, IRepository and IRepository. Demo code is below: public interface IRepository<T> { } public class SqlRepository<T> : IRepository<T> { public SqlRepository(DataContext dc) { ... } } public interface IService<T> { } public class Service<T,T1,T2,T3> : IService<T> { public Service(IRepository<T1> r1, IRepository<T2>, IRepository<T3>) { ... } } Is it any way while creating Service class to inject all three repositories with the same DataContext?

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  • Unity 1.2 Dependency injection of internal types

    - by qvin
    I have a facade in a library that exposes some complex functionality through a simple interface. My question is how do I do dependency injection for the internal types used in the facade. Let's say my C# library code looks like - public class XYZfacade:IFacade { [Dependency] internal IType1 type1 { get; set; } [Dependency] internal IType2 type2 { get; set; } public string SomeFunction() { return type1.someString(); } } internal class TypeA { .... } internal class TypeB { .... } And my website code is like - IUnityContainer container = new UnityContainer(); container.RegisterType<IType1, TypeA>(); container.RegisterType<IType2, TypeB>(); container.RegisterType<IFacade, XYZFacade>(); ... ... IFacade facade = container.Resolve<IFacade>(); Here facade.SomeFunction() throws an exception because facade.type1 and facade.type2 are null. Any help is appreciated.

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  • Iframe/Popup redirecting opener window

    - by Bara
    Hello all, I have a page located at x.com. On this page is a button that, when clicked, will launch a new window (using javascript's window.open() method) to a page that is located at z.com. The popup does a few things, then redirects the original window (the opener, x.com) to a different page based on some parameters defined in the popup. This works fine in Firefox/Chrome, but not in IE. In IE (8 specifically, but I believe 7 also has this problem) the original window (the opener) is not redirected. Instead, a new window comes up and THAT window is redirected. I've tried many different methods to try and get this to work, including changing the popup to an iframe loaded on the page and having a function on the opener that the popup/iframe call. The problem seems to be that IE refuses to allow cross-domain sites to talk to each other via javascript. Is there a way around this? How can I get the parent window to redirect to a page based on parameters in a popup or iframe? Bara

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  • Unity has jerky motion when using Vector2.Lerp

    - by Sting Hà
    I made a 2D game with some sprite move to random position. I used Vector2.Lerp and Time.deltaTime to smooth transfer of sprite. When I build this game in iOS ( I used iPhone 4s and iPhone 5 for test ) all sprite made jerky motion and cause my game lagging. But in Android game run very smoothy. I used only 9 sprite and move all in same time. Can someone have any solution to fix this? Thanks. P/s: Sorry about my bad English.

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  • Decorator that can take both init args and call args?

    - by digitala
    Is it possible to create a decorator which can be __init__'d with a set of arguments, then later have methods called with other arguments? For instance: from foo import MyDecorator bar = MyDecorator(debug=True) @bar.myfunc(a=100) def spam(): pass @bar.myotherfunc(x=False) def eggs(): pass If this is possible, can you provide a working example?

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  • How is "Esc" key handled in WPF Window?

    - by Markus2k
    I want the Escape key to close my WPF window. However if there is a control that can consume that Escape key, I don't want to close the Window. There are multiple solutions on how to close the WPF Window when ESC key is pressed. eg. http://stackoverflow.com/questions/419596/how-does-the-wpf-button-iscancel-property-work However this solution closes the Window, without regard to if there is an active control that can consume the Escape key.

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  • how to create window that opened when close main window??

