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  • How to get Ubuntu to perform better on an older computer?

    - by alex
    Ubuntu 9.1 runs quite slugglish on my old laptop from 2004. Slower than Windows XP that was on there. It has 512mb RAM and probably 1.2ghz (can't remember) CPU. I have turned off Visual Effects under Appearance Preferences. Are there any other tricks to get better performance, or do I just need a better computer to try Ubuntu? Thanks

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  • Will polishing my current project be a better learning experience than starting a new one?

    - by Alejandro Cámara
    I started programming many years ago. Now I'm trying to make games. I have read many recommendations to start cloning some well known games like galaga, tetris, arkanoid, etc. I have also read that I should go for the whole game (including menus, sound, score, etc.). Yesterday I finished the first complete version of my arkanoid clone. But it is far from over. I can still work on it for months (I program as a hobby in my free time) implementing a screen resolution switcher, remap of the control keys, power-ups falling from broken bricks, and a huge etc. But I do not want to be forever learning how to clone ONE game. I have the urge to get to the next clone in order to apply some design ideas I have come upon while developing this arkanoid clone (at the same time I am reading the GoF book and much source code from Ludum Dare 21 game contest). So the question is: Should I keep improving the arkanoid clone until it has all the features the original game had? or should I move to the next clone (there are almost infinite games to clone) and start mending the things I did wrong with the previous clone? This can be a very subjective question, so please restrain the answers to the most effective way to learn how to make my own games (not cloning someone ideas). Thank you! CLARIFICATION In order to clarify what I have implemented I make this list: Features implemented: Bouncing capabilities (the ball bounces on walls, on bricks, and on the bar). Sounds when bouncing on bricks and the bar, and when the player wins or loses. Basic title menu (new game and exit only). Also in-game menu and win/lose menus. Only three levels, but the map system is so easy I do not think it will teach me much (am I wrong?). Features not-implemented: Power-ups when breaking the bricks. Complex bricks (with more than one "hit point" and invincible). Better graphics (I am not really good at it). Programming polishing (use more intensively the design patterns). Here's a link to its (minimal) webpage: http://blog.acamara.es/piperine/ I kind of feel ashamed to show it, so please do not hit me too hard :-) My question was related to the not-implemented features. I wondered what was the fastest (optimal) path to learn. 1) implement the not-implemented features in this project which is getting big, or 2) make a new game which probably will teach me those lessons and new ones. ANSWER I choose @ashes999 answer because, in my case, I think I should polish more and try to "ship" the game. I think all the other answers are also important to bear in mind, so if you came here having the same question, before taking a rush decision read all the discussion. Thank you all!

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  • Do other developers feel that as they get better, it becomes harder to get jobs?

    - by nbv4
    When I was starting out, it seemed I had a much better time getting interviews and passing them. But now that I'm more experienced, I'm finding that its harder and harder to find a job. Do other developers out there feel the same way? I'll give you an example. I did an interview last Wednesday. It was a small start-up with only one other engineer and the CEO. They flew me in from Ohio (they are SF based). When I got there, they had me write them a link shortener, which took me about 10 minutes to write. I was supposed to be there all day working on this. When I finished it early, the interviewer seemed kind of shocked. After that, we were talking, and I asked him what they use to store data. He told me Mongo. I ask why he decided to use mongo. He then stammered and mumbled his answer, which basically boiled down to "We're using it because Mongo is a the trendy database technology and we don't want to be left out", which I've found is pretty much most common reason people use NoSQL these days. The interviewer quickly ended the interview and pretty much shoved me out the door. I was supposed to have lunch with the CEO, but I he kicked me out before I had a chance. The intervier wasn't mean or rude, (and neither was I). After I got back to Ohio, I got an email from them saying "I wasn't a fit". This sot of thing happens to me all the time. I'm starting to think "not a fit" can sometimes mean "are too high of a skill level that we are". Is this all in my head, or do other experienced developers notice the same thing happening? Back when I used to struggle with coding problems, I would work with the interviewer and it would be a positive thing and I'd get hired. But now I usually blow through the coding part, and the interviewer being left speechless is working against me. Should I feign struggling with coding problems?

