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  • Ruby Design Problem for SQL Bulk Inserter

    - by crunchyt
    This is a Ruby design problem. How can I make a reusable flat file parser that can perform different data scrubbing operations per call, return the emitted results from each scrubbing operation to the caller and perform bulk SQL insertions? Now, before anyone gets narky/concerned, I have written this code already in a very unDRY fashion. Which is why I am asking any Ruby rockstars our there for some assitance. Basically, everytime I want to perform this logic, I create two nested loops, with custom processing in between, buffer each processed line to an array, and output to the DB as a bulk insert when the buffer size limit is reached. Although I have written lots of helpers, the main pattern is being copy pasted everytime. Not very DRY! Here is a Ruby/Pseudo code example of what I am repeating. lines_from_file.each do |line| line.match(/some regex/).each do |sub_str| # Process substring into useful format # EG1: Simple gsub() call # EG2: Custom function call to do complex scrubbing # and matching, emitting results to array # EG3: Loop to match opening/closing/nested brackets # or other delimiters and emit results to array end # Add processed lines to a buffer as SQL insert statement @buffer << PREPARED INSERT STATEMENT # Flush buffer when "buffer size limit reached" or "end of file" if sql_buffer_full || last_line_reached @dbc.insert(SQL INSERTS FROM BUFFER) @buffer = nil end end I am familiar with Proc/Lambda functions. However, because I want to pass two separate procs to the one function, I am not sure how to proceed. I have some idea about how to solve this, but I would really like to see what the real Rubyists suggest? Over to you. Thanks in advance :D

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  • C# Tupel group limitation

    - by user609511
    How can i controll the loop of Tupel Repeatation ? Someone has give me a hint about my algorithm. I modified a little bit his algorithm. int LimCol = Convert.ToInt32(LimitColis); result = oListTUP .GroupBy(x => x.Item1) .Select(g => new { Key = g.Key, Sum = g.Sum(x => x.Item2), Poids = g.Sum(x => x.Item3), }) .Select(p => new { Key = p.Key, Items = Enumerable.Repeat(LimCol , p.Sum / LimCol).Concat(Enumerable.Repeat(p.Sum % LimCol, 1)), CalculPoids = p.Poids / (Enumerable.Repeat(LimCol, p.Sum / LimCol).Concat(Enumerable.Repeat(p.Sum % LimCol, 1))).Count() }) .SelectMany(p => p.Items.Select(i => Tuple.Create(p.Key, i, p.CalculPoids))) .ToList(); foreach (var oItem in result) { Label1.Text += oItem.Item1 + "--" + oItem.Item2 + "--" + oItem.Item3 + "<br>"; } the result with LimCol = 3 as you can see i colored with red is the problem. i expected: 0452632--3--3,75 0452632--3--3,75 0452632--3--3,75 0452632--3--3,75 essai 49--3--79,00 essai 49--2--79,00 Thanks you in advance

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  • Question regarding ip checksum code

    - by looktt
    unsigned short /* this function generates header checksums */ csum (unsigned short *buf, int nwords) { unsigned long sum; for (sum = 0; nwords > 0; nwords--) // add words(16bits) together sum += *buf++; sum = (sum >> 16) + (sum & 0xffff); //add carry over sum += (sum >> 16); //what does this step do??? add possible left-over //byte? But isn't it already added in the loop (if //any)? return ((unsigned short) ~sum); } I assume nwords in the number of 16bits word, not 8bits byte (if there are odd byte, nword is rounded to next large), is it correct? The line sum = (sum 16) + (sum & 0xffff) is to add carry over to make 16bit complement sum += (sum 16); What's the purpose of this step? Add left-over byte? How? Thanks!

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  • Why is my GUI unresponsive while a SwingWorker thread runs?