    - by Abeer
    Hi everyone .. Iam a absolute Beginner in QT.. i am trying to create window that has only text and one push button when you press it, you will get another window that has menu for program .. but Unfortunately, i didn't know how can i create new window and connect it with main window! so, i need to helping you

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  • Ubuntu 12.10, Unity, AMD 12.11 beta drivers, AMD APP SDK 2.7 and OpenCL detection of multiple gpus

    - by junkie
    I'm using Ubuntu 12.10, AMD 12.11 beta drivers, AMD APP SDK 2.7 and OpenCL. I have three amd radeon 7990s plugged in each of which are a dual 7970 so I have six gpus altogether. I plan to go up to eight in a few days. Windows couldn't use even 4 but linux works fine with 6 so far. The strange thing is that the six gpus are only detected by OpenCL in unity (the ubuntu default window manager). If I switch to e17, blackbox or fluxbox or anything else for that matter OpenCL only detects one. I'm using a simple OpenCL program to list all devices to check. I've also checked the output of aticonfig --list-adapters, fglxinfo and clinfo. The first two always show six in all window managers wheras clinfo shows 6 in unity but 1 gpu in all other WMs. I'm also using an X config generated by aticonfig --initial -f --adapter=all. I'm also only using one monitor. I've also checked using lsmod that the fglrx module is loaded in all WMs. So I have two questions. Why does OpenCL see six gpus only in unity? How can I enable six gpus on other lightweight WMs? Basically I'm getting at what determines how many gpus the OpenCL runtime sees? Thanks.

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  • How does this decorator make a call to the 'register' method?

