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  • JQUERY-UI Draggables - Seralize is running before the Draggable is complete

    - by nobosh
    Hello, I'm using the JQUERY-UI draggable plugin. As a setting, when the Draggable is done, using the STOP setting I run a function to seralize a list of LIs to get their order in terms of their IDs. For example, if I have an UL, with a list of LIs with the following IDs: 1,2,3,4,5 If I then move 5, between 2&3, the seralize is returning: 1,2,5,3,4,5 Which makes me think that the JQUERY UI-Draggable STOP is running before the page is finished rendering, or the DOM isn't update? Any ideas on how I can fix this from happening. Is there something I can do in my Seralize funtion to say, wait till JQUERY animations are all done, or stop all that are going on to ensure the DOM is accurate? Thanks

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  • how to do iis 7 url rewrite to avoid processing static html file requests for an aspnet mvc applicat

    - by ROHITH
    currently i am developing an aspnet mvc application on iis 5.5.So i have given wild card mapping.I know if we give wild card mapping ,all request go through the asp.net execution pipeline pipeline.(correct me if i am wrong).and in iis7 or above ,we have in built url rewrite engine.What i want to know,in iis7 or above will a request to static html page will go through the aspnet mvc execution pipeline?

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  • Specificying a Page directive attribute on an NHaml page

    - by ManiacZX
    I am working on an MVC site using NHaml for the view engine. I have a page that needs to submit HTML code as a form value and am getting the System.Web.HttpRequestValidationException thrown at me. I want to specify the <%@ Page validateRequest="false" % so that this page will allow this data to be submitted but am unsure on how to do this with NHaml generating the pages.

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  • [OpenGL] I'm having an issue to use GLshort for representing Vertex, and Normal.

    - by Xylopia
    As my project gets close to optimization stage, I notice that reducing Vertex Metadata could vastly improve the performance of 3D rendering. Eventually, I've dearly searched around and have found following advices from stackoverflow. Using GL_SHORT instead of GL_FLOAT in an OpenGL ES vertex array How do you represent a normal or texture coordinate using GLshorts? Advice on speeding up OpenGL ES 1.1 on the iPhone Simple experiments show that switching from "FLOAT" to "SHORT" for vertex and normal isn't tough, but what troubles me is when you're to scale back verticies to their original size (with glScalef), normals are multiplied by the reciprocal of the scale. Then how do you use "short" for both vertex and normal at the same time? I've been trying this and that for about a full day, but I could only go for "float vertex w/ byte normal" or "short vertex w/ float normal" so far. Your help would be truly appreciated.

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  • Encrypted Search Index File

    - by mcxiand
    Hi, Does anybody know a full text search engine like dtsearch that has an encrypted index files? We were having problem because our application is hosted on cloud. And we have an agreement with the clients that all files on the cloud must be encrypted. However, the generated index files on dt search can be read as plain text. Any ideas?

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  • Dispelling the UIImage imageNamed: FUD

    - by Roger Nolan
    I see a lot of people saying imageNamed is bad but equal numbers of people saying the performance is good - especially when rendering UITableViews. See this SO question for example or this article on iPhoneDeveloperTips.com UIImage's imageNamed method used to leak so it was best avoided but has been fixed in recent releases. I'd like to understand the caching algorithm better in order to make a reasoned decision about where I can trust the system to cache my images and where I need to go the extra mile and do it myself. My current basic understanding is that it's a simple NSMutableDictionary of UIImages referenced by filename. It gets bigger and when memory runs out it gets a lot smaller. For example, does anyone know for sure that the image cache behind imageNamed does not respond to didReceiveMemoryWarning? It seems unlikely that Apple would not do this. If you have any insight into the caching algorithm, please post it here.