    - by Starchy
    Hello, I have a SwingWorker thread with an IOBound task which is totally locking up the interface while it runs. Swapping out the normal workload for a counter loop has the same result. The SwingWorker looks basically like this: public class BackupWorker extends SwingWorker<String, String> { private static String uname = null; private static String pass = null; private static String filename = null; static String status = null; BackupWorker (String uname, String pass, String filename) { this.uname = uname; this.pass = pass; this.filename = filename; } @Override protected String doInBackground() throws Exception { BackupObject bak = newBackupObject(uname,pass,filename); return "Done!"; } } The code that kicks it off lives in a class that extends JFrame: public void actionPerformed(ActionEvent event) { String cmd = event.getActionCommand(); if (BACKUP.equals(cmd)) { SwingUtilities.invokeLater(new Runnable() { public void run() { final StatusFrame statusFrame = new StatusFrame(); statusFrame.setVisible(true); SwingUtilities.invokeLater(new Runnable() { public void run () { statusFrame.beginBackup(uname,pass,filename); } }); } }); } } Here's the interesting part of StatusFrame: public void beginBackup(final String uname, final String pass, final String filename) { worker = new BackupWorker(uname, pass, filename); worker.execute(); try { System.out.println(worker.get()); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); } } } So far as I can see, everything "long-running" is handled by the worker, and everything that touches the GUI on the EDT. Have I tangled things up somewhere, or am I expecting too much of SwingWorker?

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  • Unable to Get a Correct Time when I am Calling serverTime using jquery.countdown.js + Asp.net ?

    - by user312891
    When i am calling the below function I unable to get a correct Answer. Both var Shortly and newTime having same time one coming from the client site other sync with server. http://keith-wood.name/countdown.html I am waiting from your response. Thanks $(function() { var shortly = new Date('April 9, 2010 20:38:10'); var newTime = new Date('April 9, 2010 20:38:10'); //for loop divid /// $('#defaultCountdown').countdown({ until: shortly, onExpiry: liftOff, onTick: watchCountdown, serverSync: serverTime }); $('#div1').countdown({ until: newTime }); }); function serverTime() { var time = null; $.ajax({ type: "POST", //Page Name (in which the method should be called) and method name url: "Default.aspx/GetTime", // If you want to pass parameter or data to server side function you can try line contentType: "application/json; charset=utf-8", dataType: "json", data: "{}", async: false, //else If you don't want to pass any value to server side function leave the data to blank line below //data: "{}", success: function(msg) { //Got the response from server and render to the client time = new Date(msg.d); alert(time); }, error: function(msg) { time = new Date(); alert('1'); } }); return time; }

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  • constructing a recursive function returning an array

    - by Admiral Kunkka
    I'm developing a function that has a random chance to loop through itself and put it's results in one array for me to use later in my PHP class. Is there a better way to do this more organized, specifically case 5. The array becomes sloppy if it rolls 5, after 5, after 5 looking unpleasant. private function dice($sides) { return mt_rand(1, $sides); } private function randomLoot($dice) { switch($dice) { case 1: $array[] = "A fancy mug."; break; case 2: $array[] = "A buckler."; break; case 3: $array[] = "A sword."; break; case 4: $array[] = "A jewel."; break; case 5: $array[] = "A treasure chest with contents:"; $count = $this->dice(3); $i = 1; while($i <= $count) { $array[] = $this->randomLoot($this->dice(5)); $i++; } break; } return $array; }

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  • How to print contents from a session variable by looping in a foreach statement

    - by itsover9000
    im trying to write a code where can print and loop through the contents of my session variable by using a foreach statement here is my code <form class="form form-inline" method = "post" action="reportmaker.php"> <select name="rfield"> <option value="">--Select Field--</option> <?php $sc2=mysql_query("SELECT * from searchcolumn s left join report_fields r on s.scol_id=r.field_id where s.category != 'wh'"); foreach($sc2 as $sc){ ?> <option value="<?php echo $sc[advsearch_col]; ?>"><?php echo $sc[advsearch_name]; ?></option> <?php } ?> </select> <button type="submit" value = "submit" id="add" name="add" class="btn pull-right">Add More</button> </form> <?php if(isset($_POST['add'])) { $_SESSION['temp'][]=$_POST['rfield']; } if($_SESSION[temp][]!=""){ foreach($_SESSION[temp][] as $temp) { echo $temp; } } ?> the error that appears with this code is Fatal error: Cannot use [] for reading the line where the error is is this if($_SESSION[temp][]!=""){ i need to print the contents of the session array and this is the only way i know how is there a way to fix this? thanks =========EDIT thanks for the answers guys i finally got it