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  • Inspiring a co-worker to adopt better coding practices?

    - by Aaronaught
    In the Handling my antiquated coworker question, various people discussed strategies for dealing with coworkers who are unwilling to integrate their workflow with the team's. I'd like, if possible, to learn some strategies for "teaching" a coworker who is merely ignorant of modern techniques and tools, and possibly a little apathetic. I've started working with a programmer who until recently has been working in relative isolation, in a different part of the company. He has extensive domain knowledge and most importantly he has demonstrated good problem-solving skills, something which many candidates seem to lack. However, the actual (C#) code I've seen is a throwback to the VB6 days. Procedural structure, Hungarian notation, global variables (abuse of static), no interfaces, no tests, non-use of Generics, throwing System.Exception... you get the idea. This programmer is a fair bit older than I am and, by first impressions at least, doesn't actively seek positive change. I'm not going to say resistant to change, because I think that is largely an issue of how the topic gets broached, and I want to be prepared. Programmers tend to be stubborn people, and going in with guns blazing and instituting rip-it-to-shreds code reviews and strictly-enforced policies is very likely not going to produce the end result that I want. If this were a new hire, a junior programmer, I wouldn't think twice about taking a "mentor" stance, but I'm extremely wary of treating an experienced employee as a clueless newbie (which he's not - he just hasn't kept pace with certain advancements in the field). How might I go about raising this developer's code quality standard the Dale Carnegie way, through gentle persuasion and non-material incentives? What would be the best strategy for effecting subtle, gradual changes, without creating an adversarial situation? Have other people - especially lead developers - been in this type of situation before? Which strategies were successful at stimulating interest and creating a positive group dynamic? Which strategies weren't successful and would be better to avoid? Clarifications: I really feel that several people are answering based on personal feelings without actually reading all of the details of the question. Please note the following, which should have been implied but I am now making explicit: This coworker is only my "senior" by virtue of age. I never said that his title, sphere of influence, or years at the organization exceed mine, and in fact, none of those things are true. He's a LOB programmer who's been absorbed into the main development shop. That's it. I am not a new hire, junior programmer, or other naïve idiot with grand plans to transform the company overnight. I am basically in charge of the software process, but as many who've worked as "leads" will know, responsibilities don't always correlate precisely with the org chart. I'm not asking people how to get my way, come hell or high water. I could do that if I wanted to, with the net result being that this person would become resentful and/or quit. Please try to understand that I am looking for a social, cooperative method of driving change. The mention of "...global variables... no tests... throwing System.Exception" was intended to demonstrate that the problems are not just superficial or aesthetic. Practices that may work for relatively small CRUD apps do not necessarily work for large enterprise apps, and in fact, none of the code so far has actually passed the integration tests. Please, try to take the question at face value, accept that I actually know what I'm talking about, and either answer the question that I actually asked or move on. P.S. My sincerest gratitude to those who -did- offer constructive advice rather than arguing with the premise. I'm going to leave this open for a while longer as I'm hoping to hear more in the way of real-world experiences.

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  • DOMDocument groupping nodes, with clone, nodeClone, importNode, fragment... What the better way?