    - by BryanWheelock
    I'm trying to understand what is going on in the decorator @not_authenticated. The next step in the TraceRoute is to the method 'register' which is also located in django_authopenid/views.py which I just don't understand because I don't see anywhere that register is even mentioned in signin() How is the method 'register' called? def not_authenticated(func): """ decorator that redirect user to next page if he is already logged.""" def decorated(request, *args, **kwargs): if request.user.is_authenticated(): next = request.GET.get("next", "/") return HttpResponseRedirect(next) return func(request, *args, **kwargs) return decorated @not_authenticated def signin(request,newquestion=False,newanswer=False): """ signin page. It manage the legacy authentification (user/password) and authentification with openid. url: /signin/ template : authopenid/signin.htm """ request.encoding = 'UTF-8' on_failure = signin_failure next = clean_next(request.GET.get('next')) form_signin = OpenidSigninForm(initial={'next':next}) form_auth = OpenidAuthForm(initial={'next':next}) if request.POST: if 'bsignin' in request.POST.keys() or 'openid_username' in request.POST.keys(): form_signin = OpenidSigninForm(request.POST) if form_signin.is_valid(): next = clean_next(form_signin.cleaned_data.get('next')) sreg_req = sreg.SRegRequest(optional=['nickname', 'email']) redirect_to = "%s%s?%s" % ( get_url_host(request), reverse('user_complete_signin'), urllib.urlencode({'next':next}) ) return ask_openid(request, form_signin.cleaned_data['openid_url'], redirect_to, on_failure=signin_failure, sreg_request=sreg_req) elif 'blogin' in request.POST.keys(): # perform normal django authentification form_auth = OpenidAuthForm(request.POST) if form_auth.is_valid(): user_ = form_auth.get_user() login(request, user_) next = clean_next(form_auth.cleaned_data.get('next')) return HttpResponseRedirect(next) question = None if newquestion == True: from forum.models import AnonymousQuestion as AQ session_key = request.session.session_key qlist = AQ.objects.filter(session_key=session_key).order_by('-added_at') if len(qlist) > 0: question = qlist[0] answer = None if newanswer == True: from forum.models import AnonymousAnswer as AA session_key = request.session.session_key alist = AA.objects.filter(session_key=session_key).order_by('-added_at') if len(alist) > 0: answer = alist[0] return render('authopenid/signin.html', { 'question':question, 'answer':answer, 'form1': form_auth, 'form2': form_signin, 'msg': request.GET.get('msg',''), 'sendpw_url': reverse('user_sendpw'), }, context_instance=RequestContext(request)) Looking at the request, it seems that account/register/ does reference the register method with 'PATH_INFO': u'/account/register/' Here is the request: <WSGIRequest GET:<QueryDict: {}>, POST:<QueryDict: {u'username': [u'BryanWheelock'], u'email': [u'[email protected]'], u'bnewaccount': [u'Signup']}>, COOKIES:{'__utma': '127460431.1218630960.1266769637.1266769637.1266864494.2', '__utmb': '127460431.3.10.1266864494', '__utmc': '127460431', '__utmz': '127460431.1266769637.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none)', 'sessionid': 'fb15ee538320170a22d3a3a324aad968'}, META:{'CONTENT_LENGTH': '74', 'CONTENT_TYPE': 'application/x-www-form-urlencoded', 'DOCUMENT_ROOT': '/usr/local/apache2/htdocs', 'GATEWAY_INTERFACE': 'CGI/1.1', 'HTTP_ACCEPT': 'application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5', 'HTTP_ACCEPT_CHARSET': 'ISO-8859-1,utf-8;q=0.7,*;q=0.3', 'HTTP_ACCEPT_ENCODING': 'gzip,deflate,sdch', 'HTTP_ACCEPT_LANGUAGE': 'en-US,en;q=0.8', 'HTTP_CACHE_CONTROL': 'max-age=0', 'HTTP_CONNECTION': 'close', 'HTTP_COOKIE': '__utmz=127460431.1266769637.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); __utma=127460431.1218630960.1266769637.1266769637.1266864494.2; __utmc=127460431; __utmb=127460431.3.10.1266864494; sessionid=fb15ee538320170a22d3a3a324aad968', 'HTTP_HOST': 'workproject.com', 'HTTP_ORIGIN': 'http://workproject.com', 'HTTP_REFERER': 'http://workproject.com/account/signin/complete/?next=%2F&janrain_nonce=2010-02-22T18%3A49%3A53ZG2KXci&openid.ns=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0&openid.mode=id_res&openid.op_endpoint=https%3A%2F%2Fwww.google.com%2Faccounts%2Fo8%2Fud&openid.response_nonce=2010-02-22T18%3A49%3A53Znxxxxxxxxxw&openid.return_to=http%3A%2F%2Fworkproject.com%2Faccount%2Fsignin%2Fcomplete%2F%3Fnext%3D%252F%26janrain_nonce%3D2010-02-22T18%253A49%253A53ZG2KXci&openid.assoc_handle=AOQobUepU4xs-kGg5LiyLzfN3RYv0I0Jocgjf_1odT4RR9zfMFpQVpMg&openid.signed=op_endpoint%2Cclaimed_id%2Cidentity%2Creturn_to%2Cresponse_nonce%2Cassoc_handle&openid.sig=Jf76i2RNhqpLTJMjeQ0nnQz6fgA%3D&openid.identity=https%3A%2F%2Fwww.google.com%2Faccounts%2Fo8%2Fid%3Fid%3DAItxxxxxxxxxs9CxHQ3PrHw_N5_3j1HM&openid.claimed_id=https%3A%2F%2Fwww.google.com%2Faccounts%2Fo8%2Fid%3Fid%3DAItOaxxxxxxxxxxx4s9CxHQ3PrHw_N5_3j1HM', 'HTTP_USER_AGENT': 'Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_5_8; en-US) AppleWebKit/532.9 (KHTML, like Gecko) Chrome/5.0.307.7 Safari/532.9', 'HTTP_X_FORWARDED_FOR': '96.8.31.235', 'PATH': '/usr/bin:/bin', 'PATH_INFO': u'/account/register/', 'PATH_TRANSLATED': '/home/spirituality/webapps/work/spirit_app.wsgi/account/register/', 'QUERY_STRING': '', 'REMOTE_ADDR': '127.0.0.1', 'REMOTE_PORT': '59956', 'REQUEST_METHOD': 'POST', 'REQUEST_URI': '/account/register/', 'SCRIPT_FILENAME': '/home/spirituality/webapps/spirituality/spirit_app.wsgi', 'SCRIPT_NAME': u'', 'SERVER_ADDR': '127.0.0.1', 'SERVER_ADMIN': '[no address given]', 'SERVER_NAME': 'workproject.com', 'SERVER_PORT': '80', 'SERVER_PROTOCOL': 'HTTP/1.0', 'SERVER_SIGNATURE': '', 'SERVER_SOFTWARE': 'Apache/2.2.12 (Unix) mod_wsgi/2.5 Python/2.5.4', 'mod_wsgi.application_group': 'www.workProject.com|', 'mod_wsgi.callable_object': 'application', 'mod_wsgi.listener_host': '', 'mod_wsgi.listener_port': '25931', 'mod_wsgi.process_group': '', 'mod_wsgi.reload_mechanism': '0', 'mod_wsgi.script_reloading': '1', 'mod_wsgi.version': (2, 5), 'wsgi.errors': <mod_wsgi.Log object at 0xb7ce0038>, 'wsgi.file_wrapper': <built-in method file_wrapper of mod_wsgi.Adapter object at 0xb7e94b18>, 'wsgi.input': <mod_wsgi.Input object at 0x999cc78>, 'wsgi.multiprocess': True, 'wsgi.multithread': False, 'wsgi.run_once': False, 'wsgi.url_scheme': 'http', 'wsgi.version': (1, 0)}>