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  • resizing images with imagemagick via shell script

    - by jml
    Hi there, I don't really know that much about bash scripts OR imagemagick, but I am attempting to create a script in which you can give some sort of regexp matching pattern for a list of images and then process those into new files that have a given filename prefix. for example given the following dir listing: allfiles01.jpg allfiles02.jpg allfiles03.jpg i would like to call the script like so: ./resisemany.sh allfiles*.jpg 30 newnames*.jpg the end result of this would be that you get a bunch of new files with newnames, the numbers match up, so far what i have is: IMAGELIST=$1 RESIEZFACTOR=$2 NUMIMGS=length($IMAGELIST) for(i=0; i<NUMIMGS; i++) convert $IMAGELIST[i] -filter bessel -resize . RESIZEFACTOR . % myfile.JPG Thanks for any help... The parts that I obviously need help with are 1. how to give a bash script matching criteria that it understands 2. how to use the $2 without having it match the 2nd item in the image list 3. how to get the length of the image list 4. how to create a proper for loop in such a case 5. how to do proper text replacement for a shell command whereby you are appending items as i allude to. jml

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  • Drag and Drop in Silverlight with F# and Asynchronous Workflows

    - by knotig
    Hello everyone! I'm trying to implement drag and drop in Silverlight using F# and asynchronous workflows. I'm simply trying to drag around a rectangle on the canvas, using two loops for the the two states (waiting and dragging), an idea I got from Tomas Petricek's book "Real-world Functional Programming", but I ran into a problem: Unlike WPF or WinForms, Silverlight's MouseEventArgs do not carry information about the button state, so I can't return from the drag-loop by checking if the left mouse button is no longer pressed. I only managed to solve this by introducing a mutable flag. Would anyone have a solution for this, that does not involve mutable state? Here's the relevant code part (please excuse the sloppy dragging code, which snaps the rectangle to the mouse pointer): type MainPage() as this = inherit UserControl() do Application.LoadComponent(this, new System.Uri("/SilverlightApplication1;component/Page.xaml", System.UriKind.Relative)) let layoutRoot : Canvas = downcast this.FindName("LayoutRoot") let rectangle1 : Rectangle = downcast this.FindName("Rectangle1") let mutable isDragged = false do rectangle1.MouseLeftButtonUp.Add(fun _ -> isDragged <- false) let rec drag() = async { let! args = layoutRoot.MouseMove |> Async.AwaitEvent if (isDragged) then Canvas.SetLeft(rectangle1, args.GetPosition(layoutRoot).X) Canvas.SetTop(rectangle1, args.GetPosition(layoutRoot).Y) return! drag() else return() } let wait() = async { while true do let! args = Async.AwaitEvent rectangle1.MouseLeftButtonDown isDragged <- true do! drag() } Async.StartImmediate(wait()) () Thank you very much for your time!

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  • Object in Array is not recognised as having "methods"