    - by Peter Krauss
    A "DOMNodeList grouper" (groupList() function below) is a function that envelopes a set of nodes into a tag. Example: INPUT <root><b>10</b><a/><a>1</a><b>20</b><a>2</a></root> OUTPUT of groupList($dom->getElementsByTagName('a'),'G') <root><b>10</b> <G><a/><a>1</a><a>2</a></G> <b>20</b></root> There are many ways to implement it, what is the better? function groupList_v1(DOMNodeList &$list,$tag,&$dom) { $list = iterator_to_array($list); // to save itens $n = count($list); if ($n && $list[0]->nodeType==1) { $T = $dom->createDocumentFragment(); $T->appendChild($dom->createElement($tag)); for($i=0; $i<$n; $i++) { $T->firstChild->appendChild( clone $list[$i] ); if ($i) $list[$i]->parentNode->removeChild($list[$i]); } $dom->documentElement->replaceChild($T,$list[0]); }//if return $n; }//func function groupList_v2(DOMNodeList &$list,$tag,&$dom) { $list = iterator_to_array($list); // to save itens $n = count($list); if ($n && $list[0]->nodeType==1) { $T = $dom->createDocumentFragment(); $T->appendChild($dom->createElement($tag)); for($i=0; $i<$n; $i++) $T->firstChild->appendChild( clone $list[$i] ); $dom->documentElement->replaceChild($T,$list[0]); for($i=1; $i<$n; $i++) $list[$i]->parentNode->removeChild($list[$i]); }//if return $n; }//func // ... YOUR SUGGESTION ... // My ugliest function groupList_vN(DOMNodeList &$list,$tag,&$dom) { $list = iterator_to_array($list); // to save itens $n = count($list); if ($n && $list[0]->nodeType==1) { $d2 = new DOMDocument; $T = $d2->createElement($tag); for($i=0; $i<$n; $i++) $T->appendChild( $d2->importNode($list[$i], true) ); $dom->documentElement->replaceChild( $dom->importNode($T, true), $list[0] ); for($i=1; $i<$n; $i++) $list[$i]->parentNode->removeChild($list[$i]); }//if return $n; }//func Related questions: at stackoverflow, at codereview.

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  • How to adjust and combine multiple lower quality photos into one better using FOSS?

    - by Vi
    I have multiple noisy photos (caputed without tripod) that needs to be adjusted (moved/rotated) and averaged. How it's better to do it in Linux with FOSS console-based programs? Current way is something like: mplayer mf://*.JPG -vo yuv4mpeg:file=qqq.yuv transcode -i qqq.yuv -y null -J stabilize=maxshift=500:fieldsize=100:fieldnum=6:stepsize=50:shakiness=10 transcode -i qqq.yuv -J transform=smoothing=100000:sharpen=0:optzoom=0 -y raw -o www.yuv mplayer www.yuv -vo pnm gm convert -average 0*.ppm q.ppm i.e.: Convert photos to video Apply Transcode's "Stabilize" filter Convert the video back to images Average the images. It works, but bad: photos still not perfectly adjusted and the whole sequence is very slow. What is better way of doing it?

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  • Do virtual machines perform better on the host HDD or USB drive?

    - by Jeremy Ricketts
    The question I'm asking is kind of general, and I'll give more specifics about my specific setup. Here's the main question though: Do virtual machines generally perform better on the host HDD or is it better to operate them from an external disk? My specific setup: A Macbook Pro with a nearly full internal SATA drive that spins at 7200. On this system I'm running large programs like Photoshop and some other RAM-intense applications. I've dedicated 2 of my 8 gigs of RAM to my VMware Fusion virtual machine, which runs Windows 7 and Visual Studio, sits on the same drive. When that thing boots up, my system really starts crawling. I have an external USB (specifics of that drive are here) which I'm thinking about moving the VM to. Obviously a USB drive is slower than my internal HDD, but maybe having two operating systems using the same disk is WORSE than putting one of them on a separate (albiet slower) disk. This a bad idea?

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  • Educate me - should I buy these prebuilt NAS (which is better) or make my own?