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  • ForceType text/html;charset=utf-8 in .htaccess is causing all externally linked CSS to stop renderin

    - by chimerical
    I'm using: ForceType text/html;charset=utf-8 in my .htaccess file, but it's causing all externally linked CSS to stop rendering on their respective pages. So something like this: <link rel="stylesheet" type="text/css" href="somestyles.css" media="all" /> no longer works on the page using it. I've also been trying combinations of: AddCharset utf-8 .html AddCharset utf-8 .htm AddCharset utf-8 .css AddCharset utf-8 .js ForceType text/html;charset=utf-8 ForceType text/css;charset=utf-8 but no luck so far. Does anyone know what's wrong?

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  • Can I use Win32 FreeType without the .dll file?

    - by Khatharr
    Hello. I'm teaching myself OpenGL and I'm implementing ttf text rendering using FreeType 2. I downloaded the library from http://gnuwin32.sourceforge.net/packages/freetype.htm and after a couple of minor issues I got it running properly. The thing that's bothering me is that I have to place a copy of freetype6.dll in the directory with my executable in order for the thing to run. I generally try to avoid a bunch of unnecessary dll files floating around. I'm sort of new to windows programming, but from what I understand most libraries can be built to run fully from a lib rather than requiring a dll at runtime. Looking through the documentation from FT is making my brain melt, so I thought I would ask here to see if there were any devs that have worked with FT before and if so, do they know how to build the library such that no dll is required at runtime. Thank you in advance for any advice or support.

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  • Box-shadow and border-radius bug in Chrome

    - by Klaster_1
    Hello, I've been experimenting with CSS3 and found something strange. Heres's the part of DIV style: border:#446429 solid 1px; border-radius:15px; -moz-border-radius:15px; -webkit-border-radius:15px; box-shadow:3px 0px 15px #000000 inset,0px 3px 15px #000000 inset; -moz-box-shadow:3px 0px 15px #000000 inset,0px 3px 15px #000000 inset; -webkit-box-shadow:3px 0px 15px #000000 inset,0px 3px 15px #000000 inset; Rendering in Opera and Firefox are same and perfect: But Chrome renders shadow outside the border: Is it supposed to be so or I missed something important?

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  • Why won't binding to a child object property with rdlc Report work in vs2010?

    - by andrej351
    A while ago someone asked how to bind to a child object's property in a rdlc report. Question here. The solution was to use an expression like this: =Fields!ChildObject.Value.SomeProperty I have recently tried to upgrade to version 10 of the reporting libraries (Microsoft.ReportViewer.WebForms and Microsoft.ReportViewer.Common) and for some reason this does not work anymore. I have got the report rendering and displaying all data fine except any which uses this technique. Instead of the property value i get the text: "#Error" Why doesn't this work anymore? Anybody know how to to this in the new version?

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  • Is it possible to utilize internal methods on controllers to reduce duplication?

    - by Maslow
    in a partial view I have the following: <%Html.RenderAction(MVC.User.GetComments(Model.UserGroupName)); %> can I render a Controller's PartialViewResult in a View without going through routing so I can pass arguments directly from the model so that the arguments I'm passing to the controller never get sent to the user or seen by the user? Currently the method I'm showing at the top throws an exception because no overload is public. I've got it marked as internal so that a user can not access it, only the rendering engine was my intent.

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  • UI Controls layer on top of operating system.

    - by Mason Blier
    I'm kind of curious about what layer writing a UI platform to the level of Win32 or the X Windowing System would fall in the grand scheme of an operating system. What layers below do they primarily make use of, is it heavily based on direct communication with the graphics card driver (I can't imagine going though a rendering pipeline like OpenGL for this), or is there a graphical platform as part of the operating system which extracts this out a little more. I'm also interested in the creation of shells and the like, and I"m particularly curious as to how people go about creating alternative shells for windows, what do people look for when figuring out what methods to call or what to hook into, etc? I guess I'm fairly lost at these concepts and finding it difficult to find documentation on them. I was initially excited to have taken Operating Systems in college but it was all low level resource management stuff. Thanks all, Mason

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • Codeigniter MVC controller architecture