    - by kevin Mendoza
    I got my application working Awhile back, but after completely and accidentally deleting it, I have tried to create it from square one. unfortunately my rewritten program is a bit cranky; does anyone see or know the possible sources of error? Also, my if statements are acting up. -(void)loadAnnotations { CLLocationCoordinate2D workingCoordinate; iProspectLiteAppDelegate *appDelegate = (iProspectLiteAppDelegate *)[[UIApplication sharedApplication] delegate]; NSMutableArray *mines =[[NSMutableArray alloc] initWithArray:(NSMutableArray *) appDelegate.mines]; BOOL gold = [[NSUserDefaults standardUserDefaults] boolForKey:@"goldControl"]; BOOL silver = [[NSUserDefaults standardUserDefaults] boolForKey:@"silverControl"]; BOOL copper = [[NSUserDefaults standardUserDefaults] boolForKey:@"copperControl"]; for(id mine in mines) { NSLog(@"in the loop"); workingCoordinate.latitude = [[mine latitudeInitial] doubleValue]; workingCoordinate.longitude = [[mine longitudeInitial] doubleValue]; iProspectLiteAnnotation *tempMine = [[iProspectLiteAnnotation alloc] initWithCoordinate:workingCoordinate]; [tempMine setTite:[mine mineName]]; if ([[mine commodity] isEqualToString:@"Gold"] && [gold == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeGold]; [mapView addAnnotation:tempMine]; } if([[mine commodity] isEqualToString:@"Silver"] && [silver == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeSilver]; } if([[mine commodity] isEqualToString:@"Copper"] && [copper == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeCopper]; } } [mines dealloc]; } where the workingCoordinate.latitude = [[mine latitudeInitial] doubleValue], as well as the longitude, and [mine mineName],it says " No '-latitudeInitiallongitudeInitial' method found" or the mineName/LongitudeInitial. also, it complains about : before ] at all the if statement lines. I don't see any errors, do you?

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  • Illegal offset type error when => value is omitted

    - by thomas
    Line 3 of the code below fails if I omit the => $v portion. I get the following error: Warning: Illegal offset type in /home/site/page.php on line 404 When the [$k] in line 5 is changed to ['$k'], i receive the following error. Notice: Undefined index: $k in /home/site/page.php on line 404 When it is like below with the the full $k => $v everything works though. I don't even use $v. Why do I need it in the foreach loop to make it work then? <? if ( $arr[ 'status'][ 'chain'] ) { foreach ( $arr[ 'status'][ 'chain'] as $k => $v) { ?> <tr> <td class="line_item_data status_td"> <?= $ arr[ 'status'][ 'chain'][$k][ 'message'] ?> </td> <td align="center"> <img src="images/green_check.gif" width="20" /> </td> </tr> <? } } ?> I did see this answer, but don't know that it really applies. Thanks so much!

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  • Jquery click bindings are not working correctly when binding multiple copies

    - by KallDrexx
    I seem to have an issue when creating copies of a template and tying the .click() method to them properly. Take the following javascript for example: var list; // Loop through all of the objects var topics = data.objects; for (x = 0; x < objects.length; x++) { // Clone the object list item template var item = $("#object_item_list_template").clone(); // Setup the click action and inner text for the link tag in the template var objectVal = objects[x].Value; item.find('a').click(function () { ShowObject(objectVal.valueOf(), 'T'); }).html(objects[x].Text); // add the html to the list if (list == undefined) list = item; else list.append(item.contents()); } // Prepend the topics to the topic list $("#object_list").empty().append(list.contents()); The problem I am seeing with this is that no matter which item the user clicks on in the #object_list, ShowObject() is called with the last value of objectVal. So for example, if the 3rd item's <a> is clicked, ShowObject(5,'T'); is called even though objects[2].Value is successfully being seen as 2. How can I get this to work? The main purpose of this code is to take a variable number of items gotten from a JSON AJAX request, make copies of the item template, and insert those copies into the correct spot on the html page. I decided to do it this way so that I can keep all my HTML in one spot for when I need to change the layout or design of the page, and not have to hunt for the html code in the javascript.

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  • What is the cleanest way to use anonymous functions?

    - by Fletcher Moore
    I've started to use Javascript a lot more, and as a result I am writing things complex enough that organization is becoming a concern. However, this question applies to any language that allows you to nest functions. Essentially, when should you use an anonymous function over a named global or inner function? At first I thought it was the coolest feature ever, but I think I am going overboard. Here's an example I wrote recently, ommiting all the variable delcarations and conditionals so that you can see the structure. function printStream() { return fold(function (elem, acc) { ... var comments = (function () { return fold(function (comment, out) { ... return out + ...; }, '', elem.comments); return acc + ... + comments; }, '', data.stream); } I realized though (I think) there's some kind of beauty in being so compact, it is probably isn't a good idea to do this in the same way you wouldn't want a ton of code in a double for loop.