    - by user29336
    I'm trying to learn as much as possible, and I think I've learned quite a bit so bear with me here under my confusion. I found a coupe NAS setups. I'm not sure if one is better than the other, other than the price being higher on some, and some coming with drives VS not. Let me list my setup so you can get an idea of what I want to provide: Macbook Pro Macbook Mini for Media streaming (so far) Windows 7 Gaming Computer Xbox 360 I'd like to provide a storage system for all these devices so they can access files very easily, I'd also like any of these devices to be able to stream media from this storage system. I'd like this storage system to be hassle free in terms of my confidence in the data integrity. If a drive fails, I want to know that I can replace the drive and all my files will still exist. I'd like to access this storage system OUTSIDE of my LAN. If I'm out on a job for work I'd like to go in, or be able to have people DL some files. This brings me to a question, is this what iSCSI is? I'd like this data system to be able to download torrents. I want to mount any drive on this storage system onto my OSX laptop as if it were a local drive attached. (Is this with iSCSI is?) I'd like this system to have a GOOD web based GUI. I don't want to install software to use it. I believe those are the most of my requirements. If I'm missing something that I have no knowledge about, can someone educate me? Here are the systems I found: $729ish on Newegg Lacie 5Big Network 2 (comes with 5TB of space. iSCSI / mac compatible, torrents, nice ui, + others?) Is this overpriced for what it provides? It almost seems like a great deal to me because of the 5TB of space it comes with vs the other NAS systems that don't come with storage but cost $600-700. Should I get a different NAS system? Netgear? Others? Do they have same features? Better? Is it better to buy your own disks? What about making my own? I'm tech savy all around. It seems cheaper to buy a premade one especially with the support/warranty it provides...

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  • Is (Ubuntu) Linux file copying algorithm better than Windows 7?

    - by Sarath
    Windows Copying is a real mess ever since Windows Vista. Even Microsoft claims they've improved the performance, from a user perspective, it's not quite visible. Even with single file the copying window appears too much time for 'Calculating' and then finishing the copy(Even after 100% completion some times the dialog remains active). At the same time, I was backing up some files in Ubuntu Linux. I felt it's really fast. Might be a feeling caused by faster UI updates. I read an informative post from Jeff Atwood few years back on Windows File Copying. but what my specific questions are Is (Ubuntu) Linux file performance is better than Windows-7? Are both algorithms, Windows and Linux is making use of multiple threads and pipelining mechanism to improve the speed? If yes, which one is better?

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  • Is it better to use a crowded 2.4GHz Wi-Fi channel 1, 6, 11 or "unused" 3, 4, 8, or 9?

    - by Luke
    I understand that 2.4GHz Wi-Fi channels overlap, and that the only non-overlapping channels in the US are 1, 6, and 11. Generally, my signal strength on channels 1, 6, and 11 are much stronger than my neighbors' on the same channel. However, several of the channels may have 4 or 5 others on that same channel. In this scenario, is it better to use 3, 4, 8, or 9? Or is it better to use the crowded channels 1, 6, and 11? As a secondary question, does it even matter that my signal strength is much higher than theirs? Related: Why use wifi channels other than 1, 6 or 11?

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  • Could 1 GB of RAM work better than 1.25?

    - by user67082
    This is for a server running Ubuntu Server 10.10. The server is an old desktop PC. It had 2 sticks of 256 MB of 182-pin DDR 400 MHz RAM in it (total 512 MB of RAM). I just ordered a 1 GB stick of compatible RAM for the machine (now would have a total of 1.25 GB of RAM). A friend told me that it might run better if I removed both sticks of 256 MB RAM and used just the 1 GB stick I will be receiving. This seems counterintuitive since then there would only be 1 GB of RAM instead of 1.25; is it possible that it would be better to run with 1 GB or is he totally wrong? Thanks for the help.

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  • Would you embrace a new technology that worked better than a VPN?

    - by Jumpto
    Ok so VPNs have been around for ages. Business has been addicted to them as the only method of securing their home servers with their workstations in the field. Even with all their problems and shortcomings. So my question is this: How likely are you to embrace a new technology that promises to work better, secure better and have more features than a VPN? State your reasons for or against. Extra points if you point out what steps the new technology would have to take to knock VPN off its throne.

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  • how to better (inambiguaously) use the terms CAPTCHA and various types of interactions?