    - by justinbach
    I'm building a site using CodeIgniter that largely consists of static content (although there will be a relatively small CMS backend, and there's code to handle localization/internationalization based on the domain used to access it). Typically, in a situation like this, I'd use a Pages controller that is in charge of rendering static content, but as there are a fair number of pages on the site (30+) it'd quickly end up containing lots of methods (assuming one per page). Should I break my Pages controller into multiple controllers (that perhaps inherit from it) according to different sections of the site? Should I organize methods differently in the Pages controller? What's the best practice here? Thanks! Justin

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  • Axis2 custom handler to turn security off

    - by Michael
    I have a WCF service endpoint exposed over wsHttp binding with zero security config. When i call the service from Java I get the following error: org.apache.axis2.AxisFault: Must Understand check failed for header http://www.w3.org/2005/08/addressing : Action at org.apache.axis2.engine.AxisEngine.checkMustUnderstand(AxisEngine.java:102) How do I set the mustunderstand header to false. I would prefer to do this in code than via configuration.

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  • displaying .aspx and .aspx.cs files such that its not understood by the browser

    - by user287745
    i have to give the user the option to upload his own aspx and aspx.cs files on to the server, adjust the hyperlink to point to a page which would do the following display the aspx and aspx.cs files code onto the page without actually rendering the code the browser should not understand anything, and while reading the files to display them the method be such that nothing is processed on the server regarding the code within the files to prevent from unnecessary problems many user would try to cause. i have tried many ways of displaying it but it ends up on displaying the actual comments instead of the code. please suggest with links to examples how to achieve the above. please note main concentration is on asp.net and c# using vs08, so j script and ready-made tools be avoided if feasible thank you all

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  • Colour instead of color?

    - by Jookia
    I'm working on a game engine in C++ and I have methods like setColour and things that use british grammar. While I was thinking how C++ compilers mostly use the english language (correct me if I'm wrong) and how most APIs use american grammar, should I go with the flow and continue the unofficial standard in the grammar programmer high council or be a rebel? I'm not sure which.

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  • How do I modify the HttpResponse object in django ?

    - by Rohit
    I need the html returned using render_to_response to be escaped. I am unable to find any suitable documentation. Can someone point in some direction ? the code is : return render_to_response(template_name, {return render_to_response(template_name, { 'form': form, redirect_field_name: redirect_to, 'site': current_site, 'site_name': current_site.name, }, context_instance=RequestContext(request)) Here I need the response html text to be escaped. I way I know is reading template file in string and escaping it with re.escape() and then rendering it. whats a cleaner and simpler way to do that ??

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  • "Look" of page changes a bit after uploading it to IIS - looks good on computer same IE8

    - by J Smith
    No it's not a path issue...or else the site won't have a design. The website looks fine if I open it with IE8 in my computer. But after I upload it to IIS 6.0 two things change on positioning. I see a rendering problem. But if I open it with IE 8.0 on my machine it looks good, but opening it when uploaded to IIS , it changes a bit. Same exact files. Same browser, same computer. The only different thing is that it has been uploaded to IIS. IT has no programming in aspx whatsoever just .html .css and .js

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  • PDF Generation Help needed

    - by Kobojunkie
    Hi, I am brandnew to PDF Generation or rendering but have a project to, create a PDF Template system that allows users to save Template to Database, and later generate a PDF document using the template and values from my database. Questions a) Is there a PDF tool out there that can help me with this and documentation I can study to learn of this? b) Are there free tools out there for this? c) How do I create a PDF Template? XML? Thanks in Advance!

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  • Direct3D 11 effect files deprecated?

    - by Toji
    I've been playing around with Direct3D 11 a little bit lately and have been frustrated by the lack of documentation on the basics of the API (such as simple geometry rendering). One of the points of confusion brought on by the sparse documentation is the (apparent) move away from the use of effects for shaders. In D3D11 all of the effect (.fx) support has been removed from the D3DX libraries and buried away in a hard to find (sparsely documented, of course) shared source library. None of the included examples use it, preferring instead to compile HLSL files directly. All of this says to me that Microsoft is trying to get people to stop using the effect file format. Is that true? Is there any documentation of any kind that states that? I'm fine doing it either way, but for years now they've been promoting the .fx format so it seems odd that they would suddenly decide to drop it.

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