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  • Loading .dll/.exe from file into temporary AppDomain throws Exception

    Hi Gang, I am trying to make a Visual Studio AddIn that removes unused references from the projects in the current solution (I know this can be done, Resharper does it, but my client doesn't want to pay for 300 licences). Anyhoo, I use DTE to loop through the projects, compile their assemblies, then reflect over those assemblies to get their referenced assemblies and cross-examine the .csproj file. Problem: since the .dll/.exe I loaded up with Reflection doesn't unload until the app domian unloads, it is now locked and the projects can't be built again because VS tries to re-create the files (all standard stuff). I have tried creating temporary files, then reflecting over them...no worky, still have locked original files (I totally don’t understand that BTW). Now I am now going down the path of creating a temporary AppDomain to load the files into and then destroy. I am having problems loading the files though: The way I understand AddDomain.Load is that I should create and send a byte array of the assembly to it. I do that: FileStream fs = new FileStream(assemblyFile, FileMode.Open); byte[] assemblyFileBuffer = new byte[(int)fs.Length]; fs.Read(assemblyFileBuffer, 0, assemblyFileBuffer.Length); fs.Close(); AppDomainSetup domainSetup = new AppDomainSetup(); domainSetup.ApplicationBase = assemblyFileInfo.Directory.FullName; AppDomain tempAppDomain = AppDomain.CreateDomain("TempAppDomain", null, domainSetup); Assembly projectAssembly = tempAppDomain.Load(assemblyFileBuffer); The last line throws an exception: "Could not load file or assembly 'WindowsFormsApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.":"WindowsFormsApplication3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"}" Any help or thoughts would be greatly appreciated. My head is lopsided from beating it against the wall... Thanks, Dan

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  • Getting method arguments with Roslyn

    - by Kevin Burton
    I can get a list from the solution of all calls to a particuliar method using the following code: var createCommandList = new List<MethodSymbol>(); INamedTypeSymbol interfaceSymbol = (from p in solution.Projects select p.GetCompilation().GetTypeByMetadataName("BuySeasons.BsiServices.DataResource.IBsiDataConnection")).FirstOrDefault(); foreach (ISymbol symbol in interfaceSymbol.GetMembers("CreateCommand")) { if (symbol.Kind == CommonSymbolKind.Method && symbol is MethodSymbol) { createCommandList.Add(symbol as MethodSymbol); } } foreach (MethodSymbol methodSymbol in createCommandList) { foreach (ReferencedSymbol referenceSymbol in methodSymbol.FindReferences(solution)) { foreach (ReferenceLocation referenceLocation in from l in referenceSymbol.Locations orderby l.Document.FilePath select l) { if (referenceLocation.Location.GetLineSpan(false).StartLinePosition.Line == referenceLocation.Location.GetLineSpan(false).EndLinePosition.Line) { Debug.WriteLine(string.Format("{0} {1} at {2} {3}/{4} - {5}", methodSymbol.Name, "(" + string.Join(",", (from p in methodSymbol.Parameters select p.Type.Name + " " + p.Name).ToArray()) + ")", Path.GetFileName(referenceLocation.Location.GetLineSpan(false).Path), referenceLocation.Location.GetLineSpan(false).StartLinePosition.Line, referenceLocation.Location.GetLineSpan(false).StartLinePosition.Character, referenceLocation.Location.GetLineSpan(false).EndLinePosition.Character)); } else { throw new ApplicationException("Call spans multiple lines"); } } } } But this gives me a list of ReferencedSymbol's. Although this gives me the file and line number that the method is called from I would also like to get the specific arguments that the method is called with. How can I either convert what I have or get the same information with Roslyn? (notice the I first load the solution with the Solution.Load method and then loop through to find out where the method is defined/declared (createCommandList)). Thank you.