    - by vgv8
    I am working on survey of state-of-the-art and trends of spam prevention techniques. I observe that non-intrusive, transparent to visitor spam prevention techniques (like context-based filtering or honey traps) are frequently called non-captcha. Is it correct understanding of term CAPTCHA which is "type of challenge-response [ 2 ]test used in computing to ensure that the response is not generated by a compute" [ 1 ] and challenge-response does not seem to imply obligatory human involvement. So, which understanding (definition) of term and classification I'd better to stick with? How would I better call CAPTCHA without direct human interaction in order to avoid ambiguity and confusion of terms understnding? How would I better (succinctly and unambiguously) coin the term for captchas requiring human interaction but without typing into textbox? How would I better (succinctly and unambiguously) coin the terms to mark the difference between human interaction with images (playing, drag&dropping, rearranging, clicking with images) vs. just recognizing them (and then typing into a textbox the answer without interaction with images)? PS. The problem is that recognition of a wiggled word in an image or typing the answer to question is also interaction and when I start to use the terms "interaction", "interactive", "captcha", "protection", "non-captcha", "non-interactive", "static", "dynamic", "visible", "hidden" the terms overlap ambiguously with which another (especailly because the definitions or their actual practice of usage are vague or contradictive). [ 1 ] http://en.wikipedia.org/wiki/CAPTCHA

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  • Which is better Java programming practice: stacking enums and enum constructors, or subclassing?

    - by Arvanem
    Hi folks, Given a finite number of items which differ in kind, is it better to represent them with stacked enums and enum constructors, or to subclass them? Or is there a better approach altogether? To give you some context, in my small RPG program (which ironically is supposed to be simple), a character has different kinds of items in his or her inventory. Items differ based on their type and use and effect. For example, one item of inventory is a spell scroll called Gremlin that adjusts the Utility attribute. Another item might be a sword called Mort that is used in combat and inflicts damage. In my RPG code, I now have tried two ways of representing inventory items. One way was subclassing (for example, InventoryItem - Spell - AdjustingAttributes; InventoryItem - Weapon - Sword) and instantiating each subclass when needed, and assigning values such as names like Gremlin and Mort. The other way was by stacking enums and enum constructors. For example, I created enums for itemCategory and itemSpellTypes and itemWeaponTypes, and the InventoryItem enum was like this: public enum InventoryItem { GREMLIN(itemType.SPELL, itemSpellTypes.ATTRIBUTE, Attribute.UTILITY), MORT(itemType.WEAPON, itemWeaponTypes.SWORD, 30); InventoryItem(itemType typeOfItem, itemSpellTypes spellType, Attribute attAdjusted) { // snip, enum logic here } InventoryItem(itemType typeOfItem, itemWeaponTypes weaponType, int dmg) { // snip, enum logic here } // and so on, for all the permutations of items. } Is there a better Java programming practice than these two approaches? Or if these are the only ways, which of the two is better? Thanks in advance for your suggestions.

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  • Anyone saw a worst written function than this? [closed]

    - by fvoncina
    string sUrl = "http://www.ipinfodb.com/ip_query.php?ip=" + ip + "&output=xml"; StringBuilder oBuilder = new StringBuilder(); StringWriter oStringWriter = new StringWriter(oBuilder); XmlTextReader oXmlReader = new XmlTextReader(sUrl); XmlTextWriter oXmlWriter = new XmlTextWriter(oStringWriter); while (oXmlReader.Read()) { oXmlWriter.WriteNode(oXmlReader, true); } oXmlReader.Close(); oXmlWriter.Close(); // richTextBox1.Text = oBuilder.ToString(); XmlDocument doc = new XmlDocument(); doc.LoadXml(oBuilder.ToString()); doc.Save(System.Web.HttpContext.Current.Server.MapPath(".") + "data.xml"); DataSet ds = new DataSet(); ds.ReadXml(System.Web.HttpContext.Current.Server.MapPath(".") + "data.xml"); string strcountry = "India"; if (ds.Tables[0].Rows.Count > 0) { strcountry = ds.Tables[0].Rows[0]["CountryName"].ToString(); }

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  • Of WPF and Winforms, which is the better skills to have in the job market?