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  • What is there so useful in the Decorator Pattern? My example doesn't work

    - by Green
    The book says: The decorator pattern can be used to extend (decorate) the functionality of a certain object I have a rabbit animal. And I want my rabbit to have, for example, reptile skin. Just want to decorate a common rabbit with reptile skin. I have the code. First I have abstract class Animal with everythig that is common to any animal: abstract class Animal { abstract public function setSleep($hours); abstract public function setEat($food); abstract public function getSkinType(); /* and more methods which for sure will be implemented in any concrete animal */ } I create class for my rabbit: class Rabbit extends Animal { private $rest; private $stomach; private $skinType = "hair"; public function setSleep($hours) { $this->rest = $hours; } public function setFood($food) { $this->stomach = $food; } public function getSkinType() { return $this->$skinType; } } Up to now everything is OK. Then I create abstract AnimalDecorator class which extends Animal: abstract class AnimalDecorator extends Animal { protected $animal; public function __construct(Animal $animal) { $this->animal = $animal; } } And here the problem comes. Pay attention that AnimalDecorator also gets all the abstract methods from the Animal class (in this example just two but in real can have many more). Then I create concrete ReptileSkinDecorator class which extends AnimalDecorator. It also has those the same two abstract methods from Animal: class ReptileSkinDecorator extends AnimalDecorator { public function getSkinColor() { $skin = $this->animal->getSkinType(); $skin = "reptile"; return $skin; } } And finaly I want to decorate my rabbit with reptile skin: $reptileSkinRabbit = ReptileSkinDecorator(new Rabbit()); But I can't do this because I have two abstract methods in ReptileSkinDecorator class. They are: abstract public function setSleep($hours); abstract public function setEat($food); So, instead of just re-decorating only skin I also have to re-decorate setSleep() and setEat(); methods. But I don't need to. In all the book examples there is always ONLY ONE abstract method in Animal class. And of course it works then. But here I just made very simple real life example and tried to use the Decorator pattern and it doesn't work without implementing those abstract methods in ReptileSkinDecorator class. It means that if I want to use my example I have to create a brand new rabbit and implement for it its own setSleep() and setEat() methods. OK, let it be. But then this brand new rabbit has the instance of commont Rabbit I passed to ReptileSkinDecorator: $reptileSkinRabbit = ReptileSkinDecorator(new Rabbit()); I have one common rabbit instance with its own methods in the reptileSkinRabbit instance which in its turn has its own reptileSkinRabbit methods. I have rabbit in rabbit. But I think I don't have to have such possibility. I don't understand the Decarator pattern right way. Kindly ask you to point on any mistakes in my example, in my understanding of this pattern. Thank you.

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  • window services works after local account used before this account

    - by Gauls
    Hi All of a sudden my window services app after installation does not start(Some services stop automatically if they have no work to do) uses custom user, if i change the logon setting to use local system account and click start works fine, then when i go back and change to use this account (local user- custom user under user group) and then click start it works fine, why didn't work in the first place???????????? Thanks

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