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  • AM I using DO WHILE NOT and EOF in VBscript Properly

    - by Derek Drummond
    This block of code is causing my page to fail to load. When I comment out the line `DO WHILE NOT Rs.EOF the page loads properly. SQL_Command_String = "SELECT * FROM Seminars WHERE [SeminarID] = 5 ORDER BY DESC" Rs = SQLConnection.Execute(SQL_Command_String) DO WHILE NOT Rs.EOF file1 = "./seminars/" & seminar_type & "/" & seminar_year & "/" & Rs("Date") & "-" & Rs("Year") & "_" & Rs("Last") & ".pdf" file2 = "./seminars/" & seminar_type & "/" & seminar_year & "/" & Rs("Date") & "-" & seminar_year & "_" & Rs("Last") & "(handouts).pdf" file3 = "./seminars/" & seminar_type & "/" & seminar_year & "/" & Rs("Date") & "-" & seminar_year & "_" & Rs("Last") & "_Flyer.pdf" Rs.MoveNext loop Is the SQL_Command_String an invalid SQL Command or is my reader not being used properly when I try to build that specific file path e.g. Rs("Date")? Is there an option where I could do something like: DO WHILE RS.hasNextLine

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  • why does entity framework+mysql provider enumeration returns partial results with no exceptions

    - by Freddy Rios
    I'm trying to make sense of a situation I have using entity framework on .net 3.5 sp1 + MySQL 6.1.2.0 as the provider. It involves the following code: Response.Write("Products: " + plist.Count() + "<br />"); var total = 0; foreach (var p in plist) { //... some actions total++; //... other actions } Response.Write("Total Products Checked: " + total + "<br />"); Basically the total products is varying on each run, and it isn't matching the full total in plist. Its varies widely, from ~ 1/5th to half. There isn't any control flow code inside the foreach i.e. no break, continue, try/catch, conditions around total++, anything that could affect the count. As confirmation, there are other totals captured inside the loop related to the actions, and those match the lower and higher total runs. I don't find any reason to the above, other than something in entity framework or the mysql provider that causes it to end the foreach when retrieving an item. The body of the foreach can have some good variation in time, as the actions involve file & network access, my best shot at the time is that when the .net code takes beyond certain threshold there is some type of timeout in the underlying framework/provider and instead of causing an exception it is silently reporting no more items for enumeration. Can anyone give some light in the above scenario and/or confirm if the entity framework/mysql provider has the above behavior? Update: I can't reproduce the behavior by using Thread.Sleep in a simple foreach in a test project, not sure where else to look for this weird behavior :(.

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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • jquery - array problem help pls.

    - by russp
    Sorry folks, I really need help with posting an array problem. I would imaging it's quite simple, but beyond me. I have this JQuery function (using sortables) $(function() { $("#col1, #col2, #col3, #col4").sortable({ connectWith: '.column', items: '.portlet:not(.ui-state-disabled)', stop : function () { serial_1 = $('#col1').sortable('serialize'); serial_2 = $('#col2').sortable('serialize'); serial_3 = $('#col3').sortable('serialize'); serial_4 = $('#col4').sortable('serialize'); } }); }); Now I can post it to a database like this, and I can loop this ajax through all 4 "serials" $.ajax({ url: "test.php", type: "post", data: serial_1, error: function(){ alert(testit); } }); But that is not what I want to do as it creates 4 rows in the DB table. I want/need to create a single "nested array" from the 4 serials so that it enters the DB as 1 (one) row. My "base" database data looks like this: a:4:{s:4:"col1";a:3:{i:1;s:6:"forums";i:2;s:4:"chat";i:3;s:5:"blogs";}s:4:"col2";a:2:{i:1;s:5:"pages";i:2;s:7:"members";}s:4:"col3";a:2:{i:1;s:9:"galleries";i:2;s:4:"shop";}s:4:"col4";a:1:{i:1;s:4:"news";}} Therefore the JQuery array should "replicate" and create it (obviously will change on sorting) Help please thanks in advance

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  • Several Objective-C objects become Invalid for no reason, sometimes.