    - by CraigJ
    I have a large VB6 desktop app which I would like to upgrade to .NET in order to take advantage of the newer .NET API. I am at a loose end as to whether to adopt WPF or Winforms when creating the new .NET solution. I realise that WPF seems to be in some ways the successor of Winforms. The only thing stopping me taking on WPF for this project is my concern that when the project has been completed the job marketplace will still be calling for Winforms skills and not necessarily WPF. Is this a valid concern? Note: I am aware there are existing questions on "WPF vs Winforms" generally, but this question relates to my specific concern about the job market.

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  • More Interactions. Better Interactions.

    - by andrea.mulder
    Only with Oracle CRM On Demand Release 17. Tune in TOMORROW for a live webcast with Anthony Lye, senior vice president of CRM, Tuesday, March 30st at 9:00am PDT / 4:00pm GMT to learn how you can increase sales effectiveness with Oracle CRM On Demand Release 17. Click here to register.

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  • Is Oracle Solaris 11 Really Better Than Oracle Solaris 10?

    - by rickramsey
    If you want to be well armed for that debate, study this comparison of the commands and capabilities of each OS before the spittle starts flying: How Solaris 11 Compares to Solaris 10 For instance, did you know that the command to configure your wireless network in Solaris 11 is not wificonfig, but dladm and ipadm for manual configuration, and netcfg for automatic configuration? Personally, I think the change was made to correct the grievous offense of spelling out "config" in the wificonfig command, instead of sticking to the widely accepted "cfg" convention, but loathe as I am to admit it, there may have been additional reasons for the change. This doc was written by the Solaris Documentation Team, and it not only compares the major features and command sequences in Solaris 11 to those in Solaris 10, but it links you to the sections of the documentation that explain them in detail. - Rick Website Newsletter Facebook Twitter

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  • Is there a better term than "smoothness" or "granularity" to describe this language feature?

    - by Chris Stevens
    One of the best things about programming is the abundance of different languages. There are general purpose languages like C++ and Java, as well as little languages like XSLT and AWK. When comparing languages, people often use things like speed, power, expressiveness, and portability as the important distinguishing features. There is one characteristic of languages I consider to be important that, so far, I haven't heard [or been able to come up with] a good term for: how well a language scales from writing tiny programs to writing huge programs. Some languages make it easy and painless to write programs that only require a few lines of code, e.g. task automation. But those languages often don't have enough power to solve large problems, e.g. GUI programming. Conversely, languages that are powerful enough for big problems often require far too much overhead for small problems. This characteristic is important because problems that look small at first frequently grow in scope in unexpected ways. If a programmer chooses a language appropriate only for small tasks, scope changes can require rewriting code from scratch in a new language. And if the programmer chooses a language with lots of overhead and friction to solve a problem that stays small, it will be harder for other people to use and understand than necessary. Rewriting code that works fine is the single most wasteful thing a programmer can do with their time, but using a bazooka to kill a mosquito instead of a flyswatter isn't good either. Here are some of the ways this characteristic presents itself. Can be used interactively - there is some environment where programmers can enter commands one by one Requires no more than one file - neither project files nor makefiles are required for running in batch mode Can easily split code across multiple files - files can refeence each other, or there is some support for modules Has good support for data structures - supports structures like arrays, lists, and especially classes Supports a wide variety of features - features like networking, serialization, XML, and database connectivity are supported by standard libraries Here's my take on how C#, Python, and shell scripting measure up. Python scores highest. Feature C# Python shell scripting --------------- --------- --------- --------------- Interactive poor strong strong One file poor strong strong Multiple files strong strong moderate Data structures strong strong poor Features strong strong strong Is there a term that captures this idea? If not, what term should I use? Here are some candidates. Scalability - already used to decribe language performance, so it's not a good idea to overload it in the context of language syntax Granularity - expresses the idea of being good just for big tasks versus being good for big and small tasks, but doesn't express anything about data structures Smoothness - expresses the idea of low friction, but doesn't express anything about strength of data structures or features Note: Some of these properties are more correctly described as belonging to a compiler or IDE than the language itself. Please consider these tools collectively as the language environment. My question is about how easy or difficult languages are to use, which depends on the environment as well as the language.