    - by farnsworth
    - (void)loadLocations { NSString *url = @"<URL to a text file>"; NSStringEncoding enc = NSUTF8StringEncoding; NSString *locationString = [[NSString alloc] initWithContentsOfURL:[NSURL URLWithString:url] usedEncoding:&enc error:nil]; NSArray *lines = [locationString componentsSeparatedByString:@"\n"]; for (int i=0; i<[lines count]; i++) { NSString *line = [lines objectAtIndex:i]; NSArray *components = [line componentsSeparatedByString:@", "]; Restaurant *res = [byID objectForKey:[components objectAtIndex:0]]; if (res) { NSString *resAddress = [components objectAtIndex:3]; NSArray *loc = [NSArray arrayWithObjects:[components objectAtIndex:1], [components objectAtIndex:2]]; [res.locationCoords setObject:loc forKey:resAddress]; } else { NSLog([[components objectAtIndex:0] stringByAppendingString:@" res id not found."]); } } } There are a few weird things happening here. First, at the two lines where the NSArray lines is used, this message is printed to the console- *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFDictionary count]: method sent to an uninitialized mutable dictionary object' which is strange since lines is definitely not an NSMutableDictionary, definitely is initialized, and because the app doesn't crash. Also, at random points in the loop, all of the variables that the debugger can see will become Invalid. Local variables, property variables, everything. Then after a couple lines they will go back to their original values. setObject:forKey never has an effect on res.locationCoords, which is an NSMutableDictionary. I'm sure that res, res.locationCoords, and byId are initialized. I also tried adding a retain or copy to lines, same thing. I'm sure there's a basic memory management principle I'm missing here but I'm at a loss.

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  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

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  • create dynamic navigation from xml file in flash cs3

    - by mjr
    action script newbie here :-) What I want to do is this, hand an xml file to a swf and have the swf generate a dynamic text box and button for each of the links in the xml file a rudimentary navigation here's the xml <?xml version="1.0" encoding="UTF-8"?> <page> <page name="Page Name 1" url="/page-1/" /> <page name="Page Name 2" url="/page-2/" /> <page name="Page Name 3" url="/page-3/" /> <page name="Page Name 4" url="/page-4/" /> </page> and in my fla I have a button in my library named 'nav_button' there's a layer named actions and in frame 1 I have this var xml:XML; var xmlList:XMLList; var xmlLoader:URLLoader = new URLLoader(); var button:Button = new Button(); xmlLoader.load(new URLRequest("links.xml")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); function xmlLoaded(event:Event):void { xml = XML(event.target.data); xmlList = xml.children(); trace(xml.length()); for(var i:int = 0; i < xmlList.length(); i++) { button = new Button(); button.x = 25; button.y = i * 50 +25; addChild(button); } } the xml imports fine, but when it comes to the for loop and adding the buttons and text boxes to the stage, I'm toast

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  • What can cause my code to run slower when the server JIT is activated?

    - by durandai
    I am doing some optimizations on an MPEG decoder. To ensure my optimizations aren't breaking anything I have a test suite that benchmarks the entire codebase (both optimized and original) as well as verifying that they both produce identical results (basically just feeding a couple of different streams through the decoder and crc32 the outputs). When using the "-server" option with the Sun 1.6.0_18, the test suite runs about 12% slower on the optimized version after warmup (in comparison to the default "-client" setting), while the original codebase gains a good boost running about twice as fast as in client mode. While at first this seemed to be simply a warmup issue to me, I added a loop to repeat the entire test suite multiple times. Then execution times become constant for each pass starting at the 3rd iteration of the test, still the optimized version stays 12% slower than in the client mode. I am also pretty sure its not a garbage collection issue, since the code involves absolutely no object allocations after startup. The code consists mainly of some bit manipulation operations (stream decoding) and lots of basic floating math (generating PCM audio). The only JDK classes involved are ByteArrayInputStream (feeds the stream to the test and excluding disk IO from the tests) and CRC32 (to verify the result). I also observed the same behaviour with Sun JDK 1.7.0_b98 (only that ist 15% instead of 12% there). Oh, and the tests were all done on the same machine (single core) with no other applications running (WinXP). While there is some inevitable variation on the measured execution times (using System.nanoTime btw), the variation between different test runs with the same settings never exceeded 2%, usually less than 1% (after warmup), so I conclude the effect is real and not purely induced by the measuring mechanism/machine. Are there any known coding patterns that perform worse on the server JIT? Failing that, what options are available to "peek" under the hood and observe what the JIT is doing there?

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  • Cannot access Class methods from previous windows form - C#

    - by George
    I am writing an app, still, where I need to test some devices every minute for 30 minutes. It made sense to use a timer set to kick off every 60 secs and do whats required in the event handler. However, I need the app to wait for the 30 mins until I have finished with the timer since the following code alters the state of the devices I am trying to monitor. I obviously don't want to use any form of loop to do this. I thought of using another windows form, since I also display the progress, which will simply kick off the timer and wait until its complete. The problem I am having with this is that I use a device Class and cant seem to get access to the methods in the device class from the 2nd (3rd actually - see below) windows form. I have an initial windows form where I get input from the user, then call the 2nd windows form where it work out which tests need to be done and which device classes need to be used, and then I want to call the 3rd windows form to handle the timer. I will have up to 6-7 device classes and so wanted to only instantiate them when actually requiring them, from the 2nd form. Should I have put this logic into the 1st windows form (program class ??) ? Would I not still have the problem of not being able to access device class methods from there too ? Anyway, perhaps someone knows of a better way to do the checks every minute without the rest of the code executing (and changing the status of the devices) or how I should be accessing the methods in the app ?? Well that's the problem, I cant get that part of it to work correctly. Here is the definition for the calling form including the device class - namespace NdtStart { public partial class fclsNDTCalib : Form { NDTClass NDT = new NDTClass(); public fclsNDTCalib() (new fclsNDTTicker(NDT)).ShowDialog(); Here is the class def for the called form - namespace NdtStart { public partial class fclsNDTTicker : Form { public fclsNDTTicker() I tried lots but couldn't get the arguments to work.

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  • SAX Parser Exceprtion

    - by sairam333
    When I run my application the following error willl be occured some times only,Can u explain why it is occured some times only and what i sthe solution for this and the error message is 03-13 14:38:18.055: WARN/System.err(1866): org.xml.sax.SAXParseException: expected: '' actual: '?' (position:END_TAG @137:35 in java.io.StringReader@438e0ef0) 03-13 14:38:18.064: WARN/System.err(1866): at org.apache.harmony.xml.parsers.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:151) 03-13 14:38:18.074: WARN/System.err(1866): at com.fitzengineering.teslaworldnet.interfacelayer.ParseXMLString.convertPeoples(ParseXMLString.java:484) 03-13 14:38:18.074: WARN/System.err(1866): at com.fitzengineering.teslaworldnet.presentationlayer.People.onCreate(People.java:91) 03-13 14:38:18.074: WARN/System.err(1866): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 03-13 14:38:18.084: WARN/System.err(1866): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2231) 03-13 14:38:18.095: WARN/System.err(1866): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2284) 03-13 14:38:18.104: WARN/System.err(1866): at android.app.ActivityThread.access$1800(ActivityThread.java:112)03-13 14:38:18.104: WARN/System.err(1866): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 03-13 14:38:18.114: WARN/System.err(1866): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 14:38:18.124: WARN/System.err(1866): at android.os.Looper.loop(Looper.java:123) 03-13 14:38:18.134: WARN/System.err(1866): at android.app.ActivityThread.main(ActivityThread.java:3948) 03-13 14:38:18.134: WARN/System.err(1866): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 14:38:18.144: WARN/System.err(1866): at java.lang.reflect.Method.invoke(Method.java:521) 03-13 14:38:18.144: WARN/System.err(1866): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 03-13 14:38:18.154: WARN/System.err(1866): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 03-13 14:38:18.154: WARN/System.err(1866): Thanks in advance

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