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  • Building websites, which is the better approach MVP or MVC?

    - by Nick
    I'm looking for feedback on MVP and MVC patterns used as basis to build a website. I've used both with a certain degrees of success and failure. Furthermore I've worked in places which have miserable implement MVP across the web, desktop and services layers. I've also seen a few terrible MVC implementations. One thing I've noticed is the MVP stuff-up appear terrible for maintenance or adding any new features compared to the MVC debacles.

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  • How do you get better at selling your idea/software/pitch?

    - by Sergio Tapia
    How do I gain the skills to properly pitch my ideas/bids to potential clients? What are the tried and true methods of improving this very necessary skill a freelancer is supposed to have in order to survive? I have a bit of trouble trying to sell my ideas to clients and convince them that this project can be done and done well within the time they ask, but so far I feel I'm lacking in that department and I want to WOW the pants off clients from here on out. Any suggestions?

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  • What Problems Are Better Solved By SOAP Over REST?

    In the battle for web service supremacy SOAP and REST have been battling for years. In my personal opinion this debate should have never existed. Yes, both forms can be used to create an interactive web service, but each form of a service was developed independent of each other to solve two different yet similar problems. Based my research and experience I would have to say that REST should be the preferred web service methodology and SOAP should only be used in specific situations. Note, I did not say that I was against SOAP, and in fact I actually like to use SOAP when it is needed. Criteria for using SOAP: Does the service need a guaranteed level of reliability and security? Did the provider and consumer of the service agreed on a standardized data exchange format? Does the service need data context and state management? If you answer yes to any of these questions, then you may want to consider SOAP as the format for the web service. Another way to look at the relationship between REST and SOAP is to look at the medical field.  For most things a general doctor or you family health care provider can acceptably treat most conditions from the case of a common cold to a broken bone. A general doctor more aligns with REST in my opinion because for most service requirements REST fulfills a projects needs, but what happens if you need more of an advanced examination, you would go to a specialist. A specialist would already have experience dealing with specific issues that you are experiencing giving them specific context to how best treat you going forward. SOAP acts more like a specialist doctor giving that they understand the context of an issue and can treat it based on the state of other patients they have already treated. An example of where I would use SOAP over REST in real life would be a single sign-on application. I n these cases I need to check validate a username and password for authentication and authorization of a web page request. This service would need to maintain state while it authenticated a user and while it validated access to a web page on a subsequent request. This service must process every request for access and not allow caching to ensure that every request is processed and the appropriate users are allowed to view selected web pages. References: Rozlog, M. (2010). REST and SOAP: When Should I Use Each (or Both)? Retrieved 11 20, 2011, from Infoq.com: http://www.infoq.com/articles/rest-soap-when-to-use-each

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  • Singular or Plural Nouns as file names for better Search & SEO friendlyness? [closed]

    - by Sam
    Possible Duplicate: Should I use singular or plural nouns in a domain name and why? Dear folks, two scenarios where file names should be best representing the search volume by audiences searching for it. Scenario 1 website.org/en/logo.php website.org/en/brochure.php website.org/en/poster.php website.org/en/design.php OR Scenario 2 website.org/en/logos.php website.org/en/brochures.php website.org/en/posters.php website.org/en/designs.php Q1. What do you intuitivly think would be the best? Q2. What do the facts in general show? people search for singular or plural in search? Q3. Do Search engines have common rule of thumb for this? Q4. Should I pick either and go with either scenario consistently or does it depend on the word? Thanks very much for your ideas/suggestions. I reall don't know which one to go for.

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